1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
2 | # define WIN32_LEAN_AND_MEAN |
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3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
3 | # include <malloc.h> |
4 | # include <malloc.h> |
4 | # include <windows.h> |
5 | # include <windows.h> |
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6 | # include <wininet.h> |
5 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
6 | #endif |
14 | #endif |
7 | |
15 | |
8 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
9 | #include "perl.h" |
17 | #include "perl.h" |
10 | #include "XSUB.h" |
18 | #include "XSUB.h" |
11 | |
19 | |
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20 | #ifdef _WIN32 |
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21 | # undef pipe |
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22 | #endif |
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23 | |
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24 | #include <assert.h> |
12 | #include <math.h> |
25 | #include <math.h> |
13 | #include <string.h> |
26 | #include <string.h> |
14 | #include <stdio.h> |
27 | #include <stdio.h> |
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28 | #include <stdlib.h> |
15 | |
29 | |
16 | #include <SDL.h> |
30 | #include <SDL.h> |
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31 | #include <SDL_thread.h> |
17 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
18 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
19 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
20 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
21 | |
36 | |
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37 | #define PANGO_ENABLE_BACKEND |
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38 | #define G_DISABLE_CAST_CHECKS |
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39 | |
22 | #include <glib/gmacros.h> |
40 | #include <glib/gmacros.h> |
23 | |
41 | |
24 | #include <pango/pango.h> |
42 | #include <pango/pango.h> |
25 | #include <pango/pangofc-fontmap.h> |
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26 | #include <pango/pangoft2.h> |
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27 | #include <pango/pangocairo.h> |
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28 | |
43 | |
29 | #ifndef _WIN32 |
44 | #ifndef _WIN32 |
30 | # include <sys/types.h> |
45 | # include <sys/types.h> |
31 | # include <sys/socket.h> |
46 | # include <sys/socket.h> |
32 | # include <netinet/in.h> |
47 | # include <netinet/in.h> |
33 | # include <netinet/tcp.h> |
48 | # include <netinet/tcp.h> |
34 | # include <inttypes.h> |
49 | # include <inttypes.h> |
35 | #else |
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36 | typedef unsigned char uint8_t; |
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37 | typedef unsigned short uint16_t; |
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38 | typedef unsigned int uint32_t; |
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39 | typedef signed char int8_t; |
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40 | typedef signed short int16_t; |
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41 | typedef signed int int32_t; |
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42 | #endif |
50 | #endif |
43 | |
51 | |
44 | #include "glext.h" |
52 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
45 | |
53 | |
46 | #define FOW_DARKNESS 32 |
54 | #define FOW_DARKNESS 32 |
47 | |
55 | |
48 | #define MAP_EXTEND_X 32 |
56 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
57 | #define MAP_EXTEND_Y 512 |
50 | |
58 | |
51 | #define MIN_FONT_HEIGHT 10 |
59 | #define MIN_FONT_HEIGHT 10 |
52 | |
60 | |
53 | #define GL_CALL(type,func,args) \ |
61 | #if 0 |
54 | { \ |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
55 | static int init_; \ |
63 | #else |
56 | static type fptr_; \ |
64 | # define PARACHUTE 0 |
57 | \ |
65 | #endif |
58 | if (!init_) \ |
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59 | { \ |
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60 | init_ = 1; \ |
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61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
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62 | } \ |
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63 | \ |
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64 | if (fptr_) \ |
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65 | fptr_ args; \ |
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66 | } |
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67 | |
66 | |
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67 | static AV *texture_av; |
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68 | |
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69 | static struct |
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70 | { |
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71 | #define GL_FUNC(ptr,name) ptr name; |
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72 | #include "glfunc.h" |
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73 | #undef GL_FUNC |
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74 | } gl; |
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75 | |
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76 | static void |
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77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
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78 | { |
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79 | if (gl.BlendFuncSeparate) |
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80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
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81 | else if (gl.BlendFuncSeparateEXT) |
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82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
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83 | else |
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84 | glBlendFunc (sa, da); |
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85 | } |
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86 | |
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87 | static GLuint |
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88 | gen_texture () |
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89 | { |
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90 | GLuint name; |
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91 | |
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92 | if (AvFILL (texture_av) >= 0) |
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93 | name = (GLuint)(size_t)av_pop (texture_av); |
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94 | else |
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95 | glGenTextures (1, &name); |
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96 | |
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97 | return name; |
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98 | } |
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99 | |
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100 | static void |
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101 | del_texture (GLuint name) |
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102 | { |
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103 | /* make a half-assed attempt at returning the memory used by the texture */ |
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104 | /* textures are frequently being reused by cfplus anyway */ |
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105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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107 | av_push (texture_av, (SV *)(size_t)name); |
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108 | glDeleteTextures (1, &name); |
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109 | } |
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110 | |
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111 | #include "texcache.c" |
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112 | |
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113 | #include "pango-font.c" |
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114 | #include "pango-fontmap.c" |
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115 | #include "pango-render.c" |
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116 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
117 | typedef Mix_Chunk *CFPlus__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
118 | typedef Mix_Music *CFPlus__MixMusic; |
70 | |
119 | |
71 | typedef PangoFontDescription *CFClient__Font; |
120 | typedef PangoFontDescription *CFPlus__Font; |
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121 | |
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122 | static int |
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123 | shape_attr_p (PangoLayoutRun *run) |
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124 | { |
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125 | GSList *attrs = run->item->analysis.extra_attrs; |
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126 | |
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127 | while (attrs) |
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128 | { |
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129 | PangoAttribute *attr = attrs->data; |
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130 | |
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131 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
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132 | return 1; |
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133 | |
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134 | attrs = attrs->next; |
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135 | } |
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136 | |
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137 | return 0; |
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138 | } |
72 | |
139 | |
73 | typedef struct cf_layout { |
140 | typedef struct cf_layout { |
74 | PangoLayout *pl; // either derived from a cairo or ft2 context |
141 | PangoLayout *pl; |
75 | int rgba; // wether we use rgba (cairo) or grayscale (ft2) |
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76 | float r, g, b, a; // default color for rgba mode |
142 | float r, g, b, a; // default color for rgba mode |
77 | int base_height; |
143 | int base_height; |
78 | CFClient__Font font; |
144 | CFPlus__Font font; |
79 | } *CFClient__Layout; |
145 | } *CFPlus__Layout; |
80 | |
146 | |
81 | static CFClient__Font default_font; |
147 | static CFPlus__Font default_font; |
82 | static PangoContext *ft2_context, *cairo_context; |
148 | static PangoContext *opengl_context; |
83 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
149 | static PangoFontMap *opengl_fontmap; |
84 | |
150 | |
85 | static void |
151 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
152 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
153 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
154 | FcPatternAddBool (pattern, FC_HINTING, 1); |
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155 | #ifdef FC_HINT_STYLE |
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156 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
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157 | #endif |
89 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
158 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
90 | } |
159 | } |
91 | |
160 | |
92 | static void |
161 | static void |
93 | layout_update_font (CFClient__Layout self) |
162 | layout_update_font (CFPlus__Layout self) |
94 | { |
163 | { |
95 | /* use a random scale factor to account for unknown descenders, 0.8 works |
164 | /* use a random scale factor to account for unknown descenders, 0.8 works |
96 | * reasonably well with bitstream vera |
165 | * reasonably well with bitstream vera |
97 | */ |
166 | */ |
98 | PangoFontDescription *font = self->font ? self->font : default_font; |
167 | PangoFontDescription *font = self->font ? self->font : default_font; |
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102 | |
171 | |
103 | pango_layout_set_font_description (self->pl, font); |
172 | pango_layout_set_font_description (self->pl, font); |
104 | } |
173 | } |
105 | |
174 | |
106 | static void |
175 | static void |
107 | layout_get_pixel_size (CFClient__Layout self, int *w, int *h) |
176 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
108 | { |
177 | { |
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178 | PangoRectangle rect; |
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179 | |
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180 | // get_pixel_* wrongly rounds down |
109 | pango_layout_get_pixel_size (self->pl, w, h); |
181 | pango_layout_get_extents (self->pl, 0, &rect); |
110 | |
182 | |
111 | if (!*w) *w = 1; |
183 | rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
112 | if (!*h) *h = 1; |
184 | rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
113 | |
185 | |
114 | *w = (*w + 3) & ~3; |
186 | if (!rect.width) rect.width = 1; |
115 | } |
187 | if (!rect.height) rect.height = 1; |
116 | |
188 | |
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189 | *w = rect.width; |
