… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
25 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
30 | |
36 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
63 | #else |
58 | # define PARACHUTE 0 |
64 | # define PARACHUTE 0 |
59 | #endif |
65 | #endif |
60 | |
66 | |
|
|
67 | static AV *texture_av; |
|
|
68 | |
61 | static struct |
69 | static struct |
62 | { |
70 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
71 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
72 | #include "glfunc.h" |
65 | #undef GL_FUNC |
73 | #undef GL_FUNC |
66 | } gl; |
74 | } gl; |
67 | |
75 | |
|
|
76 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
78 | { |
70 | if (gl.BlendFuncSeparate) |
79 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
81 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
83 | else |
75 | glBlendFunc (sa, da); |
84 | glBlendFunc (sa, da); |
|
|
85 | } |
|
|
86 | |
|
|
87 | static GLuint |
|
|
88 | gen_texture () |
|
|
89 | { |
|
|
90 | GLuint name; |
|
|
91 | |
|
|
92 | if (AvFILL (texture_av) >= 0) |
|
|
93 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
94 | else |
|
|
95 | glGenTextures (1, &name); |
|
|
96 | |
|
|
97 | return name; |
|
|
98 | } |
|
|
99 | |
|
|
100 | static void |
|
|
101 | del_texture (GLuint name) |
|
|
102 | { |
|
|
103 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
104 | /* textures are frequently being reused by cfplus anyway */ |
|
|
105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
107 | av_push (texture_av, (SV *)(size_t)name); |
|
|
108 | glDeleteTextures (1, &name); |
76 | } |
109 | } |
77 | |
110 | |
78 | #include "texcache.c" |
111 | #include "texcache.c" |
79 | |
112 | |
80 | #include "pango-font.c" |
113 | #include "pango-font.c" |
… | |
… | |
345 | } smooth_key; |
378 | } smooth_key; |
346 | |
379 | |
347 | static void |
380 | static void |
348 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
381 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
349 | { |
382 | { |
350 | SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); |
383 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
351 | |
384 | |
352 | if (SvIOK (*sv)) |
385 | if (SvIOK (*sv)) |
353 | SvIV_set (*sv, SvIVX (*sv) | bits); |
386 | SvIV_set (*sv, SvIVX (*sv) | bits); |
354 | else |
387 | else |
355 | sv_setiv (*sv, bits); |
388 | sv_setiv (*sv, bits); |
… | |
… | |
555 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
556 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
558 | } |
591 | } |
559 | |
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
|
|
595 | |
560 | int |
596 | int |
561 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
562 | |
598 | |
563 | void |
599 | void |
564 | SDL_Quit () |
600 | SDL_Quit () |
565 | |
601 | |
566 | void |
602 | void |
567 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
568 | PPCODE: |
604 | PPCODE: |
569 | { |
605 | { |
570 | SDL_Rect **m; |
606 | SDL_Rect **m; |
571 | |
607 | |
572 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
573 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
574 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
576 | |
612 | |
577 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
579 | |
615 | |
580 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
581 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 | |
620 | |
585 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 | #if SDL_VERSION_ATLEAST(1,2,10) |
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
587 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
588 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 | #endif |
625 | #endif |
590 | |
626 | |
591 | SDL_EnableUNICODE (1); |
|
|
592 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
593 | |
|
|
594 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 | |
628 | |
596 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
597 | while (*m) |
630 | while (*m) |
598 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
