… | |
… | |
10 | #include "XSUB.h" |
10 | #include "XSUB.h" |
11 | |
11 | |
12 | #include <math.h> |
12 | #include <math.h> |
13 | #include <string.h> |
13 | #include <string.h> |
14 | #include <stdio.h> |
14 | #include <stdio.h> |
|
|
15 | #include <stdlib.h> |
15 | |
16 | |
16 | #include <SDL.h> |
17 | #include <SDL.h> |
17 | #include <SDL_endian.h> |
18 | #include <SDL_endian.h> |
18 | #include <SDL_image.h> |
19 | #include <SDL_image.h> |
19 | #include <SDL_mixer.h> |
20 | #include <SDL_mixer.h> |
… | |
… | |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
50 | #define MAP_EXTEND_Y 512 |
50 | |
51 | |
51 | #define MIN_FONT_HEIGHT 10 |
52 | #define MIN_FONT_HEIGHT 10 |
52 | |
53 | |
53 | #define GL_CALL(type,func,args) \ |
54 | static struct |
54 | { \ |
55 | { |
55 | static int init_; \ |
56 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
57 | #include "glfunc.h" |
57 | \ |
58 | #undef GL_FUNC |
58 | if (!init_) \ |
59 | } gl; |
59 | { \ |
60 | |
60 | init_ = 1; \ |
61 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
62 | { |
62 | } \ |
63 | if (gl.BlendFuncSeparate) |
63 | \ |
64 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
65 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
66 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
67 | else |
|
|
68 | glBlendFunc (sa, da); |
|
|
69 | } |
67 | |
70 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
71 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
72 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
73 | |
71 | typedef PangoFontDescription *CFClient__Font; |
74 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
83 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
86 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
84 | |
87 | |
85 | static void |
88 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
89 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
90 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
91 | FcPatternAddBool (pattern, FC_HINTING, 1); |
|
|
92 | #ifdef FC_HINT_STYLE |
|
|
93 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
|
|
94 | #endif |
89 | #ifdef _WIN32 |
95 | #ifdef _WIN32 |
90 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
96 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
91 | #else |
97 | #else |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
98 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
93 | #endif |
99 | #endif |
… | |
… | |
294 | ev.code = 1; |
300 | ev.code = 1; |
295 | ev.data1 = (void *)(long)channel; |
301 | ev.data1 = (void *)(long)channel; |
296 | ev.data2 = 0; |
302 | ev.data2 = 0; |
297 | |
303 | |
298 | SDL_PushEvent ((SDL_Event *)&ev); |
304 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
305 | } |
|
|
306 | |
|
|
307 | static unsigned int |
|
|
308 | minpot (unsigned int n) |
|
|
309 | { |
|
|
310 | if (!n) |
|
|
311 | return 0; |
|
|
312 | |
|
|
313 | --n; |
|
|
314 | |
|
|
315 | n |= n >> 1; |
|
|
316 | n |= n >> 2; |
|
|
317 | n |= n >> 4; |
|
|
318 | n |= n >> 8; |
|
|
319 | n |= n >> 16; |
|
|
320 | |
|
|
321 | return n + 1; |
299 | } |
322 | } |
300 | |
323 | |
301 | MODULE = CFClient PACKAGE = CFClient |
324 | MODULE = CFClient PACKAGE = CFClient |
302 | |
325 | |
303 | PROTOTYPES: ENABLE |
326 | PROTOTYPES: ENABLE |
… | |
… | |
413 | |
436 | |
414 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
437 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
415 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
438 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
416 | } |
439 | } |
417 | |
440 | |
|
|
441 | NV floor (NV x) |
|
|
442 | |
|
|
443 | NV ceil (NV x) |
|
|
444 | |
418 | void |
445 | void |
419 | pango_init () |
446 | pango_init () |
420 | CODE: |
447 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
448 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
449 | { |
|
|
450 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
451 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
452 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
453 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
426 | |
454 | } |
|
|
455 | { |
|
|
456 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
