… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
20 | #include <math.h> |
25 | #include <math.h> |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
|
|
30 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
31 | |
25 | #include <SDL.h> |
32 | #include <SDL.h> |
|
|
33 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
34 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
35 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
36 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
37 | #include <SDL_opengl.h> |
30 | |
38 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
64 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
65 | #else |
58 | # define PARACHUTE 0 |
66 | # define PARACHUTE 0 |
59 | #endif |
67 | #endif |
60 | |
68 | |
|
|
69 | static AV *texture_av; |
|
|
70 | |
61 | static struct |
71 | static struct |
62 | { |
72 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
73 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
74 | #include "glfunc.h" |
65 | #undef GL_FUNC |
75 | #undef GL_FUNC |
66 | } gl; |
76 | } gl; |
67 | |
77 | |
|
|
78 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
79 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
80 | { |
70 | if (gl.BlendFuncSeparate) |
81 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
82 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
83 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
84 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
85 | else |
75 | glBlendFunc (sa, da); |
86 | glBlendFunc (sa, da); |
76 | } |
87 | } |
77 | |
88 | |
|
|
89 | static GLuint |
|
|
90 | gen_texture () |
|
|
91 | { |
|
|
92 | GLuint name; |
|
|
93 | |
|
|
94 | if (AvFILL (texture_av) >= 0) |
|
|
95 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
96 | else |
|
|
97 | glGenTextures (1, &name); |
|
|
98 | |
|
|
99 | return name; |
|
|
100 | } |
|
|
101 | |
|
|
102 | static void |
|
|
103 | del_texture (GLuint name) |
|
|
104 | { |
|
|
105 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
106 | /* textures are frequently being reused by cfplus anyway */ |
|
|
107 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
108 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
109 | av_push (texture_av, (SV *)(size_t)name); |
|
|
110 | glDeleteTextures (1, &name); |
|
|
111 | } |
|
|
112 | |
78 | #include "texcache.c" |
113 | #include "texcache.c" |
79 | |
114 | |
80 | #include "pango-font.c" |
115 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
116 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
117 | #include "pango-render.c" |
83 | |
118 | |
|
|
119 | typedef IV CFPlus__Channel; |
|
|
120 | typedef SDL_RWops *CFPlus__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
121 | typedef Mix_Chunk *CFPlus__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
122 | typedef Mix_Music *CFPlus__MixMusic; |
86 | |
123 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
124 | typedef PangoFontDescription *CFPlus__Font; |
88 | |
125 | |
… | |
… | |
345 | } smooth_key; |
382 | } smooth_key; |
346 | |
383 | |
347 | static void |
384 | static void |
348 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
385 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
349 | { |
386 | { |
350 | SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); |
387 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
351 | |
388 | |
352 | if (SvIOK (*sv)) |
389 | if (SvIOK (*sv)) |
353 | SvIV_set (*sv, SvIVX (*sv) | bits); |
390 | SvIV_set (*sv, SvIVX (*sv) | bits); |
354 | else |
391 | else |
355 | sv_setiv (*sv, bits); |
392 | sv_setiv (*sv, bits); |
… | |
… | |
399 | } |
436 | } |
400 | |
437 | |
401 | /* SDL should provide this, really. */ |
438 | /* SDL should provide this, really. */ |
402 | #define SDLK_MODIFIER_MIN 300 |
439 | #define SDLK_MODIFIER_MIN 300 |
403 | #define SDLK_MODIFIER_MAX 314 |
440 | #define SDLK_MODIFIER_MAX 314 |
|
|
441 | |
|
|
442 | /******************************************************************************/ |
|
|
443 | |
|
|
444 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
445 | static GV *hover_gv; |
|
|
446 | |
|
|
447 | static int |
|
|
448 | within_widget (SV *widget, NV x, NV y) |
|
|
449 | { |
|
|
450 | HV *self; |
|
|
451 | SV **svp; |
|
|
452 | NV wx, ww, wy, wh; |
|
|
453 | |
|
|
454 | if (!SvROK (widget)) |
|
|
455 | return 0; |
|
|
456 | |
|
|
457 | self = (HV *)SvRV (widget); |
|
|
458 | |
|
|
459 | if (SvTYPE (self) != SVt_PVHV) |
|
|
460 | return 0; |
|
|
461 | |
|
|
462 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
463 | if (y < wy) |
|
|
464 | return 0; |
|
|
465 | |
|
|
466 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
467 | if (y >= wy + wh) |
|
|
468 | return 0; |
|
|
469 | |
|
|
470 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
471 | if (x < wx) |
|
|
472 | return 0; |
|
|
473 | |
|
|
474 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
475 | if (x >= wx + ww) |
|
|
476 | return 0; |
|
|
477 | |
|
|
478 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
479 | if (!svp || !SvTRUE (*svp)) |
|
|
480 | return 0; |
|
|
481 | |
|
|
482 | return 1; |
|
|
483 | } |
404 | |
484 | |
405 | MODULE = CFPlus PACKAGE = CFPlus |
485 | MODULE = CFPlus PACKAGE = CFPlus |
406 | |
486 | |
407 | PROTOTYPES: ENABLE |
487 | PROTOTYPES: ENABLE |
408 | |
488 | |
… | |
… | |
555 | opengl_fontmap = pango_opengl_font_map_new (); |
635 | opengl_fontmap = pango_opengl_font_map_new (); |
556 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
636 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
637 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
558 | } |
638 | } |
559 | |
639 | |
|
|
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
560 | int |
643 | int |
561 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
644 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
562 | |
645 | |
563 | void |
646 | void |
564 | SDL_Quit () |
647 | SDL_Quit () |
565 | |
648 | |
566 | void |
649 | void |
