… | |
… | |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
50 | |
50 | |
51 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
52 | |
52 | |
53 | #define GL_CALL(type,func,args) \ |
53 | static struct |
54 | { \ |
54 | { |
55 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
56 | #include "glfunc.h" |
57 | \ |
57 | #undef GL_FUNC |
58 | if (!init_) \ |
58 | } gl; |
59 | { \ |
59 | |
60 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
62 | } \ |
62 | if (gl.BlendFuncSeparate) |
63 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
67 | |
69 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
72 | |
71 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
481 | SDL_SetVideoMode (int w, int h, int fullscreen) |
480 | CODE: |
482 | CODE: |
481 | RETVAL = !!SDL_SetVideoMode ( |
483 | RETVAL = !!SDL_SetVideoMode ( |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
484 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
483 | ); |
485 | ); |
|
|
486 | if (RETVAL) |
|
|
487 | { |
484 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
488 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
489 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
490 | # include "glfunc.h" |
|
|
491 | # undef GL_FUNC |
|
|
492 | } |
485 | OUTPUT: |
493 | OUTPUT: |
486 | RETVAL |
494 | RETVAL |
487 | |
495 | |
488 | void |
496 | void |
489 | SDL_GL_SwapBuffers () |
497 | SDL_GL_SwapBuffers () |
|
|
498 | |
|
|
499 | char * |
|
|
500 | SDL_GetKeyName (int sym) |
490 | |
501 | |
491 | void |
502 | void |
492 | SDL_PollEvent () |
503 | SDL_PollEvent () |
493 | PPCODE: |
504 | PPCODE: |
494 | { |
505 | { |
495 | SDL_Event ev; |
506 | SDL_Event ev; |
496 | int i; |
|
|
497 | static int modifier; |
|
|
498 | static int modkey[] = { |
|
|
499 | SDLK_RSHIFT, KMOD_RSHIFT, |
|
|
500 | SDLK_LSHIFT, KMOD_LSHIFT, |
|
|
501 | SDLK_RCTRL, KMOD_RCTRL, |
|
|
502 | SDLK_LCTRL, KMOD_LCTRL, |
|
|
503 | SDLK_RALT, KMOD_RALT, |
|
|
504 | SDLK_LALT, KMOD_LALT, |
|
|
505 | SDLK_RMETA, KMOD_RMETA, |
|
|
506 | SDLK_LMETA, KMOD_LMETA, |
|
|
507 | }; |
|
|
508 | |
507 | |
509 | while (SDL_PollEvent (&ev)) |
508 | while (SDL_PollEvent (&ev)) |
510 | { |
509 | { |
511 | HV *hv = newHV (); |
510 | HV *hv = newHV (); |
512 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
511 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
513 | |
512 | |
514 | switch (ev.type) |
513 | switch (ev.type) |
515 | { |
514 | { |
516 | case SDL_KEYDOWN: |
515 | case SDL_KEYDOWN: |
517 | case SDL_KEYUP: |
516 | case SDL_KEYUP: |
518 | |
|
|
519 | for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++) |
|
|
520 | if (modkey [i * 2] == ev.key.keysym.sym) |
|
|
521 | { |
|
|
522 | if (ev.type == SDL_KEYDOWN) |
|
|
523 | modifier |= modkey [i * 2 + 1]; |
|
|
524 | else |
|
|
525 | modifier &= ~modkey [i * 2 + 1]; |
|
|
526 | break; |
|
|
527 | } |
|
|
528 | |
|
|
529 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
517 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
530 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
518 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
531 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
519 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
532 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
520 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
533 | break; |
521 | break; |
… | |
… | |
536 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
524 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
537 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
525 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
538 | break; |
526 | break; |
539 | |
527 | |
540 | case SDL_MOUSEMOTION: |
528 | case SDL_MOUSEMOTION: |
541 | hv_store (hv, "mod", 3, newSViv (modifier), 0); |
529 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
542 | |
530 | |
543 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
531 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
544 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
532 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
