1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
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14 | #endif |
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15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
16 | # undef pipe |
21 | # undef pipe |
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22 | // microsoft vs. C |
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23 | # define sqrtf(x) sqrt(x) |
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24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
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26 | # define M_PI 3.14159265f |
17 | #endif |
27 | #endif |
18 | |
28 | |
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29 | #include <assert.h> |
19 | #include <math.h> |
30 | #include <math.h> |
20 | #include <string.h> |
31 | #include <string.h> |
21 | #include <stdio.h> |
32 | #include <stdio.h> |
22 | #include <stdlib.h> |
33 | #include <stdlib.h> |
23 | |
34 | |
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35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
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36 | |
24 | #include <SDL.h> |
37 | #include <SDL.h> |
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38 | #include <SDL_thread.h> |
25 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
26 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
27 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
28 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
29 | |
43 | |
… | |
… | |
55 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
56 | #else |
70 | #else |
57 | # define PARACHUTE 0 |
71 | # define PARACHUTE 0 |
58 | #endif |
72 | #endif |
59 | |
73 | |
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74 | static AV *texture_av; |
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75 | |
60 | static struct |
76 | static struct |
61 | { |
77 | { |
62 | #define GL_FUNC(ptr,name) ptr name; |
78 | #define GL_FUNC(ptr,name) ptr name; |
63 | #include "glfunc.h" |
79 | #include "glfunc.h" |
64 | #undef GL_FUNC |
80 | #undef GL_FUNC |
65 | } gl; |
81 | } gl; |
66 | |
82 | |
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83 | static void |
67 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
84 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
68 | { |
85 | { |
69 | if (gl.BlendFuncSeparate) |
86 | if (gl.BlendFuncSeparate) |
70 | gl.BlendFuncSeparate (sa, da, saa, daa); |
87 | gl.BlendFuncSeparate (sa, da, saa, daa); |
71 | else if (gl.BlendFuncSeparateEXT) |
88 | else if (gl.BlendFuncSeparateEXT) |
72 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
89 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
73 | else |
90 | else |
74 | glBlendFunc (sa, da); |
91 | glBlendFunc (sa, da); |
75 | } |
92 | } |
76 | |
93 | |
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94 | static GLuint |
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95 | gen_texture () |
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96 | { |
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97 | GLuint name; |
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98 | |
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99 | if (AvFILL (texture_av) >= 0) |
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100 | name = (GLuint)(size_t)av_pop (texture_av); |
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101 | else |
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102 | glGenTextures (1, &name); |
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103 | |
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104 | return name; |
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105 | } |
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106 | |
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107 | static void |
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108 | del_texture (GLuint name) |
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109 | { |
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110 | /* make a half-assed attempt at returning the memory used by the texture */ |
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111 | /* textures are frequently being reused by cfplus anyway */ |
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112 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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113 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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114 | av_push (texture_av, (SV *)(size_t)name); |
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115 | glDeleteTextures (1, &name); |
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116 | } |
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117 | |
77 | #include "texcache.c" |
118 | #include "texcache.c" |
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119 | #include "rendercache.c" |
78 | |
120 | |
79 | #include "pango-font.c" |
121 | #include "pango-font.c" |
80 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
81 | #include "pango-render.c" |
123 | #include "pango-render.c" |
82 | |
124 | |
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125 | typedef IV CFPlus__Channel; |
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126 | typedef SDL_RWops *CFPlus__RW; |
83 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
84 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
85 | |
129 | |
86 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
87 | |
131 | |
… | |
… | |
106 | typedef struct cf_layout { |
150 | typedef struct cf_layout { |
107 | PangoLayout *pl; |
151 | PangoLayout *pl; |
108 | float r, g, b, a; // default color for rgba mode |
152 | float r, g, b, a; // default color for rgba mode |
109 | int base_height; |
153 | int base_height; |
110 | CFPlus__Font font; |
154 | CFPlus__Font font; |
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155 | rc_t *rc; |
111 | } *CFPlus__Layout; |
156 | } *CFPlus__Layout; |
112 | |
157 | |
113 | static CFPlus__Font default_font; |
158 | static CFPlus__Font default_font; |
114 | static PangoContext *opengl_context; |
159 | static PangoContext *opengl_context; |
115 | static PangoFontMap *opengl_fontmap; |
160 | static PangoFontMap *opengl_fontmap; |
… | |
… | |
154 | |
199 | |
155 | *w = rect.width; |
200 | *w = rect.width; |
156 | *h = rect.height; |
201 | *h = rect.height; |
157 | } |
202 | } |
158 | |
203 | |
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204 | typedef uint16_t tileid; |
159 | typedef uint16_t mapface; |
205 | typedef uint16_t faceid; |
160 | |
206 | |
161 | typedef struct { |
207 | typedef struct { |
162 | GLint name; |
208 | GLuint name; |
163 | int w, h; |
209 | int w, h; |
164 | float s, t; |
210 | float s, t; |
165 | uint8_t r, g, b, a; |
211 | uint8_t r, g, b, a; |
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212 | tileid smoothtile; |
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213 | uint8_t smoothlevel; |
166 | } maptex; |
214 | } maptex; |
167 | |
215 | |
168 | typedef struct { |
216 | typedef struct { |
169 | uint32_t player; |
217 | uint32_t player; |
170 | mapface face[3]; |
218 | tileid tile[3]; |
171 | uint16_t darkness; |
219 | uint16_t darkness; |
172 | uint8_t stat_width, stat_hp, flags; |
220 | uint8_t stat_width, stat_hp, flags, smoothmax; |
173 | } mapcell; |
221 | } mapcell; |
174 | |
222 | |
175 | typedef struct { |
223 | typedef struct { |
176 | int32_t c0, c1; |
224 | int32_t c0, c1; |
177 | mapcell *col; |
225 | mapcell *col; |
178 | } maprow; |
226 | } maprow; |
179 | |
227 | |
180 | typedef struct map { |
228 | typedef struct map { |
181 | int x, y, w, h; |
229 | int x, y, w, h; |
182 | int ox, oy; /* offset to virtual global coordinate system */ |
230 | int ox, oy; /* offset to virtual global coordinate system */ |
183 | int faces; |
231 | int faces; tileid *face2tile; // [faceid] |
184 | mapface *face; |
232 | int texs; maptex *tex; // [tileid] |
185 | |
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186 | int texs; |
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187 | maptex *tex; |
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188 | |
233 | |
189 | int32_t rows; |
234 | int32_t rows; |
190 | maprow *row; |
235 | maprow *row; |
191 | } *CFPlus__Map; |
236 | } *CFPlus__Map; |
192 | |
237 | |
… | |
… | |
212 | return ptr; |
257 | return ptr; |
213 | } |
258 | } |
214 | |
259 | |
215 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
260 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
216 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
261 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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262 | |
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263 | static void |
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264 | need_facenum (struct map *self, faceid face) |
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265 | { |
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266 | while (self->faces <= face) |
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267 | { |
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268 | Append (tileid, self->face2tile, self->faces, self->faces); |
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269 | self->faces *= 2; |
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270 | } |
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271 | } |
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272 | |
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273 | static void |
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274 | need_texid (struct map *self, int texid) |
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275 | { |
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276 | while (self->texs <= texid) |
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277 | { |
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278 | Append (maptex, self->tex, self->texs, self->texs); |
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279 | self->texs *= 2; |
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280 | } |
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281 | } |
217 | |
282 | |
218 | static maprow * |
283 | static maprow * |
219 | map_get_row (CFPlus__Map self, int y) |
284 | map_get_row (CFPlus__Map self, int y) |
220 | { |
285 | { |
221 | if (0 > y) |
286 | if (0 > y) |
… | |
… | |
316 | cell->player = 0; |
381 | cell->player = 0; |
317 | } |
382 | } |
318 | } |
383 | } |
319 | } |
384 | } |
320 | |
385 | |
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386 | typedef struct { |
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387 | tileid tile; |
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388 | uint8_t x, y, level; |
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389 | } smooth_key; |
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390 | |
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391 | static void |
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392 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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393 | { |
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394 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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395 | |
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396 | if (SvIOK (*sv)) |
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397 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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398 | else |
