… | |
… | |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
50 | |
50 | |
51 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
52 | |
52 | |
53 | #define GL_CALL(type,func,args) \ |
53 | static struct |
54 | { \ |
54 | { |
55 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
56 | #include "glfunc.h" |
57 | \ |
57 | #undef GL_FUNC |
58 | if (!init_) \ |
58 | } gl; |
59 | { \ |
59 | |
60 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
62 | } \ |
62 | if (gl.BlendFuncSeparate) |
63 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
67 | |
69 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
72 | |
71 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
83 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
85 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
84 | |
86 | |
85 | static void |
87 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
88 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
89 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
90 | FcPatternAddBool (pattern, FC_HINTING, 1); |
|
|
91 | FcPatternAddBool (pattern, FC_HINTSTYLE, FC_HINT_FULL); |
89 | #ifdef _WIN32 |
92 | #ifdef _WIN32 |
90 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
93 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
91 | #else |
94 | #else |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
95 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
93 | #endif |
96 | #endif |
… | |
… | |
416 | } |
419 | } |
417 | |
420 | |
418 | void |
421 | void |
419 | pango_init () |
422 | pango_init () |
420 | CODE: |
423 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
424 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
425 | { |
|
|
426 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
427 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
428 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
429 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
426 | |
430 | } |
|
|
431 | { |
|
|
432 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
433 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
434 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
435 | #ifdef _WIN32 |
|
|
436 | // cairo looks like shit eaten twice on windows |
|
|
437 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE); |
|
|
438 | #else |
|
|
439 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
440 | #endif |
|
|
441 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
442 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
443 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
444 | cairo_font_options_destroy (fopt); |
|
|
445 | } |
429 | } |
446 | } |
430 | |
447 | |
431 | int |
448 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
449 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
450 | |
… | |
… | |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
460 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
461 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
462 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
463 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
447 | |
464 | |
|
|
465 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
466 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
|
|
467 | |
448 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
468 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
449 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
469 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
450 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
470 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
471 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
452 | |
472 | |
453 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
473 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
454 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
455 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
|
|
456 | |
474 | |
457 | SDL_EnableUNICODE (1); |
475 | SDL_EnableUNICODE (1); |
458 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
476 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
459 | |
477 | |
460 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
478 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
… | |
… | |
469 | |
487 | |
470 | ++m; |
488 | ++m; |
471 | } |
489 | } |
472 | } |
490 | } |
473 | |
491 | |
|
|