567 | SDL_ListModes () |
650 | SDL_ListModes (int rgb, int alpha) |
568 | PPCODE: |
651 | PPCODE: |
569 | { |
652 | { |
570 | SDL_Rect **m; |
653 | SDL_Rect **m; |
571 | |
654 | |
572 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
655 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
573 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
656 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
574 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
657 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
658 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
576 | |
659 | |
577 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
660 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
661 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
579 | |
662 | |
580 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
581 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
664 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
665 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
666 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 | |
667 | |
585 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
668 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 | #if SDL_VERSION_ATLEAST(1,2,10) |
669 | #if SDL_VERSION_ATLEAST(1,2,10) |
587 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
588 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
671 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 | #endif |
672 | #endif |
590 | |
673 | |
591 | SDL_EnableUNICODE (1); |
|
|
592 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
593 | |
|
|
594 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
674 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 | |
675 | |
596 | if (m && m != (SDL_Rect **)-1) |
676 | if (m && m != (SDL_Rect **)-1) |
597 | while (*m) |
677 | while (*m) |
598 | { |
678 | { |
|
|
679 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
680 | { |
599 | AV *av = newAV (); |
681 | AV *av = newAV (); |
600 | av_push (av, newSViv ((*m)->w)); |
682 | av_push (av, newSViv ((*m)->w)); |
601 | av_push (av, newSViv ((*m)->h)); |
683 | av_push (av, newSViv ((*m)->h)); |
|
|
684 | av_push (av, newSViv (rgb)); |
|
|
685 | av_push (av, newSViv (alpha)); |
602 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
686 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
687 | } |
603 | |
688 | |
604 | ++m; |
689 | ++m; |
605 | } |
690 | } |
606 | } |
691 | } |
607 | |
692 | |
608 | char * |
|
|
609 | SDL_GetError () |
|
|
610 | |
|
|
611 | int |
693 | int |
612 | SDL_SetVideoMode (int w, int h, int fullscreen) |
694 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
613 | CODE: |
695 | CODE: |
|
|
696 | { |
|
|
697 | SDL_EnableUNICODE (1); |
|
|
698 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
699 | |
|
|
700 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
701 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
702 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
703 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
704 | |
614 | RETVAL = !!SDL_SetVideoMode ( |
705 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
706 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
707 | ); |
|
|
708 | |
617 | if (RETVAL) |
709 | if (RETVAL) |
618 | { |
710 | { |
|
|
711 | av_clear (texture_av); |
|
|
712 | |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
713 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
714 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
715 | #include "glfunc.h" |
622 | # undef GL_FUNC |
716 | #undef GL_FUNC |
623 | } |
717 | } |
|
|
718 | } |
624 | OUTPUT: |
719 | OUTPUT: |
625 | RETVAL |
720 | RETVAL |
626 | |
721 | |
627 | void |
722 | void |
628 | SDL_GL_SwapBuffers () |
723 | SDL_GL_SwapBuffers () |
629 | |
724 | |
630 | char * |
725 | char * |
631 | SDL_GetKeyName (int sym) |
726 | SDL_GetKeyName (int sym) |
632 | |
727 | |
|
|
728 | int |
|
|
729 | SDL_GetAppState () |
|
|
730 | |
633 | void |
731 | void |
634 | SDL_PollEvent () |
732 | poll_events () |
635 | PPCODE: |
733 | PPCODE: |
636 | { |
734 | { |
637 | SDL_Event ev; |
735 | SDL_Event ev; |
638 | |
736 | |
639 | while (SDL_PollEvent (&ev)) |
737 | SDL_PumpEvents (); |
|
|
738 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
640 | { |
739 | { |
641 | HV *hv = newHV (); |
740 | HV *hv = newHV (); |
642 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
741 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 | |
742 | |
644 | switch (ev.type) |
743 | switch (ev.type) |
… | |
… | |
656 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
755 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
756 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 | break; |
757 | break; |
659 | |
758 | |
660 | case SDL_MOUSEMOTION: |
759 | case SDL_MOUSEMOTION: |
|
|
760 | { |
|
|
761 | int state = ev.motion.state; |
|
|
762 | int x = ev.motion.x; |
|
|
763 | int y = ev.motion.y; |
|
|
764 | int xrel = ev.motion.xrel; |
|
|
765 | int yrel = ev.motion.yrel; |
|
|
766 | |
|
|
767 | /* do simplistic event compression */ |
|
|
768 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
769 | && state == ev.motion.state) |
|
|
770 | { |
|
|
771 | xrel += ev.motion.xrel; |
|
|
772 | yrel += ev.motion.yrel; |
|
|
773 | x = ev.motion.x; |
|
|
774 | y = ev.motion.y; |
|
|
775 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
776 | } |
|
|
777 | |
661 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
778 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
662 | |
|
|
663 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
779 | hv_store (hv, "state", 5, newSViv (state), 0); |
664 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
780 | hv_store (hv, "x", 1, newSViv (x), 0); |
665 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
781 | hv_store (hv, "y", 1, newSViv (y), 0); |
666 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
782 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
