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Revision 1.30 by root, Sat Aug 11 19:59:19 2001 UTC vs.
Revision 1.130 by root, Thu Sep 20 12:02:25 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24Threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
26This module is still experimental, see the BUGS section below. 31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
27 34
28In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
31important global variables. 38variables.
32 39
33=cut 40=cut
34 41
35package Coro; 42package Coro;
36 43
44use strict;
45no warnings "uninitialized";
46
37use Coro::State; 47use Coro::State;
38 48
39use base Exporter; 49use base qw(Coro::State Exporter);
40 50
41$VERSION = 0.45; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
42 54
55our $VERSION = '3.7';
56
43@EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44@EXPORT_OK = qw($current); 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
45 62
46{ 63{
47 my @async; 64 my @async;
48 my $init; 65 my $init;
49 66
50 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
51 sub import { 68 sub import {
69 no strict 'refs';
70
52 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
53 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
54 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
55 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
56 my @attrs; 76 my @attrs;
57 for (@_) { 77 for (@_) {
72 }; 92 };
73 } 93 }
74 94
75} 95}
76 96
97=over 4
98
77=item $main 99=item $main
78 100
79This coroutine represents the main program. 101This coroutine represents the main program.
80 102
81=cut 103=cut
82 104
83our $main = new Coro; 105$main = new Coro;
84 106
85=item $current (or as function: current) 107=item $current (or as function: current)
86 108
87The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
88 115
89=cut 116=cut
90 117
91# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
92if ($current) {
93 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
94} 120 if $current;
95 121
96our $current = $main; 122_set_current $main;
97 123
98sub current() { $current } 124sub current() { $current }
99 125
100=item $idle 126=item $idle
101 127
102The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
103implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
104 131
105=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
106 135
107# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
108our $idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
109 print STDERR "FATAL: deadlock detected\n"; 138
110 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
111}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
112 157
113# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
114# cannot destroy itself. 159# cannot destroy itself.
115my @destroy; 160my @destroy;
161my $manager;
162
116my $manager = new Coro sub { 163$manager = new Coro sub {
164 $current->desc ("[coro manager]");
165
117 while() { 166 while () {
118 delete ((pop @destroy)->{_coro_state}) while @destroy; 167 (shift @destroy)->_cancel
168 while @destroy;
169
119 &schedule; 170 &schedule;
120 } 171 }
121}; 172};
122 173
174$manager->prio (PRIO_MAX);
175
123# static methods. not really. 176# static methods. not really.
124 177
178=back
179
125=head2 STATIC METHODS 180=head2 STATIC METHODS
126 181
127Static methods are actually functions that operate on the current process only. 182Static methods are actually functions that operate on the current coroutine only.
128 183
129=over 4 184=over 4
130 185
131=item async { ... } [@args...] 186=item async { ... } [@args...]
132 187
133Create a new asynchronous process and return it's process object 188Create a new asynchronous coroutine and return it's coroutine object
134(usually unused). When the sub returns the new process is automatically 189(usually unused). When the sub returns the new coroutine is automatically
135terminated. 190terminated.
191
192Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program.
136 195
137 # create a new coroutine that just prints its arguments 196 # create a new coroutine that just prints its arguments
138 async { 197 async {
139 print "@_\n"; 198 print "@_\n";
140 } 1,2,3,4; 199 } 1,2,3,4;
141 200
142The coderef you submit MUST NOT be a closure that refers to variables
143in an outer scope. This does NOT work. Pass arguments into it instead.
144
145=cut 201=cut
146 202
147sub async(&@) { 203sub async(&@) {
148 my $pid = new Coro @_; 204 my $coro = new Coro @_;
149 $manager->ready; # this ensures that the stack is cloned from the manager
150 $pid->ready; 205 $coro->ready;
151 $pid; 206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
230terminate }> once per second or so to slowly replenish the pool.