492 | char * |
|
|
493 | SDL_GetError () |
|
|
494 | |
474 | int |
495 | int |
475 | SDL_SetVideoMode (int w, int h, int fullscreen) |
496 | SDL_SetVideoMode (int w, int h, int fullscreen) |
476 | CODE: |
497 | CODE: |
477 | RETVAL = !!SDL_SetVideoMode ( |
498 | RETVAL = !!SDL_SetVideoMode ( |
478 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
499 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
479 | ); |
500 | ); |
|
|
501 | if (RETVAL) |
|
|
502 | { |
480 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
503 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
504 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
505 | # include "glfunc.h" |
|
|
506 | # undef GL_FUNC |
|
|
507 | } |
481 | OUTPUT: |
508 | OUTPUT: |
482 | RETVAL |
509 | RETVAL |
483 | |
510 | |
484 | void |
511 | void |
485 | SDL_GL_SwapBuffers () |
512 | SDL_GL_SwapBuffers () |
|
|
513 | |
|
|
514 | char * |
|
|
515 | SDL_GetKeyName (int sym) |
486 | |
516 | |
487 | void |
517 | void |
488 | SDL_PollEvent () |
518 | SDL_PollEvent () |
489 | PPCODE: |
519 | PPCODE: |
490 | { |
520 | { |
… | |
… | |
509 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
539 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
510 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
540 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
511 | break; |
541 | break; |
512 | |
542 | |
513 | case SDL_MOUSEMOTION: |
543 | case SDL_MOUSEMOTION: |
|
|
544 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
545 | |
514 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
546 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
515 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
547 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
516 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
548 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
517 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
549 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
518 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
550 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
519 | break; |
551 | break; |
520 | |
552 | |
521 | case SDL_MOUSEBUTTONDOWN: |
553 | case SDL_MOUSEBUTTONDOWN: |
522 | case SDL_MOUSEBUTTONUP: |
554 | case SDL_MOUSEBUTTONUP: |
|
|
555 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
556 | |
523 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
557 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
524 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
558 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
525 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
559 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
526 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
560 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
527 | break; |
561 | break; |
… | |
… | |
553 | lowdelay (int fd, int val = 1) |
587 | lowdelay (int fd, int val = 1) |
554 | CODE: |
588 | CODE: |
555 | #ifndef _WIN32 |
589 | #ifndef _WIN32 |
556 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
590 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
557 | #endif |
591 | #endif |
558 | |
|
|
559 | char * |
|
|
560 | gl_version () |
|
|
561 | CODE: |
|
|
562 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
563 | OUTPUT: |
|
|
564 | RETVAL |
|
|
565 | |
|
|
566 | char * |
|
|
567 | gl_extensions () |
|
|
568 | CODE: |
|
|
569 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
570 | OUTPUT: |
|
|
571 | RETVAL |
|
|
572 | |
592 | |
573 | void |
593 | void |
574 | add_font (char *file) |
594 | add_font (char *file) |
575 | CODE: |
595 | CODE: |
576 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
596 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
669 | } |
689 | } |
670 | |
690 | |
671 | void |
691 | void |
672 | error (char *message) |
692 | error (char *message) |
673 | CODE: |
693 | CODE: |
|
|
694 | fprintf (stderr, "ERROR: %s\n", message); |
674 | #ifdef _WIN32 |
695 | #ifdef _WIN32 |
675 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
696 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
676 | #else |
|
|
677 | fprintf (stderr, "ERROR: %s\n", message); |
|
|
678 | #endif |
697 | #endif |
679 | |
698 | |
680 | void |
699 | void |
681 | fatal (char *message) |
700 | fatal (char *message) |
682 | CODE: |
701 | CODE: |
|
|