667 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
783 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
784 | } |
668 | break; |
785 | break; |
669 | |
786 | |
670 | case SDL_MOUSEBUTTONDOWN: |
787 | case SDL_MOUSEBUTTONDOWN: |
671 | case SDL_MOUSEBUTTONUP: |
788 | case SDL_MOUSEBUTTONUP: |
672 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
789 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
687 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
804 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
688 | } |
805 | } |
689 | } |
806 | } |
690 | |
807 | |
691 | int |
808 | int |
692 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
809 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
693 | POSTCALL: |
810 | POSTCALL: |
694 | Mix_HookMusicFinished (music_finished); |
811 | Mix_HookMusicFinished (music_finished); |
695 | Mix_ChannelFinished (channel_finished); |
812 | Mix_ChannelFinished (channel_finished); |
696 | |
813 | |
697 | void |
814 | void |
698 | Mix_CloseAudio () |
815 | Mix_CloseAudio () |
699 | |
816 | |
700 | int |
817 | int |
701 | Mix_AllocateChannels (int numchans = -1) |
818 | Mix_AllocateChannels (int numchans = -1) |
|
|
819 | |
|
|
820 | const char * |
|
|
821 | Mix_GetError () |
702 | |
822 | |
703 | void |
823 | void |
704 | lowdelay (int fd, int val = 1) |
824 | lowdelay (int fd, int val = 1) |
705 | CODE: |
825 | CODE: |
706 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
826 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
748 | STRLEN image_len; |
868 | STRLEN image_len; |
749 | char *image = (char *)SvPVbyte (image_, image_len); |
869 | char *image = (char *)SvPVbyte (image_, image_len); |
750 | SDL_Surface *surface, *surface2; |
870 | SDL_Surface *surface, *surface2; |
751 | SDL_PixelFormat fmt; |
871 | SDL_PixelFormat fmt; |
752 | SDL_RWops *rw = ix |
872 | SDL_RWops *rw = ix |
753 | ? SDL_RWFromFile (image, "r") |
873 | ? SDL_RWFromFile (image, "rb") |
754 | : SDL_RWFromConstMem (image, image_len); |
874 | : SDL_RWFromConstMem (image, image_len); |
755 | |
875 | |
756 | if (!rw) |
876 | if (!rw) |
757 | croak ("load_image: %s", SDL_GetError ()); |
877 | croak ("load_image: %s", SDL_GetError ()); |
758 | |
878 | |
… | |
… | |
852 | ExitThread (retval); // unclean, please beam me up |
972 | ExitThread (retval); // unclean, please beam me up |
853 | #else |
973 | #else |
854 | _exit (retval); |
974 | _exit (retval); |
855 | #endif |
975 | #endif |
856 | |
976 | |
|
|
977 | void |
|
|
978 | debug () |
|
|
979 | CODE: |
|
|
980 | { |
|
|
981 | #if DEBUG |
|
|
982 | VALGRIND_DO_LEAK_CHECK; |
|
|
983 | #endif |
|
|
984 | } |
|
|
985 | |
857 | MODULE = CFPlus PACKAGE = CFPlus::Font |
986 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
987 | |
|
|
988 | PROTOTYPES: DISABLE |
858 | |
989 | |
859 | CFPlus::Font |
990 | CFPlus::Font |
860 | new_from_file (SV *class, char *path, int id = 0) |
991 | new_from_file (SV *class, char *path, int id = 0) |
861 | CODE: |
992 | CODE: |
862 | { |
993 | { |
… | |
… | |
873 | CODE: |
1004 | CODE: |
874 | pango_font_description_free (self); |
1005 | pango_font_description_free (self); |
875 | |
1006 | |
876 | void |
1007 | void |
877 | make_default (CFPlus::Font self) |
1008 | make_default (CFPlus::Font self) |
|
|
1009 | PROTOTYPE: $ |
878 | CODE: |
1010 | CODE: |
879 | default_font = self; |
1011 | default_font = self; |
880 | |
1012 | |
881 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1013 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
882 | |
1014 | |
|
|
1015 | PROTOTYPES: DISABLE |
|
|
1016 | |
883 | void |
1017 | void |
884 | reset_glyph_cache () |
1018 | reset_glyph_cache () |
|
|
1019 | PROTOTYPE: |
885 | CODE: |
1020 | CODE: |
886 | tc_clear (); |
1021 | tc_clear (); |
887 | |
1022 | |
888 | CFPlus::Layout |
1023 | CFPlus::Layout |
889 | new (SV *class) |
1024 | new (SV *class) |
… | |
… | |
1176 | flags |
1311 | flags |
1177 | ); |
1312 | ); |
1178 | |
1313 | |
1179 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1314 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1180 | |
1315 | |
1181 | void |
1316 | PROTOTYPES: ENABLE |
1182 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1183 | CODE: |
|
|
1184 | { |
|
|
1185 | int ow = SvIV (w_); |
|
|
1186 | int oh = SvIV (h_); |
|
|
1187 | |
1317 | |
1188 | if (ow && oh) |
1318 | int minpot (int n) |
|
|
1319 | |
|
|
1320 | void |
|
|
1321 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1322 | CODE: |
|
|
1323 | { |
|
|
1324 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1189 | { |
1325 | { |
1190 | int nw = minpot (ow); |
|
|
1191 | int nh = minpot (oh); |
|
|
1192 | |
|
|
1193 | if (nw != ow || nh != oh) |
|
|
1194 | { |
|
|
1195 | if (SvOK (data_)) |
|
|
1196 | { |
|
|
1197 | STRLEN datalen; |
1326 | STRLEN datalen; |
1198 | char *data = SvPVbyte (data_, datalen); |
1327 | char *data = SvPVbyte (data_, datalen); |
1199 | int bpp = datalen / (ow * oh); |
1328 | int bpp = datalen / (ow * oh); |
1200 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1329 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1201 | |
1330 | |
1202 | SvPOK_only (result_); |
1331 | SvPOK_only (result_); |
1203 | SvCUR_set (result_, nw * nh * bpp); |
1332 | SvCUR_set (result_, nw * nh * bpp); |
1204 | |
1333 | |
1205 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1334 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1206 | while (oh--) |
1335 | while (oh--) |
1207 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1336 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1208 | |
1337 | |
1209 | sv_setsv (data_, result_); |
1338 | sv_setsv (data_, result_); |
1210 | } |
|
|
1211 | |
|
|
1212 | sv_setiv (w_, nw); |
|
|
1213 | sv_setiv (h_, nh); |
|
|
1214 | } |
|
|
1215 | } |
1339 | } |
1216 | } |
1340 | } |
1217 | |
1341 | |
1218 | void |
1342 | void |
1219 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1343 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1262 | glDisable (GL_ALPHA_TEST); |
