1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
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6 | # include <wininet.h> |
6 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
7 | #endif |
14 | #endif |
8 | |
15 | |
9 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
10 | #include "perl.h" |
17 | #include "perl.h" |
11 | #include "XSUB.h" |
18 | #include "XSUB.h" |
12 | |
19 | |
13 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
14 | # undef pipe |
21 | # undef pipe |
15 | #endif |
22 | #endif |
16 | |
23 | |
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24 | #include <assert.h> |
17 | #include <math.h> |
25 | #include <math.h> |
18 | #include <string.h> |
26 | #include <string.h> |
19 | #include <stdio.h> |
27 | #include <stdio.h> |
20 | #include <stdlib.h> |
28 | #include <stdlib.h> |
21 | |
29 | |
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30 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
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31 | |
22 | #include <SDL.h> |
32 | #include <SDL.h> |
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33 | #include <SDL_thread.h> |
23 | #include <SDL_endian.h> |
34 | #include <SDL_endian.h> |
24 | #include <SDL_image.h> |
35 | #include <SDL_image.h> |
25 | #include <SDL_mixer.h> |
36 | #include <SDL_mixer.h> |
26 | #include <SDL_opengl.h> |
37 | #include <SDL_opengl.h> |
27 | |
38 | |
… | |
… | |
36 | # include <sys/types.h> |
47 | # include <sys/types.h> |
37 | # include <sys/socket.h> |
48 | # include <sys/socket.h> |
38 | # include <netinet/in.h> |
49 | # include <netinet/in.h> |
39 | # include <netinet/tcp.h> |
50 | # include <netinet/tcp.h> |
40 | # include <inttypes.h> |
51 | # include <inttypes.h> |
41 | #else |
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42 | typedef unsigned char uint8_t; |
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43 | typedef unsigned short uint16_t; |
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44 | typedef unsigned int uint32_t; |
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45 | typedef signed char int8_t; |
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46 | typedef signed short int16_t; |
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47 | typedef signed int int32_t; |
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48 | #endif |
52 | #endif |
49 | |
53 | |
50 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
54 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
51 | |
55 | |
52 | #define FOW_DARKNESS 32 |
56 | #define FOW_DARKNESS 32 |
53 | |
57 | |
54 | #define MAP_EXTEND_X 32 |
58 | #define MAP_EXTEND_X 32 |
55 | #define MAP_EXTEND_Y 512 |
59 | #define MAP_EXTEND_Y 512 |
… | |
… | |
60 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
64 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
61 | #else |
65 | #else |
62 | # define PARACHUTE 0 |
66 | # define PARACHUTE 0 |
63 | #endif |
67 | #endif |
64 | |
68 | |
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69 | static AV *texture_av; |
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70 | |
65 | static struct |
71 | static struct |
66 | { |
72 | { |
67 | #define GL_FUNC(ptr,name) ptr name; |
73 | #define GL_FUNC(ptr,name) ptr name; |
68 | #include "glfunc.h" |
74 | #include "glfunc.h" |
69 | #undef GL_FUNC |
75 | #undef GL_FUNC |
70 | } gl; |
76 | } gl; |
71 | |
77 | |
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78 | static void |
72 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
79 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
73 | { |
80 | { |
74 | if (gl.BlendFuncSeparate) |
81 | if (gl.BlendFuncSeparate) |
75 | gl.BlendFuncSeparate (sa, da, saa, daa); |
82 | gl.BlendFuncSeparate (sa, da, saa, daa); |
76 | else if (gl.BlendFuncSeparateEXT) |
83 | else if (gl.BlendFuncSeparateEXT) |
77 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
84 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
78 | else |
85 | else |
79 | glBlendFunc (sa, da); |
86 | glBlendFunc (sa, da); |
80 | } |
87 | } |
81 | |
88 | |
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89 | static GLuint |
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90 | gen_texture () |
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91 | { |
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92 | GLuint name; |
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93 | |
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94 | if (AvFILL (texture_av) >= 0) |
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95 | name = (GLuint)(size_t)av_pop (texture_av); |
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96 | else |
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97 | glGenTextures (1, &name); |
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98 | |
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99 | return name; |
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100 | } |
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101 | |
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102 | static void |
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103 | del_texture (GLuint name) |
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104 | { |
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105 | /* make a half-assed attempt at returning the memory used by the texture */ |
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106 | /* textures are frequently being reused by cfplus anyway */ |
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107 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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108 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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109 | av_push (texture_av, (SV *)(size_t)name); |
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110 | glDeleteTextures (1, &name); |
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111 | } |
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112 | |
82 | #include "texcache.c" |
113 | #include "texcache.c" |
83 | |
114 | |
84 | #include "pango-font.c" |
115 | #include "pango-font.c" |
85 | #include "pango-fontmap.c" |
116 | #include "pango-fontmap.c" |
86 | #include "pango-render.c" |
117 | #include "pango-render.c" |
87 | |
118 | |
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119 | typedef IV CFPlus__Channel; |
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120 | typedef SDL_RWops *CFPlus__RW; |
88 | typedef Mix_Chunk *CFPlus__MixChunk; |
121 | typedef Mix_Chunk *CFPlus__MixChunk; |
89 | typedef Mix_Music *CFPlus__MixMusic; |
122 | typedef Mix_Music *CFPlus__MixMusic; |
90 | |
123 | |
91 | typedef PangoFontDescription *CFPlus__Font; |
124 | typedef PangoFontDescription *CFPlus__Font; |
92 | |
125 | |
… | |
… | |
159 | |
192 | |
160 | *w = rect.width; |
193 | *w = rect.width; |
161 | *h = rect.height; |
194 | *h = rect.height; |
162 | } |
195 | } |
163 | |
196 | |
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197 | typedef uint16_t tileid; |
164 | typedef uint16_t mapface; |
198 | typedef uint16_t faceid; |
165 | |
199 | |
166 | typedef struct { |
200 | typedef struct { |
167 | GLint name; |
201 | int name; |
168 | int w, h; |
202 | int w, h; |
169 | float s, t; |
203 | float s, t; |
170 | uint8_t r, g, b, a; |
204 | uint8_t r, g, b, a; |
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205 | tileid smoothtile; |
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206 | uint8_t smoothlevel; |
171 | } maptex; |
207 | } maptex; |
172 | |
208 | |
173 | typedef struct { |
209 | typedef struct { |
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210 | uint32_t player; |
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211 | tileid tile[3]; |
174 | uint16_t darkness; |
212 | uint16_t darkness; |
175 | mapface face[3]; |
213 | uint8_t stat_width, stat_hp, flags, smoothmax; |
176 | uint8_t stat_hp; |
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177 | } mapcell; |
214 | } mapcell; |
178 | |
215 | |
179 | typedef struct { |
216 | typedef struct { |
180 | int32_t c0, c1; |
217 | int32_t c0, c1; |
181 | mapcell *col; |
218 | mapcell *col; |
182 | } maprow; |
219 | } maprow; |
183 | |
220 | |
184 | typedef struct map { |
221 | typedef struct map { |
185 | int x, y, w, h; |
222 | int x, y, w, h; |
186 | int ox, oy; /* offset to virtual global coordinate system */ |
223 | int ox, oy; /* offset to virtual global coordinate system */ |
187 | int faces; |
224 | int faces; tileid *face2tile; // [faceid] |
188 | mapface *face; |
225 | int texs; maptex *tex; // [tileid] |
189 | |
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190 | int texs; |
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191 | maptex *tex; |
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192 | |
226 | |
193 | int32_t rows; |
227 | int32_t rows; |
194 | maprow *row; |
228 | maprow *row; |
195 | } *CFPlus__Map; |
229 | } *CFPlus__Map; |
196 | |
230 | |
… | |
… | |
216 | return ptr; |
250 | return ptr; |
217 | } |
251 | } |
218 | |
252 | |
219 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
253 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
220 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
254 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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255 | |
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256 | static void |
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257 | need_facenum (struct map *self, faceid face) |
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258 | { |
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259 | while (self->faces <= face) |
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260 | { |
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261 | Append (tileid, self->face2tile, self->faces, self->faces); |
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262 | self->faces *= 2; |
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263 | } |
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264 | } |
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265 | |
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266 | static void |
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267 | need_texid (struct map *self, int texid) |
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268 | { |
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269 | while (self->texs <= texid) |
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270 | { |
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271 | Append (maptex, self->tex, self->texs, self->texs); |
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272 | self->texs *= 2; |
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273 | } |
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274 | } |
221 | |
275 | |
222 | static maprow * |
276 | static maprow * |
223 | map_get_row (CFPlus__Map self, int y) |
277 | map_get_row (CFPlus__Map self, int y) |
224 | { |
278 | { |
225 | if (0 > y) |
279 | if (0 > y) |
… | |
… | |
294 | static void |
348 | static void |
295 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
