1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Coro - create and manage coroutines |
3 | Coro - coroutine process abstraction |
4 | |
4 | |
5 | =head1 SYNOPSIS |
5 | =head1 SYNOPSIS |
6 | |
6 | |
7 | use Coro; |
7 | use Coro; |
8 | |
8 | |
9 | $new = new Coro sub { |
9 | async { |
10 | print "in coroutine, switching back\n"; |
10 | # some asynchronous thread of execution |
11 | $Coro::main->resume; |
|
|
12 | print "in coroutine again, switching back\n"; |
|
|
13 | $Coro::main->resume; |
|
|
14 | }; |
11 | }; |
15 | |
12 | |
16 | print "in main, switching to coroutine\n"; |
13 | # alternatively create an async coroutine like this: |
17 | $new->resume; |
14 | |
18 | print "back in main, switch to coroutine again\n"; |
15 | sub some_func : Coro { |
19 | $new->resume; |
16 | # some more async code |
20 | print "back in main\n"; |
17 | } |
|
|
18 | |
|
|
19 | cede; |
21 | |
20 | |
22 | =head1 DESCRIPTION |
21 | =head1 DESCRIPTION |
23 | |
22 | |
24 | This module implements coroutines. Coroutines, similar to continuations, |
23 | This module collection manages coroutines. Coroutines are similar |
25 | allow you to run more than one "thread of execution" in parallel. Unlike |
24 | to threads but don't run in parallel at the same time even on SMP |
26 | threads this, only voluntary switching is used so locking problems are |
25 | machines. The specific flavor of coroutine use din this module also |
27 | greatly reduced. |
26 | guarentees you that it will not switch between coroutines unless |
|
|
27 | necessary, at easily-identified points in your program, so locking and |
|
|
28 | parallel access are rarely an issue, making coroutine programming much |
|
|
29 | safer than threads programming. |
28 | |
30 | |
29 | Although this is the "main" module of the Coro family it provides only |
31 | (Perl, however, does not natively support real threads but instead does a |
30 | low-level functionality. See L<Coro::Process> and related modules for a |
32 | very slow and memory-intensive emulation of processes using threads. This |
31 | more useful process abstraction including scheduling. |
33 | is a performance win on Windows machines, and a loss everywhere else). |
|
|
34 | |
|
|
35 | In this module, coroutines are defined as "callchain + lexical variables + |
|
|
36 | @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, |
|
|
37 | its own set of lexicals and its own set of perls most important global |
|
|
38 | variables. |
|
|
39 | |
|
|
40 | =cut |
|
|
41 | |
|
|
42 | package Coro; |
|
|
43 | |
|
|
44 | use strict; |
|
|
45 | no warnings "uninitialized"; |
|
|
46 | |
|
|
47 | use Coro::State; |
|
|
48 | |
|
|
49 | use base qw(Coro::State Exporter); |
|
|
50 | |
|
|
51 | our $idle; # idle handler |
|
|
52 | our $main; # main coroutine |
|
|
53 | our $current; # current coroutine |
|
|
54 | |
|
|
55 | our $VERSION = '3.3'; |
|
|
56 | |
|
|
57 | our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); |
|
|
58 | our %EXPORT_TAGS = ( |
|
|
59 | prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], |
|
|
60 | ); |
|
|
61 | our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); |
|
|
62 | |
|
|
63 | { |
|
|
64 | my @async; |
|
|
65 | my $init; |
|
|
66 | |
|
|
67 | # this way of handling attributes simply is NOT scalable ;() |
|
|
68 | sub import { |
|
|
69 | no strict 'refs'; |
