1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
8 | #endif |
14 | #endif |
9 | |
15 | |
10 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
11 | #include "perl.h" |
17 | #include "perl.h" |
12 | #include "XSUB.h" |
18 | #include "XSUB.h" |
13 | |
19 | |
14 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
15 | # undef pipe |
21 | # undef pipe |
16 | #endif |
22 | #endif |
17 | |
23 | |
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24 | #include <assert.h> |
18 | #include <math.h> |
25 | #include <math.h> |
19 | #include <string.h> |
26 | #include <string.h> |
20 | #include <stdio.h> |
27 | #include <stdio.h> |
21 | #include <stdlib.h> |
28 | #include <stdlib.h> |
22 | |
29 | |
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30 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
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31 | |
23 | #include <SDL.h> |
32 | #include <SDL.h> |
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33 | #include <SDL_thread.h> |
24 | #include <SDL_endian.h> |
34 | #include <SDL_endian.h> |
25 | #include <SDL_image.h> |
35 | #include <SDL_image.h> |
26 | #include <SDL_mixer.h> |
36 | #include <SDL_mixer.h> |
27 | #include <SDL_opengl.h> |
37 | #include <SDL_opengl.h> |
28 | |
38 | |
… | |
… | |
37 | # include <sys/types.h> |
47 | # include <sys/types.h> |
38 | # include <sys/socket.h> |
48 | # include <sys/socket.h> |
39 | # include <netinet/in.h> |
49 | # include <netinet/in.h> |
40 | # include <netinet/tcp.h> |
50 | # include <netinet/tcp.h> |
41 | # include <inttypes.h> |
51 | # include <inttypes.h> |
42 | #else |
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43 | typedef unsigned char uint8_t; |
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44 | typedef unsigned short uint16_t; |
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45 | typedef unsigned int uint32_t; |
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46 | typedef signed char int8_t; |
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47 | typedef signed short int16_t; |
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48 | typedef signed int int32_t; |
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49 | #endif |
52 | #endif |
50 | |
53 | |
51 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
54 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
52 | |
55 | |
53 | #define FOW_DARKNESS 32 |
56 | #define FOW_DARKNESS 32 |
54 | |
57 | |
55 | #define MAP_EXTEND_X 32 |
58 | #define MAP_EXTEND_X 32 |
56 | #define MAP_EXTEND_Y 512 |
59 | #define MAP_EXTEND_Y 512 |
… | |
… | |
61 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
64 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
62 | #else |
65 | #else |
63 | # define PARACHUTE 0 |
66 | # define PARACHUTE 0 |
64 | #endif |
67 | #endif |
65 | |
68 | |
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69 | static AV *texture_av; |
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70 | |
66 | static struct |
71 | static struct |
67 | { |
72 | { |
68 | #define GL_FUNC(ptr,name) ptr name; |
73 | #define GL_FUNC(ptr,name) ptr name; |
69 | #include "glfunc.h" |
74 | #include "glfunc.h" |
70 | #undef GL_FUNC |
75 | #undef GL_FUNC |
71 | } gl; |
76 | } gl; |
72 | |
77 | |
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78 | static void |
73 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
79 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
74 | { |
80 | { |
75 | if (gl.BlendFuncSeparate) |
81 | if (gl.BlendFuncSeparate) |
76 | gl.BlendFuncSeparate (sa, da, saa, daa); |
82 | gl.BlendFuncSeparate (sa, da, saa, daa); |
77 | else if (gl.BlendFuncSeparateEXT) |
83 | else if (gl.BlendFuncSeparateEXT) |
78 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
84 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
79 | else |
85 | else |
80 | glBlendFunc (sa, da); |
86 | glBlendFunc (sa, da); |
81 | } |
87 | } |
82 | |
88 | |
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89 | static GLuint |
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90 | gen_texture () |
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91 | { |
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92 | GLuint name; |
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93 | |
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94 | if (AvFILL (texture_av) >= 0) |
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95 | name = (GLuint)(size_t)av_pop (texture_av); |
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96 | else |
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97 | glGenTextures (1, &name); |
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98 | |
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99 | return name; |
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100 | } |
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101 | |
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102 | static void |
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103 | del_texture (GLuint name) |
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104 | { |
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105 | /* make a half-assed attempt at returning the memory used by the texture */ |
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106 | /* textures are frequently being reused by cfplus anyway */ |
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107 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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108 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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109 | av_push (texture_av, (SV *)(size_t)name); |
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110 | glDeleteTextures (1, &name); |
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111 | } |
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112 | |
83 | #include "texcache.c" |
113 | #include "texcache.c" |
84 | |
114 | |
85 | #include "pango-font.c" |
115 | #include "pango-font.c" |
86 | #include "pango-fontmap.c" |
116 | #include "pango-fontmap.c" |
87 | #include "pango-render.c" |
117 | #include "pango-render.c" |
88 | |
118 | |
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119 | typedef IV CFPlus__Channel; |
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120 | typedef SDL_RWops *CFPlus__RW; |
89 | typedef Mix_Chunk *CFPlus__MixChunk; |
121 | typedef Mix_Chunk *CFPlus__MixChunk; |
90 | typedef Mix_Music *CFPlus__MixMusic; |
122 | typedef Mix_Music *CFPlus__MixMusic; |
91 | |
123 | |
92 | typedef PangoFontDescription *CFPlus__Font; |
124 | typedef PangoFontDescription *CFPlus__Font; |
93 | |
125 | |
… | |
… | |
160 | |
192 | |
161 | *w = rect.width; |
193 | *w = rect.width; |
162 | *h = rect.height; |
194 | *h = rect.height; |
163 | } |
195 | } |
164 | |
196 | |
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197 | typedef uint16_t tileid; |
165 | typedef uint16_t mapface; |
198 | typedef uint16_t faceid; |
166 | |
199 | |
167 | typedef struct { |
200 | typedef struct { |
168 | GLint name; |
201 | int name; |
169 | int w, h; |
202 | int w, h; |
170 | float s, t; |
203 | float s, t; |
171 | uint8_t r, g, b, a; |
204 | uint8_t r, g, b, a; |
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205 | tileid smoothtile; |
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206 | uint8_t smoothlevel; |
172 | } maptex; |
207 | } maptex; |
173 | |
208 | |
174 | typedef struct { |
209 | typedef struct { |
175 | uint32_t player; |
210 | uint32_t player; |
176 | mapface face[3]; |
211 | tileid tile[3]; |
177 | uint16_t darkness; |
212 | uint16_t darkness; |
178 | uint8_t stat_width, stat_hp, flags; |
213 | uint8_t stat_width, stat_hp, flags, smoothmax; |
179 | } mapcell; |
214 | } mapcell; |
180 | |
215 | |
181 | typedef struct { |
216 | typedef struct { |
182 | int32_t c0, c1; |
217 | int32_t c0, c1; |
183 | mapcell *col; |
218 | mapcell *col; |
184 | } maprow; |
219 | } maprow; |
185 | |
220 | |
186 | typedef struct map { |
221 | typedef struct map { |
187 | int x, y, w, h; |
222 | int x, y, w, h; |
188 | int ox, oy; /* offset to virtual global coordinate system */ |
223 | int ox, oy; /* offset to virtual global coordinate system */ |
189 | int faces; |
224 | int faces; tileid *face2tile; // [faceid] |
190 | mapface *face; |
225 | int texs; maptex *tex; // [tileid] |
191 | |
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192 | int texs; |
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193 | maptex *tex; |
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194 | |
226 | |
195 | int32_t rows; |
227 | int32_t rows; |
196 | maprow *row; |
228 | maprow *row; |
197 | } *CFPlus__Map; |
229 | } *CFPlus__Map; |
198 | |
230 | |
… | |
… | |
218 | return ptr; |
250 | return ptr; |
219 | } |
251 | } |
220 | |
252 | |
221 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
253 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
222 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
254 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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255 | |
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256 | static void |
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257 | need_facenum (struct map *self, faceid face) |
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258 | { |
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259 | while (self->faces <= face) |
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260 | { |
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261 | Append (tileid, self->face2tile, self->faces, self->faces); |
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262 | self->faces *= 2; |
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263 | } |
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264 | } |
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265 | |
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266 | static void |
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267 | need_texid (struct map *self, int texid) |
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268 | { |
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269 | while (self->texs <= texid) |
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270 | { |
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271 | Append (maptex, self->tex, self->texs, self->texs); |
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272 | self->texs *= 2; |
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273 | } |
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274 | } |
223 | |
275 | |
224 | static maprow * |
276 | static maprow * |
225 | map_get_row (CFPlus__Map self, int y) |
277 | map_get_row (CFPlus__Map self, int y) |
226 | { |
278 | { |
227 | if (0 > y) |
279 | if (0 > y) |
… | |
… | |
322 | cell->player = 0; |
374 | cell->player = 0; |
323 | } |
375 | } |
324 | } |
376 | } |
325 | } |
377 | } |
326 | |
378 | |
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379 | typedef struct { |
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380 | tileid tile; |