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399 | sv_setiv (*sv, bits); |
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400 | } |
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401 | |
321 | static void |
402 | static void |
322 | music_finished (void) |
403 | music_finished (void) |
323 | { |
404 | { |
324 | SDL_UserEvent ev; |
405 | SDL_UserEvent ev; |
325 | |
406 | |
… | |
… | |
357 | n |= n >> 4; |
438 | n |= n >> 4; |
358 | n |= n >> 8; |
439 | n |= n >> 8; |
359 | n |= n >> 16; |
440 | n |= n >> 16; |
360 | |
441 | |
361 | return n + 1; |
442 | return n + 1; |
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443 | } |
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444 | |
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445 | static unsigned int |
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446 | popcount (unsigned int n) |
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447 | { |
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448 | n -= (n >> 1) & 0x55555555U; |
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449 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
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450 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
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451 | n *= 0x01010101U; |
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452 | |
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453 | return n >> 24; |
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454 | } |
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455 | |
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456 | /* SDL should provide this, really. */ |
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457 | #define SDLK_MODIFIER_MIN 300 |
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458 | #define SDLK_MODIFIER_MAX 314 |
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459 | |
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460 | /******************************************************************************/ |
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461 | |
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462 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
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463 | static GV *hover_gv; |
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464 | |
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465 | static int |
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466 | within_widget (SV *widget, NV x, NV y) |
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467 | { |
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468 | HV *self; |
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469 | SV **svp; |
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470 | NV wx, ww, wy, wh; |
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471 | |
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472 | if (!SvROK (widget)) |
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473 | return 0; |
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474 | |
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475 | self = (HV *)SvRV (widget); |
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476 | |
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477 | if (SvTYPE (self) != SVt_PVHV) |
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478 | return 0; |
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479 | |
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480 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
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481 | if (y < wy) |
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482 | return 0; |
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483 | |
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484 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
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485 | if (y >= wy + wh) |
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486 | return 0; |
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487 | |
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488 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
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489 | if (x < wx) |
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490 | return 0; |
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491 | |
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492 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
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493 | if (x >= wx + ww) |
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494 | return 0; |
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495 | |
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496 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
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497 | if (!svp || !SvTRUE (*svp)) |
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498 | return 0; |
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499 | |
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500 | return 1; |
362 | } |
501 | } |
363 | |
502 | |
364 | MODULE = CFPlus PACKAGE = CFPlus |
503 | MODULE = CFPlus PACKAGE = CFPlus |
365 | |
504 | |
366 | PROTOTYPES: ENABLE |
505 | PROTOTYPES: ENABLE |
… | |
… | |
371 | static const struct { |
510 | static const struct { |
372 | const char *name; |
511 | const char *name; |
373 | IV iv; |
512 | IV iv; |
374 | } *civ, const_iv[] = { |
513 | } *civ, const_iv[] = { |
375 | # define const_iv(name) { # name, (IV)name } |
514 | # define const_iv(name) { # name, (IV)name } |
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515 | const_iv (SDLK_MODIFIER_MIN), |
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516 | const_iv (SDLK_MODIFIER_MAX), |
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517 | |
376 | const_iv (SDL_ACTIVEEVENT), |
518 | const_iv (SDL_ACTIVEEVENT), |
377 | const_iv (SDL_KEYDOWN), |
519 | const_iv (SDL_KEYDOWN), |
378 | const_iv (SDL_KEYUP), |
520 | const_iv (SDL_KEYUP), |
379 | const_iv (SDL_MOUSEMOTION), |
521 | const_iv (SDL_MOUSEMOTION), |
380 | const_iv (SDL_MOUSEBUTTONDOWN), |
522 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
389 | const_iv (SDL_EVENT_RESERVEDA), |
531 | const_iv (SDL_EVENT_RESERVEDA), |
390 | const_iv (SDL_EVENT_RESERVEDB), |
532 | const_iv (SDL_EVENT_RESERVEDB), |
391 | const_iv (SDL_VIDEORESIZE), |
533 | const_iv (SDL_VIDEORESIZE), |
392 | const_iv (SDL_VIDEOEXPOSE), |
534 | const_iv (SDL_VIDEOEXPOSE), |
393 | const_iv (SDL_USEREVENT), |
535 | const_iv (SDL_USEREVENT), |
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536 | |
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537 | const_iv (SDL_APPINPUTFOCUS), |
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538 | const_iv (SDL_APPMOUSEFOCUS), |
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539 | const_iv (SDL_APPACTIVE), |
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540 | |
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541 | const_iv (SDLK_FIRST), |
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542 | const_iv (SDLK_LAST), |
394 | const_iv (SDLK_KP0), |
543 | const_iv (SDLK_KP0), |
395 | const_iv (SDLK_KP1), |
544 | const_iv (SDLK_KP1), |
396 | const_iv (SDLK_KP2), |
545 | const_iv (SDLK_KP2), |
397 | const_iv (SDLK_KP3), |
546 | const_iv (SDLK_KP3), |
398 | const_iv (SDLK_KP4), |
547 | const_iv (SDLK_KP4), |
… | |
… | |
453 | const_iv (SDLK_BREAK), |
602 | const_iv (SDLK_BREAK), |
454 | const_iv (SDLK_MENU), |
603 | const_iv (SDLK_MENU), |
455 | const_iv (SDLK_POWER), |
604 | const_iv (SDLK_POWER), |
456 | const_iv (SDLK_EURO), |
605 | const_iv (SDLK_EURO), |
457 | const_iv (SDLK_UNDO), |
606 | const_iv (SDLK_UNDO), |
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607 | |
458 | const_iv (KMOD_NONE), |
608 | const_iv (KMOD_NONE), |
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609 | const_iv (KMOD_SHIFT), |
459 | const_iv (KMOD_LSHIFT), |
610 | const_iv (KMOD_LSHIFT), |
460 | const_iv (KMOD_RSHIFT), |
611 | const_iv (KMOD_RSHIFT), |
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612 | const_iv (KMOD_CTRL), |
461 | const_iv (KMOD_LCTRL), |
613 | const_iv (KMOD_LCTRL), |
462 | const_iv (KMOD_RCTRL), |
614 | const_iv (KMOD_RCTRL), |
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615 | const_iv (KMOD_ALT), |
463 | const_iv (KMOD_LALT), |
616 | const_iv (KMOD_LALT), |
464 | const_iv (KMOD_RALT), |
617 | const_iv (KMOD_RALT), |
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618 | const_iv (KMOD_META), |
465 | const_iv (KMOD_LMETA), |
619 | const_iv (KMOD_LMETA), |
466 | const_iv (KMOD_RMETA), |
620 | const_iv (KMOD_RMETA), |
467 | const_iv (KMOD_NUM), |
621 | const_iv (KMOD_NUM), |
468 | const_iv (KMOD_CAPS), |
622 | const_iv (KMOD_CAPS), |
469 | const_iv (KMOD_MODE), |
623 | const_iv (KMOD_MODE), |
470 | const_iv (KMOD_CTRL), |
624 | |
471 | const_iv (KMOD_SHIFT), |
625 | const_iv (MIX_DEFAULT_FORMAT), |
472 | const_iv (KMOD_ALT), |
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473 | const_iv (KMOD_META) |
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474 | # undef const_iv |
626 | # undef const_iv |
475 | }; |
627 | }; |
476 | |
628 | |
477 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
629 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
478 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
630 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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631 | |
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632 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
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633 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
479 | } |
634 | } |
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635 | |
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636 | void |
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637 | weaken (SV *rv) |
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638 | PROTOTYPE: $ |
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639 | CODE: |
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640 | sv_rvweaken (rv); |
480 | |
641 | |
481 | int |
642 | int |
482 | in_destruct () |
643 | in_destruct () |
483 | CODE: |
644 | CODE: |
484 | RETVAL = PL_main_cv == Nullcv; |
645 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
486 | RETVAL |
647 | RETVAL |
487 | |
648 | |
488 | NV floor (NV x) |
649 | NV floor (NV x) |
489 | |
650 | |
490 | NV ceil (NV x) |
651 | NV ceil (NV x) |
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652 | |
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653 | IV minpot (UV n) |
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654 | |
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655 | IV popcount (UV n) |
491 | |
656 | |
492 | void |
657 | void |
493 | pango_init () |
658 | pango_init () |
494 | CODE: |
659 | CODE: |
495 | { |
660 | { |
496 | opengl_fontmap = pango_opengl_font_map_new (); |
661 | opengl_fontmap = pango_opengl_font_map_new (); |
497 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
662 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
498 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
663 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
499 | } |
664 | } |
500 | |
665 | |
|
|
666 | char * |
|
|
