… | |
… | |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
50 | |
50 | |
51 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
52 | |
52 | |
53 | #define GL_CALL(type,func,args) \ |
53 | static struct |
54 | { \ |
54 | { |
55 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
56 | #include "glfunc.h" |
57 | \ |
57 | #undef GL_FUNC |
58 | if (!init_) \ |
58 | } gl; |
59 | { \ |
59 | |
60 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
62 | } \ |
62 | if (gl.BlendFuncSeparate) |
63 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
67 | |
69 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
72 | |
71 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
416 | } |
418 | } |
417 | |
419 | |
418 | void |
420 | void |
419 | pango_init () |
421 | pango_init () |
420 | CODE: |
422 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
423 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
424 | { |
|
|
425 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
426 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
427 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
428 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
426 | |
429 | } |
|
|
430 | { |
|
|
431 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
432 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
433 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
434 | #ifdef _WIN32 |
|
|
435 | // cairo looks like shit eaten twice on windows |
|
|
436 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE); |
|
|
437 | #else |
|
|
438 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
439 | #endif |
|
|
440 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
441 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
442 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
443 | cairo_font_options_destroy (fopt); |
|
|
444 | } |
429 | } |
445 | } |
430 | |
446 | |
431 | int |
447 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
448 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
449 | |
… | |
… | |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
495 | SDL_SetVideoMode (int w, int h, int fullscreen) |
480 | CODE: |
496 | CODE: |
481 | RETVAL = !!SDL_SetVideoMode ( |
497 | RETVAL = !!SDL_SetVideoMode ( |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
498 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
483 | ); |
499 | ); |
|
|
500 | if (RETVAL) |
|
|
501 | { |
484 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
502 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
503 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
504 | # include "glfunc.h" |
|
|
505 | # undef GL_FUNC |
|
|
506 | } |
485 | OUTPUT: |
507 | OUTPUT: |
486 | RETVAL |
508 | RETVAL |
487 | |
509 | |
488 | void |
510 | void |
489 | SDL_GL_SwapBuffers () |
511 | SDL_GL_SwapBuffers () |
|
|
512 | |
|
|
513 | char * |
|
|
514 | SDL_GetKeyName (int sym) |
490 | |
515 | |
491 | void |
516 | void |
492 | SDL_PollEvent () |
517 | SDL_PollEvent () |
493 | PPCODE: |
518 | PPCODE: |
494 | { |
519 | { |
… | |
… | |
513 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
538 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
514 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
539 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
515 | break; |
540 | break; |
516 | |
541 | |
517 | case SDL_MOUSEMOTION: |
542 | case SDL_MOUSEMOTION: |
|
|
543 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
544 | |
518 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
545 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
519 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
546 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
520 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
547 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
521 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
548 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
522 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
549 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
523 | break; |
550 | break; |
524 | |
551 | |
525 | case SDL_MOUSEBUTTONDOWN: |
552 | case SDL_MOUSEBUTTONDOWN: |
526 | case SDL_MOUSEBUTTONUP: |
553 | case SDL_MOUSEBUTTONUP: |
|
|
554 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
555 | |
527 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
556 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
528 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
557 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
529 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
558 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
530 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
559 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
531 | break; |
560 | break; |
… | |
… | |
557 | lowdelay (int fd, int val = 1) |
586 | lowdelay (int fd, int val = 1) |
558 | CODE: |
587 | CODE: |
559 | #ifndef _WIN32 |
588 | #ifndef _WIN32 |
560 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