231
232=cut
233
234our $POOL_SIZE = 8;
235our $MAX_POOL_RSS = 64 * 1024;
236our @pool;
237
238sub pool_handler {
239 while () {
240 $current->{desc} = "[async_pool]";
241
242 eval {
243 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
244 $cb->(@arg);
245 };
246 warn $@ if $@;
247
248 last if @pool >= $POOL_SIZE || $current->rss >= $MAX_POOL_RSS;
249
250 push @pool, $current;
251 $current->{desc} = "[async_pool idle]";
252 $current->save (Coro::State::SAVE_DEF);
253 $current->prio (0);
254 schedule;
255 }
256}
257
258sub async_pool(&@) {
259 # this is also inlined into the unlock_scheduler
260 my $coro = (pop @pool) || new Coro \&pool_handler;;
261
262 $coro->{_invoke} = [@_];
263 $coro->ready;
264
265 $coro
152} 266}
153 267
154=item schedule 268=item schedule
155 269
156Calls the scheduler. Please note that the current process will not be put 270Calls the scheduler. Please note that the current coroutine will not be put
157into the ready queue, so calling this function usually means you will 271into the ready queue, so calling this function usually means you will
158never be called again. 272never be called again unless something else (e.g. an event handler) calls
273ready.
159 274
160=cut 275The canonical way to wait on external events is this:
276
277 {
278 # remember current coroutine
279 my $current = $Coro::current;
280
281 # register a hypothetical event handler
282 on_event_invoke sub {
283 # wake up sleeping coroutine
284 $current->ready;
285 undef $current;
286 };
287
288 # call schedule until event occurred.
289 # in case we are woken up for other reasons
290 # (current still defined), loop.
291 Coro::schedule while $current;
292 }
161 293
162=item cede 294=item cede
163 295
164"Cede" to other processes. This function puts the current process into the 296"Cede" to other coroutines. This function puts the current coroutine into the
165ready queue and calls C<schedule>, which has the effect of giving up the 297ready queue and calls C<schedule>, which has the effect of giving up the
166current "timeslice" to other coroutines of the same or higher priority. 298current "timeslice" to other coroutines of the same or higher priority.
167 299
168=cut 300Returns true if at least one coroutine switch has happened.
169 301
302=item Coro::cede_notself
303
304Works like cede, but is not exported by default and will cede to any
305coroutine, regardless of priority, once.
306
307Returns true if at least one coroutine switch has happened.
308
170=item terminate 309=item terminate [arg...]
171 310
172Terminates the current process. 311Terminates the current coroutine with the given status values (see L<cancel>).
173
174Future versions of this function will allow result arguments.
175 312
176=cut 313=cut
177 314
178sub terminate { 315sub terminate {
179 $current->cancel; 316 $current->cancel (@_);
180 &schedule;
181 die; # NORETURN
182} 317}
183 318
184=back 319=back
185 320
186# dynamic methods 321# dynamic methods
187 322
188=head2 PROCESS METHODS 323=head2 COROUTINE METHODS
189 324
190These are the methods you can call on process objects. 325These are the methods you can call on coroutine objects.
191 326
192=over 4 327=over 4
193 328
194=item new Coro \&sub [, @args...] 329=item new Coro \&sub [, @args...]
195 330
196Create a new process and return it. When the sub returns the process 331Create a new coroutine and return it. When the sub returns the coroutine
197automatically terminates. To start the process you must first put it into 332automatically terminates as if C<terminate> with the returned values were
333called. To make the coroutine run you must first put it into the ready queue
198the ready queue by calling the ready method. 334by calling the ready method.
199 335
200The coderef you submit MUST NOT be a closure that refers to variables 336See C<async> for additional discussion.
201in an outer scope. This does NOT work. Pass arguments into it instead.
202 337
203=cut 338=cut
204 339
205sub _newcoro { 340sub _run_coro {
206 terminate &{+shift}; 341 terminate &{+shift};
207} 342}
208 343
209sub new { 344sub new {
210 my $class = shift; 345 my $class = shift;
211 bless {
212 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
213 }, $class;
214}
215 346
216=item $process->ready 347 $class->SUPER::new (\&_run_coro, @_)
348}
217 349
218Put the current process into the ready queue. 350=item $success = $coroutine->ready
219 351
220=cut 352Put the given coroutine into the ready queue (according to it's priority)
353and return true. If the coroutine is already in the ready queue, do nothing
354and return false.