667 | SDL_GetError () |
|
|
668 | |
501 | int |
669 | int |
502 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
670 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
503 | |
671 | |
504 | void |
672 | void |
505 | SDL_Quit () |
673 | SDL_Quit () |
506 | |
674 | |
507 | void |
675 | void |
508 | SDL_ListModes () |
676 | SDL_ListModes (int rgb, int alpha) |
509 | PPCODE: |
677 | PPCODE: |
510 | { |
678 | { |
511 | SDL_Rect **m; |
679 | SDL_Rect **m; |
512 | |
680 | |
513 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
681 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
514 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
682 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
515 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
683 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
516 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
684 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
517 | |
685 | |
518 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
686 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
519 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
687 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
520 | |
688 | |
521 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
689 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
522 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
690 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
523 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
691 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
524 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
692 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
525 | |
693 | |
526 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
694 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
527 | #if SDL_VERSION_ATLEAST(1,2,10) |
695 | #if SDL_VERSION_ATLEAST(1,2,10) |
528 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
696 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
529 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
697 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
530 | #endif |
698 | #endif |
531 | |
699 | |
532 | SDL_EnableUNICODE (1); |
|
|
533 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
534 | |
|
|
535 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
700 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
536 | |
701 | |
537 | if (m && m != (SDL_Rect **)-1) |
702 | if (m && m != (SDL_Rect **)-1) |
538 | while (*m) |
703 | while (*m) |
539 | { |
704 | { |
|
|
705 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
706 | { |
540 | AV *av = newAV (); |
707 | AV *av = newAV (); |
541 | av_push (av, newSViv ((*m)->w)); |
708 | av_push (av, newSViv ((*m)->w)); |
542 | av_push (av, newSViv ((*m)->h)); |
709 | av_push (av, newSViv ((*m)->h)); |
|
|
710 | av_push (av, newSViv (rgb)); |
|
|
711 | av_push (av, newSViv (alpha)); |
543 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
712 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
713 | } |
544 | |
714 | |
545 | ++m; |
715 | ++m; |
546 | } |
716 | } |
547 | } |
717 | } |
548 | |
718 | |
549 | char * |
|
|
550 | SDL_GetError () |
|
|
551 | |
|
|
552 | int |
719 | int |
553 | SDL_SetVideoMode (int w, int h, int fullscreen) |
720 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
554 | CODE: |
721 | CODE: |
|
|
722 | { |
|
|
723 | SDL_EnableUNICODE (1); |
|
|
724 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
725 | |
|
|
726 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
727 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
728 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
729 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
730 | |
555 | RETVAL = !!SDL_SetVideoMode ( |
731 | RETVAL = !!SDL_SetVideoMode ( |
556 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
732 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
557 | ); |
733 | ); |
|
|
734 | |
558 | if (RETVAL) |
735 | if (RETVAL) |
559 | { |
736 | { |
|
|
737 | av_clear (texture_av); |
|
|
738 | |
560 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
739 | SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); |
561 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
740 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
562 | # include "glfunc.h" |
741 | #include "glfunc.h" |
563 | # undef GL_FUNC |
742 | #undef GL_FUNC |
564 | } |
743 | } |
|
|
744 | } |
565 | OUTPUT: |
745 | OUTPUT: |
566 | RETVAL |
746 | RETVAL |
567 | |
747 | |
568 | void |
748 | void |
569 | SDL_GL_SwapBuffers () |
749 | SDL_GL_SwapBuffers () |
570 | |
750 | |
571 | char * |
751 | char * |
572 | SDL_GetKeyName (int sym) |
752 | SDL_GetKeyName (int sym) |
573 | |
753 | |
|
|
754 | int |
|
|
755 | SDL_GetAppState () |
|
|
756 | |
574 | void |
757 | void |
575 | SDL_PollEvent () |
758 | poll_events () |
576 | PPCODE: |
759 | PPCODE: |
577 | { |
760 | { |
578 | SDL_Event ev; |
761 | SDL_Event ev; |
579 | |
762 | |
580 | while (SDL_PollEvent (&ev)) |
763 | SDL_PumpEvents (); |
|
|
764 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
581 | { |
765 | { |
582 | HV *hv = newHV (); |
766 | HV *hv = newHV (); |
583 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
767 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
584 | |
768 | |
585 | switch (ev.type) |
769 | switch (ev.type) |
… | |
… | |
587 | case SDL_KEYDOWN: |
771 | case SDL_KEYDOWN: |
588 | case SDL_KEYUP: |
772 | case SDL_KEYUP: |
589 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
773 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
590 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
774 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
591 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
775 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
776 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
592 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
777 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
593 | break; |
778 | break; |
594 | |
779 | |
595 | case SDL_ACTIVEEVENT: |
780 | case SDL_ACTIVEEVENT: |
596 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
781 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
597 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
782 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
598 | break; |
783 | break; |
599 | |
784 | |
600 | case SDL_MOUSEMOTION: |
785 | case SDL_MOUSEMOTION: |
|
|
786 | { |
|
|
787 | int state = ev.motion.state; |
|
|
788 | int x = ev.motion.x; |
|
|
789 | int y = ev.motion.y; |
|
|
790 | int xrel = ev.motion.xrel; |
|
|
791 | int yrel = ev.motion.yrel; |
|
|
792 | |
|
|
793 | /* do simplistic event compression */ |
|
|
794 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
795 | && state == ev.motion.state) |
|
|
796 | { |
|
|
797 | xrel += ev.motion.xrel; |
|
|
798 | yrel += ev.motion.yrel; |
|
|
799 | x = ev.motion.x; |
|
|
800 | y = ev.motion.y; |
|
|
801 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
802 | } |
|
|
803 | |
601 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
804 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
602 | |
|
|
603 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
805 | hv_store (hv, "state", 5, newSViv (state), 0); |
604 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
806 | hv_store (hv, "x", 1, newSViv (x), 0); |
605 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
807 | hv_store (hv, "y", 1, newSViv (y), 0); |
606 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
808 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
607 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
809 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
810 | } |
608 | break; |
811 | break; |
609 | |
812 | |
610 | case SDL_MOUSEBUTTONDOWN: |
813 | case SDL_MOUSEBUTTONDOWN: |
611 | case SDL_MOUSEBUTTONUP: |
814 | case SDL_MOUSEBUTTONUP: |
612 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
815 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
627 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
830 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
628 | } |
831 | } |
629 | } |
832 | } |
630 | |
833 | |
631 | int |
834 | int |
632 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
835 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
633 | POSTCALL: |
836 | POSTCALL: |
634 | Mix_HookMusicFinished (music_finished); |
837 | Mix_HookMusicFinished (music_finished); |
635 | Mix_ChannelFinished (channel_finished); |
838 | Mix_ChannelFinished (channel_finished); |
636 | |
839 | |
637 | void |
840 | void |
|
|
841 | Mix_QuerySpec () |
|
|
842 | PPCODE: |
|
|
843 | { |
|
|
844 | int freq, channels; |
|
|
845 | Uint16 format; |
|
|
846 | |
|
|
847 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
848 | { |
|
|
849 | EXTEND (SP, 3); |
|
|
850 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
851 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
852 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
853 | } |
|
|
854 | } |
|
|
855 | |
|
|
856 | void |
638 | Mix_CloseAudio () |
857 | Mix_CloseAudio () |
639 | |
858 | |
640 | int |
859 | int |
641 | Mix_AllocateChannels (int numchans = -1) |
860 | Mix_AllocateChannels (int numchans = -1) |
642 | |
861 | |
|
|
862 | const char * |
|
|
863 | Mix_GetError () |
|
|
864 | |
643 | void |
865 | void |
644 | lowdelay (int fd, int val = 1) |
866 | lowdelay (int fd, int val = 1) |
645 | CODE: |
867 | CODE: |
646 | #ifndef _WIN32 |
|
|
647 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
868 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
648 | #endif |
|
|
649 | |
869 | |
650 | void |
870 | void |
651 | win32_proxy_info () |
871 | win32_proxy_info () |
652 | PPCODE: |
872 | PPCODE: |
653 | { |
873 | { |
… | |
… | |
690 | STRLEN image_len; |
910 | STRLEN image_len; |
691 | char *image = (char *)SvPVbyte (image_, image_len); |
911 | char *image = (char *)SvPVbyte (image_, image_len); |
692 | SDL_Surface *surface, *surface2; |
912 | SDL_Surface *surface, *surface2; |
693 | SDL_PixelFormat fmt; |
913 | SDL_PixelFormat fmt; |
694 | SDL_RWops *rw = ix |
914 | SDL_RWops *rw = ix |
695 | ? SDL_RWFromFile (image, "r") |
915 | ? SDL_RWFromFile (image, "rb") |
696 | : SDL_RWFromConstMem (image, image_len); |
916 | : SDL_RWFromConstMem (image, image_len); |
697 | |
917 | |
698 | if (!rw) |
918 | if (!rw) |
699 | croak ("load_image: %s", SDL_GetError ()); |
919 | croak ("load_image: %s", SDL_GetError ()); |
700 | |
920 | |
… | |
… | |
794 | ExitThread (retval); // unclean, please beam me up |
1014 | ExitThread (retval); // unclean, please beam me up |
795 | #else |
1015 | #else |
796 | _exit (retval); |
1016 | _exit (retval); |
797 | #endif |
1017 | #endif |
798 | |
1018 | |
|
|
1019 | void |
|
|
1020 | debug () |
|
|
1021 | CODE: |
|
|
1022 | { |
|
|
1023 | #if DEBUG |
|
|
1024 | VALGRIND_DO_LEAK_CHECK; |
|
|
1025 | #endif |
|
|
1026 | } |
|
|
1027 | |
799 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1028 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
1029 | |
|
|
1030 | PROTOTYPES: DISABLE |
800 | |
1031 | |
801 | CFPlus::Font |
1032 | CFPlus::Font |
802 | new_from_file (SV *class, char *path, int id = 0) |
1033 | new_from_file (SV *class, char *path, int id = 0) |
803 | CODE: |
1034 | CODE: |
804 | { |
1035 | { |
… | |
… | |
815 | CODE: |
1046 | CODE: |
816 | pango_font_description_free (self); |
1047 | pango_font_description_free (self); |
817 | |
1048 | |
818 | void |
1049 | void |
819 | make_default (CFPlus::Font self) |
1050 | make_default (CFPlus::Font self) |