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381 | uint8_t x, y, level; |
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382 | } smooth_key; |
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383 | |
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384 | static void |
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385 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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386 | { |
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387 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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388 | |
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389 | if (SvIOK (*sv)) |
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390 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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391 | else |
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392 | sv_setiv (*sv, bits); |
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393 | } |
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394 | |
327 | static void |
395 | static void |
328 | music_finished (void) |
396 | music_finished (void) |
329 | { |
397 | { |
330 | SDL_UserEvent ev; |
398 | SDL_UserEvent ev; |
331 | |
399 | |
… | |
… | |
363 | n |= n >> 4; |
431 | n |= n >> 4; |
364 | n |= n >> 8; |
432 | n |= n >> 8; |
365 | n |= n >> 16; |
433 | n |= n >> 16; |
366 | |
434 | |
367 | return n + 1; |
435 | return n + 1; |
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436 | } |
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437 | |
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438 | /* SDL should provide this, really. */ |
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439 | #define SDLK_MODIFIER_MIN 300 |
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440 | #define SDLK_MODIFIER_MAX 314 |
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441 | |
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442 | /******************************************************************************/ |
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443 | |
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444 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
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445 | static GV *hover_gv; |
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446 | |
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447 | static int |
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448 | within_widget (SV *widget, NV x, NV y) |
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449 | { |
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450 | HV *self; |
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451 | SV **svp; |
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452 | NV wx, ww, wy, wh; |
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453 | |
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454 | if (!SvROK (widget)) |
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455 | return 0; |
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456 | |
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457 | self = (HV *)SvRV (widget); |
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458 | |
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459 | if (SvTYPE (self) != SVt_PVHV) |
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460 | return 0; |
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461 | |
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462 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
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463 | if (y < wy) |
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464 | return 0; |
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465 | |
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466 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
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467 | if (y >= wy + wh) |
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468 | return 0; |
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469 | |
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470 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
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471 | if (x < wx) |
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472 | return 0; |
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473 | |
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474 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
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475 | if (x >= wx + ww) |
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476 | return 0; |
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477 | |
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478 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
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479 | if (!svp || !SvTRUE (*svp)) |
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480 | return 0; |
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481 | |
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482 | return 1; |
368 | } |
483 | } |
369 | |
484 | |
370 | MODULE = CFPlus PACKAGE = CFPlus |
485 | MODULE = CFPlus PACKAGE = CFPlus |
371 | |
486 | |
372 | PROTOTYPES: ENABLE |
487 | PROTOTYPES: ENABLE |
… | |
… | |
377 | static const struct { |
492 | static const struct { |
378 | const char *name; |
493 | const char *name; |
379 | IV iv; |
494 | IV iv; |
380 | } *civ, const_iv[] = { |
495 | } *civ, const_iv[] = { |
381 | # define const_iv(name) { # name, (IV)name } |
496 | # define const_iv(name) { # name, (IV)name } |
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497 | const_iv (SDLK_MODIFIER_MIN), |
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498 | const_iv (SDLK_MODIFIER_MAX), |
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499 | |
382 | const_iv (SDL_ACTIVEEVENT), |
500 | const_iv (SDL_ACTIVEEVENT), |
383 | const_iv (SDL_KEYDOWN), |
501 | const_iv (SDL_KEYDOWN), |
384 | const_iv (SDL_KEYUP), |
502 | const_iv (SDL_KEYUP), |
385 | const_iv (SDL_MOUSEMOTION), |
503 | const_iv (SDL_MOUSEMOTION), |
386 | const_iv (SDL_MOUSEBUTTONDOWN), |
504 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
395 | const_iv (SDL_EVENT_RESERVEDA), |
513 | const_iv (SDL_EVENT_RESERVEDA), |
396 | const_iv (SDL_EVENT_RESERVEDB), |
514 | const_iv (SDL_EVENT_RESERVEDB), |
397 | const_iv (SDL_VIDEORESIZE), |
515 | const_iv (SDL_VIDEORESIZE), |
398 | const_iv (SDL_VIDEOEXPOSE), |
516 | const_iv (SDL_VIDEOEXPOSE), |
399 | const_iv (SDL_USEREVENT), |
517 | const_iv (SDL_USEREVENT), |
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518 | |
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519 | const_iv (SDL_APPINPUTFOCUS), |
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520 | const_iv (SDL_APPMOUSEFOCUS), |
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521 | const_iv (SDL_APPACTIVE), |
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522 | |
400 | const_iv (SDLK_KP0), |
523 | const_iv (SDLK_KP0), |
401 | const_iv (SDLK_KP1), |
524 | const_iv (SDLK_KP1), |
402 | const_iv (SDLK_KP2), |
525 | const_iv (SDLK_KP2), |
403 | const_iv (SDLK_KP3), |
526 | const_iv (SDLK_KP3), |
404 | const_iv (SDLK_KP4), |
527 | const_iv (SDLK_KP4), |
… | |
… | |
459 | const_iv (SDLK_BREAK), |
582 | const_iv (SDLK_BREAK), |
460 | const_iv (SDLK_MENU), |
583 | const_iv (SDLK_MENU), |
461 | const_iv (SDLK_POWER), |
584 | const_iv (SDLK_POWER), |
462 | const_iv (SDLK_EURO), |
585 | const_iv (SDLK_EURO), |
463 | const_iv (SDLK_UNDO), |
586 | const_iv (SDLK_UNDO), |
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587 | |
464 | const_iv (KMOD_NONE), |
588 | const_iv (KMOD_NONE), |
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589 | const_iv (KMOD_SHIFT), |
465 | const_iv (KMOD_LSHIFT), |
590 | const_iv (KMOD_LSHIFT), |
466 | const_iv (KMOD_RSHIFT), |
591 | const_iv (KMOD_RSHIFT), |
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592 | const_iv (KMOD_CTRL), |
467 | const_iv (KMOD_LCTRL), |
593 | const_iv (KMOD_LCTRL), |
468 | const_iv (KMOD_RCTRL), |
594 | const_iv (KMOD_RCTRL), |
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595 | const_iv (KMOD_ALT), |
469 | const_iv (KMOD_LALT), |
596 | const_iv (KMOD_LALT), |
470 | const_iv (KMOD_RALT), |
597 | const_iv (KMOD_RALT), |
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598 | const_iv (KMOD_META), |
471 | const_iv (KMOD_LMETA), |
599 | const_iv (KMOD_LMETA), |
472 | const_iv (KMOD_RMETA), |
600 | const_iv (KMOD_RMETA), |
473 | const_iv (KMOD_NUM), |
601 | const_iv (KMOD_NUM), |
474 | const_iv (KMOD_CAPS), |
602 | const_iv (KMOD_CAPS), |
475 | const_iv (KMOD_MODE), |
603 | const_iv (KMOD_MODE), |
476 | const_iv (KMOD_CTRL), |
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477 | const_iv (KMOD_SHIFT), |
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478 | const_iv (KMOD_ALT), |
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479 | const_iv (KMOD_META) |
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480 | # undef const_iv |
604 | # undef const_iv |
481 | }; |
605 | }; |
482 | |
606 | |
483 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
607 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
484 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
608 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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609 | |
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610 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
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611 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
485 | } |
612 | } |
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613 | |
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614 | void |
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615 | weaken (SV *rv) |
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616 | PROTOTYPE: $ |
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617 | CODE: |
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618 | sv_rvweaken (rv); |
486 | |
619 | |
487 | int |
620 | int |
488 | in_destruct () |
621 | in_destruct () |
489 | CODE: |
622 | CODE: |
490 | RETVAL = PL_main_cv == Nullcv; |
623 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
502 | opengl_fontmap = pango_opengl_font_map_new (); |
635 | opengl_fontmap = pango_opengl_font_map_new (); |
503 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
636 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
504 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
637 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
505 | } |
638 | } |
506 | |
639 | |
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640 | char * |
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641 | SDL_GetError () |
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642 | |
507 | int |
643 | int |
508 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
644 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
509 | |
645 | |
510 | void |
646 | void |
511 | SDL_Quit () |
647 | SDL_Quit () |