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190 | *h = rect.height; |
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191 | } |
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192 | |
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193 | typedef uint16_t tileid; |
117 | typedef uint16_t mapface; |
194 | typedef uint16_t faceid; |
118 | |
195 | |
119 | typedef struct { |
196 | typedef struct { |
120 | GLint name; |
197 | int name; |
121 | int w, h; |
198 | int w, h; |
122 | float s, t; |
199 | float s, t; |
123 | uint8_t r, g, b, a; |
200 | uint8_t r, g, b, a; |
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201 | tileid smoothtile; |
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202 | uint8_t smoothlevel; |
124 | } maptex; |
203 | } maptex; |
125 | |
204 | |
126 | typedef struct { |
205 | typedef struct { |
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206 | uint32_t player; |
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207 | tileid tile[3]; |
127 | int16_t darkness; |
208 | uint16_t darkness; |
128 | mapface face[3]; |
209 | uint8_t stat_width, stat_hp, flags, smoothmax; |
129 | } mapcell; |
210 | } mapcell; |
130 | |
211 | |
131 | typedef struct { |
212 | typedef struct { |
132 | int32_t c0, c1; |
213 | int32_t c0, c1; |
133 | mapcell *col; |
214 | mapcell *col; |
134 | } maprow; |
215 | } maprow; |
135 | |
216 | |
136 | typedef struct map { |
217 | typedef struct map { |
137 | int x, y, w, h; |
218 | int x, y, w, h; |
138 | int ox, oy; /* offset to virtual global coordinate system */ |
219 | int ox, oy; /* offset to virtual global coordinate system */ |
139 | int faces; |
220 | int faces; tileid *face2tile; // [faceid] |
140 | mapface *face; |
221 | int texs; maptex *tex; // [tileid] |
141 | |
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142 | int texs; |
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143 | maptex *tex; |
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144 | |
222 | |
145 | int32_t rows; |
223 | int32_t rows; |
146 | maprow *row; |
224 | maprow *row; |
147 | } *CFClient__Map; |
225 | } *CFPlus__Map; |
148 | |
226 | |
149 | static char * |
227 | static char * |
150 | prepend (char *ptr, int sze, int inc) |
228 | prepend (char *ptr, int sze, int inc) |
151 | { |
229 | { |
152 | char *p; |
230 | char *p; |
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169 | } |
247 | } |
170 | |
248 | |
171 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
249 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
172 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
250 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
173 | |
251 | |
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252 | static void |
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253 | need_facenum (struct map *self, faceid face) |
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254 | { |
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255 | while (self->faces <= face) |
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256 | { |
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257 | Append (tileid, self->face2tile, self->faces, self->faces); |
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258 | self->faces *= 2; |
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259 | } |
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260 | } |
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261 | |
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262 | static void |
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263 | need_texid (struct map *self, int texid) |
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264 | { |
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265 | while (self->texs <= texid) |
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266 | { |
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267 | Append (maptex, self->tex, self->texs, self->texs); |
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268 | self->texs *= 2; |
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269 | } |
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270 | } |
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271 | |
174 | static maprow * |
272 | static maprow * |
175 | map_get_row (CFClient__Map self, int y) |
273 | map_get_row (CFPlus__Map self, int y) |
176 | { |
274 | { |
177 | if (0 > y) |
275 | if (0 > y) |
178 | { |
276 | { |
179 | int extend = - y + MAP_EXTEND_Y; |
277 | int extend = - y + MAP_EXTEND_Y; |
180 | Prepend (maprow, self->row, self->rows, extend); |
278 | Prepend (maprow, self->row, self->rows, extend); |
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218 | |
316 | |
219 | return row->col + (x - row->c0); |
317 | return row->col + (x - row->c0); |
220 | } |
318 | } |
221 | |
319 | |
222 | static mapcell * |
320 | static mapcell * |
223 | map_get_cell (CFClient__Map self, int x, int y) |
321 | map_get_cell (CFPlus__Map self, int x, int y) |
224 | { |
322 | { |
225 | return row_get_cell (map_get_row (self, y), x); |
323 | return row_get_cell (map_get_row (self, y), x); |
226 | } |
324 | } |
227 | |
325 | |
228 | static void |
326 | static void |
229 | map_clear (CFClient__Map self) |
327 | map_clear (CFPlus__Map self) |
230 | { |
328 | { |
231 | int r; |
329 | int r; |
232 | |
330 | |
233 | for (r = 0; r < self->rows; r++) |
331 | for (r = 0; r < self->rows; r++) |
234 | Safefree (self->row[r].col); |
332 | Safefree (self->row[r].col); |
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242 | self->row = 0; |
340 | self->row = 0; |
243 | self->rows = 0; |
341 | self->rows = 0; |
244 | } |
342 | } |
245 | |
343 | |
246 | static void |
344 | static void |
247 | map_blank (CFClient__Map self, int x0, int y0, int w, int h) |
345 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
248 | { |
346 | { |
249 | int x, y; |
347 | int x, y; |
250 | maprow *row; |
348 | maprow *row; |
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349 | mapcell *cell; |
251 | |
350 | |
252 | for (y = y0; y < y0 + h; y++) |
351 | for (y = y0; y < y0 + h; y++) |
253 | if (y >= 0) |
352 | if (y >= 0) |
254 | { |
353 | { |
255 | if (y >= self->rows) |
354 | if (y >= self->rows) |
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261 | if (x >= row->c0) |
360 | if (x >= row->c0) |
262 | { |
361 | { |
263 | if (x >= row->c1) |
362 | if (x >= row->c1) |
264 | break; |
363 | break; |
265 | |
364 | |
266 | row->col[x - row->c0].darkness = -1; |
365 | cell = row->col + x - row->c0; |
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366 | |
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367 | cell->darkness = 0; |
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368 | cell->stat_hp = 0; |
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369 | cell->flags = 0; |
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370 | cell->player = 0; |
267 | } |
371 | } |
268 | } |
372 | } |
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373 | } |
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374 | |
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375 | typedef struct { |
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376 | tileid tile; |
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377 | uint8_t x, y, level; |
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378 | } smooth_key; |
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379 | |
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380 | static void |
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381 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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382 | { |
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383 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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384 | |
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385 | if (SvIOK (*sv)) |
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386 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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387 | else |
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388 | sv_setiv (*sv, bits); |
269 | } |
389 | } |
270 | |
390 | |
271 | static void |
391 | static void |
272 | music_finished (void) |
392 | music_finished (void) |
273 | { |
393 | { |
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292 | ev.data2 = 0; |
412 | ev.data2 = 0; |
293 | |
413 | |
294 | SDL_PushEvent ((SDL_Event *)&ev); |
414 | SDL_PushEvent ((SDL_Event *)&ev); |
295 | } |
415 | } |
296 | |
416 | |
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417 | static unsigned int |
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418 | minpot (unsigned int n) |
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419 | { |
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420 | if (!n) |
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421 | return 0; |
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422 | |
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423 | --n; |
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424 | |
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425 | n |= n >> 1; |
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426 | n |= n >> 2; |
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427 | n |= n >> 4; |
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428 | n |= n >> 8; |
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429 | n |= n >> 16; |
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430 | |
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431 | return n + 1; |
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432 | } |
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433 | |
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434 | /* SDL should provide this, really. */ |
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435 | #define SDLK_MODIFIER_MIN 300 |
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436 | #define SDLK_MODIFIER_MAX 314 |
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437 | |
297 | MODULE = CFClient PACKAGE = CFClient |
438 | MODULE = CFPlus PACKAGE = CFPlus |
298 | |
439 | |
299 | PROTOTYPES: ENABLE |
440 | PROTOTYPES: ENABLE |
300 | |
441 | |
301 | BOOT: |
442 | BOOT: |
302 | { |
443 | { |
303 | HV *stash = gv_stashpv ("CFClient", 1); |
444 | HV *stash = gv_stashpv ("CFPlus", 1); |
304 | static const struct { |
445 | static const struct { |
305 | const char *name; |
446 | const char *name; |
306 | IV iv; |
447 | IV iv; |
307 | } *civ, const_iv[] = { |
448 | } *civ, const_iv[] = { |
308 | # define const_iv(name) { # name, (IV)name } |
449 | # define const_iv(name) { # name, (IV)name } |
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450 | const_iv (SDLK_MODIFIER_MIN), |
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451 | const_iv (SDLK_MODIFIER_MAX), |
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452 | |
309 | const_iv (SDL_ACTIVEEVENT), |
453 | const_iv (SDL_ACTIVEEVENT), |
310 | const_iv (SDL_KEYDOWN), |
454 | const_iv (SDL_KEYDOWN), |
311 | const_iv (SDL_KEYUP), |
455 | const_iv (SDL_KEYUP), |
312 | const_iv (SDL_MOUSEMOTION), |
456 | const_iv (SDL_MOUSEMOTION), |
313 | const_iv (SDL_MOUSEBUTTONDOWN), |
457 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
322 | const_iv (SDL_EVENT_RESERVEDA), |
466 | const_iv (SDL_EVENT_RESERVEDA), |
323 | const_iv (SDL_EVENT_RESERVEDB), |
467 | const_iv (SDL_EVENT_RESERVEDB), |
324 | const_iv (SDL_VIDEORESIZE), |
468 | const_iv (SDL_VIDEORESIZE), |
325 | const_iv (SDL_VIDEOEXPOSE), |
469 | const_iv (SDL_VIDEOEXPOSE), |
326 | const_iv (SDL_USEREVENT), |
470 | const_iv (SDL_USEREVENT), |
|
|
471 | |
|
|
472 | const_iv (SDL_APPINPUTFOCUS), |
|
|
473 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
474 | const_iv (SDL_APPACTIVE), |
|
|
475 | |
327 | const_iv (SDLK_KP0), |
476 | const_iv (SDLK_KP0), |
328 | const_iv (SDLK_KP1), |
477 | const_iv (SDLK_KP1), |
329 | const_iv (SDLK_KP2), |
478 | const_iv (SDLK_KP2), |
330 | const_iv (SDLK_KP3), |
479 | const_iv (SDLK_KP3), |
331 | const_iv (SDLK_KP4), |
480 | const_iv (SDLK_KP4), |
… | |
… | |
386 | const_iv (SDLK_BREAK), |
535 | const_iv (SDLK_BREAK), |
387 | const_iv (SDLK_MENU), |
536 | const_iv (SDLK_MENU), |
388 | const_iv (SDLK_POWER), |
537 | const_iv (SDLK_POWER), |
389 | const_iv (SDLK_EURO), |
538 | const_iv (SDLK_EURO), |
390 | const_iv (SDLK_UNDO), |
539 | const_iv (SDLK_UNDO), |
|
|
540 | |
391 | const_iv (KMOD_NONE), |
541 | const_iv (KMOD_NONE), |
|
|
542 | const_iv (KMOD_SHIFT), |
392 | const_iv (KMOD_LSHIFT), |
543 | const_iv (KMOD_LSHIFT), |
393 | const_iv (KMOD_RSHIFT), |
544 | const_iv (KMOD_RSHIFT), |
|
|
545 | const_iv (KMOD_CTRL), |
394 | const_iv (KMOD_LCTRL), |
546 | const_iv (KMOD_LCTRL), |
395 | const_iv (KMOD_RCTRL), |
547 | const_iv (KMOD_RCTRL), |
|
|
548 | const_iv (KMOD_ALT), |
396 | const_iv (KMOD_LALT), |
549 | const_iv (KMOD_LALT), |
397 | const_iv (KMOD_RALT), |
550 | const_iv (KMOD_RALT), |
|
|
551 | const_iv (KMOD_META), |
398 | const_iv (KMOD_LMETA), |
552 | const_iv (KMOD_LMETA), |
399 | const_iv (KMOD_RMETA), |
553 | const_iv (KMOD_RMETA), |
400 | const_iv (KMOD_NUM), |
554 | const_iv (KMOD_NUM), |
401 | const_iv (KMOD_CAPS), |
555 | const_iv (KMOD_CAPS), |
402 | const_iv (KMOD_MODE), |
556 | const_iv (KMOD_MODE), |
403 | const_iv (KMOD_CTRL), |
|
|
404 | const_iv (KMOD_SHIFT), |
|
|
405 | const_iv (KMOD_ALT), |
|
|
406 | const_iv (KMOD_META) |