1386 | glDisable (GL_ALPHA_TEST); |
1263 | glDisable (GL_BLEND); |
1387 | glDisable (GL_BLEND); |
1264 | } |
1388 | } |
1265 | } |
1389 | } |
1266 | |
1390 | |
|
|
1391 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1392 | CODE: |
|
|
1393 | { |
|
|
1394 | GLint width; |
|
|
1395 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1396 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1397 | RETVAL = width > 0; |
|
|
1398 | } |
|
|
1399 | OUTPUT: |
|
|
1400 | RETVAL |
|
|
1401 | |
1267 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1402 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1403 | |
|
|
1404 | PROTOTYPES: DISABLE |
1268 | |
1405 | |
1269 | CFPlus::Map |
1406 | CFPlus::Map |
1270 | new (SV *class) |
1407 | new (SV *class) |
1271 | CODE: |
1408 | CODE: |
1272 | New (0, RETVAL, 1, struct map); |
1409 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1391 | CODE: |
1528 | CODE: |
1392 | { |
1529 | { |
1393 | if (dx > 0) |
1530 | if (dx > 0) |
1394 | map_blank (self, self->x, self->y, dx, self->h); |
1531 | map_blank (self, self->x, self->y, dx, self->h); |
1395 | else if (dx < 0) |
1532 | else if (dx < 0) |
1396 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1533 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1397 | |
1534 | |
1398 | if (dy > 0) |
1535 | if (dy > 0) |
1399 | map_blank (self, self->x, self->y, self->w, dy); |
1536 | map_blank (self, self->x, self->y, self->w, dy); |
1400 | else if (dy < 0) |
1537 | else if (dy < 0) |
1401 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1538 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1402 | |
1539 | |
1403 | self->ox += dx; self->x += dx; |
1540 | self->ox += dx; self->x += dx; |
1404 | self->oy += dy; self->y += dy; |
1541 | self->oy += dy; self->y += dy; |
1405 | |
1542 | |
1406 | while (self->y < 0) |
1543 | while (self->y < 0) |
… | |
… | |
1460 | } |
1597 | } |
1461 | else if (cmd == 6) // monster width |
1598 | else if (cmd == 6) // monster width |
1462 | cell->stat_width = *data++ + 1; |
1599 | cell->stat_width = *data++ + 1; |
1463 | else if (cmd == 0x47) |
1600 | else if (cmd == 0x47) |
1464 | { |
1601 | { |
1465 | if (*data == 8) |
1602 | if (*data == 4) |
1466 | ; // decode player uuid |
1603 | ; // decode player count |
1467 | |
1604 | |
1468 | data += *data + 1; |
1605 | data += *data + 1; |
1469 | } |
1606 | } |
1470 | else if (cmd == 8) // cell flags |
1607 | else if (cmd == 8) // cell flags |
1471 | cell->flags = *data++; |
1608 | cell->flags = *data++; |
… | |
… | |
1681 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1818 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1682 | |
1819 | |
1683 | // add bits to current tile and all neighbours. skey.x|y is |
1820 | // add bits to current tile and all neighbours. skey.x|y is |
1684 | // shifted +1|+1 so we always stay positive. |
1821 | // shifted +1|+1 so we always stay positive. |
1685 | |
1822 | |
|
|
1823 | // bits is ___n cccc CCCC bbbb |
|
|
1824 | // n do not draw borders&corners |
|
|
1825 | // c draw these corners, but... |
|
|
1826 | // C ... not these |
|
|
1827 | // b draw these borders |
|
|
1828 | |
|
|
1829 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1830 | // ┃· ·· ·┃ ━━ |
|
|
1831 | |
|
|
1832 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1833 | // ·· ·· ·┏ ┓· |
|
|
1834 | |
1686 | // full tile |
1835 | // full tile |
1687 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1836 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1688 | |
1837 | |
1689 | // borders |
1838 | // borders |
1690 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); |
1839 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1691 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); |
1840 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1692 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1841 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1693 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1842 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1694 | |
1843 | |
1695 | // corners |
1844 | // corners |
1696 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1845 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
… | |
… | |
1700 | } |
1849 | } |
1701 | } |
1850 | } |
1702 | } |
1851 | } |
1703 | } |
1852 | } |
1704 | |
1853 | |
1705 | // go through all smoothlevels, lowest to highest, then draw |
1854 | // go through all smoothlevels, lowest to highest, then draw. |
1706 | // this is basically counting sort |
1855 | // this is basically counting sort |
1707 | { |
1856 | { |
1708 | int w, b; |
1857 | int w, b; |
1709 | |
1858 | |
1710 | for (w = 0; w < 256 / 32; ++w) |
1859 | for (w = 0; w < 256 / 32; ++w) |
… | |
… | |
1721 | while ((he = hv_iternext (smooth))) |
1870 | while ((he = hv_iternext (smooth))) |
1722 | { |
1871 | { |
1723 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1872 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1724 | IV bits = SvIVX (HeVAL (he)); |
1873 | IV bits = SvIVX (HeVAL (he)); |
1725 | |
1874 | |
1726 | // bits is ___n cccc CCCC bbbb |
|
|
1727 | // n do not draw borders&corners |
|
|
1728 | // c draw these corners, but... |
|
|
1729 | // C ... not these |
|
|
1730 | // b draw these borders |
|
|
1731 | |
|
|
1732 | if (!(bits & 0x1000) |
1875 | if (!(bits & 0x1000) |
1733 | && skey->level == level |
1876 | && skey->level == level |
1734 | && level >= smooth_max [skey->x][skey->y]) |
1877 | && level > smooth_max [skey->x][skey->y]) |
1735 | { |
1878 | { |
1736 | maptex tex = self->tex [skey->tile]; |
1879 | maptex tex = self->tex [skey->tile]; |
1737 | int px = (((int)skey->x) - 1) * T; |
1880 | int px = (((int)skey->x) - 1) * T; |
1738 | int py = (((int)skey->y) - 1) * T; |
1881 | int py = (((int)skey->y) - 1) * T; |
1739 | int border = bits & 15; |
1882 | int border = bits & 15; |
… | |
… | |
1881 | void |
2024 | void |
1882 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2025 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1883 | PPCODE: |