457 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
458 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
459 | #ifdef _WIN32 |
|
|
460 | // cairo looks like shit eaten twice on windows |
|
|
461 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE); |
|
|
462 | #else |
|
|
463 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
464 | #endif |
|
|
465 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
466 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
467 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
468 | cairo_font_options_destroy (fopt); |
|
|
469 | } |
429 | } |
470 | } |
430 | |
471 | |
431 | int |
472 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
473 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
474 | |
… | |
… | |
470 | |
511 | |
471 | ++m; |
512 | ++m; |
472 | } |
513 | } |
473 | } |
514 | } |
474 | |
515 | |
|
|
516 | char * |
|
|
517 | SDL_GetError () |
|
|
518 | |
475 | int |
519 | int |
476 | SDL_SetVideoMode (int w, int h, int fullscreen) |
520 | SDL_SetVideoMode (int w, int h, int fullscreen) |
477 | CODE: |
521 | CODE: |
478 | RETVAL = !!SDL_SetVideoMode ( |
522 | RETVAL = !!SDL_SetVideoMode ( |
479 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
523 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
480 | ); |
524 | ); |
|
|
525 | if (RETVAL) |
|
|
526 | { |
481 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
527 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
528 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
529 | # include "glfunc.h" |
|
|
530 | # undef GL_FUNC |
|
|
531 | } |
482 | OUTPUT: |
532 | OUTPUT: |
483 | RETVAL |
533 | RETVAL |
484 | |
534 | |
485 | void |
535 | void |
486 | SDL_GL_SwapBuffers () |
536 | SDL_GL_SwapBuffers () |
|
|
537 | |
|
|
538 | char * |
|
|
539 | SDL_GetKeyName (int sym) |
487 | |
540 | |
488 | void |
541 | void |
489 | SDL_PollEvent () |
542 | SDL_PollEvent () |
490 | PPCODE: |
543 | PPCODE: |
491 | { |
544 | { |
… | |
… | |
510 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
563 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
511 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
564 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
512 | break; |
565 | break; |
513 | |
566 | |
514 | case SDL_MOUSEMOTION: |
567 | case SDL_MOUSEMOTION: |
|
|
568 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
569 | |
515 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
570 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
516 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
571 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
517 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
572 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
518 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
573 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
519 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
574 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
520 | break; |
575 | break; |
521 | |
576 | |
522 | case SDL_MOUSEBUTTONDOWN: |
577 | case SDL_MOUSEBUTTONDOWN: |
523 | case SDL_MOUSEBUTTONUP: |
578 | case SDL_MOUSEBUTTONUP: |
|
|
579 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
580 | |
524 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
581 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
525 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
582 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
526 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
583 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
527 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
584 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
528 | break; |
585 | break; |
… | |
… | |
554 | lowdelay (int fd, int val = 1) |
611 | lowdelay (int fd, int val = 1) |
555 | CODE: |
612 | CODE: |
556 | #ifndef _WIN32 |
613 | #ifndef _WIN32 |
557 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
614 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
558 | #endif |
615 | #endif |
559 | |
|
|
560 | char * |
|
|
561 | gl_version () |
|
|
562 | CODE: |
|
|
563 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
