… | |
… | |
9 | #include <string.h> |
9 | #include <string.h> |
10 | #include <stdio.h> |
10 | #include <stdio.h> |
11 | |
11 | |
12 | #include <SDL.h> |
12 | #include <SDL.h> |
13 | #include <SDL_image.h> |
13 | #include <SDL_image.h> |
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|
14 | #include <SDL_mixer.h> |
14 | #include <SDL_opengl.h> |
15 | #include <SDL_opengl.h> |
15 | |
16 | |
16 | #include <glib/gmacros.h> |
17 | #include <glib/gmacros.h> |
17 | |
18 | |
18 | #include <pango/pango.h> |
19 | #include <pango/pango.h> |
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… | |
37 | #define FOW_DARKNESS 32 |
38 | #define FOW_DARKNESS 32 |
38 | |
39 | |
39 | #define MAP_EXTEND_X 32 |
40 | #define MAP_EXTEND_X 32 |
40 | #define MAP_EXTEND_Y 512 |
41 | #define MAP_EXTEND_Y 512 |
41 | |
42 | |
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43 | typedef Mix_Chunk *CFClient__MixChunk; |
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44 | typedef Mix_Music *CFClient__MixMusic; |
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45 | |
42 | static PangoContext *context; |
46 | static PangoContext *context; |
43 | static PangoFontMap *fontmap; |
47 | static PangoFontMap *fontmap; |
44 | |
48 | |
45 | typedef struct cf_layout { |
49 | typedef struct cf_layout { |
46 | PangoLayout *pl; |
50 | PangoLayout *pl; |
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… | |
241 | |
245 | |
242 | PROTOTYPES: ENABLE |
246 | PROTOTYPES: ENABLE |
243 | |
247 | |
244 | BOOT: |
248 | BOOT: |
245 | { |
249 | { |
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|
250 | HV *stash = gv_stashpv ("CFClient", 1); |
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251 | static const struct { |
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252 | const char *name; |
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253 | IV iv; |
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254 | } *civ, const_iv[] = { |
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255 | # define const_iv(name) { # name, (IV)name } |
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256 | const_iv (SDL_ACTIVEEVENT), |
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257 | const_iv (SDL_KEYDOWN), |
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258 | const_iv (SDL_KEYUP), |
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259 | const_iv (SDL_MOUSEMOTION), |
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260 | const_iv (SDL_MOUSEBUTTONDOWN), |
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261 | const_iv (SDL_MOUSEBUTTONUP), |
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262 | const_iv (SDL_JOYAXISMOTION), |
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263 | const_iv (SDL_JOYBALLMOTION), |
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264 | const_iv (SDL_JOYHATMOTION), |
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265 | const_iv (SDL_JOYBUTTONDOWN), |
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266 | const_iv (SDL_JOYBUTTONUP), |
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267 | const_iv (SDL_QUIT), |
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268 | const_iv (SDL_SYSWMEVENT), |
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269 | const_iv (SDL_EVENT_RESERVEDA), |
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270 | const_iv (SDL_EVENT_RESERVEDB), |
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271 | const_iv (SDL_VIDEORESIZE), |
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272 | const_iv (SDL_VIDEOEXPOSE), |
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273 | const_iv (SDL_USEREVENT), |
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274 | const_iv (SDLK_KP0), |
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275 | const_iv (SDLK_KP1), |
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276 | const_iv (SDLK_KP2), |
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277 | const_iv (SDLK_KP3), |
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278 | const_iv (SDLK_KP4), |
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279 | const_iv (SDLK_KP5), |
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280 | const_iv (SDLK_KP6), |
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281 | const_iv (SDLK_KP7), |
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282 | const_iv (SDLK_KP8), |
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283 | const_iv (SDLK_KP9), |
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284 | const_iv (SDLK_KP_PERIOD), |
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285 | const_iv (SDLK_KP_DIVIDE), |
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286 | const_iv (SDLK_KP_MULTIPLY), |
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287 | const_iv (SDLK_KP_MINUS), |
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288 | const_iv (SDLK_KP_PLUS), |
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289 | const_iv (SDLK_KP_ENTER), |
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290 | const_iv (SDLK_KP_EQUALS), |
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291 | const_iv (SDLK_UP), |
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292 | const_iv (SDLK_DOWN), |
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293 | const_iv (SDLK_RIGHT), |
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294 | const_iv (SDLK_LEFT), |
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295 | const_iv (SDLK_INSERT), |
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296 | const_iv (SDLK_HOME), |
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297 | const_iv (SDLK_END), |
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298 | const_iv (SDLK_PAGEUP), |
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299 | const_iv (SDLK_PAGEDOWN), |
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300 | const_iv (SDLK_F1), |
