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1NAME 1NAME
2 Coro - coroutine process abstraction 2 Coro - coroutine process abstraction
3 3
4SYNOPSIS 4SYNOPSIS
5 use Coro; 5 use Coro;
6 6
7 async { 7 async {
8 # some asynchronous thread of execution 8 # some asynchronous thread of execution
9 print "2\n"; 9 print "2\n";
10 cede; # yield back to main 10 cede; # yield back to main
11 print "4\n"; 11 print "4\n";
12 }; 12 };
13 print "1\n"; 13 print "1\n";
14 cede; # yield to coroutine 14 cede; # yield to coroutine
15 print "3\n"; 15 print "3\n";
16 cede; # and again 16 cede; # and again
17 17
18 # use locking 18 # use locking
19 use Coro::Semaphore;
19 my $lock = new Coro::Semaphore; 20 my $lock = new Coro::Semaphore;
20 my $locked; 21 my $locked;
21 22
22 $lock->down; 23 $lock->down;
23 $locked = 1; 24 $locked = 1;
24 $lock->up; 25 $lock->up;
25 26
26DESCRIPTION 27DESCRIPTION
27 This module collection manages coroutines. Coroutines are similar to 28 This module collection manages coroutines. Coroutines are similar to
28 threads but don't run in parallel at the same time even on SMP machines. 29 threads but don't (in general) run in parallel at the same time even on
29 The specific flavor of coroutine used in this module also guarantees you 30 SMP machines. The specific flavor of coroutine used in this module also
30 that it will not switch between coroutines unless necessary, at 31 guarantees you that it will not switch between coroutines unless
31 easily-identified points in your program, so locking and parallel access 32 necessary, at easily-identified points in your program, so locking and
32 are rarely an issue, making coroutine programming much safer than 33 parallel access are rarely an issue, making coroutine programming much
33 threads programming. 34 safer and easier than threads programming.
34 35
35 (Perl, however, does not natively support real threads but instead does 36 Unlike a normal perl program, however, coroutines allow you to have
36 a very slow and memory-intensive emulation of processes using threads. 37 multiple running interpreters that share data, which is especially
37 This is a performance win on Windows machines, and a loss everywhere 38 useful to code pseudo-parallel processes and for event-based
38 else). 39 programming, such as multiple HTTP-GET requests running concurrently.
40 See Coro::AnyEvent to learn more.
41
42 Coroutines are also useful because Perl has no support for threads (the
43 so called "threads" that perl offers are nothing more than the (bad)
44 process emulation coming from the Windows platform: On standard
45 operating systems they serve no purpose whatsoever, except by making
46 your programs slow and making them use a lot of memory. Best disable
47 them when building perl, or aks your software vendor/distributor to do
48 it for you).
39 49
40 In this module, coroutines are defined as "callchain + lexical variables 50 In this module, coroutines are defined as "callchain + lexical variables
41 + @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own 51 + @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
42 callchain, its own set of lexicals and its own set of perls most 52 callchain, its own set of lexicals and its own set of perls most
43 important global variables (see Coro::State for more configuration). 53 important global variables (see Coro::State for more configuration).
44 54
45 $main 55 $Coro::main
46 This coroutine represents the main program. 56 This variable stores the coroutine object that represents the main
57 program. While you cna "ready" it and do most other things you can
58 do to coroutines, it is mainly useful to compare again
59 $Coro::current, to see whether you are running in the main program
60 or not.
47 61
48 $current (or as function: current) 62 $Coro::current
49 The current coroutine (the last coroutine switched to). The initial 63 The coroutine object representing the current coroutine (the last
64 coroutine that the Coro scheduler switched to). The initial value is
50 value is $main (of course). 65 $Coro::main (of course).
51 66
52 This variable is strictly *read-only*. It is provided for 67 This variable is strictly *read-only*. You can take copies of the
53 performance reasons. If performance is not essential you are 68 value stored in it and use it as any other coroutine object, but you
54 encouraged to use the "Coro::current" function instead. 69 must not otherwise modify the variable itself.
55 70
56 $idle 71 $Coro::idle
57 A callback that is called whenever the scheduler finds no ready 72 This variable is mainly useful to integrate Coro into event loops.
