… | |
… | |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
50 | |
50 | |
51 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
52 | |
52 | |
53 | #define GL_CALL(type,func,args) \ |
53 | static struct |
54 | { \ |
54 | { |
55 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
56 | #include "glfunc.h" |
57 | \ |
57 | #undef GL_FUNC |
58 | if (!init_) \ |
58 | } gl; |
59 | { \ |
59 | |
60 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
62 | } \ |
62 | if (gl.BlendFuncSeparate) |
63 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
67 | |
69 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
72 | |
71 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
416 | } |
418 | } |
417 | |
419 | |
418 | void |
420 | void |
419 | pango_init () |
421 | pango_init () |
420 | CODE: |
422 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
423 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
424 | { |
|
|
425 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
426 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
427 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
428 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
426 | |
429 | } |
|
|
430 | { |
|
|
431 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
432 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
433 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
434 | #ifdef _WIN32 |
|
|
435 | // cairo looks like shit eaten twice on windows |
|
|
436 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE); |
|
|
437 | #else |
|
|
438 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
439 | #endif |
|
|
440 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
441 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
442 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
443 | cairo_font_options_destroy (fopt); |
|
|
444 | } |
429 | } |
445 | } |
430 | |
446 | |
431 | int |
447 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
448 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
449 | |
… | |
… | |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
495 | SDL_SetVideoMode (int w, int h, int fullscreen) |
480 | CODE: |
496 | CODE: |
481 | RETVAL = !!SDL_SetVideoMode ( |
497 | RETVAL = !!SDL_SetVideoMode ( |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
498 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
483 | ); |
499 | ); |
|
|
500 | if (RETVAL) |
|
|
501 | { |
484 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
502 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
503 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
504 | # include "glfunc.h" |
|
|
505 | # undef GL_FUNC |
|
|
506 | } |
485 | OUTPUT: |
507 | OUTPUT: |
486 | RETVAL |
508 | RETVAL |
487 | |
509 | |
488 | void |
510 | void |
489 | SDL_GL_SwapBuffers () |
511 | SDL_GL_SwapBuffers () |
… | |
… | |
709 | MODULE = CFClient PACKAGE = CFClient::Layout |
731 | MODULE = CFClient PACKAGE = CFClient::Layout |
710 | |
732 | |
711 | CFClient::Layout |
733 | CFClient::Layout |
712 | new (SV *class, int rgba = 0) |
734 | new (SV *class, int rgba = 0) |
713 | CODE: |
735 | CODE: |
714 | #if _WIN32 |
|
|
715 | //rgba = 0;//D make stext nicer, breaks TextView |
|
|
716 | #endif |
|
|
717 | New (0, RETVAL, 1, struct cf_layout); |
736 | New (0, RETVAL, 1, struct cf_layout); |
718 | |
737 | |
719 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
738 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
720 | RETVAL->rgba = rgba; |
739 | RETVAL->rgba = rgba; |
721 | RETVAL->r = 1.; |
740 | RETVAL->r = 1.; |
… | |
… | |
967 | { |
986 | { |
968 | HV *hv = (HV *)SvRV (self); |
987 | HV *hv = (HV *)SvRV (self); |
969 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
988 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
970 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
989 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
971 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
990 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
972 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
973 | |
991 | |
974 | if (items < 5) |
992 | if (items < 5) |
975 | { |
993 | { |
976 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
994 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
977 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