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301 | const_iv (SDLK_F2), |
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302 | const_iv (SDLK_F3), |
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303 | const_iv (SDLK_F4), |
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304 | const_iv (SDLK_F5), |
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305 | const_iv (SDLK_F6), |
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306 | const_iv (SDLK_F7), |
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307 | const_iv (SDLK_F8), |
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308 | const_iv (SDLK_F9), |
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309 | const_iv (SDLK_F10), |
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310 | const_iv (SDLK_F11), |
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311 | const_iv (SDLK_F12), |
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312 | const_iv (SDLK_F13), |
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313 | const_iv (SDLK_F14), |
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314 | const_iv (SDLK_F15), |
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315 | const_iv (SDLK_NUMLOCK), |
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316 | const_iv (SDLK_CAPSLOCK), |
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317 | const_iv (SDLK_SCROLLOCK), |
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318 | const_iv (SDLK_RSHIFT), |
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319 | const_iv (SDLK_LSHIFT), |
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320 | const_iv (SDLK_RCTRL), |
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321 | const_iv (SDLK_LCTRL), |
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322 | const_iv (SDLK_RALT), |
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323 | const_iv (SDLK_LALT), |
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324 | const_iv (SDLK_RMETA), |
|
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325 | const_iv (SDLK_LMETA), |
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326 | const_iv (SDLK_LSUPER), |
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327 | const_iv (SDLK_RSUPER), |
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328 | const_iv (SDLK_MODE), |
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329 | const_iv (SDLK_COMPOSE), |
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330 | const_iv (SDLK_HELP), |
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331 | const_iv (SDLK_PRINT), |
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332 | const_iv (SDLK_SYSREQ), |
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333 | const_iv (SDLK_BREAK), |
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334 | const_iv (SDLK_MENU), |
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335 | const_iv (SDLK_POWER), |
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336 | const_iv (SDLK_EURO), |
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337 | const_iv (SDLK_UNDO), |
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338 | const_iv (KMOD_NONE), |
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339 | const_iv (KMOD_LSHIFT), |
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340 | const_iv (KMOD_RSHIFT), |
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341 | const_iv (KMOD_LCTRL), |
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342 | const_iv (KMOD_RCTRL), |
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343 | const_iv (KMOD_LALT), |
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344 | const_iv (KMOD_RALT), |
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345 | const_iv (KMOD_LMETA), |
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346 | const_iv (KMOD_RMETA), |
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347 | const_iv (KMOD_NUM), |
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348 | const_iv (KMOD_CAPS), |
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349 | const_iv (KMOD_MODE), |
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350 | const_iv (KMOD_CTRL), |
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351 | const_iv (KMOD_SHIFT), |
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352 | const_iv (KMOD_ALT), |
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353 | const_iv (KMOD_META) |
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354 | # undef const_iv |
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355 | }; |
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356 | |
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357 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
|
|
358 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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359 | |
246 | fontmap = pango_ft2_font_map_new (); |
360 | fontmap = pango_ft2_font_map_new (); |
247 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); |
361 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); |
248 | context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); |
362 | context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); |
249 | } |
363 | } |
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364 | |
|
|
365 | int |
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366 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
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367 | |
|
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368 | void |
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369 | SDL_Quit () |
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370 | |
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371 | void |
|
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372 | SDL_ListModes () |
|
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373 | PPCODE: |
|
|
374 | { |
|
|
375 | SDL_Rect **m; |
|
|
376 | |
|