|
|
70 | |
|
|
71 | Coro->export_to_level (1, @_); |
|
|
72 | |
|
|
73 | my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; |
|
|
74 | *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { |
|
|
75 | my ($package, $ref) = (shift, shift); |
|
|
76 | my @attrs; |
|
|
77 | for (@_) { |
|
|
78 | if ($_ eq "Coro") { |
|
|
79 | push @async, $ref; |
|
|
80 | unless ($init++) { |
|
|
81 | eval q{ |
|
|
82 | sub INIT { |
|
|
83 | &async(pop @async) while @async; |
|
|
84 | } |
|
|
85 | }; |
|
|
86 | } |
|
|
87 | } else { |
|
|
88 | push @attrs, $_; |
|
|
89 | } |
|
|
90 | } |
|
|
91 | return $old ? $old->($package, $ref, @attrs) : @attrs; |
|
|
92 | }; |
|
|
93 | } |
|
|
94 | |
|
|
95 | } |
32 | |
96 | |
33 | =over 4 |
97 | =over 4 |
34 | |
98 | |
35 | =cut |
|
|
36 | |
|
|
37 | package Coro; |
|
|
38 | |
|
|
39 | BEGIN { |
|
|
40 | $VERSION = 0.03; |
|
|
41 | |
|
|
42 | require XSLoader; |
|
|
43 | XSLoader::load Coro, $VERSION; |
|
|
44 | } |
|
|
45 | |
|
|
46 | =item $main |
99 | =item $main |
47 | |
100 | |
48 | This coroutine represents the main program. |
101 | This coroutine represents the main program. |
49 | |
102 | |
50 | =item $current |
103 | =cut |
51 | |
104 | |
|
|
105 | $main = new Coro; |
|
|
106 | |
|
|
107 | =item $current (or as function: current) |
|
|
108 | |
52 | The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). |
109 | The current coroutine (the last coroutine switched to). The initial value |
|
|
110 | is C<$main> (of course). |
53 | |
111 | |
54 | =cut |
112 | This variable is B<strictly> I<read-only>. It is provided for performance |
|
|
113 | reasons. If performance is not essentiel you are encouraged to use the |
|
|
114 | C<Coro::current> function instead. |
55 | |
115 | |
56 | $main = $current = _newprocess { |
116 | =cut |
57 | # never being called |
117 | |
|
|
118 | # maybe some other module used Coro::Specific before... |
|
|
119 | $main->{specific} = $current->{specific} |
|
|
120 | if $current; |
|
|
121 | |
|
|
122 | _set_current $main; |
|
|
123 | |
|
|
124 | sub current() { $current } |
|
|
125 | |
|
|
126 | =item $idle |
|
|
127 | |
|
|
128 | A callback that is called whenever the scheduler finds no ready coroutines |
|
|
129 | to run. The default implementation prints "FATAL: deadlock detected" and |
|
|
130 | exits, because the program has no other way to continue. |
|
|
131 | |
|
|
132 | This hook is overwritten by modules such as C<Coro::Timer> and |
|
|
133 | C<Coro::Event> to wait on an external event that hopefully wake up a |
|
|
134 | coroutine so the scheduler can run it. |
|
|
135 | |
|
|
136 | Please note that if your callback recursively invokes perl (e.g. for event |
|
|
137 | handlers), then it must be prepared to be called recursively. |
|
|
138 | |
|
|
139 | =cut |
|
|
140 | |
|
|
141 | $idle = sub { |
|
|
142 | require Carp; |
|
|
143 | Carp::croak ("FATAL: deadlock detected"); |
58 | }; |
144 | }; |
59 | |
145 | |
60 | =item $error, $error_msg, $error_coro |
146 | sub _cancel { |
|
|
147 | my ($self) = @_; |
61 | |
148 | |
62 | This coroutine will be called on fatal errors. C<$error_msg> and |
149 | # free coroutine data and mark as destructed |
63 | C<$error_coro> return the error message and the error-causing coroutine, |
150 | $self->_destroy |
64 | respectively. |
151 | or return; |
65 | |
152 | |