349 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
296 | { |
350 | { |
297 | int x, y; |
351 | int x, y; |
298 | maprow *row; |
352 | maprow *row; |
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353 | mapcell *cell; |
299 | |
354 | |
300 | for (y = y0; y < y0 + h; y++) |
355 | for (y = y0; y < y0 + h; y++) |
301 | if (y >= 0) |
356 | if (y >= 0) |
302 | { |
357 | { |
303 | if (y >= self->rows) |
358 | if (y >= self->rows) |
… | |
… | |
309 | if (x >= row->c0) |
364 | if (x >= row->c0) |
310 | { |
365 | { |
311 | if (x >= row->c1) |
366 | if (x >= row->c1) |
312 | break; |
367 | break; |
313 | |
368 | |
314 | row->col[x - row->c0].darkness = 0; |
369 | cell = row->col + x - row->c0; |
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370 | |
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371 | cell->darkness = 0; |
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372 | cell->stat_hp = 0; |
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373 | cell->flags = 0; |
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374 | cell->player = 0; |
315 | } |
375 | } |
316 | } |
376 | } |
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377 | } |
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378 | |
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379 | typedef struct { |
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380 | tileid tile; |
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381 | uint8_t x, y, level; |
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382 | } smooth_key; |
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383 | |
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384 | static void |
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385 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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386 | { |
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387 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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388 | |
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389 | if (SvIOK (*sv)) |
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390 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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391 | else |
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392 | sv_setiv (*sv, bits); |
317 | } |
393 | } |
318 | |
394 | |
319 | static void |
395 | static void |
320 | music_finished (void) |
396 | music_finished (void) |
321 | { |
397 | { |
… | |
… | |
355 | n |= n >> 4; |
431 | n |= n >> 4; |
356 | n |= n >> 8; |
432 | n |= n >> 8; |
357 | n |= n >> 16; |
433 | n |= n >> 16; |
358 | |
434 | |
359 | return n + 1; |
435 | return n + 1; |
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436 | } |
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437 | |
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438 | /* SDL should provide this, really. */ |
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439 | #define SDLK_MODIFIER_MIN 300 |
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440 | #define SDLK_MODIFIER_MAX 314 |
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441 | |
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442 | /******************************************************************************/ |
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443 | |
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444 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
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445 | static GV *hover_gv; |
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446 | |
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447 | static int |
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448 | within_widget (SV *widget, NV x, NV y) |
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449 | { |
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450 | HV *self; |
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451 | SV **svp; |
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452 | NV wx, ww, wy, wh; |
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453 | |
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454 | if (!SvROK (widget)) |
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455 | return 0; |
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456 | |
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457 | self = (HV *)SvRV (widget); |
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458 | |
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459 | if (SvTYPE (self) != SVt_PVHV) |
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460 | return 0; |
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461 | |
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462 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
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463 | if (y < wy) |
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464 | return 0; |
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465 | |
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466 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
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467 | if (y >= wy + wh) |
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468 | return 0; |
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469 | |
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470 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
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471 | if (x < wx) |
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472 | return 0; |
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473 | |
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474 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
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475 | if (x >= wx + ww) |
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476 | return 0; |
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477 | |
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478 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
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479 | if (!svp || !SvTRUE (*svp)) |
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480 | return 0; |
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481 | |
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482 | return 1; |
360 | } |
483 | } |
361 | |
484 | |
362 | MODULE = CFPlus PACKAGE = CFPlus |
485 | MODULE = CFPlus PACKAGE = CFPlus |
363 | |
486 | |
364 | PROTOTYPES: ENABLE |
487 | PROTOTYPES: ENABLE |
… | |
… | |
369 | static const struct { |
492 | static const struct { |
370 | const char *name; |
493 | const char *name; |
371 | IV iv; |
494 | IV iv; |
372 | } *civ, const_iv[] = { |
495 | } *civ, const_iv[] = { |
373 | # define const_iv(name) { # name, (IV)name } |
496 | # define const_iv(name) { # name, (IV)name } |
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497 | const_iv (SDLK_MODIFIER_MIN), |
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498 | const_iv (SDLK_MODIFIER_MAX), |
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499 | |
374 | const_iv (SDL_ACTIVEEVENT), |
500 | const_iv (SDL_ACTIVEEVENT), |
375 | const_iv (SDL_KEYDOWN), |
501 | const_iv (SDL_KEYDOWN), |
376 | const_iv (SDL_KEYUP), |
502 | const_iv (SDL_KEYUP), |
377 | const_iv (SDL_MOUSEMOTION), |
503 | const_iv (SDL_MOUSEMOTION), |
378 | const_iv (SDL_MOUSEBUTTONDOWN), |
504 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
387 | const_iv (SDL_EVENT_RESERVEDA), |
513 | const_iv (SDL_EVENT_RESERVEDA), |
388 | const_iv (SDL_EVENT_RESERVEDB), |
514 | const_iv (SDL_EVENT_RESERVEDB), |
389 | const_iv (SDL_VIDEORESIZE), |
515 | const_iv (SDL_VIDEORESIZE), |
390 | const_iv (SDL_VIDEOEXPOSE), |
516 | const_iv (SDL_VIDEOEXPOSE), |
391 | const_iv (SDL_USEREVENT), |
517 | const_iv (SDL_USEREVENT), |
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518 | |
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519 | const_iv (SDL_APPINPUTFOCUS), |
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520 | const_iv (SDL_APPMOUSEFOCUS), |
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521 | const_iv (SDL_APPACTIVE), |
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522 | |
392 | const_iv (SDLK_KP0), |
523 | const_iv (SDLK_KP0), |
393 | const_iv (SDLK_KP1), |
524 | const_iv (SDLK_KP1), |
394 | const_iv (SDLK_KP2), |
525 | const_iv (SDLK_KP2), |
395 | const_iv (SDLK_KP3), |
526 | const_iv (SDLK_KP3), |
396 | const_iv (SDLK_KP4), |
527 | const_iv (SDLK_KP4), |
… | |
… | |
451 | const_iv (SDLK_BREAK), |
582 | const_iv (SDLK_BREAK), |
452 | const_iv (SDLK_MENU), |
583 | const_iv (SDLK_MENU), |
453 | const_iv (SDLK_POWER), |
584 | const_iv (SDLK_POWER), |
454 | const_iv (SDLK_EURO), |
585 | const_iv (SDLK_EURO), |
455 | const_iv (SDLK_UNDO), |
586 | const_iv (SDLK_UNDO), |
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587 | |
456 | const_iv (KMOD_NONE), |
588 | const_iv (KMOD_NONE), |
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589 | const_iv (KMOD_SHIFT), |
457 | const_iv (KMOD_LSHIFT), |
590 | const_iv (KMOD_LSHIFT), |
458 | const_iv (KMOD_RSHIFT), |
591 | const_iv (KMOD_RSHIFT), |
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592 | const_iv (KMOD_CTRL), |
459 | const_iv (KMOD_LCTRL), |
593 | const_iv (KMOD_LCTRL), |
460 | const_iv (KMOD_RCTRL), |
594 | const_iv (KMOD_RCTRL), |
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595 | const_iv (KMOD_ALT), |
461 | const_iv (KMOD_LALT), |
596 | const_iv (KMOD_LALT), |
462 | const_iv (KMOD_RALT), |
597 | const_iv (KMOD_RALT), |
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598 | const_iv (KMOD_META), |
463 | const_iv (KMOD_LMETA), |
599 | const_iv (KMOD_LMETA), |
464 | const_iv (KMOD_RMETA), |
600 | const_iv (KMOD_RMETA), |
465 | const_iv (KMOD_NUM), |
601 | const_iv (KMOD_NUM), |
466 | const_iv (KMOD_CAPS), |
602 | const_iv (KMOD_CAPS), |
467 | const_iv (KMOD_MODE), |
603 | const_iv (KMOD_MODE), |
468 | const_iv (KMOD_CTRL), |
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469 | const_iv (KMOD_SHIFT), |
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470 | const_iv (KMOD_ALT), |
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471 | const_iv (KMOD_META) |
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472 | # undef const_iv |
604 | # undef const_iv |
473 | }; |
605 | }; |
474 | |
606 | |
475 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
607 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
476 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
608 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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609 | |
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610 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
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611 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
477 | } |
612 | } |
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613 | |
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614 | void |
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615 | weaken (SV *rv) |