|
|
407 | # undef const_iv |
557 | # undef const_iv |
408 | }; |
558 | }; |
409 | |
559 | |
410 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
560 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
411 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
561 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
562 | |
|
|
563 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
|
|
564 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
412 | } |
565 | } |
|
|
566 | |
|
|
567 | void |
|
|
568 | weaken (SV *rv) |
|
|
569 | PROTOTYPE: $ |
|
|
570 | CODE: |
|
|
571 | sv_rvweaken (rv); |
|
|
572 | |
|
|
573 | int |
|
|
574 | in_destruct () |
|
|
575 | CODE: |
|
|
576 | RETVAL = PL_main_cv == Nullcv; |
|
|
577 | OUTPUT: |
|
|
578 | RETVAL |
|
|
579 | |
|
|
580 | NV floor (NV x) |
|
|
581 | |
|
|
582 | NV ceil (NV x) |
413 | |
583 | |
414 | void |
584 | void |
415 | pango_init () |
585 | pango_init () |
416 | CODE: |
586 | CODE: |
417 | { |
587 | { |
418 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
419 | ft2_fontmap = pango_ft2_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
420 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
421 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
422 | |
|
|
423 | cairo_fontmap = pango_cairo_font_map_get_default (); |
|
|
424 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
425 | } |
591 | } |
|
|
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
426 | |
595 | |
427 | int |
596 | int |
428 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
429 | |
598 | |
430 | void |
599 | void |
431 | SDL_Quit () |
600 | SDL_Quit () |
432 | |
601 | |
433 | void |
602 | void |
434 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
435 | PPCODE: |
604 | PPCODE: |
436 | { |
605 | { |
437 | SDL_Rect **m; |
606 | SDL_Rect **m; |
438 | |
607 | |
439 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
440 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
441 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
442 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
443 | |
612 | |
|
|
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
|
|
615 | |
444 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
445 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
446 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
447 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
448 | |
620 | |
449 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
|
|
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
450 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
451 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
452 | |
625 | #endif |
453 | SDL_EnableUNICODE (1); |
|
|
454 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
455 | |
626 | |
456 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
457 | |
628 | |
458 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
459 | while (*m) |
630 | while (*m) |
460 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
461 | AV *av = newAV (); |
634 | AV *av = newAV (); |
462 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
463 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
464 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
465 | |
641 | |
466 | ++m; |
642 | ++m; |
467 | } |
643 | } |
468 | } |
644 | } |
469 | |
645 | |
470 | int |
646 | int |
471 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
472 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
473 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
474 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
475 | ); |
660 | ); |
|
|
661 | |
|
|
662 | if (RETVAL) |
|
|
663 | { |
|
|
664 | av_clear (texture_av); |
|
|
665 | |
476 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
668 | #include "glfunc.h" |
|
|
669 | #undef GL_FUNC |
|
|
670 | } |
|
|
671 | } |
477 | OUTPUT: |
672 | OUTPUT: |
478 | RETVAL |
673 | RETVAL |
479 | |
674 | |
480 | void |
675 | void |
481 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
482 | |
677 | |
|
|
678 | char * |
|
|
679 | SDL_GetKeyName (int sym) |
|
|
680 | |
|
|
681 | int |
|
|
682 | SDL_GetAppState () |
|
|
683 | |
483 | void |
684 | void |
484 | SDL_PollEvent () |
685 | poll_events () |
485 | PPCODE: |
686 | PPCODE: |
486 | { |
687 | { |
487 | SDL_Event ev; |
688 | SDL_Event ev; |
488 | |
689 | |
489 | while (SDL_PollEvent (&ev)) |
690 | SDL_PumpEvents (); |
|
|
691 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
490 | { |
692 | { |
491 | HV *hv = newHV (); |
693 | HV *hv = newHV (); |
492 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
694 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
493 | |
695 | |
494 | switch (ev.type) |
696 | switch (ev.type) |
… | |
… | |
496 | case SDL_KEYDOWN: |
698 | case SDL_KEYDOWN: |
497 | case SDL_KEYUP: |
699 | case SDL_KEYUP: |
498 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
700 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
499 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
701 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
500 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
702 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
703 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
501 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
704 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
502 | break; |
705 | break; |
503 | |
706 | |
504 | case SDL_ACTIVEEVENT: |
707 | case SDL_ACTIVEEVENT: |
505 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
708 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
506 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
709 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
507 | break; |
710 | break; |
508 | |
711 | |
509 | case SDL_MOUSEMOTION: |
712 | case SDL_MOUSEMOTION: |
|
|
713 | { |
|
|
714 | int state = ev.motion.state; |
|
|
715 | int x = ev.motion.x; |
|
|
716 | int y = ev.motion.y; |
|
|
717 | int xrel = ev.motion.xrel; |
|
|
718 | int yrel = ev.motion.yrel; |
|
|
719 | |
|
|
720 | /* do simplistic event compression */ |
|
|
721 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
722 | && state == ev.motion.state) |
|
|
723 | { |
|
|
724 | xrel += ev.motion.xrel; |
|
|
725 | yrel += ev.motion.yrel; |
|
|
726 | x = ev.motion.x; |
|
|
727 | y = ev.motion.y; |
|
|
728 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
729 | } |
|
|
730 | |
|
|
731 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
510 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
732 | hv_store (hv, "state", 5, newSViv (state), 0); |
511 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
733 | hv_store (hv, "x", 1, newSViv (x), 0); |
512 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
734 | hv_store (hv, "y", 1, newSViv (y), 0); |
513 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
735 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
514 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
736 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
737 | } |
515 | break; |
738 | break; |
516 | |
739 | |
517 | case SDL_MOUSEBUTTONDOWN: |
740 | case SDL_MOUSEBUTTONDOWN: |
518 | case SDL_MOUSEBUTTONUP: |
741 | case SDL_MOUSEBUTTONUP: |
|
|
742 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
743 | |
519 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
744 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
520 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
745 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
521 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
746 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
522 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
747 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
523 | break; |
748 | break; |
… | |
… | |
527 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
752 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
528 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
753 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
529 | break; |
754 | break; |
530 | } |
755 | } |
531 | |
756 | |
532 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
757 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
533 | } |
758 | } |
534 | } |
759 | } |
535 | |
760 | |
536 | int |
761 | int |
537 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
762 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
… | |
… | |
546 | Mix_AllocateChannels (int numchans = -1) |
771 | Mix_AllocateChannels (int numchans = -1) |
547 | |
772 | |
548 | void |
773 | void |
549 | lowdelay (int fd, int val = 1) |
774 | lowdelay (int fd, int val = 1) |
550 | CODE: |
775 | CODE: |
|
|
776 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
777 | |
|
|
778 | void |
|
|
779 | win32_proxy_info () |
|
|
780 | PPCODE: |
|
|
781 | { |
551 | #ifndef _WIN32 |
782 | #ifdef _WIN32 |
552 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
783 | char buffer[2048]; |
|
|
784 | DWORD buflen; |
|
|
785 | |
|
|
786 | EXTEND (SP, 3); |
|
|
787 | |
|
|
788 | buflen = sizeof (buffer); |
|
|
789 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
790 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
791 | { |
|
|
792 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
793 | |
|
|
794 | buflen = sizeof (buffer); |
|
|
795 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
796 | { |
|
|
797 | PUSHs (newSVpv (buffer, 0)); |
|
|
798 | |
|
|
799 | buflen = sizeof (buffer); |
|
|
800 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
801 | PUSHs (newSVpv (buffer, 0)); |
|
|
802 | } |
|
|
803 | } |
553 | #endif |
804 | #endif |
554 | |
805 | } |
555 | char * |
|
|
556 | gl_version () |
|
|
557 | CODE: |
|
|
558 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
559 | OUTPUT: |
|
|
560 | RETVAL |
|
|
561 | |
|
|
562 | char * |
|
|
563 | gl_extensions () |
|
|
564 | CODE: |
|
|
565 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
566 | OUTPUT: |
|
|
567 | RETVAL |
|
|
568 | |
806 | |
569 | void |
807 | void |
570 | add_font (char *file) |
808 | add_font (char *file) |
571 | CODE: |
809 | CODE: |
572 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
810 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
573 | #ifdef _WIN32 |
|
|
574 | // cairo... sigh... requires win2000 |
|
|
575 | AddFontResourceEx (file, FR_PRIVATE, 0); |
|
|
576 | #endif |
|
|
577 | |
811 | |
578 | void |
812 | void |
579 | load_image_inline (SV *image_) |
813 | load_image_inline (SV *image_) |
580 | ALIAS: |
814 | ALIAS: |
581 | load_image_file = 1 |
815 | load_image_file = 1 |
… | |
… | |
623 | |
857 | |
624 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
858 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
625 | |
859 | |
626 | assert (surface2->pitch == surface2->w * 4); |
860 | assert (surface2->pitch == surface2->w * 4); |
627 | |
861 | |
|
|
862 | SDL_LockSurface (surface2); |
628 | EXTEND (SP, 5); |
863 | EXTEND (SP, 6); |
629 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
864 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
630 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
865 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
631 | SDL_LockSurface (surface2); |
|
|
632 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
866 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
633 | SDL_UnlockSurface (surface2); |
|
|
634 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
867 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
635 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
868 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
636 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
869 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
|
|
870 | SDL_UnlockSurface (surface2); |
637 | |
871 | |
638 | SDL_FreeSurface (surface); |
872 | SDL_FreeSurface (surface); |
639 | SDL_FreeSurface (surface2); |
873 | SDL_FreeSurface (surface2); |
640 | } |
874 | } |
641 | |
875 | |
… | |
… | |
665 | } |
899 | } |
666 | |
900 | |
667 | void |
901 | void |
668 | error (char *message) |
902 | error (char *message) |
669 | CODE: |
903 | CODE: |
|
|
904 | fprintf (stderr, "ERROR: %s\n", message); |
670 | #ifdef _WIN32 |
905 | #ifdef _WIN32 |
671 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
906 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
|
|
907 | #endif |
|
|
908 | |
|
|
909 | void |
|
|
910 | fatal (char *message) |
|
|
911 | CODE: |
|
|
912 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
913 | #ifdef _WIN32 |
|
|
914 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
|
|
915 | #endif |
|
|
916 | _exit (1); |
|
|
917 | |
|
|
918 | void |
|
|
919 | _exit (int retval = 0) |
|
|
920 | CODE: |
|
|
921 | #ifdef WIN32 |
|
|
922 | ExitThread (retval); // unclean, please beam me up |
672 | #else |
923 | #else |
673 | fprintf (stderr, "ERROR: %s\n", message); |
924 | _exit (retval); |
674 | #endif |
925 | #endif |
675 | |
926 | |
676 | void |
927 | void |
677 | fatal (char *message) |
928 | debug () |
678 | CODE: |
929 | CODE: |
679 | #ifdef _WIN32 |
930 | { |
680 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
931 | #if DEBUG |
681 | #else |
932 | VALGRIND_DO_LEAK_CHECK; |
682 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
683 | #endif |
933 | #endif |
684 | exit (1); |
934 | } |
685 | |
935 | |
686 | MODULE = CFClient PACKAGE = CFClient::Font |
936 | MODULE = CFPlus PACKAGE = CFPlus::Font |
687 | |
937 | |
688 | CFClient::Font |
938 | CFPlus::Font |