564 | OUTPUT: |
|
|
565 | RETVAL |
|
|
566 | |
|
|
567 | char * |
|
|
568 | gl_extensions () |
|
|
569 | CODE: |
|
|
570 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
571 | OUTPUT: |
|
|
572 | RETVAL |
|
|
573 | |
616 | |
574 | void |
617 | void |
575 | add_font (char *file) |
618 | add_font (char *file) |
576 | CODE: |
619 | CODE: |
577 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
620 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
670 | } |
713 | } |
671 | |
714 | |
672 | void |
715 | void |
673 | error (char *message) |
716 | error (char *message) |
674 | CODE: |
717 | CODE: |
|
|
718 | fprintf (stderr, "ERROR: %s\n", message); |
675 | #ifdef _WIN32 |
719 | #ifdef _WIN32 |
676 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
720 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
677 | #else |
|
|
678 | fprintf (stderr, "ERROR: %s\n", message); |
|
|
679 | #endif |
721 | #endif |
680 | |
722 | |
681 | void |
723 | void |
682 | fatal (char *message) |
724 | fatal (char *message) |
683 | CODE: |
725 | CODE: |
|
|
726 | fprintf (stderr, "FATAL: %s\n", message); |
684 | #ifdef _WIN32 |
727 | #ifdef _WIN32 |
685 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
728 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
686 | #else |
|
|
687 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
688 | #endif |
729 | #endif |
689 | exit (1); |
730 | _exit (1); |
|
|
731 | |
|
|
732 | void |
|
|
733 | _exit (int retval) |
|
|
734 | CODE: |
|
|
735 | _exit (retval); |
690 | |
736 | |
691 | MODULE = CFClient PACKAGE = CFClient::Font |
737 | MODULE = CFClient PACKAGE = CFClient::Font |
692 | |
738 | |
693 | CFClient::Font |
739 | CFClient::Font |
694 | new_from_file (SV *class, char *path, int id = 0) |
740 | new_from_file (SV *class, char *path, int id = 0) |
… | |
… | |
768 | |
814 | |
769 | SV * |
815 | SV * |
770 | get_text (CFClient::Layout self) |
816 | get_text (CFClient::Layout self) |
771 | CODE: |
817 | CODE: |
772 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
818 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
773 | SvUTF8_on (RETVAL); |
819 | sv_utf8_decode (RETVAL); |
774 | OUTPUT: |
820 | OUTPUT: |
775 | RETVAL |
821 | RETVAL |
776 | |
822 | |
777 | void |
823 | void |
778 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
824 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
… | |
… | |
904 | |
950 | |
905 | while (p < e) |
951 | while (p < e) |
906 | { |
952 | { |
907 | uint32_t rgba = *p; |
953 | uint32_t rgba = *p; |
908 | rgba = (rgba >> 24) | (rgba << 8); |
954 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
955 | #if 0 |
|
|
956 | #ifdef _WIN32 |
|
|
957 | {//D |
|
|
958 | uint8_t r = rgba >> 24; |
|
|
959 | uint8_t g = rgba >> 16; |
|
|
960 | uint8_t b = rgba >> 8; |
|
|
961 | uint8_t a = rgba >> 0; |
|
|
962 | |
|
|
963 | rgba = (rgba & 0xffffff00) | a; |
|
|
964 | } |
|
|
965 | #endif |
|
|
966 | #endif |
909 | rgba = SDL_SwapBE32 (rgba); |
967 | rgba = SDL_SwapBE32 (rgba); |
910 | *p++ = rgba; |
968 | *p++ = rgba; |
911 | } |
969 | } |
912 | } |
970 | } |
913 | |
971 | |
… | |
… | |
947 | } |
1005 | } |
948 | |
1006 | |
949 | MODULE = CFClient PACKAGE = CFClient::Texture |
1007 | MODULE = CFClient PACKAGE = CFClient::Texture |
950 | |
1008 | |
951 | void |
1009 | void |
|
|
1010 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1011 | CODE: |
|
|
1012 | { |
|
|
1013 | int ow = SvIV (w_); |
|
|
1014 | int oh = SvIV (h_); |
|
|
1015 | |
|
|
1016 | if (ow && oh) |
|
|
1017 | { |
|
|
1018 | int nw = minpot (ow); |
|
|
1019 | int nh = minpot (oh); |
|
|
1020 | |
|
|
1021 | if (nw != ow || nh != oh) |
|
|
1022 | { |
|
|
1023 | if (SvOK (data_)) |
|
|
1024 | { |
|
|
1025 | STRLEN datalen; |
|
|
1026 | char *data = SvPVbyte (data_, datalen); |
|
|
1027 | int bpp = datalen / (ow * oh); |
|
|
1028 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
|
|
1029 | |
|
|
1030 | SvPOK_only (result_); |
|
|
1031 | SvCUR_set (result_, nw * nh * bpp); |
|
|
1032 | |
|
|
1033 | memset (SvPVX (result_), 0, nw * nh * bpp); |
|
|
1034 | while (oh--) |
|
|
1035 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
|
|
1036 | |
|