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616 | PROTOTYPE: $ |
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617 | CODE: |
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618 | sv_rvweaken (rv); |
478 | |
619 | |
479 | int |
620 | int |
480 | in_destruct () |
621 | in_destruct () |
481 | CODE: |
622 | CODE: |
482 | RETVAL = PL_main_cv == Nullcv; |
623 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
494 | opengl_fontmap = pango_opengl_font_map_new (); |
635 | opengl_fontmap = pango_opengl_font_map_new (); |
495 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
636 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
496 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
637 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
497 | } |
638 | } |
498 | |
639 | |
|
|
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
499 | int |
643 | int |
500 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
644 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
501 | |
645 | |
502 | void |
646 | void |
503 | SDL_Quit () |
647 | SDL_Quit () |
504 | |
648 | |
505 | void |
649 | void |
506 | SDL_ListModes () |
650 | SDL_ListModes (int rgb, int alpha) |
507 | PPCODE: |
651 | PPCODE: |
508 | { |
652 | { |
509 | SDL_Rect **m; |
653 | SDL_Rect **m; |
510 | |
654 | |
511 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
655 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
512 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
656 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
513 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
657 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
514 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
658 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
515 | |
659 | |
516 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
660 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
517 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
661 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
518 | |
662 | |
519 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
520 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
664 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
521 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
665 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
522 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
666 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
523 | |
667 | |
524 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
668 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
525 | #if SDL_VERSION_ATLEAST(1,2,10) |
669 | #if SDL_VERSION_ATLEAST(1,2,10) |
526 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
527 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
671 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
528 | #endif |
672 | #endif |
529 | |
673 | |
530 | SDL_EnableUNICODE (1); |
|
|
531 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
532 | |
|
|
533 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
674 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
534 | |
675 | |
535 | if (m && m != (SDL_Rect **)-1) |
676 | if (m && m != (SDL_Rect **)-1) |
536 | while (*m) |
677 | while (*m) |
537 | { |
678 | { |
|
|
679 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
680 | { |
538 | AV *av = newAV (); |
681 | AV *av = newAV (); |
539 | av_push (av, newSViv ((*m)->w)); |
682 | av_push (av, newSViv ((*m)->w)); |
540 | av_push (av, newSViv ((*m)->h)); |
683 | av_push (av, newSViv ((*m)->h)); |
|
|
684 | av_push (av, newSViv (rgb)); |
|
|
685 | av_push (av, newSViv (alpha)); |
541 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
686 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
687 | } |
542 | |
688 | |
543 | ++m; |
689 | ++m; |
544 | } |
690 | } |
545 | } |
691 | } |
546 | |
692 | |
547 | char * |
|
|
548 | SDL_GetError () |
|
|
549 | |
|
|
550 | int |
693 | int |
551 | SDL_SetVideoMode (int w, int h, int fullscreen) |
694 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
552 | CODE: |
695 | CODE: |
|
|
696 | { |
|
|
697 | SDL_EnableUNICODE (1); |
|
|
698 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
699 | |
|
|
700 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
701 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
702 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
703 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
704 | |
553 | RETVAL = !!SDL_SetVideoMode ( |
705 | RETVAL = !!SDL_SetVideoMode ( |
554 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
706 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
555 | ); |
707 | ); |
|
|
708 | |
556 | if (RETVAL) |
709 | if (RETVAL) |
557 | { |
710 | { |
|
|
711 | av_clear (texture_av); |
|
|
712 | |
558 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
713 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
559 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
714 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
560 | # include "glfunc.h" |
715 | #include "glfunc.h" |
561 | # undef GL_FUNC |
716 | #undef GL_FUNC |
562 | } |
717 | } |
|
|
718 | } |
563 | OUTPUT: |
719 | OUTPUT: |
564 | RETVAL |
720 | RETVAL |
565 | |
721 | |
566 | void |
722 | void |
567 | SDL_GL_SwapBuffers () |
723 | SDL_GL_SwapBuffers () |
568 | |
724 | |
569 | char * |
725 | char * |
570 | SDL_GetKeyName (int sym) |
726 | SDL_GetKeyName (int sym) |
571 | |
727 | |
|
|
728 | int |
|
|
729 | SDL_GetAppState () |
|
|
730 | |
572 | void |
731 | void |
573 | SDL_PollEvent () |
732 | poll_events () |
574 | PPCODE: |
733 | PPCODE: |
575 | { |
734 | { |
576 | SDL_Event ev; |
735 | SDL_Event ev; |
577 | |
736 | |
578 | while (SDL_PollEvent (&ev)) |
737 | SDL_PumpEvents (); |
|
|
738 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
579 | { |
739 | { |
580 | HV *hv = newHV (); |
740 | HV *hv = newHV (); |
581 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
741 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
582 | |
742 | |
583 | switch (ev.type) |
743 | switch (ev.type) |
… | |
… | |
585 | case SDL_KEYDOWN: |
745 | case SDL_KEYDOWN: |
586 | case SDL_KEYUP: |
746 | case SDL_KEYUP: |
587 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
747 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
588 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
748 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
589 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
749 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
750 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
590 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
751 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
591 | break; |
752 | break; |
592 | |
753 | |
593 | case SDL_ACTIVEEVENT: |
754 | case SDL_ACTIVEEVENT: |
594 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
755 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
595 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
756 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
596 | break; |
757 | break; |
597 | |
758 | |
598 | case SDL_MOUSEMOTION: |
759 | case SDL_MOUSEMOTION: |
|
|
760 | { |
|
|
761 | int state = ev.motion.state; |
|
|
762 | int x = ev.motion.x; |
|
|
763 | int y = ev.motion.y; |
|
|
764 | int xrel = ev.motion.xrel; |
|
|
765 | int yrel = ev.motion.yrel; |
|
|
766 | |
|
|
767 | /* do simplistic event compression */ |
|
|
768 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
769 | && state == ev.motion.state) |
|
|
770 | { |
|
|
771 | xrel += ev.motion.xrel; |
|
|
772 | yrel += ev.motion.yrel; |
|
|
773 | x = ev.motion.x; |
|
|
774 | y = ev.motion.y; |
|
|
775 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
776 | } |
|
|
777 | |
599 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
778 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
600 | |
|
|
601 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
779 | hv_store (hv, "state", 5, newSViv (state), 0); |
602 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
780 | hv_store (hv, "x", 1, newSViv (x), 0); |
603 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
781 | hv_store (hv, "y", 1, newSViv (y), 0); |
604 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
782 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
605 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
783 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
784 | } |
606 | break; |
785 | break; |
607 | |
786 | |
608 | case SDL_MOUSEBUTTONDOWN: |
787 | case SDL_MOUSEBUTTONDOWN: |
609 | case SDL_MOUSEBUTTONUP: |
788 | case SDL_MOUSEBUTTONUP: |
610 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
789 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
625 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
804 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
626 | } |
805 | } |
627 | } |
806 | } |
628 | |
807 | |
629 | int |
808 | int |
630 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
809 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
631 | POSTCALL: |
810 | POSTCALL: |
632 | Mix_HookMusicFinished (music_finished); |
811 | Mix_HookMusicFinished (music_finished); |
633 | Mix_ChannelFinished (channel_finished); |
812 | Mix_ChannelFinished (channel_finished); |
634 | |
813 | |
635 | void |
814 | void |
… | |
… | |
639 | Mix_AllocateChannels (int numchans = -1) |
818 | Mix_AllocateChannels (int numchans = -1) |
640 | |
819 | |
641 | void |
820 | void |
642 | lowdelay (int fd, int val = 1) |
821 | lowdelay (int fd, int val = 1) |
643 | CODE: |
822 | CODE: |
|
|
823 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
824 | |
|
|
825 | void |
|
|
826 | win32_proxy_info () |
|
|
827 | PPCODE: |
|
|
828 | { |
644 | #ifndef _WIN32 |
829 | #ifdef _WIN32 |
645 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
830 | char buffer[2048]; |
|
|
831 | DWORD buflen; |
|
|
832 | |
|
|
833 | EXTEND (SP, 3); |
|
|
834 | |
|
|
835 | buflen = sizeof (buffer); |
|
|
836 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
837 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
838 | { |
|
|
839 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
840 | |
|
|
841 | buflen = sizeof (buffer); |
|
|
842 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
843 | { |
|
|
844 | PUSHs (newSVpv (buffer, 0)); |
|
|
845 | |
|
|
846 | buflen = sizeof (buffer); |
|
|
847 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
848 | PUSHs (newSVpv (buffer, 0)); |
|
|
849 | } |
|
|
850 | } |
646 | #endif |
851 | #endif |
|
|
852 | } |
647 | |
853 | |
648 | void |
854 | void |
649 | add_font (char *file) |
855 | add_font (char *file) |
650 | CODE: |
856 | CODE: |
651 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
857 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
… | |
… | |
659 | STRLEN image_len; |
865 | STRLEN image_len; |
660 | char *image = (char *)SvPVbyte (image_, image_len); |
866 | char *image = (char *)SvPVbyte (image_, image_len); |
661 | SDL_Surface *surface, *surface2; |
867 | SDL_Surface *surface, *surface2; |
662 | SDL_PixelFormat fmt; |
868 | SDL_PixelFormat fmt; |
663 | SDL_RWops *rw = ix |
869 | SDL_RWops *rw = ix |
664 | ? SDL_RWFromFile (image, "r") |