689 | new_from_file (SV *class, char *path, int id = 0) |
939 | new_from_file (SV *class, char *path, int id = 0) |
690 | CODE: |
940 | CODE: |
691 | { |
941 | { |
692 | int count; |
942 | int count; |
693 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
943 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
696 | } |
946 | } |
697 | OUTPUT: |
947 | OUTPUT: |
698 | RETVAL |
948 | RETVAL |
699 | |
949 | |
700 | void |
950 | void |
701 | DESTROY (CFClient::Font self) |
951 | DESTROY (CFPlus::Font self) |
702 | CODE: |
952 | CODE: |
703 | pango_font_description_free (self); |
953 | pango_font_description_free (self); |
704 | |
954 | |
705 | void |
955 | void |
706 | make_default (CFClient::Font self) |
956 | make_default (CFPlus::Font self) |
707 | CODE: |
957 | CODE: |
708 | default_font = self; |
958 | default_font = self; |
709 | |
959 | |
710 | MODULE = CFClient PACKAGE = CFClient::Layout |
960 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
711 | |
961 | |
712 | CFClient::Layout |
962 | void |
713 | new (SV *class, int rgba = 0) |
963 | reset_glyph_cache () |
|
|
964 | CODE: |
|
|
965 | tc_clear (); |
|
|
966 | |
|
|
967 | CFPlus::Layout |
|
|
968 | new (SV *class) |
714 | CODE: |
969 | CODE: |
715 | New (0, RETVAL, 1, struct cf_layout); |
970 | New (0, RETVAL, 1, struct cf_layout); |
716 | |
971 | |
717 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
972 | RETVAL->pl = pango_layout_new (opengl_context); |
718 | RETVAL->rgba = rgba; |
|
|
719 | RETVAL->r = 1.; |
973 | RETVAL->r = 1.; |
720 | RETVAL->g = 1.; |
974 | RETVAL->g = 1.; |
721 | RETVAL->b = 1.; |
975 | RETVAL->b = 1.; |
722 | RETVAL->a = 1.; |
976 | RETVAL->a = 1.; |
723 | RETVAL->base_height = MIN_FONT_HEIGHT; |
977 | RETVAL->base_height = MIN_FONT_HEIGHT; |
… | |
… | |
727 | layout_update_font (RETVAL); |
981 | layout_update_font (RETVAL); |
728 | OUTPUT: |
982 | OUTPUT: |
729 | RETVAL |
983 | RETVAL |
730 | |
984 | |
731 | void |
985 | void |
732 | DESTROY (CFClient::Layout self) |
986 | DESTROY (CFPlus::Layout self) |
733 | CODE: |
987 | CODE: |
734 | g_object_unref (self->pl); |
988 | g_object_unref (self->pl); |
735 | Safefree (self); |
989 | Safefree (self); |
736 | |
990 | |
737 | int |
|
|
738 | is_rgba (CFClient::Layout self) |
|
|
739 | CODE: |
|
|
740 | RETVAL = self->rgba; |
|
|
741 | OUTPUT: |
|
|
742 | RETVAL |
|
|
743 | |
|
|
744 | void |
991 | void |
745 | set_text (CFClient::Layout self, SV *text_) |
992 | set_text (CFPlus::Layout self, SV *text_) |
746 | CODE: |
993 | CODE: |
747 | { |
994 | { |
748 | STRLEN textlen; |
995 | STRLEN textlen; |
749 | char *text = SvPVutf8 (text_, textlen); |
996 | char *text = SvPVutf8 (text_, textlen); |
750 | |
997 | |
751 | pango_layout_set_text (self->pl, text, textlen); |
998 | pango_layout_set_text (self->pl, text, textlen); |
752 | } |
999 | } |
753 | |
1000 | |
754 | void |
1001 | void |
755 | set_markup (CFClient::Layout self, SV *text_) |
1002 | set_markup (CFPlus::Layout self, SV *text_) |
756 | CODE: |
1003 | CODE: |
757 | { |
1004 | { |
758 | STRLEN textlen; |
1005 | STRLEN textlen; |
759 | char *text = SvPVutf8 (text_, textlen); |
1006 | char *text = SvPVutf8 (text_, textlen); |
760 | |
1007 | |
761 | pango_layout_set_markup (self->pl, text, textlen); |
1008 | pango_layout_set_markup (self->pl, text, textlen); |
762 | } |
1009 | } |
763 | |
1010 | |
|
|
1011 | void |
|
|
1012 | set_shapes (CFPlus::Layout self, ...) |
|
|
1013 | CODE: |
|
|
1014 | { |
|
|
1015 | PangoAttrList *attrs = 0; |
|
|
1016 | const char *text = pango_layout_get_text (self->pl); |
|
|
1017 | const char *pos = text; |
|
|
1018 | int arg = 4; |
|
|
1019 | |
|
|
1020 | while (arg < items && (pos = strstr (pos, OBJ_STR))) |
|
|
1021 | { |
|
|
1022 | PangoRectangle inkrect, rect; |
|
|
1023 | PangoAttribute *attr; |
|
|
1024 | |
|
|
1025 | int x = SvIV (ST (arg - 3)); |
|
|
1026 | int y = SvIV (ST (arg - 2)); |
|
|
1027 | int w = SvIV (ST (arg - 1)); |
|
|
1028 | int h = SvIV (ST (arg )); |
|
|
1029 | |
|
|
1030 | inkrect.x = 0; |
|
|
1031 | inkrect.y = 0; |
|
|
1032 | inkrect.width = 0; |
|
|
1033 | inkrect.height = 0; |
|
|
1034 | |
|
|
1035 | rect.x = x * PANGO_SCALE; |
|
|
1036 | rect.y = y * PANGO_SCALE; |
|
|
1037 | rect.width = w * PANGO_SCALE; |
|
|
1038 | rect.height = h * PANGO_SCALE; |
|
|
1039 | |
|
|
1040 | if (!attrs) |
|
|
1041 | attrs = pango_layout_get_attributes (self->pl); |
|
|
1042 | |
|
|
1043 | attr = pango_attr_shape_new (&inkrect, &rect); |
|
|
1044 | attr->start_index = pos - text; |
|
|
1045 | attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
|
|
1046 | pango_attr_list_insert (attrs, attr); |
|
|
1047 | |
|
|
1048 | arg += 4; |
|
|
1049 | pos += sizeof (OBJ_STR) - 1; |
|
|
1050 | } |
|
|
1051 | |
|
|
1052 | if (attrs) |
|
|
1053 | pango_layout_set_attributes (self->pl, attrs); |
|
|
1054 | } |
|
|
1055 | |
|
|
1056 | void |
|
|
1057 | get_shapes (CFPlus::Layout self) |
|
|
1058 | PPCODE: |
|
|
1059 | { |
|
|
1060 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
|
|
1061 | |
|
|
1062 | do |
|
|
1063 | { |
|
|
1064 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
|
|
1065 | |
|
|
1066 | if (run && shape_attr_p (run)) |
|
|
1067 | { |
|
|
1068 | PangoRectangle extents; |
|
|
1069 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
|
|
1070 | |
|
|
1071 | EXTEND (SP, 2); |
|
|
1072 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
|
|
1073 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
|
|
1074 | } |
|
|
1075 | } |
|
|
1076 | while (pango_layout_iter_next_run (iter)); |
|
|
1077 | |
|
|
1078 | pango_layout_iter_free (iter); |
|
|
1079 | } |
|
|
1080 | |
|
|
1081 | int |
|
|
1082 | has_wrapped (CFPlus::Layout self) |
|
|
1083 | CODE: |
|
|
1084 | { |
|
|
1085 | int lines = 1; |
|
|
1086 | const char *text = pango_layout_get_text (self->pl); |
|
|
1087 | |
|
|
1088 | while (*text) |
|
|
1089 | lines += *text++ == '\n'; |
|
|
1090 | |
|
|
1091 | RETVAL = lines < pango_layout_get_line_count (self->pl); |
|
|
1092 | } |
|
|
1093 | OUTPUT: |
|
|
1094 | RETVAL |
|
|
1095 | |
764 | SV * |
1096 | SV * |
765 | get_text (CFClient::Layout self) |
1097 | get_text (CFPlus::Layout self) |
766 | CODE: |
1098 | CODE: |
767 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1099 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
768 | SvUTF8_on (RETVAL); |
1100 | sv_utf8_decode (RETVAL); |
769 | OUTPUT: |
1101 | OUTPUT: |
770 | RETVAL |
1102 | RETVAL |
771 | |
1103 | |
772 | void |
1104 | void |
773 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
1105 | set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
774 | CODE: |
1106 | CODE: |
775 | self->r = r; |
1107 | self->r = r; |
776 | self->g = g; |
1108 | self->g = g; |
777 | self->b = b; |
1109 | self->b = b; |
778 | self->a = a; |
1110 | self->a = a; |
779 | |
1111 | |
780 | void |
1112 | void |
781 | set_font (CFClient::Layout self, CFClient::Font font = 0) |
1113 | set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
782 | CODE: |
1114 | CODE: |
783 | if (self->font != font) |
1115 | if (self->font != font) |
784 | { |
1116 | { |
785 | self->font = font; |
1117 | self->font = font; |
786 | layout_update_font (self); |
1118 | layout_update_font (self); |
787 | } |
1119 | } |
788 | |
1120 | |
789 | void |
1121 | void |
790 | set_height (CFClient::Layout self, int base_height) |
1122 | set_height (CFPlus::Layout self, int base_height) |
791 | CODE: |
1123 | CODE: |
792 | if (self->base_height != base_height) |
1124 | if (self->base_height != base_height) |
793 | { |
1125 | { |
794 | self->base_height = base_height; |
1126 | self->base_height = base_height; |
795 | layout_update_font (self); |
1127 | layout_update_font (self); |
796 | } |
1128 | } |
797 | |
1129 | |
798 | void |
1130 | void |
799 | set_width (CFClient::Layout self, int max_width = -1) |
1131 | set_width (CFPlus::Layout self, int max_width = -1) |
800 | CODE: |
1132 | CODE: |
801 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1133 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
802 | |
1134 | |
803 | void |
1135 | void |
|
|
1136 | set_indent (CFPlus::Layout self, int indent) |
|
|
1137 | CODE: |
|
|
1138 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
|
|
1139 | |
|
|
1140 | void |
|
|
1141 | set_spacing (CFPlus::Layout self, int spacing) |
|
|
1142 | CODE: |
|
|
1143 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
|
|
1144 | |
|
|
1145 | void |
|
|
1146 | set_ellipsise (CFPlus::Layout self, int ellipsise) |
|
|
1147 | CODE: |
|
|
1148 | pango_layout_set_ellipsize (self->pl, |
|
|
1149 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
|
|
1150 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
|
|
1151 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
|
|
1152 | : PANGO_ELLIPSIZE_NONE |
|
|
1153 | ); |
|
|
1154 | |
|
|
1155 | void |
|
|
1156 | set_single_paragraph_mode (CFPlus::Layout self, int spm) |
|
|
1157 | CODE: |
|
|
1158 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
|
|
1159 | |
|
|
1160 | void |
804 | size (CFClient::Layout self) |
1161 | size (CFPlus::Layout self) |
805 | PPCODE: |
1162 | PPCODE: |
806 | { |
1163 | { |
807 | int w, h; |
1164 | int w, h; |
808 | |
1165 | |
809 | layout_get_pixel_size (self, &w, &h); |
1166 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
812 | PUSHs (sv_2mortal (newSViv (w))); |
1169 | PUSHs (sv_2mortal (newSViv (w))); |
813 | PUSHs (sv_2mortal (newSViv (h))); |
1170 | PUSHs (sv_2mortal (newSViv (h))); |
814 | } |
1171 | } |
815 | |
1172 | |
816 | int |
1173 | int |
|
|
1174 | descent (CFPlus::Layout self) |
|
|
1175 | CODE: |
|
|
1176 | { |
|
|
1177 | PangoRectangle rect; |
|
|
1178 | PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
|
|
1179 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
|
|
1180 | RETVAL = PANGO_DESCENT (rect); |
|
|
1181 | } |
|
|
1182 | OUTPUT: |
|
|
1183 | RETVAL |
|
|
1184 | |
|
|
1185 | int |
817 | xy_to_index (CFClient::Layout self, int x, int y) |
1186 | xy_to_index (CFPlus::Layout self, int x, int y) |
818 | CODE: |
1187 | CODE: |
819 | { |
1188 | { |
820 | int index, trailing; |
1189 | int index, trailing; |
821 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1190 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
822 | RETVAL = index; |
1191 | RETVAL = index + trailing; |
823 | } |
1192 | } |
824 | OUTPUT: |
1193 | OUTPUT: |
825 | RETVAL |
1194 | RETVAL |
826 | |
1195 | |
827 | void |
1196 | void |
828 | cursor_pos (CFClient::Layout self, int index) |
1197 | cursor_pos (CFPlus::Layout self, int index) |
829 | PPCODE: |
1198 | PPCODE: |
830 | { |
1199 | { |
831 | PangoRectangle strong_pos; |
1200 | PangoRectangle strong_pos; |
832 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1201 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
833 | |
1202 | |
… | |
… | |
836 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1205 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
837 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1206 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
838 | } |
1207 | } |
839 | |
1208 | |
840 | void |
1209 | void |
841 | render (CFClient::Layout self) |
1210 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
842 | PPCODE: |
1211 | PPCODE: |
843 | { |
1212 | { |
844 | SV *retval; |
1213 | int line, x; |
845 | int w, h; |
|
|
846 | |
1214 | |
847 | layout_get_pixel_size (self, &w, &h); |
1215 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1216 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
848 | |
1217 | |
849 | if (self->rgba) |
|
|
850 | { |
|
|
851 | cairo_surface_t *surface; |
|
|
852 | cairo_t *cairo; |
|
|
853 | |
|
|
854 | retval = newSV (w * h * 4); |
|
|
855 | SvPOK_only (retval); |
|
|
856 | SvCUR_set (retval, w * h * 4); |
|
|
857 | |
|
|
858 | memset (SvPVX (retval), 0, w * h * 4); |
|
|
859 | |
|
|
860 | surface = cairo_image_surface_create_for_data ( |
|
|
861 | (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4); |
|
|
862 | cairo = cairo_create (surface); |
|
|
863 | cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a); |
|
|
864 | |
|
|
865 | pango_cairo_show_layout (cairo, self->pl); |
|
|
866 | |
|
|
867 | cairo_destroy (cairo); |
|
|
868 | cairo_surface_destroy (surface); |
|
|
869 | |
|
|
870 | // what a mess, and its premultiplied, too :( |
|
|
871 | { |
|
|
872 | uint32_t *p = (uint32_t *)SvPVX (retval); |
|
|
873 | uint32_t *e = p + w * h; |
|
|
874 | |
|
|
875 | while (p < e) |
|
|
876 | { |
|
|
877 | uint32_t rgba = *p; |
|
|
878 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
879 | rgba = SDL_SwapBE32 (rgba); |
|
|
880 | *p++ = rgba; |
|
|
881 | } |
|
|
882 | } |
|
|
883 | |
|
|
884 | EXTEND (SP, 5); |
1218 | EXTEND (SP, 2); |
885 | PUSHs (sv_2mortal (newSViv (w))); |
1219 | PUSHs (sv_2mortal (newSViv (line - 1))); |
|
|
1220 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1221 | } |
|
|
1222 | |
|
|
1223 | void |
|
|
1224 | line_x_to_index (CFPlus::Layout self, int line, int x) |
|
|
1225 | PPCODE: |
|
|
1226 | { |
|
|
1227 | PangoLayoutLine *lp; |
|
|
1228 | int index, trailing; |
|
|
1229 | |
|
|
1230 | if (line < 0) |
|
|
1231 | XSRETURN_EMPTY; |
|
|
1232 | |
|
|
1233 | if (!(lp = pango_layout_get_line (self->pl, line))) |
|
|
1234 | XSRETURN_EMPTY; /* do better */ |
|
|
1235 | |
|
|
1236 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1237 | |
|
|
1238 | EXTEND (SP, 2); |
|
|
1239 | if (GIMME_V == G_SCALAR) |
886 | PUSHs (sv_2mortal (newSViv (h))); |
1240 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
