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Revision 1.54 by pcg, Sun Sep 28 09:00:48 2003 UTC vs.
Revision 1.223 by root, Tue Nov 18 10:44:07 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar to 31This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 32threads but don't (in general) run in parallel at the same time even
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
25 38
39Unlike a normal perl program, however, coroutines allow you to have
40multiple running interpreters that share data, which is especially useful
41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
51
26In this module, coroutines are defined as "callchain + lexical variables 52In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 54its own set of lexicals and its own set of perls most important global
29important global variables. 55variables (see L<Coro::State> for more configuration).
30 56
31=cut 57=cut
32 58
33package Coro; 59package Coro;
34 60
61use strict qw(vars subs);
35no warnings qw(uninitialized); 62no warnings "uninitialized";
36 63
37use Coro::State; 64use Coro::State;
38 65
39use base Exporter; 66use base qw(Coro::State Exporter);
40 67
68our $idle; # idle handler
69our $main; # main coroutine
70our $current; # current coroutine
71
41$VERSION = 0.7; 72our $VERSION = 5.0;
42 73
43@EXPORT = qw(async cede schedule terminate current); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44%EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
45 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
46); 77);
47@EXPORT_OK = @{$EXPORT_TAGS{prio}}; 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
48
49{
50 my @async;
51 my $init;
52
53 # this way of handling attributes simply is NOT scalable ;()
54 sub import {
55 Coro->export_to_level(1, @_);
56 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
57 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
58 my ($package, $ref) = (shift, shift);
59 my @attrs;
60 for (@_) {
61 if ($_ eq "Coro") {
62 push @async, $ref;
63 unless ($init++) {
64 eval q{
65 sub INIT {
66 &async(pop @async) while @async;
67 }
68 };
69 }
70 } else {
71 push @attrs, $_;
72 }
73 }
74 return $old ? $old->($package, $ref, @attrs) : @attrs;
75 };
76 }
77
78}
79 79
80=over 4 80=over 4
81 81
82=item $main 82=item $Coro::main
83 83
84This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
85 88
86=cut 89=cut
87 90
88our $main = new Coro; 91# $main is now being initialised by Coro::State
89 92
90=item $current (or as function: current) 93=item $Coro::current
91 94
92The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
97C<$Coro::main> (of course).
93 98
94=cut 99This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must
101not otherwise modify the variable itself.
95 102
96# maybe some other module used Coro::Specific before... 103=cut
97if ($current) {
98 $main->{specific} = $current->{specific};
99}
100 104
101our $current = $main;
102
103sub current() { $current } 105sub current() { $current } # [DEPRECATED]
104 106
105=item $idle 107=item $Coro::idle
106 108
107The coroutine to switch to when no other coroutine is running. The default 109This variable is mainly useful to integrate Coro into event loops. It is
108implementation prints "FATAL: deadlock detected" and exits. 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
111pretty low-level functionality.
109 112
110=cut 113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
111 117
112# should be done using priorities :( 118This hook is overwritten by modules such as C<Coro::Timer> and
113our $idle = new Coro sub { 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
114 print STDERR "FATAL: deadlock detected\n"; 120coroutine so the scheduler can run it.
115 exit(51); 121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
130Please note that if your callback recursively invokes perl (e.g. for event
131handlers), then it must be prepared to be called recursively itself.
132
133=cut
134
135$idle = sub {
136 require Carp;
137 Carp::croak ("FATAL: deadlock detected");
116}; 138};
139
140sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
117 151
118# this coroutine is necessary because a coroutine 152# this coroutine is necessary because a coroutine
119# cannot destroy itself. 153# cannot destroy itself.