66 | =cut |
153 | # call all destruction callbacks |
|
|
154 | $_->(@{$self->{status}}) |
|
|
155 | for @{(delete $self->{destroy_cb}) || []}; |
|
|
156 | } |
67 | |
157 | |
68 | $error_msg = |
158 | # this coroutine is necessary because a coroutine |
69 | $error_coro = undef; |
159 | # cannot destroy itself. |
|
|
160 | my @destroy; |
|
|
161 | my $manager; |
70 | |
162 | |
71 | $error = _newprocess { |
163 | $manager = new Coro sub { |
72 | print STDERR "FATAL: $error_msg\nprogram aborted\n"; |
164 | while () { |
73 | exit 250; |
165 | (shift @destroy)->_cancel |
|
|
166 | while @destroy; |
|
|
167 | |
|
|
168 | &schedule; |
|
|
169 | } |
74 | }; |
170 | }; |
75 | |
171 | |
76 | =item $coro = new $coderef [, @args] |
172 | $manager->prio (PRIO_MAX); |
77 | |
173 | |
78 | Create a new coroutine and return it. The first C<resume> call to this |
174 | # static methods. not really. |
79 | coroutine will start execution at the given coderef. If it returns it |
|
|
80 | should return a coroutine to switch to. If, after returning, the coroutine |
|
|
81 | is C<resume>d again it starts execution again at the givne coderef. |
|
|
82 | |
175 | |
|
|
176 | =back |
|
|
177 | |
|
|
178 | =head2 STATIC METHODS |
|
|
179 | |
|
|
180 | Static methods are actually functions that operate on the current coroutine only. |
|
|
181 | |
|
|
182 | =over 4 |
|
|
183 | |
|
|
184 | =item async { ... } [@args...] |
|
|
185 | |
|
|
186 | Create a new asynchronous coroutine and return it's coroutine object |
|
|
187 | (usually unused). When the sub returns the new coroutine is automatically |
|
|
188 | terminated. |
|
|
189 | |
|
|
190 | Calling C<exit> in a coroutine will not work correctly, so do not do that. |
|
|
191 | |
|
|
192 | When the coroutine dies, the program will exit, just as in the main |
|
|
193 | program. |
|
|
194 | |
|
|
195 | # create a new coroutine that just prints its arguments |
|
|
196 | async { |
|
|
197 | print "@_\n"; |
|
|
198 | } 1,2,3,4; |
|
|
199 | |
83 | =cut |
200 | =cut |
|
|
201 | |
|
|
202 | sub async(&@) { |
|
|
203 | my $coro = new Coro @_; |
|
|
204 | $coro->ready; |
|
|
205 | $coro |
|
|
206 | } |
|
|
207 | |
|
|
208 | =item async_pool { ... } [@args...] |
|
|
209 | |
|
|
210 | Similar to C<async>, but uses a coroutine pool, so you should not call |
|
|
211 | terminate or join (although you are allowed to), and you get a coroutine |
|
|
212 | that might have executed other code already (which can be good or bad :). |
|
|
213 | |
|
|
214 | Also, the block is executed in an C<eval> context and a warning will be |
|
|
215 | issued in case of an exception instead of terminating the program, as C<async> does. |
|
|
216 | |
|
|
217 | The priority will be reset to C<0> after each job, otherwise the coroutine |
|
|
218 | will be re-used "as-is". |
|
|
219 | |
|
|
220 | The pool size is limited to 8 idle coroutines (this can be adjusted by |
|
|
221 | changing $Coro::POOL_SIZE), and there can be as many non-idle coros as |
|
|
222 | required. |
|
|
223 | |
|
|
224 | If you are concerned about pooled coroutines growing a lot because a |
|
|
225 | single C<async_pool> used a lot of stackspace you can e.g. C<async_pool { |
|
|
226 | terminate }> once per second or so to slowly replenish the pool. |
|
|
227 | |
|
|
228 | =cut |
|
|
229 | |
|
|
230 | our $POOL_SIZE = 8; |