2026 | PPCODE: |
1884 | { |
2027 | { |
1885 | int x, y; |
2028 | int x, y; |
|
|
2029 | int sw1 = sw + 2; |
|
|
2030 | int sh1 = sh + 2; |
|
|
2031 | int sh3 = sh * 3; |
1886 | int sw4 = (sw + 3) & ~3; |
2032 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2033 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1887 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2034 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1888 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2035 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1889 | |
2036 | |
1890 | memset (darkness, 255, sw4 * sh); |
|
|
1891 | SvPOK_only (darkness_sv); |
2037 | SvPOK_only (darkness3_sv); |
1892 | SvCUR_set (darkness_sv, sw4 * sh); |
2038 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1893 | |
2039 | |
1894 | mx += self->x; |
2040 | mx += self->x - 1; |
1895 | my += self->y; |
2041 | my += self->y - 1; |
1896 | |
2042 | |
|
|
2043 | memset (darkness1, 255, sw1 * sh1); |
|
|
2044 | |
1897 | for (y = 0; y < sh; y++) |
2045 | for (y = 0; y < sh1; y++) |
1898 | if (0 <= y + my && y + my < self->rows) |
2046 | if (0 <= y + my && y + my < self->rows) |
1899 | { |
2047 | { |
1900 | maprow *row = self->row + (y + my); |
2048 | maprow *row = self->row + (y + my); |
1901 | |
2049 | |
1902 | for (x = 0; x < sw; x++) |
2050 | for (x = 0; x < sw1; x++) |
1903 | if (row->c0 <= x + mx && x + mx < row->c1) |
2051 | if (row->c0 <= x + mx && x + mx < row->c1) |
1904 | { |
2052 | { |
1905 | mapcell *cell = row->col + (x + mx - row->c0); |
2053 | mapcell *cell = row->col + (x + mx - row->c0); |
1906 | |
2054 | |
1907 | darkness[y * sw4 + x] = cell->darkness |
2055 | darkness1 [y * sw1 + x] = cell->darkness |
1908 | ? 255 - (cell->darkness - 1) |
2056 | ? 255 - (cell->darkness - 1) |
1909 | : 255 - FOW_DARKNESS; |
2057 | : 255 - FOW_DARKNESS; |
1910 | } |
2058 | } |
1911 | } |
2059 | } |
1912 | |
2060 | |
|
|
2061 | for (y = 0; y < sh; ++y) |
|
|
2062 | for (x = 0; x < sw; ++x) |
|
|
2063 | { |
|
|
2064 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2065 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2066 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2067 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2068 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2069 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2070 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2071 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2072 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2073 | |
|
|
2074 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2075 | uint8_t r21 = d21; |
|
|
2076 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2077 | |
|
|
2078 | uint8_t r12 = d12; |
|
|
2079 | uint8_t r22 = d22; |
|
|
2080 | uint8_t r32 = d32; |
|
|
2081 | |
|
|
2082 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2083 | uint8_t r23 = d23; |
|
|
2084 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2085 | |
|
|
2086 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2087 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2088 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2089 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2090 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2091 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2092 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2093 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2094 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2095 | } |
|
|
2096 | |
|
|
2097 | free (darkness1); |
|
|
2098 | |
1913 | EXTEND (SP, 3); |
2099 | EXTEND (SP, 3); |
1914 | PUSHs (sv_2mortal (newSViv (sw4))); |
2100 | PUSHs (sv_2mortal (newSViv (sw34))); |
1915 | PUSHs (sv_2mortal (newSViv (sh))); |
2101 | PUSHs (sv_2mortal (newSViv (sh3))); |
1916 | PUSHs (darkness_sv); |
2102 | PUSHs (darkness3_sv); |
1917 | } |
2103 | } |
1918 | |
2104 | |
1919 | SV * |
2105 | SV * |
1920 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2106 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1921 | CODE: |
2107 | CODE: |
… | |
… | |
2053 | } |
2239 | } |
2054 | } |
2240 | } |
2055 | } |
2241 | } |
2056 | } |
2242 | } |
2057 | |
2243 | |
|
|
2244 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2245 | |
|
|
2246 | CFPlus::RW |
|
|
2247 | new (SV *class, SV *data_sv) |
|
|
2248 | CODE: |
|
|
2249 | { |
|
|
2250 | STRLEN datalen; |
|
|
2251 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2252 | |
|
|
2253 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2254 | } |
|
|
2255 | OUTPUT: |
|
|
2256 | RETVAL |
|
|
2257 | |
|
|
2258 | CFPlus::RW |
|
|
2259 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2260 | CODE: |
|
|
2261 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2262 | OUTPUT: |
|
|
2263 | RETVAL |
|
|
2264 | |
|
|
2265 | void |
|
|
2266 | close (CFPlus::RW self) |
|
|
2267 | CODE: |
|
|
2268 | SDL_RWclose (self); |
|
|
2269 | |
|
|
2270 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2271 | |
|
|
2272 | PROTOTYPES: DISABLE |
|
|
2273 | |
|
|
2274 | void |
|
|
2275 | halt (CFPlus::Channel self) |
|
|
2276 | CODE: |
|
|
2277 | Mix_HaltChannel (self); |
|
|
2278 | |
|
|
2279 | void |
|
|
2280 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2281 | CODE: |
|
|
2282 | Mix_ExpireChannel (self, ticks); |
|
|
2283 | |
|
|
2284 | void |
|
|
2285 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2286 | CODE: |
|
|
2287 | Mix_FadeOutChannel (self, ticks); |
|
|
2288 | |
|
|
2289 | int |
|
|
2290 | volume (CFPlus::Channel self, int volume) |
|
|
2291 | CODE: |
|
|
2292 | RETVAL = Mix_Volume (self, volume); |
|
|
2293 | OUTPUT: |
|
|
2294 | RETVAL |
|
|
2295 | |
|
|
2296 | void |
|
|
2297 | unregister_all_effects (CFPlus::Channel self) |
|
|
2298 | CODE: |
|
|
2299 | Mix_UnregisterAllEffects (self); |
|
|
2300 | |
|
|
2301 | void |
|
|
2302 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2303 | CODE: |
|
|
2304 | Mix_SetPanning (self, left, right); |