120my @destroy; 154my @destroy;
121my $manager; 155my $manager;
156
122$manager = new Coro sub { 157$manager = new Coro sub {
123 while() { 158 while () {
124 # by overwriting the state object with the manager we destroy it 159 (shift @destroy)->_cancel
125 # while still being able to schedule this coroutine (in case it has
126 # been readied multiple times. this is harmless since the manager
127 # can be called as many times as neccessary and will always
128 # remove itself from the runqueue
129 while (@destroy) { 160 while @destroy;
130 my $coro = pop @destroy; 161
131 $coro->{status} ||= [];
132 $_->ready for @{delete $coro->{join} || []};
133 $coro->{_coro_state} = $manager->{_coro_state};
134 }
135 &schedule; 162 &schedule;
136 } 163 }
137}; 164};
138 165$manager->{desc} = "[coro manager]";
139# static methods. not really. 166$manager->prio (PRIO_MAX);
140 167
141=back 168=back
142 169
143=head2 STATIC METHODS 170=head2 SIMPLE COROUTINE CREATION
144
145Static methods are actually functions that operate on the current process only.
146 171
147=over 4 172=over 4
148 173
149=item async { ... } [@args...] 174=item async { ... } [@args...]
150 175
151Create a new asynchronous process and return it's process object 176Create a new coroutine and return it's coroutine object (usually
152(usually unused). When the sub returns the new process is automatically 177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
153terminated. 182terminated.
154 183
184The remaining arguments are passed as arguments to the closure.
185
186See the C<Coro::State::new> constructor for info about the coroutine
187environment in which coroutines are executed.
188
189Calling C<exit> in a coroutine will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit,
191just as it would in the main program.
192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
155 # create a new coroutine that just prints its arguments 196Example: Create a new coroutine that just prints its arguments.
197
156 async { 198 async {
157 print "@_\n"; 199 print "@_\n";
158 } 1,2,3,4; 200 } 1,2,3,4;
159 201
160The coderef you submit MUST NOT be a closure that refers to variables
161in an outer scope. This does NOT work. Pass arguments into it instead.
162
163=cut 202=cut
164 203
165sub async(&@) { 204sub async(&@) {
166 my $pid = new Coro @_; 205 my $coro = new Coro @_;
167 $manager->ready; # this ensures that the stack is cloned from the manager
168 $pid->ready; 206 $coro->ready;
169 $pid; 207 $coro
170} 208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good
215or bad :).
216
217On the plus side, this function is faster than creating (and destroying)
218a completly new coroutine, so if you need a lot of generic coroutines in
219quick successsion, use C<async_pool>, not C<async>.
220
221The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
227
228The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will
231be re-used "as-is": most notably if you change other per-coroutine global
232stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>.
234
235The idle pool size is limited to C<8> idle coroutines (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required.
238
239If you are concerned about pooled coroutines growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245=cut
246
247our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024;
249our @async_pool;
250
251sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
258 &$cb;
259 _pool_2 $cb;
260 &schedule;
261 }
262 };
263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
268 }
269}
270
271sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
274
275 $coro->{_invoke} = [@_];
276 $coro->ready;
277
278 $coro
279}
280
281=back
282
283=head2 STATIC METHODS
284
285Static methods are actually functions that operate on the current coroutine.
286
287=over 4
171 288
172=item schedule 289=item schedule
173 290
174Calls the scheduler. Please note that the current process will not be put 291Calls the scheduler. The scheduler will find the next coroutine that is
292to be run from the ready queue and switches to it. The next coroutine
293to be run is simply the one with the highest priority that is longest
294in its ready queue. If there is no coroutine ready, it will clal the
295C<$Coro::idle> hook.
296
297Please note that the current coroutine will I<not> be put into the ready
175into the ready queue, so calling this function usually means you will 298queue, so calling this function usually means you will never be called
176never be called again. 299again unless something else (e.g. an event handler) calls C<< ->ready >>,
300thus waking you up.
177 301
178=cut 302This makes C<schedule> I<the> generic method to use to block the current
303coroutine and wait for events: first you remember the current coroutine in
304a variable, then arrange for some callback of yours to call C<< ->ready
305>> on that once some event happens, and last you call C<schedule> to put
306yourself to sleep. Note that a lot of things can wake your coroutine up,
307so you need to check whether the event indeed happened, e.g. by storing the
308status in a variable.