58 coroutines to run. The default implementation prints "FATAL: 73 It is usually better to rely on Coro::AnyEvent or L"Coro::EV", as
59 deadlock detected" and exits, because the program has no other way 74 this is pretty low-level functionality.
60 to continue. 75
76 This variable stores a callback that is called whenever the
77 scheduler finds no ready coroutines to run. The default
78 implementation prints "FATAL: deadlock detected" and exits, because
79 the program has no other way to continue.
61 80
62 This hook is overwritten by modules such as "Coro::Timer" and 81 This hook is overwritten by modules such as "Coro::Timer" and
63 "Coro::Event" to wait on an external event that hopefully wake up a 82 "Coro::AnyEvent" to wait on an external event that hopefully wake up
64 coroutine so the scheduler can run it. 83 a coroutine so the scheduler can run it.
84
85 Note that the callback *must not*, under any circumstances, block
86 the current coroutine. Normally, this is achieved by having an "idle
87 coroutine" that calls the event loop and then blocks again, and then
88 readying that coroutine in the idle handler.
89
90 See Coro::Event or Coro::AnyEvent for examples of using this
91 technique.
65 92
66 Please note that if your callback recursively invokes perl (e.g. for 93 Please note that if your callback recursively invokes perl (e.g. for
67 event handlers), then it must be prepared to be called recursively 94 event handlers), then it must be prepared to be called recursively
68 itself. 95 itself.
69 96
70 STATIC METHODS 97 SIMPLE COROUTINE CREATION
71 Static methods are actually functions that operate on the current
72 coroutine only.
73
74 async { ... } [@args...] 98 async { ... } [@args...]
75 Create a new asynchronous coroutine and return it's coroutine object 99 Create a new coroutine and return it's coroutine object (usually
76 (usually unused). When the sub returns the new coroutine is 100 unused). The coroutine will be put into the ready queue, so it will
101 start running automatically on the next scheduler run.
102
103 The first argument is a codeblock/closure that should be executed in
104 the coroutine. When it returns argument returns the coroutine is
77 automatically terminated. 105 automatically terminated.
78 106
107 The remaining arguments are passed as arguments to the closure.
108
79 See the "Coro::State::new" constructor for info about the coroutine 109 See the "Coro::State::new" constructor for info about the coroutine
80 environment in which coroutines run. 110 environment in which coroutines are executed.
81 111
82 Calling "exit" in a coroutine will do the same as calling exit 112 Calling "exit" in a coroutine will do the same as calling exit
83 outside the coroutine. Likewise, when the coroutine dies, the 113 outside the coroutine. Likewise, when the coroutine dies, the
84 program will exit, just as it would in the main program. 114 program will exit, just as it would in the main program.
85 115
116 If you do not want that, you can provide a default "die" handler, or
117 simply avoid dieing (by use of "eval").
118
86 # create a new coroutine that just prints its arguments 119 Example: Create a new coroutine that just prints its arguments.
120
87 async { 121 async {
88 print "@_\n"; 122 print "@_\n";
89 } 1,2,3,4; 123 } 1,2,3,4;
90 124
91 async_pool { ... } [@args...] 125 async_pool { ... } [@args...]
92 Similar to "async", but uses a coroutine pool, so you should not 126 Similar to "async", but uses a coroutine pool, so you should not
93 call terminate or join (although you are allowed to), and you get a 127 call terminate or join on it (although you are allowed to), and you
94 coroutine that might have executed other code already (which can be 128 get a coroutine that might have executed other code already (which
95 good or bad :). 129 can be good or bad :).
96 130
131 On the plus side, this function is about twice as fast as creating
132 (and destroying) a completely new coroutine, so if you need a lot of
133 generic coroutines in quick successsion, use "async_pool", not
134 "async".