870 | ? SDL_RWFromFile (image, "rb") |
665 | : SDL_RWFromConstMem (image, image_len); |
871 | : SDL_RWFromConstMem (image, image_len); |
666 | |
872 | |
667 | if (!rw) |
873 | if (!rw) |
668 | croak ("load_image: %s", SDL_GetError ()); |
874 | croak ("load_image: %s", SDL_GetError ()); |
669 | |
875 | |
… | |
… | |
755 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
961 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
756 | #endif |
962 | #endif |
757 | _exit (1); |
963 | _exit (1); |
758 | |
964 | |
759 | void |
965 | void |
760 | _exit (int retval) |
966 | _exit (int retval = 0) |
761 | CODE: |
967 | CODE: |
|
|
968 | #ifdef WIN32 |
|
|
969 | ExitThread (retval); // unclean, please beam me up |
|
|
970 | #else |
762 | _exit (retval); |
971 | _exit (retval); |
|
|
972 | #endif |
|
|
973 | |
|
|
974 | void |
|
|
975 | debug () |
|
|
976 | CODE: |
|
|
977 | { |
|
|
978 | #if DEBUG |
|
|
979 | VALGRIND_DO_LEAK_CHECK; |
|
|
980 | #endif |
|
|
981 | } |
763 | |
982 | |
764 | MODULE = CFPlus PACKAGE = CFPlus::Font |
983 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
984 | |
|
|
985 | PROTOTYPES: DISABLE |
765 | |
986 | |
766 | CFPlus::Font |
987 | CFPlus::Font |
767 | new_from_file (SV *class, char *path, int id = 0) |
988 | new_from_file (SV *class, char *path, int id = 0) |
768 | CODE: |
989 | CODE: |
769 | { |
990 | { |
… | |
… | |
780 | CODE: |
1001 | CODE: |
781 | pango_font_description_free (self); |
1002 | pango_font_description_free (self); |
782 | |
1003 | |
783 | void |
1004 | void |
784 | make_default (CFPlus::Font self) |
1005 | make_default (CFPlus::Font self) |
|
|
1006 | PROTOTYPE: $ |
785 | CODE: |
1007 | CODE: |
786 | default_font = self; |
1008 | default_font = self; |
787 | |
1009 | |
788 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1010 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
789 | |
1011 | |
|
|
1012 | PROTOTYPES: DISABLE |
|
|
1013 | |
790 | void |
1014 | void |
791 | reset_glyph_cache () |
1015 | reset_glyph_cache () |
|
|
1016 | PROTOTYPE: |
792 | CODE: |
1017 | CODE: |
793 | tc_clear (); |
1018 | tc_clear (); |
794 | |
1019 | |
795 | CFPlus::Layout |
1020 | CFPlus::Layout |
796 | new (SV *class) |
1021 | new (SV *class) |
… | |
… | |
1014 | xy_to_index (CFPlus::Layout self, int x, int y) |
1239 | xy_to_index (CFPlus::Layout self, int x, int y) |
1015 | CODE: |
1240 | CODE: |
1016 | { |
1241 | { |
1017 | int index, trailing; |
1242 | int index, trailing; |
1018 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1243 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1019 | RETVAL = index; |
1244 | RETVAL = index + trailing; |
1020 | } |
1245 | } |
1021 | OUTPUT: |
1246 | OUTPUT: |
1022 | RETVAL |
1247 | RETVAL |
1023 | |
1248 | |
1024 | void |
1249 | void |
… | |
… | |
1030 | |
1255 | |
1031 | EXTEND (SP, 3); |
1256 | EXTEND (SP, 3); |
1032 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1257 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1033 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1258 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1034 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1259 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
|
|
1260 | } |
|
|
1261 | |
|
|
1262 | void |
|
|
1263 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
|
|
1264 | PPCODE: |
|
|
1265 | { |
|
|
1266 | int line, x; |
|
|
1267 | |
|
|
1268 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1269 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1270 | |
|
|
1271 | EXTEND (SP, 2); |
|
|
1272 | PUSHs (sv_2mortal (newSViv (line - 1))); |
|
|
1273 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1274 | } |
|
|
1275 | |
|
|
1276 | void |
|
|
1277 | line_x_to_index (CFPlus::Layout self, int line, int x) |
|
|
1278 | PPCODE: |
|
|
1279 | { |
|
|
1280 | PangoLayoutLine *lp; |
|
|
1281 | int index, trailing; |
|
|
1282 | |
|
|
1283 | if (line < 0) |
|
|
1284 | XSRETURN_EMPTY; |
|
|
1285 | |
|
|
1286 | if (!(lp = pango_layout_get_line (self->pl, line))) |
|
|
1287 | XSRETURN_EMPTY; /* do better */ |
|
|
1288 | |
|
|
1289 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1290 | |
|
|
1291 | EXTEND (SP, 2); |
|
|
1292 | if (GIMME_V == G_SCALAR) |
|
|
1293 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1294 | else |
|
|
1295 | { |
|
|
1296 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1297 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1298 | } |
1035 | } |
1299 | } |
1036 | |
1300 | |
1037 | void |
1301 | void |
1038 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1302 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1039 | PPCODE: |
1303 | PPCODE: |
… | |
… | |
1044 | flags |
1308 | flags |
1045 | ); |
1309 | ); |
1046 | |
1310 | |
1047 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1311 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1048 | |
1312 | |
1049 | void |
1313 | PROTOTYPES: ENABLE |
1050 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1051 | CODE: |
|
|
1052 | { |
|
|
1053 | int ow = SvIV (w_); |
|
|
1054 | int oh = SvIV (h_); |
|
|
1055 | |
1314 | |
1056 | if (ow && oh) |
1315 | int minpot (int n) |
|
|
1316 | |
|
|
1317 | void |
|
|
1318 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1319 | CODE: |
|
|
1320 | { |
|
|
1321 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1057 | { |
1322 | { |
1058 | int nw = minpot (ow); |
|
|
1059 | int nh = minpot (oh); |
|
|
1060 | |
|
|
1061 | if (nw != ow || nh != oh) |
|
|
1062 | { |
|
|
1063 | if (SvOK (data_)) |
|
|
1064 | { |
|
|
1065 | STRLEN datalen; |
1323 | STRLEN datalen; |
1066 | char *data = SvPVbyte (data_, datalen); |
1324 | char *data = SvPVbyte (data_, datalen); |
1067 | int bpp = datalen / (ow * oh); |
1325 | int bpp = datalen / (ow * oh); |
1068 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1326 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1069 | |
1327 | |
1070 | SvPOK_only (result_); |
1328 | SvPOK_only (result_); |
1071 | SvCUR_set (result_, nw * nh * bpp); |
1329 | SvCUR_set (result_, nw * nh * bpp); |
1072 | |
1330 | |
1073 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1331 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1074 | while (oh--) |
1332 | while (oh--) |
1075 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1333 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1076 | |
1334 | |
1077 | sv_setsv (data_, result_); |
1335 | sv_setsv (data_, result_); |
1078 | } |
|
|
1079 | |
|
|
1080 | sv_setiv (w_, nw); |
|
|
1081 | sv_setiv (h_, nh); |
|
|
1082 | } |
|
|
1083 | } |
1336 | } |
1084 | } |
1337 | } |
1085 | |
1338 | |
1086 | void |
1339 | void |
1087 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1340 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1130 | glDisable (GL_ALPHA_TEST); |
1383 | glDisable (GL_ALPHA_TEST); |
1131 | glDisable (GL_BLEND); |
1384 | glDisable (GL_BLEND); |
1132 | } |
1385 | } |
1133 | } |
1386 | } |
1134 | |
1387 | |
|
|
1388 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1389 | CODE: |
|
|
1390 | { |
|
|
1391 | GLint width; |
|
|
1392 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1393 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1394 | RETVAL = width > 0; |
|
|
1395 | } |
|
|
1396 | OUTPUT: |
|
|
1397 | RETVAL |
|
|
1398 | |
1135 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1399 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1136 | |
1400 | |
|
|
1401 | PROTOTYPES: DISABLE |
|
|
1402 | |
1137 | CFPlus::Map |
1403 | CFPlus::Map |
1138 | new (SV *class, int map_width, int map_height) |
1404 | new (SV *class) |
1139 | CODE: |
1405 | CODE: |
1140 | New (0, RETVAL, 1, struct map); |
1406 | New (0, RETVAL, 1, struct map); |
1141 | RETVAL->x = 0; |
1407 | RETVAL->x = 0; |
1142 | RETVAL->y = 0; |
1408 | RETVAL->y = 0; |
1143 | RETVAL->w = map_width; |
1409 | RETVAL->w = 0; |
1144 | RETVAL->h = map_height; |
1410 | RETVAL->h = 0; |
1145 | RETVAL->ox = 0; |
1411 | RETVAL->ox = 0; |
1146 | RETVAL->oy = 0; |
1412 | RETVAL->oy = 0; |
1147 | RETVAL->faces = 8192; |
1413 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1148 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1414 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1149 | RETVAL->texs = 8192; |
|
|
1150 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1151 | RETVAL->rows = 0; |
1415 | RETVAL->rows = 0; |
1152 | RETVAL->row = 0; |
1416 | RETVAL->row = 0; |
1153 | OUTPUT: |
1417 | OUTPUT: |
1154 | RETVAL |
1418 | RETVAL |
1155 | |
1419 | |
1156 | void |
1420 | void |
1157 | DESTROY (CFPlus::Map self) |
1421 | DESTROY (CFPlus::Map self) |
1158 | CODE: |
1422 | CODE: |
1159 | { |
1423 | { |
1160 | map_clear (self); |
1424 | map_clear (self); |
1161 | Safefree (self->face); |
1425 | Safefree (self->face2tile); |
1162 | Safefree (self->tex); |
1426 | Safefree (self->tex); |
1163 | Safefree (self); |
1427 | Safefree (self); |
1164 | } |
1428 | } |
1165 | |
1429 | |
1166 | void |
1430 | void |
|
|
1431 | resize (CFPlus::Map self, int map_width, int map_height) |
|
|
1432 | CODE: |
|
|
1433 | self->w = map_width; |
|
|
1434 | self->h = map_height; |
|
|
1435 | |
|
|
1436 | void |
1167 | clear (CFPlus::Map self) |
1437 | clear (CFPlus::Map self) |
1168 | CODE: |
1438 | CODE: |
1169 | map_clear (self); |
1439 | map_clear (self); |
1170 | |
1440 | |
1171 | void |
1441 | void |
1172 | set_face (CFPlus::Map self, int face, int texid) |
1442 | set_tileid (CFPlus::Map self, int face, int tile) |
1173 | CODE: |
1443 | CODE: |
1174 | { |
1444 | { |
1175 | while (self->faces <= face) |
1445 | need_facenum (self, face); self->face2tile [face] = tile; |
1176 | { |
1446 | need_texid (self, tile); |
1177 | Append (mapface, self->face, self->faces, self->faces); |
1447 | } |
1178 | self->faces *= 2; |
|
|
1179 | } |
|
|
1180 | |
1448 | |
1181 | self->face [face] = texid; |
1449 | void |
|
|
1450 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1451 | CODE: |
|
|
1452 | { |
|
|
1453 | tileid texid; |
|
|
1454 | maptex *tex; |
|
|
1455 | |
|
|
1456 | if (face < 0 || face >= self->faces) |
|
|
1457 | return; |
|
|
1458 | |
|
|
1459 | if (smooth < 0 || smooth >= self->faces) |
|
|
1460 | return; |
|
|
1461 | |
|
|
1462 | texid = self->face2tile [face]; |
|
|
1463 | |
|
|
1464 | if (!texid) |
|
|
1465 | return; |
|
|
1466 | |
|
|
1467 | tex = self->tex + texid; |
|
|
1468 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1469 | tex->smoothlevel = level; |
1182 | } |
1470 | } |
1183 | |
1471 | |
1184 | void |
1472 | void |
1185 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1473 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1186 | CODE: |
1474 | CODE: |
1187 | { |
1475 | { |
1188 | while (self->texs <= texid) |
1476 | need_texid (self, texid); |
1189 | { |
|
|
1190 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1191 | self->texs *= 2; |
|
|
1192 | } |
|
|
1193 | |
1477 | |
1194 | { |
1478 | { |
1195 | maptex *tex = self->tex + texid; |
1479 | maptex *tex = self->tex + texid; |
1196 | |
1480 | |
1197 | tex->name = name; |
1481 | tex->name = name; |
… | |
… | |
1239 | void |
1523 | void |
1240 | scroll (CFPlus::Map self, int dx, int dy) |
1524 | scroll (CFPlus::Map self, int dx, int dy) |