309
310The canonical way to wait on external events is this:
311
312 {
313 # remember current coroutine
314 my $current = $Coro::current;
315
316 # register a hypothetical event handler
317 on_event_invoke sub {
318 # wake up sleeping coroutine
319 $current->ready;
320 undef $current;
321 };
322
323 # call schedule until event occurred.
324 # in case we are woken up for other reasons
325 # (current still defined), loop.
326 Coro::schedule while $current;
327 }
179 328
180=item cede 329=item cede
181 330
182"Cede" to other processes. This function puts the current process into the 331"Cede" to other coroutines. This function puts the current coroutine into
183ready queue and calls C<schedule>, which has the effect of giving up the 332the ready queue and calls C<schedule>, which has the effect of giving
184current "timeslice" to other coroutines of the same or higher priority. 333up the current "timeslice" to other coroutines of the same or higher
334priority. Once your coroutine gets its turn again it will automatically be
335resumed.
185 336
186=cut 337This function is often called C<yield> in other languages.
338
339=item Coro::cede_notself
340
341Works like cede, but is not exported by default and will cede to I<any>
342coroutine, regardless of priority. This is useful sometimes to ensure
343progress is made.
187 344
188=item terminate [arg...] 345=item terminate [arg...]
189 346
190Terminates the current process. 347Terminates the current coroutine with the given status values (see L<cancel>).
191 348
192Future versions of this function will allow result arguments. 349=item killall
350
351Kills/terminates/cancels all coroutines except the currently running
352one. This is useful after a fork, either in the child or the parent, as
353usually only one of them should inherit the running coroutines.
354
355Note that while this will try to free some of the main programs resources,
356you cannot free all of them, so if a coroutine that is not the main
357program calls this function, there will be some one-time resource leak.
193 358
194=cut 359=cut
195 360
196sub terminate { 361sub terminate {
197 $current->{status} = [@_];
198 $current->cancel; 362 $current->cancel (@_);
199 &schedule; 363}
200 die; # NORETURN 364
365sub killall {
366 for (Coro::State::list) {
367 $_->cancel
368 if $_ != $current && UNIVERSAL::isa $_, "Coro";
369 }
201} 370}
202 371
203=back 372=back
204 373
205# dynamic methods
206
207=head2 PROCESS METHODS 374=head2 COROUTINE METHODS
208 375
209These are the methods you can call on process objects. 376These are the methods you can call on coroutine objects (or to create
377them).
210 378
211=over 4 379=over 4
212 380
213=item new Coro \&sub [, @args...] 381=item new Coro \&sub [, @args...]
214 382
215Create a new process and return it. When the sub returns the process 383Create a new coroutine and return it. When the sub returns, the coroutine
216automatically terminates as if C<terminate> with the returned values were 384automatically terminates as if C<terminate> with the returned values were
217called. To make the process run you must first put it into the ready queue 385called. To make the coroutine run you must first put it into the ready
218by calling the ready method. 386queue by calling the ready method.
219 387
220=cut 388See C<async> and C<Coro::State::new> for additional info about the
389coroutine environment.
221 390
391=cut
392
222sub _newcoro { 393sub _run_coro {
223 terminate &{+shift}; 394 terminate &{+shift};
224} 395}
225 396
226sub new { 397sub new {
227 my $class = shift; 398 my $class = shift;
228 bless {
229 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
230 }, $class;
231}
232 399
233=item $process->ready 400 $class->SUPER::new (\&_run_coro, @_)
401}
234 402
235Put the given process into the ready queue. 403=item $success = $coroutine->ready
236 404
237=cut 405Put the given coroutine into the end of its ready queue (there is one
406queue for each priority) and return true. If the coroutine is already in
407the ready queue, do nothing and return false.
238 408
239=item $process->cancel 409This ensures that the scheduler will resume this coroutine automatically
410once all the coroutines of higher priority and all coroutines of the same
411priority that were put into the ready queue earlier have been resumed.