135
97 Also, the block is executed in an "eval" context and a warning will 136 The code block is executed in an "eval" context and a warning will
98 be issued in case of an exception instead of terminating the 137 be issued in case of an exception instead of terminating the
99 program, as "async" does. As the coroutine is being reused, stuff 138 program, as "async" does. As the coroutine is being reused, stuff
100 like "on_destroy" will not work in the expected way, unless you call 139 like "on_destroy" will not work in the expected way, unless you call
101 terminate or cancel, which somehow defeats the purpose of pooling. 140 terminate or cancel, which somehow defeats the purpose of pooling
141 (but is fine in the exceptional case).
102 142
103 The priority will be reset to 0 after each job, tracing will be 143 The priority will be reset to 0 after each run, tracing will be
104 disabled, the description will be reset and the default output 144 disabled, the description will be reset and the default output
105 filehandle gets restored, so you can change alkl these. Otherwise 145 filehandle gets restored, so you can change all these. Otherwise the
106 the coroutine will be re-used "as-is": most notably if you change 146 coroutine will be re-used "as-is": most notably if you change other
107 other per-coroutine global stuff such as $/ you need to revert that 147 per-coroutine global stuff such as $/ you *must needs* revert that
108 change, which is most simply done by using local as in " local $/ ". 148 change, which is most simply done by using local as in: "local $/".
109 149
110 The pool size is limited to 8 idle coroutines (this can be adjusted 150 The idle pool size is limited to 8 idle coroutines (this can be
111 by changing $Coro::POOL_SIZE), and there can be as many non-idle 151 adjusted by changing $Coro::POOL_SIZE), but there can be as many
112 coros as required. 152 non-idle coros as required.
113 153
114 If you are concerned about pooled coroutines growing a lot because a 154 If you are concerned about pooled coroutines growing a lot because a
115 single "async_pool" used a lot of stackspace you can e.g. 155 single "async_pool" used a lot of stackspace you can e.g.
116 "async_pool { terminate }" once per second or so to slowly replenish 156 "async_pool { terminate }" once per second or so to slowly replenish
117 the pool. In addition to that, when the stacks used by a handler 157 the pool. In addition to that, when the stacks used by a handler
118 grows larger than 16kb (adjustable with $Coro::POOL_RSS) it will 158 grows larger than 16kb (adjustable via $Coro::POOL_RSS) it will also
119 also exit. 159 be destroyed.
160
161 STATIC METHODS
162 Static methods are actually functions that operate on the current
163 coroutine.
120 164
121 schedule 165 schedule
122 Calls the scheduler. Please note that the current coroutine will not 166 Calls the scheduler. The scheduler will find the next coroutine that
167 is to be run from the ready queue and switches to it. The next
168 coroutine to be run is simply the one with the highest priority that
169 is longest in its ready queue. If there is no coroutine ready, it
170 will clal the $Coro::idle hook.
171
172 Please note that the current coroutine will *not* be put into the
123 be put into the ready queue, so calling this function usually means 173 ready queue, so calling this function usually means you will never
124 you will never be called again unless something else (e.g. an event 174 be called again unless something else (e.g. an event handler) calls
125 handler) calls ready. 175 "->ready", thus waking you up.
126 176
127 The canonical way to wait on external events is this: 177 This makes "schedule" *the* generic method to use to block the
178 current coroutine and wait for events: first you remember the
179 current coroutine in a variable, then arrange for some callback of
180 yours to call "->ready" on that once some event happens, and last
181 you call "schedule" to put yourself to sleep. Note that a lot of
182 things can wake your coroutine up, so you need to check whether the
183 event indeed happened, e.g. by storing the status in a variable.
128 184
129 { 185 See HOW TO WAIT FOR A CALLBACK, below, for some ways to wait for
130 # remember current coroutine 186 callbacks.
131 my $current = $Coro::current;
132
133 # register a hypothetical event handler
134 on_event_invoke sub {
135 # wake up sleeping coroutine
136 $current->ready;
137 undef $current;
138 };
139
140 # call schedule until event occurred.
141 # in case we are woken up for other reasons
142 # (current still defined), loop.