|
|
2305 | |
|
|
2306 | void |
|
|
2307 | set_distance (CFPlus::Channel self, int distance) |
|
|
2308 | CODE: |
|
|
2309 | Mix_SetDistance (self, distance); |
|
|
2310 | |
|
|
2311 | void |
|
|
2312 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2313 | CODE: |
|
|
2314 | Mix_SetPosition (self, angle, distance); |
|
|
2315 | |
|
|
2316 | void |
|
|
2317 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2318 | CODE: |
|
|
2319 | Mix_SetReverseStereo (self, flip); |
|
|
2320 | |
2058 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2321 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2059 | |
2322 | |
|
|
2323 | PROTOTYPES: DISABLE |
|
|
2324 | |
2060 | CFPlus::MixChunk |
2325 | CFPlus::MixChunk |
2061 | new_from_file (SV *class, char *path) |
2326 | new (SV *class, CFPlus::RW rwops) |
2062 | CODE: |
2327 | CODE: |
2063 | RETVAL = Mix_LoadWAV (path); |
2328 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2064 | OUTPUT: |
2329 | OUTPUT: |
2065 | RETVAL |
2330 | RETVAL |
2066 | |
2331 | |
2067 | void |
2332 | void |
2068 | DESTROY (CFPlus::MixChunk self) |
2333 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
2074 | CODE: |
2339 | CODE: |
2075 | RETVAL = Mix_VolumeChunk (self, volume); |
2340 | RETVAL = Mix_VolumeChunk (self, volume); |
2076 | OUTPUT: |
2341 | OUTPUT: |
2077 | RETVAL |
2342 | RETVAL |
2078 | |
2343 | |
2079 | int |
2344 | CFPlus::Channel |
2080 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2345 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2081 | CODE: |
2346 | CODE: |
2082 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2347 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2348 | Mix_UnregisterAllEffects (RETVAL); |
2083 | OUTPUT: |
2349 | OUTPUT: |
2084 | RETVAL |
2350 | RETVAL |
2085 | |
2351 | |
2086 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2352 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2087 | |
2353 | |
2088 | int |
2354 | int |
2089 | volume (int volume = -1) |
2355 | volume (int volume = -1) |
|
|
2356 | PROTOTYPE: ;$ |
2090 | CODE: |
2357 | CODE: |
2091 | RETVAL = Mix_VolumeMusic (volume); |
2358 | RETVAL = Mix_VolumeMusic (volume); |
2092 | OUTPUT: |
2359 | OUTPUT: |
2093 | RETVAL |
2360 | RETVAL |
2094 | |
2361 | |
|
|
2362 | void |
|
|
2363 | fade_out (int ms) |
|
|
2364 | CODE: |
|
|
2365 | Mix_FadeOutMusic (ms); |
|
|
2366 | |
|
|
2367 | void |
|
|
2368 | halt () |
|
|
2369 | CODE: |
|
|
2370 | Mix_HaltMusic (); |
|
|
2371 | |
2095 | CFPlus::MixMusic |
2372 | CFPlus::MixMusic |
2096 | new_from_file (SV *class, char *path) |
2373 | new (SV *class, CFPlus::RW rwops) |
2097 | CODE: |
2374 | CODE: |
2098 | RETVAL = Mix_LoadMUS (path); |
2375 | RETVAL = Mix_LoadMUS_RW (rwops); |
2099 | OUTPUT: |
2376 | OUTPUT: |
2100 | RETVAL |
2377 | RETVAL |
2101 | |
2378 | |
2102 | void |
2379 | void |
2103 | DESTROY (CFPlus::MixMusic self) |
2380 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
2109 | CODE: |
2386 | CODE: |
2110 | RETVAL = Mix_PlayMusic (self, loops); |
2387 | RETVAL = Mix_PlayMusic (self, loops); |
2111 | OUTPUT: |
2388 | OUTPUT: |
2112 | RETVAL |
2389 | RETVAL |
2113 | |
2390 | |
|
|
2391 | void |
|
|
2392 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2393 | CODE: |
|
|
2394 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2395 | |
2114 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2396 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2397 | |
|
|
2398 | PROTOTYPES: ENABLE |
2115 | |
2399 | |
2116 | BOOT: |
2400 | BOOT: |
2117 | { |
2401 | { |
2118 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2402 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2119 | static const struct { |
2403 | static const struct { |
2120 | const char *name; |
2404 | const char *name; |
2121 | IV iv; |
2405 | IV iv; |
2122 | } *civ, const_iv[] = { |
2406 | } *civ, const_iv[] = { |
2123 | # define const_iv(name) { # name, (IV)name } |
2407 | # define const_iv(name) { # name, (IV)name } |
|
|
2408 | const_iv (GL_VENDOR), |
|
|
2409 | const_iv (GL_VERSION), |
|
|
2410 | const_iv (GL_EXTENSIONS), |
2124 | const_iv (GL_COLOR_MATERIAL), |
2411 | const_iv (GL_COLOR_MATERIAL), |
2125 | const_iv (GL_SMOOTH), |
2412 | const_iv (GL_SMOOTH), |
2126 | const_iv (GL_FLAT), |
2413 | const_iv (GL_FLAT), |
2127 | const_iv (GL_DITHER), |
2414 | const_iv (GL_DITHER), |
2128 | const_iv (GL_BLEND), |
2415 | const_iv (GL_BLEND), |
… | |
… | |
2132 | const_iv (GL_ALPHA_TEST), |
2419 | const_iv (GL_ALPHA_TEST), |
2133 | const_iv (GL_NORMALIZE), |
2420 | const_iv (GL_NORMALIZE), |
2134 | const_iv (GL_RESCALE_NORMAL), |
2421 | const_iv (GL_RESCALE_NORMAL), |
2135 | const_iv (GL_FRONT), |
2422 | const_iv (GL_FRONT), |
2136 | const_iv (GL_BACK), |
2423 | const_iv (GL_BACK), |
|
|
2424 | const_iv (GL_AUX0), |
2137 | const_iv (GL_AND), |
2425 | const_iv (GL_AND), |
2138 | const_iv (GL_ONE), |
2426 | const_iv (GL_ONE), |
2139 | const_iv (GL_ZERO), |
2427 | const_iv (GL_ZERO), |
2140 | const_iv (GL_SRC_ALPHA), |
2428 | const_iv (GL_SRC_ALPHA), |
2141 | const_iv (GL_DST_ALPHA), |
2429 | const_iv (GL_DST_ALPHA), |
… | |
… | |
2155 | const_iv (GL_LUMINANCE), |
2443 | const_iv (GL_LUMINANCE), |
2156 | const_iv (GL_LUMINANCE_ALPHA), |
2444 | const_iv (GL_LUMINANCE_ALPHA), |
2157 | const_iv (GL_FLOAT), |
2445 | const_iv (GL_FLOAT), |
2158 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2446 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2159 | const_iv (GL_COMPILE), |
2447 | const_iv (GL_COMPILE), |
|
|
2448 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2449 | const_iv (GL_PROXY_TEXTURE_2D), |
2160 | const_iv (GL_TEXTURE_1D), |
2450 | const_iv (GL_TEXTURE_1D), |
2161 | const_iv (GL_TEXTURE_2D), |
2451 | const_iv (GL_TEXTURE_2D), |
2162 | const_iv (GL_TEXTURE_ENV), |
2452 | const_iv (GL_TEXTURE_ENV), |
2163 | const_iv (GL_TEXTURE_MAG_FILTER), |
2453 | const_iv (GL_TEXTURE_MAG_FILTER), |
2164 | const_iv (GL_TEXTURE_MIN_FILTER), |