240 412
241Like C<terminate>, but terminates the specified process instead. 413=item $is_ready = $coroutine->is_ready
414
415Return whether the coroutine is currently the ready queue or not,
416
417=item $coroutine->cancel (arg...)
418
419Terminates the given coroutine and makes it return the given arguments as
420status (default: the empty list). Never returns if the coroutine is the
421current coroutine.
242 422
243=cut 423=cut
244 424
245sub cancel { 425sub cancel {
426 my $self = shift;
427 $self->{_status} = [@_];
428
429 if ($current == $self) {
246 push @destroy, $_[0]; 430 push @destroy, $self;
247 $manager->ready; 431 $manager->ready;
248 &schedule if $current == $_[0]; 432 &schedule while 1;
433 } else {
434 $self->_cancel;
435 }
249} 436}
250 437
438=item $coroutine->throw ([$scalar])
439
440If C<$throw> is specified and defined, it will be thrown as an exception
441inside the coroutine at the next convenient point in time. Otherwise
442clears the exception object.
443
444Coro will check for the exception each time a schedule-like-function
445returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
446>>, C<< Coro::Handle->readable >> and so on. Most of these functions
447detect this case and return early in case an exception is pending.
448
449The exception object will be thrown "as is" with the specified scalar in
450C<$@>, i.e. if it is a string, no line number or newline will be appended
451(unlike with C<die>).
452
453This can be used as a softer means than C<cancel> to ask a coroutine to
454end itself, although there is no guarantee that the exception will lead to
455termination, and if the exception isn't caught it might well end the whole
456program.
457
458You might also think of C<throw> as being the moral equivalent of
459C<kill>ing a coroutine with a signal (in this case, a scalar).
460
251=item $process->join 461=item $coroutine->join
252 462
253Wait until the coroutine terminates and return any values given to the 463Wait until the coroutine terminates and return any values given to the
254C<terminate> function. C<join> can be called multiple times from multiple 464C<terminate> or C<cancel> functions. C<join> can be called concurrently
255processes. 465from multiple coroutines, and all will be resumed and given the status
466return once the C<$coroutine> terminates.
256 467
257=cut 468=cut
258 469
259sub join { 470sub join {
260 my $self = shift; 471 my $self = shift;
472
261 unless ($self->{status}) { 473 unless ($self->{_status}) {
262 push @{$self->{join}}, $current; 474 my $current = $current;
263 &schedule; 475
476 push @{$self->{_on_destroy}}, sub {
477 $current->ready;
478 undef $current;
479 };
480
481 &schedule while $current;
264 } 482 }
483
265 wantarray ? @{$self->{status}} : $self->{status}[0]; 484 wantarray ? @{$self->{_status}} : $self->{_status}[0];
266} 485}
267 486
487=item $coroutine->on_destroy (\&cb)
488
489Registers a callback that is called when this coroutine gets destroyed,
490but before it is joined. The callback gets passed the terminate arguments,
491if any, and I<must not> die, under any circumstances.
492
493=cut
494
495sub on_destroy {
496 my ($self, $cb) = @_;
497
498 push @{ $self->{_on_destroy} }, $cb;
499}
500
268=item $oldprio = $process->prio($newprio) 501=item $oldprio = $coroutine->prio ($newprio)
269 502
270Sets (or gets, if the argument is missing) the priority of the 503Sets (or gets, if the argument is missing) the priority of the
271process. Higher priority processes get run before lower priority 504coroutine. Higher priority coroutines get run before lower priority
272processes. Priorities are small signed integers (currently -4 .. +3), 505coroutines. Priorities are small signed integers (currently -4 .. +3),
273that you can refer to using PRIO_xxx constants (use the import tag :prio 506that you can refer to using PRIO_xxx constants (use the import tag :prio
274to get then): 507to get then):
275 508
276 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 509 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
277 3 > 1 > 0 > -1 > -3 > -4 510 3 > 1 > 0 > -1 > -3 > -4
280 current->prio(PRIO_HIGH); 513 current->prio(PRIO_HIGH);
281 514
282The idle coroutine ($Coro::idle) always has a lower priority than any 515The idle coroutine ($Coro::idle) always has a lower priority than any
283existing coroutine. 516existing coroutine.