512 | |
648 | |
513 | void |
649 | void |
514 | SDL_ListModes () |
650 | SDL_ListModes (int rgb, int alpha) |
515 | PPCODE: |
651 | PPCODE: |
516 | { |
652 | { |
517 | SDL_Rect **m; |
653 | SDL_Rect **m; |
518 | |
654 | |
519 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
655 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
520 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
656 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
521 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
657 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
522 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
658 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
523 | |
659 | |
524 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
660 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
525 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
661 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
526 | |
662 | |
527 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
528 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
664 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
529 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
665 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
530 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
666 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
531 | |
667 | |
532 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
668 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
533 | #if SDL_VERSION_ATLEAST(1,2,10) |
669 | #if SDL_VERSION_ATLEAST(1,2,10) |
534 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
535 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
671 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
536 | #endif |
672 | #endif |
537 | |
673 | |
538 | SDL_EnableUNICODE (1); |
|
|
539 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
540 | |
|
|
541 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
674 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
542 | |
675 | |
543 | if (m && m != (SDL_Rect **)-1) |
676 | if (m && m != (SDL_Rect **)-1) |
544 | while (*m) |
677 | while (*m) |
545 | { |
678 | { |
|
|
679 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
680 | { |
546 | AV *av = newAV (); |
681 | AV *av = newAV (); |
547 | av_push (av, newSViv ((*m)->w)); |
682 | av_push (av, newSViv ((*m)->w)); |
548 | av_push (av, newSViv ((*m)->h)); |
683 | av_push (av, newSViv ((*m)->h)); |
|
|
684 | av_push (av, newSViv (rgb)); |
|
|
685 | av_push (av, newSViv (alpha)); |
549 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
686 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
687 | } |
550 | |
688 | |
551 | ++m; |
689 | ++m; |
552 | } |
690 | } |
553 | } |
691 | } |
554 | |
692 | |
555 | char * |
|
|
556 | SDL_GetError () |
|
|
557 | |
|
|
558 | int |
693 | int |
559 | SDL_SetVideoMode (int w, int h, int fullscreen) |
694 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
560 | CODE: |
695 | CODE: |
|
|
696 | { |
|
|
697 | SDL_EnableUNICODE (1); |
|
|
698 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
699 | |
|
|
700 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
701 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
702 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
703 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
704 | |
561 | RETVAL = !!SDL_SetVideoMode ( |
705 | RETVAL = !!SDL_SetVideoMode ( |
562 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
706 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
563 | ); |
707 | ); |
|
|
708 | |
564 | if (RETVAL) |
709 | if (RETVAL) |
565 | { |
710 | { |
|
|
711 | av_clear (texture_av); |
|
|
712 | |
566 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
713 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
567 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
714 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
568 | # include "glfunc.h" |
715 | #include "glfunc.h" |
569 | # undef GL_FUNC |
716 | #undef GL_FUNC |
570 | } |
717 | } |
|
|
718 | } |
571 | OUTPUT: |
719 | OUTPUT: |
572 | RETVAL |
720 | RETVAL |
573 | |
721 | |
574 | void |
722 | void |
575 | SDL_GL_SwapBuffers () |
723 | SDL_GL_SwapBuffers () |
576 | |
724 | |
577 | char * |
725 | char * |
578 | SDL_GetKeyName (int sym) |
726 | SDL_GetKeyName (int sym) |
579 | |
727 | |
|
|
728 | int |
|
|
729 | SDL_GetAppState () |
|
|
730 | |
580 | void |
731 | void |
581 | SDL_PollEvent () |
732 | poll_events () |
582 | PPCODE: |
733 | PPCODE: |
583 | { |
734 | { |
584 | SDL_Event ev; |
735 | SDL_Event ev; |
585 | |
736 | |
586 | while (SDL_PollEvent (&ev)) |
737 | SDL_PumpEvents (); |
|
|
738 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
587 | { |
739 | { |
588 | HV *hv = newHV (); |
740 | HV *hv = newHV (); |
589 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
741 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
590 | |
742 | |
591 | switch (ev.type) |
743 | switch (ev.type) |
… | |
… | |
593 | case SDL_KEYDOWN: |
745 | case SDL_KEYDOWN: |
594 | case SDL_KEYUP: |
746 | case SDL_KEYUP: |
595 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
747 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
596 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
748 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
597 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
749 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
750 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
598 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
751 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
599 | break; |
752 | break; |
600 | |
753 | |
601 | case SDL_ACTIVEEVENT: |
754 | case SDL_ACTIVEEVENT: |
602 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
755 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
603 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
756 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
604 | break; |
757 | break; |
605 | |
758 | |
606 | case SDL_MOUSEMOTION: |
759 | case SDL_MOUSEMOTION: |
|
|
760 | { |
|
|
761 | int state = ev.motion.state; |
|
|
762 | int x = ev.motion.x; |
|
|
763 | int y = ev.motion.y; |
|
|
764 | int xrel = ev.motion.xrel; |
|
|
765 | int yrel = ev.motion.yrel; |
|
|
766 | |
|
|
767 | /* do simplistic event compression */ |
|
|
768 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
769 | && state == ev.motion.state) |
|
|
770 | { |
|
|
771 | xrel += ev.motion.xrel; |
|
|
772 | yrel += ev.motion.yrel; |
|
|
773 | x = ev.motion.x; |
|
|
774 | y = ev.motion.y; |
|
|
775 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
776 | } |
|
|
777 | |
607 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
778 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
608 | |
|
|
609 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
779 | hv_store (hv, "state", 5, newSViv (state), 0); |
610 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
780 | hv_store (hv, "x", 1, newSViv (x), 0); |
611 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
781 | hv_store (hv, "y", 1, newSViv (y), 0); |
612 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
782 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
613 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
783 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
784 | } |
614 | break; |
785 | break; |
615 | |
786 | |
616 | case SDL_MOUSEBUTTONDOWN: |
787 | case SDL_MOUSEBUTTONDOWN: |
617 | case SDL_MOUSEBUTTONUP: |
788 | case SDL_MOUSEBUTTONUP: |
618 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
789 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
633 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
804 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
634 | } |
805 | } |
635 | } |
806 | } |
636 | |
807 | |
637 | int |
808 | int |
638 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
809 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
639 | POSTCALL: |
810 | POSTCALL: |
640 | Mix_HookMusicFinished (music_finished); |
811 | Mix_HookMusicFinished (music_finished); |
641 | Mix_ChannelFinished (channel_finished); |
812 | Mix_ChannelFinished (channel_finished); |
642 | |
813 | |
643 | void |
814 | void |
644 | Mix_CloseAudio () |
815 | Mix_CloseAudio () |
645 | |
816 | |
646 | int |
817 | int |
647 | Mix_AllocateChannels (int numchans = -1) |
818 | Mix_AllocateChannels (int numchans = -1) |
648 | |
819 | |
|
|
820 | const char * |
|
|
821 | Mix_GetError () |
|
|
822 | |
649 | void |
823 | void |
650 | lowdelay (int fd, int val = 1) |
824 | lowdelay (int fd, int val = 1) |
651 | CODE: |
825 | CODE: |
652 | #ifndef _WIN32 |
|
|
653 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
826 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
654 | #endif |
|
|
655 | |
827 | |
656 | void |
828 | void |
657 | win32_proxy_info () |
829 | win32_proxy_info () |
658 | PPCODE: |
830 | PPCODE: |
659 | { |
831 | { |
660 | #ifdef _WIN32 |
832 | #ifdef _WIN32 |
661 | INTERNET_PROXY_INFO proxyinfo; |
|
|
662 | char buffer[2048]; |
833 | char buffer[2048]; |
663 | DWORD buflen; |
834 | DWORD buflen; |
664 | |
835 | |
665 | EXTEND (SP, 3); |
836 | EXTEND (SP, 3); |
666 | |
837 | |
… | |
… | |
697 | STRLEN image_len; |
868 | STRLEN image_len; |
698 | char *image = (char *)SvPVbyte (image_, image_len); |
869 | char *image = (char *)SvPVbyte (image_, image_len); |
699 | SDL_Surface *surface, *surface2; |
870 | SDL_Surface *surface, *surface2; |
700 | SDL_PixelFormat fmt; |
871 | SDL_PixelFormat fmt; |
701 | SDL_RWops *rw = ix |
872 | SDL_RWops *rw = ix |
702 | ? SDL_RWFromFile (image, "r") |
873 | ? SDL_RWFromFile (image, "rb") |
703 | : SDL_RWFromConstMem (image, image_len); |
874 | : SDL_RWFromConstMem (image, image_len); |
704 | |
875 | |
705 | if (!rw) |
876 | if (!rw) |
706 | croak ("load_image: %s", SDL_GetError ()); |
877 | croak ("load_image: %s", SDL_GetError ()); |
707 | |
878 | |
… | |
… | |
795 | _exit (1); |
966 | _exit (1); |
796 | |
967 | |
797 | void |
968 | void |
798 | _exit (int retval = 0) |
969 | _exit (int retval = 0) |
799 | CODE: |
970 | CODE: |
|
|
971 | #ifdef WIN32 |
|
|
972 | ExitThread (retval); // unclean, please beam me up |
|
|
973 | #else |
800 | _exit (retval); |
974 | _exit (retval); |
|
|
975 | #endif |
|
|
976 | |
|
|
977 | void |
|
|
978 | debug () |
|
|
979 | CODE: |
|
|
980 | { |
|
|
981 | #if DEBUG |
|
|
982 | VALGRIND_DO_LEAK_CHECK; |
|
|
983 | #endif |
|
|
984 | } |
801 | |
985 | |
802 | MODULE = CFPlus PACKAGE = CFPlus::Font |
986 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
987 | |
|
|
988 | PROTOTYPES: DISABLE |
803 | |
989 | |
804 | CFPlus::Font |
990 | CFPlus::Font |
805 | new_from_file (SV *class, char *path, int id = 0) |
991 | new_from_file (SV *class, char *path, int id = 0) |
806 | CODE: |
992 | CODE: |
807 | { |
993 | { |
… | |
… | |
818 | CODE: |
1004 | CODE: |
819 | pango_font_description_free (self); |
1005 | pango_font_description_free (self); |
820 | |
1006 | |
821 | void |
1007 | void |
822 | make_default (CFPlus::Font self) |
1008 | make_default (CFPlus::Font self) |
|
|
1009 | PROTOTYPE: $ |
823 | CODE: |
1010 | CODE: |
824 | default_font = self; |