1241 | CODE: |
1525 | CODE: |
1242 | { |
1526 | { |
1243 | if (dx > 0) |
1527 | if (dx > 0) |
1244 | map_blank (self, self->x, self->y, dx - 1, self->h); |
1528 | map_blank (self, self->x, self->y, dx, self->h); |
1245 | else if (dx < 0) |
1529 | else if (dx < 0) |
1246 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
1530 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1247 | |
1531 | |
1248 | if (dy > 0) |
1532 | if (dy > 0) |
1249 | map_blank (self, self->x, self->y, self->w, dy - 1); |
1533 | map_blank (self, self->x, self->y, self->w, dy); |
1250 | else if (dy < 0) |
1534 | else if (dy < 0) |
1251 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
1535 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1252 | |
1536 | |
1253 | self->ox += dx; self->x += dx; |
1537 | self->ox += dx; self->x += dx; |
1254 | self->oy += dy; self->y += dy; |
1538 | self->oy += dy; self->y += dy; |
1255 | |
1539 | |
1256 | while (self->y < 0) |
1540 | while (self->y < 0) |
… | |
… | |
1269 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1553 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1270 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1554 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1271 | mapcell *cell; |
1555 | mapcell *cell; |
1272 | int x, y, flags; |
1556 | int x, y, flags; |
1273 | |
1557 | |
1274 | while (data < data_end) |
1558 | while (data < data_end - 1) |
1275 | { |
1559 | { |
1276 | flags = (data [0] << 8) + data [1]; data += 2; |
1560 | flags = (data [0] << 8) + data [1]; data += 2; |
1277 | |
1561 | |
1278 | x = self->x + ((flags >> 10) & 63); |
1562 | x = self->x + ((flags >> 10) & 63); |
1279 | y = self->y + ((flags >> 4) & 63); |
1563 | y = self->y + ((flags >> 4) & 63); |
… | |
… | |
1282 | |
1566 | |
1283 | if (flags & 15) |
1567 | if (flags & 15) |
1284 | { |
1568 | { |
1285 | if (!cell->darkness) |
1569 | if (!cell->darkness) |
1286 | { |
1570 | { |
|
|
1571 | memset (cell, 0, sizeof (*cell)); |
1287 | cell->darkness = 256; |
1572 | cell->darkness = 256; |
1288 | cell->face [0] = 0; |
|
|
1289 | cell->face [1] = 0; |
|
|
1290 | cell->face [2] = 0; |
|
|
1291 | cell->stat_hp = 0; |
|
|
1292 | } |
1573 | } |
1293 | |
1574 | |
1294 | //TODO: don't trust server data to be in-range(!) |
1575 | //TODO: don't trust server data to be in-range(!) |
1295 | |
1576 | |
1296 | if (flags & 8) |
1577 | if (flags & 8) |
… | |
… | |
1300 | uint8_t ext, cmd; |
1581 | uint8_t ext, cmd; |
1301 | |
1582 | |
1302 | do |
1583 | do |
1303 | { |
1584 | { |
1304 | ext = *data++; |
1585 | ext = *data++; |
1305 | cmd = ext & 0x7f; |
1586 | cmd = ext & 0x3f; |
1306 | |
1587 | |
1307 | if (ext < 4) |
1588 | if (cmd < 4) |
1308 | cell->darkness = 255 - ext * 64 + 1; |
1589 | cell->darkness = 255 - ext * 64 + 1; |
1309 | else if (ext == 5) // health |
1590 | else if (cmd == 5) // health |
|
|
1591 | { |
|
|
1592 | cell->stat_width = 1; |
1310 | cell->stat_hp = *data++; |
1593 | cell->stat_hp = *data++; |
|
|
1594 | } |
|
|
1595 | else if (cmd == 6) // monster width |
|
|
1596 | cell->stat_width = *data++ + 1; |
|
|
1597 | else if (cmd == 0x47) |
|
|
1598 | { |
|
|
1599 | if (*data == 4) |
|
|
1600 | ; // decode player count |
|
|
1601 | |
|
|
1602 | data += *data + 1; |
|
|
1603 | } |
|
|
1604 | else if (cmd == 8) // cell flags |
|
|
1605 | cell->flags = *data++; |
|
|
1606 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1607 | data += *data + 1; |
|
|
1608 | else |
|
|
1609 | data++; |
1311 | } |
1610 | } |
1312 | while (cmd & 0x80); |
1611 | while (ext & 0x80); |
1313 | } |
1612 | } |
1314 | else |
1613 | else |
1315 | cell->darkness = *data++ + 1; |
1614 | cell->darkness = *data++ + 1; |
1316 | } |
1615 | } |
1317 | |
1616 | |
1318 | if (flags & 4) |
1617 | if (flags & 4) |
1319 | { |
1618 | { |
1320 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1619 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1620 | need_facenum (self, face); |
|
|
1621 | cell->tile [0] = self->face2tile [face]; |
1321 | } |
1622 | } |
1322 | |
1623 | |
1323 | if (flags & 2) |
1624 | if (flags & 2) |
1324 | { |
1625 | { |
1325 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1626 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1627 | need_facenum (self, face); |
|
|
1628 | cell->tile [1] = self->face2tile [face]; |
1326 | } |
1629 | } |
1327 | |
1630 | |
1328 | if (flags & 1) |
1631 | if (flags & 1) |
1329 | { |
1632 | { |
1330 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1633 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1634 | need_facenum (self, face); |
|
|
1635 | cell->tile [2] = self->face2tile [face]; |
1331 | } |
1636 | } |
1332 | } |
1637 | } |
1333 | else |
1638 | else |
1334 | cell->darkness = 0; |
1639 | cell->darkness = 0; |
1335 | } |
1640 | } |
… | |
… | |
1365 | { |
1670 | { |
1366 | mapcell *cell = row->col + (x - row->c0); |
1671 | mapcell *cell = row->col + (x - row->c0); |
1367 | |
1672 | |
1368 | for (z = 0; z <= 0; z++) |
1673 | for (z = 0; z <= 0; z++) |
1369 | { |
1674 | { |
1370 | mapface face = cell->face [z]; |
|
|
1371 | |
|
|
1372 | if (face) |
|
|
1373 | { |
|
|
1374 | maptex tex = self->tex [face]; |
1675 | maptex tex = self->tex [cell->tile [z]]; |
1375 | int a0 = 255 - tex.a; |
1676 | int a0 = 255 - tex.a; |
1376 | int a1 = tex.a; |
1677 | int a1 = tex.a; |
1377 | |
1678 | |
1378 | r = (r * a0 + tex.r * a1) / 255; |
1679 | r = (r * a0 + tex.r * a1) / 255; |
1379 | g = (g * a0 + tex.g * a1) / 255; |
1680 | g = (g * a0 + tex.g * a1) / 255; |
1380 | b = (b * a0 + tex.b * a1) / 255; |
1681 | b = (b * a0 + tex.b * a1) / 255; |
1381 | a = (a * a0 + tex.a * a1) / 255; |
1682 | a = (a * a0 + tex.a * a1) / 255; |
1382 | } |
|
|
1383 | } |
1683 | } |
1384 | } |
1684 | } |
1385 | |
1685 | |
1386 | *map++ = (r ) |
1686 | *map++ = (r ) |
1387 | | (g << 8) |
1687 | | (g << 8) |
… | |
… | |
1394 | } |
1694 | } |
1395 | OUTPUT: |
1695 | OUTPUT: |
1396 | RETVAL |
1696 | RETVAL |
1397 | |
1697 | |
1398 | void |
1698 | void |
1399 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1699 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1400 | CODE: |
1700 | CODE: |
1401 | { |
1701 | { |
1402 | int vx, vy; |
1702 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1703 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1704 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1705 | smooth_key skey; |
1403 | int x, y, z; |
1706 | int x, y, z; |
1404 | int last_name; |
1707 | int last_name; |
1405 | mapface face; |
|
|
1406 | |
1708 | |
1407 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
1709 | // thats current max. sorry. |
1408 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
1710 | if (sw > 255) sw = 255; |
|
|
1711 | if (sh > 255) sh = 255; |
1409 | |
1712 | |
1410 | /* |
1713 | // clear key, in case of extra padding |
1411 | int vx = self->vx = self->w >= sw |
1714 | memset (&skey, 0, sizeof (skey)); |
1412 | ? self->x + (self->w - sw) / 2 |
|
|
1413 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1414 | |
|
|
1415 | int vy = self->vy = self->h >= sh |
|
|
1416 | ? self->y + (self->h - sh) / 2 |
|
|
1417 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1418 | */ |
|
|
1419 | |
1715 | |
1420 | glColor4ub (255, 255, 255, 255); |
1716 | glColor4ub (255, 255, 255, 255); |
1421 | |
1717 | |
1422 | glEnable (GL_BLEND); |
1718 | glEnable (GL_BLEND); |
1423 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1719 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
… | |
… | |
1426 | |
1722 | |
1427 | glBegin (GL_QUADS); |
1723 | glBegin (GL_QUADS); |
1428 | |
1724 | |
1429 | last_name = 0; |
1725 | last_name = 0; |
1430 | |
1726 | |
|
|
1727 | mx += self->x; |
|
|
1728 | my += self->y; |
|
|
1729 | |
|
|
1730 | // first pass: determine smooth_max |
|
|
1731 | // rather ugly, if you ask me |
|
|
1732 | // could also be stored inside mapcell and updated on change |
|
|
1733 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1734 | |
|
|
1735 | for (y = 0; y < sh; y++) |
|
|
1736 | if (0 <= y + my && y + my < self->rows) |
|
|
1737 | { |
|
|
1738 | maprow *row = self->row + (y + my); |
|
|
1739 | |
|
|
1740 | for (x = 0; x < sw; x++) |
|
|
1741 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1742 | { |
|
|
1743 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1744 | |
|
|
1745 | smooth_max[x + 1][y + 1] = |
|
|
1746 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1747 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1748 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1749 | } |
|
|
1750 | } |
|
|
1751 | |
1431 | for (z = 0; z < 3; z++) |
1752 | for (z = 0; z <= 2; z++) |
|
|
1753 | { |
|
|
1754 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1755 | |
1432 | for (y = 0; y < sh; y++) |
1756 | for (y = 0; y < sh; y++) |
1433 | if (0 <= y + vy && y + vy < self->rows) |
1757 | if (0 <= y + my && y + my < self->rows) |
1434 | { |
1758 | { |
1435 | maprow *row = self->row + (y + vy); |
1759 | maprow *row = self->row + (y + my); |
1436 | |
1760 | |
1437 | for (x = 0; x < sw; x++) |
1761 | for (x = 0; x < sw; x++) |
1438 | if (row->c0 <= x + vx && x + vx < row->c1) |
1762 | if (row->c0 <= x + mx && x + mx < row->c1) |
1439 | { |
1763 | { |
1440 | mapcell *cell = row->col + (x + vx - row->c0); |
1764 | mapcell *cell = row->col + (x + mx - row->c0); |
1441 | |
|
|
1442 | face = cell->face [z]; |
1765 | tileid tile = cell->tile [z]; |
1443 | |
1766 | |
1444 | if (face) |
1767 | if (tile) |
|
|
1768 | { |
|
|
1769 | maptex tex = self->tex [tile]; |
|
|
1770 | int px = (x + 1) * T - tex.w; |
|
|
1771 | int py = (y + 1) * T - tex.h; |
|
|
1772 | |
|
|
1773 | // suppressing texture state switches here |
|
|
1774 | // is only moderately effective, but worth the extra effort |
|
|
1775 | if (last_name != tex.name) |
|
|
1776 | { |
|
|
1777 | if (!tex.name) |
|
|
1778 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1779 | |
|
|
1780 | glEnd (); |
|
|
1781 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1782 | glBegin (GL_QUADS); |
|
|
1783 | } |
|
|
1784 | |
|
|
1785 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1786 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1787 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1788 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1789 | |
|
|
1790 | if (cell->flags && z == 2) |
|
|
1791 | { |
|
|
1792 | if (cell->flags & 1) |
|
|
1793 | { |
|
|
1794 | maptex tex = self->tex [1]; |
|
|
1795 | int px = x * T + T * 2 / 32; |
|
|
1796 | int py = y * T - T * 6 / 32; |
|
|
1797 | |
|
|
1798 | glEnd (); |
|
|
1799 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1800 | glBegin (GL_QUADS); |
|
|
1801 | |
|
|
1802 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1803 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1804 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1805 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1806 | } |
|
|
1807 | } |
|
|
1808 | |
|
|
1809 | // update smooth hash |
|
|
1810 | if (tex.smoothtile) |
|
|
1811 | { |
|
|
1812 | skey.tile = tex.smoothtile; |
|
|
1813 | skey.level = tex.smoothlevel; |
|
|
1814 | |
|
|
1815 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1816 | |
|
|
