… | |
… | |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
50 | |
50 | |
51 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
52 | |
52 | |
53 | #define GL_CALL(type,func,args) \ |
53 | static struct |
54 | { \ |
54 | { |
55 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
56 | #include "glfunc.h" |
57 | \ |
57 | #undef GL_FUNC |
58 | if (!init_) \ |
58 | } gl; |
59 | { \ |
59 | |
60 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
62 | } \ |
62 | if (gl.BlendFuncSeparate) |
63 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
67 | |
69 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
72 | |
71 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
84 | |
86 | |
85 | static void |
87 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
88 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
89 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
90 | FcPatternAddBool (pattern, FC_HINTING , 1); |
89 | #ifdef _WIN32 |
|
|
90 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
91 | //FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
91 | #else |
|
|
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
93 | #endif |
|
|
94 | } |
93 | } |
95 | |
94 | |
96 | static void |
95 | static void |
97 | layout_update_font (CFClient__Layout self) |
96 | layout_update_font (CFClient__Layout self) |
98 | { |
97 | { |
… | |
… | |
416 | } |
415 | } |
417 | |
416 | |
418 | void |
417 | void |
419 | pango_init () |
418 | pango_init () |
420 | CODE: |
419 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
420 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
421 | { |
|
|
422 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
|
|
426 | } |
426 | |
427 | |
|
|
428 | { |
|
|
429 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
430 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
431 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
432 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
433 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
434 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
435 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
436 | cairo_font_options_destroy (fopt); |
|
|
437 | } |
429 | } |
438 | } |
430 | |
439 | |
431 | int |
440 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
441 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
442 | |
… | |
… | |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
488 | SDL_SetVideoMode (int w, int h, int fullscreen) |
480 | CODE: |
489 | CODE: |
481 | RETVAL = !!SDL_SetVideoMode ( |
490 | RETVAL = !!SDL_SetVideoMode ( |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
491 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
483 | ); |
492 | ); |
|
|
493 | if (RETVAL) |
|
|
494 | { |
484 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
495 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
496 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
497 | # include "glfunc.h" |
|
|
498 | # undef GL_FUNC |
|
|
499 | } |
485 | OUTPUT: |
500 | OUTPUT: |
486 | RETVAL |
501 | RETVAL |
487 | |
502 | |
488 | void |
503 | void |
489 | SDL_GL_SwapBuffers () |
504 | SDL_GL_SwapBuffers () |
… | |
… | |
710 | |
725 | |
711 | CFClient::Layout |
726 | CFClient::Layout |
712 | new (SV *class, int rgba = 0) |
727 | new (SV *class, int rgba = 0) |
713 | CODE: |
728 | CODE: |
714 | #if _WIN32 |
729 | #if _WIN32 |
715 | //rgba = 0;//D make stext nicer, breaks TextView |
730 | //rgba = 0;//D makes text nicer, breaks TextView |
716 | #endif |
731 | #endif |
|
|
732 | rgba=1;//D |
717 | New (0, RETVAL, 1, struct cf_layout); |
733 | New (0, RETVAL, 1, struct cf_layout); |
718 | |
734 | |
719 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
735 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
720 | RETVAL->rgba = rgba; |
736 | RETVAL->rgba = rgba; |
721 | RETVAL->r = 1.; |
737 | RETVAL->r = 1.; |
… | |
… | |
967 | { |
983 | { |
968 | HV *hv = (HV *)SvRV (self); |
984 | HV *hv = (HV *)SvRV (self); |
969 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
985 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
970 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
986 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
971 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
987 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
972 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
973 | |
988 | |
974 | if (items < 5) |
989 | if (items < 5) |