545 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
533 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
546 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
534 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
547 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
535 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
548 | break; |
536 | break; |
549 | |
537 | |
550 | case SDL_MOUSEBUTTONDOWN: |
538 | case SDL_MOUSEBUTTONDOWN: |
551 | case SDL_MOUSEBUTTONUP: |
539 | case SDL_MOUSEBUTTONUP: |
552 | hv_store (hv, "mod", 3, newSViv (modifier), 0); |
540 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
553 | |
541 | |
554 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
542 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
555 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
543 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
556 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
544 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
557 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
545 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
584 | lowdelay (int fd, int val = 1) |
572 | lowdelay (int fd, int val = 1) |
585 | CODE: |
573 | CODE: |
586 | #ifndef _WIN32 |
574 | #ifndef _WIN32 |
587 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
575 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
588 | #endif |
576 | #endif |
589 | |
|
|
590 | char * |
|
|
591 | gl_vendor () |
|
|
592 | CODE: |
|
|
593 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
594 | OUTPUT: |
|
|
595 | RETVAL |
|
|
596 | |
|
|
597 | char * |
|
|
598 | gl_version () |
|
|
599 | CODE: |
|
|
600 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
601 | OUTPUT: |
|
|
602 | RETVAL |
|
|
603 | |
|
|
604 | char * |
|
|
605 | gl_extensions () |
|
|
606 | CODE: |
|
|
607 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
608 | OUTPUT: |
|
|
609 | RETVAL |
|
|
610 | |
577 | |
611 | void |
578 | void |
612 | add_font (char *file) |
579 | add_font (char *file) |
613 | CODE: |
580 | CODE: |
614 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
581 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
751 | |
718 | |
752 | CFClient::Layout |
719 | CFClient::Layout |
753 | new (SV *class, int rgba = 0) |
720 | new (SV *class, int rgba = 0) |
754 | CODE: |
721 | CODE: |
755 | #if _WIN32 |
722 | #if _WIN32 |
756 | rgba = 0;//D |
723 | //rgba = 0;//D makes text nicer, breaks TextView |
757 | #endif |
724 | #endif |
758 | New (0, RETVAL, 1, struct cf_layout); |
725 | New (0, RETVAL, 1, struct cf_layout); |
759 | |
726 | |
760 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
727 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
761 | RETVAL->rgba = rgba; |
728 | RETVAL->rgba = rgba; |
… | |
… | |
1008 | { |
975 | { |
1009 | HV *hv = (HV *)SvRV (self); |
976 | HV *hv = (HV *)SvRV (self); |
1010 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
977 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1011 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
978 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1012 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
979 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1013 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
1014 | |
980 | |
1015 | if (items < 5) |
981 | if (items < 5) |
1016 | { |
982 | { |
1017 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
983 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1018 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
984 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1019 | } |
985 | } |
1020 | |
986 | |
1021 | if (ix) |
987 | if (ix) |
1022 | { |
988 | { |
1023 | glEnable (GL_BLEND); |
989 | glEnable (GL_BLEND); |
|
|
990 | |
|
|
991 | if (ix == 2) |
1024 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
992 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
993 | else |
|
|
994 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
995 | GL_ONE_MINUS_DST_ALPHA, GL_ONE); |
|
|
996 | |
1025 | glEnable (GL_ALPHA_TEST); |