1817 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1818 | // shifted +1|+1 so we always stay positive. |
|
|
1819 | |
|
|
1820 | // bits is ___n cccc CCCC bbbb |
|
|
1821 | // n do not draw borders&corners |
|
|
1822 | // c draw these corners, but... |
|
|
1823 | // C ... not these |
|
|
1824 | // b draw these borders |
|
|
1825 | |
|
|
1826 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1827 | // ┃· ·· ·┃ ━━ |
|
|
1828 | |
|
|
1829 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1830 | // ·· ·· ·┏ ┓· |
|
|
1831 | |
|
|
1832 | // full tile |
|
|
1833 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1834 | |
|
|
1835 | // borders |
|
|
1836 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1837 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1838 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1839 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1840 | |
|
|
1841 | // corners |
|
|
1842 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1843 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1844 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1845 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1846 | } |
|
|
1847 | } |
|
|
1848 | } |
|
|
1849 | } |
|
|
1850 | |
|
|
1851 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1852 | // this is basically counting sort |
|
|
1853 | { |
|
|
1854 | int w, b; |
|
|
1855 | |
|
|
1856 | for (w = 0; w < 256 / 32; ++w) |
|
|
1857 | { |
|
|
1858 | uint32_t smask = smooth_level [w]; |
|
|
1859 | if (smask) |
|
|
1860 | for (b = 0; b < 32; ++b) |
|
|
1861 | if (smask & (((uint32_t)1) << b)) |
1445 | { |
1862 | { |
1446 | maptex tex = self->tex [face]; |
1863 | int level = (w << 5) | b; |
|
|
1864 | HE *he; |
1447 | |
1865 | |
1448 | int px = (x + 1) * 32 - tex.w; |
1866 | hv_iterinit (smooth); |
1449 | int py = (y + 1) * 32 - tex.h; |
1867 | while ((he = hv_iternext (smooth))) |
1450 | |
|
|
1451 | if (last_name != tex.name) |
|
|
1452 | { |
1868 | { |
|
|
1869 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1870 | IV bits = SvIVX (HeVAL (he)); |
|
|
1871 | |
|
|
1872 | if (!(bits & 0x1000) |
|
|
1873 | && skey->level == level |
|
|
1874 | && level > smooth_max [skey->x][skey->y]) |
|
|
1875 | { |
|
|
1876 | maptex tex = self->tex [skey->tile]; |
|
|
1877 | int px = (((int)skey->x) - 1) * T; |
|
|
1878 | int py = (((int)skey->y) - 1) * T; |
|
|
1879 | int border = bits & 15; |
|
|
1880 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1881 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1882 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1883 | |
|
|
1884 | // this time naively avoiding texture state changes |
|
|
1885 | // save gobs of state changes. |
|
|
1886 | if (last_name != tex.name) |
|
|
1887 | { |
|
|
1888 | if (!tex.name) |
|
|
1889 | continue; // smoothing not yet available |
|
|
1890 | |
1453 | glEnd (); |
1891 | glEnd (); |
1454 | last_name = tex.name; |
|
|
1455 | glBindTexture (GL_TEXTURE_2D, last_name); |
1892 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1456 | glBegin (GL_QUADS); |
1893 | glBegin (GL_QUADS); |
|
|
1894 | } |
|
|
1895 | |
|
|
1896 | if (border) |
|
|
1897 | { |
|
|
1898 | float ox = border * dx; |
|
|
1899 | |
|
|
1900 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
|
|
1901 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
|
|
1902 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
|
|
1903 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
|
|
1904 | } |
|
|
1905 | |
|
|
1906 | if (corner) |
|
|
1907 | { |
|
|
1908 | float ox = corner * dx; |
|
|
1909 | |
|
|
1910 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
|
|
1911 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
|
|
1912 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
|
|
1913 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1914 | } |
|
|
1915 | } |
1457 | } |
1916 | } |
1458 | |
|
|
1459 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1460 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1461 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1462 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1463 | } |
1917 | } |
1464 | } |
|
|
1465 | } |
1918 | } |
|
|
1919 | } |
|
|
1920 | |
|
|
1921 | hv_clear (smooth); |
|
|
1922 | } |
1466 | |
1923 | |
1467 | glEnd (); |
1924 | glEnd (); |
1468 | |
1925 | |
1469 | glDisable (GL_TEXTURE_2D); |
1926 | glDisable (GL_TEXTURE_2D); |
1470 | glDisable (GL_BLEND); |
1927 | glDisable (GL_BLEND); |
1471 | |
1928 | |
|
|
1929 | // top layer: overlays such as the health bar |
1472 | for (y = 0; y < sh; y++) |
1930 | for (y = 0; y < sh; y++) |
1473 | if (0 <= y + vy && y + vy < self->rows) |
1931 | if (0 <= y + my && y + my < self->rows) |
1474 | { |
1932 | { |
1475 | maprow *row = self->row + (y + vy); |
1933 | maprow *row = self->row + (y + my); |
1476 | |
1934 | |
1477 | for (x = 0; x < sw; x++) |
1935 | for (x = 0; x < sw; x++) |
1478 | if (row->c0 <= x + vx && x + vx < row->c1) |
1936 | if (row->c0 <= x + mx && x + mx < row->c1) |
1479 | { |
1937 | { |
1480 | mapcell *cell = row->col + (x + vx - row->c0); |
1938 | mapcell *cell = row->col + (x + mx - row->c0); |
1481 | |
1939 | |
1482 | int px = x * 32; |
1940 | int px = x * T; |
1483 | int py = y * 32; |
1941 | int py = y * T; |
1484 | |
1942 | |
1485 | if (cell->stat_hp) |
1943 | if (cell->stat_hp) |
1486 | { |
1944 | { |
|
|
1945 | int width = cell->stat_width * T; |
|
|
1946 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
|
|
1947 | |
1487 | glColor3ub (0, 0, 0); |
1948 | glColor3ub (0, 0, 0); |
1488 | glRectf (px + 1, py + 1, px + 31, py + 4); |
1949 | glRectf (px + 1, py - thick - 2, |
|
|
1950 | px + width - 1, py); |
1489 | |
1951 | |
1490 | glColor3ub (0, 255, 0); |
1952 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
1491 | glBegin (GL_LINES); |
|
|
1492 | glVertex2f (px + 2, py + 2.5f); |
1953 | glRectf (px + 2, |
1493 | glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f); |
1954 | py - thick - 1, |
1494 | glEnd (); |
1955 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1495 | } |
1956 | } |
1496 | } |
1957 | } |
1497 | } |
1958 | } |
1498 | } |
1959 | } |
1499 | |
1960 | |
… | |
… | |
1556 | glDisable (GL_BLEND); |
2017 | glDisable (GL_BLEND); |
1557 | glDisable (GL_TEXTURE_2D); |
2018 | glDisable (GL_TEXTURE_2D); |
1558 | } |
2019 | } |
1559 | |
2020 | |
1560 | void |
2021 | void |
1561 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2022 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1562 | PPCODE: |
2023 | PPCODE: |
1563 | { |
2024 | { |
1564 | int vx, vy; |
|
|
1565 | int x, y; |
2025 | int x, y; |
|
|
2026 | int sw1 = sw + 2; |
|
|
2027 | int sh1 = sh + 2; |
|
|
2028 | int sh3 = sh * 3; |
1566 | int sw4 = (sw + 3) & ~3; |
2029 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2030 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1567 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2031 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1568 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2032 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1569 | |
2033 | |
1570 | memset (darkness, 255, sw4 * sh); |
|
|
1571 | SvPOK_only (darkness_sv); |
2034 | SvPOK_only (darkness3_sv); |
1572 | SvCUR_set (darkness_sv, sw4 * sh); |
2035 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1573 | |
2036 | |
1574 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2037 | mx += self->x - 1; |
1575 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2038 | my += self->y - 1; |
1576 | |
2039 | |
|
|
2040 | memset (darkness1, 255, sw1 * sh1); |
|
|
2041 | |
1577 | for (y = 0; y < sh; y++) |
2042 | for (y = 0; y < sh1; y++) |
1578 | if (0 <= y + vy && y + vy < self->rows) |
2043 | if (0 <= y + my && y + my < self->rows) |
1579 | { |
2044 | { |
1580 | maprow *row = self->row + (y + vy); |
2045 | maprow *row = self->row + (y + my); |
1581 | |
2046 | |
1582 | for (x = 0; x < sw; x++) |
2047 | for (x = 0; x < sw1; x++) |
1583 | if (row->c0 <= x + vx && x + vx < row->c1) |
2048 | if (row->c0 <= x + mx && x + mx < row->c1) |
1584 | { |
2049 | { |
1585 | mapcell *cell = row->col + (x + vx - row->c0); |
2050 | mapcell *cell = row->col + (x + mx - row->c0); |
1586 | |
2051 | |
1587 | darkness[y * sw4 + x] = cell->darkness |
2052 | darkness1 [y * sw1 + x] = cell->darkness |
1588 | ? 255 - (cell->darkness - 1) |
2053 | ? 255 - (cell->darkness - 1) |
1589 | : 255 - FOW_DARKNESS; |
2054 | : 255 - FOW_DARKNESS; |
1590 | } |
2055 | } |
1591 | } |
2056 | } |
1592 | |
2057 | |
|
|
2058 | for (y = 0; y < sh; ++y) |
|
|
2059 | for (x = 0; x < sw; ++x) |
|
|
2060 | { |
|
|
2061 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2062 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2063 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2064 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2065 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2066 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2067 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2068 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2069 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2070 | |
|
|
2071 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2072 | uint8_t r21 = d21; |
|
|
2073 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2074 | |
|
|
2075 | uint8_t r12 = d12; |
|
|
2076 | uint8_t r22 = d22; |
|
|
2077 | uint8_t r32 = d32; |
|
|
2078 | |
|
|
2079 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2080 | uint8_t r23 = d23; |
|
|
2081 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2082 | |
|
|
2083 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2084 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2085 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2086 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2087 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2088 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2089 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2090 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2091 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2092 | } |
|
|
2093 | |
|
|
2094 | free (darkness1); |
|
|
2095 | |
1593 | EXTEND (SP, 3); |
2096 | EXTEND (SP, 3); |
1594 | PUSHs (sv_2mortal (newSViv (sw4))); |
2097 | PUSHs (sv_2mortal (newSViv (sw34))); |
1595 | PUSHs (sv_2mortal (newSViv (sh))); |
2098 | PUSHs (sv_2mortal (newSViv (sh3))); |
1596 | PUSHs (darkness_sv); |
2099 | PUSHs (darkness3_sv); |
1597 | } |
2100 | } |
1598 | |
2101 | |
1599 | SV * |
2102 | SV * |
1600 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2103 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1601 | CODE: |
2104 | CODE: |
… | |
… | |
1630 | if (row && row->c0 <= x && x < row->c1) |
2133 | if (row && row->c0 <= x && x < row->c1) |
1631 | { |
2134 | { |
1632 | mapcell *cell = row->col + (x - row->c0); |
2135 | mapcell *cell = row->col + (x - row->c0); |
1633 | uint8_t flags = 0; |
2136 | uint8_t flags = 0; |
1634 | |
2137 | |
1635 | if (cell->face [0]) flags |= 1; |
2138 | if (cell->tile [0]) flags |= 1; |
1636 | if (cell->face [1]) flags |= 2; |
2139 | if (cell->tile [1]) flags |= 2; |
1637 | if (cell->face [2]) flags |= 4; |