975 | { |
990 | { |
976 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
991 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
977 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
992 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
978 | } |
993 | } |
979 | |
994 | |
980 | if (ix) |
995 | if (ix) |
981 | { |
996 | { |
982 | glEnable (GL_BLEND); |
997 | glEnable (GL_BLEND); |
|
|
998 | |
|
|
999 | if (ix == 2) |
983 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1000 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1001 | else |
|
|
1002 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1003 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1004 | |
984 | glEnable (GL_ALPHA_TEST); |
1005 | glEnable (GL_ALPHA_TEST); |
985 | glAlphaFunc (GL_GREATER, 0.01f); |
1006 | glAlphaFunc (GL_GREATER, 0.01f); |
986 | } |
1007 | } |
987 | |
1008 | |
988 | glBindTexture (GL_TEXTURE_2D, name); |
1009 | glBindTexture (GL_TEXTURE_2D, name); |
989 | |
|
|
990 | if (wrap_mode) |
|
|
991 | { |
|
|
992 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
993 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
994 | } |
|
|
995 | |
1010 | |
996 | glBegin (GL_QUADS); |
1011 | glBegin (GL_QUADS); |
997 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1012 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
998 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1013 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
999 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1014 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1080 | } |
1095 | } |
1081 | |
1096 | |
1082 | // somewhat hackish, but for textures that require it, it really |
1097 | // somewhat hackish, but for textures that require it, it really |
1083 | // improves the look, and most others don't suffer. |
1098 | // improves the look, and most others don't suffer. |
1084 | glBindTexture (GL_TEXTURE_2D, name); |
1099 | glBindTexture (GL_TEXTURE_2D, name); |
1085 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
1100 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1086 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
1101 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1102 | // use uglier nearest interpolation because linear suffers |
|
|
1103 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1104 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1087 | } |
1105 | } |
1088 | |
1106 | |
1089 | int |
1107 | int |
1090 | ox (CFClient::Map self) |
1108 | ox (CFClient::Map self) |
1091 | ALIAS: |
1109 | ALIAS: |
1092 | oy = 1 |
1110 | oy = 1 |
|
|
1111 | x = 2 |
|
|
1112 | y = 3 |
|
|
1113 | w = 4 |
|
|
1114 | h = 5 |
1093 | CODE: |
1115 | CODE: |
1094 | switch (ix) |
1116 | switch (ix) |
1095 | { |
1117 | { |
1096 | case 0: RETVAL = self->ox; break; |
1118 | case 0: RETVAL = self->ox; break; |
1097 | case 1: RETVAL = self->oy; break; |
1119 | case 1: RETVAL = self->oy; break; |
|
|
1120 | case 2: RETVAL = self->x; break; |
|
|
1121 | case 3: RETVAL = self->y; break; |
|
|
1122 | case 4: RETVAL = self->w; break; |
|
|
1123 | case 5: RETVAL = self->h; break; |
1098 | } |
1124 | } |
1099 | OUTPUT: |
1125 | OUTPUT: |
1100 | RETVAL |
1126 | RETVAL |
1101 | |
1127 | |
1102 | void |
1128 | void |
… | |
… | |
1539 | const_iv (GL_RESCALE_NORMAL), |
1565 | const_iv (GL_RESCALE_NORMAL), |
1540 | const_iv (GL_AND), |
1566 | const_iv (GL_AND), |
1541 | const_iv (GL_ONE), |
1567 | const_iv (GL_ONE), |
1542 | const_iv (GL_ZERO), |
1568 | const_iv (GL_ZERO), |
1543 | const_iv (GL_SRC_ALPHA), |
1569 | const_iv (GL_SRC_ALPHA), |
1544 | const_iv (GL_SRC_ALPHA_SATURATE), |
1570 | const_iv (GL_DST_ALPHA), |
1545 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1571 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1546 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1572 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1573 | const_iv (GL_SRC_ALPHA_SATURATE), |
1547 | const_iv (GL_RGB), |
1574 | const_iv (GL_RGB), |
1548 | const_iv (GL_RGBA), |
1575 | const_iv (GL_RGBA), |
1549 | const_iv (GL_UNSIGNED_BYTE), |
1576 | const_iv (GL_UNSIGNED_BYTE), |
1550 | const_iv (GL_UNSIGNED_SHORT), |
1577 | const_iv (GL_UNSIGNED_SHORT), |
1551 | const_iv (GL_UNSIGNED_INT), |
1578 | const_iv (GL_UNSIGNED_INT), |
… | |
… | |
1562 | const_iv (GL_TEXTURE_MAG_FILTER), |
1589 | const_iv (GL_TEXTURE_MAG_FILTER), |
1563 | const_iv (GL_TEXTURE_MIN_FILTER), |
1590 | const_iv (GL_TEXTURE_MIN_FILTER), |