599 | AV *av = newAV (); |
634 | AV *av = newAV (); |
600 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
601 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
602 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
603 | |
641 | |
604 | ++m; |
642 | ++m; |
605 | } |
643 | } |
606 | } |
644 | } |
607 | |
645 | |
608 | char * |
|
|
609 | SDL_GetError () |
|
|
610 | |
|
|
611 | int |
646 | int |
612 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
613 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
614 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
660 | ); |
|
|
661 | |
617 | if (RETVAL) |
662 | if (RETVAL) |
618 | { |
663 | { |
|
|
664 | av_clear (texture_av); |
|
|
665 | |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
668 | #include "glfunc.h" |
622 | # undef GL_FUNC |
669 | #undef GL_FUNC |
623 | } |
670 | } |
|
|
671 | } |
624 | OUTPUT: |
672 | OUTPUT: |
625 | RETVAL |
673 | RETVAL |
626 | |
674 | |
627 | void |
675 | void |
628 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
629 | |
677 | |
630 | char * |
678 | char * |
631 | SDL_GetKeyName (int sym) |
679 | SDL_GetKeyName (int sym) |
632 | |
680 | |
|
|
681 | int |
|
|
682 | SDL_GetAppState () |
|
|
683 | |
633 | void |
684 | void |
634 | SDL_PollEvent () |
685 | poll_events () |
635 | PPCODE: |
686 | PPCODE: |
636 | { |
687 | { |
637 | SDL_Event ev; |
688 | SDL_Event ev; |
638 | |
689 | |
639 | while (SDL_PollEvent (&ev)) |
690 | SDL_PumpEvents (); |
|
|
691 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
640 | { |
692 | { |
641 | HV *hv = newHV (); |
693 | HV *hv = newHV (); |
642 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
694 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 | |
695 | |
644 | switch (ev.type) |
696 | switch (ev.type) |
… | |
… | |
656 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
708 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
709 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 | break; |
710 | break; |
659 | |
711 | |
660 | case SDL_MOUSEMOTION: |
712 | case SDL_MOUSEMOTION: |
|
|
713 | { |
|
|
714 | int state = ev.motion.state; |
|
|
715 | int x = ev.motion.x; |
|
|
716 | int y = ev.motion.y; |
|
|
717 | int xrel = ev.motion.xrel; |
|
|
718 | int yrel = ev.motion.yrel; |
|
|
719 | |
|
|
720 | /* do simplistic event compression */ |
|
|
721 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
722 | && state == ev.motion.state) |
|
|
723 | { |
|
|
724 | xrel += ev.motion.xrel; |
|
|
725 | yrel += ev.motion.yrel; |
|
|
726 | x = ev.motion.x; |
|
|
727 | y = ev.motion.y; |
|
|
728 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
729 | } |
|
|
730 | |
661 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
731 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
662 | |
|
|
663 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
732 | hv_store (hv, "state", 5, newSViv (state), 0); |
664 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
733 | hv_store (hv, "x", 1, newSViv (x), 0); |
665 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
734 | hv_store (hv, "y", 1, newSViv (y), 0); |
666 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
735 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
667 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
736 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
737 | } |
668 | break; |
738 | break; |
669 | |
739 | |
670 | case SDL_MOUSEBUTTONDOWN: |
740 | case SDL_MOUSEBUTTONDOWN: |
671 | case SDL_MOUSEBUTTONUP: |
741 | case SDL_MOUSEBUTTONUP: |
672 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
742 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
852 | ExitThread (retval); // unclean, please beam me up |
922 | ExitThread (retval); // unclean, please beam me up |
853 | #else |
923 | #else |
854 | _exit (retval); |
924 | _exit (retval); |
855 | #endif |
925 | #endif |
856 | |
926 | |
|
|
927 | void |
|
|
928 | debug () |
|
|
929 | CODE: |
|
|
930 | { |
|
|
931 | #if DEBUG |
|
|
932 | VALGRIND_DO_LEAK_CHECK; |
