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… | |
33 | typedef signed char int8_t; |
33 | typedef signed char int8_t; |
34 | typedef signed short int16_t; |
34 | typedef signed short int16_t; |
35 | typedef signed int int32_t; |
35 | typedef signed int int32_t; |
36 | #endif |
36 | #endif |
37 | |
37 | |
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38 | #include "glext.h" |
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|
39 | |
38 | #define FOW_DARKNESS 32 |
40 | #define FOW_DARKNESS 32 |
39 | |
41 | |
40 | #define MAP_EXTEND_X 32 |
42 | #define MAP_EXTEND_X 32 |
41 | #define MAP_EXTEND_Y 512 |
43 | #define MAP_EXTEND_Y 512 |
42 | |
44 | |
… | |
… | |
237 | break; |
239 | break; |
238 | |
240 | |
239 | row->col[x - row->c0].darkness = -1; |
241 | row->col[x - row->c0].darkness = -1; |
240 | } |
242 | } |
241 | } |
243 | } |
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244 | } |
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245 | |
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246 | static void |
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247 | music_finished () |
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248 | { |
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249 | SDL_UserEvent ev; |
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250 | |
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251 | ev.type = SDL_USEREVENT; |
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252 | ev.code = 0; |
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253 | ev.data1 = 0; |
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254 | ev.data2 = 0; |
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255 | |
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256 | SDL_PushEvent ((SDL_Event *)&ev); |
242 | } |
257 | } |
243 | |
258 | |
244 | MODULE = CFClient PACKAGE = CFClient |
259 | MODULE = CFClient PACKAGE = CFClient |
245 | |
260 | |
246 | PROTOTYPES: ENABLE |
261 | PROTOTYPES: ENABLE |
… | |
… | |
414 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
429 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
415 | OUTPUT: |
430 | OUTPUT: |
416 | RETVAL |
431 | RETVAL |
417 | |
432 | |
418 | void |
433 | void |
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434 | SDL_GL_SwapBuffers () |
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435 | |
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436 | void |
419 | SDL_PollEvent () |
437 | SDL_PollEvent () |
420 | PPCODE: |
438 | PPCODE: |
421 | { |
439 | { |
422 | SDL_Event ev; |
440 | SDL_Event ev; |
423 | |
441 | |
… | |
… | |
460 | } |
478 | } |
461 | } |
479 | } |
462 | |
480 | |
463 | int |
481 | int |
464 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
482 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
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483 | POSTCALL: |
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484 | Mix_HookMusicFinished (music_finished); |
465 | |
485 | |
466 | void |
486 | void |
467 | Mix_CloseAudio () |
487 | Mix_CloseAudio () |
468 | |
488 | |
469 | int |
489 | int |
… | |
… | |
930 | cell->darkness = -1; |
950 | cell->darkness = -1; |
931 | } |
951 | } |
932 | } |
952 | } |
933 | |
953 | |
934 | SV * |
954 | SV * |
935 | mapmap (CFClient::Map self, int w, int h) |
955 | mapmap (CFClient::Map self, int x0, int y0, int w, int h) |
936 | CODE: |
956 | CODE: |
937 | { |
957 | { |
938 | int x0, x1, x; |
958 | int x1, x; |
939 | int y0, y1, y; |
959 | int y1, y; |
940 | int z; |
960 | int z; |
941 | SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
961 | SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
942 | uint32_t *map = (uint32_t *)SvPVX (map_sv); |
962 | uint32_t *map = (uint32_t *)SvPVX (map_sv); |
943 | |
963 | |
944 | SvPOK_only (map_sv); |
964 | SvPOK_only (map_sv); |
945 | SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
965 | SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
946 | |
966 | |
947 | x0 = self->x - w / 2; x1 = x0 + w; |
967 | x0 += self->x; x1 = x0 + w; |
948 | y0 = self->y - h / 2; y1 = y0 + h; |
968 | y0 += self->y; y1 = y0 + h; |
949 | |
969 | |
950 | for (y = y0; y < y1; y++) |
970 | for (y = y0; y < y1; y++) |
951 | { |
971 | { |
952 | maprow *row = 0 <= y && y < self->rows |
972 | maprow *row = 0 <= y && y < self->rows |
953 | ? self->row + y |
973 | ? self->row + y |
… | |
… | |
1093 | *data++ = 0; /* version 0 format */ |
1113 | *data++ = 0; /* version 0 format */ |
1094 | *data++ = w >> 8; *data++ = w; |
1114 | *data++ = w >> 8; *data++ = w; |
1095 | *data++ = h >> 8; *data++ = h; |
1115 | *data++ = h >> 8; *data++ = h; |
1096 | |
1116 | |
1097 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1117 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1098 | // TODO: treat rows as we treat |
1118 | // TODO: treat rows as we treat columns |
1099 | map_get_row (self, y0 + self->y - self->oy);//D |
1119 | map_get_row (self, y0 + self->y - self->oy);//D |
1100 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1120 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1101 | |
1121 | |
1102 | x0 += self->x - self->ox; |
1122 | x0 += self->x - self->ox; |
1103 | y0 += self->y - self->oy; |
1123 | y0 += self->y - self->oy; |
… | |
… | |
1167 | |
1187 | |
1168 | w = *data++ << 8; w |= *data++; |
1188 | w = *data++ << 8; w |= *data++; |
1169 | h = *data++ << 8; h |= *data++; |
1189 | h = *data++ << 8; h |= *data++; |
1170 | |
1190 | |
1171 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1191 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1172 | // TODO: treat rows as we treat |
1192 | // TODO: treat rows as we treat columns |
1173 | map_get_row (self, y0 + self->y - self->oy);//D |
1193 | map_get_row (self, y0 + self->y - self->oy);//D |
1174 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1194 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1175 | |
1195 | |
1176 | x0 += self->x - self->ox; |
1196 | x0 += self->x - self->ox; |
1177 | y0 += self->y - self->oy; |
1197 | y0 += self->y - self->oy; |
… | |
… | |
1268 | CODE: |
1288 | CODE: |
1269 | RETVAL = Mix_PlayMusic (self, loops); |
1289 | RETVAL = Mix_PlayMusic (self, loops); |
1270 | OUTPUT: |
1290 | OUTPUT: |
1271 | RETVAL |
1291 | RETVAL |
1272 | |
1292 | |
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1293 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
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1294 | |
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1295 | BOOT: |
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1296 | { |
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1297 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
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1298 | static const struct { |
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1299 | const char *name; |
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1300 | IV iv; |
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1301 | } *civ, const_iv[] = { |