997 | glEnable (GL_ALPHA_TEST); |
1026 | glAlphaFunc (GL_GREATER, 0.01f); |
998 | glAlphaFunc (GL_GREATER, 0.01f); |
1027 | } |
999 | } |
1028 | |
1000 | |
1029 | glBindTexture (GL_TEXTURE_2D, name); |
1001 | glBindTexture (GL_TEXTURE_2D, name); |
1030 | |
|
|
1031 | if (wrap_mode) |
|
|
1032 | { |
|
|
1033 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
1034 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
1035 | } |
|
|
1036 | |
1002 | |
1037 | glBegin (GL_QUADS); |
1003 | glBegin (GL_QUADS); |
1038 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1004 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1039 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1005 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1040 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1006 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1117 | tex->r = r; |
1083 | tex->r = r; |
1118 | tex->g = g; |
1084 | tex->g = g; |
1119 | tex->b = b; |
1085 | tex->b = b; |
1120 | tex->a = a; |
1086 | tex->a = a; |
1121 | } |
1087 | } |
|
|
1088 | |
|
|
1089 | // somewhat hackish, but for textures that require it, it really |
|
|
1090 | // improves the look, and most others don't suffer. |
|
|
1091 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1092 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1093 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1094 | // use uglier nearest interpolation because linear suffers |
|
|
1095 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1096 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1122 | } |
1097 | } |
1123 | |
1098 | |
1124 | int |
1099 | int |
1125 | ox (CFClient::Map self) |
1100 | ox (CFClient::Map self) |
1126 | ALIAS: |
1101 | ALIAS: |
1127 | oy = 1 |
1102 | oy = 1 |
|
|
1103 | x = 2 |
|
|
1104 | y = 3 |
|
|
1105 | w = 4 |
|
|
1106 | h = 5 |
1128 | CODE: |
1107 | CODE: |
1129 | switch (ix) |
1108 | switch (ix) |
1130 | { |
1109 | { |
1131 | case 0: RETVAL = self->ox; break; |
1110 | case 0: RETVAL = self->ox; break; |
1132 | case 1: RETVAL = self->oy; break; |
1111 | case 1: RETVAL = self->oy; break; |
|
|
1112 | case 2: RETVAL = self->x; break; |
|
|
1113 | case 3: RETVAL = self->y; break; |
|
|
1114 | case 4: RETVAL = self->w; break; |
|
|
1115 | case 5: RETVAL = self->h; break; |
1133 | } |
1116 | } |
1134 | OUTPUT: |
1117 | OUTPUT: |
1135 | RETVAL |
1118 | RETVAL |
1136 | |
1119 | |
1137 | void |
1120 | void |
… | |
… | |
1597 | const_iv (GL_TEXTURE_MAG_FILTER), |
1580 | const_iv (GL_TEXTURE_MAG_FILTER), |
1598 | const_iv (GL_TEXTURE_MIN_FILTER), |
1581 | const_iv (GL_TEXTURE_MIN_FILTER), |
1599 | const_iv (GL_TEXTURE_ENV_MODE), |
1582 | const_iv (GL_TEXTURE_ENV_MODE), |
1600 | const_iv (GL_TEXTURE_WRAP_S), |
1583 | const_iv (GL_TEXTURE_WRAP_S), |
1601 | const_iv (GL_TEXTURE_WRAP_T), |
1584 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1585 | const_iv (GL_REPEAT), |
1602 | const_iv (GL_CLAMP), |
1586 | const_iv (GL_CLAMP), |
1603 | const_iv (GL_REPEAT), |
1587 | const_iv (GL_CLAMP_TO_EDGE), |
1604 | const_iv (GL_NEAREST), |
1588 | const_iv (GL_NEAREST), |
1605 | const_iv (GL_LINEAR), |
1589 | const_iv (GL_LINEAR), |
1606 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1590 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1607 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1591 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1608 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1592 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
… | |
… | |
1638 | |
1622 | |
1639 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1623 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1640 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1624 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1641 | } |
1625 | } |
1642 | |
1626 | |
|
|
1627 | char * |
|
|
1628 | gl_vendor () |
|
|
1629 | CODE: |
|
|
1630 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1631 | OUTPUT: |
|
|
1632 | RETVAL |
|
|
1633 | |
|
|
1634 | char * |
|
|
1635 | gl_version () |
|
|
1636 | CODE: |
|
|