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377 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
|
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378 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
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379 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
|
|
380 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
|
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381 | |
|
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382 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
|
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383 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
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384 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
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385 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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386 | |
|
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387 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
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388 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
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389 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
|
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390 | |
|
|
391 | SDL_EnableUNICODE (1); |
|
|
392 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
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393 | |
|
|
394 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
|
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395 | |
|
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396 | if (m && m != (SDL_Rect **)-1) |
|
|
397 | while (*m) |
|
|
398 | { |
|
|
399 | AV *av = newAV (); |
|
|
400 | av_push (av, newSViv ((*m)->w)); |
|
|
401 | av_push (av, newSViv ((*m)->h)); |
|
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402 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
403 | |
|
|
404 | ++m; |
|
|
405 | } |
|
|
406 | } |
|
|
407 | |
|
|
408 | int |
|
|
409 | SDL_SetVideoMode (int w, int h, int fullscreen) |
|
|
410 | CODE: |
|
|
411 | RETVAL = !!SDL_SetVideoMode ( |
|
|
412 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
|
|
413 | ); |
|
|
414 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
415 | OUTPUT: |
|
|
416 | RETVAL |
|
|
417 | |
|
|
418 | void |
|
|
419 | SDL_GL_SwapBuffers () |
|
|
420 | |
|
|
421 | void |
|
|
422 | SDL_PollEvent () |
|
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423 | PPCODE: |
|
|
424 | { |
|
|
425 | SDL_Event ev; |
|
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426 | |
|
|
427 | while (SDL_PollEvent (&ev)) |
|
|
428 | { |
|
|
429 | HV *hv = newHV (); |
|
|
430 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
|
|
431 | switch (ev.type) |
|
|
432 | { |
|
|
433 | case SDL_KEYDOWN: |
|
|
434 | case SDL_KEYUP: |
|
|
435 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
|
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436 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
|
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437 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
438 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
|
|
439 | break; |
|
|
440 | |
|
|
441 | case SDL_ACTIVEEVENT: |
|
|
442 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
|
|
443 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
|
|
444 | break; |
|
|
445 | |
|
|
446 | case SDL_MOUSEMOTION: |
|
|
447 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
|
|
448 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
|
|
449 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
|
|
450 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
|
|
451 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
|
|
452 | break; |
|
|
453 | |
|
|
454 | case SDL_MOUSEBUTTONDOWN: |
|
|
455 | case SDL_MOUSEBUTTONUP: |
|
|
456 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
|
|
457 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
|
|
458 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
|
|
459 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
|
|
460 | } |
|
|
461 | |
|
|
462 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
|
|
463 | } |
|
|
464 | } |
|
|
465 | |
|
|
466 | int |
|
|
467 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
|
|
468 | |
|
|
469 | void |
|
|
470 | Mix_CloseAudio () |
|
|
471 | |
|
|
472 | int |
|
|
473 | Mix_AllocateChannels (int numchans = -1) |
250 | |
474 | |
251 | void |
475 | void |
252 | lowdelay (int fd, int val = 1) |
476 | lowdelay (int fd, int val = 1) |
253 | CODE: |
477 | CODE: |
254 | #ifndef _WIN32 |
478 | #ifndef _WIN32 |
… | |
… | |
375 | } |
599 | } |
376 | |
600 | |
377 | void |
601 | void |
378 | fatal (char *message) |
602 | fatal (char *message) |
379 | CODE: |
603 | CODE: |
380 | #ifdef WIN32 |
604 | #ifdef _WIN32 |
381 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
605 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
382 | #else |
606 | #else |
383 | fprintf (stderr, "FATAL: %s\n", message); |
607 | fprintf (stderr, "FATAL: %s\n", message); |
384 | #endif |
608 | #endif |
385 | exit (1); |
609 | exit (1); |
… | |
… | |
991 | } |
1215 | } |
992 | } |
1216 | } |
993 | } |
1217 | } |
994 | } |
1218 | } |
995 | |
1219 | |
|
|
1220 | MODULE = CFClient PACKAGE = CFClient::MixChunk |
|
|
1221 | |
|
|
1222 | CFClient::MixChunk |
|
|
1223 | new_from_file (SV *class, char *path) |
|
|
1224 | CODE: |
|
|
1225 | RETVAL = Mix_LoadWAV (path); |
|
|
1226 | OUTPUT: |
|
|
1227 | RETVAL |
|
|
1228 | |
|
|
1229 | void |
|
|
1230 | DESTROY (CFClient::MixChunk self) |
|
|
1231 | CODE: |
|
|
1232 | Mix_FreeChunk (self); |
|
|
1233 | |
|
|
1234 | int |
|
|
1235 | volume (CFClient::MixChunk self, int volume = -1) |
|
|
1236 | CODE: |
|
|
1237 | RETVAL = Mix_VolumeChunk (self, volume); |
|
|
1238 | OUTPUT: |
|
|
1239 | RETVAL |
|
|
1240 | |
|
|
1241 | int |