589 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
561 | #endif |
590 | #endif |
562 | |
|
|
563 | char * |
|
|
564 | gl_version () |
|
|
565 | CODE: |
|
|
566 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
567 | OUTPUT: |
|
|
568 | RETVAL |
|
|
569 | |
|
|
570 | char * |
|
|
571 | gl_extensions () |
|
|
572 | CODE: |
|
|
573 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
574 | OUTPUT: |
|
|
575 | RETVAL |
|
|
576 | |
591 | |
577 | void |
592 | void |
578 | add_font (char *file) |
593 | add_font (char *file) |
579 | CODE: |
594 | CODE: |
580 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
595 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
716 | MODULE = CFClient PACKAGE = CFClient::Layout |
731 | MODULE = CFClient PACKAGE = CFClient::Layout |
717 | |
732 | |
718 | CFClient::Layout |
733 | CFClient::Layout |
719 | new (SV *class, int rgba = 0) |
734 | new (SV *class, int rgba = 0) |
720 | CODE: |
735 | CODE: |
721 | #if _WIN32 |
|
|
722 | rgba = 0;//D |
|
|
723 | #endif |
|
|
724 | New (0, RETVAL, 1, struct cf_layout); |
736 | New (0, RETVAL, 1, struct cf_layout); |
725 | |
737 | |
726 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
738 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
727 | RETVAL->rgba = rgba; |
739 | RETVAL->rgba = rgba; |
728 | RETVAL->r = 1.; |
740 | RETVAL->r = 1.; |
… | |
… | |
772 | |
784 | |
773 | SV * |
785 | SV * |
774 | get_text (CFClient::Layout self) |
786 | get_text (CFClient::Layout self) |
775 | CODE: |
787 | CODE: |
776 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
788 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
777 | SvUTF8_on (RETVAL); |
789 | sv_utf8_decode (RETVAL); |
778 | OUTPUT: |
790 | OUTPUT: |
779 | RETVAL |
791 | RETVAL |
780 | |
792 | |
781 | void |
793 | void |
782 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
794 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
… | |
… | |
974 | { |
986 | { |
975 | HV *hv = (HV *)SvRV (self); |
987 | HV *hv = (HV *)SvRV (self); |
976 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
988 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
977 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
989 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
978 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
990 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
979 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
980 | |
991 | |
981 | if (items < 5) |
992 | if (items < 5) |
982 | { |
993 | { |
983 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
994 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
984 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
995 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
985 | } |
996 | } |
986 | |
997 | |
987 | if (ix) |
998 | if (ix) |
988 | { |
999 | { |
989 | glEnable (GL_BLEND); |
1000 | glEnable (GL_BLEND); |
|
|
1001 | |
|
|
1002 | if (ix == 2) |
990 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1003 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1004 | else |
|
|
1005 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1006 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1007 | |
991 | glEnable (GL_ALPHA_TEST); |
1008 | glEnable (GL_ALPHA_TEST); |
992 | glAlphaFunc (GL_GREATER, 0.01f); |
1009 | glAlphaFunc (GL_GREATER, 0.01f); |
993 | } |
1010 | } |
994 | |
1011 | |
995 | glBindTexture (GL_TEXTURE_2D, name); |
1012 | glBindTexture (GL_TEXTURE_2D, name); |
996 | |
|
|
997 | if (wrap_mode) |
|
|
998 | { |
|
|
999 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
1000 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
1001 | } |
|
|
1002 | |
1013 | |
1003 | glBegin (GL_QUADS); |
1014 | glBegin (GL_QUADS); |
1004 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1015 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1005 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1016 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1006 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1017 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1083 | tex->r = r; |
1094 | tex->r = r; |
1084 | tex->g = g; |
1095 | tex->g = g; |
1085 | tex->b = b; |
1096 | tex->b = b; |
1086 | tex->a = a; |
1097 | tex->a = a; |
1087 | } |
1098 | } |
|
|
1099 | |
|
|
1100 | // somewhat hackish, but for textures that require it, it really |
|
|
1101 | // improves the look, and most others don't suffer. |
|
|
1102 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1103 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1104 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1105 | // use uglier nearest interpolation because linear suffers |
|
|
1106 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1107 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1088 | } |
1108 | } |
1089 | |
1109 | |
1090 | int |
1110 | int |
1091 | ox (CFClient::Map self) |
1111 | ox (CFClient::Map self) |
1092 | ALIAS: |
1112 | ALIAS: |
