… | |
… | |
40 | #define FOW_DARKNESS 32 |
40 | #define FOW_DARKNESS 32 |
41 | |
41 | |
42 | #define MAP_EXTEND_X 32 |
42 | #define MAP_EXTEND_X 32 |
43 | #define MAP_EXTEND_Y 512 |
43 | #define MAP_EXTEND_Y 512 |
44 | |
44 | |
45 | #define MIN_FONT_HEIGHT 8 |
45 | #define MIN_FONT_HEIGHT 10 |
|
|
46 | |
|
|
47 | #define GL_CALL(type,func,args) \ |
|
|
48 | { \ |
|
|
49 | static int init_; \ |
|
|
50 | static type fptr_; \ |
|
|
51 | \ |
|
|
52 | if (!init_) \ |
|
|
53 | { \ |
|
|
54 | init_ = 1; \ |
|
|
55 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
|
|
56 | } \ |
|
|
57 | \ |
|
|
58 | if (fptr_) \ |
|
|
59 | fptr_ args; \ |
|
|
60 | } |
46 | |
61 | |
47 | typedef Mix_Chunk *CFClient__MixChunk; |
62 | typedef Mix_Chunk *CFClient__MixChunk; |
48 | typedef Mix_Music *CFClient__MixMusic; |
63 | typedef Mix_Music *CFClient__MixMusic; |
49 | |
64 | |
50 | typedef PangoFontDescription *CFClient__Font; |
65 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
442 | |
457 | |
443 | while (SDL_PollEvent (&ev)) |
458 | while (SDL_PollEvent (&ev)) |
444 | { |
459 | { |
445 | HV *hv = newHV (); |
460 | HV *hv = newHV (); |
446 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
461 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
|
|
462 | |
447 | switch (ev.type) |
463 | switch (ev.type) |
448 | { |
464 | { |
449 | case SDL_KEYDOWN: |
465 | case SDL_KEYDOWN: |
450 | case SDL_KEYUP: |
466 | case SDL_KEYUP: |
451 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
467 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
… | |
… | |
471 | case SDL_MOUSEBUTTONUP: |
487 | case SDL_MOUSEBUTTONUP: |
472 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
488 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
473 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
489 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
474 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
490 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
475 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
491 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
|
|
492 | break; |
476 | } |
493 | } |
477 | |
494 | |
478 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
495 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
479 | } |
496 | } |
480 | } |
497 | } |
… | |
… | |
604 | PUSHs (sv_2mortal (newSViv (b / y))); |
621 | PUSHs (sv_2mortal (newSViv (b / y))); |
605 | PUSHs (sv_2mortal (newSViv (a / y))); |
622 | PUSHs (sv_2mortal (newSViv (a / y))); |
606 | } |
623 | } |
607 | |
624 | |
608 | void |
625 | void |
|
|
626 | error (char *message) |
|
|
627 | CODE: |
|
|
628 | #ifdef _WIN32 |
|
|
629 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
|
|
630 | #else |
|
|
631 | fprintf (stderr, "ERROR: %s\n", message); |
|
|
632 | #endif |
|
|
633 | |
|
|
634 | void |
609 | fatal (char *message) |
635 | fatal (char *message) |
610 | CODE: |
636 | CODE: |
611 | #ifdef _WIN32 |
637 | #ifdef _WIN32 |
612 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
638 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
613 | #else |
639 | #else |
… | |
… | |
616 | exit (1); |
642 | exit (1); |
617 | |
643 | |
618 | MODULE = CFClient PACKAGE = CFClient::Font |
644 | MODULE = CFClient PACKAGE = CFClient::Font |
619 | |
645 | |
620 | CFClient::Font |
646 | CFClient::Font |
621 | new_from_file (SV *class, char *path) |
647 | new_from_file (SV *class, char *path, int id = 0) |
622 | CODE: |
648 | CODE: |
623 | { |
649 | { |
624 | int count; |
650 | int count; |
625 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); |
651 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