887 | PUSHs (sv_2mortal (retval)); |
|
|
888 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
|
|
889 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
|
|
890 | } |
|
|
891 | else |
1241 | else |
892 | { |
1242 | { |
893 | FT_Bitmap bitmap; |
|
|
894 | |
|
|
895 | retval = newSV (w * h); |
|
|
896 | SvPOK_only (retval); |
|
|
897 | SvCUR_set (retval, w * h); |
|
|
898 | |
|
|
899 | bitmap.rows = h; |
|
|
900 | bitmap.width = w; |
|
|
901 | bitmap.pitch = w; |
|
|
902 | bitmap.buffer = (unsigned char*)SvPVX (retval); |
|
|
903 | bitmap.num_grays = 256; |
|
|
904 | bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; |
|
|
905 | |
|
|
906 | memset (bitmap.buffer, 0, w * h); |
|
|
907 | |
|
|
908 | pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); |
|
|
909 | |
|
|
910 | EXTEND (SP, 5); |
|
|
911 | PUSHs (sv_2mortal (newSViv (w))); |
1243 | PUSHs (sv_2mortal (newSViv (index))); |
912 | PUSHs (sv_2mortal (newSViv (h))); |
1244 | PUSHs (sv_2mortal (newSViv (trailing))); |
913 | PUSHs (sv_2mortal (retval)); |
|
|
914 | PUSHs (sv_2mortal (newSViv (GL_ALPHA))); |
|
|
915 | PUSHs (sv_2mortal (newSViv (GL_ALPHA))); |
|
|
916 | } |
1245 | } |
917 | } |
1246 | } |
918 | |
1247 | |
|
|
1248 | void |
|
|
1249 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
|
|
1250 | PPCODE: |
|
|
1251 | pango_opengl_render_layout_subpixel ( |
|
|
1252 | self->pl, |
|
|
1253 | x * PANGO_SCALE, y * PANGO_SCALE, |
|
|
1254 | self->r, self->g, self->b, self->a, |
|
|
1255 | flags |
|
|
1256 | ); |
|
|
1257 | |
919 | MODULE = CFClient PACKAGE = CFClient::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
920 | |
1259 | |
|
|
1260 | int minpot (int n) |
|
|
1261 | |
921 | void |
1262 | void |
|
|
1263 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1264 | CODE: |
|
|
1265 | { |
|
|
1266 | if ((nw != ow || nh != oh) && SvOK (data_)) |
|
|
1267 | { |
|
|
1268 | STRLEN datalen; |
|
|
1269 | char *data = SvPVbyte (data_, datalen); |
|
|
1270 | int bpp = datalen / (ow * oh); |
|
|
1271 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
|
|
1272 | |
|
|
1273 | SvPOK_only (result_); |
|
|
1274 | SvCUR_set (result_, nw * nh * bpp); |
|
|
1275 | |
|
|
1276 | memset (SvPVX (result_), 0, nw * nh * bpp); |
|
|
1277 | while (oh--) |
|
|
1278 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
|
|
1279 | |
|
|
1280 | sv_setsv (data_, result_); |
|
|
1281 | } |
|
|
1282 | } |
|
|
1283 | |
|
|
1284 | void |
922 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1285 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
923 | PROTOTYPE: $$$;$$ |
1286 | PROTOTYPE: $$$;$$ |
924 | ALIAS: |
1287 | ALIAS: |
925 | draw_quad_alpha = 1 |
1288 | draw_quad_alpha = 1 |
926 | draw_quad_alpha_premultiplied = 2 |
1289 | draw_quad_alpha_premultiplied = 2 |
927 | CODE: |
1290 | CODE: |
928 | { |
1291 | { |
929 | HV *hv = (HV *)SvRV (self); |
1292 | HV *hv = (HV *)SvRV (self); |
930 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1293 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
931 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1294 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
932 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1295 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
933 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
934 | |
1296 | |
935 | if (items < 5) |
1297 | if (items < 5) |
936 | { |
1298 | { |
937 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1299 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
938 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1300 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
939 | } |
1301 | } |
940 | |
1302 | |
941 | if (ix) |
1303 | if (ix) |
942 | { |
1304 | { |
943 | glEnable (GL_BLEND); |
1305 | glEnable (GL_BLEND); |
|
|
1306 | |
|
|
1307 | if (ix == 2) |
944 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1308 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1309 | else |
|
|
1310 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1311 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1312 | |
|
|
1313 | glEnable (GL_ALPHA_TEST); |
|
|
1314 | glAlphaFunc (GL_GREATER, 0.01f); |
945 | } |
1315 | } |
946 | |
1316 | |
947 | glBindTexture (GL_TEXTURE_2D, name); |
1317 | glBindTexture (GL_TEXTURE_2D, name); |
948 | |
|
|
949 | if (wrap_mode) |
|
|
950 | { |
|
|
951 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
952 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
953 | } |
|
|
954 | |
1318 | |
955 | glBegin (GL_QUADS); |
1319 | glBegin (GL_QUADS); |
956 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1320 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
957 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1321 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
958 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1322 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
959 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1323 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
960 | glEnd (); |
1324 | glEnd (); |
961 | |
1325 | |
962 | if (ix) |
1326 | if (ix) |
|
|
1327 | { |
|
|
1328 | glDisable (GL_ALPHA_TEST); |
963 | glDisable (GL_BLEND); |
1329 | glDisable (GL_BLEND); |
|
|
1330 | } |
964 | } |
1331 | } |
965 | |
1332 | |
|
|
1333 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1334 | CODE: |
|
|
1335 | { |
|
|
1336 | GLint width; |
|
|
1337 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1338 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1339 | RETVAL = width > 0; |
|
|
1340 | } |
|
|
1341 | OUTPUT: |
|
|
1342 | RETVAL |
|
|
1343 | |
966 | MODULE = CFClient PACKAGE = CFClient::Map |
1344 | MODULE = CFPlus PACKAGE = CFPlus::Map |
967 | |
1345 | |
968 | CFClient::Map |
1346 | CFPlus::Map |
969 | new (SV *class, int map_width, int map_height) |
1347 | new (SV *class) |
970 | CODE: |
1348 | CODE: |
971 | New (0, RETVAL, 1, struct map); |
1349 | New (0, RETVAL, 1, struct map); |
972 | RETVAL->x = 0; |
1350 | RETVAL->x = 0; |
973 | RETVAL->y = 0; |
1351 | RETVAL->y = 0; |
974 | RETVAL->w = map_width; |
1352 | RETVAL->w = 0; |
975 | RETVAL->h = map_height; |
1353 | RETVAL->h = 0; |
976 | RETVAL->ox = 0; |
1354 | RETVAL->ox = 0; |
977 | RETVAL->oy = 0; |
1355 | RETVAL->oy = 0; |
978 | RETVAL->faces = 8192; |
1356 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
979 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1357 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
980 | RETVAL->texs = 8192; |
|
|
981 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
982 | RETVAL->rows = 0; |
1358 | RETVAL->rows = 0; |
983 | RETVAL->row = 0; |
1359 | RETVAL->row = 0; |
984 | OUTPUT: |
1360 | OUTPUT: |
985 | RETVAL |
1361 | RETVAL |
986 | |
1362 | |
987 | void |
1363 | void |
988 | DESTROY (CFClient::Map self) |
1364 | DESTROY (CFPlus::Map self) |
989 | CODE: |
1365 | CODE: |
990 | { |
1366 | { |
991 | map_clear (self); |
1367 | map_clear (self); |
992 | Safefree (self->face); |
1368 | Safefree (self->face2tile); |
|
|
1369 | Safefree (self->tex); |
993 | Safefree (self); |
1370 | Safefree (self); |
994 | } |
1371 | } |
995 | |
1372 | |
996 | void |
1373 | void |
|
|
1374 | resize (CFPlus::Map self, int map_width, int map_height) |
|
|
1375 | CODE: |
|
|
1376 | self->w = map_width; |
|
|
1377 | self->h = map_height; |
|
|
1378 | |
|
|
1379 | void |
997 | clear (CFClient::Map self) |
1380 | clear (CFPlus::Map self) |
998 | CODE: |
1381 | CODE: |
999 | map_clear (self); |
1382 | map_clear (self); |
1000 | |
1383 | |
1001 | void |
1384 | void |
1002 | set_face (CFClient::Map self, int face, int texid) |
1385 | set_tileid (CFPlus::Map self, int face, int tile) |
1003 | CODE: |
1386 | CODE: |
1004 | { |
1387 | { |
1005 | while (self->faces <= face) |
1388 | need_facenum (self, face); self->face2tile [face] = tile; |
1006 | { |
1389 | need_texid (self, tile); |
1007 | Append (mapface, self->face, self->faces, self->faces); |
|
|
1008 | self->faces *= 2; |
|
|
1009 | } |
|
|
1010 | |
|
|
1011 | self->face [face] = texid; |
|
|
1012 | } |
1390 | } |
1013 | |
1391 | |
1014 | void |
1392 | void |
|
|
1393 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1394 | CODE: |
|
|
1395 | { |
|
|
1396 | tileid texid; |
|
|
1397 | maptex *tex; |
|
|
1398 | |
|
|
1399 | if (face < 0 || face >= self->faces) |
|
|
1400 | return; |
|
|
1401 | |
|
|
1402 | if (smooth < 0 || smooth >= self->faces) |
|
|
1403 | return; |
|
|
1404 | |
|
|
1405 | texid = self->face2tile [face]; |
|
|
1406 | |
|
|
1407 | if (!texid) |
|
|
1408 | return; |
|
|
1409 | |
|
|
1410 | tex = self->tex + texid; |
|
|
1411 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1412 | tex->smoothlevel = level; |
|
|
1413 | } |
|
|
1414 | |
|
|
1415 | void |
1015 | set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1416 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1016 | CODE: |
1417 | CODE: |
1017 | { |
1418 | { |
1018 | while (self->texs <= texid) |
1419 | need_texid (self, texid); |
1019 | { |
|
|
1020 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1021 | self->texs *= 2; |
|
|
1022 | } |
|
|
1023 | |
1420 | |
1024 | { |
1421 | { |
1025 | maptex *tex = self->tex + texid; |
1422 | maptex *tex = self->tex + texid; |
1026 | |
1423 | |
1027 | tex->name = name; |
1424 | tex->name = name; |
… | |
… | |
1032 | tex->r = r; |
1429 | tex->r = r; |
1033 | tex->g = g; |
1430 | tex->g = g; |
1034 | tex->b = b; |
1431 | tex->b = b; |
1035 | tex->a = a; |
1432 | tex->a = a; |
1036 | } |
1433 | } |
|
|
1434 | |
|
|
1435 | // somewhat hackish, but for textures that require it, it really |
|
|
1436 | // improves the look, and most others don't suffer. |
|
|
1437 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1438 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1439 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1440 | // use uglier nearest interpolation because linear suffers |
|
|
1441 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1442 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1037 | } |
1443 | } |
1038 | |
1444 | |
1039 | int |
1445 | int |
1040 | ox (CFClient::Map self) |
1446 | ox (CFPlus::Map self) |
1041 | ALIAS: |
1447 | ALIAS: |
1042 | oy = 1 |
1448 | oy = 1 |
|
|
1449 | x = 2 |
|
|
1450 | y = 3 |
|
|
1451 | w = 4 |
|
|
1452 | h = 5 |
1043 | CODE: |
1453 | CODE: |
1044 | switch (ix) |
1454 | switch (ix) |
1045 | { |
1455 | { |
1046 | case 0: RETVAL = self->ox; break; |
1456 | case 0: RETVAL = self->ox; break; |
1047 | case 1: RETVAL = self->oy; break; |
1457 | case 1: RETVAL = self->oy; break; |
|
|
1458 | case 2: RETVAL = self->x; break; |
|
|
1459 | case 3: RETVAL = self->y; break; |
|
|
1460 | case 4: RETVAL = self->w; break; |
|
|
1461 | case 5: RETVAL = self->h; break; |
1048 | } |
1462 | } |
1049 | OUTPUT: |
1463 | OUTPUT: |
1050 | RETVAL |
1464 | RETVAL |
1051 | |
1465 | |
1052 | void |
1466 | void |
1053 | scroll (CFClient::Map self, int dx, int dy) |
1467 | scroll (CFPlus::Map self, int dx, int dy) |
1054 | CODE: |
1468 | CODE: |
1055 | { |
1469 | { |
1056 | if (dx > 0) |
1470 | if (dx > 0) |
1057 | map_blank (self, self->x, self->y, dx - 1, self->h); |
1471 | map_blank (self, self->x, self->y, dx, self->h); |
1058 | else if (dx < 0) |
1472 | else if (dx < 0) |
1059 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
1473 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1060 | |
1474 | |
1061 | if (dy > 0) |
1475 | if (dy > 0) |
1062 | map_blank (self, self->x, self->y, self->w, dy - 1); |
1476 | map_blank (self, self->x, self->y, self->w, dy); |
1063 | else if (dy < 0) |
1477 | else if (dy < 0) |
1064 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
1478 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1065 | |
1479 | |
1066 | self->ox += dx; self->x += dx; |
1480 | self->ox += dx; self->x += dx; |
1067 | self->oy += dy; self->y += dy; |
1481 | self->oy += dy; self->y += dy; |
1068 | |
1482 | |
1069 | while (self->y < 0) |
1483 | while (self->y < 0) |
… | |
… | |
1074 | self->y += MAP_EXTEND_Y; |
1488 | self->y += MAP_EXTEND_Y; |
1075 | } |
1489 | } |
1076 | } |
1490 | } |
1077 | |
1491 | |
1078 | void |
1492 | void |
1079 | map1a_update (CFClient::Map self, SV *data_) |
1493 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1080 | CODE: |
1494 | CODE: |
1081 | { |
1495 | { |
1082 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1496 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1083 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1497 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1084 | mapcell *cell; |
1498 | mapcell *cell; |
1085 | int x, y, flags; |
1499 | int x, y, flags; |
1086 | |
1500 | |
1087 | while (data < data_end) |
1501 | while (data < data_end - 1) |
1088 | { |
1502 | { |
1089 | flags = (data [0] << 8) + data [1]; data += 2; |
1503 | flags = (data [0] << 8) + data [1]; data += 2; |
1090 | |
1504 | |
1091 | x = ((flags >> 10) & 63) + self->x; |
1505 | x = self->x + ((flags >> 10) & 63); |
1092 | y = ((flags >> 4) & 63) + self->y; |
1506 | y = self->y + ((flags >> 4) & 63); |
1093 | |
1507 | |
1094 | cell = map_get_cell (self, x, y); |
1508 | cell = map_get_cell (self, x, y); |
1095 | |
1509 | |
1096 | if (flags & 15) |
1510 | if (flags & 15) |
1097 | { |
1511 | { |
1098 | if (cell->darkness < 0) |
1512 | if (!cell->darkness) |
1099 | { |
1513 | { |
|
|
1514 | memset (cell, 0, sizeof (*cell)); |
1100 | cell->darkness = 0; |
1515 | cell->darkness = 256; |
1101 | cell->face [0] = 0; |
|
|