|
|
231 | our @pool; |
|
|
232 | |
|
|
233 | sub pool_handler { |
|
|
234 | while () { |
|
|
235 | my ($cb, @arg) = @{ delete $current->{_invoke} }; |
|
|
236 | |
|
|
237 | eval { |
|
|
238 | $cb->(@arg); |
|
|
239 | }; |
|
|
240 | warn $@ if $@; |
|
|
241 | |
|
|
242 | last if @pool >= $POOL_SIZE; |
|
|
243 | push @pool, $current; |
|
|
244 | |
|
|
245 | $current->prio (0); |
|
|
246 | schedule; |
|
|
247 | } |
|
|
248 | } |
|
|
249 | |
|
|
250 | sub async_pool(&@) { |
|
|
251 | # this is also inlined into the unlock_scheduler |
|
|
252 | my $coro = (pop @pool or new Coro \&pool_handler); |
|
|
253 | |
|
|
254 | $coro->{_invoke} = [@_]; |
|
|
255 | $coro->ready; |
|
|
256 | |
|
|
257 | $coro |
|
|
258 | } |
|
|
259 | |
|
|
260 | =item schedule |
|
|
261 | |
|
|
262 | Calls the scheduler. Please note that the current coroutine will not be put |
|
|
263 | into the ready queue, so calling this function usually means you will |
|
|
264 | never be called again unless something else (e.g. an event handler) calls |
|
|
265 | ready. |
|
|
266 | |
|
|
267 | The canonical way to wait on external events is this: |
|
|
268 | |
|
|
269 | { |
|
|
270 | # remember current coroutine |
|
|
271 | my $current = $Coro::current; |
|
|
272 | |
|
|
273 | # register a hypothetical event handler |
|
|
274 | on_event_invoke sub { |
|
|
275 | # wake up sleeping coroutine |
|
|
276 | $current->ready; |
|
|
277 | undef $current; |
|
|
278 | }; |
|
|
279 | |
|
|
280 | # call schedule until event occured. |
|
|
281 | # in case we are woken up for other reasons |
|
|
282 | # (current still defined), loop. |
|
|
283 | Coro::schedule while $current; |
|
|
284 | } |
|
|
285 | |
|
|
286 | =item cede |
|
|
287 | |
|
|
288 | "Cede" to other coroutines. This function puts the current coroutine into the |
|
|
289 | ready queue and calls C<schedule>, which has the effect of giving up the |
|
|
290 | current "timeslice" to other coroutines of the same or higher priority. |
|
|
291 | |
|
|
292 | =item Coro::cede_notself |
|
|
293 | |
|
|
294 | Works like cede, but is not exported by default and will cede to any |
|
|
295 | coroutine, regardless of priority, once. |
|
|
296 | |
|
|
297 | =item terminate [arg...] |
|
|
298 | |
|
|
299 | Terminates the current coroutine with the given status values (see L<cancel>). |
|
|
300 | |
|
|
301 | =cut |
|
|
302 | |
|
|
303 | sub terminate { |
|
|
304 | $current->cancel (@_); |
|
|
305 | } |
|
|
306 | |
|
|
307 | =back |
|
|
308 | |
|
|
309 | # dynamic methods |
|
|
310 | |
|
|
311 | =head2 COROUTINE METHODS |
|
|
312 | |
|
|
313 | These are the methods you can call on coroutine objects. |
|
|
314 | |
|
|
315 | =over 4 |
|
|
316 | |
|
|
317 | =item new Coro \&sub [, @args...] |
|
|
318 | |
|
|
319 | Create a new coroutine and return it. When the sub returns the coroutine |
|
|
320 | automatically terminates as if C<terminate> with the returned values were |
|
|
321 | called. To make the coroutine run you must first put it into the ready queue |
|
|
322 | by calling the ready method. |
|
|
323 | |
|
|
324 | Calling C<exit> in a coroutine will not work correctly, so do not do that. |
|
|
325 | |
|
|
326 | =cut |
|
|
327 | |
|
|
328 | sub _run_coro { |
|
|
329 | terminate &{+shift}; |
|
|
330 | } |
84 | |
331 | |
85 | sub new { |
332 | sub new { |
86 | my $class = $_[0]; |