143 Coro::schedule while $current;
144 }
145 187
146 cede 188 cede
147 "Cede" to other coroutines. This function puts the current coroutine 189 "Cede" to other coroutines. This function puts the current coroutine
148 into the ready queue and calls "schedule", which has the effect of 190 into the ready queue and calls "schedule", which has the effect of
149 giving up the current "timeslice" to other coroutines of the same or 191 giving up the current "timeslice" to other coroutines of the same or
150 higher priority. 192 higher priority. Once your coroutine gets its turn again it will
193 automatically be resumed.
194
195 This function is often called "yield" in other languages.
151 196
152 Coro::cede_notself 197 Coro::cede_notself
153 Works like cede, but is not exported by default and will cede to any 198 Works like cede, but is not exported by default and will cede to
154 coroutine, regardless of priority, once. 199 *any* coroutine, regardless of priority. This is useful sometimes to
200 ensure progress is made.
155 201
156 terminate [arg...] 202 terminate [arg...]
157 Terminates the current coroutine with the given status values (see 203 Terminates the current coroutine with the given status values (see
158 cancel). 204 cancel).
159 205
160 killall 206 killall
161 Kills/terminates/cancels all coroutines except the currently running 207 Kills/terminates/cancels all coroutines except the currently running
162 one. This is useful after a fork, either in the child or the parent, 208 one. This is useful after a fork, either in the child or the parent,
163 as usually only one of them should inherit the running coroutines. 209 as usually only one of them should inherit the running coroutines.
164 210
165 # dynamic methods 211 Note that while this will try to free some of the main programs
212 resources, you cannot free all of them, so if a coroutine that is
213 not the main program calls this function, there will be some
214 one-time resource leak.
166 215
167 COROUTINE METHODS 216 COROUTINE METHODS
168 These are the methods you can call on coroutine objects. 217 These are the methods you can call on coroutine objects (or to create
218 them).
169 219
170 new Coro \&sub [, @args...] 220 new Coro \&sub [, @args...]
171 Create a new coroutine and return it. When the sub returns the 221 Create a new coroutine and return it. When the sub returns, the
172 coroutine automatically terminates as if "terminate" with the 222 coroutine automatically terminates as if "terminate" with the
173 returned values were called. To make the coroutine run you must 223 returned values were called. To make the coroutine run you must
174 first put it into the ready queue by calling the ready method. 224 first put it into the ready queue by calling the ready method.
175 225
176 See "async" and "Coro::State::new" for additional info about the 226 See "async" and "Coro::State::new" for additional info about the
177 coroutine environment. 227 coroutine environment.
178 228
179 $success = $coroutine->ready 229 $success = $coroutine->ready
180 Put the given coroutine into the ready queue (according to it's 230 Put the given coroutine into the end of its ready queue (there is
181 priority) and return true. If the coroutine is already in the ready 231 one queue for each priority) and return true. If the coroutine is
182 queue, do nothing and return false. 232 already in the ready queue, do nothing and return false.
233
234 This ensures that the scheduler will resume this coroutine
235 automatically once all the coroutines of higher priority and all
236 coroutines of the same priority that were put into the ready queue
237 earlier have been resumed.
183 238
184 $is_ready = $coroutine->is_ready 239 $is_ready = $coroutine->is_ready
185 Return wether the coroutine is currently the ready queue or not, 240 Return whether the coroutine is currently the ready queue or not,
186 241
187 $coroutine->cancel (arg...) 242 $coroutine->cancel (arg...)
188 Terminates the given coroutine and makes it return the given 243 Terminates the given coroutine and makes it return the given
189 arguments as status (default: the empty list). Never returns if the 244 arguments as status (default: the empty list). Never returns if the
190 coroutine is the current coroutine. 245 coroutine is the current coroutine.
191 246
247 $coroutine->schedule_to
248 Puts the current coroutine to sleep (like "Coro::schedule"), but
249 instead of continuing with the next coro from the ready queue,
250 always switch to the given coroutine object (regardless of priority
251 etc.). The readyness state of that coroutine isn't changed.
252
253 This is an advanced method for special cases - I'd love to hear
254 about any uses for this one.
255
256 $coroutine->cede_to
257 Like "schedule_to", but puts the current coroutine into the ready
258 queue. This has the effect of temporarily switching to the given
259 coroutine, and continuing some time later.
260
261 This is an advanced method for special cases - I'd love to hear
262 about any uses for this one.