1011 | default_font = self; |
825 | |
1012 | |
826 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1013 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
827 | |
1014 | |
|
|
1015 | PROTOTYPES: DISABLE |
|
|
1016 | |
828 | void |
1017 | void |
829 | reset_glyph_cache () |
1018 | reset_glyph_cache () |
|
|
1019 | PROTOTYPE: |
830 | CODE: |
1020 | CODE: |
831 | tc_clear (); |
1021 | tc_clear (); |
832 | |
1022 | |
833 | CFPlus::Layout |
1023 | CFPlus::Layout |
834 | new (SV *class) |
1024 | new (SV *class) |
… | |
… | |
1052 | xy_to_index (CFPlus::Layout self, int x, int y) |
1242 | xy_to_index (CFPlus::Layout self, int x, int y) |
1053 | CODE: |
1243 | CODE: |
1054 | { |
1244 | { |
1055 | int index, trailing; |
1245 | int index, trailing; |
1056 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1246 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1057 | RETVAL = index; |
1247 | RETVAL = index + trailing; |
1058 | } |
1248 | } |
1059 | OUTPUT: |
1249 | OUTPUT: |
1060 | RETVAL |
1250 | RETVAL |
1061 | |
1251 | |
1062 | void |
1252 | void |
… | |
… | |
1068 | |
1258 | |
1069 | EXTEND (SP, 3); |
1259 | EXTEND (SP, 3); |
1070 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1260 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1071 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1261 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1072 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1262 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
|
|
1263 | } |
|
|
1264 | |
|
|
1265 | void |
|
|
1266 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
|
|
1267 | PPCODE: |
|
|
1268 | { |
|
|
1269 | int line, x; |
|
|
1270 | |
|
|
1271 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1272 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1273 | |
|
|
1274 | EXTEND (SP, 2); |
|
|
1275 | PUSHs (sv_2mortal (newSViv (line - 1))); |
|
|
1276 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1277 | } |
|
|
1278 | |
|
|
1279 | void |
|
|
1280 | line_x_to_index (CFPlus::Layout self, int line, int x) |
|
|
1281 | PPCODE: |
|
|
1282 | { |
|
|
1283 | PangoLayoutLine *lp; |
|
|
1284 | int index, trailing; |
|
|
1285 | |
|
|
1286 | if (line < 0) |
|
|
1287 | XSRETURN_EMPTY; |
|
|
1288 | |
|
|
1289 | if (!(lp = pango_layout_get_line (self->pl, line))) |
|
|
1290 | XSRETURN_EMPTY; /* do better */ |
|
|
1291 | |
|
|
1292 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1293 | |
|
|
1294 | EXTEND (SP, 2); |
|
|
1295 | if (GIMME_V == G_SCALAR) |
|
|
1296 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1297 | else |
|
|
1298 | { |
|
|
1299 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1300 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1301 | } |
1073 | } |
1302 | } |
1074 | |
1303 | |
1075 | void |
1304 | void |
1076 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1305 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1077 | PPCODE: |
1306 | PPCODE: |
… | |
… | |
1082 | flags |
1311 | flags |
1083 | ); |
1312 | ); |
1084 | |
1313 | |
1085 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1314 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1086 | |
1315 | |
1087 | void |
1316 | PROTOTYPES: ENABLE |
1088 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1089 | CODE: |
|
|
1090 | { |
|
|
1091 | int ow = SvIV (w_); |
|
|
1092 | int oh = SvIV (h_); |
|
|
1093 | |
1317 | |
1094 | if (ow && oh) |
1318 | int minpot (int n) |
|
|
1319 | |
|
|
1320 | void |
|
|
1321 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1322 | CODE: |
|
|
1323 | { |
|
|
1324 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1095 | { |
1325 | { |
1096 | int nw = minpot (ow); |
|
|
1097 | int nh = minpot (oh); |
|
|
1098 | |
|
|
1099 | if (nw != ow || nh != oh) |
|
|
1100 | { |
|
|
1101 | if (SvOK (data_)) |
|
|
1102 | { |
|
|
1103 | STRLEN datalen; |
1326 | STRLEN datalen; |
1104 | char *data = SvPVbyte (data_, datalen); |
1327 | char *data = SvPVbyte (data_, datalen); |
1105 | int bpp = datalen / (ow * oh); |
1328 | int bpp = datalen / (ow * oh); |
1106 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1329 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1107 | |
1330 | |
1108 | SvPOK_only (result_); |
1331 | SvPOK_only (result_); |
1109 | SvCUR_set (result_, nw * nh * bpp); |
1332 | SvCUR_set (result_, nw * nh * bpp); |
1110 | |
1333 | |
1111 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1334 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1112 | while (oh--) |
1335 | while (oh--) |
1113 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1336 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1114 | |
1337 | |
1115 | sv_setsv (data_, result_); |
1338 | sv_setsv (data_, result_); |
1116 | } |
|
|
1117 | |
|
|
1118 | sv_setiv (w_, nw); |
|
|
1119 | sv_setiv (h_, nh); |
|
|
1120 | } |
|
|
1121 | } |
1339 | } |
1122 | } |
1340 | } |
1123 | |
1341 | |
1124 | void |
1342 | void |
1125 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1343 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1131 | { |
1349 | { |
1132 | HV *hv = (HV *)SvRV (self); |
1350 | HV *hv = (HV *)SvRV (self); |
1133 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1351 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1134 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1352 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1135 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1353 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1354 | |
|
|
1355 | if (name <= 0) |
|
|
1356 | XSRETURN_EMPTY; |
1136 | |
1357 | |
1137 | if (items < 5) |
1358 | if (items < 5) |
1138 | { |
1359 | { |
1139 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1360 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1140 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1361 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1168 | glDisable (GL_ALPHA_TEST); |
1389 | glDisable (GL_ALPHA_TEST); |
1169 | glDisable (GL_BLEND); |
1390 | glDisable (GL_BLEND); |
1170 | } |
1391 | } |
1171 | } |
1392 | } |
1172 | |
1393 | |
|
|
1394 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1395 | CODE: |
|
|
1396 | { |
|
|
1397 | GLint width; |
|
|
1398 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1399 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1400 | RETVAL = width > 0; |
|
|
1401 | } |
|
|
1402 | OUTPUT: |
|
|
1403 | RETVAL |
|
|
1404 | |
1173 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1405 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1174 | |
1406 | |
|
|
1407 | PROTOTYPES: DISABLE |
|
|
1408 | |
1175 | CFPlus::Map |
1409 | CFPlus::Map |
1176 | new (SV *class, int map_width, int map_height) |
1410 | new (SV *class) |
1177 | CODE: |
1411 | CODE: |
1178 | New (0, RETVAL, 1, struct map); |
1412 | New (0, RETVAL, 1, struct map); |
1179 | RETVAL->x = 0; |
1413 | RETVAL->x = 0; |
1180 | RETVAL->y = 0; |
1414 | RETVAL->y = 0; |
1181 | RETVAL->w = map_width; |
1415 | RETVAL->w = 0; |
1182 | RETVAL->h = map_height; |
1416 | RETVAL->h = 0; |
1183 | RETVAL->ox = 0; |
1417 | RETVAL->ox = 0; |
1184 | RETVAL->oy = 0; |
1418 | RETVAL->oy = 0; |
1185 | RETVAL->faces = 8192; |
1419 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1186 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1420 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1187 | RETVAL->texs = 8192; |
|
|
1188 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1189 | RETVAL->rows = 0; |
1421 | RETVAL->rows = 0; |
1190 | RETVAL->row = 0; |
1422 | RETVAL->row = 0; |
1191 | OUTPUT: |
1423 | OUTPUT: |
1192 | RETVAL |
1424 | RETVAL |
1193 | |
1425 | |
1194 | void |
1426 | void |
1195 | DESTROY (CFPlus::Map self) |
1427 | DESTROY (CFPlus::Map self) |
1196 | CODE: |
1428 | CODE: |
1197 | { |
1429 | { |
1198 | map_clear (self); |
1430 | map_clear (self); |
1199 | Safefree (self->face); |
1431 | Safefree (self->face2tile); |
1200 | Safefree (self->tex); |
1432 | Safefree (self->tex); |
1201 | Safefree (self); |
1433 | Safefree (self); |
1202 | } |
1434 | } |
1203 | |
1435 | |
1204 | void |
1436 | void |
|
|
1437 | resize (CFPlus::Map self, int map_width, int map_height) |
|
|
1438 | CODE: |
|
|
1439 | self->w = map_width; |
|
|
1440 | self->h = map_height; |
|
|
1441 | |
|
|
1442 | void |
1205 | clear (CFPlus::Map self) |
1443 | clear (CFPlus::Map self) |
1206 | CODE: |
1444 | CODE: |
1207 | map_clear (self); |
1445 | map_clear (self); |
1208 | |
1446 | |
1209 | void |
1447 | void |
1210 | set_face (CFPlus::Map self, int face, int texid) |
1448 | set_tileid (CFPlus::Map self, int face, int tile) |
1211 | CODE: |
1449 | CODE: |
1212 | { |
1450 | { |
1213 | while (self->faces <= face) |
1451 | need_facenum (self, face); self->face2tile [face] = tile; |
1214 | { |
1452 | need_texid (self, tile); |
1215 | Append (mapface, self->face, self->faces, self->faces); |
1453 | } |
1216 | self->faces *= 2; |
|
|
1217 | } |
|
|
1218 | |
1454 | |
1219 | self->face [face] = texid; |
1455 | void |
|
|
1456 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1457 | CODE: |
|
|
1458 | { |
|
|
1459 | tileid texid; |
|
|
1460 | maptex *tex; |
|
|
1461 | |
|
|
1462 | if (face < 0 || face >= self->faces) |
|
|
1463 | return; |
|
|
1464 | |
|
|
1465 | if (smooth < 0 || smooth >= self->faces) |
|
|
1466 | return; |
|
|
1467 | |
|
|
1468 | texid = self->face2tile [face]; |
|
|
1469 | |
|
|
1470 | if (!texid) |
|
|
1471 | return; |
|
|
1472 | |
|
|
1473 | tex = self->tex + texid; |
|
|
1474 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1475 | tex->smoothlevel = level; |
1220 | } |
1476 | } |
1221 | |
1477 | |
1222 | void |
1478 | void |
1223 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1479 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1224 | CODE: |
1480 | CODE: |
1225 | { |
1481 | { |
1226 | while (self->texs <= texid) |
1482 | need_texid (self, texid); |
1227 | { |
|
|
1228 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1229 | self->texs *= 2; |
|
|
1230 | } |
|
|
1231 | |
1483 | |
1232 | { |
1484 | { |
1233 | maptex *tex = self->tex + texid; |
1485 | maptex *tex = self->tex + texid; |
1234 | |
1486 | |
1235 | tex->name = name; |
1487 | tex->name = name; |
… | |
… | |
1279 | CODE: |
1531 | CODE: |
1280 | { |
1532 | { |
1281 | if (dx > 0) |
1533 | if (dx > 0) |
1282 | map_blank (self, self->x, self->y, dx, self->h); |
1534 | map_blank (self, self->x, self->y, dx, self->h); |
1283 | else if (dx < 0) |
1535 | else if (dx < 0) |
1284 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1536 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1285 | |
1537 | |
1286 | if (dy > 0) |
1538 | if (dy > 0) |
1287 | map_blank (self, self->x, self->y, self->w, dy); |
1539 | map_blank (self, self->x, self->y, self->w, dy); |
1288 | else if (dy < 0) |
1540 | else if (dy < 0) |
1289 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1541 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1290 | |
1542 | |
1291 | self->ox += dx; self->x += dx; |
1543 | self->ox += dx; self->x += dx; |
1292 | self->oy += dy; self->y += dy; |
1544 | self->oy += dy; self->y += dy; |
1293 | |
1545 | |
1294 | while (self->y < 0) |
1546 | while (self->y < 0) |