333 | my $class = shift; |
87 | my $proc = $_[1]; |
334 | |
88 | bless _newprocess { |
335 | $class->SUPER::new (\&_run_coro, @_) |
89 | do { |
336 | } |
90 | eval { &$proc->resume }; |
337 | |
91 | if ($@) { |
338 | =item $success = $coroutine->ready |
92 | ($error_msg, $error_coro) = ($@, $current); |
339 | |
93 | $error->resume; |
340 | Put the given coroutine into the ready queue (according to it's priority) |
|
|
341 | and return true. If the coroutine is already in the ready queue, do nothing |
|
|
342 | and return false. |
|
|
343 | |
|
|
344 | =item $is_ready = $coroutine->is_ready |
|
|
345 | |
|
|
346 | Return wether the coroutine is currently the ready queue or not, |
|
|
347 | |
|
|
348 | =item $coroutine->cancel (arg...) |
|
|
349 | |
|
|
350 | Terminates the given coroutine and makes it return the given arguments as |
|
|
351 | status (default: the empty list). Never returns if the coroutine is the |
|
|
352 | current coroutine. |
|
|
353 | |
|
|
354 | =cut |
|
|
355 | |
|
|
356 | sub cancel { |
|
|
357 | my $self = shift; |
|
|
358 | $self->{status} = [@_]; |
|
|
359 | |
|
|
360 | if ($current == $self) { |
|
|
361 | push @destroy, $self; |
|
|
362 | $manager->ready; |
|
|
363 | &schedule while 1; |
|
|
364 | } else { |
|
|
365 | $self->_cancel; |
|
|
366 | } |
|
|
367 | } |
|
|
368 | |
|
|
369 | =item $coroutine->join |
|
|
370 | |
|
|
371 | Wait until the coroutine terminates and return any values given to the |
|
|
372 | C<terminate> or C<cancel> functions. C<join> can be called multiple times |
|
|
373 | from multiple coroutine. |
|
|
374 | |
|
|
375 | =cut |
|
|
376 | |
|
|
377 | sub join { |
|
|
378 | my $self = shift; |
|
|
379 | |
|
|
380 | unless ($self->{status}) { |
|
|
381 | my $current = $current; |
|
|
382 | |
|
|
383 | push @{$self->{destroy_cb}}, sub { |
|
|
384 | $current->ready; |
|
|
385 | undef $current; |
|
|
386 | }; |
|
|
387 | |
|
|
388 | &schedule while $current; |
|
|
389 | } |
|
|
390 | |
|
|
391 | wantarray ? @{$self->{status}} : $self->{status}[0]; |
|
|
392 | } |
|
|
393 | |
|
|
394 | =item $coroutine->on_destroy (\&cb) |
|
|
395 | |
|
|
396 | Registers a callback that is called when this coroutine gets destroyed, |
|
|
397 | but before it is joined. The callback gets passed the terminate arguments, |
|
|
398 | if any. |
|
|
399 | |
|
|
400 | =cut |
|
|
401 | |
|
|
402 | sub on_destroy { |
|
|
403 | my ($self, $cb) = @_; |
|
|
404 | |
|
|
405 | push @{ $self->{destroy_cb} }, $cb; |
|
|
406 | } |
|
|
407 | |
|
|
408 | =item $oldprio = $coroutine->prio ($newprio) |
|
|
409 | |
|
|
410 | Sets (or gets, if the argument is missing) the priority of the |
|
|
411 | coroutine. Higher priority coroutines get run before lower priority |
|
|
412 | coroutines. Priorities are small signed integers (currently -4 .. +3), |
|
|
413 | that you can refer to using PRIO_xxx constants (use the import tag :prio |
|
|
414 | to get then): |
|
|
415 | |
|
|
416 | PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN |
|
|
417 | 3 > 1 > 0 > -1 > -3 > -4 |
|
|
418 | |
|
|
419 | # set priority to HIGH |
|
|
420 | current->prio(PRIO_HIGH); |
|
|
421 | |
|
|
422 | The idle coroutine ($Coro::idle) always has a lower priority than any |
|
|
423 | existing coroutine. |
|
|
424 | |
|
|
425 | Changing the priority of the current coroutine will take effect immediately, |