|
|
1051 | PROTOTYPE: $ |
820 | CODE: |
1052 | CODE: |
821 | default_font = self; |
1053 | default_font = self; |
822 | |
1054 | |
823 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1055 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
824 | |
1056 | |
|
|
1057 | PROTOTYPES: DISABLE |
|
|
1058 | |
825 | void |
1059 | void |
826 | reset_glyph_cache () |
1060 | reset_glyph_cache () |
|
|
1061 | PROTOTYPE: |
827 | CODE: |
1062 | CODE: |
828 | tc_clear (); |
1063 | tc_clear (); |
829 | |
1064 | |
830 | CFPlus::Layout |
1065 | CFPlus::Layout |
831 | new (SV *class) |
1066 | new (SV *class) |
… | |
… | |
837 | RETVAL->g = 1.; |
1072 | RETVAL->g = 1.; |
838 | RETVAL->b = 1.; |
1073 | RETVAL->b = 1.; |
839 | RETVAL->a = 1.; |
1074 | RETVAL->a = 1.; |
840 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1075 | RETVAL->base_height = MIN_FONT_HEIGHT; |
841 | RETVAL->font = 0; |
1076 | RETVAL->font = 0; |
|
|
1077 | RETVAL->rc = rc_alloc (); |
842 | |
1078 | |
843 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1079 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
844 | layout_update_font (RETVAL); |
1080 | layout_update_font (RETVAL); |
845 | OUTPUT: |
1081 | OUTPUT: |
846 | RETVAL |
1082 | RETVAL |
847 | |
1083 | |
848 | void |
1084 | void |
849 | DESTROY (CFPlus::Layout self) |
1085 | DESTROY (CFPlus::Layout self) |
850 | CODE: |
1086 | CODE: |
851 | g_object_unref (self->pl); |
1087 | g_object_unref (self->pl); |
|
|
1088 | rc_free (self->rc); |
852 | Safefree (self); |
1089 | Safefree (self); |
853 | |
1090 | |
854 | void |
1091 | void |
855 | set_text (CFPlus::Layout self, SV *text_) |
1092 | set_text (CFPlus::Layout self, SV *text_) |
856 | CODE: |
1093 | CODE: |
… | |
… | |
1108 | } |
1345 | } |
1109 | } |
1346 | } |
1110 | |
1347 | |
1111 | void |
1348 | void |
1112 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1349 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1113 | PPCODE: |
1350 | CODE: |
|
|
1351 | rc_clear (self->rc); |
1114 | pango_opengl_render_layout_subpixel ( |
1352 | pango_opengl_render_layout_subpixel ( |
1115 | self->pl, |
1353 | self->pl, |
|
|
1354 | self->rc, |
1116 | x * PANGO_SCALE, y * PANGO_SCALE, |
1355 | x * PANGO_SCALE, y * PANGO_SCALE, |
1117 | self->r, self->g, self->b, self->a, |
1356 | self->r, self->g, self->b, self->a, |
1118 | flags |
1357 | flags |
1119 | ); |
1358 | ); |
|
|
1359 | // we assume that context_change actually clears/frees stuff |
|
|
1360 | // and does not do any recomputation... |
|
|
1361 | pango_layout_context_changed (self->pl); |
|
|
1362 | |
|
|
1363 | void |
|
|
1364 | draw (CFPlus::Layout self) |
|
|
1365 | CODE: |
|
|
1366 | { |
|
|
1367 | glEnable (GL_TEXTURE_2D); |
|
|
1368 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1369 | glEnable (GL_BLEND); |
|
|
1370 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1371 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1372 | glEnable (GL_ALPHA_TEST); |
|
|
1373 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1374 | |
|
|
1375 | rc_draw (self->rc); |
|
|
1376 | |
|
|
1377 | glDisable (GL_ALPHA_TEST); |
|
|
1378 | glDisable (GL_BLEND); |
|
|
1379 | glDisable (GL_TEXTURE_2D); |
|
|
1380 | } |
1120 | |
1381 | |
1121 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1382 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1122 | |
1383 | |
1123 | void |
1384 | PROTOTYPES: ENABLE |
1124 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1125 | CODE: |
|
|
1126 | { |
|
|
1127 | int ow = SvIV (w_); |
|
|
1128 | int oh = SvIV (h_); |
|
|
1129 | |
1385 | |
1130 | if (ow && oh) |
1386 | void |
|
|
1387 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1388 | CODE: |
|
|
1389 | { |
|
|
1390 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1131 | { |
1391 | { |
1132 | int nw = minpot (ow); |
|
|
1133 | int nh = minpot (oh); |
|
|
1134 | |
|
|
1135 | if (nw != ow || nh != oh) |
|
|
1136 | { |
|
|
1137 | if (SvOK (data_)) |
|
|
1138 | { |
|
|
1139 | STRLEN datalen; |
1392 | STRLEN datalen; |
1140 | char *data = SvPVbyte (data_, datalen); |
1393 | char *data = SvPVbyte (data_, datalen); |
1141 | int bpp = datalen / (ow * oh); |
1394 | int bpp = datalen / (ow * oh); |
1142 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1395 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1143 | |
1396 | |
1144 | SvPOK_only (result_); |
1397 | SvPOK_only (result_); |
1145 | SvCUR_set (result_, nw * nh * bpp); |
1398 | SvCUR_set (result_, nw * nh * bpp); |
1146 | |
1399 | |
1147 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1400 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1148 | while (oh--) |
1401 | while (oh--) |
1149 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1402 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1150 | |
1403 | |
1151 | sv_setsv (data_, result_); |
1404 | sv_setsv (data_, result_); |
1152 | } |
|
|
1153 | |
|
|
1154 | sv_setiv (w_, nw); |
|
|
1155 | sv_setiv (h_, nh); |
|
|
1156 | } |
|
|
1157 | } |
1405 | } |
1158 | } |
1406 | } |
1159 | |
1407 | |
1160 | void |
1408 | void |
1161 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1409 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1167 | { |
1415 | { |
1168 | HV *hv = (HV *)SvRV (self); |
1416 | HV *hv = (HV *)SvRV (self); |
1169 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1417 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1170 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1418 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1171 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1419 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1420 | |
|
|
1421 | if (name <= 0) |
|
|
1422 | XSRETURN_EMPTY; |
1172 | |
1423 | |
1173 | if (items < 5) |
1424 | if (items < 5) |
1174 | { |
1425 | { |
1175 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1426 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1176 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1427 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1204 | glDisable (GL_ALPHA_TEST); |
1455 | glDisable (GL_ALPHA_TEST); |
1205 | glDisable (GL_BLEND); |
1456 | glDisable (GL_BLEND); |
1206 | } |
1457 | } |
1207 | } |
1458 | } |
1208 | |
1459 | |
|
|
1460 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1461 | CODE: |
|
|
1462 | { |
|
|
1463 | GLint width; |
|
|
1464 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1465 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1466 | RETVAL = width > 0; |
|
|
1467 | } |
|
|
1468 | OUTPUT: |
|
|
1469 | RETVAL |
|
|
1470 | |
1209 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1471 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1472 | |
|
|
1473 | PROTOTYPES: DISABLE |
1210 | |
1474 | |
1211 | CFPlus::Map |
1475 | CFPlus::Map |
1212 | new (SV *class) |
1476 | new (SV *class) |
1213 | CODE: |
1477 | CODE: |
1214 | New (0, RETVAL, 1, struct map); |
1478 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1216 | RETVAL->y = 0; |
1480 | RETVAL->y = 0; |
1217 | RETVAL->w = 0; |
1481 | RETVAL->w = 0; |
1218 | RETVAL->h = 0; |
1482 | RETVAL->h = 0; |
1219 | RETVAL->ox = 0; |
1483 | RETVAL->ox = 0; |
1220 | RETVAL->oy = 0; |
1484 | RETVAL->oy = 0; |
1221 | RETVAL->faces = 8192; |
1485 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1222 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1486 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1223 | RETVAL->texs = 8192; |
|
|
1224 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1225 | RETVAL->rows = 0; |
1487 | RETVAL->rows = 0; |
1226 | RETVAL->row = 0; |
1488 | RETVAL->row = 0; |
1227 | OUTPUT: |
1489 | OUTPUT: |
1228 | RETVAL |
1490 | RETVAL |
1229 | |
1491 | |
1230 | void |
1492 | void |
1231 | DESTROY (CFPlus::Map self) |
1493 | DESTROY (CFPlus::Map self) |
1232 | CODE: |
1494 | CODE: |
1233 | { |
1495 | { |
1234 | map_clear (self); |
1496 | map_clear (self); |
1235 | Safefree (self->face); |
1497 | Safefree (self->face2tile); |
1236 | Safefree (self->tex); |
1498 | Safefree (self->tex); |
1237 | Safefree (self); |
1499 | Safefree (self); |
1238 | } |
1500 | } |
1239 | |
1501 | |
1240 | void |
1502 | void |
… | |
… | |
1247 | clear (CFPlus::Map self) |
1509 | clear (CFPlus::Map self) |
1248 | CODE: |
1510 | CODE: |
1249 | map_clear (self); |
1511 | map_clear (self); |
1250 | |
1512 | |
1251 | void |
1513 | void |
1252 | set_face (CFPlus::Map self, int face, int texid) |
1514 | set_tileid (CFPlus::Map self, int face, int tile) |
1253 | CODE: |
1515 | CODE: |
1254 | { |
1516 | { |
1255 | while (self->faces <= face) |
1517 | need_facenum (self, face); self->face2tile [face] = tile; |
1256 | { |
1518 | need_texid (self, tile); |
1257 | Append (mapface, self->face, self->faces, self->faces); |
1519 | } |
1258 | self->faces *= 2; |
|
|
1259 | } |
|
|
1260 | |
1520 | |
1261 | self->face [face] = texid; |
1521 | void |
|
|
1522 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1523 | CODE: |
|
|
1524 | { |
|
|
1525 | tileid texid; |
|
|
1526 | maptex *tex; |
|
|
1527 | |
|
|
1528 | if (face < 0 || face >= self->faces) |
|
|
1529 | return; |
|
|
1530 | |
|
|
1531 | if (smooth < 0 || smooth >= self->faces) |
|
|
1532 | return; |
|
|
1533 | |
|
|
1534 | texid = self->face2tile [face]; |
|
|
1535 | |
|
|
1536 | if (!texid) |
|
|
1537 | return; |
|
|
1538 | |
|
|
1539 | tex = self->tex + texid; |
|
|
1540 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1541 | tex->smoothlevel = level; |
1262 | } |
1542 | } |
1263 | |
1543 | |
1264 | void |
1544 | void |
1265 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1545 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1266 | CODE: |
1546 | CODE: |
1267 | { |
1547 | { |
1268 | while (self->texs <= texid) |
1548 | need_texid (self, texid); |
1269 | { |
|
|
1270 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1271 | self->texs *= 2; |
|
|
1272 | } |
|
|
1273 | |
1549 | |
1274 | { |
1550 | { |
1275 | maptex *tex = self->tex + texid; |
1551 | maptex *tex = self->tex + texid; |
1276 | |
1552 | |
1277 | tex->name = name; |
1553 | tex->name = name; |
… | |
… | |
1321 | CODE: |
1597 | CODE: |
1322 | { |
1598 | { |
1323 | if (dx > 0) |
1599 | if (dx > 0) |
1324 | map_blank (self, self->x, self->y, dx, self->h); |
1600 | map_blank (self, self->x, self->y, dx, self->h); |
1325 | else if (dx < 0) |
1601 | else if (dx < 0) |
1326 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1602 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1327 | |
1603 | |
1328 | if (dy > 0) |
1604 | if (dy > 0) |
1329 | map_blank (self, self->x, self->y, self->w, dy); |
1605 | map_blank (self, self->x, self->y, self->w, dy); |
1330 | else if (dy < 0) |
1606 | else if (dy < 0) |
1331 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1607 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1332 | |
1608 | |
1333 | self->ox += dx; self->x += dx; |
1609 | self->ox += dx; self->x += dx; |
1334 | self->oy += dy; self->y += dy; |
1610 | self->oy += dy; self->y += dy; |
1335 | |
1611 | |
1336 | while (self->y < 0) |
1612 | while (self->y < 0) |
… | |
… | |
1340 | self->rows += MAP_EXTEND_Y; |
1616 | self->rows += MAP_EXTEND_Y; |
1341 | self->y += MAP_EXTEND_Y; |
1617 | self->y += MAP_EXTEND_Y; |
1342 | } |
1618 | } |
1343 | } |
1619 | } |
1344 | |
1620 | |
1345 | void |
1621 | SV * |
1346 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1622 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1347 | CODE: |
1623 | CODE: |
1348 | { |
1624 | { |