995 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
978 | } |
996 | } |
979 | |
997 | |
980 | if (ix) |
998 | if (ix) |
981 | { |
999 | { |
982 | glEnable (GL_BLEND); |
1000 | glEnable (GL_BLEND); |
|
|
1001 | |
|
|
1002 | if (ix == 2) |
983 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1003 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1004 | else |
|
|
1005 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1006 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1007 | |
984 | glEnable (GL_ALPHA_TEST); |
1008 | glEnable (GL_ALPHA_TEST); |
985 | glAlphaFunc (GL_GREATER, 0.01f); |
1009 | glAlphaFunc (GL_GREATER, 0.01f); |
986 | } |
1010 | } |
987 | |
1011 | |
988 | glBindTexture (GL_TEXTURE_2D, name); |
1012 | glBindTexture (GL_TEXTURE_2D, name); |
989 | |
|
|
990 | if (wrap_mode) |
|
|
991 | { |
|
|
992 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
993 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
994 | } |
|
|
995 | |
1013 | |
996 | glBegin (GL_QUADS); |
1014 | glBegin (GL_QUADS); |
997 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1015 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
998 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1016 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
999 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1017 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1080 | } |
1098 | } |
1081 | |
1099 | |
1082 | // somewhat hackish, but for textures that require it, it really |
1100 | // somewhat hackish, but for textures that require it, it really |
1083 | // improves the look, and most others don't suffer. |
1101 | // improves the look, and most others don't suffer. |
1084 | glBindTexture (GL_TEXTURE_2D, name); |
1102 | glBindTexture (GL_TEXTURE_2D, name); |
1085 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
1103 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1086 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
1104 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1105 | // use uglier nearest interpolation because linear suffers |
|
|
1106 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1107 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1087 | } |
1108 | } |
1088 | |
1109 | |
1089 | int |
1110 | int |
1090 | ox (CFClient::Map self) |
1111 | ox (CFClient::Map self) |
1091 | ALIAS: |
1112 | ALIAS: |
1092 | oy = 1 |
1113 | oy = 1 |
|
|
1114 | x = 2 |
|
|
1115 | y = 3 |
|
|
1116 | w = 4 |
|
|
1117 | h = 5 |
1093 | CODE: |
1118 | CODE: |
1094 | switch (ix) |
1119 | switch (ix) |
1095 | { |
1120 | { |
1096 | case 0: RETVAL = self->ox; break; |
1121 | case 0: RETVAL = self->ox; break; |
1097 | case 1: RETVAL = self->oy; break; |
1122 | case 1: RETVAL = self->oy; break; |
|
|
1123 | case 2: RETVAL = self->x; break; |
|
|
1124 | case 3: RETVAL = self->y; break; |
|
|
1125 | case 4: RETVAL = self->w; break; |
|
|
1126 | case 5: RETVAL = self->h; break; |
1098 | } |
1127 | } |
1099 | OUTPUT: |
1128 | OUTPUT: |
1100 | RETVAL |
1129 | RETVAL |
1101 | |
1130 | |
1102 | void |
1131 | void |
… | |
… | |
1539 | const_iv (GL_RESCALE_NORMAL), |
1568 | const_iv (GL_RESCALE_NORMAL), |
1540 | const_iv (GL_AND), |
1569 | const_iv (GL_AND), |
1541 | const_iv (GL_ONE), |
1570 | const_iv (GL_ONE), |
1542 | const_iv (GL_ZERO), |
1571 | const_iv (GL_ZERO), |
1543 | const_iv (GL_SRC_ALPHA), |
1572 | const_iv (GL_SRC_ALPHA), |
1544 | const_iv (GL_SRC_ALPHA_SATURATE), |
1573 | const_iv (GL_DST_ALPHA), |
1545 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1574 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1546 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1575 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1576 | const_iv (GL_SRC_ALPHA_SATURATE), |
1547 | const_iv (GL_RGB), |
1577 | const_iv (GL_RGB), |
1548 | const_iv (GL_RGBA), |
1578 | const_iv (GL_RGBA), |
1549 | const_iv (GL_UNSIGNED_BYTE), |
1579 | const_iv (GL_UNSIGNED_BYTE), |
1550 | const_iv (GL_UNSIGNED_SHORT), |
1580 | const_iv (GL_UNSIGNED_SHORT), |
1551 | const_iv (GL_UNSIGNED_INT), |
1581 | const_iv (GL_UNSIGNED_INT), |
… | |
… | |
1562 | const_iv (GL_TEXTURE_MAG_FILTER), |
1592 | const_iv (GL_TEXTURE_MAG_FILTER), |
1563 | const_iv (GL_TEXTURE_MIN_FILTER), |
1593 | const_iv (GL_TEXTURE_MIN_FILTER), |
1564 | const_iv (GL_TEXTURE_ENV_MODE), |
1594 | const_iv (GL_TEXTURE_ENV_MODE), |