702 | fprintf (stderr, "FATAL: %s\n", message); |
683 | #ifdef _WIN32 |
703 | #ifdef _WIN32 |
684 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
704 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
685 | #else |
|
|
686 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
687 | #endif |
705 | #endif |
688 | exit (1); |
706 | exit (1); |
689 | |
707 | |
690 | MODULE = CFClient PACKAGE = CFClient::Font |
708 | MODULE = CFClient PACKAGE = CFClient::Font |
691 | |
709 | |
… | |
… | |
767 | |
785 | |
768 | SV * |
786 | SV * |
769 | get_text (CFClient::Layout self) |
787 | get_text (CFClient::Layout self) |
770 | CODE: |
788 | CODE: |
771 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
789 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
772 | SvUTF8_on (RETVAL); |
790 | sv_utf8_decode (RETVAL); |
773 | OUTPUT: |
791 | OUTPUT: |
774 | RETVAL |
792 | RETVAL |
775 | |
793 | |
776 | void |
794 | void |
777 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
795 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
… | |
… | |
903 | |
921 | |
904 | while (p < e) |
922 | while (p < e) |
905 | { |
923 | { |
906 | uint32_t rgba = *p; |
924 | uint32_t rgba = *p; |
907 | rgba = (rgba >> 24) | (rgba << 8); |
925 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
926 | #if 0 |
|
|
927 | #ifdef _WIN32 |
|
|
928 | {//D |
|
|
929 | uint8_t r = rgba >> 24; |
|
|
930 | uint8_t g = rgba >> 16; |
|
|
931 | uint8_t b = rgba >> 8; |
|
|
932 | uint8_t a = rgba >> 0; |
|
|
933 | |
|
|
934 | rgba = (rgba & 0xffffff00) | a; |
|
|
935 | } |
|
|
936 | #endif |
|
|
937 | #endif |
908 | rgba = SDL_SwapBE32 (rgba); |
938 | rgba = SDL_SwapBE32 (rgba); |
909 | *p++ = rgba; |
939 | *p++ = rgba; |
910 | } |
940 | } |
911 | } |
941 | } |
912 | |
942 | |
… | |
… | |
957 | { |
987 | { |
958 | HV *hv = (HV *)SvRV (self); |
988 | HV *hv = (HV *)SvRV (self); |
959 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
989 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
960 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
990 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
961 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
991 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
962 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
963 | |
992 | |
964 | if (items < 5) |
993 | if (items < 5) |
965 | { |
994 | { |
966 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
995 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
967 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
996 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
968 | } |
997 | } |
969 | |
998 | |
970 | if (ix) |
999 | if (ix) |
971 | { |
1000 | { |
972 | glEnable (GL_BLEND); |
1001 | glEnable (GL_BLEND); |
|
|
1002 | |
|
|
1003 | if (ix == 2) |
973 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1004 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1005 | else |
|
|
1006 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1007 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1008 | |
|
|
1009 | glEnable (GL_ALPHA_TEST); |
|
|
1010 | glAlphaFunc (GL_GREATER, 0.01f); |
974 | } |
1011 | } |
975 | |
1012 | |
976 | glBindTexture (GL_TEXTURE_2D, name); |
1013 | glBindTexture (GL_TEXTURE_2D, name); |
977 | |
|
|
978 | if (wrap_mode) |
|
|
979 | { |
|
|
980 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
981 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
982 | } |
|
|
983 | |
1014 | |
984 | glBegin (GL_QUADS); |
1015 | glBegin (GL_QUADS); |
985 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1016 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
986 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1017 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
987 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1018 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
988 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1019 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
989 | glEnd (); |
1020 | glEnd (); |
990 | |
1021 | |
991 | if (ix) |
1022 | if (ix) |
|
|
1023 | { |
|
|
1024 | glDisable (GL_ALPHA_TEST); |
992 | glDisable (GL_BLEND); |
1025 | glDisable (GL_BLEND); |
|
|
1026 | } |
993 | } |
1027 | } |
994 | |
1028 | |
995 | MODULE = CFClient PACKAGE = CFClient::Map |
1029 | MODULE = CFClient PACKAGE = CFClient::Map |
996 | |