284 517
285Changing the priority of the current process will take effect immediately, 518Changing the priority of the current coroutine will take effect immediately,
286but changing the priority of processes in the ready queue (but not 519but changing the priority of coroutines in the ready queue (but not
287running) will only take effect after the next schedule (of that 520running) will only take effect after the next schedule (of that
288process). This is a bug that will be fixed in some future version. 521coroutine). This is a bug that will be fixed in some future version.
289 522
290=cut
291
292sub prio {
293 my $old = $_[0]{prio};
294 $_[0]{prio} = $_[1] if @_ > 1;
295 $old;
296}
297
298=item $newprio = $process->nice($change) 523=item $newprio = $coroutine->nice ($change)
299 524
300Similar to C<prio>, but subtract the given value from the priority (i.e. 525Similar to C<prio>, but subtract the given value from the priority (i.e.
301higher values mean lower priority, just as in unix). 526higher values mean lower priority, just as in unix).
302 527
303=cut
304
305sub nice {
306 $_[0]{prio} -= $_[1];
307}
308
309=item $olddesc = $process->desc($newdesc) 528=item $olddesc = $coroutine->desc ($newdesc)
310 529
311Sets (or gets in case the argument is missing) the description for this 530Sets (or gets in case the argument is missing) the description for this
312process. This is just a free-form string you can associate with a process. 531coroutine. This is just a free-form string you can associate with a
532coroutine.
533
534This method simply sets the C<< $coroutine->{desc} >> member to the given
535string. You can modify this member directly if you wish.
313 536
314=cut 537=cut
315 538
316sub desc { 539sub desc {
317 my $old = $_[0]{desc}; 540 my $old = $_[0]{desc};
319 $old; 542 $old;
320} 543}
321 544
322=back 545=back
323 546
547=head2 GLOBAL FUNCTIONS
548
549=over 4
550
551=item Coro::nready
552
553Returns the number of coroutines that are currently in the ready state,
554i.e. that can be switched to by calling C<schedule> directory or
555indirectly. The value C<0> means that the only runnable coroutine is the
556currently running one, so C<cede> would have no effect, and C<schedule>
557would cause a deadlock unless there is an idle handler that wakes up some
558coroutines.
559
560=item my $guard = Coro::guard { ... }
561
562This creates and returns a guard object. Nothing happens until the object
563gets destroyed, in which case the codeblock given as argument will be
564executed. This is useful to free locks or other resources in case of a
565runtime error or when the coroutine gets canceled, as in both cases the
566guard block will be executed. The guard object supports only one method,
567C<< ->cancel >>, which will keep the codeblock from being executed.
568
569Example: set some flag and clear it again when the coroutine gets canceled
570or the function returns:
571
572 sub do_something {
573 my $guard = Coro::guard { $busy = 0 };
574 $busy = 1;
575
576 # do something that requires $busy to be true
577 }
578
579=cut
580
581sub guard(&) {
582 bless \(my $cb = $_[0]), "Coro::guard"
583}
584
585sub Coro::guard::cancel {
586 ${$_[0]} = sub { };
587}
588
589sub Coro::guard::DESTROY {
590 ${$_[0]}->();
591}
592
593
594=item unblock_sub { ... }
595
596This utility function takes a BLOCK or code reference and "unblocks" it,
597returning a new coderef. Unblocking means that calling the new coderef
598will return immediately without blocking, returning nothing, while the
599original code ref will be called (with parameters) from within another
600coroutine.
601
602The reason this function exists is that many event libraries (such as the
603venerable L<Event|Event> module) are not coroutine-safe (a weaker form
604of thread-safety). This means you must not block within event callbacks,
605otherwise you might suffer from crashes or worse. The only event library
606currently known that is safe to use without C<unblock_sub> is L<EV>.