221 355
222=item $process->cancel 356=item $is_ready = $coroutine->is_ready
223 357
224Like C<terminate>, but terminates the specified process instead. 358Return wether the coroutine is currently the ready queue or not,
359
360=item $coroutine->cancel (arg...)
361
362Terminates the given coroutine and makes it return the given arguments as
363status (default: the empty list). Never returns if the coroutine is the
364current coroutine.
225 365
226=cut 366=cut
227 367
228sub cancel { 368sub cancel {
369 my $self = shift;
370 $self->{status} = [@_];
371
372 if ($current == $self) {
229 push @destroy, $_[0]; 373 push @destroy, $self;
230 $manager->ready; 374 $manager->ready;
375 &schedule while 1;
376 } else {
377 $self->_cancel;
378 }
379}
380
381=item $coroutine->join
382
383Wait until the coroutine terminates and return any values given to the
384C<terminate> or C<cancel> functions. C<join> can be called multiple times
385from multiple coroutine.
386
387=cut
388
389sub join {
390 my $self = shift;
391
392 unless ($self->{status}) {
393 my $current = $current;
394
395 push @{$self->{destroy_cb}}, sub {
396 $current->ready;
397 undef $current;
398 };
399
400 &schedule while $current;
401 }
402
403 wantarray ? @{$self->{status}} : $self->{status}[0];
404}
405
406=item $coroutine->on_destroy (\&cb)
407
408Registers a callback that is called when this coroutine gets destroyed,
409but before it is joined. The callback gets passed the terminate arguments,
410if any.
411
412=cut
413
414sub on_destroy {
415 my ($self, $cb) = @_;
416
417 push @{ $self->{destroy_cb} }, $cb;
418}
419
420=item $oldprio = $coroutine->prio ($newprio)
421
422Sets (or gets, if the argument is missing) the priority of the
423coroutine. Higher priority coroutines get run before lower priority
424coroutines. Priorities are small signed integers (currently -4 .. +3),
425that you can refer to using PRIO_xxx constants (use the import tag :prio
426to get then):
427
428 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
429 3 > 1 > 0 > -1 > -3 > -4
430
431 # set priority to HIGH
432 current->prio(PRIO_HIGH);
433
434The idle coroutine ($Coro::idle) always has a lower priority than any
435existing coroutine.
436
437Changing the priority of the current coroutine will take effect immediately,
438but changing the priority of coroutines in the ready queue (but not
439running) will only take effect after the next schedule (of that
440coroutine). This is a bug that will be fixed in some future version.
441
442=item $newprio = $coroutine->nice ($change)
443
444Similar to C<prio>, but subtract the given value from the priority (i.e.
445higher values mean lower priority, just as in unix).
446
447=item $olddesc = $coroutine->desc ($newdesc)
448
449Sets (or gets in case the argument is missing) the description for this
450coroutine. This is just a free-form string you can associate with a coroutine.
451
452=cut
453
454sub desc {
455 my $old = $_[0]{desc};
456 $_[0]{desc} = $_[1] if @_ > 1;
457 $old;
231} 458}
232 459
233=back 460=back
234 461
462=head2 GLOBAL FUNCTIONS
463
464=over 4
465
466=item Coro::nready
467
468Returns the number of coroutines that are currently in the ready state,
469i.e. that can be switched to. The value C<0> means that the only runnable
470coroutine is the currently running one, so C<cede> would have no effect,
471and C<schedule> would cause a deadlock unless there is an idle handler
472that wakes up some coroutines.
473
474=item my $guard = Coro::guard { ... }
475
476This creates and returns a guard object. Nothing happens until the object
477gets destroyed, in which case the codeblock given as argument will be
478executed. This is useful to free locks or other resources in case of a
479runtime error or when the coroutine gets canceled, as in both cases the
480guard block will be executed. The guard object supports only one method,
481C<< ->cancel >>, which will keep the codeblock from being executed.