2454 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2185 | const_iv (GL_COLOR_LOGIC_OP), |
2475 | const_iv (GL_COLOR_LOGIC_OP), |
2186 | const_iv (GL_SEPARABLE_2D), |
2476 | const_iv (GL_SEPARABLE_2D), |
2187 | const_iv (GL_CONVOLUTION_2D), |
2477 | const_iv (GL_CONVOLUTION_2D), |
2188 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2478 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2189 | const_iv (GL_CONSTANT_BORDER), |
2479 | const_iv (GL_CONSTANT_BORDER), |
|
|
2480 | const_iv (GL_POINTS), |
2190 | const_iv (GL_LINES), |
2481 | const_iv (GL_LINES), |
2191 | const_iv (GL_LINE_STRIP), |
2482 | const_iv (GL_LINE_STRIP), |
2192 | const_iv (GL_LINE_LOOP), |
2483 | const_iv (GL_LINE_LOOP), |
2193 | const_iv (GL_QUADS), |
2484 | const_iv (GL_QUADS), |
2194 | const_iv (GL_QUAD_STRIP), |
2485 | const_iv (GL_QUAD_STRIP), |
2195 | const_iv (GL_TRIANGLES), |
2486 | const_iv (GL_TRIANGLES), |
2196 | const_iv (GL_TRIANGLE_STRIP), |
2487 | const_iv (GL_TRIANGLE_STRIP), |
2197 | const_iv (GL_TRIANGLE_FAN), |
2488 | const_iv (GL_TRIANGLE_FAN), |
|
|
2489 | const_iv (GL_POLYGON), |
2198 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2490 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2491 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2492 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2493 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2494 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2199 | const_iv (GL_FASTEST), |
2495 | const_iv (GL_FASTEST), |
|
|
2496 | const_iv (GL_DONT_CARE), |
|
|
2497 | const_iv (GL_NICEST), |
2200 | const_iv (GL_V2F), |
2498 | const_iv (GL_V2F), |
2201 | const_iv (GL_V3F), |
2499 | const_iv (GL_V3F), |
2202 | const_iv (GL_T2F_V3F), |
2500 | const_iv (GL_T2F_V3F), |
2203 | const_iv (GL_T2F_N3F_V3F), |
2501 | const_iv (GL_T2F_N3F_V3F), |
2204 | # undef const_iv |
2502 | # undef const_iv |
2205 | }; |
2503 | }; |
2206 | |
2504 | |
2207 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2505 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2208 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2506 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2507 | |
|
|
2508 | texture_av = newAV (); |
|
|
2509 | AvREAL_off (texture_av); |
2209 | } |
2510 | } |
2210 | |
2511 | |
2211 | char * |
2512 | char * |
2212 | gl_vendor () |
2513 | gl_vendor () |
2213 | CODE: |
2514 | CODE: |
… | |
… | |
2227 | CODE: |
2528 | CODE: |
2228 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2529 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2229 | OUTPUT: |
2530 | OUTPUT: |
2230 | RETVAL |
2531 | RETVAL |
2231 | |
2532 | |
|
|
2533 | const char *glGetString (GLenum pname) |
|
|
2534 | |
|
|
2535 | GLint glGetInteger (GLenum pname) |
|
|
2536 | CODE: |
|
|
2537 | glGetIntegerv (pname, &RETVAL); |
|
|
2538 | OUTPUT: |
|
|
2539 | RETVAL |
|
|
2540 | |
|
|
2541 | GLdouble glGetDouble (GLenum pname) |
|
|
2542 | CODE: |
|
|
2543 | glGetDoublev (pname, &RETVAL); |
|
|
2544 | OUTPUT: |
|
|
2545 | RETVAL |
|
|
2546 | |
2232 | int glGetError () |
2547 | int glGetError () |
2233 | |
2548 | |
2234 | void glFinish () |
2549 | void glFinish () |
2235 | |
2550 | |
2236 | void glClear (int mask) |
2551 | void glClear (int mask) |
… | |
… | |
2273 | # near_ and far_ are due to microsofts buggy "c" compiler |
2588 | # near_ and far_ are due to microsofts buggy "c" compiler |
2274 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2589 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2275 | |
2590 | |
2276 | # near_ and far_ are due to microsofts buggy "c" compiler |
2591 | # near_ and far_ are due to microsofts buggy "c" compiler |
2277 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2592 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2593 | |
|
|
2594 | PROTOTYPES: DISABLE |
2278 | |
2595 | |
2279 | void glViewport (int x, int y, int width, int height) |
2596 | void glViewport (int x, int y, int width, int height) |
2280 | |
2597 | |
2281 | void glScissor (int x, int y, int width, int height) |
2598 | void glScissor (int x, int y, int width, int height) |
2282 | |
2599 | |
… | |
… | |
2290 | |
2607 | |
2291 | void glRotate (float angle, float x, float y, float z) |
2608 | void glRotate (float angle, float x, float y, float z) |
2292 | CODE: |
2609 | CODE: |
2293 | glRotatef (angle, x, y, z); |
2610 | glRotatef (angle, x, y, z); |
2294 | |
2611 | |
2295 | void glBegin (int mode) |
|
|
2296 | |
|
|
2297 | void glEnd () |
|
|
2298 | |
|
|
2299 | void glColor (float r, float g, float b, float a = 1.0) |
2612 | void glColor (float r, float g, float b, float a = 1.0) |
2300 | PROTOTYPE: @ |
|
|
2301 | ALIAS: |
2613 | ALIAS: |
2302 | glColor_premultiply = 1 |
2614 | glColor_premultiply = 1 |
2303 | CODE: |
2615 | CODE: |
2304 | if (ix) |
2616 | if (ix) |
2305 | { |
2617 | { |
… | |
… | |
2308 | b *= a; |
2620 | b *= a; |
2309 | } |
2621 | } |
2310 | // microsoft visual "c" rounds instead of truncating... |
2622 | // microsoft visual "c" rounds instead of truncating... |
2311 | glColor4f (r, g, b, a); |
2623 | glColor4f (r, g, b, a); |
2312 | |
2624 | |
2313 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2314 | |
|
|
2315 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2316 | |
|
|
2317 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2318 | |
|
|
2319 | void glRasterPos (float x, float y, float z = 0.) |
2625 | void glRasterPos (float x, float y, float z = 0.) |
2320 | CODE: |
2626 | CODE: |
2321 | glRasterPos3f (0, 0, z); |
2627 | glRasterPos3f (0, 0, z); |
2322 | glBitmap (0, 0, 0, 0, x, y, 0); |
2628 | glBitmap (0, 0, 0, 0, x, y, 0); |
2323 | |
2629 | |
… | |
… | |
2327 | |
2633 | |
2328 | void glTexCoord (float s, float t) |
2634 | void glTexCoord (float s, float t) |
2329 | CODE: |
2635 | CODE: |
2330 | glTexCoord2f (s, t); |
2636 | glTexCoord2f (s, t); |
2331 | |
2637 | |
|
|
2638 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2639 | CODE: |
|
|
2640 | glRectf (x1, y1, x2, y2); |
|
|
2641 | |
|
|
2642 | PROTOTYPES: ENABLE |
|
|
2643 | |