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1302 | # define const_iv(name) { # name, (IV)name } |
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1303 | const_iv (GL_COLOR_MATERIAL), |
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1304 | const_iv (GL_SMOOTH), |
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1305 | const_iv (GL_FLAT), |
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1306 | const_iv (GL_BLEND), |
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1307 | const_iv (GL_AND), |
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1308 | const_iv (GL_SRC_ALPHA), |
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1309 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
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1310 | const_iv (GL_RGB), |
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1311 | const_iv (GL_RGBA), |
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1312 | const_iv (GL_UNSIGNED_BYTE), |
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1313 | const_iv (GL_ALPHA4), |
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1314 | const_iv (GL_ALPHA), |
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1315 | const_iv (GL_FLOAT), |
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1316 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
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1317 | const_iv (GL_COMPILE), |
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1318 | const_iv (GL_TEXTURE_1D), |
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1319 | const_iv (GL_TEXTURE_2D), |
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1320 | const_iv (GL_TEXTURE_ENV), |
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1321 | const_iv (GL_TEXTURE_MAG_FILTER), |
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1322 | const_iv (GL_TEXTURE_MIN_FILTER), |
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1323 | const_iv (GL_TEXTURE_ENV_MODE), |
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1324 | const_iv (GL_TEXTURE_WRAP_S), |
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1325 | const_iv (GL_TEXTURE_WRAP_T), |
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1326 | const_iv (GL_CLAMP), |
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1327 | const_iv (GL_REPEAT), |
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1328 | const_iv (GL_NEAREST), |
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1329 | const_iv (GL_LINEAR), |
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1330 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
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1331 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
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1332 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
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1333 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
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1334 | const_iv (GL_GENERATE_MIPMAP), |
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1335 | const_iv (GL_LINEAR), |
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1336 | const_iv (GL_MODULATE), |
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1337 | const_iv (GL_REPLACE), |
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1338 | const_iv (GL_COLOR_BUFFER_BIT), |
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1339 | const_iv (GL_PROJECTION), |
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1340 | const_iv (GL_MODELVIEW), |
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1341 | const_iv (GL_COLOR_LOGIC_OP), |
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1342 | const_iv (GL_CONVOLUTION_2D), |
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1343 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
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1344 | const_iv (GL_CONSTANT_BORDER), |
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1345 | const_iv (GL_LINES), |
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1346 | const_iv (GL_QUADS), |
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1347 | const_iv (GL_LINE_LOOP), |
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1348 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
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1349 | const_iv (GL_FASTEST), |
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1350 | # undef const_iv |
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1351 | }; |
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1352 | |
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1353 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
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1354 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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1355 | } |
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1356 | |
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1357 | int glGetError () |
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1358 | |
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1359 | void glClear (int mask) |
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1360 | |
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1361 | void glClearColor (float r, float g, float b, float a = 1.0) |
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1362 | PROTOTYPE: @ |
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1363 | |
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1364 | void glEnable (int cap) |
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1365 | |
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1366 | void glDisable (int cap) |
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1367 | |
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1368 | void glShadeModel (int mode) |
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1369 | |
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1370 | void glHint (int target, int mode) |
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1371 | |
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1372 | void glBlendFunc (int sfactor, int dfactor) |
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1373 | |
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1374 | void glLogicOp (int opcode) |
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1375 | |
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1376 | void glMatrixMode (int mode) |
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1377 | |
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1378 | void glPushMatrix () |
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1379 | |
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1380 | void glPopMatrix () |
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1381 | |
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1382 | void glLoadIdentity () |