626 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
652 | RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
627 | FcPatternDestroy (pattern); |
653 | FcPatternDestroy (pattern); |
628 | } |
654 | } |
629 | OUTPUT: |
655 | OUTPUT: |
630 | RETVAL |
656 | RETVAL |
… | |
… | |
1324 | } *civ, const_iv[] = { |
1350 | } *civ, const_iv[] = { |
1325 | # define const_iv(name) { # name, (IV)name } |
1351 | # define const_iv(name) { # name, (IV)name } |
1326 | const_iv (GL_COLOR_MATERIAL), |
1352 | const_iv (GL_COLOR_MATERIAL), |
1327 | const_iv (GL_SMOOTH), |
1353 | const_iv (GL_SMOOTH), |
1328 | const_iv (GL_FLAT), |
1354 | const_iv (GL_FLAT), |
|
|
1355 | const_iv (GL_DITHER), |
1329 | const_iv (GL_BLEND), |
1356 | const_iv (GL_BLEND), |
|
|
1357 | const_iv (GL_SCISSOR_TEST), |
1330 | const_iv (GL_AND), |
1358 | const_iv (GL_AND), |
|
|
1359 | const_iv (GL_ONE), |
|
|
1360 | const_iv (GL_ZERO), |
1331 | const_iv (GL_SRC_ALPHA), |
1361 | const_iv (GL_SRC_ALPHA), |
|
|
1362 | const_iv (GL_SRC_ALPHA_SATURATE), |
1332 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1363 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
|
|
1364 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1333 | const_iv (GL_RGB), |
1365 | const_iv (GL_RGB), |
1334 | const_iv (GL_RGBA), |
1366 | const_iv (GL_RGBA), |
1335 | const_iv (GL_UNSIGNED_BYTE), |
1367 | const_iv (GL_UNSIGNED_BYTE), |
1336 | const_iv (GL_ALPHA4), |
|
|
1337 | const_iv (GL_ALPHA), |
1368 | const_iv (GL_ALPHA), |
1338 | const_iv (GL_FLOAT), |
1369 | const_iv (GL_FLOAT), |
1339 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1370 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1340 | const_iv (GL_COMPILE), |
1371 | const_iv (GL_COMPILE), |
1341 | const_iv (GL_TEXTURE_1D), |
1372 | const_iv (GL_TEXTURE_1D), |
… | |
… | |
1353 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1384 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1354 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1385 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1355 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1386 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1356 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1387 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1357 | const_iv (GL_GENERATE_MIPMAP), |
1388 | const_iv (GL_GENERATE_MIPMAP), |
1358 | const_iv (GL_LINEAR), |
|
|
1359 | const_iv (GL_MODULATE), |
1389 | const_iv (GL_MODULATE), |
|
|
1390 | const_iv (GL_DECAL), |
1360 | const_iv (GL_REPLACE), |
1391 | const_iv (GL_REPLACE), |
1361 | const_iv (GL_COLOR_BUFFER_BIT), |
1392 | const_iv (GL_COLOR_BUFFER_BIT), |
1362 | const_iv (GL_PROJECTION), |
1393 | const_iv (GL_PROJECTION), |
1363 | const_iv (GL_MODELVIEW), |
1394 | const_iv (GL_MODELVIEW), |
1364 | const_iv (GL_COLOR_LOGIC_OP), |
1395 | const_iv (GL_COLOR_LOGIC_OP), |
|
|
1396 | const_iv (GL_SEPARABLE_2D), |
1365 | const_iv (GL_CONVOLUTION_2D), |
1397 | const_iv (GL_CONVOLUTION_2D), |
1366 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1398 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1367 | const_iv (GL_CONSTANT_BORDER), |
1399 | const_iv (GL_CONSTANT_BORDER), |
1368 | const_iv (GL_LINES), |
1400 | const_iv (GL_LINES), |
1369 | const_iv (GL_QUADS), |
1401 | const_iv (GL_QUADS), |
… | |
… | |
1394 | |
1426 | |
1395 | void glBlendFunc (int sfactor, int dfactor) |
1427 | void glBlendFunc (int sfactor, int dfactor) |
1396 | |
1428 | |
1397 | void glLogicOp (int opcode) |
1429 | void glLogicOp (int opcode) |
1398 | |
1430 | |
|
|
1431 | void glColorMask (int red, int green, int blue, int alpha) |
|
|