1030 | |
997 | CFClient::Map |
1031 | CFClient::Map |
… | |
… | |
1061 | tex->r = r; |
1095 | tex->r = r; |
1062 | tex->g = g; |
1096 | tex->g = g; |
1063 | tex->b = b; |
1097 | tex->b = b; |
1064 | tex->a = a; |
1098 | tex->a = a; |
1065 | } |
1099 | } |
|
|
1100 | |
|
|
1101 | // somewhat hackish, but for textures that require it, it really |
|
|
1102 | // improves the look, and most others don't suffer. |
|
|
1103 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1104 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1105 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1106 | // use uglier nearest interpolation because linear suffers |
|
|
1107 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1108 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1066 | } |
1109 | } |
1067 | |
1110 | |
1068 | int |
1111 | int |
1069 | ox (CFClient::Map self) |
1112 | ox (CFClient::Map self) |
1070 | ALIAS: |
1113 | ALIAS: |
1071 | oy = 1 |
1114 | oy = 1 |
|
|
1115 | x = 2 |
|
|
1116 | y = 3 |
|
|
1117 | w = 4 |
|
|
1118 | h = 5 |
1072 | CODE: |
1119 | CODE: |
1073 | switch (ix) |
1120 | switch (ix) |
1074 | { |
1121 | { |
1075 | case 0: RETVAL = self->ox; break; |
1122 | case 0: RETVAL = self->ox; break; |
1076 | case 1: RETVAL = self->oy; break; |
1123 | case 1: RETVAL = self->oy; break; |
|
|
1124 | case 2: RETVAL = self->x; break; |
|
|
1125 | case 3: RETVAL = self->y; break; |
|
|
1126 | case 4: RETVAL = self->w; break; |
|
|
1127 | case 5: RETVAL = self->h; break; |
1077 | } |
1128 | } |
1078 | OUTPUT: |
1129 | OUTPUT: |
1079 | RETVAL |
1130 | RETVAL |
1080 | |
1131 | |
1081 | void |
1132 | void |
… | |
… | |
1508 | const_iv (GL_COLOR_MATERIAL), |
1559 | const_iv (GL_COLOR_MATERIAL), |
1509 | const_iv (GL_SMOOTH), |
1560 | const_iv (GL_SMOOTH), |
1510 | const_iv (GL_FLAT), |
1561 | const_iv (GL_FLAT), |
1511 | const_iv (GL_DITHER), |
1562 | const_iv (GL_DITHER), |
1512 | const_iv (GL_BLEND), |
1563 | const_iv (GL_BLEND), |
|
|
1564 | const_iv (GL_CULL_FACE), |
1513 | const_iv (GL_SCISSOR_TEST), |
1565 | const_iv (GL_SCISSOR_TEST), |
|
|
1566 | const_iv (GL_DEPTH_TEST), |
|
|
1567 | const_iv (GL_ALPHA_TEST), |
|
|
1568 | const_iv (GL_NORMALIZE), |
|
|
1569 | const_iv (GL_RESCALE_NORMAL), |
1514 | const_iv (GL_AND), |
1570 | const_iv (GL_AND), |
1515 | const_iv (GL_ONE), |
1571 | const_iv (GL_ONE), |
1516 | const_iv (GL_ZERO), |
1572 | const_iv (GL_ZERO), |
1517 | const_iv (GL_SRC_ALPHA), |
1573 | const_iv (GL_SRC_ALPHA), |
1518 | const_iv (GL_SRC_ALPHA_SATURATE), |
1574 | const_iv (GL_DST_ALPHA), |
1519 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1575 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1520 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1576 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1577 | const_iv (GL_SRC_ALPHA_SATURATE), |
1521 | const_iv (GL_RGB), |
1578 | const_iv (GL_RGB), |
1522 | const_iv (GL_RGBA), |
1579 | const_iv (GL_RGBA), |
1523 | const_iv (GL_UNSIGNED_BYTE), |
1580 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1581 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1582 | const_iv (GL_UNSIGNED_INT), |
1524 | const_iv (GL_ALPHA), |
1583 | const_iv (GL_ALPHA), |
|
|
1584 | const_iv (GL_INTENSITY), |
1525 | const_iv (GL_LUMINANCE), |
1585 | const_iv (GL_LUMINANCE), |
|
|
1586 | const_iv (GL_LUMINANCE_ALPHA), |
1526 | const_iv (GL_FLOAT), |
1587 | const_iv (GL_FLOAT), |
1527 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1588 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1528 | const_iv (GL_COMPILE), |
1589 | const_iv (GL_COMPILE), |
1529 | const_iv (GL_TEXTURE_1D), |
1590 | const_iv (GL_TEXTURE_1D), |
1530 | const_iv (GL_TEXTURE_2D), |
1591 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1532 | const_iv (GL_TEXTURE_MAG_FILTER), |
1593 | const_iv (GL_TEXTURE_MAG_FILTER), |
1533 | const_iv (GL_TEXTURE_MIN_FILTER), |
1594 | const_iv (GL_TEXTURE_MIN_FILTER), |
1534 | const_iv (GL_TEXTURE_ENV_MODE), |
1595 | const_iv (GL_TEXTURE_ENV_MODE), |
1535 | const_iv (GL_TEXTURE_WRAP_S), |
1596 | const_iv (GL_TEXTURE_WRAP_S), |
1536 | const_iv (GL_TEXTURE_WRAP_T), |
1597 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1598 | const_iv (GL_REPEAT), |
1537 | const_iv (GL_CLAMP), |
1599 | const_iv (GL_CLAMP), |
1538 | const_iv (GL_REPEAT), |
1600 | const_iv (GL_CLAMP_TO_EDGE), |