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1383 | |
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1384 | void glOrtho (double left, double right, double bottom, double top, double near, double far) |
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1385 | |
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1386 | void glViewport (int x, int y, int width, int height) |
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1387 | |
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1388 | void glTranslate (float x, float y, float z = 0.) |
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1389 | CODE: |
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1390 | glTranslatef (x, y, z); |
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1391 | |
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1392 | void glScale (float x, float y, float z) |
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1393 | CODE: |
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1394 | glScalef (x, y, z); |
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1395 | |
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1396 | void glRotate (float angle, float x, float y, float z) |
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1397 | CODE: |
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1398 | glRotatef (angle, x, y, z); |
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1399 | |
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1400 | void glBegin (int mode) |
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1401 | |
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1402 | void glEnd () |
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1403 | |
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1404 | void glColor (float r, float g, float b, float a = 1.0) |
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1405 | PROTOTYPE: @ |
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1406 | CODE: |
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1407 | glColor4f (r, g, b, a); |
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1408 | |
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1409 | void glVertex (float x, float y, float z = 0.) |
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1410 | CODE: |
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1411 | glVertex3f (x, y, z); |
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1412 | |
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1413 | void glTexCoord (float s, float t) |
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1414 | CODE: |
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1415 | glTexCoord2f (s, t); |
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1416 | |
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1417 | void glTexEnv (int target, int pname, float param) |
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1418 | CODE: |
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1419 | glTexEnvf (target, pname, param); |
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1420 | |
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1421 | void glTexParameter (int target, int pname, float param) |
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1422 | CODE: |
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1423 | glTexParameterf (target, pname, param); |
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1424 | |
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1425 | void glBindTexture (int target, int name) |
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1426 | |
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1427 | void glConvolutionParameter (int target, int pname, float params) |
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1428 | CODE: |
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1429 | glConvolutionParameterf (target, pname, params); |
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1430 | |
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1431 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
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1432 | |
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1433 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
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1434 | |
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1435 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
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1436 | |
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1437 | int glGenTexture () |
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1438 | CODE: |
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1439 | { |
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|
1440 | GLuint name; |
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1441 | glGenTextures (1, &name); |
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1442 | RETVAL = name; |
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|
1443 | } |
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1444 | OUTPUT: |
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1445 | RETVAL |
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1446 | |
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1447 | void glDeleteTexture (int name) |
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1448 | CODE: |
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1449 | { |
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1450 | GLuint name_ = name; |
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1451 | glDeleteTextures (1, &name_); |
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1452 | } |
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1453 | |
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1454 | int glGenList () |
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1455 | CODE: |
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1456 | RETVAL = glGenLists (1); |
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1457 | OUTPUT: |
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1458 | RETVAL |
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1459 | |
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1460 | void glDeleteList (int list) |
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1461 | CODE: |
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1462 | glDeleteLists (list, 1); |
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1463 | |
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1464 | void glNewList (int list, int mode = GL_COMPILE) |
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1465 | |
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1466 | void glEndList () |
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1467 | |
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1468 | void glCallList (int list) |
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1469 | |