|
|
1242 | play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
|
|
1243 | CODE: |
|
|
1244 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
1245 | OUTPUT: |
|
|
1246 | RETVAL |
|
|
1247 | |
|
|
1248 | MODULE = CFClient PACKAGE = CFClient::MixMusic |
|
|
1249 | |
|
|
1250 | int |
|
|
1251 | volume (int volume = -1) |
|
|
1252 | CODE: |
|
|
1253 | RETVAL = Mix_VolumeMusic (volume); |
|
|
1254 | OUTPUT: |
|
|
1255 | RETVAL |
|
|
1256 | |
|
|
1257 | CFClient::MixMusic |
|
|
1258 | new_from_file (SV *class, char *path) |
|
|
1259 | CODE: |
|
|
1260 | RETVAL = Mix_LoadMUS (path); |
|
|
1261 | OUTPUT: |
|
|
1262 | RETVAL |
|
|
1263 | |
|
|
1264 | void |
|
|
1265 | DESTROY (CFClient::MixMusic self) |
|
|
1266 | CODE: |
|
|
1267 | Mix_FreeMusic (self); |
|
|
1268 | |
|
|
1269 | int |
|
|
1270 | play (CFClient::MixMusic self, int loops = -1) |
|
|
1271 | CODE: |
|
|
1272 | RETVAL = Mix_PlayMusic (self, loops); |
|
|
1273 | OUTPUT: |
|
|
1274 | RETVAL |
|
|
1275 | |
|
|
1276 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
|
|
1277 | |
|
|
1278 | BOOT: |
|
|
1279 | { |
|
|
1280 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
|
|
1281 | static const struct { |
|
|
1282 | const char *name; |
|
|
1283 | IV iv; |
|
|
1284 | } *civ, const_iv[] = { |
|
|
1285 | # define const_iv(name) { # name, (IV)name } |
|
|
1286 | const_iv (GL_COLOR_MATERIAL), |
|
|
1287 | const_iv (GL_SMOOTH), |
|
|
1288 | const_iv (GL_FLAT), |
|
|
1289 | const_iv (GL_BLEND), |
|
|
1290 | const_iv (GL_AND), |
|
|
1291 | const_iv (GL_SRC_ALPHA), |
|
|
1292 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
|
|
1293 | const_iv (GL_RGB), |
|
|
1294 | const_iv (GL_RGBA), |
|
|
1295 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1296 | const_iv (GL_ALPHA4), |
|
|
1297 | const_iv (GL_ALPHA), |
|
|
1298 | const_iv (GL_FLOAT), |
|
|
1299 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
1300 | const_iv (GL_COMPILE), |
|
|
1301 | const_iv (GL_TEXTURE_1D), |
|
|
1302 | const_iv (GL_TEXTURE_2D), |
|
|
1303 | const_iv (GL_TEXTURE_ENV), |
|
|
1304 | const_iv (GL_TEXTURE_MAG_FILTER), |
|
|
1305 | const_iv (GL_TEXTURE_MIN_FILTER), |
|
|
1306 | const_iv (GL_TEXTURE_ENV_MODE), |
|
|
1307 | const_iv (GL_TEXTURE_WRAP_S), |
|
|
1308 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1309 | const_iv (GL_CLAMP), |
|
|
1310 | const_iv (GL_REPEAT), |
|
|
1311 | const_iv (GL_NEAREST), |
|
|
1312 | const_iv (GL_LINEAR), |
|
|
1313 | const_iv (GL_MODULATE), |
|
|
1314 | const_iv (GL_REPLACE), |
|
|
1315 | const_iv (GL_COLOR_BUFFER_BIT), |
|
|
1316 | const_iv (GL_PROJECTION), |
|
|
1317 | const_iv (GL_MODELVIEW), |
|
|
1318 | const_iv (GL_COLOR_LOGIC_OP), |
|
|
1319 | const_iv (GL_CONVOLUTION_2D), |
|
|
1320 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
|
|
1321 | const_iv (GL_CONSTANT_BORDER), |
|
|
1322 | const_iv (GL_LINES), |
|
|
1323 | const_iv (GL_QUADS), |
|
|
1324 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
1325 | const_iv (GL_FASTEST), |
|
|
1326 | # undef const_iv |
|
|
1327 | }; |
|
|
1328 | |
|
|
1329 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
|
|
1330 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
1331 | } |
|
|
1332 | |
|
|
1333 | int glGetError () |
|
|
1334 | |
|
|
1335 | void glClear (int mask) |
|
|
1336 | |
|
|
1337 | void glClearColor (float r, float g, float b, float a = 1.0) |
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|
1338 | PROTOTYPE: @ |
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1339 | |
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1340 | void glEnable (int cap) |
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1341 | |
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1342 | void glDisable (int cap) |
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1343 | |
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1344 | void glShadeModel (int mode) |
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1345 | |
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1346 | void glHint (int target, int mode) |
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1347 | |
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1348 | void glBlendFunc (int sfactor, int dfactor) |
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1349 | |
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1350 | void glLogicOp (int opcode) |
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1351 | |
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1352 | void glMatrixMode (int mode) |
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1353 | |
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1354 | void glPushMatrix () |
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1355 | |
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1356 | void glPopMatrix () |
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1357 | |
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1358 | void glLoadIdentity () |
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1359 | |
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1360 | void glOrtho (double left, double right, double bottom, double top, double near, double far) |
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1361 | |
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1362 | void glViewport (int x, int y, int width, int height) |
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1363 | |
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1364 | void glTranslate (float x, float y, float z = 0.) |
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1365 | CODE: |
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1366 | glTranslatef (x, y, z); |
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1367 | |
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1368 | void glScale (float x, float y, float z) |
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1369 | CODE: |
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1370 | glScalef (x, y, z); |