1093 | oy = 1 |
1113 | oy = 1 |
|
|
1114 | x = 2 |
|
|
1115 | y = 3 |
|
|
1116 | w = 4 |
|
|
1117 | h = 5 |
1094 | CODE: |
1118 | CODE: |
1095 | switch (ix) |
1119 | switch (ix) |
1096 | { |
1120 | { |
1097 | case 0: RETVAL = self->ox; break; |
1121 | case 0: RETVAL = self->ox; break; |
1098 | case 1: RETVAL = self->oy; break; |
1122 | case 1: RETVAL = self->oy; break; |
|
|
1123 | case 2: RETVAL = self->x; break; |
|
|
1124 | case 3: RETVAL = self->y; break; |
|
|
1125 | case 4: RETVAL = self->w; break; |
|
|
1126 | case 5: RETVAL = self->h; break; |
1099 | } |
1127 | } |
1100 | OUTPUT: |
1128 | OUTPUT: |
1101 | RETVAL |
1129 | RETVAL |
1102 | |
1130 | |
1103 | void |
1131 | void |
… | |
… | |
1540 | const_iv (GL_RESCALE_NORMAL), |
1568 | const_iv (GL_RESCALE_NORMAL), |
1541 | const_iv (GL_AND), |
1569 | const_iv (GL_AND), |
1542 | const_iv (GL_ONE), |
1570 | const_iv (GL_ONE), |
1543 | const_iv (GL_ZERO), |
1571 | const_iv (GL_ZERO), |
1544 | const_iv (GL_SRC_ALPHA), |
1572 | const_iv (GL_SRC_ALPHA), |
1545 | const_iv (GL_SRC_ALPHA_SATURATE), |
1573 | const_iv (GL_DST_ALPHA), |
1546 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1574 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1547 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1575 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1576 | const_iv (GL_SRC_ALPHA_SATURATE), |
1548 | const_iv (GL_RGB), |
1577 | const_iv (GL_RGB), |
1549 | const_iv (GL_RGBA), |
1578 | const_iv (GL_RGBA), |
1550 | const_iv (GL_UNSIGNED_BYTE), |
1579 | const_iv (GL_UNSIGNED_BYTE), |
1551 | const_iv (GL_UNSIGNED_SHORT), |
1580 | const_iv (GL_UNSIGNED_SHORT), |
1552 | const_iv (GL_UNSIGNED_INT), |
1581 | const_iv (GL_UNSIGNED_INT), |
… | |
… | |
1563 | const_iv (GL_TEXTURE_MAG_FILTER), |
1592 | const_iv (GL_TEXTURE_MAG_FILTER), |
1564 | const_iv (GL_TEXTURE_MIN_FILTER), |
1593 | const_iv (GL_TEXTURE_MIN_FILTER), |
1565 | const_iv (GL_TEXTURE_ENV_MODE), |
1594 | const_iv (GL_TEXTURE_ENV_MODE), |
1566 | const_iv (GL_TEXTURE_WRAP_S), |
1595 | const_iv (GL_TEXTURE_WRAP_S), |
1567 | const_iv (GL_TEXTURE_WRAP_T), |
1596 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1597 | const_iv (GL_REPEAT), |
1568 | const_iv (GL_CLAMP), |
1598 | const_iv (GL_CLAMP), |
1569 | const_iv (GL_REPEAT), |
1599 | const_iv (GL_CLAMP_TO_EDGE), |
1570 | const_iv (GL_NEAREST), |
1600 | const_iv (GL_NEAREST), |
1571 | const_iv (GL_LINEAR), |
1601 | const_iv (GL_LINEAR), |
1572 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1602 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1573 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1603 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1574 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1604 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
… | |
… | |
1604 | |
1634 | |
1605 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1635 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1606 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1636 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1607 | } |
1637 | } |
1608 | |
1638 | |
|
|
1639 | char * |
|
|
1640 | gl_vendor () |
|
|
1641 | CODE: |
|
|
1642 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1643 | OUTPUT: |
|
|
1644 | RETVAL |
|
|
1645 | |
|
|
1646 | char * |
|
|
1647 | gl_version () |
|
|
1648 | CODE: |
|
|
1649 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1650 | OUTPUT: |
|
|
1651 | RETVAL |
|
|
1652 | |
|
|
1653 | char * |
|
|
1654 | gl_extensions () |
|
|
1655 | CODE: |
|
|
1656 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
|
|
1659 | |
1609 | int glGetError () |
1660 | int glGetError () |
1610 | |
1661 | |
1611 | void glClear (int mask) |
1662 | void glClear (int mask) |
1612 | |
1663 | |
1613 | void glClearColor (float r, float g, float b, float a = 1.0) |
1664 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1621 | |
1672 | |
1622 | void glHint (int target, int mode) |
1673 | void glHint (int target, int mode) |
1623 | |
1674 | |
1624 | void glBlendFunc (int sfactor, int dfactor) |
1675 | void glBlendFunc (int sfactor, int dfactor) |
1625 | |
1676 | |
|
|
1677 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1678 | CODE: |
|
|
1679 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1680 | |
1626 | void glDepthMask (int flag) |
1681 | void glDepthMask (int flag) |
1627 | |
1682 | |
1628 | void glLogicOp (int opcode) |
1683 | void glLogicOp (int opcode) |
1629 | |
1684 | |
1630 | void glColorMask (int red, int green, int blue, int alpha) |
1685 | void glColorMask (int red, int green, int blue, int alpha) |
… | |
… | |
1635 | |
1690 | |
1636 | void glPopMatrix () |
1691 | void glPopMatrix () |
1637 | |
1692 | |
1638 | void glLoadIdentity () |
1693 | void glLoadIdentity () |
1639 | |
1694 | |
1640 | # near and far are due to microsofts buggy c compiler |
1695 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1696 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1697 | |
|
|