263
264 $coroutine->throw ([$scalar])
265 If $throw is specified and defined, it will be thrown as an
266 exception inside the coroutine at the next convenient point in time.
267 Otherwise clears the exception object.
268
269 Coro will check for the exception each time a schedule-like-function
270 returns, i.e. after each "schedule", "cede",
271 "Coro::Semaphore->down", "Coro::Handle->readable" and so on. Most of
272 these functions detect this case and return early in case an
273 exception is pending.
274
275 The exception object will be thrown "as is" with the specified
276 scalar in $@, i.e. if it is a string, no line number or newline will
277 be appended (unlike with "die").
278
279 This can be used as a softer means than "cancel" to ask a coroutine
280 to end itself, although there is no guarantee that the exception
281 will lead to termination, and if the exception isn't caught it might
282 well end the whole program.
283
284 You might also think of "throw" as being the moral equivalent of
285 "kill"ing a coroutine with a signal (in this case, a scalar).
286
192 $coroutine->join 287 $coroutine->join
193 Wait until the coroutine terminates and return any values given to 288 Wait until the coroutine terminates and return any values given to
194 the "terminate" or "cancel" functions. "join" can be called 289 the "terminate" or "cancel" functions. "join" can be called
195 concurrently from multiple coroutines. 290 concurrently from multiple coroutines, and all will be resumed and
291 given the status return once the $coroutine terminates.
196 292
197 $coroutine->on_destroy (\&cb) 293 $coroutine->on_destroy (\&cb)
198 Registers a callback that is called when this coroutine gets 294 Registers a callback that is called when this coroutine gets
199 destroyed, but before it is joined. The callback gets passed the 295 destroyed, but before it is joined. The callback gets passed the
200 terminate arguments, if any. 296 terminate arguments, if any, and *must not* die, under any
297 circumstances.
201 298
202 $oldprio = $coroutine->prio ($newprio) 299 $oldprio = $coroutine->prio ($newprio)
203 Sets (or gets, if the argument is missing) the priority of the 300 Sets (or gets, if the argument is missing) the priority of the
204 coroutine. Higher priority coroutines get run before lower priority 301 coroutine. Higher priority coroutines get run before lower priority
205 coroutines. Priorities are small signed integers (currently -4 .. 302 coroutines. Priorities are small signed integers (currently -4 ..
231 with a coroutine. 328 with a coroutine.
232 329
233 This method simply sets the "$coroutine->{desc}" member to the given 330 This method simply sets the "$coroutine->{desc}" member to the given
234 string. You can modify this member directly if you wish. 331 string. You can modify this member directly if you wish.
235 332
236 $coroutine->throw ([$scalar])
237 If $throw is specified and defined, it will be thrown as an
238 exception inside the coroutine at the next convinient point in time
239 (usually after it gains control at the next schedule/transfer/cede).
240 Otherwise clears the exception object.
241
242 The exception object will be thrown "as is" with the specified
243 scalar in $@, i.e. if it is a string, no line number or newline will
244 be appended (unlike with "die").
245
246 This can be used as a softer means than "cancel" to ask a coroutine
247 to end itself, although there is no guarentee that the exception
248 will lead to termination, and if the exception isn't caught it might
249 well end the whole program.
250
251 GLOBAL FUNCTIONS 333 GLOBAL FUNCTIONS
252 Coro::nready 334 Coro::nready
253 Returns the number of coroutines that are currently in the ready 335 Returns the number of coroutines that are currently in the ready
254 state, i.e. that can be switched to. The value 0 means that the only 336 state, i.e. that can be switched to by calling "schedule" directory
255 runnable coroutine is the currently running one, so "cede" would 337 or indirectly. The value 0 means that the only runnable coroutine is
256 have no effect, and "schedule" would cause a deadlock unless there 338 the currently running one, so "cede" would have no effect, and
339 "schedule" would cause a deadlock unless there is an idle handler
257 is an idle handler that wakes up some coroutines. 340 that wakes up some coroutines.