1349 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1625 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1350 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1626 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1351 | mapcell *cell; |
1627 | mapcell *cell; |
1352 | int x, y, flags; |
1628 | int x, y, z, flags; |
|
|
1629 | AV *missing = newAV (); |
|
|
1630 | RETVAL = newRV_noinc ((SV *)missing); |
1353 | |
1631 | |
1354 | while (data < data_end - 1) |
1632 | while (data < data_end - 1) |
1355 | { |
1633 | { |
1356 | flags = (data [0] << 8) + data [1]; data += 2; |
1634 | flags = (data [0] << 8) + data [1]; data += 2; |
1357 | |
1635 | |
… | |
… | |
1388 | cell->stat_width = 1; |
1666 | cell->stat_width = 1; |
1389 | cell->stat_hp = *data++; |
1667 | cell->stat_hp = *data++; |
1390 | } |
1668 | } |
1391 | else if (cmd == 6) // monster width |
1669 | else if (cmd == 6) // monster width |
1392 | cell->stat_width = *data++ + 1; |
1670 | cell->stat_width = *data++ + 1; |
1393 | else if (cmd == 0x47) // monster width |
1671 | else if (cmd == 0x47) |
1394 | { |
1672 | { |
1395 | if (*data == 4) |
1673 | if (*data == 4) |
1396 | ; // decode player tag |
1674 | ; // decode player count |
1397 | |
1675 | |
1398 | data += *data + 1; |
1676 | data += *data + 1; |
1399 | } |
1677 | } |
1400 | else if (cmd == 8) // cell flags |
1678 | else if (cmd == 8) // cell flags |
1401 | cell->flags = *data++; |
1679 | cell->flags = *data++; |
… | |
… | |
1408 | } |
1686 | } |
1409 | else |
1687 | else |
1410 | cell->darkness = *data++ + 1; |
1688 | cell->darkness = *data++ + 1; |
1411 | } |
1689 | } |
1412 | |
1690 | |
|
|
1691 | for (z = 0; z <= 2; ++z) |
1413 | if (flags & 4) |
1692 | if (flags & (4 >> z)) |
1414 | { |
1693 | { |
1415 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1694 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1695 | need_facenum (self, face); |
|
|
1696 | cell->tile [z] = self->face2tile [face]; |
|
|
1697 | |
|
|
1698 | if (cell->tile [z]) |
|
|
1699 | { |
|
|
1700 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1701 | if (!tex->name) |
|
|
1702 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1703 | |
|
|
1704 | if (tex->smoothtile) |
|
|
1705 | { |
|
|
1706 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1707 | if (!smooth->name) |
|
|
1708 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1709 | } |
|
|
1710 | } |
1416 | } |
1711 | } |
1417 | |
|
|
1418 | if (flags & 2) |
|
|
1419 | { |
|
|
1420 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1421 | } |
|
|
1422 | |
|
|
1423 | if (flags & 1) |
|
|
1424 | { |
|
|
1425 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1426 | } |
|
|
1427 | } |
1712 | } |
1428 | else |
1713 | else |
1429 | cell->darkness = 0; |
1714 | cell->darkness = 0; |
1430 | } |
1715 | } |
1431 | } |
1716 | } |
|
|
1717 | OUTPUT: |
|
|
1718 | RETVAL |
1432 | |
1719 | |
1433 | SV * |
1720 | SV * |
1434 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1721 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1435 | CODE: |
1722 | CODE: |
1436 | { |
1723 | { |
… | |
… | |
1460 | { |
1747 | { |
1461 | mapcell *cell = row->col + (x - row->c0); |
1748 | mapcell *cell = row->col + (x - row->c0); |
1462 | |
1749 | |
1463 | for (z = 0; z <= 0; z++) |
1750 | for (z = 0; z <= 0; z++) |
1464 | { |
1751 | { |
1465 | mapface face = cell->face [z]; |
|
|
1466 | |
|
|
1467 | if (face) |
|
|
1468 | { |
|
|
1469 | maptex tex = self->tex [face]; |
1752 | maptex tex = self->tex [cell->tile [z]]; |
1470 | int a0 = 255 - tex.a; |
1753 | int a0 = 255 - tex.a; |
1471 | int a1 = tex.a; |
1754 | int a1 = tex.a; |
1472 | |
1755 | |
1473 | r = (r * a0 + tex.r * a1) / 255; |
1756 | r = (r * a0 + tex.r * a1) / 255; |
1474 | g = (g * a0 + tex.g * a1) / 255; |
1757 | g = (g * a0 + tex.g * a1) / 255; |
1475 | b = (b * a0 + tex.b * a1) / 255; |
1758 | b = (b * a0 + tex.b * a1) / 255; |
1476 | a = (a * a0 + tex.a * a1) / 255; |
1759 | a = (a * a0 + tex.a * a1) / 255; |
1477 | } |
|
|
1478 | } |
1760 | } |
1479 | } |
1761 | } |
1480 | |
1762 | |
1481 | *map++ = (r ) |
1763 | *map++ = (r ) |
1482 | | (g << 8) |
1764 | | (g << 8) |
… | |
… | |
1489 | } |
1771 | } |
1490 | OUTPUT: |
1772 | OUTPUT: |
1491 | RETVAL |
1773 | RETVAL |
1492 | |
1774 | |
1493 | void |
1775 | void |
1494 | draw (CFPlus::Map self, int mx, int my, int sw, int sh) |
1776 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1495 | CODE: |
1777 | CODE: |
1496 | { |
1778 | { |
1497 | int x, y, z; |
1779 | int x, y, z; |
1498 | int last_name; |
|
|
1499 | mapface face; |
|
|
1500 | |
1780 | |
1501 | glColor4ub (255, 255, 255, 255); |
1781 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1782 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1783 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
1784 | smooth_key skey; |
|
|
1785 | |
|
|
1786 | rc_t *rc = rc_alloc (); |
|
|
1787 | rc_key_t key; |
|
|
1788 | rc_array_t *arr; |
|
|
1789 | |
|
|
1790 | // thats current max. sorry. |
|
|
1791 | if (sw > 255) sw = 255; |
|
|
1792 | if (sh > 255) sh = 255; |
|
|
1793 | |
|
|
1794 | // clear key, in case of extra padding |
|
|
1795 | memset (&skey, 0, sizeof (skey)); |
|
|
1796 | |
|
|
1797 | memset (&key, 0, sizeof (key)); |
|
|
1798 | key.r = 255; |
|
|
1799 | key.g = 255; |
|
|
1800 | key.b = 255; |
|
|
1801 | key.a = 255; |
|
|
1802 | key.mode = GL_QUADS; |
|
|
1803 | key.format = GL_T2F_V3F; |
|
|
1804 | key.texname = -1; |
|
|
1805 | |
|
|
1806 | mx += self->x; |
|
|
1807 | my += self->y; |
|
|
1808 | |
|
|
1809 | // first pass: determine smooth_max |
|
|
1810 | // rather ugly, if you ask me |
|
|
1811 | // could also be stored inside mapcell and updated on change |
|
|
1812 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1813 | |
|
|
1814 | for (y = 0; y < sh; y++) |
|
|
1815 | if (0 <= y + my && y + my < self->rows) |
|
|
1816 | { |
|
|
1817 | maprow *row = self->row + (y + my); |
|
|
1818 | |
|
|
1819 | for (x = 0; x < sw; x++) |
|
|
1820 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1821 | { |
|
|
1822 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1823 | |
|
|
1824 | smooth_max[x + 1][y + 1] = |
|
|
1825 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1826 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1827 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1828 | } |
|
|
1829 | } |
1502 | |
1830 | |
1503 | glEnable (GL_BLEND); |
1831 | glEnable (GL_BLEND); |
1504 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1832 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1505 | glEnable (GL_TEXTURE_2D); |
|
|
1506 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1833 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1507 | |
1834 | |
1508 | glBegin (GL_QUADS); |
|
|
1509 | |
|
|
1510 | last_name = 0; |
|
|
1511 | |
|
|
1512 | mx += self->x; |
|
|
1513 | my += self->y; |
|
|
1514 | |
|
|
1515 | for (z = 0; z < 3; z++) |
1835 | for (z = 0; z <= 2; z++) |
|
|
1836 | { |
|
|
1837 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1838 | |
1516 | for (y = 0; y < sh; y++) |
1839 | for (y = 0; y < sh; y++) |
1517 | if (0 <= y + my && y + my < self->rows) |
1840 | if (0 <= y + my && y + my < self->rows) |
1518 | { |
1841 | { |
1519 | maprow *row = self->row + (y + my); |
1842 | maprow *row = self->row + (y + my); |
1520 | |
1843 | |
1521 | for (x = 0; x < sw; x++) |
1844 | for (x = 0; x < sw; x++) |
1522 | if (row->c0 <= x + mx && x + mx < row->c1) |
1845 | if (row->c0 <= x + mx && x + mx < row->c1) |
1523 | { |
1846 | { |
1524 | mapcell *cell = row->col + (x + mx - row->c0); |
1847 | mapcell *cell = row->col + (x + mx - row->c0); |
1525 | |
|
|
1526 | face = cell->face [z]; |
1848 | tileid tile = cell->tile [z]; |
|
|
1849 | |
|
|
1850 | if (tile) |
|
|
1851 | { |
|
|
1852 | maptex tex = self->tex [tile]; |
|
|
1853 | int px, py; |
1527 | |
1854 | |
1528 | if (face && face < self->texs) |
1855 | if (key.texname != tex.name) |
|
|
1856 | { |
|
|
1857 | if (!tex.name) |
|
|
1858 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1859 | |
|
|
1860 | key.texname = tex.name; |
|
|
1861 | arr = rc_array (rc, &key); |
|
|
1862 | } |
|
|
1863 | |
|
|
1864 | px = (x + 1) * T - tex.w; |
|
|
1865 | py = (y + 1) * T - tex.h; |
|
|
1866 | |
|
|
1867 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1868 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
1869 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
1870 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
1871 | |
|
|
1872 | if (cell->flags && z == 2) |
|
|
1873 | { |
|
|
1874 | // overlays such as the speech bubble, probably more to come |
|
|
1875 | if (cell->flags & 1) |
|
|
1876 | { |
|
|
1877 | maptex tex = self->tex [1]; |
|
|
1878 | int px = x * T + T * 2 / 32; |
|
|
1879 | int py = y * T - T * 6 / 32; |
|
|
1880 | |
|
|
1881 | if (tex.name) |
|
|
1882 | { |
|
|
1883 | if (key.texname != tex.name) |
|
|
1884 | { |
|
|
1885 | key.texname = tex.name; |
|
|
1886 | arr = rc_array (rc, &key); |
|
|
1887 | } |
|
|
1888 | |
|
|
1889 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1890 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1891 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1892 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1893 | } |
|
|
1894 | } |
|
|
1895 | } |
|
|
1896 | |
|
|
1897 | // update smooth hash |
|
|
1898 | if (tex.smoothtile) |
|
|
1899 | { |
|
|
1900 | skey.tile = tex.smoothtile; |
|
|
1901 | skey.level = tex.smoothlevel; |
|
|
1902 | |
|
|
1903 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1904 | |
|
|
1905 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1906 | // shifted +1|+1 so we always stay positive. |
|
|
1907 | |
|
|
1908 | // bits is ___n cccc CCCC bbbb |
|
|
1909 | // n do not draw borders&corners |
|
|
1910 | // c draw these corners, but... |
|
|
1911 | // C ... not these |
|
|
1912 | // b draw these borders |
|
|
1913 | |
|
|
1914 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1915 | // ┃· ·· ·┃ ━━ |
|
|
1916 | |
|
|
1917 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1918 | // ·· ·· ·┏ ┓· |
|
|
1919 | |
|
|
1920 | // full tile |
|
|
1921 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1922 | |
|
|
1923 | // borders |
|
|
1924 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1925 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1926 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1927 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1928 | |
|
|
1929 | // corners |
|
|
1930 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1931 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1932 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1933 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1934 | } |
|
|
1935 | } |
|
|
1936 | } |
|
|
1937 | } |
|
|
1938 | |
|
|
1939 | rc_draw (rc); |
|
|
1940 | rc_clear (rc); |
|
|
1941 | |
|
|
1942 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1943 | // this is basically counting sort |
|
|
1944 | { |
|
|
1945 | int w, b; |
|
|
1946 | |
|
|
1947 | glEnable (GL_TEXTURE_2D); |
|
|
1948 | glBegin (GL_QUADS); |
|
|
1949 | for (w = 0; w < 256 / 32; ++w) |
|
|
1950 | { |
|
|
1951 | uint32_t smask = smooth_level [w]; |
|
|
1952 | if (smask) |
|
|
1953 | for (b = 0; b < 32; ++b) |
|
|
1954 | if (smask & (((uint32_t)1) << b)) |
1529 | { |
1955 | { |
1530 | maptex tex = self->tex [face]; |
1956 | int level = (w << 5) | b; |
1531 | int px = (x + 1) * 32 - tex.w; |
1957 | HE *he; |
1532 | int py = (y + 1) * 32 - tex.h; |
|
|
1533 | |
1958 | |
1534 | if (last_name != tex.name) |
1959 | hv_iterinit (smooth); |
|
|
1960 | while ((he = hv_iternext (smooth))) |