1565 | const_iv (GL_TEXTURE_WRAP_S), |
1595 | const_iv (GL_TEXTURE_WRAP_S), |
1566 | const_iv (GL_TEXTURE_WRAP_T), |
1596 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1597 | const_iv (GL_REPEAT), |
1567 | const_iv (GL_CLAMP), |
1598 | const_iv (GL_CLAMP), |
1568 | const_iv (GL_REPEAT), |
1599 | const_iv (GL_CLAMP_TO_EDGE), |
1569 | const_iv (GL_NEAREST), |
1600 | const_iv (GL_NEAREST), |
1570 | const_iv (GL_LINEAR), |
1601 | const_iv (GL_LINEAR), |
1571 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1602 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1572 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1603 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1573 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1604 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
… | |
… | |
1641 | |
1672 | |
1642 | void glHint (int target, int mode) |
1673 | void glHint (int target, int mode) |
1643 | |
1674 | |
1644 | void glBlendFunc (int sfactor, int dfactor) |
1675 | void glBlendFunc (int sfactor, int dfactor) |
1645 | |
1676 | |
|
|
1677 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1678 | CODE: |
|
|
1679 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1680 | |
1646 | void glDepthMask (int flag) |
1681 | void glDepthMask (int flag) |
1647 | |
1682 | |
1648 | void glLogicOp (int opcode) |
1683 | void glLogicOp (int opcode) |
1649 | |
1684 | |
1650 | void glColorMask (int red, int green, int blue, int alpha) |
1685 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
1683 | |
1718 | |
1684 | void glEnd () |
1719 | void glEnd () |
1685 | |
1720 | |
1686 | void glColor (float r, float g, float b, float a = 1.0) |
1721 | void glColor (float r, float g, float b, float a = 1.0) |
1687 | PROTOTYPE: @ |
1722 | PROTOTYPE: @ |
|
|
1723 | ALIAS: |
|
|
1724 | glColor_premultiply = 1 |
1688 | CODE: |
1725 | CODE: |
|
|
1726 | if (ix) |
|
|
1727 | { |
|
|
1728 | r *= a; |
|
|
1729 | g *= a; |
|
|
1730 | b *= a; |
|
|
1731 | } |
1689 | // microsoft visual "c" rounds instead of truncating... |
1732 | // microsoft visual "c" rounds instead of truncating... |
1690 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1733 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1691 | MIN ((int)(g * 255.f), 255), |
1734 | MIN ((int)(g * 256.f), 255), |
1692 | MIN ((int)(b * 255.f), 255), |
1735 | MIN ((int)(b * 256.f), 255), |
1693 | MIN ((int)(a * 255.f), 255)); |
1736 | MIN ((int)(a * 256.f), 255)); |
1694 | |
1737 | |
1695 | void glInterleavedArrays (int format, int stride, char *data) |
1738 | void glInterleavedArrays (int format, int stride, char *data) |
1696 | |
1739 | |
1697 | void glDrawElements (int mode, int count, int type, char *indices) |
1740 | void glDrawElements (int mode, int count, int type, char *indices) |
1698 | |
1741 | |
… | |
… | |
1721 | |
1764 | |
1722 | void glBindTexture (int target, int name) |
1765 | void glBindTexture (int target, int name) |
1723 | |
1766 | |
1724 | void glConvolutionParameter (int target, int pname, float params) |
1767 | void glConvolutionParameter (int target, int pname, float params) |
1725 | CODE: |
1768 | CODE: |
1726 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1769 | if (gl.ConvolutionParameterf) |
|
|
1770 | gl.ConvolutionParameterf (target, pname, params); |
1727 | |
1771 | |
1728 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1772 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1729 | CODE: |
1773 | CODE: |
1730 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1774 | if (gl.ConvolutionFilter2D) |
1731 | (target, internalformat, width, height, format, type, data)); |
1775 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1732 | |
1776 | |
1733 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1777 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1734 | CODE: |
1778 | CODE: |
1735 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1779 | if (gl.SeparableFilter2D) |
1736 | (target, internalformat, width, height, format, type, row, column)); |
1780 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1737 | |
1781 | |
1738 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1782 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1739 | |
1783 | |
1740 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1784 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1741 | |
1785 | |