258 341
259 my $guard = Coro::guard { ... } 342 my $guard = Coro::guard { ... }
260 This creates and returns a guard object. Nothing happens until the 343 This creates and returns a guard object. Nothing happens until the
261 object gets destroyed, in which case the codeblock given as argument 344 object gets destroyed, in which case the codeblock given as argument
262 will be executed. This is useful to free locks or other resources in 345 will be executed. This is useful to free locks or other resources in
275 # do something that requires $busy to be true 358 # do something that requires $busy to be true
276 } 359 }
277 360
278 unblock_sub { ... } 361 unblock_sub { ... }
279 This utility function takes a BLOCK or code reference and "unblocks" 362 This utility function takes a BLOCK or code reference and "unblocks"
280 it, returning the new coderef. This means that the new coderef will 363 it, returning a new coderef. Unblocking means that calling the new
281 return immediately without blocking, returning nothing, while the 364 coderef will return immediately without blocking, returning nothing,
282 original code ref will be called (with parameters) from within its 365 while the original code ref will be called (with parameters) from
283 own coroutine. 366 within another coroutine.
284 367
285 The reason this function exists is that many event libraries (such 368 The reason this function exists is that many event libraries (such
286 as the venerable Event module) are not coroutine-safe (a weaker form 369 as the venerable Event module) are not coroutine-safe (a weaker form
287 of thread-safety). This means you must not block within event 370 of thread-safety). This means you must not block within event
288 callbacks, otherwise you might suffer from crashes or worse. 371 callbacks, otherwise you might suffer from crashes or worse. The
372 only event library currently known that is safe to use without
373 "unblock_sub" is EV.
289 374
290 This function allows your callbacks to block by executing them in 375 This function allows your callbacks to block by executing them in
291 another coroutine where it is safe to block. One example where 376 another coroutine where it is safe to block. One example where
292 blocking is handy is when you use the Coro::AIO functions to save 377 blocking is handy is when you use the Coro::AIO functions to save
293 results to disk. 378 results to disk, for example.
294 379
295 In short: simply use "unblock_sub { ... }" instead of "sub { ... }" 380 In short: simply use "unblock_sub { ... }" instead of "sub { ... }"
296 when creating event callbacks that want to block. 381 when creating event callbacks that want to block.
297 382
383 If your handler does not plan to block (e.g. simply sends a message
384 to another coroutine, or puts some other coroutine into the ready
385 queue), there is no reason to use "unblock_sub".
386
387 Note that you also need to use "unblock_sub" for any other callbacks
388 that are indirectly executed by any C-based event loop. For example,
389 when you use a module that uses AnyEvent (and you use
390 Coro::AnyEvent) and it provides callbacks that are the result of
391 some event callback, then you must not block either, or use
392 "unblock_sub".
393
394 $cb = Coro::rouse_cb
395 Create and return a "rouse callback". That's a code reference that,
396 when called, will save its arguments and notify the owner coroutine
397 of the callback.
398
399 See the next function.
400
401 @args = Coro::rouse_wait [$cb]
402 Wait for the specified rouse callback (or the last one tht was
403 created in this coroutine).
404
405 As soon as the callback is invoked (or when the calback was invoked
406 before "rouse_wait"), it will return a copy of the arguments
407 originally passed to the rouse callback.
408
409 See the section HOW TO WAIT FOR A CALLBACK for an actual usage
410 example.
411
412HOW TO WAIT FOR A CALLBACK
413 It is very common for a coroutine to wait for some callback to be
414 called. This occurs naturally when you use coroutines in an otherwise
415 event-based program, or when you use event-based libraries.
416
417 These typically register a callback for some event, and call that
418 callback when the event occured. In a coroutine, however, you typically
419 want to just wait for the event, simplyifying things.
420
421 For example "AnyEvent->child" registers a callback to be called when a
422 specific child has exited:
423
424 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
425
426 But from withina coroutine, you often just want to write this:
427
428 my $status = wait_for_child $pid;
429
430 Coro offers two functions specifically designed to make this easy,
431 "Coro::rouse_cb" and "Coro::rouse_wait".
432
433 The first function, "rouse_cb", generates and returns a callback that,
434 when invoked, will save it's arguments and notify the coroutine that
435 created the callback.