1102 | cell->face [1] = 0; |
|
|
1103 | cell->face [2] = 0; |
|
|
1104 | } |
1516 | } |
1105 | |
1517 | |
1106 | cell->darkness = flags & 8 ? *data++ : 255; |
|
|
1107 | |
|
|
1108 | //TODO: don't trust server data to be in-range(!) |
1518 | //TODO: don't trust server data to be in-range(!) |
|
|
1519 | |
|
|
1520 | if (flags & 8) |
|
|
1521 | { |
|
|
1522 | if (extmap) |
|
|
1523 | { |
|
|
1524 | uint8_t ext, cmd; |
|
|
1525 | |
|
|
1526 | do |
|
|
1527 | { |
|
|
1528 | ext = *data++; |
|
|
1529 | cmd = ext & 0x3f; |
|
|
1530 | |
|
|
1531 | if (cmd < 4) |
|
|
1532 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1533 | else if (cmd == 5) // health |
|
|
1534 | { |
|
|
1535 | cell->stat_width = 1; |
|
|
1536 | cell->stat_hp = *data++; |
|
|
1537 | } |
|
|
1538 | else if (cmd == 6) // monster width |
|
|
1539 | cell->stat_width = *data++ + 1; |
|
|
1540 | else if (cmd == 0x47) |
|
|
1541 | { |
|
|
1542 | if (*data == 4) |
|
|
1543 | ; // decode player count |
|
|
1544 | |
|
|
1545 | data += *data + 1; |
|
|
1546 | } |
|
|
1547 | else if (cmd == 8) // cell flags |
|
|
1548 | cell->flags = *data++; |
|
|
1549 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1550 | data += *data + 1; |
|
|
1551 | else |
|
|
1552 | data++; |
|
|
1553 | } |
|
|
1554 | while (ext & 0x80); |
|
|
1555 | } |
|
|
1556 | else |
|
|
1557 | cell->darkness = *data++ + 1; |
|
|
1558 | } |
1109 | |
1559 | |
1110 | if (flags & 4) |
1560 | if (flags & 4) |
1111 | { |
1561 | { |
1112 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1562 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1563 | need_facenum (self, face); |
|
|
1564 | cell->tile [0] = self->face2tile [face]; |
1113 | } |
1565 | } |
1114 | |
1566 | |
1115 | if (flags & 2) |
1567 | if (flags & 2) |
1116 | { |
1568 | { |
1117 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1569 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1570 | need_facenum (self, face); |
|
|
1571 | cell->tile [1] = self->face2tile [face]; |
1118 | } |
1572 | } |
1119 | |
1573 | |
1120 | if (flags & 1) |
1574 | if (flags & 1) |
1121 | { |
1575 | { |
1122 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1576 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1577 | need_facenum (self, face); |
|
|
1578 | cell->tile [2] = self->face2tile [face]; |
1123 | } |
1579 | } |
1124 | } |
1580 | } |
1125 | else |
1581 | else |
1126 | cell->darkness = -1; |
1582 | cell->darkness = 0; |
1127 | } |
1583 | } |
1128 | } |
1584 | } |
1129 | |
1585 | |
1130 | SV * |
1586 | SV * |
1131 | mapmap (CFClient::Map self, int x0, int y0, int w, int h) |
1587 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1132 | CODE: |
1588 | CODE: |
1133 | { |
1589 | { |
1134 | int x1, x; |
1590 | int x1, x; |
1135 | int y1, y; |
1591 | int y1, y; |
1136 | int z; |
1592 | int z; |
… | |
… | |
1157 | { |
1613 | { |
1158 | mapcell *cell = row->col + (x - row->c0); |
1614 | mapcell *cell = row->col + (x - row->c0); |
1159 | |
1615 | |
1160 | for (z = 0; z <= 0; z++) |
1616 | for (z = 0; z <= 0; z++) |
1161 | { |
1617 | { |
1162 | mapface face = cell->face [z]; |
|
|
1163 | |
|
|
1164 | if (face) |
|
|
1165 | { |
|
|
1166 | maptex tex = self->tex [face]; |
1618 | maptex tex = self->tex [cell->tile [z]]; |
1167 | int a0 = 255 - tex.a; |
1619 | int a0 = 255 - tex.a; |
1168 | int a1 = tex.a; |
1620 | int a1 = tex.a; |
1169 | |
1621 | |
1170 | r = (r * a0 + tex.r * a1) / 255; |
1622 | r = (r * a0 + tex.r * a1) / 255; |
1171 | g = (g * a0 + tex.g * a1) / 255; |
1623 | g = (g * a0 + tex.g * a1) / 255; |
1172 | b = (b * a0 + tex.b * a1) / 255; |
1624 | b = (b * a0 + tex.b * a1) / 255; |
1173 | a = (a * a0 + tex.a * a1) / 255; |
1625 | a = (a * a0 + tex.a * a1) / 255; |
1174 | } |
|
|
1175 | } |
1626 | } |
1176 | } |
1627 | } |
1177 | |
1628 | |
1178 | *map++ = (r ) |
1629 | *map++ = (r ) |
1179 | | (g << 8) |
1630 | | (g << 8) |
… | |
… | |
1186 | } |
1637 | } |
1187 | OUTPUT: |
1638 | OUTPUT: |
1188 | RETVAL |
1639 | RETVAL |
1189 | |
1640 | |
1190 | void |
1641 | void |
1191 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1642 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1192 | PPCODE: |
1643 | CODE: |
1193 | { |
1644 | { |
1194 | int vx, vy; |
1645 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1646 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1647 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1648 | smooth_key skey; |
1195 | int x, y, z; |
1649 | int x, y, z; |
1196 | int last_name; |
1650 | int last_name; |
1197 | mapface face; |
1651 | |
|
|
1652 | // thats current max. sorry. |
|
|
1653 | if (sw > 255) sw = 255; |
|
|
1654 | if (sh > 255) sh = 255; |
|
|
1655 | |
|
|
1656 | // clear key, in case of extra padding |
|
|
1657 | memset (&skey, 0, sizeof (skey)); |
|
|
1658 | |
|
|
1659 | glColor4ub (255, 255, 255, 255); |
|
|
1660 | |
|
|
1661 | glEnable (GL_BLEND); |
|
|
1662 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1663 | glEnable (GL_TEXTURE_2D); |
|
|
1664 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1665 | |
|
|
1666 | glBegin (GL_QUADS); |
|
|
1667 | |
|
|
1668 | last_name = 0; |
|
|
1669 | |
|
|
1670 | mx += self->x; |
|
|
1671 | my += self->y; |
|
|
1672 | |
|
|
1673 | // first pass: determine smooth_max |
|
|
1674 | // rather ugly, if you ask me |
|
|
1675 | // could also be stored inside mapcell and updated on change |
|
|
1676 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1677 | |
|
|
1678 | for (y = 0; y < sh; y++) |
|
|
1679 | if (0 <= y + my && y + my < self->rows) |
|
|
1680 | { |
|
|
1681 | maprow *row = self->row + (y + my); |
|
|
1682 | |
|
|
1683 | for (x = 0; x < sw; x++) |
|
|
1684 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1685 | { |
|
|
1686 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1687 | |
|
|
1688 | smooth_max[x + 1][y + 1] = |
|
|
1689 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1690 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1691 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1692 | } |
|
|
1693 | } |
|
|
1694 | |
|
|
1695 | for (z = 0; z <= 2; z++) |
|
|
1696 | { |
|
|
1697 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1698 | |
|
|
1699 | for (y = 0; y < sh; y++) |
|
|
1700 | if (0 <= y + my && y + my < self->rows) |
|
|
1701 | { |
|
|
1702 | maprow *row = self->row + (y + my); |
|
|
1703 | |
|
|
1704 | for (x = 0; x < sw; x++) |
|
|
1705 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1706 | { |
|
|
1707 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1708 | tileid tile = cell->tile [z]; |
|
|
1709 | |
|
|
1710 | if (tile) |
|
|
1711 | { |
|
|
1712 | maptex tex = self->tex [tile]; |
|
|
1713 | int px = (x + 1) * T - tex.w; |
|
|
1714 | int py = (y + 1) * T - tex.h; |
|
|
1715 | |
|
|
1716 | // suppressing texture state switches here |
|
|
1717 | // is only moderately effective, but worth the extra effort |
|
|
1718 | if (last_name != tex.name) |
|
|
1719 | { |
|
|
1720 | if (!tex.name) |
|
|
1721 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1722 | |
|
|
1723 | glEnd (); |
|
|
1724 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1725 | glBegin (GL_QUADS); |
|
|
1726 | } |
|
|
1727 | |
|
|
1728 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1729 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1730 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1731 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1732 | |
|
|
1733 | if (cell->flags && z == 2) |
|
|
1734 | { |
|
|
1735 | if (cell->flags & 1) |
|
|
1736 | { |
|
|
1737 | maptex tex = self->tex [1]; |
|
|
1738 | int px = x * T + T * 2 / 32; |
|
|
1739 | int py = y * T - T * 6 / 32; |
|
|
1740 | |
|
|
1741 | glEnd (); |
|
|
1742 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1743 | glBegin (GL_QUADS); |
|
|
1744 | |
|
|
1745 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1746 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1747 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1748 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1749 | } |
|
|
1750 | } |
|
|
1751 | |
|
|
1752 | // update smooth hash |
|
|
1753 | if (tex.smoothtile) |
|
|
1754 | { |
|
|
1755 | skey.tile = tex.smoothtile; |
|
|
1756 | skey.level = tex.smoothlevel; |
|
|
1757 | |
|
|
1758 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1759 | |
|
|
1760 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1761 | // shifted +1|+1 so we always stay positive. |
|
|
1762 | |
|
|
1763 | // bits is ___n cccc CCCC bbbb |
|
|
1764 | // n do not draw borders&corners |
|
|
1765 | // c draw these corners, but... |
|
|
1766 | // C ... not these |
|
|
1767 | // b draw these borders |
|
|
1768 | |
|
|
1769 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1770 | // ┃· ·· ·┃ ━━ |
|
|
1771 | |
|
|
1772 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1773 | // ·· ·· ·┏ ┓· |
|
|
1774 | |
|
|
1775 | // full tile |
|
|
1776 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1777 | |
|
|
1778 | // borders |
|
|
1779 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1780 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1781 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1782 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1783 | |
|
|
1784 | // corners |
|
|
1785 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1786 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1787 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1788 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1789 | } |
|
|
1790 | } |
|
|
1791 | } |
|
|
1792 | } |
|
|
1793 | |
|
|
1794 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1795 | // this is basically counting sort |
|
|
1796 | { |
|
|
1797 | int w, b; |
|
|
1798 | |
|
|
1799 | for (w = 0; w < 256 / 32; ++w) |
|
|
1800 | { |
|
|
1801 | uint32_t smask = smooth_level [w]; |
|
|
1802 | if (smask) |
|
|
1803 | for (b = 0; b < 32; ++b) |
|
|
1804 | if (smask & (((uint32_t)1) << b)) |
|
|
1805 | { |
|
|
1806 | int level = (w << 5) | b; |
|
|
1807 | HE *he; |
|
|
1808 | |
|
|
1809 | hv_iterinit (smooth); |
|
|
1810 | while ((he = hv_iternext (smooth))) |
|
|
1811 | { |
|
|
1812 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1813 | IV bits = SvIVX (HeVAL (he)); |
|
|
1814 | |
|
|
1815 | if (!(bits & 0x1000) |
|
|
1816 | && skey->level == level |
|
|
1817 | && level > smooth_max [skey->x][skey->y]) |
|
|
1818 | { |
|
|
1819 | maptex tex = self->tex [skey->tile]; |
|
|
1820 | int px = (((int)skey->x) - 1) * T; |
|
|
1821 | int py = (((int)skey->y) - 1) * T; |
|
|
1822 | int border = bits & 15; |
|
|
1823 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1824 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1825 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1826 | |
|
|
1827 | // this time naively avoiding texture state changes |
|
|
1828 | // save gobs of state changes. |
|
|
1829 | if (last_name != tex.name) |
|
|
1830 | { |
|
|
1831 | if (!tex.name) |
|
|
1832 | continue; // smoothing not yet available |
|
|
1833 | |
|
|
1834 | glEnd (); |
|
|
1835 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1836 | glBegin (GL_QUADS); |
|
|
1837 | } |
|
|
1838 | |
|
|
1839 | if (border) |
|
|
1840 | { |
|
|
1841 | float ox = border * dx; |
|
|
1842 | |
|
|
1843 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
|
|
1844 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
|
|
1845 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
|
|
1846 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
|
|
1847 | } |
|
|
1848 | |
|
|
1849 | if (corner) |
|
|
1850 | { |
|
|
1851 | float ox = corner * dx; |
|
|
1852 | |
|
|
1853 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
|
|
1854 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
|
|
1855 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
|
|
1856 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1857 | } |
|
|
1858 | } |
|
|
1859 | } |
|
|
1860 | } |
|
|
1861 | } |
|
|
1862 | } |
|
|
1863 | |
|
|
1864 | hv_clear (smooth); |
|
|
1865 | } |
|
|
1866 | |
|
|
1867 | glEnd (); |
|
|
1868 | |
|
|
1869 | glDisable (GL_TEXTURE_2D); |
|
|
1870 | glDisable (GL_BLEND); |
|
|
1871 | |
|
|
1872 | // top layer: overlays such as the health bar |
|
|
1873 | for (y = 0; y < sh; y++) |
|
|
1874 | if (0 <= y + my && y + my < self->rows) |
|
|
1875 | { |
|
|
1876 | maprow *row = self->row + (y + my); |
|
|
1877 | |
|
|
1878 | for (x = 0; x < sw; x++) |
|
|
1879 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1880 | { |
|
|
1881 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1882 | |
|
|
1883 | int px = x * T; |
|
|
1884 | int py = y * T; |
|
|
1885 | |
|
|
1886 | if (cell->stat_hp) |
|
|
1887 | { |
|
|
1888 | int width = cell->stat_width * T; |
|
|
1889 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
|
|
1890 | |
|
|
1891 | glColor3ub (0, 0, 0); |
|
|
1892 | glRectf (px + 1, py - thick - 2, |
|
|
1893 | px + width - 1, py); |
|
|
1894 | |
|
|
1895 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
|
|
1896 | glRectf (px + 2, |
|
|
1897 | py - thick - 1, |
|
|
1898 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
|
|
1899 | } |
|
|
1900 | } |
|
|
1901 | } |
|
|
1902 | } |
|
|
1903 | |
|
|
1904 | void |
|
|
1905 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
|
|
1906 | CODE: |
|
|
1907 | { |
|
|
1908 | static float color[16][3] = { |
|
|
1909 | { 0.00F, 0.00F, 0.00F }, |
|
|
1910 | { 1.00F, 1.00F, 1.00F }, |
|
|
1911 | { 0.00F, 0.00F, 0.55F }, |
|
|
1912 | { 1.00F, 0.00F, 0.00F }, |