1564 | const_iv (GL_TEXTURE_ENV_MODE), |
1591 | const_iv (GL_TEXTURE_ENV_MODE), |
1565 | const_iv (GL_TEXTURE_WRAP_S), |
1592 | const_iv (GL_TEXTURE_WRAP_S), |
1566 | const_iv (GL_TEXTURE_WRAP_T), |
1593 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1594 | const_iv (GL_REPEAT), |
1567 | const_iv (GL_CLAMP), |
1595 | const_iv (GL_CLAMP), |
1568 | const_iv (GL_REPEAT), |
1596 | const_iv (GL_CLAMP_TO_EDGE), |
1569 | const_iv (GL_NEAREST), |
1597 | const_iv (GL_NEAREST), |
1570 | const_iv (GL_LINEAR), |
1598 | const_iv (GL_LINEAR), |
1571 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1599 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1572 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1600 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1573 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1601 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
… | |
… | |
1641 | |
1669 | |
1642 | void glHint (int target, int mode) |
1670 | void glHint (int target, int mode) |
1643 | |
1671 | |
1644 | void glBlendFunc (int sfactor, int dfactor) |
1672 | void glBlendFunc (int sfactor, int dfactor) |
1645 | |
1673 | |
|
|
1674 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1675 | CODE: |
|
|
1676 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1677 | |
1646 | void glDepthMask (int flag) |
1678 | void glDepthMask (int flag) |
1647 | |
1679 | |
1648 | void glLogicOp (int opcode) |
1680 | void glLogicOp (int opcode) |
1649 | |
1681 | |
1650 | void glColorMask (int red, int green, int blue, int alpha) |
1682 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
1683 | |
1715 | |
1684 | void glEnd () |
1716 | void glEnd () |
1685 | |
1717 | |
1686 | void glColor (float r, float g, float b, float a = 1.0) |
1718 | void glColor (float r, float g, float b, float a = 1.0) |
1687 | PROTOTYPE: @ |
1719 | PROTOTYPE: @ |
|
|
1720 | ALIAS: |
|
|
1721 | glColor_premultiply = 1 |
1688 | CODE: |
1722 | CODE: |
|
|
1723 | if (ix) |
|
|
1724 | { |
|
|
1725 | r *= a; |
|
|
1726 | g *= a; |
|
|
1727 | b *= a; |
|
|
1728 | } |
1689 | // microsoft visual "c" rounds instead of truncating... |
1729 | // microsoft visual "c" rounds instead of truncating... |
1690 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1730 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1691 | MIN ((int)(g * 255.f), 255), |
1731 | MIN ((int)(g * 256.f), 255), |
1692 | MIN ((int)(b * 255.f), 255), |
1732 | MIN ((int)(b * 256.f), 255), |
1693 | MIN ((int)(a * 255.f), 255)); |
1733 | MIN ((int)(a * 256.f), 255)); |
1694 | |
1734 | |
1695 | void glInterleavedArrays (int format, int stride, char *data) |
1735 | void glInterleavedArrays (int format, int stride, char *data) |
1696 | |
1736 | |
1697 | void glDrawElements (int mode, int count, int type, char *indices) |
1737 | void glDrawElements (int mode, int count, int type, char *indices) |
1698 | |
1738 | |
… | |
… | |
1721 | |
1761 | |
1722 | void glBindTexture (int target, int name) |
1762 | void glBindTexture (int target, int name) |
1723 | |
1763 | |
1724 | void glConvolutionParameter (int target, int pname, float params) |
1764 | void glConvolutionParameter (int target, int pname, float params) |
1725 | CODE: |
1765 | CODE: |
1726 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1766 | if (gl.ConvolutionParameterf) |
|
|
1767 | gl.ConvolutionParameterf (target, pname, params); |
1727 | |
1768 | |
1728 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1769 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1729 | CODE: |
1770 | CODE: |
1730 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1771 | if (gl.ConvolutionFilter2D) |
1731 | (target, internalformat, width, height, format, type, data)); |
1772 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1732 | |
1773 | |
1733 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1774 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1734 | CODE: |
1775 | CODE: |
1735 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1776 | if (gl.SeparableFilter2D) |
1736 | (target, internalformat, width, height, format, type, row, column)); |
1777 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1737 | |
1778 | |
1738 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1779 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1739 | |
1780 | |
1740 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1781 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1741 | |
1782 | |