|
1037 | sv_setsv (data_, result_); |
|
|
1038 | } |
|
|
1039 | |
|
|
1040 | sv_setiv (w_, nw); |
|
|
1041 | sv_setiv (h_, nh); |
|
|
1042 | } |
|
|
1043 | } |
|
|
1044 | } |
|
|
1045 | |
|
|
1046 | void |
952 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1047 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
953 | PROTOTYPE: $$$;$$ |
1048 | PROTOTYPE: $$$;$$ |
954 | ALIAS: |
1049 | ALIAS: |
955 | draw_quad_alpha = 1 |
1050 | draw_quad_alpha = 1 |
956 | draw_quad_alpha_premultiplied = 2 |
1051 | draw_quad_alpha_premultiplied = 2 |
957 | CODE: |
1052 | CODE: |
958 | { |
1053 | { |
959 | HV *hv = (HV *)SvRV (self); |
1054 | HV *hv = (HV *)SvRV (self); |
960 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1055 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
961 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1056 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
962 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1057 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
963 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
964 | |
1058 | |
965 | if (items < 5) |
1059 | if (items < 5) |
966 | { |
1060 | { |
967 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1061 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
968 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1062 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
969 | } |
1063 | } |
970 | |
1064 | |
971 | if (ix) |
1065 | if (ix) |
972 | { |
1066 | { |
973 | glEnable (GL_BLEND); |
1067 | glEnable (GL_BLEND); |
|
|
1068 | |
|
|
1069 | if (ix == 2) |
974 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1070 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1071 | else |
|
|
1072 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1073 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1074 | |
|
|
1075 | glEnable (GL_ALPHA_TEST); |
|
|
1076 | glAlphaFunc (GL_GREATER, 0.01f); |
975 | } |
1077 | } |
976 | |
1078 | |
977 | glBindTexture (GL_TEXTURE_2D, name); |
1079 | glBindTexture (GL_TEXTURE_2D, name); |
978 | |
|
|
979 | if (wrap_mode) |
|
|
980 | { |
|
|
981 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
982 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
983 | } |
|
|
984 | |
1080 | |
985 | glBegin (GL_QUADS); |
1081 | glBegin (GL_QUADS); |
986 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1082 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
987 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1083 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
988 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1084 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
989 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1085 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
990 | glEnd (); |
1086 | glEnd (); |
991 | |
1087 | |
992 | if (ix) |
1088 | if (ix) |
|
|
1089 | { |
|
|
1090 | glDisable (GL_ALPHA_TEST); |
993 | glDisable (GL_BLEND); |
1091 | glDisable (GL_BLEND); |
|
|
1092 | } |
994 | } |
1093 | } |
995 | |
1094 | |
996 | MODULE = CFClient PACKAGE = CFClient::Map |
1095 | MODULE = CFClient PACKAGE = CFClient::Map |
997 | |
1096 | |
998 | CFClient::Map |
1097 | CFClient::Map |
… | |
… | |
1018 | DESTROY (CFClient::Map self) |
1117 | DESTROY (CFClient::Map self) |
1019 | CODE: |
1118 | CODE: |
1020 | { |
1119 | { |
1021 | map_clear (self); |
1120 | map_clear (self); |
1022 | Safefree (self->face); |
1121 | Safefree (self->face); |
|
|
1122 | Safefree (self->tex); |
1023 | Safefree (self); |
1123 | Safefree (self); |
1024 | } |
1124 | } |
1025 | |
1125 | |
1026 | void |
1126 | void |
1027 | clear (CFClient::Map self) |
1127 | clear (CFClient::Map self) |
… | |
… | |
1062 | tex->r = r; |
1162 | tex->r = r; |
1063 | tex->g = g; |
1163 | tex->g = g; |
1064 | tex->b = b; |
1164 | tex->b = b; |
1065 | tex->a = a; |
1165 | tex->a = a; |
1066 | } |
1166 | } |
|
|
1167 | |
|
|
1168 | // somewhat hackish, but for textures that require it, it really |
|
|
1169 | // improves the look, and most others don't suffer. |
|
|
1170 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1171 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1172 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1173 | // use uglier nearest interpolation because linear suffers |