|
|
426 | but changing the priority of coroutines in the ready queue (but not |
|
|
427 | running) will only take effect after the next schedule (of that |
|
|
428 | coroutine). This is a bug that will be fixed in some future version. |
|
|
429 | |
|
|
430 | =item $newprio = $coroutine->nice ($change) |
|
|
431 | |
|
|
432 | Similar to C<prio>, but subtract the given value from the priority (i.e. |
|
|
433 | higher values mean lower priority, just as in unix). |
|
|
434 | |
|
|
435 | =item $olddesc = $coroutine->desc ($newdesc) |
|
|
436 | |
|
|
437 | Sets (or gets in case the argument is missing) the description for this |
|
|
438 | coroutine. This is just a free-form string you can associate with a coroutine. |
|
|
439 | |
|
|
440 | =cut |
|
|
441 | |
|
|
442 | sub desc { |
|
|
443 | my $old = $_[0]{desc}; |
|
|
444 | $_[0]{desc} = $_[1] if @_ > 1; |
|
|
445 | $old; |
|
|
446 | } |
|
|
447 | |
|
|
448 | =back |
|
|
449 | |
|
|
450 | =head2 GLOBAL FUNCTIONS |
|
|
451 | |
|
|
452 | =over 4 |
|
|
453 | |
|
|
454 | =item Coro::nready |
|
|
455 | |
|
|
456 | Returns the number of coroutines that are currently in the ready state, |
|
|
457 | i.e. that can be swicthed to. The value C<0> means that the only runnable |
|
|
458 | coroutine is the currently running one, so C<cede> would have no effect, |
|
|
459 | and C<schedule> would cause a deadlock unless there is an idle handler |
|
|
460 | that wakes up some coroutines. |
|
|
461 | |
|
|
462 | =item my $guard = Coro::guard { ... } |
|
|
463 | |
|
|
464 | This creates and returns a guard object. Nothing happens until the objetc |
|
|
465 | gets destroyed, in which case the codeblock given as argument will be |
|
|
466 | executed. This is useful to free locks or other resources in case of a |
|
|
467 | runtime error or when the coroutine gets canceled, as in both cases the |
|
|
468 | guard block will be executed. The guard object supports only one method, |
|
|
469 | C<< ->cancel >>, which will keep the codeblock from being executed. |
|
|
470 | |
|
|
471 | Example: set some flag and clear it again when the coroutine gets canceled |
|
|
472 | or the function returns: |
|
|
473 | |
|
|
474 | sub do_something { |
|
|
475 | my $guard = Coro::guard { $busy = 0 }; |
|
|
476 | $busy = 1; |
|
|
477 | |
|
|
478 | # do something that requires $busy to be true |
|
|
479 | } |
|
|
480 | |
|
|
481 | =cut |
|
|
482 | |
|
|
483 | sub guard(&) { |
|
|
484 | bless \(my $cb = $_[0]), "Coro::guard" |
|
|
485 | } |
|
|
486 | |
|
|
487 | sub Coro::guard::cancel { |
|
|
488 | ${$_[0]} = sub { }; |
|
|
489 | } |
|
|
490 | |
|
|
491 | sub Coro::guard::DESTROY { |
|
|
492 | ${$_[0]}->(); |
|
|
493 | } |
|
|
494 | |
|
|
495 | |
|
|
496 | =item unblock_sub { ... } |
|
|
497 | |
|
|
498 | This utility function takes a BLOCK or code reference and "unblocks" it, |
|
|
499 | returning the new coderef. This means that the new coderef will return |
|
|
500 | immediately without blocking, returning nothing, while the original code |
|
|
501 | ref will be called (with parameters) from within its own coroutine. |
|
|
502 | |
|
|
503 | The reason this fucntion exists is that many event libraries (such as the |
|
|
504 | venerable L<Event|Event> module) are not coroutine-safe (a weaker form |
|
|
505 | of thread-safety). This means you must not block within event callbacks, |