|
|
933 | #endif |
|
|
934 | } |
|
|
935 | |
857 | MODULE = CFPlus PACKAGE = CFPlus::Font |
936 | MODULE = CFPlus PACKAGE = CFPlus::Font |
858 | |
937 | |
859 | CFPlus::Font |
938 | CFPlus::Font |
860 | new_from_file (SV *class, char *path, int id = 0) |
939 | new_from_file (SV *class, char *path, int id = 0) |
861 | CODE: |
940 | CODE: |
… | |
… | |
1176 | flags |
1255 | flags |
1177 | ); |
1256 | ); |
1178 | |
1257 | |
1179 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1180 | |
1259 | |
1181 | void |
1260 | int minpot (int n) |
1182 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1183 | CODE: |
|
|
1184 | { |
|
|
1185 | int ow = SvIV (w_); |
|
|
1186 | int oh = SvIV (h_); |
|
|
1187 | |
1261 | |
1188 | if (ow && oh) |
1262 | void |
|
|
1263 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1264 | CODE: |
|
|
1265 | { |
|
|
1266 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1189 | { |
1267 | { |
1190 | int nw = minpot (ow); |
|
|
1191 | int nh = minpot (oh); |
|
|
1192 | |
|
|
1193 | if (nw != ow || nh != oh) |
|
|
1194 | { |
|
|
1195 | if (SvOK (data_)) |
|
|
1196 | { |
|
|
1197 | STRLEN datalen; |
1268 | STRLEN datalen; |
1198 | char *data = SvPVbyte (data_, datalen); |
1269 | char *data = SvPVbyte (data_, datalen); |
1199 | int bpp = datalen / (ow * oh); |
1270 | int bpp = datalen / (ow * oh); |
1200 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1271 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1201 | |
1272 | |
1202 | SvPOK_only (result_); |
1273 | SvPOK_only (result_); |
1203 | SvCUR_set (result_, nw * nh * bpp); |
1274 | SvCUR_set (result_, nw * nh * bpp); |
1204 | |
1275 | |
1205 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1276 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1206 | while (oh--) |
1277 | while (oh--) |
1207 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1278 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1208 | |
1279 | |
1209 | sv_setsv (data_, result_); |
1280 | sv_setsv (data_, result_); |
1210 | } |
|
|
1211 | |
|
|
1212 | sv_setiv (w_, nw); |
|
|
1213 | sv_setiv (h_, nh); |
|
|
1214 | } |
|
|
1215 | } |
1281 | } |
1216 | } |
1282 | } |
1217 | |
1283 | |
1218 | void |
1284 | void |
1219 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1285 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1261 | { |
1327 | { |
1262 | glDisable (GL_ALPHA_TEST); |
1328 | glDisable (GL_ALPHA_TEST); |
1263 | glDisable (GL_BLEND); |
1329 | glDisable (GL_BLEND); |
1264 | } |
1330 | } |
1265 | } |
1331 | } |
|
|
1332 | |
|
|
1333 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1334 | CODE: |
|
|
1335 | { |
|
|
1336 | GLint width; |
|
|
1337 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1338 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1339 | RETVAL = width > 0; |
|
|
1340 | } |
|
|
1341 | OUTPUT: |
|
|
1342 | RETVAL |
1266 | |
1343 | |
1267 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1344 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1268 | |
1345 | |
1269 | CFPlus::Map |
1346 | CFPlus::Map |
1270 | new (SV *class) |
1347 | new (SV *class) |
… | |
… | |
1391 | CODE: |
1468 | CODE: |
1392 | { |
1469 | { |
1393 | if (dx > 0) |
1470 | if (dx > 0) |
1394 | map_blank (self, self->x, self->y, dx, self->h); |
1471 | map_blank (self, self->x, self->y, dx, self->h); |
1395 | else if (dx < 0) |
1472 | else if (dx < 0) |
1396 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1473 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1397 | |
1474 | |
1398 | if (dy > 0) |
1475 | if (dy > 0) |
1399 | map_blank (self, self->x, self->y, self->w, dy); |
1476 | map_blank (self, self->x, self->y, self->w, dy); |
1400 | else if (dy < 0) |
1477 | else if (dy < 0) |
1401 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1478 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1402 | |
1479 | |
1403 | self->ox += dx; self->x += dx; |
1480 | self->ox += dx; self->x += dx; |
1404 | self->oy += dy; self->y += dy; |