|
|
1913 | |
|
|
1914 | { 1.00F, 0.54F, 0.00F }, |
|
|
1915 | { 0.11F, 0.56F, 1.00F }, |
|
|
1916 | { 0.93F, 0.46F, 0.00F }, |
|
|
1917 | { 0.18F, 0.54F, 0.34F }, |
|
|
1918 | |
|
|
1919 | { 0.56F, 0.73F, 0.56F }, |
|
|
1920 | { 0.80F, 0.80F, 0.80F }, |
|
|
1921 | { 0.55F, 0.41F, 0.13F }, |
|
|
1922 | { 0.99F, 0.77F, 0.26F }, |
|
|
1923 | |
|
|
1924 | { 0.74F, 0.65F, 0.41F }, |
|
|
1925 | |
|
|
1926 | { 0.00F, 1.00F, 1.00F }, |
|
|
1927 | { 1.00F, 0.00F, 1.00F }, |
|
|
1928 | { 1.00F, 1.00F, 0.00F }, |
|
|
1929 | }; |
|
|
1930 | |
|
|
1931 | int x, y; |
|
|
1932 | |
|
|
1933 | glEnable (GL_TEXTURE_2D); |
|
|
1934 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1935 | glEnable (GL_BLEND); |
|
|
1936 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1937 | glBegin (GL_QUADS); |
|
|
1938 | |
|
|
1939 | for (y = 0; y < h; y++) |
|
|
1940 | for (x = 0; x < w; x++) |
|
|
1941 | { |
|
|
1942 | unsigned char m = data [x + y * w]; |
|
|
1943 | |
|
|
1944 | if (m) |
|
|
1945 | { |
|
|
1946 | float *c = color [m & 15]; |
|
|
1947 | |
|
|
1948 | float tx1 = m & 0x40 ? 0.5 : 0.; |
|
|
1949 | float tx2 = tx1 + 0.5; |
|
|
1950 | |
|
|
1951 | glColor4f (c[0], c[1], c[2], 0.75); |
|
|
1952 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
|
|
1953 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
|
|
1954 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
|
|
1955 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
|
|
1956 | } |
|
|
1957 | } |
|
|
1958 | |
|
|
1959 | glEnd (); |
|
|
1960 | glDisable (GL_BLEND); |
|
|
1961 | glDisable (GL_TEXTURE_2D); |
|
|
1962 | } |
|
|
1963 | |
|
|
1964 | void |
|
|
1965 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
|
|
1966 | PPCODE: |
|
|
1967 | { |
|
|
1968 | int x, y; |
1198 | int sw4 = (sw + 3) & ~3; |
1969 | int sw4 = (sw + 3) & ~3; |
1199 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1970 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1200 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1971 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1201 | |
1972 | |
1202 | memset (darkness, 255, sw4 * sh); |
1973 | memset (darkness, 255, sw4 * sh); |
1203 | SvPOK_only (darkness_sv); |
1974 | SvPOK_only (darkness_sv); |
1204 | SvCUR_set (darkness_sv, sw4 * sh); |
1975 | SvCUR_set (darkness_sv, sw4 * sh); |
1205 | |
1976 | |
1206 | vx = self->x + (self->w - sw) / 2 - shift_x; |
1977 | mx += self->x; |
1207 | vy = self->y + (self->h - sh) / 2 - shift_y; |
1978 | my += self->y; |
1208 | |
1979 | |
1209 | /* |
|
|
1210 | int vx = self->vx = self->w >= sw |
|
|
1211 | ? self->x + (self->w - sw) / 2 |
|
|
1212 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1213 | |
|
|
1214 | int vy = self->vy = self->h >= sh |
|
|
1215 | ? self->y + (self->h - sh) / 2 |
|
|
1216 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1217 | */ |
|
|
1218 | |
|
|
1219 | glColor4ub (255, 255, 255, 255); |
|
|
1220 | |
|
|
1221 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1222 | glEnable (GL_BLEND); |
|
|
1223 | glEnable (GL_TEXTURE_2D); |
|
|
1224 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1225 | |
|
|
1226 | glBegin (GL_QUADS); |
|
|
1227 | |
|
|
1228 | last_name = 0; |
|
|
1229 | |
|
|
1230 | for (z = 0; z < 3; z++) |
|
|
1231 | for (y = 0; y < sh; y++) |
1980 | for (y = 0; y < sh; y++) |
1232 | if (0 <= y + vy && y + vy < self->rows) |
1981 | if (0 <= y + my && y + my < self->rows) |
1233 | { |
1982 | { |
1234 | maprow *row = self->row + (y + vy); |
1983 | maprow *row = self->row + (y + my); |
1235 | |
1984 | |
1236 | for (x = 0; x < sw; x++) |
1985 | for (x = 0; x < sw; x++) |
1237 | if (row->c0 <= x + vx && x + vx < row->c1) |
1986 | if (row->c0 <= x + mx && x + mx < row->c1) |
1238 | { |
1987 | { |
1239 | mapcell *cell = row->col + (x + vx - row->c0); |
1988 | mapcell *cell = row->col + (x + mx - row->c0); |
1240 | |
1989 | |
1241 | darkness[y * sw4 + x] = cell->darkness < 0 |
1990 | darkness[y * sw4 + x] = cell->darkness |
|
|
1991 | ? 255 - (cell->darkness - 1) |
1242 | ? 255 - FOW_DARKNESS |
1992 | : 255 - FOW_DARKNESS; |
1243 | : 255 - cell->darkness; |
1993 | } |
|
|
1994 | } |
1244 | |
1995 | |
1245 | face = cell->face [z]; |
1996 | if (smoothing) |
|
|
1997 | { |
|
|
1998 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1999 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
1246 | |
2000 | |
1247 | if (face) |
2001 | SvPOK_only (darkness2_sv); |
|
|
2002 | SvCUR_set (darkness2_sv, sw4 * sh); |
|
|
2003 | |
|
|
2004 | for (y = 0; y < sh; ++y) |
|
|
2005 | for (x = 0; x < sw4; ++x) |
|
|
2006 | { |
|
|
2007 | float *f = (float *)matrix; |
|
|
2008 | int dx, dy; |
|
|
2009 | float sum = 0.f; |
|
|
2010 | |
|
|
2011 | for (dy = -1; dy <= 1; ++dy) |
|
|
2012 | for (dx = -1; dx <= 1; ++dx) |
1248 | { |
2013 | { |
1249 | maptex tex = self->tex [face]; |
2014 | unsigned int x2 = x + dx; |
|
|
2015 | unsigned int y2 = y + dy; |
1250 | |
2016 | |
1251 | int px = (x + 1) * 32 - tex.w; |
2017 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
1252 | int py = (y + 1) * 32 - tex.h; |
|
|
1253 | |
|
|
1254 | if (last_name != tex.name) |
|
|
1255 | { |
|
|
1256 | glEnd (); |
|
|
1257 | last_name = tex.name; |
|
|
1258 | glBindTexture (GL_TEXTURE_2D, last_name); |
|
|
1259 | glBegin (GL_QUADS); |
|
|
1260 | } |
|
|
1261 | |
|
|
1262 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1263 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1264 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1265 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1266 | } |
2018 | } |
1267 | } |
2019 | |
|
|
2020 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
1268 | } |
2021 | } |
1269 | |
2022 | |
1270 | glEnd (); |
2023 | darkness_sv = darkness2_sv; |
1271 | |
2024 | } |
1272 | glDisable (GL_TEXTURE_2D); |
|
|
1273 | glDisable (GL_BLEND); |
|
|
1274 | |
2025 | |
1275 | EXTEND (SP, 3); |
2026 | EXTEND (SP, 3); |
1276 | PUSHs (sv_2mortal (newSViv (sw4))); |
2027 | PUSHs (sv_2mortal (newSViv (sw4))); |
1277 | PUSHs (sv_2mortal (newSViv (sh))); |
2028 | PUSHs (sv_2mortal (newSViv (sh))); |
1278 | PUSHs (darkness_sv); |
2029 | PUSHs (darkness_sv); |
1279 | } |
2030 | } |
1280 | |
2031 | |
1281 | SV * |
2032 | SV * |
1282 | get_rect (CFClient::Map self, int x0, int y0, int w, int h) |
2033 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1283 | CODE: |
2034 | CODE: |
1284 | { |
2035 | { |
1285 | int x, y, x1, y1; |
2036 | int x, y, x1, y1; |
1286 | SV *data_sv = newSV (w * h * 7 + 5); |
2037 | SV *data_sv = newSV (w * h * 7 + 5); |
1287 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2038 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1312 | if (row && row->c0 <= x && x < row->c1) |
2063 | if (row && row->c0 <= x && x < row->c1) |
1313 | { |
2064 | { |
1314 | mapcell *cell = row->col + (x - row->c0); |
2065 | mapcell *cell = row->col + (x - row->c0); |
1315 | uint8_t flags = 0; |
2066 | uint8_t flags = 0; |
1316 | |
2067 | |
1317 | if (cell->face [0]) flags |= 1; |
2068 | if (cell->tile [0]) flags |= 1; |
1318 | if (cell->face [1]) flags |= 2; |
2069 | if (cell->tile [1]) flags |= 2; |
1319 | if (cell->face [2]) flags |= 4; |
2070 | if (cell->tile [2]) flags |= 4; |
1320 | |
2071 | |
1321 | *data++ = flags; |
2072 | *data++ = flags; |
1322 | |
2073 | |
1323 | if (flags & 1) |
2074 | if (flags & 1) |
1324 | { |
2075 | { |
|
|
2076 | tileid tile = cell->tile [0]; |
1325 | *data++ = cell->face [0] >> 8; |
2077 | *data++ = tile >> 8; |
1326 | *data++ = cell->face [0]; |
2078 | *data++ = tile; |
1327 | } |
2079 | } |
1328 | |
2080 | |
1329 | if (flags & 2) |
2081 | if (flags & 2) |
1330 | { |
2082 | { |
|
|
2083 | tileid tile = cell->tile [1]; |
1331 | *data++ = cell->face [1] >> 8; |
2084 | *data++ = tile >> 8; |
1332 | *data++ = cell->face [1]; |
2085 | *data++ = tile; |
1333 | } |
2086 | } |
1334 | |
2087 | |
1335 | if (flags & 4) |
2088 | if (flags & 4) |
1336 | { |
2089 | { |
|
|
2090 | tileid tile = cell->tile [2]; |
1337 | *data++ = cell->face [2] >> 8; |
2091 | *data++ = tile >> 8; |
1338 | *data++ = cell->face [2]; |
2092 | *data++ = tile; |
1339 | } |
2093 | } |
1340 | } |
2094 | } |
1341 | else |
2095 | else |
1342 | *data++ = 0; |
2096 | *data++ = 0; |
1343 | } |
2097 | } |
… | |
… | |
1349 | } |
2103 | } |
1350 | OUTPUT: |
2104 | OUTPUT: |
1351 | RETVAL |
2105 | RETVAL |
1352 | |
2106 | |
1353 | void |
2107 | void |
1354 | set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) |
2108 | set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
1355 | PPCODE: |
2109 | PPCODE: |
1356 | { |
2110 | { |
1357 | int x, y, z; |
2111 | int x, y, z; |
1358 | int w, h; |
2112 | int w, h; |
1359 | int x1, y1; |
2113 | int x1, y1; |
… | |
… | |
1383 | { |
2137 | { |
1384 | uint8_t flags = *data++; |
2138 | uint8_t flags = *data++; |
1385 | |
2139 | |
1386 | if (flags) |
2140 | if (flags) |
1387 | { |
2141 | { |
1388 | mapface face[3] = { 0, 0, 0 }; |
|
|
1389 | |
|
|
1390 | mapcell *cell = row_get_cell (row, x); |
2142 | mapcell *cell = row_get_cell (row, x); |
|
|
2143 | tileid tile[3] = { 0, 0, 0 }; |
1391 | |
2144 | |
1392 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2145 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1393 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2146 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1394 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2147 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1395 | |
2148 | |
1396 | if (cell->darkness <= 0) |
2149 | if (cell->darkness == 0) |
1397 | { |
2150 | { |
1398 | cell->darkness = -1; |
2151 | cell->darkness = 0; |
1399 | |
2152 | |
1400 | for (z = 0; z <= 2; z++) |
2153 | for (z = 0; z <= 2; z++) |
1401 | { |
2154 | { |
1402 | cell->face[z] = face[z]; |
2155 | tileid t = tile [z]; |
1403 | |
2156 | |
1404 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2157 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2158 | { |
1405 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2159 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2160 | need_texid (self, t); |
|
|
2161 | } |
|
|
2162 | |
|
|
2163 | cell->tile [z] = t; |
1406 | } |
2164 | } |
1407 | } |
2165 | } |
1408 | } |
2166 | } |
1409 | } |
2167 | } |
1410 | } |
2168 | } |
1411 | } |
2169 | } |
1412 | |
2170 | |
1413 | MODULE = CFClient PACKAGE = CFClient::MixChunk |
2171 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1414 | |
2172 | |
1415 | CFClient::MixChunk |
2173 | CFPlus::MixChunk |
1416 | new_from_file (SV *class, char *path) |
2174 | new_from_file (SV *class, char *path) |
1417 | CODE: |
2175 | CODE: |
1418 | RETVAL = Mix_LoadWAV (path); |
2176 | RETVAL = Mix_LoadWAV (path); |
1419 | OUTPUT: |
2177 | OUTPUT: |
1420 | RETVAL |
2178 | RETVAL |
1421 | |
2179 | |
1422 | void |
2180 | void |
1423 | DESTROY (CFClient::MixChunk self) |
2181 | DESTROY (CFPlus::MixChunk self) |
1424 | CODE: |
2182 | CODE: |
1425 | Mix_FreeChunk (self); |
2183 | Mix_FreeChunk (self); |
1426 | |
2184 | |
1427 | int |
2185 | int |
1428 | volume (CFClient::MixChunk self, int volume = -1) |
2186 | volume (CFPlus::MixChunk self, int volume = -1) |
1429 | CODE: |
2187 | CODE: |
1430 | RETVAL = Mix_VolumeChunk (self, volume); |
2188 | RETVAL = Mix_VolumeChunk (self, volume); |
1431 | OUTPUT: |
2189 | OUTPUT: |
1432 | RETVAL |
2190 | RETVAL |
1433 | |
2191 | |
1434 | int |
2192 | int |
1435 | play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2193 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
1436 | CODE: |
2194 | CODE: |
1437 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2195 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
1438 | OUTPUT: |
2196 | OUTPUT: |
1439 | RETVAL |
2197 | RETVAL |
1440 | |
2198 | |
1441 | MODULE = CFClient PACKAGE = CFClient::MixMusic |
2199 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1442 | |
2200 | |
1443 | int |
2201 | int |
1444 | volume (int volume = -1) |
2202 | volume (int volume = -1) |
1445 | CODE: |
2203 | CODE: |
1446 | RETVAL = Mix_VolumeMusic (volume); |
2204 | RETVAL = Mix_VolumeMusic (volume); |
1447 | OUTPUT: |
2205 | OUTPUT: |
1448 | RETVAL |
2206 | RETVAL |
1449 | |
2207 | |
|
|
2208 | int |
|
|
2209 | fade_out (int ms) |
|
|
2210 | CODE: |
|
|
2211 | RETVAL = Mix_FadeOutMusic (ms); |
|
|
2212 | OUTPUT: |
|
|
2213 | RETVAL |
|
|
2214 | |
1450 | CFClient::MixMusic |
2215 | CFPlus::MixMusic |
1451 | new_from_file (SV *class, char *path) |
2216 | new_from_file (SV *class, char *path) |
1452 | CODE: |
2217 | CODE: |
1453 | RETVAL = Mix_LoadMUS (path); |
2218 | RETVAL = Mix_LoadMUS (path); |
1454 | OUTPUT: |
2219 | OUTPUT: |
1455 | RETVAL |
2220 | RETVAL |
1456 | |
2221 | |
1457 | void |
2222 | void |
1458 | DESTROY (CFClient::MixMusic self) |
2223 | DESTROY (CFPlus::MixMusic self) |
1459 | CODE: |
2224 | CODE: |
1460 | Mix_FreeMusic (self); |
2225 | Mix_FreeMusic (self); |
1461 | |
2226 | |
1462 | int |
2227 | int |
1463 | play (CFClient::MixMusic self, int loops = -1) |
2228 | play (CFPlus::MixMusic self, int loops = -1) |
1464 | CODE: |
2229 | CODE: |
1465 | RETVAL = Mix_PlayMusic (self, loops); |
2230 | RETVAL = Mix_PlayMusic (self, loops); |
1466 | OUTPUT: |
2231 | OUTPUT: |
1467 | RETVAL |
2232 | RETVAL |
1468 | |
2233 | |
|
|
2234 | int |
|
|
2235 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2236 | CODE: |
|
|
2237 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2238 | OUTPUT: |
|
|
2239 | RETVAL |
|
|
2240 | |
1469 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