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1371 | |
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1372 | void glRotate (float angle, float x, float y, float z) |
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1373 | CODE: |
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1374 | glRotatef (angle, x, y, z); |
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1375 | |
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1376 | void glBegin (int mode) |
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1377 | |
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1378 | void glEnd () |
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1379 | |
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1380 | void glColor (float r, float g, float b, float a = 1.0) |
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1381 | PROTOTYPE: @ |
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1382 | CODE: |
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1383 | glColor4f (r, g, b, a); |
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1384 | |
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1385 | void glVertex (float x, float y, float z = 0.) |
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1386 | CODE: |
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1387 | glVertex3f (x, y, z); |
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1388 | |
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1389 | void glTexCoord (float s, float t) |
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1390 | CODE: |
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1391 | glTexCoord2f (s, t); |
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1392 | |
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1393 | void glTexEnv (int target, int pname, float param) |
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1394 | CODE: |
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1395 | glTexEnvf (target, pname, param); |
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1396 | |
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1397 | void glTexParameter (int target, int pname, float param) |
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1398 | CODE: |
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1399 | glTexParameterf (target, pname, param); |
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1400 | |
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1401 | void glBindTexture (int target, int name) |
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1402 | |
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1403 | void glConvolutionParameter (int target, int pname, float params) |
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1404 | CODE: |
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1405 | glConvolutionParameterf (target, pname, params); |
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1406 | |
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1407 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
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1408 | |
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1409 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
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1410 | |
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1411 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
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1412 | |
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1413 | int glGenTexture () |
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1414 | CODE: |
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1415 | { |
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1416 | GLuint name; |
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1417 | glGenTextures (1, &name); |
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1418 | RETVAL = name; |
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1419 | } |
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1420 | OUTPUT: |
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1421 | RETVAL |
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1422 | |
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1423 | void glDeleteTexture (int name) |
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1424 | CODE: |
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1425 | { |
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1426 | GLuint name_ = name; |
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1427 | glDeleteTextures (1, &name_); |
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1428 | } |
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1429 | |
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1430 | int glGenList () |
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1431 | CODE: |
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1432 | RETVAL = glGenLists (1); |
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1433 | OUTPUT: |
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1434 | RETVAL |
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1435 | |
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1436 | void glDeleteList (int list) |
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1437 | CODE: |
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1438 | glDeleteLists (list, 1); |
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1439 | |
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1440 | void glNewList (int list, int mode = GL_COMPILE) |
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1441 | |
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1442 | void glEndList () |
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1443 | |
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1444 | void glCallList (int list) |
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1445 | |