1481 | self->oy += dy; self->y += dy; |
1405 | |
1482 | |
1406 | while (self->y < 0) |
1483 | while (self->y < 0) |
… | |
… | |
1460 | } |
1537 | } |
1461 | else if (cmd == 6) // monster width |
1538 | else if (cmd == 6) // monster width |
1462 | cell->stat_width = *data++ + 1; |
1539 | cell->stat_width = *data++ + 1; |
1463 | else if (cmd == 0x47) |
1540 | else if (cmd == 0x47) |
1464 | { |
1541 | { |
1465 | if (*data == 8) |
1542 | if (*data == 4) |
1466 | ; // decode player uuid |
1543 | ; // decode player count |
1467 | |
1544 | |
1468 | data += *data + 1; |
1545 | data += *data + 1; |
1469 | } |
1546 | } |
1470 | else if (cmd == 8) // cell flags |
1547 | else if (cmd == 8) // cell flags |
1471 | cell->flags = *data++; |
1548 | cell->flags = *data++; |
… | |
… | |
1712 | } |
1789 | } |
1713 | } |
1790 | } |
1714 | } |
1791 | } |
1715 | } |
1792 | } |
1716 | |
1793 | |
1717 | // go through all smoothlevels, lowest to highest, then draw |
1794 | // go through all smoothlevels, lowest to highest, then draw. |
1718 | // this is basically counting sort |
1795 | // this is basically counting sort |
1719 | { |
1796 | { |
1720 | int w, b; |
1797 | int w, b; |
1721 | |
1798 | |
1722 | for (w = 0; w < 256 / 32; ++w) |
1799 | for (w = 0; w < 256 / 32; ++w) |
… | |
… | |
1735 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1812 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1736 | IV bits = SvIVX (HeVAL (he)); |
1813 | IV bits = SvIVX (HeVAL (he)); |
1737 | |
1814 | |
1738 | if (!(bits & 0x1000) |
1815 | if (!(bits & 0x1000) |
1739 | && skey->level == level |
1816 | && skey->level == level |
1740 | && level >= smooth_max [skey->x][skey->y]) |
1817 | && level > smooth_max [skey->x][skey->y]) |
1741 | { |
1818 | { |
1742 | maptex tex = self->tex [skey->tile]; |
1819 | maptex tex = self->tex [skey->tile]; |
1743 | int px = (((int)skey->x) - 1) * T; |
1820 | int px = (((int)skey->x) - 1) * T; |
1744 | int py = (((int)skey->y) - 1) * T; |
1821 | int py = (((int)skey->y) - 1) * T; |
1745 | int border = bits & 15; |
1822 | int border = bits & 15; |
… | |
… | |
1887 | void |
1964 | void |
1888 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1965 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1889 | PPCODE: |
1966 | PPCODE: |
1890 | { |
1967 | { |
1891 | int x, y; |
1968 | int x, y; |
|
|
1969 | int sw1 = sw + 2; |
|
|
1970 | int sh1 = sh + 2; |
|
|
1971 | int sh3 = sh * 3; |
1892 | int sw4 = (sw + 3) & ~3; |
1972 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
1973 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1893 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1974 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1894 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1975 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1895 | |
1976 | |
1896 | memset (darkness, 255, sw4 * sh); |
|
|
1897 | SvPOK_only (darkness_sv); |
1977 | SvPOK_only (darkness3_sv); |
1898 | SvCUR_set (darkness_sv, sw4 * sh); |
1978 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1899 | |
1979 | |
1900 | mx += self->x; |
1980 | mx += self->x - 1; |
1901 | my += self->y; |
1981 | my += self->y - 1; |
1902 | |
1982 | |
|
|
1983 | memset (darkness1, 255, sw1 * sh1); |
|
|
1984 | |
1903 | for (y = 0; y < sh; y++) |
1985 | for (y = 0; y < sh1; y++) |
1904 | if (0 <= y + my && y + my < self->rows) |
1986 | if (0 <= y + my && y + my < self->rows) |
1905 | { |
1987 | { |
1906 | maprow *row = self->row + (y + my); |
1988 | maprow *row = self->row + (y + my); |
1907 | |
1989 | |
1908 | for (x = 0; x < sw; x++) |
1990 | for (x = 0; x < sw1; x++) |
1909 | if (row->c0 <= x + mx && x + mx < row->c1) |
1991 | if (row->c0 <= x + mx && x + mx < row->c1) |
1910 | { |
1992 | { |
1911 | mapcell *cell = row->col + (x + mx - row->c0); |
1993 | mapcell *cell = row->col + (x + mx - row->c0); |
1912 | |
1994 | |
1913 | darkness[y * sw4 + x] = cell->darkness |
1995 | darkness1 [y * sw1 + x] = cell->darkness |
1914 | ? 255 - (cell->darkness - 1) |