1535 | { |
1961 | { |
1536 | glEnd (); |
1962 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1537 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1963 | IV bits = SvIVX (HeVAL (he)); |
1538 | glBegin (GL_QUADS); |
|
|
1539 | } |
|
|
1540 | |
1964 | |
1541 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1542 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1543 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1544 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1545 | } |
|
|
1546 | |
|
|
1547 | if (cell->flags && z == 2) |
|
|
1548 | { |
|
|
1549 | if (cell->flags & 1) |
1965 | if (!(bits & 0x1000) |
|
|
1966 | && skey->level == level |
|
|
1967 | && level > smooth_max [skey->x][skey->y]) |
1550 | { |
1968 | { |
1551 | maptex tex = self->tex [1]; |
1969 | maptex tex = self->tex [skey->tile]; |
1552 | int px = (x + 1) * 32 - tex.w + 2; |
1970 | int px = (((int)skey->x) - 1) * T; |
1553 | int py = (y + 1) * 32 - tex.h - 6; |
1971 | int py = (((int)skey->y) - 1) * T; |
|
|
1972 | int border = bits & 15; |
|
|
1973 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1974 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1975 | float dy = tex.t * .5f ; // 2 images/column |
1554 | |
1976 | |
|
|
1977 | if (tex.name) |
|
|
1978 | { |
|
|
1979 | // this time avoiding texture state changes |
|
|
1980 | // save gobs of state changes. |
|
|
1981 | if (key.texname != tex.name) |
|
|
1982 | { |
1555 | glEnd (); |
1983 | glEnd (); |
1556 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1984 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1557 | glBegin (GL_QUADS); |
1985 | glBegin (GL_QUADS); |
|
|
1986 | } |
1558 | |
1987 | |
|
|
1988 | if (border) |
|
|
1989 | { |
|
|
1990 | float ox = border * dx; |
|
|
1991 | |
|
|
1992 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
1993 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
|
|
1994 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
|
|
1995 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
|
|
1996 | } |
|
|
1997 | |
|
|
1998 | if (corner) |
|
|
1999 | { |
|
|
2000 | float ox = corner * dx; |
|
|
2001 | |
1559 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
2002 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1560 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
2003 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
1561 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
2004 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
1562 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
2005 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
2006 | } |
|
|
2007 | } |
|
|
2008 | } |
1563 | } |
2009 | } |
1564 | } |
2010 | } |
1565 | } |
|
|
1566 | } |
2011 | } |
1567 | |
2012 | |
1568 | glEnd (); |
2013 | glEnd (); |
1569 | |
|
|
1570 | glDisable (GL_TEXTURE_2D); |
2014 | glDisable (GL_TEXTURE_2D); |
|
|
2015 | key.texname = -1; |
|
|
2016 | } |
|
|
2017 | |
|
|
2018 | hv_clear (smooth); |
|
|
2019 | } |
|
|
2020 | |
1571 | glDisable (GL_BLEND); |
2021 | glDisable (GL_BLEND); |
|
|
2022 | rc_free (rc); |
1572 | |
2023 | |
1573 | // top layer: overlays such as the health bar |
2024 | // top layer: overlays such as the health bar |
1574 | for (y = 0; y < sh; y++) |
2025 | for (y = 0; y < sh; y++) |
1575 | if (0 <= y + my && y + my < self->rows) |
2026 | if (0 <= y + my && y + my < self->rows) |
1576 | { |
2027 | { |
… | |
… | |
1579 | for (x = 0; x < sw; x++) |
2030 | for (x = 0; x < sw; x++) |
1580 | if (row->c0 <= x + mx && x + mx < row->c1) |
2031 | if (row->c0 <= x + mx && x + mx < row->c1) |
1581 | { |
2032 | { |
1582 | mapcell *cell = row->col + (x + mx - row->c0); |
2033 | mapcell *cell = row->col + (x + mx - row->c0); |
1583 | |
2034 | |
1584 | int px = x * 32; |
2035 | int px = x * T; |
1585 | int py = y * 32; |
2036 | int py = y * T; |
1586 | |
2037 | |
1587 | if (cell->stat_hp) |
2038 | if (cell->stat_hp) |
1588 | { |
2039 | { |
1589 | int width = cell->stat_width * 32; |
2040 | int width = cell->stat_width * T; |
1590 | int thick = sh / 28 + 1 + cell->stat_width; |
2041 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1591 | |
2042 | |
1592 | glColor3ub (0, 0, 0); |
2043 | glColor3ub (0, 0, 0); |
1593 | glRectf (px + 1, py - thick - 2, |
2044 | glRectf (px + 1, py - thick - 2, |
1594 | px + width - 1, py); |
2045 | px + width - 1, py); |
1595 | |
2046 | |
… | |
… | |
1665 | void |
2116 | void |
1666 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2117 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1667 | PPCODE: |
2118 | PPCODE: |
1668 | { |
2119 | { |
1669 | int x, y; |
2120 | int x, y; |
|
|
2121 | int sw1 = sw + 2; |
|
|
2122 | int sh1 = sh + 2; |
|
|
2123 | int sh3 = sh * 3; |
1670 | int sw4 = (sw + 3) & ~3; |
2124 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2125 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1671 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2126 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1672 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2127 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1673 | |
2128 | |
1674 | memset (darkness, 255, sw4 * sh); |
|
|
1675 | SvPOK_only (darkness_sv); |
2129 | SvPOK_only (darkness3_sv); |
1676 | SvCUR_set (darkness_sv, sw4 * sh); |
2130 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1677 | |
2131 | |
1678 | mx += self->x; |
2132 | mx += self->x - 1; |
1679 | my += self->y; |
2133 | my += self->y - 1; |
1680 | |
2134 | |
|
|
2135 | memset (darkness1, 255, sw1 * sh1); |
|
|
2136 | |
1681 | for (y = 0; y < sh; y++) |
2137 | for (y = 0; y < sh1; y++) |
1682 | if (0 <= y + my && y + my < self->rows) |
2138 | if (0 <= y + my && y + my < self->rows) |
1683 | { |
2139 | { |
1684 | maprow *row = self->row + (y + my); |
2140 | maprow *row = self->row + (y + my); |
1685 | |
2141 | |
1686 | for (x = 0; x < sw; x++) |
2142 | for (x = 0; x < sw1; x++) |
1687 | if (row->c0 <= x + mx && x + mx < row->c1) |
2143 | if (row->c0 <= x + mx && x + mx < row->c1) |
1688 | { |
2144 | { |
1689 | mapcell *cell = row->col + (x + mx - row->c0); |
2145 | mapcell *cell = row->col + (x + mx - row->c0); |
1690 | |
2146 | |
1691 | darkness[y * sw4 + x] = cell->darkness |
2147 | darkness1 [y * sw1 + x] = cell->darkness |
1692 | ? 255 - (cell->darkness - 1) |
2148 | ? 255 - (cell->darkness - 1) |
1693 | : 255 - FOW_DARKNESS; |
2149 | : 255 - FOW_DARKNESS; |
1694 | } |
2150 | } |
1695 | } |
2151 | } |
1696 | |
2152 | |
|
|
2153 | for (y = 0; y < sh; ++y) |
|
|
2154 | for (x = 0; x < sw; ++x) |
|
|
2155 | { |
|
|
2156 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2157 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2158 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2159 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2160 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2161 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2162 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2163 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2164 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2165 | |
|
|
2166 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2167 | uint8_t r21 = d21; |
|
|
2168 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2169 | |
|
|
2170 | uint8_t r12 = d12; |
|
|
2171 | uint8_t r22 = d22; |
|
|
2172 | uint8_t r32 = d32; |
|
|
2173 | |
|
|
2174 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2175 | uint8_t r23 = d23; |
|
|
2176 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2177 | |
|
|
2178 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2179 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2180 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2181 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2182 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2183 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2184 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2185 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2186 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2187 | } |
|
|
2188 | |
|
|
2189 | free (darkness1); |
|
|
2190 | |
1697 | EXTEND (SP, 3); |
2191 | EXTEND (SP, 3); |
1698 | PUSHs (sv_2mortal (newSViv (sw4))); |
2192 | PUSHs (sv_2mortal (newSViv (sw34))); |
1699 | PUSHs (sv_2mortal (newSViv (sh))); |
2193 | PUSHs (sv_2mortal (newSViv (sh3))); |
1700 | PUSHs (darkness_sv); |
2194 | PUSHs (darkness3_sv); |
1701 | } |
2195 | } |
1702 | |
2196 | |
1703 | SV * |
2197 | SV * |
1704 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2198 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1705 | CODE: |
2199 | CODE: |
… | |
… | |
1734 | if (row && row->c0 <= x && x < row->c1) |
2228 | if (row && row->c0 <= x && x < row->c1) |
1735 | { |
2229 | { |
1736 | mapcell *cell = row->col + (x - row->c0); |
2230 | mapcell *cell = row->col + (x - row->c0); |
1737 | uint8_t flags = 0; |
2231 | uint8_t flags = 0; |
1738 | |
2232 | |
1739 | if (cell->face [0]) flags |= 1; |
2233 | if (cell->tile [0]) flags |= 1; |
1740 | if (cell->face [1]) flags |= 2; |
2234 | if (cell->tile [1]) flags |= 2; |
1741 | if (cell->face [2]) flags |= 4; |
2235 | if (cell->tile [2]) flags |= 4; |
1742 | |
2236 | |
1743 | *data++ = flags; |
2237 | *data++ = flags; |
1744 | |
2238 | |
1745 | if (flags & 1) |
2239 | if (flags & 1) |
1746 | { |
2240 | { |
|
|
2241 | tileid tile = cell->tile [0]; |
1747 | *data++ = cell->face [0] >> 8; |
2242 | *data++ = tile >> 8; |
1748 | *data++ = cell->face [0]; |
2243 | *data++ = tile; |
1749 | } |
2244 | } |
1750 | |
2245 | |
1751 | if (flags & 2) |
2246 | if (flags & 2) |
1752 | { |
2247 | { |
|
|
2248 | tileid tile = cell->tile [1]; |
1753 | *data++ = cell->face [1] >> 8; |
2249 | *data++ = tile >> 8; |
1754 | *data++ = cell->face [1]; |
2250 | *data++ = tile; |
1755 | } |
2251 | } |
1756 | |
2252 | |
1757 | if (flags & 4) |
2253 | if (flags & 4) |
1758 | { |
2254 | { |
|
|
2255 | tileid tile = cell->tile [2]; |
1759 | *data++ = cell->face [2] >> 8; |
2256 | *data++ = tile >> 8; |
1760 | *data++ = cell->face [2]; |
2257 | *data++ = tile; |
1761 | } |
2258 | } |
1762 | } |
2259 | } |
1763 | else |
2260 | else |
1764 | *data++ = 0; |
2261 | *data++ = 0; |
1765 | } |
2262 | } |
… | |
… | |
1779 | int x, y, z; |
2276 | int x, y, z; |
1780 | int w, h; |
2277 | int w, h; |
1781 | int x1, y1; |
2278 | int x1, y1; |
1782 | |
2279 | |
1783 | if (*data++ != 0) |
2280 | if (*data++ != 0) |
1784 | return; /* version mismatch */ |
2281 | XSRETURN_EMPTY; /* version mismatch */ |
1785 | |
2282 | |
1786 | w = *data++ << 8; w |= *data++; |
2283 | w = *data++ << 8; w |= *data++; |
1787 | h = *data++ << 8; h |= *data++; |
2284 | h = *data++ << 8; h |= *data++; |
1788 | |
2285 | |
1789 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2286 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1805 | { |
2302 | { |
1806 | uint8_t flags = *data++; |
2303 | uint8_t flags = *data++; |
1807 | |
2304 | |
1808 | if (flags) |
2305 | if (flags) |
1809 | { |
2306 | { |
1810 | mapface face[3] = { 0, 0, 0 }; |
|
|
1811 | |
|
|
1812 | mapcell *cell = row_get_cell (row, x); |
2307 | mapcell *cell = row_get_cell (row, x); |
|
|
2308 | tileid tile[3] = { 0, 0, 0 }; |
1813 | |
2309 | |
1814 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2310 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1815 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2311 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1816 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2312 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1817 | |