|
|
1174 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1175 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1067 | } |
1176 | } |
1068 | |
1177 | |
1069 | int |
1178 | int |
1070 | ox (CFClient::Map self) |
1179 | ox (CFClient::Map self) |
1071 | ALIAS: |
1180 | ALIAS: |
1072 | oy = 1 |
1181 | oy = 1 |
|
|
1182 | x = 2 |
|
|
1183 | y = 3 |
|
|
1184 | w = 4 |
|
|
1185 | h = 5 |
1073 | CODE: |
1186 | CODE: |
1074 | switch (ix) |
1187 | switch (ix) |
1075 | { |
1188 | { |
1076 | case 0: RETVAL = self->ox; break; |
1189 | case 0: RETVAL = self->ox; break; |
1077 | case 1: RETVAL = self->oy; break; |
1190 | case 1: RETVAL = self->oy; break; |
|
|
1191 | case 2: RETVAL = self->x; break; |
|
|
1192 | case 3: RETVAL = self->y; break; |
|
|
1193 | case 4: RETVAL = self->w; break; |
|
|
1194 | case 5: RETVAL = self->h; break; |
1078 | } |
1195 | } |
1079 | OUTPUT: |
1196 | OUTPUT: |
1080 | RETVAL |
1197 | RETVAL |
1081 | |
1198 | |
1082 | void |
1199 | void |
… | |
… | |
1217 | OUTPUT: |
1334 | OUTPUT: |
1218 | RETVAL |
1335 | RETVAL |
1219 | |
1336 | |
1220 | void |
1337 | void |
1221 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1338 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1222 | PPCODE: |
1339 | CODE: |
1223 | { |
1340 | { |
1224 | int vx, vy; |
1341 | int vx, vy; |
1225 | int x, y, z; |
1342 | int x, y, z; |
1226 | int last_name; |
1343 | int last_name; |
1227 | mapface face; |
1344 | mapface face; |
1228 | int sw4 = (sw + 3) & ~3; |
|
|
1229 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1230 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1231 | |
1345 | |
1232 | memset (darkness, 255, sw4 * sh); |
|
|
1233 | SvPOK_only (darkness_sv); |
|
|
1234 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1235 | |
|
|
1236 | vx = self->x + (self->w - sw) / 2 - shift_x; |
1346 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
1237 | vy = self->y + (self->h - sh) / 2 - shift_y; |
1347 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
1238 | |
1348 | |
1239 | /* |
1349 | /* |
1240 | int vx = self->vx = self->w >= sw |
1350 | int vx = self->vx = self->w >= sw |
1241 | ? self->x + (self->w - sw) / 2 |
1351 | ? self->x + (self->w - sw) / 2 |
1242 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
1352 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
… | |
… | |
1265 | |
1375 | |
1266 | for (x = 0; x < sw; x++) |
1376 | for (x = 0; x < sw; x++) |
1267 | if (row->c0 <= x + vx && x + vx < row->c1) |
1377 | if (row->c0 <= x + vx && x + vx < row->c1) |
1268 | { |
1378 | { |
1269 | mapcell *cell = row->col + (x + vx - row->c0); |
1379 | mapcell *cell = row->col + (x + vx - row->c0); |
1270 | |
|
|
1271 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1272 | ? 255 - FOW_DARKNESS |
|
|
1273 | : 255 - cell->darkness; |
|
|
1274 | |
1380 | |
1275 | face = cell->face [z]; |
1381 | face = cell->face [z]; |
1276 | |
1382 | |
1277 | if (face) |
1383 | if (face) |
1278 | { |
1384 | { |
… | |
… | |
1299 | |
1405 | |
1300 | glEnd (); |
1406 | glEnd (); |
1301 | |
1407 | |
1302 | glDisable (GL_TEXTURE_2D); |
1408 | glDisable (GL_TEXTURE_2D); |
1303 | glDisable (GL_BLEND); |
1409 | glDisable (GL_BLEND); |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | void |
|
|
1413 | fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
|
|
1414 | PPCODE: |
|
|
1415 | { |
|
|
1416 | int vx, vy; |
|
|
1417 | int x, y; |
|
|
1418 | int sw4 = (sw + 3) & ~3; |
|
|
1419 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1420 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1421 | |
|
|
1422 | memset (darkness, 255, sw4 * sh); |
|
|
1423 | SvPOK_only (darkness_sv); |
|
|
1424 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1425 | |
|
|
1426 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
|
|
1427 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
|
|
1428 | |
|
|
1429 | for (y = 0; y < sh; y++) |
|
|
1430 | if (0 <= y + vy && y + vy < self->rows) |
|
|
1431 | { |
|
|
1432 | maprow *row = self->row + (y + vy); |
|
|
1433 | |
|
|
1434 | for (x = 0; x < sw; x++) |