1996 | ? 255 - (cell->darkness - 1) |
1915 | : 255 - FOW_DARKNESS; |
1997 | : 255 - FOW_DARKNESS; |
1916 | } |
1998 | } |
1917 | } |
1999 | } |
1918 | |
2000 | |
|
|
2001 | for (y = 0; y < sh; ++y) |
|
|
2002 | for (x = 0; x < sw; ++x) |
|
|
2003 | { |
|
|
2004 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2005 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2006 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2007 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2008 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2009 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2010 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2011 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2012 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2013 | |
|
|
2014 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2015 | uint8_t r21 = d21; |
|
|
2016 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2017 | |
|
|
2018 | uint8_t r12 = d12; |
|
|
2019 | uint8_t r22 = d22; |
|
|
2020 | uint8_t r32 = d32; |
|
|
2021 | |
|
|
2022 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2023 | uint8_t r23 = d23; |
|
|
2024 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2025 | |
|
|
2026 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2027 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2028 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2029 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2030 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2031 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2032 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2033 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2034 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2035 | } |
|
|
2036 | |
|
|
2037 | free (darkness1); |
|
|
2038 | |
1919 | EXTEND (SP, 3); |
2039 | EXTEND (SP, 3); |
1920 | PUSHs (sv_2mortal (newSViv (sw4))); |
2040 | PUSHs (sv_2mortal (newSViv (sw34))); |
1921 | PUSHs (sv_2mortal (newSViv (sh))); |
2041 | PUSHs (sv_2mortal (newSViv (sh3))); |
1922 | PUSHs (darkness_sv); |
2042 | PUSHs (darkness3_sv); |
1923 | } |
2043 | } |
1924 | |
2044 | |
1925 | SV * |
2045 | SV * |
1926 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2046 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1927 | CODE: |
2047 | CODE: |
… | |
… | |
2096 | CODE: |
2216 | CODE: |
2097 | RETVAL = Mix_VolumeMusic (volume); |
2217 | RETVAL = Mix_VolumeMusic (volume); |
2098 | OUTPUT: |
2218 | OUTPUT: |
2099 | RETVAL |
2219 | RETVAL |
2100 | |
2220 | |
|
|
2221 | int |
|
|
2222 | fade_out (int ms) |
|
|
2223 | CODE: |
|
|
2224 | RETVAL = Mix_FadeOutMusic (ms); |
|
|
2225 | OUTPUT: |
|
|
2226 | RETVAL |
|
|
2227 | |
2101 | CFPlus::MixMusic |
2228 | CFPlus::MixMusic |
2102 | new_from_file (SV *class, char *path) |
2229 | new_from_file (SV *class, char *path) |
2103 | CODE: |
2230 | CODE: |
2104 | RETVAL = Mix_LoadMUS (path); |
2231 | RETVAL = Mix_LoadMUS (path); |
2105 | OUTPUT: |
2232 | OUTPUT: |
… | |
… | |
2112 | |
2239 | |
2113 | int |
2240 | int |
2114 | play (CFPlus::MixMusic self, int loops = -1) |
2241 | play (CFPlus::MixMusic self, int loops = -1) |
2115 | CODE: |
2242 | CODE: |
2116 | RETVAL = Mix_PlayMusic (self, loops); |
2243 | RETVAL = Mix_PlayMusic (self, loops); |
|
|
2244 | OUTPUT: |
|
|
2245 | RETVAL |
|
|
2246 | |
|
|
2247 | int |
|
|
2248 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2249 | CODE: |
|
|
2250 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2117 | OUTPUT: |
2251 | OUTPUT: |
2118 | RETVAL |
2252 | RETVAL |
2119 | |
2253 | |
2120 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2254 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2121 | |
2255 | |
… | |
… | |
2125 | static const struct { |
2259 | static const struct { |
2126 | const char *name; |
2260 | const char *name; |
2127 | IV iv; |
2261 | IV iv; |
2128 | } *civ, const_iv[] = { |
2262 | } *civ, const_iv[] = { |
2129 | # define const_iv(name) { # name, (IV)name } |
2263 | # define const_iv(name) { # name, (IV)name } |