482
483Example: set some flag and clear it again when the coroutine gets canceled
484or the function returns:
485
486 sub do_something {
487 my $guard = Coro::guard { $busy = 0 };
488 $busy = 1;
489
490 # do something that requires $busy to be true
491 }
492
493=cut
494
495sub guard(&) {
496 bless \(my $cb = $_[0]), "Coro::guard"
497}
498
499sub Coro::guard::cancel {
500 ${$_[0]} = sub { };
501}
502
503sub Coro::guard::DESTROY {
504 ${$_[0]}->();
505}
506
507
508=item unblock_sub { ... }
509
510This utility function takes a BLOCK or code reference and "unblocks" it,
511returning the new coderef. This means that the new coderef will return
512immediately without blocking, returning nothing, while the original code
513ref will be called (with parameters) from within its own coroutine.
514
515The reason this function exists is that many event libraries (such as the
516venerable L<Event|Event> module) are not coroutine-safe (a weaker form
517of thread-safety). This means you must not block within event callbacks,
518otherwise you might suffer from crashes or worse.
519
520This function allows your callbacks to block by executing them in another
521coroutine where it is safe to block. One example where blocking is handy
522is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
523disk.
524
525In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
526creating event callbacks that want to block.
527
528=cut
529
530our @unblock_queue;
531
532# we create a special coro because we want to cede,
533# to reduce pressure on the coro pool (because most callbacks
534# return immediately and can be reused) and because we cannot cede
535# inside an event callback.
536our $unblock_scheduler = async {
537 $current->desc ("[unblock_sub scheduler]");
538 while () {
539 while (my $cb = pop @unblock_queue) {
540 # this is an inlined copy of async_pool
541 my $coro = (pop @pool or new Coro \&pool_handler);
542
543 $coro->{_invoke} = $cb;
544 $coro->ready;
545 cede; # for short-lived callbacks, this reduces pressure on the coro pool
546 }
547 schedule; # sleep well
548 }
549};
550
551sub unblock_sub(&) {
552 my $cb = shift;
553
554 sub {
555 unshift @unblock_queue, [$cb, @_];
556 $unblock_scheduler->ready;
557 }
558}
559
560=back
561
235=cut 562=cut
236 563
2371; 5641;
238 565
239=head1 BUGS/LIMITATIONS 566=head1 BUGS/LIMITATIONS
240 567
241 - could be faster, especially when the core would introduce special 568 - you must make very sure that no coro is still active on global
242 support for coroutines (like it does for threads). 569 destruction. very bad things might happen otherwise (usually segfaults).
243 - there is still a memleak on coroutine termination that I could not 570
244 identify. Could be as small as a single SV.
245 - this module is not well-tested.
246 - if variables or arguments "disappear" (become undef) or become
247 corrupted please contact the author so he cen iron out the
248 remaining bugs.
249 - this module is not thread-safe. You must only ever use this module from 571 - this module is not thread-safe. You should only ever use this module
250 the same thread (this requirement might be loosened in the future to 572 from the same thread (this requirement might be loosened in the future
251 allow per-thread schedulers, but Coro::State does not yet allow this). 573 to allow per-thread schedulers, but Coro::State does not yet allow
574 this).
252 575
253=head1 SEE ALSO 576=head1 SEE ALSO
254 577
255L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 578Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
256L<Coro::Signal>, L<Coro::State>, L<Coro::Event>, L<Coro::RWLock>, 579
257L<Coro::Handle>, L<Coro::Socket>. 580Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
581
582Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
583
584Embedding: L<Coro:MakeMaker>
258 585
259=head1 AUTHOR 586=head1 AUTHOR
260 587
261 Marc Lehmann <pcg@goof.com> 588 Marc Lehmann <schmorp@schmorp.de>
262 http://www.goof.com/pcg/marc/ 589 http://home.schmorp.de/
263 590
264=cut 591=cut
265 592

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