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26 | #include <string.h> |
26 | #include <string.h> |
27 | #include <stdio.h> |
27 | #include <stdio.h> |
28 | #include <stdlib.h> |
28 | #include <stdlib.h> |
29 | |
29 | |
30 | #include <SDL.h> |
30 | #include <SDL.h> |
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31 | #include <SDL_thread.h> |
31 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
32 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
33 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
34 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
35 | |
36 | |
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1257 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | |
1259 | |
1259 | int minpot (int n) |
1260 | int minpot (int n) |
1260 | |
1261 | |
1261 | void |
1262 | void |
1262 | pad2pot (SV *data_, SV *w_, SV *h_) |
1263 | pad (SV *data_, int ow, int oh, int nw, int nh) |
1263 | CODE: |
1264 | CODE: |
1264 | { |
1265 | { |
1265 | int ow = SvIV (w_); |
1266 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1266 | int oh = SvIV (h_); |
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1267 | |
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1268 | if (ow && oh) |
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1269 | { |
1267 | { |
1270 | int nw = minpot (ow); |
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1271 | int nh = minpot (oh); |
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1272 | |
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1273 | if (nw != ow || nh != oh) |
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1274 | { |
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1275 | if (SvOK (data_)) |
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1276 | { |
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1277 | STRLEN datalen; |
1268 | STRLEN datalen; |
1278 | char *data = SvPVbyte (data_, datalen); |
1269 | char *data = SvPVbyte (data_, datalen); |
1279 | int bpp = datalen / (ow * oh); |
1270 | int bpp = datalen / (ow * oh); |
1280 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1271 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1281 | |
1272 | |
1282 | SvPOK_only (result_); |
1273 | SvPOK_only (result_); |
1283 | SvCUR_set (result_, nw * nh * bpp); |
1274 | SvCUR_set (result_, nw * nh * bpp); |
1284 | |
1275 | |
1285 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1276 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1286 | while (oh--) |
1277 | while (oh--) |
1287 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1278 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1288 | |
1279 | |
1289 | sv_setsv (data_, result_); |
1280 | sv_setsv (data_, result_); |
1290 | } |
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1291 | |
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1292 | sv_setiv (w_, nw); |
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1293 | sv_setiv (h_, nh); |
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1294 | } |
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1295 | } |
1281 | } |
1296 | } |
1282 | } |
1297 | |
1283 | |
1298 | void |
1284 | void |
1299 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1285 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
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1974 | glDisable (GL_BLEND); |
1960 | glDisable (GL_BLEND); |
1975 | glDisable (GL_TEXTURE_2D); |
1961 | glDisable (GL_TEXTURE_2D); |
1976 | } |
1962 | } |
1977 | |
1963 | |
1978 | void |
1964 | void |
1979 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1965 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1980 | PPCODE: |
1966 | PPCODE: |
1981 | { |
1967 | { |
1982 | int x, y; |
1968 | int x, y; |
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1969 | int sw1 = sw + 2; |
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1970 | int sh1 = sh + 2; |
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1971 | int sh3 = sh * 3; |
1983 | int sw4 = (sw + 3) & ~3; |
1972 | int sw34 = (sw * 3 + 3) & ~3; |
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1973 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1984 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1974 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1985 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1975 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1986 | |
1976 | |
1987 | memset (darkness, 255, sw4 * sh); |
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1988 | SvPOK_only (darkness_sv); |
1977 | SvPOK_only (darkness3_sv); |
1989 | SvCUR_set (darkness_sv, sw4 * sh); |
1978 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1990 | |
1979 | |
1991 | mx += self->x; |
1980 | mx += self->x - 1; |
1992 | my += self->y; |
1981 | my += self->y - 1; |
1993 | |
1982 | |
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1983 | memset (darkness1, 255, sw1 * sh1); |
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1984 | |
1994 | for (y = 0; y < sh; y++) |
1985 | for (y = 0; y < sh1; y++) |
1995 | if (0 <= y + my && y + my < self->rows) |
1986 | if (0 <= y + my && y + my < self->rows) |
1996 | { |
1987 | { |
1997 | maprow *row = self->row + (y + my); |
1988 | maprow *row = self->row + (y + my); |
1998 | |
1989 | |
1999 | for (x = 0; x < sw; x++) |
1990 | for (x = 0; x < sw1; x++) |
2000 | if (row->c0 <= x + mx && x + mx < row->c1) |
1991 | if (row->c0 <= x + mx && x + mx < row->c1) |
2001 | { |
1992 | { |
2002 | mapcell *cell = row->col + (x + mx - row->c0); |
1993 | mapcell *cell = row->col + (x + mx - row->c0); |
2003 | |
1994 | |
2004 | darkness[y * sw4 + x] = cell->darkness |
1995 | darkness1 [y * sw1 + x] = cell->darkness |
2005 | ? 255 - (cell->darkness - 1) |
1996 | ? 255 - (cell->darkness - 1) |
2006 | : 255 - FOW_DARKNESS; |
1997 | : 255 - FOW_DARKNESS; |
2007 | } |
1998 | } |
2008 | } |
1999 | } |
2009 | |
2000 | |
2010 | if (smoothing) |
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2011 | { |
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2012 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
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2013 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
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2014 | |
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2015 | SvPOK_only (darkness2_sv); |
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2016 | SvCUR_set (darkness2_sv, sw4 * sh); |
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2017 | |
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2018 | for (y = 0; y < sh; ++y) |
2001 | for (y = 0; y < sh; ++y) |
2019 | for (x = 0; x < sw4; ++x) |
2002 | for (x = 0; x < sw; ++x) |
2020 | { |
2003 | { |
2021 | float *f = (float *)matrix; |
2004 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
2022 | int dx, dy; |
2005 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
2023 | float sum = 0.f; |
2006 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
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2007 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
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2008 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
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2009 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
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2010 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
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2011 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
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2012 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
2024 | |
2013 | |
2025 | for (dy = -1; dy <= 1; ++dy) |
2014 | uint8_t r11 = (d11 + d21 + d12) / 3; |
2026 | for (dx = -1; dx <= 1; ++dx) |
2015 | uint8_t r21 = d21; |
2027 | { |
2016 | uint8_t r31 = (d21 + d31 + d32) / 3; |
2028 | unsigned int x2 = x + dx; |
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2029 | unsigned int y2 = y + dy; |
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2030 | |
2017 | |
2031 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
2018 | uint8_t r12 = d12; |
2032 | } |
2019 | uint8_t r22 = d22; |
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2020 | uint8_t r32 = d32; |
2033 | |
2021 | |
2034 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
2022 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2035 | } |
2023 | uint8_t r23 = d23; |
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2024 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2036 | |
2025 | |
2037 | darkness_sv = darkness2_sv; |
2026 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
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2027 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
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2028 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
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2029 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
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2030 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
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2031 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
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2032 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
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2033 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
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2034 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2038 | } |
2035 | } |
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2036 | |
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2037 | free (darkness1); |
2039 | |
2038 | |
2040 | EXTEND (SP, 3); |
2039 | EXTEND (SP, 3); |
2041 | PUSHs (sv_2mortal (newSViv (sw4))); |
2040 | PUSHs (sv_2mortal (newSViv (sw34))); |
2042 | PUSHs (sv_2mortal (newSViv (sh))); |
2041 | PUSHs (sv_2mortal (newSViv (sh3))); |
2043 | PUSHs (darkness_sv); |
2042 | PUSHs (darkness3_sv); |
2044 | } |
2043 | } |
2045 | |
2044 | |
2046 | SV * |
2045 | SV * |
2047 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2046 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2048 | CODE: |
2047 | CODE: |