2140 | if (cell->tile [2]) flags |= 4; |
1638 | |
2141 | |
1639 | *data++ = flags; |
2142 | *data++ = flags; |
1640 | |
2143 | |
1641 | if (flags & 1) |
2144 | if (flags & 1) |
1642 | { |
2145 | { |
|
|
2146 | tileid tile = cell->tile [0]; |
1643 | *data++ = cell->face [0] >> 8; |
2147 | *data++ = tile >> 8; |
1644 | *data++ = cell->face [0]; |
2148 | *data++ = tile; |
1645 | } |
2149 | } |
1646 | |
2150 | |
1647 | if (flags & 2) |
2151 | if (flags & 2) |
1648 | { |
2152 | { |
|
|
2153 | tileid tile = cell->tile [1]; |
1649 | *data++ = cell->face [1] >> 8; |
2154 | *data++ = tile >> 8; |
1650 | *data++ = cell->face [1]; |
2155 | *data++ = tile; |
1651 | } |
2156 | } |
1652 | |
2157 | |
1653 | if (flags & 4) |
2158 | if (flags & 4) |
1654 | { |
2159 | { |
|
|
2160 | tileid tile = cell->tile [2]; |
1655 | *data++ = cell->face [2] >> 8; |
2161 | *data++ = tile >> 8; |
1656 | *data++ = cell->face [2]; |
2162 | *data++ = tile; |
1657 | } |
2163 | } |
1658 | } |
2164 | } |
1659 | else |
2165 | else |
1660 | *data++ = 0; |
2166 | *data++ = 0; |
1661 | } |
2167 | } |
… | |
… | |
1701 | { |
2207 | { |
1702 | uint8_t flags = *data++; |
2208 | uint8_t flags = *data++; |
1703 | |
2209 | |
1704 | if (flags) |
2210 | if (flags) |
1705 | { |
2211 | { |
1706 | mapface face[3] = { 0, 0, 0 }; |
|
|
1707 | |
|
|
1708 | mapcell *cell = row_get_cell (row, x); |
2212 | mapcell *cell = row_get_cell (row, x); |
|
|
2213 | tileid tile[3] = { 0, 0, 0 }; |
1709 | |
2214 | |
1710 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2215 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1711 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2216 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1712 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2217 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1713 | |
2218 | |
1714 | if (cell->darkness == 0) |
2219 | if (cell->darkness == 0) |
1715 | { |
2220 | { |
1716 | cell->darkness = 0; |
2221 | cell->darkness = 0; |
1717 | |
2222 | |
1718 | for (z = 0; z <= 2; z++) |
2223 | for (z = 0; z <= 2; z++) |
1719 | { |
2224 | { |
1720 | cell->face[z] = face[z]; |
2225 | tileid t = tile [z]; |
1721 | |
2226 | |
1722 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2227 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2228 | { |
1723 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2229 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2230 | need_texid (self, t); |
|
|
2231 | } |
|
|
2232 | |
|
|
2233 | cell->tile [z] = t; |
1724 | } |
2234 | } |
1725 | } |
2235 | } |
1726 | } |
2236 | } |
1727 | } |
2237 | } |
1728 | } |
2238 | } |
1729 | } |
2239 | } |
1730 | |
2240 | |
|
|
2241 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2242 | |
|
|
2243 | CFPlus::RW |
|
|
2244 | new (SV *class, SV *data_sv) |
|
|
2245 | CODE: |
|
|
2246 | { |
|
|
2247 | STRLEN datalen; |
|
|
2248 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2249 | |
|
|
2250 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2251 | } |
|
|
2252 | OUTPUT: |
|
|
2253 | RETVAL |
|
|
2254 | |
|
|
2255 | CFPlus::RW |
|
|
2256 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2257 | CODE: |
|
|
2258 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2259 | OUTPUT: |
|
|
2260 | RETVAL |
|
|
2261 | |
|
|
2262 | void |
|
|
2263 | close (CFPlus::RW self) |
|
|
2264 | CODE: |
|
|
2265 | SDL_RWclose (self); |
|
|
2266 | |
|
|
2267 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2268 | |
|
|
2269 | PROTOTYPES: DISABLE |
|
|
2270 | |
|
|
2271 | void |
|
|
2272 | halt (CFPlus::Channel self) |
|
|
2273 | CODE: |
|
|
2274 | Mix_HaltChannel (self); |
|
|
2275 | |
|
|
2276 | void |
|
|
2277 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2278 | CODE: |
|
|
2279 | Mix_ExpireChannel (self, ticks); |
|
|
2280 | |
|
|
2281 | void |
|
|
2282 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2283 | CODE: |
|
|
2284 | Mix_FadeOutChannel (self, ticks); |
|
|
2285 | |
|
|
2286 | int |
|
|
2287 | volume (CFPlus::Channel self, int volume) |
|
|
2288 | CODE: |
|
|
2289 | RETVAL = Mix_Volume (self, volume); |
|
|
2290 | OUTPUT: |
|
|
2291 | RETVAL |
|
|
2292 | |
|
|
2293 | void |
|
|
2294 | unregister_all_effects (CFPlus::Channel self) |
|
|
2295 | CODE: |
|
|
2296 | Mix_UnregisterAllEffects (self); |
|
|
2297 | |
|
|
2298 | void |
|
|
2299 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2300 | CODE: |
|
|
2301 | Mix_SetPanning (self, left, right); |
|
|
2302 | |
|
|
2303 | void |
|
|
2304 | set_distance (CFPlus::Channel self, int distance) |
|
|
2305 | CODE: |
|
|
2306 | Mix_SetDistance (self, distance); |
|
|
2307 | |
|
|
2308 | void |
|
|
2309 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2310 | CODE: |
|
|
2311 | Mix_SetPosition (self, angle, distance); |
|
|
2312 | |
|
|
2313 | void |
|
|
2314 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2315 | CODE: |
|
|
2316 | Mix_SetReverseStereo (self, flip); |
|
|
2317 | |
1731 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2318 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1732 | |
2319 | |
|
|
2320 | PROTOTYPES: DISABLE |
|
|
2321 | |
1733 | CFPlus::MixChunk |
2322 | CFPlus::MixChunk |
1734 | new_from_file (SV *class, char *path) |
2323 | new (SV *class, CFPlus::RW rwops) |
1735 | CODE: |
2324 | CODE: |
1736 | RETVAL = Mix_LoadWAV (path); |
2325 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1737 | OUTPUT: |
2326 | OUTPUT: |
1738 | RETVAL |
2327 | RETVAL |
1739 | |
2328 | |
1740 | void |
2329 | void |
1741 | DESTROY (CFPlus::MixChunk self) |
2330 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1747 | CODE: |
2336 | CODE: |
1748 | RETVAL = Mix_VolumeChunk (self, volume); |
2337 | RETVAL = Mix_VolumeChunk (self, volume); |
1749 | OUTPUT: |
2338 | OUTPUT: |
1750 | RETVAL |
2339 | RETVAL |
1751 | |
2340 | |
1752 | int |
2341 | CFPlus::Channel |
1753 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2342 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
1754 | CODE: |
2343 | CODE: |
1755 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2344 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2345 | Mix_UnregisterAllEffects (RETVAL); |
1756 | OUTPUT: |
2346 | OUTPUT: |
1757 | RETVAL |
2347 | RETVAL |
1758 | |
2348 | |
1759 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2349 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1760 | |
2350 | |
1761 | int |
2351 | int |
1762 | volume (int volume = -1) |
2352 | volume (int volume = -1) |
|
|
2353 | PROTOTYPE: ;$ |
1763 | CODE: |
2354 | CODE: |
1764 | RETVAL = Mix_VolumeMusic (volume); |
2355 | RETVAL = Mix_VolumeMusic (volume); |
1765 | OUTPUT: |
2356 | OUTPUT: |
1766 | RETVAL |
2357 | RETVAL |
1767 | |
2358 | |
|
|
2359 | void |
|
|
2360 | fade_out (int ms) |
|
|
2361 | CODE: |
|
|
2362 | Mix_FadeOutMusic (ms); |
|
|
2363 | |
|
|
2364 | void |
|
|
2365 | halt () |
|
|
2366 | CODE: |
|
|
2367 | Mix_HaltMusic (); |
|
|
2368 | |
1768 | CFPlus::MixMusic |
2369 | CFPlus::MixMusic |
1769 | new_from_file (SV *class, char *path) |
2370 | new (SV *class, CFPlus::RW rwops) |
1770 | CODE: |
2371 | CODE: |
1771 | RETVAL = Mix_LoadMUS (path); |
2372 | RETVAL = Mix_LoadMUS_RW (rwops); |
1772 | OUTPUT: |
2373 | OUTPUT: |
1773 | RETVAL |
2374 | RETVAL |
1774 | |
2375 | |
1775 | void |
2376 | void |
1776 | DESTROY (CFPlus::MixMusic self) |
2377 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1782 | CODE: |
2383 | CODE: |
1783 | RETVAL = Mix_PlayMusic (self, loops); |
2384 | RETVAL = Mix_PlayMusic (self, loops); |
1784 | OUTPUT: |
2385 | OUTPUT: |
1785 | RETVAL |
2386 | RETVAL |
1786 | |
2387 | |
|
|
2388 | void |
|
|
2389 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2390 | CODE: |
|
|
2391 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2392 | |
1787 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2393 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2394 | |
|
|
2395 | PROTOTYPES: ENABLE |
1788 | |
2396 | |
1789 | BOOT: |
2397 | BOOT: |
1790 | { |
2398 | { |
1791 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2399 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1792 | static const struct { |
2400 | static const struct { |
1793 | const char *name; |
2401 | const char *name; |
1794 | IV iv; |
2402 | IV iv; |
1795 | } *civ, const_iv[] = { |
2403 | } *civ, const_iv[] = { |
1796 | # define const_iv(name) { # name, (IV)name } |
2404 | # define const_iv(name) { # name, (IV)name } |
|
|
2405 | const_iv (GL_VENDOR), |
|
|
2406 | const_iv (GL_VERSION), |
|
|
2407 | const_iv (GL_EXTENSIONS), |
1797 | const_iv (GL_COLOR_MATERIAL), |
2408 | const_iv (GL_COLOR_MATERIAL), |
1798 | const_iv (GL_SMOOTH), |
2409 | const_iv (GL_SMOOTH), |
1799 | const_iv (GL_FLAT), |
2410 | const_iv (GL_FLAT), |
1800 | const_iv (GL_DITHER), |
2411 | const_iv (GL_DITHER), |
1801 | const_iv (GL_BLEND), |
2412 | const_iv (GL_BLEND), |
… | |
… | |
1805 | const_iv (GL_ALPHA_TEST), |
2416 | const_iv (GL_ALPHA_TEST), |
1806 | const_iv (GL_NORMALIZE), |
2417 | const_iv (GL_NORMALIZE), |
1807 | const_iv (GL_RESCALE_NORMAL), |
2418 | const_iv (GL_RESCALE_NORMAL), |
1808 | const_iv (GL_FRONT), |
2419 | const_iv (GL_FRONT), |
1809 | const_iv (GL_BACK), |
2420 | const_iv (GL_BACK), |
|
|
2421 | const_iv (GL_AUX0), |
1810 | const_iv (GL_AND), |
2422 | const_iv (GL_AND), |
1811 | const_iv (GL_ONE), |
2423 | const_iv (GL_ONE), |
1812 | const_iv (GL_ZERO), |
2424 | const_iv (GL_ZERO), |
1813 | const_iv (GL_SRC_ALPHA), |
2425 | const_iv (GL_SRC_ALPHA), |
1814 | const_iv (GL_DST_ALPHA), |
2426 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1828 | const_iv (GL_LUMINANCE), |
2440 | const_iv (GL_LUMINANCE), |
1829 | const_iv (GL_LUMINANCE_ALPHA), |
2441 | const_iv (GL_LUMINANCE_ALPHA), |
1830 | const_iv (GL_FLOAT), |
2442 | const_iv (GL_FLOAT), |
1831 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2443 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1832 | const_iv (GL_COMPILE), |
2444 | const_iv (GL_COMPILE), |
|
|
2445 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2446 | const_iv (GL_PROXY_TEXTURE_2D), |
1833 | const_iv (GL_TEXTURE_1D), |
2447 | const_iv (GL_TEXTURE_1D), |
1834 | const_iv (GL_TEXTURE_2D), |
2448 | const_iv (GL_TEXTURE_2D), |
1835 | const_iv (GL_TEXTURE_ENV), |
2449 | const_iv (GL_TEXTURE_ENV), |
1836 | const_iv (GL_TEXTURE_MAG_FILTER), |
2450 | const_iv (GL_TEXTURE_MAG_FILTER), |
1837 | const_iv (GL_TEXTURE_MIN_FILTER), |
2451 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1858 | const_iv (GL_COLOR_LOGIC_OP), |
2472 | const_iv (GL_COLOR_LOGIC_OP), |
1859 | const_iv (GL_SEPARABLE_2D), |
2473 | const_iv (GL_SEPARABLE_2D), |
1860 | const_iv (GL_CONVOLUTION_2D), |
2474 | const_iv (GL_CONVOLUTION_2D), |
1861 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2475 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1862 | const_iv (GL_CONSTANT_BORDER), |
2476 | const_iv (GL_CONSTANT_BORDER), |
|
|
2477 | const_iv (GL_POINTS), |
1863 | const_iv (GL_LINES), |
2478 | const_iv (GL_LINES), |
1864 | const_iv (GL_LINE_STRIP), |
2479 | const_iv (GL_LINE_STRIP), |
1865 | const_iv (GL_LINE_LOOP), |
2480 | const_iv (GL_LINE_LOOP), |
1866 | const_iv (GL_QUADS), |
2481 | const_iv (GL_QUADS), |
1867 | const_iv (GL_QUAD_STRIP), |