… | |
… | |
1346 | cell->stat_width = 1; |
1598 | cell->stat_width = 1; |
1347 | cell->stat_hp = *data++; |
1599 | cell->stat_hp = *data++; |
1348 | } |
1600 | } |
1349 | else if (cmd == 6) // monster width |
1601 | else if (cmd == 6) // monster width |
1350 | cell->stat_width = *data++ + 1; |
1602 | cell->stat_width = *data++ + 1; |
1351 | else if (cmd == 0x47) // monster width |
1603 | else if (cmd == 0x47) |
1352 | { |
1604 | { |
1353 | if (*data == 4) |
1605 | if (*data == 4) |
1354 | ; // decode player tag |
1606 | ; // decode player count |
1355 | |
1607 | |
1356 | data += *data + 1; |
1608 | data += *data + 1; |
1357 | } |
1609 | } |
1358 | else if (cmd == 8) // cell flags |
1610 | else if (cmd == 8) // cell flags |
1359 | cell->flags = *data++; |
1611 | cell->flags = *data++; |
… | |
… | |
1368 | cell->darkness = *data++ + 1; |
1620 | cell->darkness = *data++ + 1; |
1369 | } |
1621 | } |
1370 | |
1622 | |
1371 | if (flags & 4) |
1623 | if (flags & 4) |
1372 | { |
1624 | { |
1373 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1625 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1626 | need_facenum (self, face); |
|
|
1627 | cell->tile [0] = self->face2tile [face]; |
1374 | } |
1628 | } |
1375 | |
1629 | |
1376 | if (flags & 2) |
1630 | if (flags & 2) |
1377 | { |
1631 | { |
1378 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1632 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1633 | need_facenum (self, face); |
|
|
1634 | cell->tile [1] = self->face2tile [face]; |
1379 | } |
1635 | } |
1380 | |
1636 | |
1381 | if (flags & 1) |
1637 | if (flags & 1) |
1382 | { |
1638 | { |
1383 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1639 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1640 | need_facenum (self, face); |
|
|
1641 | cell->tile [2] = self->face2tile [face]; |
1384 | } |
1642 | } |
1385 | } |
1643 | } |
1386 | else |
1644 | else |
1387 | cell->darkness = 0; |
1645 | cell->darkness = 0; |
1388 | } |
1646 | } |
… | |
… | |
1418 | { |
1676 | { |
1419 | mapcell *cell = row->col + (x - row->c0); |
1677 | mapcell *cell = row->col + (x - row->c0); |
1420 | |
1678 | |
1421 | for (z = 0; z <= 0; z++) |
1679 | for (z = 0; z <= 0; z++) |
1422 | { |
1680 | { |
1423 | mapface face = cell->face [z]; |
|
|
1424 | |
|
|
1425 | if (face) |
|
|
1426 | { |
|
|
1427 | maptex tex = self->tex [face]; |
1681 | maptex tex = self->tex [cell->tile [z]]; |
1428 | int a0 = 255 - tex.a; |
1682 | int a0 = 255 - tex.a; |
1429 | int a1 = tex.a; |
1683 | int a1 = tex.a; |
1430 | |
1684 | |
1431 | r = (r * a0 + tex.r * a1) / 255; |
1685 | r = (r * a0 + tex.r * a1) / 255; |
1432 | g = (g * a0 + tex.g * a1) / 255; |
1686 | g = (g * a0 + tex.g * a1) / 255; |
1433 | b = (b * a0 + tex.b * a1) / 255; |
1687 | b = (b * a0 + tex.b * a1) / 255; |
1434 | a = (a * a0 + tex.a * a1) / 255; |
1688 | a = (a * a0 + tex.a * a1) / 255; |
1435 | } |
|
|
1436 | } |
1689 | } |
1437 | } |
1690 | } |
1438 | |
1691 | |
1439 | *map++ = (r ) |
1692 | *map++ = (r ) |
1440 | | (g << 8) |
1693 | | (g << 8) |
… | |
… | |
1446 | RETVAL = map_sv; |
1699 | RETVAL = map_sv; |
1447 | } |
1700 | } |
1448 | OUTPUT: |
1701 | OUTPUT: |
1449 | RETVAL |
1702 | RETVAL |
1450 | |
1703 | |
1451 | void |
1704 | SV * |
1452 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1705 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1453 | CODE: |
1706 | CODE: |
1454 | { |
1707 | { |
1455 | int vx, vy; |
1708 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1709 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1710 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1711 | smooth_key skey; |
1456 | int x, y, z; |
1712 | int x, y, z; |
1457 | int last_name; |
1713 | int last_name; |
1458 | mapface face; |
1714 | AV *missing = newAV (); |
|
|
1715 | RETVAL = newRV_noinc ((SV *)missing); |
1459 | |
1716 | |
1460 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
1717 | // thats current max. sorry. |
1461 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
1718 | if (sw > 255) sw = 255; |
|
|
1719 | if (sh > 255) sh = 255; |
1462 | |
1720 | |
1463 | /* |
1721 | // clear key, in case of extra padding |
1464 | int vx = self->vx = self->w >= sw |
1722 | memset (&skey, 0, sizeof (skey)); |
1465 | ? self->x + (self->w - sw) / 2 |
|
|
1466 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1467 | |
|
|
1468 | int vy = self->vy = self->h >= sh |
|
|
1469 | ? self->y + (self->h - sh) / 2 |
|
|
1470 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1471 | */ |
|
|
1472 | |
1723 | |
1473 | glColor4ub (255, 255, 255, 255); |
1724 | glColor4ub (255, 255, 255, 255); |
1474 | |
1725 | |
1475 | glEnable (GL_BLEND); |
1726 | glEnable (GL_BLEND); |
1476 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1727 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1477 | glEnable (GL_TEXTURE_2D); |
1728 | glEnable (GL_TEXTURE_2D); |
1478 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1729 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1479 | |
1730 | |
1480 | glBegin (GL_QUADS); |
1731 | glBegin (GL_QUADS); |
1481 | |
1732 | |
1482 | last_name = 0; |
1733 | last_name = -1; |
1483 | |
1734 | |
|
|
1735 | mx += self->x; |
|
|
1736 | my += self->y; |
|
|
1737 | |
|
|
1738 | // first pass: determine smooth_max |
|
|
1739 | // rather ugly, if you ask me |
|
|
1740 | // could also be stored inside mapcell and updated on change |
|
|
1741 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1742 | |
|
|
1743 | for (y = 0; y < sh; y++) |
|
|
1744 | if (0 <= y + my && y + my < self->rows) |
|
|
1745 | { |
|
|
1746 | maprow *row = self->row + (y + my); |
|
|
1747 | |
|
|
1748 | for (x = 0; x < sw; x++) |
|
|
1749 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1750 | { |
|
|
1751 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1752 | |
|
|
1753 | smooth_max[x + 1][y + 1] = |
|
|
1754 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1755 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1756 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1757 | } |
|
|
1758 | } |
|
|
1759 | |
1484 | for (z = 0; z < 3; z++) |
1760 | for (z = 0; z <= 2; z++) |
|
|
1761 | { |
|
|
1762 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1763 | |
1485 | for (y = 0; y < sh; y++) |
1764 | for (y = 0; y < sh; y++) |
1486 | if (0 <= y + vy && y + vy < self->rows) |
1765 | if (0 <= y + my && y + my < self->rows) |
1487 | { |
1766 | { |
1488 | maprow *row = self->row + (y + vy); |
1767 | maprow *row = self->row + (y + my); |
1489 | |
1768 | |
1490 | for (x = 0; x < sw; x++) |
1769 | for (x = 0; x < sw; x++) |
1491 | if (row->c0 <= x + vx && x + vx < row->c1) |
1770 | if (row->c0 <= x + mx && x + mx < row->c1) |
1492 | { |
1771 | { |
1493 | mapcell *cell = row->col + (x + vx - row->c0); |
1772 | mapcell *cell = row->col + (x + mx - row->c0); |
1494 | |
|
|
1495 | face = cell->face [z]; |
1773 | tileid tile = cell->tile [z]; |
|
|
1774 | |
|
|
1775 | if (tile) |
|
|
1776 | { |
|
|
1777 | maptex tex = self->tex [tile]; |
|
|
1778 | int px, py; |
1496 | |
1779 | |
1497 | if (face && face < self->texs) |
1780 | // suppressing texture state switches here |
|
|
1781 | // is only moderately effective, but worth the extra effort |
|
|
1782 | if (last_name != tex.name) |
|
|
1783 | { |
|
|
1784 | if (!tex.name) |
|
|
1785 | { |
|
|
1786 | av_push (missing, newSViv (tile)); |
|
|
1787 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1788 | } |
|
|
1789 | |
|
|
1790 | glEnd (); |
|
|
1791 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1792 | glBegin (GL_QUADS); |
|
|
1793 | } |
|
|
1794 | |
|
|
1795 | px = (x + 1) * T - tex.w; |
|
|
1796 | py = (y + 1) * T - tex.h; |
|
|
1797 | |
|
|
1798 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1799 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1800 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1801 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1802 | |
|
|
1803 | if (cell->flags && z == 2) |
|
|
1804 | { |
|
|
1805 | if (cell->flags & 1) |
|
|
1806 | { |
|
|
1807 | maptex tex = self->tex [1]; |
|
|
1808 | int px = x * T + T * 2 / 32; |
|
|
1809 | int py = y * T - T * 6 / 32; |
|
|
1810 | |
|
|
1811 | glEnd (); |
|
|
1812 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1813 | glBegin (GL_QUADS); |
|
|
1814 | |
|
|
1815 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1816 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1817 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1818 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1819 | } |
|
|
1820 | } |
|
|
1821 | |
|
|
1822 | // update smooth hash |
|
|
1823 | if (tex.smoothtile) |
|
|
1824 | { |
|
|
1825 | skey.tile = tex.smoothtile; |
|
|
1826 | skey.level = tex.smoothlevel; |
|
|
1827 | |
|
|
1828 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1829 | |
|
|
1830 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1831 | // shifted +1|+1 so we always stay positive. |
|
|
1832 | |
|
|
1833 | // bits is ___n cccc CCCC bbbb |
|
|
1834 | // n do not draw borders&corners |
|
|
1835 | // c draw these corners, but... |
|
|
1836 | // C ... not these |
|
|
1837 | // b draw these borders |
|
|
1838 | |
|
|
1839 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1840 | // ┃· ·· ·┃ ━━ |
|
|
1841 | |
|
|
1842 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1843 | // ·· ·· ·┏ ┓· |
|
|
1844 | |
|
|
1845 | // full tile |
|
|
1846 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1847 | |
|
|
1848 | // borders |
|
|
1849 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1850 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1851 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1852 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1853 | |
|
|
1854 | // corners |
|
|
1855 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1856 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1857 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1858 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1859 | } |
|
|
1860 | } |
|
|
1861 | } |
|
|
1862 | } |
|
|
1863 | |
|
|
1864 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1865 | // this is basically counting sort |
|
|
1866 | { |
|
|
1867 | int w, b; |
|
|
1868 | |
|
|
1869 | for (w = 0; w < 256 / 32; ++w) |
|
|
1870 | { |
|
|
1871 | uint32_t smask = smooth_level [w]; |
|
|
1872 | if (smask) |
|
|
1873 | for (b = 0; b < 32; ++b) |
|
|
1874 | if (smask & (((uint32_t)1) << b)) |
1498 | { |
1875 | { |
1499 | maptex tex = self->tex [face]; |
1876 | int level = (w << 5) | b; |
1500 | int px = (x + 1) * 32 - tex.w; |
1877 | HE *he; |
1501 | int py = (y + 1) * 32 - tex.h; |
|
|
1502 | |
1878 | |
1503 | if (last_name != tex.name) |
1879 | hv_iterinit (smooth); |
|
|
1880 | while ((he = hv_iternext (smooth))) |
1504 | { |
1881 | { |
|
|
1882 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1883 | IV bits = SvIVX (HeVAL (he)); |
|
|
1884 | |
|
|
1885 | if (!(bits & 0x1000) |
|
|
1886 | && skey->level == level |
|
|
1887 | && level > smooth_max [skey->x][skey->y]) |
|
|
1888 | { |
|
|
1889 | maptex tex = self->tex [skey->tile]; |
|
|
1890 | int px = (((int)skey->x) - 1) * T; |
|
|