2313 | |
1818 | if (cell->darkness == 0) |
2314 | if (cell->darkness == 0) |
1819 | { |
2315 | { |
1820 | cell->darkness = 0; |
2316 | cell->darkness = 0; |
1821 | |
2317 | |
1822 | for (z = 0; z <= 2; z++) |
2318 | for (z = 0; z <= 2; z++) |
1823 | { |
2319 | { |
1824 | cell->face[z] = face[z]; |
2320 | tileid t = tile [z]; |
1825 | |
2321 | |
1826 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2322 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2323 | { |
1827 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2324 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2325 | need_texid (self, t); |
|
|
2326 | } |
|
|
2327 | |
|
|
2328 | cell->tile [z] = t; |
1828 | } |
2329 | } |
1829 | } |
2330 | } |
1830 | } |
2331 | } |
1831 | } |
2332 | } |
1832 | } |
2333 | } |
1833 | } |
2334 | } |
1834 | |
2335 | |
|
|
2336 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2337 | |
|
|
2338 | CFPlus::RW |
|
|
2339 | new (SV *class, SV *data_sv) |
|
|
2340 | CODE: |
|
|
2341 | { |
|
|
2342 | STRLEN datalen; |
|
|
2343 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2344 | |
|
|
2345 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2346 | } |
|
|
2347 | OUTPUT: |
|
|
2348 | RETVAL |
|
|
2349 | |
|
|
2350 | CFPlus::RW |
|
|
2351 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2352 | CODE: |
|
|
2353 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2354 | OUTPUT: |
|
|
2355 | RETVAL |
|
|
2356 | |
|
|
2357 | # fails on win32: |
|
|
2358 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2359 | #void |
|
|
2360 | #close (CFPlus::RW self) |
|
|
2361 | # CODE: |
|
|
2362 | # (self->(close)) (self); |
|
|
2363 | |
|
|
2364 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2365 | |
|
|
2366 | PROTOTYPES: DISABLE |
|
|
2367 | |
|
|
2368 | CFPlus::Channel |
|
|
2369 | find () |
|
|
2370 | CODE: |
|
|
2371 | { |
|
|
2372 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2373 | |
|
|
2374 | if (RETVAL < 0) |
|
|
2375 | { |
|
|
2376 | RETVAL = Mix_GroupOldest (-1); |
|
|
2377 | |
|
|
2378 | if (RETVAL < 0) |
|
|
2379 | XSRETURN_UNDEF; |
|
|
2380 | |
|
|
2381 | Mix_HaltChannel (RETVAL); |
|
|
2382 | } |
|
|
2383 | |
|
|
2384 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2385 | Mix_Volume (RETVAL, 128); |
|
|
2386 | } |
|
|
2387 | OUTPUT: |
|
|
2388 | RETVAL |
|
|
2389 | |
|
|
2390 | void |
|
|
2391 | halt (CFPlus::Channel self) |
|
|
2392 | CODE: |
|
|
2393 | Mix_HaltChannel (self); |
|
|
2394 | |
|
|
2395 | void |
|
|
2396 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2397 | CODE: |
|
|
2398 | Mix_ExpireChannel (self, ticks); |
|
|
2399 | |
|
|
2400 | void |
|
|
2401 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2402 | CODE: |
|
|
2403 | Mix_FadeOutChannel (self, ticks); |
|
|
2404 | |
|
|
2405 | int |
|
|
2406 | volume (CFPlus::Channel self, int volume) |
|
|
2407 | CODE: |
|
|
2408 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2409 | OUTPUT: |
|
|
2410 | RETVAL |
|
|
2411 | |
|
|
2412 | void |
|
|
2413 | unregister_all_effects (CFPlus::Channel self) |
|
|
2414 | CODE: |
|
|
2415 | Mix_UnregisterAllEffects (self); |
|
|
2416 | |
|
|
2417 | void |
|
|
2418 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2419 | CODE: |
|
|
2420 | left = CLAMP (left , 0, 255); |
|
|
2421 | right = CLAMP (right, 0, 255); |
|
|
2422 | Mix_SetPanning (self, left, right); |
|
|
2423 | |
|
|
2424 | void |
|
|
2425 | set_distance (CFPlus::Channel self, int distance) |
|
|
2426 | CODE: |
|
|
2427 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2428 | |
|
|
2429 | void |
|
|
2430 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2431 | CODE: |
|
|
2432 | |
|
|
2433 | void |
|
|
2434 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2435 | CODE: |
|
|
2436 | { |
|
|
2437 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2438 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2439 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2440 | } |
|
|
2441 | |
|
|
2442 | void |
|
|
2443 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2444 | CODE: |
|
|
2445 | Mix_SetReverseStereo (self, flip); |
|
|
2446 | |
1835 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2447 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1836 | |
2448 | |
|
|
2449 | PROTOTYPES: DISABLE |
|
|
2450 | |
1837 | CFPlus::MixChunk |
2451 | CFPlus::MixChunk |
1838 | new_from_file (SV *class, char *path) |
2452 | new (SV *class, CFPlus::RW rwops) |
1839 | CODE: |
2453 | CODE: |
1840 | RETVAL = Mix_LoadWAV (path); |
2454 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1841 | OUTPUT: |
2455 | OUTPUT: |
1842 | RETVAL |
2456 | RETVAL |
1843 | |
2457 | |
1844 | void |
2458 | void |
1845 | DESTROY (CFPlus::MixChunk self) |
2459 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1847 | Mix_FreeChunk (self); |
2461 | Mix_FreeChunk (self); |
1848 | |
2462 | |
1849 | int |
2463 | int |
1850 | volume (CFPlus::MixChunk self, int volume = -1) |
2464 | volume (CFPlus::MixChunk self, int volume = -1) |
1851 | CODE: |
2465 | CODE: |
|
|
2466 | if (items > 1) |
|
|
2467 | volume = CLAMP (volume, 0, 128); |
1852 | RETVAL = Mix_VolumeChunk (self, volume); |
2468 | RETVAL = Mix_VolumeChunk (self, volume); |
1853 | OUTPUT: |
2469 | OUTPUT: |
1854 | RETVAL |
2470 | RETVAL |
1855 | |
2471 | |
1856 | int |
2472 | CFPlus::Channel |
1857 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2473 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1858 | CODE: |
2474 | CODE: |
|
|
2475 | { |
1859 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2476 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2477 | |
|
|
2478 | if (RETVAL < 0) |
|
|
2479 | XSRETURN_UNDEF; |
|
|
2480 | |
|
|
2481 | if (channel < 0) |
|
|
2482 | { |
|
|
2483 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2484 | Mix_Volume (RETVAL, 128); |
|
|
2485 | } |
|
|
2486 | } |
1860 | OUTPUT: |
2487 | OUTPUT: |
1861 | RETVAL |
2488 | RETVAL |
1862 | |
2489 | |
1863 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2490 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1864 | |
2491 | |
1865 | int |
2492 | int |
1866 | volume (int volume = -1) |
2493 | volume (int volume = -1) |
|
|
2494 | PROTOTYPE: ;$ |
1867 | CODE: |
2495 | CODE: |
|
|
2496 | if (items > 0) |
|
|
2497 | volume = CLAMP (volume, 0, 128); |
1868 | RETVAL = Mix_VolumeMusic (volume); |
2498 | RETVAL = Mix_VolumeMusic (volume); |
1869 | OUTPUT: |
2499 | OUTPUT: |
1870 | RETVAL |
2500 | RETVAL |
1871 | |
2501 | |
|
|
2502 | void |
|
|
2503 | fade_out (int ms) |
|
|
2504 | CODE: |
|
|
2505 | Mix_FadeOutMusic (ms); |
|
|
2506 | |
|
|
2507 | void |
|
|
2508 | halt () |
|
|
2509 | CODE: |
|
|
2510 | Mix_HaltMusic (); |
|
|
2511 | |
1872 | CFPlus::MixMusic |
2512 | CFPlus::MixMusic |
1873 | new_from_file (SV *class, char *path) |
2513 | new (SV *class, CFPlus::RW rwops) |
1874 | CODE: |
2514 | CODE: |
1875 | RETVAL = Mix_LoadMUS (path); |
2515 | RETVAL = Mix_LoadMUS_RW (rwops); |
1876 | OUTPUT: |
2516 | OUTPUT: |
1877 | RETVAL |
2517 | RETVAL |
1878 | |
2518 | |
1879 | void |
2519 | void |
1880 | DESTROY (CFPlus::MixMusic self) |
2520 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1886 | CODE: |
2526 | CODE: |
1887 | RETVAL = Mix_PlayMusic (self, loops); |
2527 | RETVAL = Mix_PlayMusic (self, loops); |
1888 | OUTPUT: |
2528 | OUTPUT: |
1889 | RETVAL |
2529 | RETVAL |
1890 | |
2530 | |
|
|
2531 | void |
|
|
2532 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2533 | CODE: |
|
|
2534 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2535 | |
1891 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2536 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2537 | |
|
|
2538 | PROTOTYPES: ENABLE |
1892 | |
2539 | |
1893 | BOOT: |
2540 | BOOT: |
1894 | { |
2541 | { |
1895 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2542 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1896 | static const struct { |
2543 | static const struct { |
1897 | const char *name; |
2544 | const char *name; |
1898 | IV iv; |
2545 | IV iv; |
1899 | } *civ, const_iv[] = { |
2546 | } *civ, const_iv[] = { |
1900 | # define const_iv(name) { # name, (IV)name } |
2547 | # define const_iv(name) { # name, (IV)name } |
|
|
2548 | const_iv (GL_VENDOR), |
|
|
2549 | const_iv (GL_VERSION), |
|
|
2550 | const_iv (GL_EXTENSIONS), |
1901 | const_iv (GL_COLOR_MATERIAL), |
2551 | const_iv (GL_COLOR_MATERIAL), |
1902 | const_iv (GL_SMOOTH), |
2552 | const_iv (GL_SMOOTH), |
1903 | const_iv (GL_FLAT), |
2553 | const_iv (GL_FLAT), |
1904 | const_iv (GL_DITHER), |
2554 | const_iv (GL_DITHER), |
1905 | const_iv (GL_BLEND), |
2555 | const_iv (GL_BLEND), |
… | |
… | |
1909 | const_iv (GL_ALPHA_TEST), |
2559 | const_iv (GL_ALPHA_TEST), |
1910 | const_iv (GL_NORMALIZE), |
2560 | const_iv (GL_NORMALIZE), |
1911 | const_iv (GL_RESCALE_NORMAL), |
2561 | const_iv (GL_RESCALE_NORMAL), |
1912 | const_iv (GL_FRONT), |
2562 | const_iv (GL_FRONT), |
1913 | const_iv (GL_BACK), |
2563 | const_iv (GL_BACK), |
|
|
2564 | const_iv (GL_AUX0), |
1914 | const_iv (GL_AND), |
2565 | const_iv (GL_AND), |
1915 | const_iv (GL_ONE), |
2566 | const_iv (GL_ONE), |
1916 | const_iv (GL_ZERO), |
2567 | const_iv (GL_ZERO), |
1917 | const_iv (GL_SRC_ALPHA), |
2568 | const_iv (GL_SRC_ALPHA), |
1918 | const_iv (GL_DST_ALPHA), |
2569 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1931 | const_iv (GL_INTENSITY), |
2582 | const_iv (GL_INTENSITY), |
1932 | const_iv (GL_LUMINANCE), |
2583 | const_iv (GL_LUMINANCE), |
1933 | const_iv (GL_LUMINANCE_ALPHA), |
2584 | const_iv (GL_LUMINANCE_ALPHA), |
1934 | const_iv (GL_FLOAT), |
2585 | const_iv (GL_FLOAT), |
1935 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2586 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
2587 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
2588 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
2589 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
2590 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
2591 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
2592 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1936 | const_iv (GL_COMPILE), |
2593 | const_iv (GL_COMPILE), |
|
|
2594 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2595 | const_iv (GL_PROXY_TEXTURE_2D), |
1937 | const_iv (GL_TEXTURE_1D), |
2596 | const_iv (GL_TEXTURE_1D), |
1938 | const_iv (GL_TEXTURE_2D), |
2597 | const_iv (GL_TEXTURE_2D), |
1939 | const_iv (GL_TEXTURE_ENV), |
2598 | const_iv (GL_TEXTURE_ENV), |
1940 | const_iv (GL_TEXTURE_MAG_FILTER), |
2599 | const_iv (GL_TEXTURE_MAG_FILTER), |
1941 | const_iv (GL_TEXTURE_MIN_FILTER), |
2600 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1962 | const_iv (GL_COLOR_LOGIC_OP), |
2621 | const_iv (GL_COLOR_LOGIC_OP), |
1963 | const_iv (GL_SEPARABLE_2D), |
2622 | const_iv (GL_SEPARABLE_2D), |
1964 | const_iv (GL_CONVOLUTION_2D), |
2623 | const_iv (GL_CONVOLUTION_2D), |
1965 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2624 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1966 | const_iv (GL_CONSTANT_BORDER), |
2625 | const_iv (GL_CONSTANT_BORDER), |
|
|
2626 | const_iv (GL_POINTS), |
1967 | const_iv (GL_LINES), |
2627 | const_iv (GL_LINES), |
1968 | const_iv (GL_LINE_STRIP), |
2628 | const_iv (GL_LINE_STRIP), |
1969 | const_iv (GL_LINE_LOOP), |
2629 | const_iv (GL_LINE_LOOP), |
1970 | const_iv (GL_QUADS), |
2630 | const_iv (GL_QUADS), |
1971 | const_iv (GL_QUAD_STRIP), |
2631 | const_iv (GL_QUAD_STRIP), |
1972 | const_iv (GL_TRIANGLES), |
2632 | const_iv (GL_TRIANGLES), |
1973 | const_iv (GL_TRIANGLE_STRIP), |