1539 | const_iv (GL_NEAREST), |
1601 | const_iv (GL_NEAREST), |
1540 | const_iv (GL_LINEAR), |
1602 | const_iv (GL_LINEAR), |
1541 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1603 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1542 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1604 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1543 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1605 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1544 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1606 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1545 | const_iv (GL_GENERATE_MIPMAP), |
1607 | const_iv (GL_GENERATE_MIPMAP), |
1546 | const_iv (GL_MODULATE), |
1608 | const_iv (GL_MODULATE), |
1547 | const_iv (GL_DECAL), |
1609 | const_iv (GL_DECAL), |
1548 | const_iv (GL_REPLACE), |
1610 | const_iv (GL_REPLACE), |
|
|
1611 | const_iv (GL_DEPTH_BUFFER_BIT), |
1549 | const_iv (GL_COLOR_BUFFER_BIT), |
1612 | const_iv (GL_COLOR_BUFFER_BIT), |
1550 | const_iv (GL_PROJECTION), |
1613 | const_iv (GL_PROJECTION), |
1551 | const_iv (GL_MODELVIEW), |
1614 | const_iv (GL_MODELVIEW), |
1552 | const_iv (GL_COLOR_LOGIC_OP), |
1615 | const_iv (GL_COLOR_LOGIC_OP), |
1553 | const_iv (GL_SEPARABLE_2D), |
1616 | const_iv (GL_SEPARABLE_2D), |
1554 | const_iv (GL_CONVOLUTION_2D), |
1617 | const_iv (GL_CONVOLUTION_2D), |
1555 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1618 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1556 | const_iv (GL_CONSTANT_BORDER), |
1619 | const_iv (GL_CONSTANT_BORDER), |
1557 | const_iv (GL_LINES), |
1620 | const_iv (GL_LINES), |
|
|
1621 | const_iv (GL_LINE_LOOP), |
1558 | const_iv (GL_QUADS), |
1622 | const_iv (GL_QUADS), |
1559 | const_iv (GL_LINE_LOOP), |
1623 | const_iv (GL_QUAD_STRIP), |
|
|
1624 | const_iv (GL_TRIANGLES), |
|
|
1625 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1626 | const_iv (GL_TRIANGLE_FAN), |
1560 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1627 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1561 | const_iv (GL_FASTEST), |
1628 | const_iv (GL_FASTEST), |
|
|
1629 | const_iv (GL_V2F), |
|
|
1630 | const_iv (GL_V3F), |
|
|
1631 | const_iv (GL_T2F_V3F), |
|
|
1632 | const_iv (GL_T2F_N3F_V3F), |
1562 | # undef const_iv |
1633 | # undef const_iv |
1563 | }; |
1634 | }; |
1564 | |
1635 | |
1565 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1636 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1566 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1637 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1567 | } |
1638 | } |
1568 | |
1639 | |
|
|
1640 | char * |
|
|
1641 | gl_vendor () |
|
|
1642 | CODE: |
|
|
1643 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1644 | OUTPUT: |
|
|
1645 | RETVAL |
|
|
1646 | |
|
|
1647 | char * |
|
|
1648 | gl_version () |
|
|
1649 | CODE: |
|
|
1650 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1651 | OUTPUT: |
|
|
1652 | RETVAL |
|
|
1653 | |
|
|
1654 | char * |
|
|
1655 | gl_extensions () |
|
|
1656 | CODE: |
|
|
1657 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1658 | OUTPUT: |
|
|
1659 | RETVAL |
|
|
1660 | |
1569 | int glGetError () |
1661 | int glGetError () |
1570 | |
1662 | |
1571 | void glClear (int mask) |
1663 | void glClear (int mask) |
1572 | |
1664 | |
1573 | void glClearColor (float r, float g, float b, float a = 1.0) |
1665 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1581 | |
1673 | |
1582 | void glHint (int target, int mode) |
1674 | void glHint (int target, int mode) |
1583 | |
1675 | |
1584 | void glBlendFunc (int sfactor, int dfactor) |
1676 | void glBlendFunc (int sfactor, int dfactor) |
1585 | |
1677 | |
|
|
1678 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1679 | CODE: |
|
|
1680 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1681 | |
|
|
1682 | void glDepthMask (int flag) |
|
|
1683 | |
1586 | void glLogicOp (int opcode) |
1684 | void glLogicOp (int opcode) |
1587 | |
1685 | |
1588 | void glColorMask (int red, int green, int blue, int alpha) |
1686 | void glColorMask (int red, int green, int blue, int alpha) |
1589 | |
1687 | |
1590 | void glMatrixMode (int mode) |
1688 | void glMatrixMode (int mode) |
… | |
… | |
1593 | |
1691 | |
1594 | void glPopMatrix () |
1692 | void glPopMatrix () |
1595 | |
1693 | |
1596 | void glLoadIdentity () |
1694 | void glLoadIdentity () |