607
608This function allows your callbacks to block by executing them in another
609coroutine where it is safe to block. One example where blocking is handy
610is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
611disk, for example.
612
613In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
614creating event callbacks that want to block.
615
616If your handler does not plan to block (e.g. simply sends a message to
617another coroutine, or puts some other coroutine into the ready queue),
618there is no reason to use C<unblock_sub>.
619
620Note that you also need to use C<unblock_sub> for any other callbacks that
621are indirectly executed by any C-based event loop. For example, when you
622use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
623provides callbacks that are the result of some event callback, then you
624must not block either, or use C<unblock_sub>.
625
626=cut
627
628our @unblock_queue;
629
630# we create a special coro because we want to cede,
631# to reduce pressure on the coro pool (because most callbacks
632# return immediately and can be reused) and because we cannot cede
633# inside an event callback.
634our $unblock_scheduler = new Coro sub {
635 while () {
636 while (my $cb = pop @unblock_queue) {
637 # this is an inlined copy of async_pool
638 my $coro = (pop @async_pool) || new Coro \&pool_handler;
639
640 $coro->{_invoke} = $cb;
641 $coro->ready;
642 cede; # for short-lived callbacks, this reduces pressure on the coro pool
643 }
644 schedule; # sleep well
645 }
646};
647$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
648
649sub unblock_sub(&) {
650 my $cb = shift;
651
652 sub {
653 unshift @unblock_queue, [$cb, @_];
654 $unblock_scheduler->ready;
655 }
656}
657
658=back
659
324=cut 660=cut
325 661
3261; 6621;
327 663
328=head1 BUGS/LIMITATIONS 664=head1 BUGS/LIMITATIONS
329 665
330 - you must make very sure that no coro is still active on global 666=over 4
331 destruction. very bad things might happen otherwise (usually segfaults).
332 667
668=item fork with pthread backend
669
670When Coro is compiled using the pthread backend (which isn't recommended
671but required on many BSDs as their libcs are completely broken), then
672coroutines will not survive a fork. There is no known workaround except to
673fix your libc and use a saner backend.
674
675=item perl process emulation ("threads")
676
333 - this module is not thread-safe. You should only ever use this module 677This module is not perl-pseudo-thread-safe. You should only ever use this
334 from the same thread (this requirement might be losened in the future 678module from the same thread (this requirement might be removed in the
335 to allow per-thread schedulers, but Coro::State does not yet allow 679future to allow per-thread schedulers, but Coro::State does not yet allow
336 this). 680this). I recommend disabling thread support and using processes, as having
681the windows process emulation enabled under unix roughly halves perl
682performance, even when not used.
683
684=item coroutine switching not signal safe
685
686You must not switch to another coroutine from within a signal handler
687(only relevant with %SIG - most event libraries provide safe signals).
688
689That means you I<MUST NOT> call any function that might "block" the
690current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
691anything that calls those. Everything else, including calling C<ready>,
692works.
693
694=back
695
337 696
338=head1 SEE ALSO 697=head1 SEE ALSO
339 698
340L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 699Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
341L<Coro::Signal>, L<Coro::State>, L<Coro::Timer>, L<Coro::Event>, 700
342L<Coro::L<Coro::RWLock>, Handle>, L<Coro::Socket>. 701Debugging: L<Coro::Debug>.
702
703Support/Utility: L<Coro::Specific>, L<Coro::Util>.
704
705Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
706
707IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
708
709Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
710
711XS API: L<Coro::MakeMaker>.
712
713Low level Configuration, Coroutine Environment: L<Coro::State>.
343 714
344=head1 AUTHOR 715=head1 AUTHOR
345 716
346 Marc Lehmann <pcg@goof.com> 717 Marc Lehmann <schmorp@schmorp.de>
347 http://www.goof.com/pcg/marc/ 718 http://home.schmorp.de/
348 719
349=cut 720=cut
350 721

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