2482 | const_iv (GL_QUAD_STRIP), |
1868 | const_iv (GL_TRIANGLES), |
2483 | const_iv (GL_TRIANGLES), |
1869 | const_iv (GL_TRIANGLE_STRIP), |
2484 | const_iv (GL_TRIANGLE_STRIP), |
1870 | const_iv (GL_TRIANGLE_FAN), |
2485 | const_iv (GL_TRIANGLE_FAN), |
|
|
2486 | const_iv (GL_POLYGON), |
1871 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2487 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2488 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2489 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2490 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2491 | const_iv (GL_GENERATE_MIPMAP_HINT), |
1872 | const_iv (GL_FASTEST), |
2492 | const_iv (GL_FASTEST), |
|
|
2493 | const_iv (GL_DONT_CARE), |
|
|
2494 | const_iv (GL_NICEST), |
1873 | const_iv (GL_V2F), |
2495 | const_iv (GL_V2F), |
1874 | const_iv (GL_V3F), |
2496 | const_iv (GL_V3F), |
1875 | const_iv (GL_T2F_V3F), |
2497 | const_iv (GL_T2F_V3F), |
1876 | const_iv (GL_T2F_N3F_V3F), |
2498 | const_iv (GL_T2F_N3F_V3F), |
1877 | # undef const_iv |
2499 | # undef const_iv |
1878 | }; |
2500 | }; |
1879 | |
2501 | |
1880 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2502 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1881 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2503 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2504 | |
|
|
2505 | texture_av = newAV (); |
|
|
2506 | AvREAL_off (texture_av); |
1882 | } |
2507 | } |
1883 | |
2508 | |
1884 | char * |
2509 | char * |
1885 | gl_vendor () |
2510 | gl_vendor () |
1886 | CODE: |
2511 | CODE: |
… | |
… | |
1900 | CODE: |
2525 | CODE: |
1901 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2526 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
1902 | OUTPUT: |
2527 | OUTPUT: |
1903 | RETVAL |
2528 | RETVAL |
1904 | |
2529 | |
|
|
2530 | const char *glGetString (GLenum pname) |
|
|
2531 | |
|
|
2532 | GLint glGetInteger (GLenum pname) |
|
|
2533 | CODE: |
|
|
2534 | glGetIntegerv (pname, &RETVAL); |
|
|
2535 | OUTPUT: |
|
|
2536 | RETVAL |
|
|
2537 | |
|
|
2538 | GLdouble glGetDouble (GLenum pname) |
|
|
2539 | CODE: |
|
|
2540 | glGetDoublev (pname, &RETVAL); |
|
|
2541 | OUTPUT: |
|
|
2542 | RETVAL |
|
|
2543 | |
1905 | int glGetError () |
2544 | int glGetError () |
1906 | |
2545 | |
1907 | void glFinish () |
2546 | void glFinish () |
1908 | |
2547 | |
1909 | void glClear (int mask) |
2548 | void glClear (int mask) |
… | |
… | |
1946 | # near_ and far_ are due to microsofts buggy "c" compiler |
2585 | # near_ and far_ are due to microsofts buggy "c" compiler |
1947 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2586 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1948 | |
2587 | |
1949 | # near_ and far_ are due to microsofts buggy "c" compiler |
2588 | # near_ and far_ are due to microsofts buggy "c" compiler |
1950 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2589 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2590 | |
|
|
2591 | PROTOTYPES: DISABLE |
1951 | |
2592 | |
1952 | void glViewport (int x, int y, int width, int height) |
2593 | void glViewport (int x, int y, int width, int height) |
1953 | |
2594 | |
1954 | void glScissor (int x, int y, int width, int height) |
2595 | void glScissor (int x, int y, int width, int height) |
1955 | |
2596 | |
… | |
… | |
1963 | |
2604 | |
1964 | void glRotate (float angle, float x, float y, float z) |
2605 | void glRotate (float angle, float x, float y, float z) |
1965 | CODE: |
2606 | CODE: |
1966 | glRotatef (angle, x, y, z); |
2607 | glRotatef (angle, x, y, z); |
1967 | |
2608 | |
1968 | void glBegin (int mode) |
|
|
1969 | |
|
|
1970 | void glEnd () |
|
|
1971 | |
|
|
1972 | void glColor (float r, float g, float b, float a = 1.0) |
2609 | void glColor (float r, float g, float b, float a = 1.0) |
1973 | PROTOTYPE: @ |
|
|
1974 | ALIAS: |
2610 | ALIAS: |
1975 | glColor_premultiply = 1 |
2611 | glColor_premultiply = 1 |
1976 | CODE: |
2612 | CODE: |
1977 | if (ix) |
2613 | if (ix) |
1978 | { |
2614 | { |
… | |
… | |
1981 | b *= a; |
2617 | b *= a; |
1982 | } |
2618 | } |
1983 | // microsoft visual "c" rounds instead of truncating... |
2619 | // microsoft visual "c" rounds instead of truncating... |
1984 | glColor4f (r, g, b, a); |
2620 | glColor4f (r, g, b, a); |
1985 | |
2621 | |
1986 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1987 | |
|
|
1988 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1989 | |
|
|
1990 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1991 | |
|
|
1992 | void glRasterPos (float x, float y, float z = 0.) |
2622 | void glRasterPos (float x, float y, float z = 0.) |
1993 | CODE: |
2623 | CODE: |
1994 | glRasterPos3f (0, 0, z); |
2624 | glRasterPos3f (0, 0, z); |
1995 | glBitmap (0, 0, 0, 0, x, y, 0); |
2625 | glBitmap (0, 0, 0, 0, x, y, 0); |
1996 | |
2626 | |
… | |
… | |
2000 | |
2630 | |
2001 | void glTexCoord (float s, float t) |
2631 | void glTexCoord (float s, float t) |
2002 | CODE: |
2632 | CODE: |
2003 | glTexCoord2f (s, t); |
2633 | glTexCoord2f (s, t); |
2004 | |
2634 | |
|
|
2635 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2636 | CODE: |
|
|
2637 | glRectf (x1, y1, x2, y2); |
|
|
2638 | |
|
|
2639 | PROTOTYPES: ENABLE |
|
|
2640 | |
|
|
2641 | void glBegin (int mode) |
|
|
2642 | |
|
|
2643 | void glEnd () |
|
|
2644 | |
|
|
2645 | void glPointSize (GLfloat size) |
|
|
2646 | |
|
|
2647 | void glLineWidth (GLfloat width) |
|
|
2648 | |
|
|
2649 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2650 | |
|
|
2651 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2652 | |
|
|
2653 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2654 | |
2005 | void glTexEnv (int target, int pname, float param) |
2655 | void glTexEnv (int target, int pname, float param) |
2006 | CODE: |
2656 | CODE: |
2007 | glTexEnvf (target, pname, param); |
2657 | glTexEnvf (target, pname, param); |
2008 | |
2658 | |
2009 | void glTexParameter (int target, int pname, float param) |
2659 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2031 | |
2681 | |
2032 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2682 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2033 | |
2683 | |
2034 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2684 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2035 | |
2685 | |
|
|
2686 | void glPixelZoom (float x, float y) |
|
|
2687 | |
2036 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2688 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2037 | |
2689 | |
2038 | int glGenTexture () |
2690 | int glGenTexture () |
2039 | CODE: |
2691 | CODE: |
2040 | { |
2692 | RETVAL = gen_texture (); |
2041 | GLuint name; |
|
|
2042 | glGenTextures (1, &name); |
|
|
2043 | RETVAL = name; |
|
|
2044 | } |
|
|
2045 | OUTPUT: |
2693 | OUTPUT: |
2046 | RETVAL |
2694 | RETVAL |
2047 | |
2695 | |
2048 | void glDeleteTexture (int name) |
2696 | void glDeleteTexture (int name) |
2049 | CODE: |
2697 | CODE: |
2050 | { |
|
|
2051 | GLuint name_ = name; |
|
|
2052 | glDeleteTextures (1, &name_); |
2698 | del_texture (name); |
2053 | } |
2699 | |
2054 | |
|
|
2055 | int glGenList () |
2700 | int glGenList () |
2056 | CODE: |
2701 | CODE: |
2057 | RETVAL = glGenLists (1); |
2702 | RETVAL = glGenLists (1); |
2058 | OUTPUT: |
2703 | OUTPUT: |
2059 | RETVAL |
2704 | RETVAL |
… | |
… | |
2066 | |
2711 | |
2067 | void glEndList () |
2712 | void glEndList () |
2068 | |
2713 | |
2069 | void glCallList (int list) |
2714 | void glCallList (int list) |
2070 | |
2715 | |
|
|
2716 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2717 | |
|
|
2718 | PROTOTYPES: DISABLE |
|
|
2719 | |
|
|
2720 | void |
|
|
2721 | find_widget (SV *self, NV x, NV y) |
|
|
2722 | PPCODE: |
|
|
2723 | { |
|
|
2724 | if (within_widget (self, x, y)) |
|
|
2725 | XPUSHs (self); |
|
|
2726 | } |
|
|
2727 | |
|
|
2728 | BOOT: |
|
|
2729 | { |
|
|
2730 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2731 | |
|
|
2732 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2733 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2734 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2735 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2736 | } |
|
|
2737 | |
|
|
2738 | void |
|
|
2739 | draw (SV *self) |
|
|
2740 | CODE: |
|
|
2741 | { |
|
|
2742 | HV *hv; |
|
|
2743 | SV **svp; |
|
|
2744 | NV x, y, w, h; |
|
|
2745 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2746 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2747 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2748 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2749 | SV *hover; |
|
|
2750 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2751 | |
|
|
2752 | if (!SvROK (self)) |
|
|
2753 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2754 | |
|
|
2755 | hv = (HV *)SvRV (self); |
|
|
2756 | |
|
|
2757 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2758 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2759 | |
|
|
2760 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2761 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2762 | |
|
|
2763 | if (!h || !w) |
|
|
2764 | XSRETURN_EMPTY; |
|
|
2765 | |
|
|
2766 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2767 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2768 | |
|
|
2769 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2770 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2771 | |
|
|
2772 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2773 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2774 | XSRETURN_EMPTY; |
|
|
2775 | |
|
|
2776 | sv_setnv (draw_x_sv, draw_x); |
|
|
2777 | sv_setnv (draw_y_sv, draw_y); |
|
|
2778 | |
|
|
2779 | glPushMatrix (); |
|
|
2780 | glTranslated (x, y, 0); |
|
|
2781 | |
|
|
2782 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2783 | { |
|
|
2784 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2785 | |
|
|
2786 | if (svp && SvTRUE (*svp)) |
|
|
2787 | { |
|
|
2788 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2789 | glEnable (GL_BLEND); |
|
|
2790 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2791 | glBegin (GL_QUADS); |
|
|
2792 | glVertex2f (0, 0); |
|
|
2793 | glVertex2f (w, 0); |
|
|
2794 | glVertex2f (w, h); |
|
|
2795 | glVertex2f (0, h); |
|
|
2796 | glEnd (); |
|
|
2797 | glDisable (GL_BLEND); |
|
|
2798 | } |
|
|
2799 | } |
|
|
2800 | #if 0 |
|
|
2801 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2802 | glPushMatrix; |
|
|
2803 | glColor 1, 1, 0, 1; |
|
|
2804 | glTranslate 0.375, 0.375; |
|
|
2805 | glBegin GL_LINE_LOOP; |
|
|
2806 | glVertex 0 , 0; |
|
|
2807 | glVertex $self->{w} - 1, 0; |
|
|
2808 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2809 | glVertex 0 , $self->{h} - 1; |
|
|
2810 | glEnd; |
|
|
2811 | glPopMatrix; |
|
|
2812 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2813 | } |
|
|
2814 | #endif |
|
|
2815 | PUSHMARK (SP); |
|
|
2816 | XPUSHs (self); |
|
|
2817 | PUTBACK; |
|
|
2818 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2819 | SPAGAIN; |
|
|
2820 | |
|
|
2821 | glPopMatrix (); |
|
|
2822 | |
|
|
2823 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2824 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2825 | } |
|
|
2826 | |