… | |
… | |
436 | |
436 | |
437 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
437 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
438 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
438 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
439 | } |
439 | } |
440 | |
440 | |
|
|
441 | NV floor (NV x) |
|
|
442 | |
|
|
443 | NV ceil (NV x) |
|
|
444 | |
441 | void |
445 | void |
442 | pango_init () |
446 | pango_init () |
443 | CODE: |
447 | CODE: |
444 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
448 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
445 | { |
449 | { |
… | |
… | |
481 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
485 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
482 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
486 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
483 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
487 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
484 | |
488 | |
485 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
489 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
486 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
490 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
487 | |
491 | |
488 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
492 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
489 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
493 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
490 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
494 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
491 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
495 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
… | |
… | |
1038 | } |
1042 | } |
1039 | } |
1043 | } |
1040 | } |
1044 | } |
1041 | |
1045 | |
1042 | void |
1046 | void |
1043 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1047 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1044 | PROTOTYPE: $$$;$$ |
1048 | PROTOTYPE: $$$;$$ |
1045 | ALIAS: |
1049 | ALIAS: |
1046 | draw_quad_alpha = 1 |
1050 | draw_quad_alpha = 1 |
1047 | draw_quad_alpha_premultiplied = 2 |
1051 | draw_quad_alpha_premultiplied = 2 |
1048 | CODE: |
1052 | CODE: |
… | |
… | |
1330 | OUTPUT: |
1334 | OUTPUT: |
1331 | RETVAL |
1335 | RETVAL |
1332 | |
1336 | |
1333 | void |
1337 | void |
1334 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1338 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1335 | PPCODE: |
1339 | CODE: |
1336 | { |
1340 | { |
1337 | int vx, vy; |
1341 | int vx, vy; |
1338 | int x, y, z; |
1342 | int x, y, z; |
1339 | int last_name; |
1343 | int last_name; |
1340 | mapface face; |
1344 | mapface face; |
1341 | int sw4 = (sw + 3) & ~3; |
|
|
1342 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1343 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1344 | |
1345 | |
1345 | memset (darkness, 255, sw4 * sh); |
|
|
1346 | SvPOK_only (darkness_sv); |
|
|
1347 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1348 | |
|
|
1349 | vx = self->x + (self->w - sw) / 2 - shift_x; |
1346 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
1350 | vy = self->y + (self->h - sh) / 2 - shift_y; |
1347 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
1351 | |
1348 | |
1352 | /* |
1349 | /* |
1353 | int vx = self->vx = self->w >= sw |
1350 | int vx = self->vx = self->w >= sw |
1354 | ? self->x + (self->w - sw) / 2 |
1351 | ? self->x + (self->w - sw) / 2 |
1355 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
1352 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
… | |
… | |
1378 | |
1375 | |
1379 | for (x = 0; x < sw; x++) |
1376 | for (x = 0; x < sw; x++) |
1380 | if (row->c0 <= x + vx && x + vx < row->c1) |
1377 | if (row->c0 <= x + vx && x + vx < row->c1) |
1381 | { |
1378 | { |
1382 | mapcell *cell = row->col + (x + vx - row->c0); |
1379 | mapcell *cell = row->col + (x + vx - row->c0); |
1383 | |
|
|
1384 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1385 | ? 255 - FOW_DARKNESS |
|
|
1386 | : 255 - cell->darkness; |
|
|
1387 | |
1380 | |
1388 | face = cell->face [z]; |
1381 | face = cell->face [z]; |
1389 | |
1382 | |
1390 | if (face) |
1383 | if (face) |
1391 | { |
1384 | { |
… | |
… | |
1412 | |
1405 | |
1413 | glEnd (); |
1406 | glEnd (); |
1414 | |
1407 | |
1415 | glDisable (GL_TEXTURE_2D); |
1408 | glDisable (GL_TEXTURE_2D); |
1416 | glDisable (GL_BLEND); |
1409 | glDisable (GL_BLEND); |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | void |
|
|
1413 | fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
|
|
1414 | PPCODE: |
|
|
1415 | { |
|
|
1416 | int vx, vy; |
|
|
1417 | int x, y; |
|
|
1418 | int sw4 = (sw + 3) & ~3; |
|
|
1419 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1420 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1421 | |
|
|
1422 | memset (darkness, 255, sw4 * sh); |
|
|
1423 | SvPOK_only (darkness_sv); |
|
|
1424 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1425 | |
|
|
1426 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
|
|
1427 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
|
|
1428 | |
|
|
1429 | for (y = 0; y < sh; y++) |
|
|
1430 | if (0 <= y + vy && y + vy < self->rows) |
|
|
1431 | { |
|
|
1432 | maprow *row = self->row + (y + vy); |
|
|
1433 | |
|
|
1434 | for (x = 0; x < sw; x++) |
|
|
1435 | if (row->c0 <= x + vx && x + vx < row->c1) |
|
|
1436 | { |
|
|
1437 | mapcell *cell = row->col + (x + vx - row->c0); |
|
|
1438 | |
|
|
1439 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1440 | ? 255 - FOW_DARKNESS |
|
|
1441 | : 255 - cell->darkness; |
|
|
1442 | } |
|
|
1443 | } |
1417 | |
1444 | |
1418 | EXTEND (SP, 3); |
1445 | EXTEND (SP, 3); |
1419 | PUSHs (sv_2mortal (newSViv (sw4))); |
1446 | PUSHs (sv_2mortal (newSViv (sw4))); |
1420 | PUSHs (sv_2mortal (newSViv (sh))); |
1447 | PUSHs (sv_2mortal (newSViv (sh))); |
1421 | PUSHs (darkness_sv); |
1448 | PUSHs (darkness_sv); |
… | |
… | |
1638 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1665 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1639 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1666 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1640 | const_iv (GL_SRC_ALPHA_SATURATE), |
1667 | const_iv (GL_SRC_ALPHA_SATURATE), |
1641 | const_iv (GL_RGB), |
1668 | const_iv (GL_RGB), |
1642 | const_iv (GL_RGBA), |
1669 | const_iv (GL_RGBA), |
|
|
1670 | const_iv (GL_RGBA4), |
|
|
1671 | const_iv (GL_RGBA8), |
|
|
1672 | const_iv (GL_RGB5_A1), |
1643 | const_iv (GL_UNSIGNED_BYTE), |
1673 | const_iv (GL_UNSIGNED_BYTE), |
1644 | const_iv (GL_UNSIGNED_SHORT), |
1674 | const_iv (GL_UNSIGNED_SHORT), |
1645 | const_iv (GL_UNSIGNED_INT), |
1675 | const_iv (GL_UNSIGNED_INT), |
1646 | const_iv (GL_ALPHA), |
1676 | const_iv (GL_ALPHA), |
1647 | const_iv (GL_INTENSITY), |
1677 | const_iv (GL_INTENSITY), |
… | |
… | |
1721 | OUTPUT: |
1751 | OUTPUT: |
1722 | RETVAL |
1752 | RETVAL |
1723 | |
1753 | |
1724 | int glGetError () |
1754 | int glGetError () |
1725 | |
1755 | |
|
|
1756 | void glFinish () |
|
|
1757 | |
1726 | void glClear (int mask) |
1758 | void glClear (int mask) |
1727 | |
1759 | |
1728 | void glClearColor (float r, float g, float b, float a = 1.0) |
1760 | void glClearColor (float r, float g, float b, float a = 1.0) |
1729 | PROTOTYPE: @ |
1761 | PROTOTYPE: @ |
1730 | |
1762 | |