|
|
2644 | void glBegin (int mode) |
|
|
2645 | |
|
|
2646 | void glEnd () |
|
|
2647 | |
|
|
2648 | void glPointSize (GLfloat size) |
|
|
2649 | |
|
|
2650 | void glLineWidth (GLfloat width) |
|
|
2651 | |
|
|
2652 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2653 | |
|
|
2654 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2655 | |
|
|
2656 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2657 | |
2332 | void glTexEnv (int target, int pname, float param) |
2658 | void glTexEnv (int target, int pname, float param) |
2333 | CODE: |
2659 | CODE: |
2334 | glTexEnvf (target, pname, param); |
2660 | glTexEnvf (target, pname, param); |
2335 | |
2661 | |
2336 | void glTexParameter (int target, int pname, float param) |
2662 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2358 | |
2684 | |
2359 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2685 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2360 | |
2686 | |
2361 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2687 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2362 | |
2688 | |
|
|
2689 | void glPixelZoom (float x, float y) |
|
|
2690 | |
2363 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2691 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2364 | |
2692 | |
2365 | int glGenTexture () |
2693 | int glGenTexture () |
2366 | CODE: |
2694 | CODE: |
2367 | { |
2695 | RETVAL = gen_texture (); |
2368 | GLuint name; |
|
|
2369 | glGenTextures (1, &name); |
|
|
2370 | RETVAL = name; |
|
|
2371 | } |
|
|
2372 | OUTPUT: |
2696 | OUTPUT: |
2373 | RETVAL |
2697 | RETVAL |
2374 | |
2698 | |
2375 | void glDeleteTexture (int name) |
2699 | void glDeleteTexture (int name) |
2376 | CODE: |
2700 | CODE: |
2377 | { |
|
|
2378 | GLuint name_ = name; |
|
|
2379 | glDeleteTextures (1, &name_); |
2701 | del_texture (name); |
2380 | } |
2702 | |
2381 | |
|
|
2382 | int glGenList () |
2703 | int glGenList () |
2383 | CODE: |
2704 | CODE: |
2384 | RETVAL = glGenLists (1); |
2705 | RETVAL = glGenLists (1); |
2385 | OUTPUT: |
2706 | OUTPUT: |
2386 | RETVAL |
2707 | RETVAL |
… | |
… | |
2393 | |
2714 | |
2394 | void glEndList () |
2715 | void glEndList () |
2395 | |
2716 | |
2396 | void glCallList (int list) |
2717 | void glCallList (int list) |
2397 | |
2718 | |
|
|
2719 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2720 | |
|
|
2721 | PROTOTYPES: DISABLE |
|
|
2722 | |
|
|
2723 | void |
|
|
2724 | find_widget (SV *self, NV x, NV y) |
|
|
2725 | PPCODE: |
|
|
2726 | { |
|
|
2727 | if (within_widget (self, x, y)) |
|
|
2728 | XPUSHs (self); |
|
|
2729 | } |
|
|
2730 | |
|
|
2731 | BOOT: |
|
|
2732 | { |
|
|
2733 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2734 | |
|
|
2735 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2736 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2737 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2738 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2739 | } |
|
|
2740 | |
|
|
2741 | void |
|
|
2742 | draw (SV *self) |
|
|
2743 | CODE: |
|
|
2744 | { |
|
|
2745 | HV *hv; |
|
|
2746 | SV **svp; |
|
|
2747 | NV x, y, w, h; |
|
|
2748 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2749 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2750 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2751 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2752 | SV *hover; |
|
|
2753 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2754 | |
|
|
2755 | if (!SvROK (self)) |
|
|
2756 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2757 | |
|
|
2758 | hv = (HV *)SvRV (self); |
|
|
2759 | |
|
|
2760 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2761 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2762 | |
|
|
2763 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2764 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2765 | |
|
|
2766 | if (!h || !w) |
|
|
2767 | XSRETURN_EMPTY; |
|
|
2768 | |
|
|
2769 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2770 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2771 | |
|
|
2772 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2773 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2774 | |
|
|
2775 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2776 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2777 | XSRETURN_EMPTY; |
|
|
2778 | |
|
|
2779 | sv_setnv (draw_x_sv, draw_x); |
|
|
2780 | sv_setnv (draw_y_sv, draw_y); |
|
|
2781 | |
|
|
2782 | glPushMatrix (); |
|
|
2783 | glTranslated (x, y, 0); |
|
|
2784 | |
|
|
2785 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2786 | { |
|
|
2787 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2788 | |
|
|
2789 | if (svp && SvTRUE (*svp)) |
|
|
2790 | { |
|
|
2791 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2792 | glEnable (GL_BLEND); |
|
|
2793 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2794 | glBegin (GL_QUADS); |
|
|
2795 | glVertex2f (0, 0); |
|
|
2796 | glVertex2f (w, 0); |
|
|
2797 | glVertex2f (w, h); |
|
|
2798 | glVertex2f (0, h); |
|
|
2799 | glEnd (); |
|
|
2800 | glDisable (GL_BLEND); |
|
|
2801 | } |
|
|
2802 | } |
|
|
2803 | #if 0 |
|
|
2804 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2805 | glPushMatrix; |
|
|
2806 | glColor 1, 1, 0, 1; |
|
|
2807 | glTranslate 0.375, 0.375; |
|
|
2808 | glBegin GL_LINE_LOOP; |
|
|
2809 | glVertex 0 , 0; |
|
|
2810 | glVertex $self->{w} - 1, 0; |
|
|
2811 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2812 | glVertex 0 , $self->{h} - 1; |
|
|
2813 | glEnd; |
|
|
2814 | glPopMatrix; |
|
|
2815 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2816 | } |
|
|
2817 | #endif |
|
|
2818 | PUSHMARK (SP); |
|
|
2819 | XPUSHs (self); |
|
|
2820 | PUTBACK; |
|
|
2821 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2822 | SPAGAIN; |
|
|
2823 | |
|
|
2824 | glPopMatrix (); |
|
|
2825 | |
|
|
2826 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2827 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2828 | } |
|
|
2829 | |