|
|
1435 | if (row->c0 <= x + vx && x + vx < row->c1) |
|
|
1436 | { |
|
|
1437 | mapcell *cell = row->col + (x + vx - row->c0); |
|
|
1438 | |
|
|
1439 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1440 | ? 255 - FOW_DARKNESS |
|
|
1441 | : 255 - cell->darkness; |
|
|
1442 | } |
|
|
1443 | } |
1304 | |
1444 | |
1305 | EXTEND (SP, 3); |
1445 | EXTEND (SP, 3); |
1306 | PUSHs (sv_2mortal (newSViv (sw4))); |
1446 | PUSHs (sv_2mortal (newSViv (sw4))); |
1307 | PUSHs (sv_2mortal (newSViv (sh))); |
1447 | PUSHs (sv_2mortal (newSViv (sh))); |
1308 | PUSHs (darkness_sv); |
1448 | PUSHs (darkness_sv); |
… | |
… | |
1509 | const_iv (GL_COLOR_MATERIAL), |
1649 | const_iv (GL_COLOR_MATERIAL), |
1510 | const_iv (GL_SMOOTH), |
1650 | const_iv (GL_SMOOTH), |
1511 | const_iv (GL_FLAT), |
1651 | const_iv (GL_FLAT), |
1512 | const_iv (GL_DITHER), |
1652 | const_iv (GL_DITHER), |
1513 | const_iv (GL_BLEND), |
1653 | const_iv (GL_BLEND), |
|
|
1654 | const_iv (GL_CULL_FACE), |
1514 | const_iv (GL_SCISSOR_TEST), |
1655 | const_iv (GL_SCISSOR_TEST), |
|
|
1656 | const_iv (GL_DEPTH_TEST), |
|
|
1657 | const_iv (GL_ALPHA_TEST), |
|
|
1658 | const_iv (GL_NORMALIZE), |
|
|
1659 | const_iv (GL_RESCALE_NORMAL), |
1515 | const_iv (GL_AND), |
1660 | const_iv (GL_AND), |
1516 | const_iv (GL_ONE), |
1661 | const_iv (GL_ONE), |
1517 | const_iv (GL_ZERO), |
1662 | const_iv (GL_ZERO), |
1518 | const_iv (GL_SRC_ALPHA), |
1663 | const_iv (GL_SRC_ALPHA), |
1519 | const_iv (GL_SRC_ALPHA_SATURATE), |
1664 | const_iv (GL_DST_ALPHA), |
1520 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1665 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1521 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1666 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1667 | const_iv (GL_SRC_ALPHA_SATURATE), |
1522 | const_iv (GL_RGB), |
1668 | const_iv (GL_RGB), |
1523 | const_iv (GL_RGBA), |
1669 | const_iv (GL_RGBA), |
|
|
1670 | const_iv (GL_RGBA4), |
|
|
1671 | const_iv (GL_RGBA8), |
|
|
1672 | const_iv (GL_RGB5_A1), |
1524 | const_iv (GL_UNSIGNED_BYTE), |
1673 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1674 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1675 | const_iv (GL_UNSIGNED_INT), |
1525 | const_iv (GL_ALPHA), |
1676 | const_iv (GL_ALPHA), |
|
|
1677 | const_iv (GL_INTENSITY), |
1526 | const_iv (GL_LUMINANCE), |
1678 | const_iv (GL_LUMINANCE), |
|
|
1679 | const_iv (GL_LUMINANCE_ALPHA), |
1527 | const_iv (GL_FLOAT), |
1680 | const_iv (GL_FLOAT), |
1528 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1681 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1529 | const_iv (GL_COMPILE), |
1682 | const_iv (GL_COMPILE), |
1530 | const_iv (GL_TEXTURE_1D), |
1683 | const_iv (GL_TEXTURE_1D), |
1531 | const_iv (GL_TEXTURE_2D), |
1684 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1533 | const_iv (GL_TEXTURE_MAG_FILTER), |
1686 | const_iv (GL_TEXTURE_MAG_FILTER), |
1534 | const_iv (GL_TEXTURE_MIN_FILTER), |
1687 | const_iv (GL_TEXTURE_MIN_FILTER), |
1535 | const_iv (GL_TEXTURE_ENV_MODE), |
1688 | const_iv (GL_TEXTURE_ENV_MODE), |
1536 | const_iv (GL_TEXTURE_WRAP_S), |
1689 | const_iv (GL_TEXTURE_WRAP_S), |
1537 | const_iv (GL_TEXTURE_WRAP_T), |
1690 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1691 | const_iv (GL_REPEAT), |
1538 | const_iv (GL_CLAMP), |
1692 | const_iv (GL_CLAMP), |
1539 | const_iv (GL_REPEAT), |
1693 | const_iv (GL_CLAMP_TO_EDGE), |
1540 | const_iv (GL_NEAREST), |
1694 | const_iv (GL_NEAREST), |
1541 | const_iv (GL_LINEAR), |
1695 | const_iv (GL_LINEAR), |
1542 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1696 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1543 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1697 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1544 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1698 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1545 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1699 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1546 | const_iv (GL_GENERATE_MIPMAP), |
1700 | const_iv (GL_GENERATE_MIPMAP), |
1547 | const_iv (GL_MODULATE), |
1701 | const_iv (GL_MODULATE), |
1548 | const_iv (GL_DECAL), |