2241 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
1470 | |
2242 | |
1471 | BOOT: |
2243 | BOOT: |
1472 | { |
2244 | { |
1473 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
2245 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1474 | static const struct { |
2246 | static const struct { |
1475 | const char *name; |
2247 | const char *name; |
1476 | IV iv; |
2248 | IV iv; |
1477 | } *civ, const_iv[] = { |
2249 | } *civ, const_iv[] = { |
1478 | # define const_iv(name) { # name, (IV)name } |
2250 | # define const_iv(name) { # name, (IV)name } |
|
|
2251 | const_iv (GL_VENDOR), |
|
|
2252 | const_iv (GL_VERSION), |
|
|
2253 | const_iv (GL_EXTENSIONS), |
1479 | const_iv (GL_COLOR_MATERIAL), |
2254 | const_iv (GL_COLOR_MATERIAL), |
1480 | const_iv (GL_SMOOTH), |
2255 | const_iv (GL_SMOOTH), |
1481 | const_iv (GL_FLAT), |
2256 | const_iv (GL_FLAT), |
1482 | const_iv (GL_DITHER), |
2257 | const_iv (GL_DITHER), |
1483 | const_iv (GL_BLEND), |
2258 | const_iv (GL_BLEND), |
|
|
2259 | const_iv (GL_CULL_FACE), |
1484 | const_iv (GL_SCISSOR_TEST), |
2260 | const_iv (GL_SCISSOR_TEST), |
|
|
2261 | const_iv (GL_DEPTH_TEST), |
|
|
2262 | const_iv (GL_ALPHA_TEST), |
|
|
2263 | const_iv (GL_NORMALIZE), |
|
|
2264 | const_iv (GL_RESCALE_NORMAL), |
|
|
2265 | const_iv (GL_FRONT), |
|
|
2266 | const_iv (GL_BACK), |
1485 | const_iv (GL_AND), |
2267 | const_iv (GL_AND), |
1486 | const_iv (GL_ONE), |
2268 | const_iv (GL_ONE), |
1487 | const_iv (GL_ZERO), |
2269 | const_iv (GL_ZERO), |
1488 | const_iv (GL_SRC_ALPHA), |
2270 | const_iv (GL_SRC_ALPHA), |
1489 | const_iv (GL_SRC_ALPHA_SATURATE), |
2271 | const_iv (GL_DST_ALPHA), |
1490 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2272 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1491 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
2273 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
2274 | const_iv (GL_SRC_ALPHA_SATURATE), |
1492 | const_iv (GL_RGB), |
2275 | const_iv (GL_RGB), |
1493 | const_iv (GL_RGBA), |
2276 | const_iv (GL_RGBA), |
|
|
2277 | const_iv (GL_RGBA4), |
|
|
2278 | const_iv (GL_RGBA8), |
|
|
2279 | const_iv (GL_RGB5_A1), |
1494 | const_iv (GL_UNSIGNED_BYTE), |
2280 | const_iv (GL_UNSIGNED_BYTE), |
|
|
2281 | const_iv (GL_UNSIGNED_SHORT), |
|
|
2282 | const_iv (GL_UNSIGNED_INT), |
1495 | const_iv (GL_ALPHA), |
2283 | const_iv (GL_ALPHA), |
|
|
2284 | const_iv (GL_INTENSITY), |
1496 | const_iv (GL_LUMINANCE), |
2285 | const_iv (GL_LUMINANCE), |
|
|
2286 | const_iv (GL_LUMINANCE_ALPHA), |
1497 | const_iv (GL_FLOAT), |
2287 | const_iv (GL_FLOAT), |
1498 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2288 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1499 | const_iv (GL_COMPILE), |
2289 | const_iv (GL_COMPILE), |
|
|
2290 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2291 | const_iv (GL_PROXY_TEXTURE_2D), |
1500 | const_iv (GL_TEXTURE_1D), |
2292 | const_iv (GL_TEXTURE_1D), |
1501 | const_iv (GL_TEXTURE_2D), |
2293 | const_iv (GL_TEXTURE_2D), |
1502 | const_iv (GL_TEXTURE_ENV), |
2294 | const_iv (GL_TEXTURE_ENV), |
1503 | const_iv (GL_TEXTURE_MAG_FILTER), |
2295 | const_iv (GL_TEXTURE_MAG_FILTER), |
1504 | const_iv (GL_TEXTURE_MIN_FILTER), |
2296 | const_iv (GL_TEXTURE_MIN_FILTER), |
1505 | const_iv (GL_TEXTURE_ENV_MODE), |
2297 | const_iv (GL_TEXTURE_ENV_MODE), |
1506 | const_iv (GL_TEXTURE_WRAP_S), |
2298 | const_iv (GL_TEXTURE_WRAP_S), |
1507 | const_iv (GL_TEXTURE_WRAP_T), |
2299 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
2300 | const_iv (GL_REPEAT), |
1508 | const_iv (GL_CLAMP), |
2301 | const_iv (GL_CLAMP), |
1509 | const_iv (GL_REPEAT), |
2302 | const_iv (GL_CLAMP_TO_EDGE), |
1510 | const_iv (GL_NEAREST), |
2303 | const_iv (GL_NEAREST), |
1511 | const_iv (GL_LINEAR), |
2304 | const_iv (GL_LINEAR), |
1512 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
2305 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1513 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
2306 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1514 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
2307 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1515 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
2308 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1516 | const_iv (GL_GENERATE_MIPMAP), |
2309 | const_iv (GL_GENERATE_MIPMAP), |
1517 | const_iv (GL_MODULATE), |
2310 | const_iv (GL_MODULATE), |
1518 | const_iv (GL_DECAL), |
2311 | const_iv (GL_DECAL), |
1519 | const_iv (GL_REPLACE), |
2312 | const_iv (GL_REPLACE), |
|
|
2313 | const_iv (GL_DEPTH_BUFFER_BIT), |
1520 | const_iv (GL_COLOR_BUFFER_BIT), |
2314 | const_iv (GL_COLOR_BUFFER_BIT), |
1521 | const_iv (GL_PROJECTION), |
2315 | const_iv (GL_PROJECTION), |
1522 | const_iv (GL_MODELVIEW), |
2316 | const_iv (GL_MODELVIEW), |
1523 | const_iv (GL_COLOR_LOGIC_OP), |
2317 | const_iv (GL_COLOR_LOGIC_OP), |
1524 | const_iv (GL_SEPARABLE_2D), |
2318 | const_iv (GL_SEPARABLE_2D), |
1525 | const_iv (GL_CONVOLUTION_2D), |
2319 | const_iv (GL_CONVOLUTION_2D), |
1526 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2320 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1527 | const_iv (GL_CONSTANT_BORDER), |
2321 | const_iv (GL_CONSTANT_BORDER), |
1528 | const_iv (GL_LINES), |
2322 | const_iv (GL_LINES), |
|
|
2323 | const_iv (GL_LINE_STRIP), |
|
|
2324 | const_iv (GL_LINE_LOOP), |
1529 | const_iv (GL_QUADS), |
2325 | const_iv (GL_QUADS), |
1530 | const_iv (GL_LINE_LOOP), |
2326 | const_iv (GL_QUAD_STRIP), |
|
|
2327 | const_iv (GL_TRIANGLES), |
|
|
2328 | const_iv (GL_TRIANGLE_STRIP), |
|
|
2329 | const_iv (GL_TRIANGLE_FAN), |
1531 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2330 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1532 | const_iv (GL_FASTEST), |
2331 | const_iv (GL_FASTEST), |
|
|
2332 | const_iv (GL_V2F), |
|
|
2333 | const_iv (GL_V3F), |
|
|
2334 | const_iv (GL_T2F_V3F), |
|
|
2335 | const_iv (GL_T2F_N3F_V3F), |
1533 | # undef const_iv |
2336 | # undef const_iv |
1534 | }; |
2337 | }; |
1535 | |
2338 | |
1536 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2339 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1537 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2340 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2341 | |
|
|
2342 | texture_av = newAV (); |
|
|
2343 | AvREAL_off (texture_av); |
1538 | } |
2344 | } |
|
|
2345 | |
|
|
2346 | char * |
|
|
2347 | gl_vendor () |
|
|
2348 | CODE: |
|
|
2349 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
2350 | OUTPUT: |
|
|
2351 | RETVAL |
|
|
2352 | |
|
|
2353 | char * |
|
|
2354 | gl_version () |
|
|
2355 | CODE: |
|
|
2356 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
2357 | OUTPUT: |
|
|
2358 | RETVAL |
|
|
2359 | |
|
|
2360 | char * |
|
|
2361 | gl_extensions () |
|
|
2362 | CODE: |
|
|
2363 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
2364 | OUTPUT: |
|
|
2365 | RETVAL |
|
|
2366 | |
|
|
2367 | const char *glGetString (GLenum pname) |
|
|
2368 | |
|
|
2369 | GLint glGetInteger (GLenum pname) |
|
|
2370 | CODE: |
|
|
2371 | glGetIntegerv (pname, &RETVAL); |
|
|
2372 | OUTPUT: |
|
|
2373 | RETVAL |
|
|
2374 | |
|
|
2375 | GLdouble glGetDouble (GLenum pname) |
|
|
2376 | CODE: |
|
|
2377 | glGetDoublev (pname, &RETVAL); |
|
|
2378 | OUTPUT: |
|
|
2379 | RETVAL |
1539 | |
2380 | |
1540 | int glGetError () |
2381 | int glGetError () |
|
|
2382 | |
|
|
2383 | void glFinish () |
1541 | |
2384 | |
1542 | void glClear (int mask) |
2385 | void glClear (int mask) |
1543 | |
2386 | |
1544 | void glClearColor (float r, float g, float b, float a = 1.0) |
2387 | void glClearColor (float r, float g, float b, float a = 1.0) |
1545 | PROTOTYPE: @ |
2388 | PROTOTYPE: @ |
… | |
… | |
1552 | |
2395 | |
1553 | void glHint (int target, int mode) |
2396 | void glHint (int target, int mode) |
1554 | |
2397 | |
1555 | void glBlendFunc (int sfactor, int dfactor) |
2398 | void glBlendFunc (int sfactor, int dfactor) |
1556 | |
2399 | |
|
|
2400 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
2401 | CODE: |
|
|
2402 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
2403 | |
|
|
2404 | void glDepthMask (int flag) |
|
|
2405 | |
1557 | void glLogicOp (int opcode) |
2406 | void glLogicOp (int opcode) |
1558 | |
2407 | |
1559 | void glColorMask (int red, int green, int blue, int alpha) |
2408 | void glColorMask (int red, int green, int blue, int alpha) |
1560 | |
2409 | |
1561 | void glMatrixMode (int mode) |
2410 | void glMatrixMode (int mode) |
… | |
… | |
1564 | |
2413 | |
1565 | void glPopMatrix () |
2414 | void glPopMatrix () |
1566 | |
2415 | |
1567 | void glLoadIdentity () |
2416 | void glLoadIdentity () |
1568 | |
2417 | |
|
|
2418 | void glDrawBuffer (int buffer) |
|
|
2419 | |
|
|
2420 | void glReadBuffer (int buffer) |
|
|
2421 | |
1569 | # near and far are due to microsofts buggy c compiler |
2422 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
2423 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2424 | |
|
|
2425 | # near_ and far_ are due to microsofts buggy "c" compiler |
1570 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2426 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1571 | |
2427 | |
1572 | void glViewport (int x, int y, int width, int height) |
2428 | void glViewport (int x, int y, int width, int height) |
1573 | |
2429 | |
1574 | void glScissor (int x, int y, int width, int height) |
2430 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1589 | |
2445 | |
1590 | void glEnd () |
2446 | void glEnd () |
1591 | |
2447 | |
1592 | void glColor (float r, float g, float b, float a = 1.0) |
2448 | void glColor (float r, float g, float b, float a = 1.0) |
1593 | PROTOTYPE: @ |
2449 | PROTOTYPE: @ |
|
|
2450 | ALIAS: |
|
|
2451 | glColor_premultiply = 1 |
1594 | CODE: |
2452 | CODE: |
1595 | glColor4ub (MIN ((int)r * 256., 255), |
2453 | if (ix) |
1596 | MIN ((int)g * 256., 255), |
2454 | { |
1597 | MIN ((int)b * 256., 255), |
2455 | r *= a; |
1598 | MIN ((int)a * 256., 255)); |
2456 | g *= a; |
|
|
2457 | b *= a; |
|
|
2458 | } |
|
|
2459 | // microsoft visual "c" rounds instead of truncating... |
|
|
2460 | glColor4f (r, g, b, a); |
|
|
2461 | |
|
|
2462 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2463 | |
|
|
2464 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2465 | |
|
|
2466 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2467 | |
|
|
2468 | void glRasterPos (float x, float y, float z = 0.) |
|
|
2469 | CODE: |
|
|
2470 | glRasterPos3f (0, 0, z); |
|
|
2471 | glBitmap (0, 0, 0, 0, x, y, 0); |
1599 | |
2472 | |
1600 | void glVertex (float x, float y, float z = 0.) |
2473 | void glVertex (float x, float y, float z = 0.) |
1601 | CODE: |
2474 | CODE: |
1602 | glVertex3f (x, y, z); |
2475 | glVertex3f (x, y, z); |
1603 | |
2476 | |
… | |
… | |
1615 | |
2488 | |
1616 | void glBindTexture (int target, int name) |
2489 | void glBindTexture (int target, int name) |
1617 | |
2490 | |
1618 | void glConvolutionParameter (int target, int pname, float params) |
2491 | void glConvolutionParameter (int target, int pname, float params) |
1619 | CODE: |
2492 | CODE: |
1620 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
2493 | if (gl.ConvolutionParameterf) |
|
|
2494 | gl.ConvolutionParameterf (target, pname, params); |
1621 | |
2495 | |
1622 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
2496 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1623 | CODE: |
2497 | CODE: |
1624 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
2498 | if (gl.ConvolutionFilter2D) |
1625 | (target, internalformat, width, height, format, type, data)); |
2499 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1626 | |
2500 | |
1627 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2501 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1628 | CODE: |
2502 | CODE: |
1629 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
2503 | if (gl.SeparableFilter2D) |
1630 | (target, internalformat, width, height, format, type, row, column)); |
2504 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1631 | |
2505 | |
1632 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
2506 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1633 | |
2507 | |
1634 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2508 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1635 | |
2509 | |
1636 | void glRasterPos (int x, int y) |
2510 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1637 | CODE: |
2511 | |
1638 | glRasterPos2i (x, y); |
2512 | void glPixelZoom (float x, float y) |
1639 | |
2513 | |
1640 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2514 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1641 | |
2515 | |
1642 | int glGenTexture () |
2516 | int glGenTexture () |
1643 | CODE: |
2517 | CODE: |
1644 | { |
2518 | RETVAL = gen_texture (); |
1645 | GLuint name; |
|
|
1646 | glGenTextures (1, &name); |
|
|
1647 | RETVAL = name; |
|
|
1648 | } |
|
|
1649 | OUTPUT: |
2519 | OUTPUT: |
1650 | RETVAL |
2520 | RETVAL |
1651 | |
2521 | |
1652 | void glDeleteTexture (int name) |
2522 | void glDeleteTexture (int name) |
1653 | CODE: |
2523 | CODE: |
1654 | { |
|
|
1655 | GLuint name_ = name; |
|
|
1656 | glDeleteTextures (1, &name_); |
2524 | del_texture (name); |
1657 | } |
2525 | |
1658 | |
|
|
1659 | int glGenList () |
2526 | int glGenList () |
1660 | CODE: |
2527 | CODE: |
1661 | RETVAL = glGenLists (1); |
2528 | RETVAL = glGenLists (1); |
1662 | OUTPUT: |
2529 | OUTPUT: |
1663 | RETVAL |
2530 | RETVAL |