2633 | const_iv (GL_TRIANGLE_STRIP), |
1974 | const_iv (GL_TRIANGLE_FAN), |
2634 | const_iv (GL_TRIANGLE_FAN), |
|
|
2635 | const_iv (GL_POLYGON), |
1975 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2636 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2637 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2638 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2639 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2640 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
2641 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
1976 | const_iv (GL_FASTEST), |
2642 | const_iv (GL_FASTEST), |
|
|
2643 | const_iv (GL_DONT_CARE), |
|
|
2644 | const_iv (GL_NICEST), |
1977 | const_iv (GL_V2F), |
2645 | const_iv (GL_V2F), |
1978 | const_iv (GL_V3F), |
2646 | const_iv (GL_V3F), |
1979 | const_iv (GL_T2F_V3F), |
2647 | const_iv (GL_T2F_V3F), |
1980 | const_iv (GL_T2F_N3F_V3F), |
2648 | const_iv (GL_T2F_N3F_V3F), |
1981 | # undef const_iv |
2649 | # undef const_iv |
1982 | }; |
2650 | }; |
1983 | |
2651 | |
1984 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2652 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1985 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2653 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2654 | |
|
|
2655 | texture_av = newAV (); |
|
|
2656 | AvREAL_off (texture_av); |
1986 | } |
2657 | } |
|
|
2658 | |
|
|
2659 | void |
|
|
2660 | disable_GL_EXT_blend_func_separate () |
|
|
2661 | CODE: |
|
|
2662 | gl.BlendFuncSeparate = 0; |
|
|
2663 | gl.BlendFuncSeparateEXT = 0; |
1987 | |
2664 | |
1988 | char * |
2665 | char * |
1989 | gl_vendor () |
2666 | gl_vendor () |
1990 | CODE: |
2667 | CODE: |
1991 | RETVAL = (char *)glGetString (GL_VENDOR); |
2668 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
2004 | CODE: |
2681 | CODE: |
2005 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2682 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2006 | OUTPUT: |
2683 | OUTPUT: |
2007 | RETVAL |
2684 | RETVAL |
2008 | |
2685 | |
|
|
2686 | const char *glGetString (GLenum pname) |
|
|
2687 | |
|
|
2688 | GLint glGetInteger (GLenum pname) |
|
|
2689 | CODE: |
|
|
2690 | glGetIntegerv (pname, &RETVAL); |
|
|
2691 | OUTPUT: |
|
|
2692 | RETVAL |
|
|
2693 | |
|
|
2694 | GLdouble glGetDouble (GLenum pname) |
|
|
2695 | CODE: |
|
|
2696 | glGetDoublev (pname, &RETVAL); |
|
|
2697 | OUTPUT: |
|
|
2698 | RETVAL |
|
|
2699 | |
2009 | int glGetError () |
2700 | int glGetError () |
2010 | |
2701 | |
2011 | void glFinish () |
2702 | void glFinish () |
2012 | |
2703 | |
2013 | void glClear (int mask) |
2704 | void glClear (int mask) |
… | |
… | |
2050 | # near_ and far_ are due to microsofts buggy "c" compiler |
2741 | # near_ and far_ are due to microsofts buggy "c" compiler |
2051 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2742 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2052 | |
2743 | |
2053 | # near_ and far_ are due to microsofts buggy "c" compiler |
2744 | # near_ and far_ are due to microsofts buggy "c" compiler |
2054 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2745 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2746 | |
|
|
2747 | PROTOTYPES: DISABLE |
2055 | |
2748 | |
2056 | void glViewport (int x, int y, int width, int height) |
2749 | void glViewport (int x, int y, int width, int height) |
2057 | |
2750 | |
2058 | void glScissor (int x, int y, int width, int height) |
2751 | void glScissor (int x, int y, int width, int height) |
2059 | |
2752 | |
… | |
… | |
2067 | |
2760 | |
2068 | void glRotate (float angle, float x, float y, float z) |
2761 | void glRotate (float angle, float x, float y, float z) |
2069 | CODE: |
2762 | CODE: |
2070 | glRotatef (angle, x, y, z); |
2763 | glRotatef (angle, x, y, z); |
2071 | |
2764 | |
2072 | void glBegin (int mode) |
|
|
2073 | |
|
|
2074 | void glEnd () |
|
|
2075 | |
|
|
2076 | void glColor (float r, float g, float b, float a = 1.0) |
2765 | void glColor (float r, float g, float b, float a = 1.0) |
2077 | PROTOTYPE: @ |
|
|
2078 | ALIAS: |
2766 | ALIAS: |
2079 | glColor_premultiply = 1 |
2767 | glColor_premultiply = 1 |
2080 | CODE: |
2768 | CODE: |
2081 | if (ix) |
2769 | if (ix) |
2082 | { |
2770 | { |
… | |
… | |
2085 | b *= a; |
2773 | b *= a; |
2086 | } |
2774 | } |
2087 | // microsoft visual "c" rounds instead of truncating... |
2775 | // microsoft visual "c" rounds instead of truncating... |
2088 | glColor4f (r, g, b, a); |
2776 | glColor4f (r, g, b, a); |
2089 | |
2777 | |
2090 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2091 | |
|
|
2092 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2093 | |
|
|
2094 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2095 | |
|
|
2096 | void glRasterPos (float x, float y, float z = 0.) |
2778 | void glRasterPos (float x, float y, float z = 0.) |
2097 | CODE: |
2779 | CODE: |
2098 | glRasterPos3f (0, 0, z); |
2780 | glRasterPos3f (0, 0, z); |
2099 | glBitmap (0, 0, 0, 0, x, y, 0); |
2781 | glBitmap (0, 0, 0, 0, x, y, 0); |
2100 | |
2782 | |
… | |
… | |
2104 | |
2786 | |
2105 | void glTexCoord (float s, float t) |
2787 | void glTexCoord (float s, float t) |
2106 | CODE: |
2788 | CODE: |
2107 | glTexCoord2f (s, t); |
2789 | glTexCoord2f (s, t); |
2108 | |
2790 | |
|
|
2791 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2792 | CODE: |
|
|
2793 | glRectf (x1, y1, x2, y2); |
|
|
2794 | |
|
|
2795 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
2796 | CODE: |
|
|
2797 | glBegin (GL_LINE_LOOP); |
|
|
2798 | glVertex2f (x1, y1); |
|
|
2799 | glVertex2f (x2, y1); |
|
|
2800 | glVertex2f (x2, y2); |
|
|
2801 | glVertex2f (x1, y2); |
|
|
2802 | glEnd (); |
|
|
2803 | |
|
|
2804 | PROTOTYPES: ENABLE |
|
|
2805 | |
|
|
2806 | void glBegin (int mode) |
|
|
2807 | |
|
|
2808 | void glEnd () |
|
|
2809 | |
|
|
2810 | void glPointSize (GLfloat size) |
|
|
2811 | |
|
|
2812 | void glLineWidth (GLfloat width) |
|
|
2813 | |
|
|
2814 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2815 | |
|
|
2816 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2817 | |
|
|
2818 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2819 | |
2109 | void glTexEnv (int target, int pname, float param) |
2820 | void glTexEnv (int target, int pname, float param) |
2110 | CODE: |
2821 | CODE: |
2111 | glTexEnvf (target, pname, param); |
2822 | glTexEnvf (target, pname, param); |
2112 | |
2823 | |
2113 | void glTexParameter (int target, int pname, float param) |
2824 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2135 | |
2846 | |
2136 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2847 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2137 | |
2848 | |
2138 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2849 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2139 | |
2850 | |
|
|
2851 | void glPixelZoom (float x, float y) |
|
|
2852 | |
2140 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2853 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2141 | |
2854 | |
2142 | int glGenTexture () |
2855 | int glGenTexture () |
2143 | CODE: |
2856 | CODE: |
2144 | { |
2857 | RETVAL = gen_texture (); |
2145 | GLuint name; |
|
|
2146 | glGenTextures (1, &name); |
|
|
2147 | RETVAL = name; |
|
|
2148 | } |
|
|
2149 | OUTPUT: |
2858 | OUTPUT: |
2150 | RETVAL |
2859 | RETVAL |
2151 | |
2860 | |
2152 | void glDeleteTexture (int name) |
2861 | void glDeleteTexture (int name) |
2153 | CODE: |
2862 | CODE: |
2154 | { |
|
|
2155 | GLuint name_ = name; |
|
|
2156 | glDeleteTextures (1, &name_); |
2863 | del_texture (name); |
2157 | } |
2864 | |
2158 | |
|
|
2159 | int glGenList () |
2865 | int glGenList () |
2160 | CODE: |
2866 | CODE: |
2161 | RETVAL = glGenLists (1); |
2867 | RETVAL = glGenLists (1); |
2162 | OUTPUT: |
2868 | OUTPUT: |
2163 | RETVAL |
2869 | RETVAL |
… | |
… | |
2170 | |
2876 | |
2171 | void glEndList () |
2877 | void glEndList () |
2172 | |
2878 | |
2173 | void glCallList (int list) |
2879 | void glCallList (int list) |
2174 | |
2880 | |
|
|
2881 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2882 | |
|
|
2883 | PROTOTYPES: DISABLE |
|
|
2884 | |
|
|
2885 | void |
|
|
2886 | find_widget (SV *self, NV x, NV y) |
|
|
2887 | PPCODE: |
|
|
2888 | { |
|
|
2889 | if (within_widget (self, x, y)) |
|
|
2890 | XPUSHs (self); |
|
|
2891 | } |
|
|
2892 | |
|
|
2893 | BOOT: |
|
|
2894 | { |
|
|
2895 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2896 | |
|
|
2897 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2898 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2899 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2900 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2901 | } |
|
|
2902 | |
|
|
2903 | void |
|
|
2904 | draw (SV *self) |
|
|
2905 | CODE: |
|
|
2906 | { |
|
|
2907 | HV *hv; |
|
|
2908 | SV **svp; |
|
|
2909 | NV x, y, w, h; |
|
|
2910 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2911 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2912 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2913 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2914 | double draw_x, draw_y; |
|
|
2915 | |
|
|
2916 | if (!SvROK (self)) |
|
|
2917 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2918 | |
|
|
2919 | hv = (HV *)SvRV (self); |
|
|
2920 | |
|
|
2921 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2922 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2923 | |
|
|
2924 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2925 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2926 | |
|
|
2927 | if (!h || !w) |
|
|
2928 | XSRETURN_EMPTY; |
|
|
2929 | |
|
|
2930 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2931 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2932 | |
|
|
2933 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2934 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2935 | |
|
|
2936 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2937 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2938 | XSRETURN_EMPTY; |
|
|
2939 | |
|
|
2940 | sv_setnv (draw_x_sv, draw_x); |
|
|
2941 | sv_setnv (draw_y_sv, draw_y); |
|
|
2942 | |
|
|
2943 | glPushMatrix (); |
|
|
2944 | glTranslated (x, y, 0); |
|
|
2945 | |
|
|
2946 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2947 | { |
|
|
2948 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2949 | |
|
|
2950 | if (svp && SvTRUE (*svp)) |
|
|
2951 | { |
|
|
2952 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
2953 | glEnable (GL_BLEND); |
|
|
2954 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2955 | glBegin (GL_QUADS); |
|
|
2956 | glVertex2f (0, 0); |
|
|
2957 | glVertex2f (w, 0); |
|
|
2958 | glVertex2f (w, h); |
|
|
2959 | glVertex2f (0, h); |
|
|
2960 | glEnd (); |
|
|
2961 | glDisable (GL_BLEND); |
|
|
2962 | } |
|
|
2963 | } |
|
|
2964 | #if 0 |
|
|
2965 | // draw borders, for debugging |
|
|
2966 | glPushMatrix (); |
|
|
2967 | glColor4f (1., 1., 0., 1.); |
|
|
2968 | glTranslatef (.5, .5, 0.); |
|
|
2969 | glBegin (GL_LINE_LOOP); |
|
|
2970 | glVertex2f (0 , 0); |
|
|
2971 | glVertex2f (w - 1, 0); |
|
|
2972 | glVertex2f (w - 1, h - 1); |
|
|
2973 | glVertex2f (0 , h - 1); |
|
|
2974 | glEnd (); |
|
|
2975 | glPopMatrix (); |
|
|
2976 | #endif |
|
|
2977 | PUSHMARK (SP); |
|
|
2978 | XPUSHs (self); |
|
|
2979 | PUTBACK; |
|
|
2980 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2981 | SPAGAIN; |
|
|
2982 | |
|
|
2983 | glPopMatrix (); |
|
|
2984 | |
|
|
2985 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2986 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2987 | } |
|
|
2988 | |