1432 | |
1399 | void glMatrixMode (int mode) |
1433 | void glMatrixMode (int mode) |
1400 | |
1434 | |
1401 | void glPushMatrix () |
1435 | void glPushMatrix () |
1402 | |
1436 | |
1403 | void glPopMatrix () |
1437 | void glPopMatrix () |
1404 | |
1438 | |
1405 | void glLoadIdentity () |
1439 | void glLoadIdentity () |
1406 | |
1440 | |
|
|
1441 | # near and far are due to microsofts buggy c compiler |
1407 | void glOrtho (double left, double right, double bottom, double top, double near, double far) |
1442 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1408 | |
1443 | |
1409 | void glViewport (int x, int y, int width, int height) |
1444 | void glViewport (int x, int y, int width, int height) |
|
|
1445 | |
|
|
1446 | void glScissor (int x, int y, int width, int height) |
1410 | |
1447 | |
1411 | void glTranslate (float x, float y, float z = 0.) |
1448 | void glTranslate (float x, float y, float z = 0.) |
1412 | CODE: |
1449 | CODE: |
1413 | glTranslatef (x, y, z); |
1450 | glTranslatef (x, y, z); |
1414 | |
1451 | |
1415 | void glScale (float x, float y, float z) |
1452 | void glScale (float x, float y, float z = 1.) |
1416 | CODE: |
1453 | CODE: |
1417 | glScalef (x, y, z); |
1454 | glScalef (x, y, z); |
1418 | |
1455 | |
1419 | void glRotate (float angle, float x, float y, float z) |
1456 | void glRotate (float angle, float x, float y, float z) |
1420 | CODE: |
1457 | CODE: |
… | |
… | |
1425 | void glEnd () |
1462 | void glEnd () |
1426 | |
1463 | |
1427 | void glColor (float r, float g, float b, float a = 1.0) |
1464 | void glColor (float r, float g, float b, float a = 1.0) |
1428 | PROTOTYPE: @ |
1465 | PROTOTYPE: @ |
1429 | CODE: |
1466 | CODE: |
1430 | glColor4f (r, g, b, a); |
1467 | glColor4ub (r * 255., g * 255., b * 255., a * 255.); |
1431 | |
1468 | |
1432 | void glVertex (float x, float y, float z = 0.) |
1469 | void glVertex (float x, float y, float z = 0.) |
1433 | CODE: |
1470 | CODE: |
1434 | glVertex3f (x, y, z); |
1471 | glVertex3f (x, y, z); |
1435 | |
1472 | |
… | |
… | |
1447 | |
1484 | |
1448 | void glBindTexture (int target, int name) |
1485 | void glBindTexture (int target, int name) |
1449 | |
1486 | |
1450 | void glConvolutionParameter (int target, int pname, float params) |
1487 | void glConvolutionParameter (int target, int pname, float params) |
1451 | CODE: |
1488 | CODE: |
1452 | glConvolutionParameterf (target, pname, params); |
1489 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1453 | |
1490 | |
1454 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1491 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
|
|
1492 | CODE: |
|
|
1493 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
|
|
1494 | (target, internalformat, width, height, format, type, data)); |
|
|
1495 | |
|
|
1496 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
|
|
1497 | CODE: |
|
|
1498 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
|
|
1499 | (target, internalformat, width, height, format, type, row, column)); |
1455 | |
1500 | |
1456 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1501 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1457 | |
1502 | |
1458 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1503 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
|
|
1504 | |
|
|
1505 | void glRasterPos (int x, int y) |
|
|
1506 | CODE: |
|
|
1507 | glRasterPos2i (x, y); |
|
|
1508 | |
|
|
1509 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1459 | |
1510 | |
1460 | int glGenTexture () |
1511 | int glGenTexture () |
1461 | CODE: |
1512 | CODE: |
1462 | { |
1513 | { |
1463 | GLuint name; |
1514 | GLuint name; |