436
437 The second function, "rouse_wait", waits for the callback to be called
438 (by calling "schedule" to go to sleep) and returns the arguments
439 originally passed to the callback.
440
441 Using these functions, it becomes easy to write the "wait_for_child"
442 function mentioned above:
443
444 sub wait_for_child($) {
445 my ($pid) = @_;
446
447 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
448
449 my ($rpid, $rstatus) = Coro::rouse_wait;
450 $rstatus
451 }
452
453 In the case where "rouse_cb" and "rouse_wait" are not flexible enough,
454 you can roll your own, using "schedule":
455
456 sub wait_for_child($) {
457 my ($pid) = @_;
458
459 # store the current coroutine in $current,
460 # and provide result variables for the closure passed to ->child
461 my $current = $Coro::current;
462 my ($done, $rstatus);
463
464 # pass a closure to ->child
465 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
466 $rstatus = $_[1]; # remember rstatus
467 $done = 1; # mark $rstatus as valud
468 });
469
470 # wait until the closure has been called
471 schedule while !$done;
472
473 $rstatus
474 }
475
298BUGS/LIMITATIONS 476BUGS/LIMITATIONS
299 - you must make very sure that no coro is still active on global 477 fork with pthread backend
300 destruction. very bad things might happen otherwise (usually segfaults). 478 When Coro is compiled using the pthread backend (which isn't
479 recommended but required on many BSDs as their libcs are completely
480 broken), then coroutines will not survive a fork. There is no known
481 workaround except to fix your libc and use a saner backend.
301 482
483 perl process emulation ("threads")
302 - this module is not thread-safe. You should only ever use this module 484 This module is not perl-pseudo-thread-safe. You should only ever use
303 from the same thread (this requirement might be loosened in the future 485 this module from the same thread (this requirement might be removed
304 to allow per-thread schedulers, but Coro::State does not yet allow 486 in the future to allow per-thread schedulers, but Coro::State does
305 this). 487 not yet allow this). I recommend disabling thread support and using
488 processes, as having the windows process emulation enabled under
489 unix roughly halves perl performance, even when not used.
490
491 coroutine switching not signal safe
492 You must not switch to another coroutine from within a signal
493 handler (only relevant with %SIG - most event libraries provide safe
494 signals).
495
496 That means you *MUST NOT* call any function that might "block" the
497 current coroutine - "cede", "schedule" "Coro::Semaphore->down" or
498 anything that calls those. Everything else, including calling
499 "ready", works.
306 500
307SEE ALSO 501SEE ALSO
308 Lower level Configuration, Coroutine Environment: Coro::State. 502 Event-Loop integration: Coro::AnyEvent, Coro::EV, Coro::Event.
309 503
310 Debugging: Coro::Debug. 504 Debugging: Coro::Debug.
311 505
312 Support/Utility: Coro::Specific, Coro::Util. 506 Support/Utility: Coro::Specific, Coro::Util.
313 507
314 Locking/IPC: Coro::Signal, Coro::Channel, Coro::Semaphore, 508 Locking/IPC: Coro::Signal, Coro::Channel, Coro::Semaphore,
315 Coro::SemaphoreSet, Coro::RWLock. 509 Coro::SemaphoreSet, Coro::RWLock.
316 510
317 Event/IO: Coro::Timer, Coro::Event, Coro::Handle, Coro::Socket. 511 IO/Timers: Coro::Timer, Coro::Handle, Coro::Socket, Coro::AIO.
318 512
319 Compatibility: Coro::LWP, Coro::Storable, Coro::Select. 513 Compatibility: Coro::LWP, Coro::BDB, Coro::Storable, Coro::Select.
320 514
321 Embedding: Coro::MakeMaker. 515 XS API: Coro::MakeMaker.
516
517 Low level Configuration, Coroutine Environment: Coro::State.
322 518
323AUTHOR 519AUTHOR
324 Marc Lehmann <schmorp@schmorp.de> 520 Marc Lehmann <schmorp@schmorp.de>
325 http://home.schmorp.de/ 521 http://home.schmorp.de/
326 522

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