1702 | const_iv (GL_DECAL), |
1549 | const_iv (GL_REPLACE), |
1703 | const_iv (GL_REPLACE), |
|
|
1704 | const_iv (GL_DEPTH_BUFFER_BIT), |
1550 | const_iv (GL_COLOR_BUFFER_BIT), |
1705 | const_iv (GL_COLOR_BUFFER_BIT), |
1551 | const_iv (GL_PROJECTION), |
1706 | const_iv (GL_PROJECTION), |
1552 | const_iv (GL_MODELVIEW), |
1707 | const_iv (GL_MODELVIEW), |
1553 | const_iv (GL_COLOR_LOGIC_OP), |
1708 | const_iv (GL_COLOR_LOGIC_OP), |
1554 | const_iv (GL_SEPARABLE_2D), |
1709 | const_iv (GL_SEPARABLE_2D), |
1555 | const_iv (GL_CONVOLUTION_2D), |
1710 | const_iv (GL_CONVOLUTION_2D), |
1556 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1711 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1557 | const_iv (GL_CONSTANT_BORDER), |
1712 | const_iv (GL_CONSTANT_BORDER), |
1558 | const_iv (GL_LINES), |
1713 | const_iv (GL_LINES), |
|
|
1714 | const_iv (GL_LINE_LOOP), |
1559 | const_iv (GL_QUADS), |
1715 | const_iv (GL_QUADS), |
1560 | const_iv (GL_LINE_LOOP), |
1716 | const_iv (GL_QUAD_STRIP), |
|
|
1717 | const_iv (GL_TRIANGLES), |
|
|
1718 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1719 | const_iv (GL_TRIANGLE_FAN), |
1561 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1720 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1562 | const_iv (GL_FASTEST), |
1721 | const_iv (GL_FASTEST), |
|
|
1722 | const_iv (GL_V2F), |
|
|
1723 | const_iv (GL_V3F), |
|
|
1724 | const_iv (GL_T2F_V3F), |
|
|
1725 | const_iv (GL_T2F_N3F_V3F), |
1563 | # undef const_iv |
1726 | # undef const_iv |
1564 | }; |
1727 | }; |
1565 | |
1728 | |
1566 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1729 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1567 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1730 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1568 | } |
1731 | } |
1569 | |
1732 | |
|
|
1733 | char * |
|
|
1734 | gl_vendor () |
|
|
1735 | CODE: |
|
|
1736 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1737 | OUTPUT: |
|
|
1738 | RETVAL |
|
|
1739 | |
|
|
1740 | char * |
|
|
1741 | gl_version () |
|
|
1742 | CODE: |
|
|
1743 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1744 | OUTPUT: |
|
|
1745 | RETVAL |
|
|
1746 | |
|
|
1747 | char * |
|
|
1748 | gl_extensions () |
|
|
1749 | CODE: |
|
|
1750 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1751 | OUTPUT: |
|
|
1752 | RETVAL |
|
|
1753 | |
1570 | int glGetError () |
1754 | int glGetError () |
|
|
1755 | |
|
|
1756 | void glFinish () |
1571 | |
1757 | |
1572 | void glClear (int mask) |
1758 | void glClear (int mask) |
1573 | |
1759 | |
1574 | void glClearColor (float r, float g, float b, float a = 1.0) |
1760 | void glClearColor (float r, float g, float b, float a = 1.0) |
1575 | PROTOTYPE: @ |
1761 | PROTOTYPE: @ |
… | |
… | |
1582 | |
1768 | |
1583 | void glHint (int target, int mode) |
1769 | void glHint (int target, int mode) |
1584 | |
1770 | |
1585 | void glBlendFunc (int sfactor, int dfactor) |
1771 | void glBlendFunc (int sfactor, int dfactor) |
1586 | |
1772 | |
|
|
1773 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1774 | CODE: |
|
|
1775 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1776 | |
|
|
1777 | void glDepthMask (int flag) |
|
|
1778 | |
1587 | void glLogicOp (int opcode) |
1779 | void glLogicOp (int opcode) |
1588 | |
1780 | |
1589 | void glColorMask (int red, int green, int blue, int alpha) |
1781 | void glColorMask (int red, int green, int blue, int alpha) |
1590 | |
1782 | |
1591 | void glMatrixMode (int mode) |
1783 | void glMatrixMode (int mode) |
… | |
… | |
1594 | |
1786 | |
1595 | void glPopMatrix () |
1787 | void glPopMatrix () |
1596 | |
1788 | |
1597 | void glLoadIdentity () |
1789 | void glLoadIdentity () |
1598 | |
1790 | |
1599 | # near and far are due to microsofts buggy c compiler |
1791 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1792 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1793 | |
|
|
1794 | # near_ and far_ are due to microsofts buggy "c" compiler |
1600 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1795 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1601 | |
1796 | |
1602 | void glViewport (int x, int y, int width, int height) |