1637 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1638 | OUTPUT: |
|
|
1639 | RETVAL |
|
|
1640 | |
|
|
1641 | char * |
|
|
1642 | gl_extensions () |
|
|
1643 | CODE: |
|
|
1644 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1645 | OUTPUT: |
|
|
1646 | RETVAL |
|
|
1647 | |
1643 | int glGetError () |
1648 | int glGetError () |
1644 | |
1649 | |
1645 | void glClear (int mask) |
1650 | void glClear (int mask) |
1646 | |
1651 | |
1647 | void glClearColor (float r, float g, float b, float a = 1.0) |
1652 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1654 | void glShadeModel (int mode) |
1659 | void glShadeModel (int mode) |
1655 | |
1660 | |
1656 | void glHint (int target, int mode) |
1661 | void glHint (int target, int mode) |
1657 | |
1662 | |
1658 | void glBlendFunc (int sfactor, int dfactor) |
1663 | void glBlendFunc (int sfactor, int dfactor) |
|
|
1664 | |
|
|
1665 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1666 | CODE: |
|
|
1667 | gl_BlendFuncSeparate (sa, da, saa, daa); |
1659 | |
1668 | |
1660 | void glDepthMask (int flag) |
1669 | void glDepthMask (int flag) |
1661 | |
1670 | |
1662 | void glLogicOp (int opcode) |
1671 | void glLogicOp (int opcode) |
1663 | |
1672 | |
… | |
… | |
1697 | |
1706 | |
1698 | void glEnd () |
1707 | void glEnd () |
1699 | |
1708 | |
1700 | void glColor (float r, float g, float b, float a = 1.0) |
1709 | void glColor (float r, float g, float b, float a = 1.0) |
1701 | PROTOTYPE: @ |
1710 | PROTOTYPE: @ |
|
|
1711 | ALIAS: |
|
|
1712 | glColor_premultiply = 1 |
1702 | CODE: |
1713 | CODE: |
|
|
1714 | if (ix) |
|
|
1715 | { |
|
|
1716 | r *= a; |
|
|
1717 | g *= a; |
|
|
1718 | b *= a; |
|
|
1719 | } |
1703 | // microsoft visual "c" rounds instead of truncating... |
1720 | // microsoft visual "c" rounds instead of truncating... |
1704 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1721 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1705 | MIN ((int)(g * 255.f), 255), |
1722 | MIN ((int)(g * 256.f), 255), |
1706 | MIN ((int)(b * 255.f), 255), |
1723 | MIN ((int)(b * 256.f), 255), |
1707 | MIN ((int)(a * 255.f), 255)); |
1724 | MIN ((int)(a * 256.f), 255)); |
1708 | |
1725 | |
1709 | void glInterleavedArrays (int format, int stride, char *data) |
1726 | void glInterleavedArrays (int format, int stride, char *data) |
1710 | |
1727 | |
1711 | void glDrawElements (int mode, int count, int type, char *indices) |
1728 | void glDrawElements (int mode, int count, int type, char *indices) |
1712 | |
1729 | |
… | |
… | |
1735 | |
1752 | |
1736 | void glBindTexture (int target, int name) |
1753 | void glBindTexture (int target, int name) |
1737 | |
1754 | |
1738 | void glConvolutionParameter (int target, int pname, float params) |
1755 | void glConvolutionParameter (int target, int pname, float params) |
1739 | CODE: |
1756 | CODE: |
1740 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1757 | if (gl.ConvolutionParameterf) |
|
|
1758 | gl.ConvolutionParameterf (target, pname, params); |
1741 | |
1759 | |
1742 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1760 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1743 | CODE: |
1761 | CODE: |
1744 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1762 | if (gl.ConvolutionFilter2D) |
1745 | (target, internalformat, width, height, format, type, data)); |
1763 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1746 | |
1764 | |
1747 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1765 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1748 | CODE: |
1766 | CODE: |
1749 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1767 | if (gl.SeparableFilter2D) |
1750 | (target, internalformat, width, height, format, type, row, column)); |
1768 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1751 | |
1769 | |
1752 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1770 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1753 | |
1771 | |
1754 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1772 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1755 | |
1773 | |