1891 | int py = (((int)skey->y) - 1) * T; |
|
|
1892 | int border = bits & 15; |
|
|
1893 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1894 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1895 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1896 | |
|
|
1897 | // this time naively avoiding texture state changes |
|
|
1898 | // save gobs of state changes. |
|
|
1899 | if (last_name != tex.name) |
|
|
1900 | { |
|
|
1901 | if (!tex.name) |
|
|
1902 | { |
|
|
1903 | av_push (missing, newSViv (skey->tile)); |
|
|
1904 | continue; // smoothing not yet available |
|
|
1905 | } |
|
|
1906 | |
1505 | glEnd (); |
1907 | glEnd (); |
1506 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1908 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1507 | glBegin (GL_QUADS); |
1909 | glBegin (GL_QUADS); |
|
|
1910 | } |
|
|
1911 | |
|
|
1912 | if (border) |
|
|
1913 | { |
|
|
1914 | float ox = border * dx; |
|
|
1915 | |
|
|
1916 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
|
|
1917 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
|
|
1918 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
|
|
1919 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
|
|
1920 | } |
|
|
1921 | |
|
|
1922 | if (corner) |
|
|
1923 | { |
|
|
1924 | float ox = corner * dx; |
|
|
1925 | |
|
|
1926 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
|
|
1927 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
|
|
1928 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
|
|
1929 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1930 | } |
1508 | } |
1931 | } |
1509 | |
|
|
1510 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1511 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1512 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1513 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1514 | } |
|
|
1515 | |
|
|
1516 | if (cell->flags && z == 2) |
|
|
1517 | { |
|
|
1518 | if (cell->flags & 1) |
|
|
1519 | { |
|
|
1520 | maptex tex = self->tex [1]; |
|
|
1521 | int px = (x + 1) * 32 - tex.w + 2; |
|
|
1522 | int py = (y + 1) * 32 - tex.h - 6; |
|
|
1523 | |
|
|
1524 | glEnd (); |
|
|
1525 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1526 | glBegin (GL_QUADS); |
|
|
1527 | |
|
|
1528 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1529 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1530 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1531 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1532 | } |
1932 | } |
1533 | } |
1933 | } |
1534 | } |
|
|
1535 | } |
1934 | } |
|
|
1935 | } |
|
|
1936 | |
|
|
1937 | hv_clear (smooth); |
|
|
1938 | } |
1536 | |
1939 | |
1537 | glEnd (); |
1940 | glEnd (); |
1538 | |
1941 | |
1539 | glDisable (GL_TEXTURE_2D); |
1942 | glDisable (GL_TEXTURE_2D); |
1540 | glDisable (GL_BLEND); |
1943 | glDisable (GL_BLEND); |
1541 | |
1944 | |
1542 | // top layer: overlays such as the health bar |
1945 | // top layer: overlays such as the health bar |
1543 | for (y = 0; y < sh; y++) |
1946 | for (y = 0; y < sh; y++) |
1544 | if (0 <= y + vy && y + vy < self->rows) |
1947 | if (0 <= y + my && y + my < self->rows) |
1545 | { |
1948 | { |
1546 | maprow *row = self->row + (y + vy); |
1949 | maprow *row = self->row + (y + my); |
1547 | |
1950 | |
1548 | for (x = 0; x < sw; x++) |
1951 | for (x = 0; x < sw; x++) |
1549 | if (row->c0 <= x + vx && x + vx < row->c1) |
1952 | if (row->c0 <= x + mx && x + mx < row->c1) |
1550 | { |
1953 | { |
1551 | mapcell *cell = row->col + (x + vx - row->c0); |
1954 | mapcell *cell = row->col + (x + mx - row->c0); |
1552 | |
1955 | |
1553 | int px = x * 32; |
1956 | int px = x * T; |
1554 | int py = y * 32; |
1957 | int py = y * T; |
1555 | |
1958 | |
1556 | if (cell->stat_hp) |
1959 | if (cell->stat_hp) |
1557 | { |
1960 | { |
1558 | int width = cell->stat_width * 32; |
1961 | int width = cell->stat_width * T; |
1559 | int thick = sh / 28 + 1 + cell->stat_width; |
1962 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1560 | |
1963 | |
1561 | glColor3ub (0, 0, 0); |
1964 | glColor3ub (0, 0, 0); |
1562 | glRectf (px + 1, py - thick - 2, |
1965 | glRectf (px + 1, py - thick - 2, |
1563 | px + width - 1, py); |
1966 | px + width - 1, py); |
1564 | |
1967 | |
… | |
… | |
1568 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1971 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1569 | } |
1972 | } |
1570 | } |
1973 | } |
1571 | } |
1974 | } |
1572 | } |
1975 | } |
|
|
1976 | OUTPUT: |
|
|
1977 | RETVAL |
1573 | |
1978 | |
1574 | void |
1979 | void |
1575 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1980 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1576 | CODE: |
1981 | CODE: |
1577 | { |
1982 | { |
… | |
… | |
1630 | glDisable (GL_BLEND); |
2035 | glDisable (GL_BLEND); |
1631 | glDisable (GL_TEXTURE_2D); |
2036 | glDisable (GL_TEXTURE_2D); |
1632 | } |
2037 | } |
1633 | |
2038 | |
1634 | void |
2039 | void |
1635 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2040 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1636 | PPCODE: |
2041 | PPCODE: |
1637 | { |
2042 | { |
1638 | int vx, vy; |
|
|
1639 | int x, y; |
2043 | int x, y; |
|
|
2044 | int sw1 = sw + 2; |
|
|
2045 | int sh1 = sh + 2; |
|
|
2046 | int sh3 = sh * 3; |
1640 | int sw4 = (sw + 3) & ~3; |
2047 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2048 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1641 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2049 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1642 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2050 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1643 | |
2051 | |
1644 | memset (darkness, 255, sw4 * sh); |
|
|
1645 | SvPOK_only (darkness_sv); |
2052 | SvPOK_only (darkness3_sv); |
1646 | SvCUR_set (darkness_sv, sw4 * sh); |
2053 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1647 | |
2054 | |
1648 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2055 | mx += self->x - 1; |
1649 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2056 | my += self->y - 1; |
1650 | |
2057 | |
|
|
2058 | memset (darkness1, 255, sw1 * sh1); |
|
|
2059 | |
1651 | for (y = 0; y < sh; y++) |
2060 | for (y = 0; y < sh1; y++) |
1652 | if (0 <= y + vy && y + vy < self->rows) |
2061 | if (0 <= y + my && y + my < self->rows) |
1653 | { |
2062 | { |
1654 | maprow *row = self->row + (y + vy); |
2063 | maprow *row = self->row + (y + my); |
1655 | |
2064 | |
1656 | for (x = 0; x < sw; x++) |
2065 | for (x = 0; x < sw1; x++) |
1657 | if (row->c0 <= x + vx && x + vx < row->c1) |
2066 | if (row->c0 <= x + mx && x + mx < row->c1) |
1658 | { |
2067 | { |
1659 | mapcell *cell = row->col + (x + vx - row->c0); |
2068 | mapcell *cell = row->col + (x + mx - row->c0); |
1660 | |
2069 | |
1661 | darkness[y * sw4 + x] = cell->darkness |
2070 | darkness1 [y * sw1 + x] = cell->darkness |
1662 | ? 255 - (cell->darkness - 1) |
2071 | ? 255 - (cell->darkness - 1) |
1663 | : 255 - FOW_DARKNESS; |
2072 | : 255 - FOW_DARKNESS; |
1664 | } |
2073 | } |
1665 | } |
2074 | } |
1666 | |
2075 | |
|
|
2076 | for (y = 0; y < sh; ++y) |
|
|
2077 | for (x = 0; x < sw; ++x) |
|
|
2078 | { |
|
|
2079 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2080 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2081 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2082 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2083 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2084 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2085 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2086 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2087 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2088 | |
|
|
2089 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2090 | uint8_t r21 = d21; |
|
|
2091 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2092 | |
|
|
2093 | uint8_t r12 = d12; |
|
|
2094 | uint8_t r22 = d22; |
|
|
2095 | uint8_t r32 = d32; |
|
|
2096 | |
|
|
2097 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2098 | uint8_t r23 = d23; |
|
|
2099 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2100 | |
|
|
2101 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2102 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2103 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2104 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2105 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2106 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2107 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2108 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2109 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2110 | } |
|
|
2111 | |
|
|
2112 | free (darkness1); |
|
|
2113 | |
1667 | EXTEND (SP, 3); |
2114 | EXTEND (SP, 3); |
1668 | PUSHs (sv_2mortal (newSViv (sw4))); |
2115 | PUSHs (sv_2mortal (newSViv (sw34))); |
1669 | PUSHs (sv_2mortal (newSViv (sh))); |
2116 | PUSHs (sv_2mortal (newSViv (sh3))); |
1670 | PUSHs (darkness_sv); |
2117 | PUSHs (darkness3_sv); |
1671 | } |
2118 | } |
1672 | |
2119 | |
1673 | SV * |
2120 | SV * |
1674 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2121 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1675 | CODE: |
2122 | CODE: |
… | |
… | |
1704 | if (row && row->c0 <= x && x < row->c1) |
2151 | if (row && row->c0 <= x && x < row->c1) |
1705 | { |
2152 | { |
1706 | mapcell *cell = row->col + (x - row->c0); |
2153 | mapcell *cell = row->col + (x - row->c0); |
1707 | uint8_t flags = 0; |
2154 | uint8_t flags = 0; |
1708 | |
2155 | |
1709 | if (cell->face [0]) flags |= 1; |
2156 | if (cell->tile [0]) flags |= 1; |
1710 | if (cell->face [1]) flags |= 2; |
2157 | if (cell->tile [1]) flags |= 2; |
1711 | if (cell->face [2]) flags |= 4; |
2158 | if (cell->tile [2]) flags |= 4; |
1712 | |
2159 | |
1713 | *data++ = flags; |
2160 | *data++ = flags; |
1714 | |
2161 | |
1715 | if (flags & 1) |
2162 | if (flags & 1) |
1716 | { |
2163 | { |
|
|
2164 | tileid tile = cell->tile [0]; |
1717 | *data++ = cell->face [0] >> 8; |
2165 | *data++ = tile >> 8; |
1718 | *data++ = cell->face [0]; |
2166 | *data++ = tile; |
1719 | } |
2167 | } |
1720 | |
2168 | |
1721 | if (flags & 2) |
2169 | if (flags & 2) |
1722 | { |
2170 | { |
|
|
2171 | tileid tile = cell->tile [1]; |
1723 | *data++ = cell->face [1] >> 8; |
2172 | *data++ = tile >> 8; |
1724 | *data++ = cell->face [1]; |
2173 | *data++ = tile; |
1725 | } |
2174 | } |
1726 | |
2175 | |
1727 | if (flags & 4) |
2176 | if (flags & 4) |
1728 | { |
2177 | { |
|
|
2178 | tileid tile = cell->tile [2]; |
1729 | *data++ = cell->face [2] >> 8; |
2179 | *data++ = tile >> 8; |
1730 | *data++ = cell->face [2]; |
2180 | *data++ = tile; |
1731 | } |
2181 | } |
1732 | } |
2182 | } |
1733 | else |
2183 | else |
1734 | *data++ = 0; |
2184 | *data++ = 0; |
1735 | } |
2185 | } |
… | |
… | |
1775 | { |
2225 | { |
1776 | uint8_t flags = *data++; |
2226 | uint8_t flags = *data++; |
1777 | |
2227 | |
1778 | if (flags) |
2228 | if (flags) |
1779 | { |
2229 | { |
1780 | mapface face[3] = { 0, 0, 0 }; |
|
|
1781 | |
|
|
1782 | mapcell *cell = row_get_cell (row, x); |
2230 | mapcell *cell = row_get_cell (row, x); |
|
|
2231 | tileid tile[3] = { 0, 0, 0 }; |