|
|
506 | otherwise you might suffer from crashes or worse. |
|
|
507 | |
|
|
508 | This function allows your callbacks to block by executing them in another |
|
|
509 | coroutine where it is safe to block. One example where blocking is handy |
|
|
510 | is when you use the L<Coro::AIO|Coro::AIO> functions to save results to |
|
|
511 | disk. |
|
|
512 | |
|
|
513 | In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when |
|
|
514 | creating event callbacks that want to block. |
|
|
515 | |
|
|
516 | =cut |
|
|
517 | |
|
|
518 | our @unblock_queue; |
|
|
519 | |
|
|
520 | # we create a special coro because we want to cede, |
|
|
521 | # to reduce pressure on the coro pool (because most callbacks |
|
|
522 | # return immediately and can be reused) and because we cannot cede |
|
|
523 | # inside an event callback. |
|
|
524 | our $unblock_scheduler = async { |
|
|
525 | while () { |
|
|
526 | while (my $cb = pop @unblock_queue) { |
|
|
527 | # this is an inlined copy of async_pool |
|
|
528 | my $coro = (pop @pool or new Coro \&pool_handler); |
|
|
529 | |
|
|
530 | $coro->{_invoke} = $cb; |
|
|
531 | $coro->ready; |
|
|
532 | cede; # for short-lived callbacks, this reduces pressure on the coro pool |
94 | } |
533 | } |
95 | } while (1); |
534 | schedule; # sleep well |
96 | }, $class; |
535 | } |
97 | } |
536 | }; |
98 | |
537 | |
99 | =item $coro->resume |
538 | sub unblock_sub(&) { |
|
|
539 | my $cb = shift; |
100 | |
540 | |
101 | Resume execution at the given coroutine. |
541 | sub { |
102 | |
542 | unshift @unblock_queue, [$cb, @_]; |
103 | =cut |
543 | $unblock_scheduler->ready; |
104 | |
544 | } |
105 | my $prev; |
|
|
106 | |
|
|
107 | # I call the _transfer function from a pelr function |
|
|
108 | # because that way perl saves all important things on |
|
|
109 | # the stack. |
|
|
110 | sub resume { |
|
|
111 | $prev = $current; $current = $_[0]; |
|
|
112 | _transfer($prev, $current); |
|
|
113 | } |
545 | } |
|
|
546 | |
|
|
547 | =back |
|
|
548 | |
|
|
549 | =cut |
114 | |
550 | |
115 | 1; |
551 | 1; |
116 | |
552 | |
117 | =back |
553 | =head1 BUGS/LIMITATIONS |
118 | |
554 | |
119 | =head1 BUGS |
555 | - you must make very sure that no coro is still active on global |
|
|
556 | destruction. very bad things might happen otherwise (usually segfaults). |
120 | |
557 | |
121 | This module has not yet been extensively tested. |
558 | - this module is not thread-safe. You should only ever use this module |
|
|
559 | from the same thread (this requirement might be losened in the future |
|
|
560 | to allow per-thread schedulers, but Coro::State does not yet allow |
|
|
561 | this). |
122 | |
562 | |
123 | =head1 SEE ALSO |
563 | =head1 SEE ALSO |
124 | |
564 | |
125 | L<Coro::Process>, L<Coro::Signal>. |
565 | Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. |
|
|
566 | |
|
|
567 | Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. |
|
|
568 | |
|
|
569 | Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. |
|
|
570 | |
|
|
571 | Embedding: L<Coro:MakeMaker> |
126 | |
572 | |
127 | =head1 AUTHOR |
573 | =head1 AUTHOR |
128 | |
574 | |
129 | Marc Lehmann <pcg@goof.com> |
575 | Marc Lehmann <schmorp@schmorp.de> |
130 | http://www.goof.com/pcg/marc/ |
576 | http://home.schmorp.de/ |
131 | |
577 | |
132 | =cut |
578 | =cut |
133 | |
579 | |