|
|
2264 | const_iv (GL_VENDOR), |
|
|
2265 | const_iv (GL_VERSION), |
|
|
2266 | const_iv (GL_EXTENSIONS), |
2130 | const_iv (GL_COLOR_MATERIAL), |
2267 | const_iv (GL_COLOR_MATERIAL), |
2131 | const_iv (GL_SMOOTH), |
2268 | const_iv (GL_SMOOTH), |
2132 | const_iv (GL_FLAT), |
2269 | const_iv (GL_FLAT), |
2133 | const_iv (GL_DITHER), |
2270 | const_iv (GL_DITHER), |
2134 | const_iv (GL_BLEND), |
2271 | const_iv (GL_BLEND), |
… | |
… | |
2161 | const_iv (GL_LUMINANCE), |
2298 | const_iv (GL_LUMINANCE), |
2162 | const_iv (GL_LUMINANCE_ALPHA), |
2299 | const_iv (GL_LUMINANCE_ALPHA), |
2163 | const_iv (GL_FLOAT), |
2300 | const_iv (GL_FLOAT), |
2164 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2301 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2165 | const_iv (GL_COMPILE), |
2302 | const_iv (GL_COMPILE), |
|
|
2303 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2304 | const_iv (GL_PROXY_TEXTURE_2D), |
2166 | const_iv (GL_TEXTURE_1D), |
2305 | const_iv (GL_TEXTURE_1D), |
2167 | const_iv (GL_TEXTURE_2D), |
2306 | const_iv (GL_TEXTURE_2D), |
2168 | const_iv (GL_TEXTURE_ENV), |
2307 | const_iv (GL_TEXTURE_ENV), |
2169 | const_iv (GL_TEXTURE_MAG_FILTER), |
2308 | const_iv (GL_TEXTURE_MAG_FILTER), |
2170 | const_iv (GL_TEXTURE_MIN_FILTER), |
2309 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2210 | # undef const_iv |
2349 | # undef const_iv |
2211 | }; |
2350 | }; |
2212 | |
2351 | |
2213 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2352 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2214 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2353 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2354 | |
|
|
2355 | texture_av = newAV (); |
|
|
2356 | AvREAL_off (texture_av); |
2215 | } |
2357 | } |
2216 | |
2358 | |
2217 | char * |
2359 | char * |
2218 | gl_vendor () |
2360 | gl_vendor () |
2219 | CODE: |
2361 | CODE: |
… | |
… | |
2230 | |
2372 | |
2231 | char * |
2373 | char * |
2232 | gl_extensions () |
2374 | gl_extensions () |
2233 | CODE: |
2375 | CODE: |
2234 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2376 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
2377 | OUTPUT: |
|
|
2378 | RETVAL |
|
|
2379 | |
|
|
2380 | const char *glGetString (GLenum pname) |
|
|
2381 | |
|
|
2382 | GLint glGetInteger (GLenum pname) |
|
|
2383 | CODE: |
|
|
2384 | glGetIntegerv (pname, &RETVAL); |
|
|
2385 | OUTPUT: |
|
|
2386 | RETVAL |
|
|
2387 | |
|
|
2388 | GLdouble glGetDouble (GLenum pname) |
|
|
2389 | CODE: |
|
|
2390 | glGetDoublev (pname, &RETVAL); |
2235 | OUTPUT: |
2391 | OUTPUT: |
2236 | RETVAL |
2392 | RETVAL |
2237 | |
2393 | |
2238 | int glGetError () |
2394 | int glGetError () |
2239 | |
2395 | |
… | |
… | |
2364 | |
2520 | |
2365 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2521 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2366 | |
2522 | |
2367 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2523 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2368 | |
2524 | |
|
|
2525 | void glPixelZoom (float x, float y) |
|
|
2526 | |
2369 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2527 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2370 | |
2528 | |
2371 | int glGenTexture () |
2529 | int glGenTexture () |
2372 | CODE: |
2530 | CODE: |
2373 | { |
2531 | RETVAL = gen_texture (); |
2374 | GLuint name; |
|
|
2375 | glGenTextures (1, &name); |
|
|
2376 | RETVAL = name; |
|
|
2377 | } |
|
|
2378 | OUTPUT: |
2532 | OUTPUT: |
2379 | RETVAL |
2533 | RETVAL |
2380 | |
2534 | |
2381 | void glDeleteTexture (int name) |
2535 | void glDeleteTexture (int name) |
2382 | CODE: |
2536 | CODE: |
2383 | { |
|
|
2384 | GLuint name_ = name; |
|
|
2385 | glDeleteTextures (1, &name_); |
2537 | del_texture (name); |
2386 | } |
2538 | |
2387 | |
|
|
2388 | int glGenList () |
2539 | int glGenList () |
2389 | CODE: |
2540 | CODE: |
2390 | RETVAL = glGenLists (1); |
2541 | RETVAL = glGenLists (1); |
2391 | OUTPUT: |
2542 | OUTPUT: |
2392 | RETVAL |
2543 | RETVAL |