1783 | |
2232 | |
1784 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2233 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1785 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2234 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1786 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2235 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1787 | |
2236 | |
1788 | if (cell->darkness == 0) |
2237 | if (cell->darkness == 0) |
1789 | { |
2238 | { |
1790 | cell->darkness = 0; |
2239 | cell->darkness = 0; |
1791 | |
2240 | |
1792 | for (z = 0; z <= 2; z++) |
2241 | for (z = 0; z <= 2; z++) |
1793 | { |
2242 | { |
1794 | cell->face[z] = face[z]; |
2243 | tileid t = tile [z]; |
1795 | |
2244 | |
1796 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2245 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2246 | { |
1797 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2247 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2248 | need_texid (self, t); |
|
|
2249 | } |
|
|
2250 | |
|
|
2251 | cell->tile [z] = t; |
1798 | } |
2252 | } |
1799 | } |
2253 | } |
1800 | } |
2254 | } |
1801 | } |
2255 | } |
1802 | } |
2256 | } |
1803 | } |
2257 | } |
1804 | |
2258 | |
|
|
2259 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2260 | |
|
|
2261 | CFPlus::RW |
|
|
2262 | new (SV *class, SV *data_sv) |
|
|
2263 | CODE: |
|
|
2264 | { |
|
|
2265 | STRLEN datalen; |
|
|
2266 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2267 | |
|
|
2268 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2269 | } |
|
|
2270 | OUTPUT: |
|
|
2271 | RETVAL |
|
|
2272 | |
|
|
2273 | CFPlus::RW |
|
|
2274 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2275 | CODE: |
|
|
2276 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2277 | OUTPUT: |
|
|
2278 | RETVAL |
|
|
2279 | |
|
|
2280 | # fails on win32: |
|
|
2281 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2282 | #void |
|
|
2283 | #close (CFPlus::RW self) |
|
|
2284 | # CODE: |
|
|
2285 | # (self->(close)) (self); |
|
|
2286 | |
|
|
2287 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2288 | |
|
|
2289 | PROTOTYPES: DISABLE |
|
|
2290 | |
|
|
2291 | CFPlus::Channel |
|
|
2292 | find () |
|
|
2293 | CODE: |
|
|
2294 | { |
|
|
2295 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2296 | |
|
|
2297 | if (RETVAL < 0) |
|
|
2298 | { |
|
|
2299 | RETVAL = Mix_GroupOldest (-1); |
|
|
2300 | |
|
|
2301 | if (RETVAL < 0) |
|
|
2302 | XSRETURN_UNDEF; |
|
|
2303 | |
|
|
2304 | Mix_HaltChannel (RETVAL); |
|
|
2305 | } |
|
|
2306 | |
|
|
2307 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2308 | Mix_Volume (RETVAL, 128); |
|
|
2309 | } |
|
|
2310 | OUTPUT: |
|
|
2311 | RETVAL |
|
|
2312 | |
|
|
2313 | void |
|
|
2314 | halt (CFPlus::Channel self) |
|
|
2315 | CODE: |
|
|
2316 | Mix_HaltChannel (self); |
|
|
2317 | |
|
|
2318 | void |
|
|
2319 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2320 | CODE: |
|
|
2321 | Mix_ExpireChannel (self, ticks); |
|
|
2322 | |
|
|
2323 | void |
|
|
2324 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2325 | CODE: |
|
|
2326 | Mix_FadeOutChannel (self, ticks); |
|
|
2327 | |
|
|
2328 | int |
|
|
2329 | volume (CFPlus::Channel self, int volume) |
|
|
2330 | CODE: |
|
|
2331 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2332 | OUTPUT: |
|
|
2333 | RETVAL |
|
|
2334 | |
|
|
2335 | void |
|
|
2336 | unregister_all_effects (CFPlus::Channel self) |
|
|
2337 | CODE: |
|
|
2338 | Mix_UnregisterAllEffects (self); |
|
|
2339 | |
|
|
2340 | void |
|
|
2341 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2342 | CODE: |
|
|
2343 | left = CLAMP (left , 0, 255); |
|
|
2344 | right = CLAMP (right, 0, 255); |
|
|
2345 | Mix_SetPanning (self, left, right); |
|
|
2346 | |
|
|
2347 | void |
|
|
2348 | set_distance (CFPlus::Channel self, int distance) |
|
|
2349 | CODE: |
|
|
2350 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2351 | |
|
|
2352 | void |
|
|
2353 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2354 | CODE: |
|
|
2355 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2356 | |
|
|
2357 | void |
|
|
2358 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2359 | CODE: |
|
|
2360 | Mix_SetReverseStereo (self, flip); |
|
|
2361 | |
1805 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2362 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1806 | |
2363 | |
|
|
2364 | PROTOTYPES: DISABLE |
|
|
2365 | |
1807 | CFPlus::MixChunk |
2366 | CFPlus::MixChunk |
1808 | new_from_file (SV *class, char *path) |
2367 | new (SV *class, CFPlus::RW rwops) |
1809 | CODE: |
2368 | CODE: |
1810 | RETVAL = Mix_LoadWAV (path); |
2369 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1811 | OUTPUT: |
2370 | OUTPUT: |
1812 | RETVAL |
2371 | RETVAL |
1813 | |
2372 | |
1814 | void |
2373 | void |
1815 | DESTROY (CFPlus::MixChunk self) |
2374 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1817 | Mix_FreeChunk (self); |
2376 | Mix_FreeChunk (self); |
1818 | |
2377 | |
1819 | int |
2378 | int |
1820 | volume (CFPlus::MixChunk self, int volume = -1) |
2379 | volume (CFPlus::MixChunk self, int volume = -1) |
1821 | CODE: |
2380 | CODE: |
|
|
2381 | if (items > 1) |
|
|
2382 | volume = CLAMP (volume, 0, 128); |
1822 | RETVAL = Mix_VolumeChunk (self, volume); |
2383 | RETVAL = Mix_VolumeChunk (self, volume); |
1823 | OUTPUT: |
2384 | OUTPUT: |
1824 | RETVAL |
2385 | RETVAL |
1825 | |
2386 | |
1826 | int |
2387 | CFPlus::Channel |
1827 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2388 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1828 | CODE: |
2389 | CODE: |
|
|
2390 | { |
1829 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2391 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2392 | |
|
|
2393 | if (RETVAL < 0) |
|
|
2394 | XSRETURN_UNDEF; |
|
|
2395 | |
|
|
2396 | if (channel < 0) |
|
|
2397 | { |
|
|
2398 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2399 | Mix_Volume (RETVAL, 128); |
|
|
2400 | } |
|
|
2401 | } |
1830 | OUTPUT: |
2402 | OUTPUT: |
1831 | RETVAL |
2403 | RETVAL |
1832 | |
2404 | |
1833 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2405 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1834 | |
2406 | |
1835 | int |
2407 | int |
1836 | volume (int volume = -1) |
2408 | volume (int volume = -1) |
|
|
2409 | PROTOTYPE: ;$ |
1837 | CODE: |
2410 | CODE: |
|
|
2411 | if (items > 0) |
|
|
2412 | volume = CLAMP (volume, 0, 128); |
1838 | RETVAL = Mix_VolumeMusic (volume); |
2413 | RETVAL = Mix_VolumeMusic (volume); |
1839 | OUTPUT: |
2414 | OUTPUT: |
1840 | RETVAL |
2415 | RETVAL |
1841 | |
2416 | |
|
|
2417 | void |
|
|
2418 | fade_out (int ms) |
|
|
2419 | CODE: |
|
|
2420 | Mix_FadeOutMusic (ms); |
|
|
2421 | |
|
|
2422 | void |
|
|
2423 | halt () |
|
|
2424 | CODE: |
|
|
2425 | Mix_HaltMusic (); |
|
|
2426 | |
1842 | CFPlus::MixMusic |
2427 | CFPlus::MixMusic |
1843 | new_from_file (SV *class, char *path) |
2428 | new (SV *class, CFPlus::RW rwops) |
1844 | CODE: |
2429 | CODE: |
1845 | RETVAL = Mix_LoadMUS (path); |
2430 | RETVAL = Mix_LoadMUS_RW (rwops); |
1846 | OUTPUT: |
2431 | OUTPUT: |
1847 | RETVAL |
2432 | RETVAL |
1848 | |
2433 | |
1849 | void |
2434 | void |
1850 | DESTROY (CFPlus::MixMusic self) |
2435 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1856 | CODE: |
2441 | CODE: |
1857 | RETVAL = Mix_PlayMusic (self, loops); |
2442 | RETVAL = Mix_PlayMusic (self, loops); |
1858 | OUTPUT: |
2443 | OUTPUT: |
1859 | RETVAL |
2444 | RETVAL |
1860 | |
2445 | |
|
|
2446 | void |
|
|
2447 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2448 | CODE: |
|
|
2449 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2450 | |
1861 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2451 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2452 | |
|
|
2453 | PROTOTYPES: ENABLE |
1862 | |
2454 | |
1863 | BOOT: |
2455 | BOOT: |
1864 | { |
2456 | { |
1865 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2457 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1866 | static const struct { |
2458 | static const struct { |
1867 | const char *name; |
2459 | const char *name; |
1868 | IV iv; |
2460 | IV iv; |
1869 | } *civ, const_iv[] = { |
2461 | } *civ, const_iv[] = { |
1870 | # define const_iv(name) { # name, (IV)name } |
2462 | # define const_iv(name) { # name, (IV)name } |
|
|
2463 | const_iv (GL_VENDOR), |
|
|
2464 | const_iv (GL_VERSION), |
|
|
2465 | const_iv (GL_EXTENSIONS), |
1871 | const_iv (GL_COLOR_MATERIAL), |
2466 | const_iv (GL_COLOR_MATERIAL), |
1872 | const_iv (GL_SMOOTH), |
2467 | const_iv (GL_SMOOTH), |
1873 | const_iv (GL_FLAT), |
2468 | const_iv (GL_FLAT), |
1874 | const_iv (GL_DITHER), |
2469 | const_iv (GL_DITHER), |
1875 | const_iv (GL_BLEND), |
2470 | const_iv (GL_BLEND), |
… | |
… | |
1879 | const_iv (GL_ALPHA_TEST), |
2474 | const_iv (GL_ALPHA_TEST), |
1880 | const_iv (GL_NORMALIZE), |
2475 | const_iv (GL_NORMALIZE), |
1881 | const_iv (GL_RESCALE_NORMAL), |
2476 | const_iv (GL_RESCALE_NORMAL), |
1882 | const_iv (GL_FRONT), |
2477 | const_iv (GL_FRONT), |
1883 | const_iv (GL_BACK), |
2478 | const_iv (GL_BACK), |
|
|
2479 | const_iv (GL_AUX0), |
1884 | const_iv (GL_AND), |
2480 | const_iv (GL_AND), |
1885 | const_iv (GL_ONE), |
2481 | const_iv (GL_ONE), |
1886 | const_iv (GL_ZERO), |
2482 | const_iv (GL_ZERO), |
1887 | const_iv (GL_SRC_ALPHA), |
2483 | const_iv (GL_SRC_ALPHA), |
1888 | const_iv (GL_DST_ALPHA), |
2484 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1902 | const_iv (GL_LUMINANCE), |
2498 | const_iv (GL_LUMINANCE), |
1903 | const_iv (GL_LUMINANCE_ALPHA), |
2499 | const_iv (GL_LUMINANCE_ALPHA), |
1904 | const_iv (GL_FLOAT), |
2500 | const_iv (GL_FLOAT), |
1905 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2501 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1906 | const_iv (GL_COMPILE), |
2502 | const_iv (GL_COMPILE), |
|
|
2503 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2504 | const_iv (GL_PROXY_TEXTURE_2D), |
1907 | const_iv (GL_TEXTURE_1D), |
2505 | const_iv (GL_TEXTURE_1D), |
1908 | const_iv (GL_TEXTURE_2D), |
2506 | const_iv (GL_TEXTURE_2D), |
1909 | const_iv (GL_TEXTURE_ENV), |
2507 | const_iv (GL_TEXTURE_ENV), |
1910 | const_iv (GL_TEXTURE_MAG_FILTER), |
2508 | const_iv (GL_TEXTURE_MAG_FILTER), |
1911 | const_iv (GL_TEXTURE_MIN_FILTER), |
2509 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1932 | const_iv (GL_COLOR_LOGIC_OP), |
2530 | const_iv (GL_COLOR_LOGIC_OP), |
1933 | const_iv (GL_SEPARABLE_2D), |
2531 | const_iv (GL_SEPARABLE_2D), |
1934 | const_iv (GL_CONVOLUTION_2D), |
2532 | const_iv (GL_CONVOLUTION_2D), |
1935 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2533 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1936 | const_iv (GL_CONSTANT_BORDER), |
2534 | const_iv (GL_CONSTANT_BORDER), |
|
|
2535 | const_iv (GL_POINTS), |
1937 | const_iv (GL_LINES), |
2536 | const_iv (GL_LINES), |
1938 | const_iv (GL_LINE_STRIP), |
2537 | const_iv (GL_LINE_STRIP), |
1939 | const_iv (GL_LINE_LOOP), |
2538 | const_iv (GL_LINE_LOOP), |
1940 | const_iv (GL_QUADS), |
2539 | const_iv (GL_QUADS), |
1941 | const_iv (GL_QUAD_STRIP), |
2540 | const_iv (GL_QUAD_STRIP), |