1597 | |
1695 | |
1598 | # near and far are due to microsofts buggy c compiler |
1696 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1697 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1698 | |
|
|
1699 | # near_ and far_ are due to microsofts buggy "c" compiler |
1599 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1700 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1600 | |
1701 | |
1601 | void glViewport (int x, int y, int width, int height) |
1702 | void glViewport (int x, int y, int width, int height) |
1602 | |
1703 | |
1603 | void glScissor (int x, int y, int width, int height) |
1704 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1618 | |
1719 | |
1619 | void glEnd () |
1720 | void glEnd () |
1620 | |
1721 | |
1621 | void glColor (float r, float g, float b, float a = 1.0) |
1722 | void glColor (float r, float g, float b, float a = 1.0) |
1622 | PROTOTYPE: @ |
1723 | PROTOTYPE: @ |
|
|
1724 | ALIAS: |
|
|
1725 | glColor_premultiply = 1 |
1623 | CODE: |
1726 | CODE: |
|
|
1727 | if (ix) |
|
|
1728 | { |
|
|
1729 | r *= a; |
|
|
1730 | g *= a; |
|
|
1731 | b *= a; |
|
|
1732 | } |
|
|
1733 | // microsoft visual "c" rounds instead of truncating... |
1624 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1734 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1625 | MIN ((int)(g * 255.f), 255), |
1735 | MIN ((int)(g * 256.f), 255), |
1626 | MIN ((int)(b * 255.f), 255), |
1736 | MIN ((int)(b * 256.f), 255), |
1627 | MIN ((int)(a * 255.f), 255)); |
1737 | MIN ((int)(a * 256.f), 255)); |
|
|
1738 | |
|
|
1739 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1740 | |
|
|
1741 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1742 | |
|
|
1743 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1744 | |
|
|
1745 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1746 | CODE: |
|
|
1747 | glRasterPos3f (0, 0, z); |
|
|
1748 | glBitmap (0, 0, 0, 0, x, y, 0); |
1628 | |
1749 | |
1629 | void glVertex (float x, float y, float z = 0.) |
1750 | void glVertex (float x, float y, float z = 0.) |
1630 | CODE: |
1751 | CODE: |
1631 | glVertex3f (x, y, z); |
1752 | glVertex3f (x, y, z); |
1632 | |
1753 | |
… | |
… | |
1644 | |
1765 | |
1645 | void glBindTexture (int target, int name) |
1766 | void glBindTexture (int target, int name) |
1646 | |
1767 | |
1647 | void glConvolutionParameter (int target, int pname, float params) |
1768 | void glConvolutionParameter (int target, int pname, float params) |
1648 | CODE: |
1769 | CODE: |
1649 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1770 | if (gl.ConvolutionParameterf) |
|
|
1771 | gl.ConvolutionParameterf (target, pname, params); |
1650 | |
1772 | |
1651 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1773 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1652 | CODE: |
1774 | CODE: |
1653 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1775 | if (gl.ConvolutionFilter2D) |
1654 | (target, internalformat, width, height, format, type, data)); |
1776 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1655 | |
1777 | |
1656 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1778 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1657 | CODE: |
1779 | CODE: |
1658 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1780 | if (gl.SeparableFilter2D) |
1659 | (target, internalformat, width, height, format, type, row, column)); |
1781 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1660 | |
1782 | |
1661 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1783 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1662 | |
1784 | |
1663 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1785 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1664 | |
1786 | |
1665 | void glRasterPos (int x, int y) |
1787 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1666 | CODE: |
|
|
1667 | glRasterPos2i (x, y); |
|
|
1668 | |
1788 | |
1669 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1789 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1670 | |
1790 | |
1671 | int glGenTexture () |
1791 | int glGenTexture () |
1672 | CODE: |
1792 | CODE: |
… | |
… | |
1699 | |
1819 | |
1700 | void glEndList () |
1820 | void glEndList () |
1701 | |
1821 | |
1702 | void glCallList (int list) |
1822 | void glCallList (int list) |
1703 | |
1823 | |
|
|
1824 | |