1797 | void glViewport (int x, int y, int width, int height) |
1603 | |
1798 | |
1604 | void glScissor (int x, int y, int width, int height) |
1799 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1619 | |
1814 | |
1620 | void glEnd () |
1815 | void glEnd () |
1621 | |
1816 | |
1622 | void glColor (float r, float g, float b, float a = 1.0) |
1817 | void glColor (float r, float g, float b, float a = 1.0) |
1623 | PROTOTYPE: @ |
1818 | PROTOTYPE: @ |
|
|
1819 | ALIAS: |
|
|
1820 | glColor_premultiply = 1 |
1624 | CODE: |
1821 | CODE: |
|
|
1822 | if (ix) |
|
|
1823 | { |
|
|
1824 | r *= a; |
|
|
1825 | g *= a; |
|
|
1826 | b *= a; |
|
|
1827 | } |
|
|
1828 | // microsoft visual "c" rounds instead of truncating... |
1625 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1829 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1626 | MIN ((int)(g * 255.f), 255), |
1830 | MIN ((int)(g * 256.f), 255), |
1627 | MIN ((int)(b * 255.f), 255), |
1831 | MIN ((int)(b * 256.f), 255), |
1628 | MIN ((int)(a * 255.f), 255)); |
1832 | MIN ((int)(a * 256.f), 255)); |
|
|
1833 | |
|
|
1834 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1835 | |
|
|
1836 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1837 | |
|
|
1838 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1839 | |
|
|
1840 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1841 | CODE: |
|
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1842 | glRasterPos3f (0, 0, z); |
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1843 | glBitmap (0, 0, 0, 0, x, y, 0); |
1629 | |
1844 | |
1630 | void glVertex (float x, float y, float z = 0.) |
1845 | void glVertex (float x, float y, float z = 0.) |
1631 | CODE: |
1846 | CODE: |
1632 | glVertex3f (x, y, z); |
1847 | glVertex3f (x, y, z); |
1633 | |
1848 | |
… | |
… | |
1645 | |
1860 | |
1646 | void glBindTexture (int target, int name) |
1861 | void glBindTexture (int target, int name) |
1647 | |
1862 | |
1648 | void glConvolutionParameter (int target, int pname, float params) |
1863 | void glConvolutionParameter (int target, int pname, float params) |
1649 | CODE: |
1864 | CODE: |
1650 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1865 | if (gl.ConvolutionParameterf) |
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1866 | gl.ConvolutionParameterf (target, pname, params); |
1651 | |
1867 | |
1652 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1868 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1653 | CODE: |
1869 | CODE: |
1654 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1870 | if (gl.ConvolutionFilter2D) |
1655 | (target, internalformat, width, height, format, type, data)); |
1871 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1656 | |
1872 | |
1657 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1873 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1658 | CODE: |
1874 | CODE: |
1659 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1875 | if (gl.SeparableFilter2D) |
1660 | (target, internalformat, width, height, format, type, row, column)); |
1876 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1661 | |
1877 | |
1662 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1878 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1663 | |
1879 | |
1664 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1880 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1665 | |
1881 | |
1666 | void glRasterPos (int x, int y) |
1882 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1667 | CODE: |
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1668 | glRasterPos2i (x, y); |
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1669 | |
1883 | |
1670 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1884 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1671 | |
1885 | |
1672 | int glGenTexture () |
1886 | int glGenTexture () |
1673 | CODE: |
1887 | CODE: |
… | |
… | |
1700 | |
1914 | |
1701 | void glEndList () |
1915 | void glEndList () |
1702 | |
1916 | |
1703 | void glCallList (int list) |
1917 | void glCallList (int list) |
1704 | |
1918 | |
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1919 | |