1698 | # near_ and far_ are due to microsofts buggy "c" compiler |
1641 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1699 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1642 | |
1700 | |
1643 | void glViewport (int x, int y, int width, int height) |
1701 | void glViewport (int x, int y, int width, int height) |
1644 | |
1702 | |
1645 | void glScissor (int x, int y, int width, int height) |
1703 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1660 | |
1718 | |
1661 | void glEnd () |
1719 | void glEnd () |
1662 | |
1720 | |
1663 | void glColor (float r, float g, float b, float a = 1.0) |
1721 | void glColor (float r, float g, float b, float a = 1.0) |
1664 | PROTOTYPE: @ |
1722 | PROTOTYPE: @ |
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1723 | ALIAS: |
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1724 | glColor_premultiply = 1 |
1665 | CODE: |
1725 | CODE: |
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1726 | if (ix) |
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1727 | { |
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1728 | r *= a; |
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1729 | g *= a; |
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1730 | b *= a; |
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1731 | } |
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1732 | // microsoft visual "c" rounds instead of truncating... |
1666 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1733 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1667 | MIN ((int)(g * 255.f), 255), |
1734 | MIN ((int)(g * 256.f), 255), |
1668 | MIN ((int)(b * 255.f), 255), |
1735 | MIN ((int)(b * 256.f), 255), |
1669 | MIN ((int)(a * 255.f), 255)); |
1736 | MIN ((int)(a * 256.f), 255)); |
1670 | |
1737 | |
1671 | void glInterleavedArrays (int format, int stride, char *data) |
1738 | void glInterleavedArrays (int format, int stride, char *data) |
1672 | |
1739 | |
1673 | void glDrawElements (int mode, int count, int type, char *indices) |
1740 | void glDrawElements (int mode, int count, int type, char *indices) |
1674 | |
1741 | |
1675 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
1742 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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1743 | |
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1744 | void glRasterPos (float x, float y, float z = 0.) |
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1745 | CODE: |
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1746 | glRasterPos3f (0, 0, z); |
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1747 | glBitmap (0, 0, 0, 0, x, y, 0); |
1676 | |
1748 | |
1677 | void glVertex (float x, float y, float z = 0.) |
1749 | void glVertex (float x, float y, float z = 0.) |
1678 | CODE: |
1750 | CODE: |
1679 | glVertex3f (x, y, z); |
1751 | glVertex3f (x, y, z); |
1680 | |
1752 | |
… | |
… | |
1692 | |
1764 | |
1693 | void glBindTexture (int target, int name) |
1765 | void glBindTexture (int target, int name) |
1694 | |
1766 | |
1695 | void glConvolutionParameter (int target, int pname, float params) |
1767 | void glConvolutionParameter (int target, int pname, float params) |
1696 | CODE: |
1768 | CODE: |
1697 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1769 | if (gl.ConvolutionParameterf) |
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1770 | gl.ConvolutionParameterf (target, pname, params); |
1698 | |
1771 | |
1699 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1772 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1700 | CODE: |
1773 | CODE: |
1701 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1774 | if (gl.ConvolutionFilter2D) |
1702 | (target, internalformat, width, height, format, type, data)); |
1775 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1703 | |
1776 | |
1704 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1777 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1705 | CODE: |
1778 | CODE: |
1706 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1779 | if (gl.SeparableFilter2D) |
1707 | (target, internalformat, width, height, format, type, row, column)); |
1780 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1708 | |
1781 | |
1709 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1782 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1710 | |
1783 | |
1711 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1784 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1712 | |
1785 | |
1713 | void glRasterPos (int x, int y) |
1786 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1714 | CODE: |
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1715 | glRasterPos2i (x, y); |
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1716 | |
1787 | |
1717 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1788 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1718 | |
1789 | |
1719 | int glGenTexture () |
1790 | int glGenTexture () |
1720 | CODE: |
1791 | CODE: |