1942 | const_iv (GL_TRIANGLES), |
2541 | const_iv (GL_TRIANGLES), |
1943 | const_iv (GL_TRIANGLE_STRIP), |
2542 | const_iv (GL_TRIANGLE_STRIP), |
1944 | const_iv (GL_TRIANGLE_FAN), |
2543 | const_iv (GL_TRIANGLE_FAN), |
|
|
2544 | const_iv (GL_POLYGON), |
1945 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2545 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2546 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2547 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2548 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2549 | const_iv (GL_GENERATE_MIPMAP_HINT), |
1946 | const_iv (GL_FASTEST), |
2550 | const_iv (GL_FASTEST), |
|
|
2551 | const_iv (GL_DONT_CARE), |
|
|
2552 | const_iv (GL_NICEST), |
1947 | const_iv (GL_V2F), |
2553 | const_iv (GL_V2F), |
1948 | const_iv (GL_V3F), |
2554 | const_iv (GL_V3F), |
1949 | const_iv (GL_T2F_V3F), |
2555 | const_iv (GL_T2F_V3F), |
1950 | const_iv (GL_T2F_N3F_V3F), |
2556 | const_iv (GL_T2F_N3F_V3F), |
1951 | # undef const_iv |
2557 | # undef const_iv |
1952 | }; |
2558 | }; |
1953 | |
2559 | |
1954 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2560 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1955 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2561 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2562 | |
|
|
2563 | texture_av = newAV (); |
|
|
2564 | AvREAL_off (texture_av); |
1956 | } |
2565 | } |
1957 | |
2566 | |
1958 | char * |
2567 | char * |
1959 | gl_vendor () |
2568 | gl_vendor () |
1960 | CODE: |
2569 | CODE: |
… | |
… | |
1974 | CODE: |
2583 | CODE: |
1975 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2584 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
1976 | OUTPUT: |
2585 | OUTPUT: |
1977 | RETVAL |
2586 | RETVAL |
1978 | |
2587 | |
|
|
2588 | const char *glGetString (GLenum pname) |
|
|
2589 | |
|
|
2590 | GLint glGetInteger (GLenum pname) |
|
|
2591 | CODE: |
|
|
2592 | glGetIntegerv (pname, &RETVAL); |
|
|
2593 | OUTPUT: |
|
|
2594 | RETVAL |
|
|
2595 | |
|
|
2596 | GLdouble glGetDouble (GLenum pname) |
|
|
2597 | CODE: |
|
|
2598 | glGetDoublev (pname, &RETVAL); |
|
|
2599 | OUTPUT: |
|
|
2600 | RETVAL |
|
|
2601 | |
1979 | int glGetError () |
2602 | int glGetError () |
1980 | |
2603 | |
1981 | void glFinish () |
2604 | void glFinish () |
1982 | |
2605 | |
1983 | void glClear (int mask) |
2606 | void glClear (int mask) |
… | |
… | |
2020 | # near_ and far_ are due to microsofts buggy "c" compiler |
2643 | # near_ and far_ are due to microsofts buggy "c" compiler |
2021 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2644 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2022 | |
2645 | |
2023 | # near_ and far_ are due to microsofts buggy "c" compiler |
2646 | # near_ and far_ are due to microsofts buggy "c" compiler |
2024 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2647 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2648 | |
|
|
2649 | PROTOTYPES: DISABLE |
2025 | |
2650 | |
2026 | void glViewport (int x, int y, int width, int height) |
2651 | void glViewport (int x, int y, int width, int height) |
2027 | |
2652 | |
2028 | void glScissor (int x, int y, int width, int height) |
2653 | void glScissor (int x, int y, int width, int height) |
2029 | |
2654 | |
… | |
… | |
2037 | |
2662 | |
2038 | void glRotate (float angle, float x, float y, float z) |
2663 | void glRotate (float angle, float x, float y, float z) |
2039 | CODE: |
2664 | CODE: |
2040 | glRotatef (angle, x, y, z); |
2665 | glRotatef (angle, x, y, z); |
2041 | |
2666 | |
2042 | void glBegin (int mode) |
|
|
2043 | |
|
|
2044 | void glEnd () |
|
|
2045 | |
|
|
2046 | void glColor (float r, float g, float b, float a = 1.0) |
2667 | void glColor (float r, float g, float b, float a = 1.0) |
2047 | PROTOTYPE: @ |
|
|
2048 | ALIAS: |
2668 | ALIAS: |
2049 | glColor_premultiply = 1 |
2669 | glColor_premultiply = 1 |
2050 | CODE: |
2670 | CODE: |
2051 | if (ix) |
2671 | if (ix) |
2052 | { |
2672 | { |
… | |
… | |
2055 | b *= a; |
2675 | b *= a; |
2056 | } |
2676 | } |
2057 | // microsoft visual "c" rounds instead of truncating... |
2677 | // microsoft visual "c" rounds instead of truncating... |
2058 | glColor4f (r, g, b, a); |
2678 | glColor4f (r, g, b, a); |
2059 | |
2679 | |
2060 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2061 | |
|
|
2062 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2063 | |
|
|
2064 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2065 | |
|
|
2066 | void glRasterPos (float x, float y, float z = 0.) |
2680 | void glRasterPos (float x, float y, float z = 0.) |
2067 | CODE: |
2681 | CODE: |
2068 | glRasterPos3f (0, 0, z); |
2682 | glRasterPos3f (0, 0, z); |
2069 | glBitmap (0, 0, 0, 0, x, y, 0); |
2683 | glBitmap (0, 0, 0, 0, x, y, 0); |
2070 | |
2684 | |
… | |
… | |
2074 | |
2688 | |
2075 | void glTexCoord (float s, float t) |
2689 | void glTexCoord (float s, float t) |
2076 | CODE: |
2690 | CODE: |
2077 | glTexCoord2f (s, t); |
2691 | glTexCoord2f (s, t); |
2078 | |
2692 | |
|
|
2693 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2694 | CODE: |
|
|
2695 | glRectf (x1, y1, x2, y2); |
|
|
2696 | |
|
|
2697 | PROTOTYPES: ENABLE |
|
|
2698 | |
|
|
2699 | void glBegin (int mode) |
|
|
2700 | |
|
|
2701 | void glEnd () |
|
|
2702 | |
|
|
2703 | void glPointSize (GLfloat size) |
|
|
2704 | |
|
|
2705 | void glLineWidth (GLfloat width) |
|
|
2706 | |
|
|
2707 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2708 | |
|
|
2709 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2710 | |
|
|
2711 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2712 | |
2079 | void glTexEnv (int target, int pname, float param) |
2713 | void glTexEnv (int target, int pname, float param) |
2080 | CODE: |
2714 | CODE: |
2081 | glTexEnvf (target, pname, param); |
2715 | glTexEnvf (target, pname, param); |
2082 | |
2716 | |
2083 | void glTexParameter (int target, int pname, float param) |
2717 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2105 | |
2739 | |
2106 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2740 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2107 | |
2741 | |
2108 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2742 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2109 | |
2743 | |
|
|
2744 | void glPixelZoom (float x, float y) |
|
|
2745 | |
2110 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2746 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2111 | |
2747 | |
2112 | int glGenTexture () |
2748 | int glGenTexture () |
2113 | CODE: |
2749 | CODE: |
2114 | { |
2750 | RETVAL = gen_texture (); |
2115 | GLuint name; |
|
|
2116 | glGenTextures (1, &name); |
|
|
2117 | RETVAL = name; |
|
|
2118 | } |
|
|
2119 | OUTPUT: |
2751 | OUTPUT: |
2120 | RETVAL |
2752 | RETVAL |
2121 | |
2753 | |
2122 | void glDeleteTexture (int name) |
2754 | void glDeleteTexture (int name) |
2123 | CODE: |
2755 | CODE: |
2124 | { |
|
|
2125 | GLuint name_ = name; |
|
|
2126 | glDeleteTextures (1, &name_); |
2756 | del_texture (name); |
2127 | } |
2757 | |
2128 | |
|
|
2129 | int glGenList () |
2758 | int glGenList () |
2130 | CODE: |
2759 | CODE: |
2131 | RETVAL = glGenLists (1); |
2760 | RETVAL = glGenLists (1); |
2132 | OUTPUT: |
2761 | OUTPUT: |
2133 | RETVAL |
2762 | RETVAL |
… | |
… | |
2140 | |
2769 | |
2141 | void glEndList () |
2770 | void glEndList () |
2142 | |
2771 | |
2143 | void glCallList (int list) |
2772 | void glCallList (int list) |
2144 | |
2773 | |
|
|
2774 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2775 | |
|
|
2776 | PROTOTYPES: DISABLE |
|
|
2777 | |
|
|
2778 | void |
|
|
2779 | find_widget (SV *self, NV x, NV y) |
|
|
2780 | PPCODE: |
|
|
2781 | { |
|
|
2782 | if (within_widget (self, x, y)) |
|
|
2783 | XPUSHs (self); |
|
|
2784 | } |
|
|
2785 | |
|
|
2786 | BOOT: |
|
|
2787 | { |
|
|
2788 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2789 | |
|
|
2790 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2791 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2792 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2793 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2794 | } |
|
|
2795 | |
|
|
2796 | void |
|
|
2797 | draw (SV *self) |
|
|
2798 | CODE: |
|
|
2799 | { |
|
|
2800 | HV *hv; |
|
|
2801 | SV **svp; |
|
|
2802 | NV x, y, w, h; |
|
|
2803 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2804 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2805 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2806 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2807 | SV *hover; |
|
|
2808 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2809 | |
|
|
2810 | if (!SvROK (self)) |
|
|
2811 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2812 | |
|
|
2813 | hv = (HV *)SvRV (self); |
|
|
2814 | |
|
|
2815 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2816 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2817 | |
|
|
2818 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2819 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2820 | |
|
|
2821 | if (!h || !w) |
|
|
2822 | XSRETURN_EMPTY; |
|
|
2823 | |
|
|
2824 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2825 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2826 | |
|
|
2827 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2828 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2829 | |
|
|
2830 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2831 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2832 | XSRETURN_EMPTY; |
|
|
2833 | |
|
|
2834 | sv_setnv (draw_x_sv, draw_x); |
|
|
2835 | sv_setnv (draw_y_sv, draw_y); |
|
|
2836 | |
|
|
2837 | glPushMatrix (); |
|
|
2838 | glTranslated (x, y, 0); |
|
|
2839 | |
|
|
2840 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2841 | { |
|
|
2842 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2843 | |
|
|
2844 | if (svp && SvTRUE (*svp)) |
|
|
2845 | { |
|
|
2846 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2847 | glEnable (GL_BLEND); |
|
|
2848 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2849 | glBegin (GL_QUADS); |
|
|
2850 | glVertex2f (0, 0); |
|
|
2851 | glVertex2f (w, 0); |
|
|
2852 | glVertex2f (w, h); |
|
|
2853 | glVertex2f (0, h); |
|
|
2854 | glEnd (); |
|
|
2855 | glDisable (GL_BLEND); |
|
|
2856 | } |
|
|
2857 | } |
|
|
2858 | #if 0 |
|
|
2859 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2860 | glPushMatrix; |
|
|
2861 | glColor 1, 1, 0, 1; |
|
|
2862 | glTranslate 0.375, 0.375; |
|
|
2863 | glBegin GL_LINE_LOOP; |
|
|
2864 | glVertex 0 , 0; |
|
|
2865 | glVertex $self->{w} - 1, 0; |
|
|
2866 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2867 | glVertex 0 , $self->{h} - 1; |
|
|
2868 | glEnd; |
|
|
2869 | glPopMatrix; |
|
|
2870 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2871 | } |
|
|
2872 | #endif |
|
|
2873 | PUSHMARK (SP); |
|
|
2874 | XPUSHs (self); |
|
|
2875 | PUTBACK; |
|
|
2876 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2877 | SPAGAIN; |
|
|
2878 | |
|
|
2879 | glPopMatrix (); |
|
|
2880 | |
|
|
2881 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2882 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2883 | } |
|
|
2884 | |