… | |
… | |
300 | ev.code = 1; |
300 | ev.code = 1; |
301 | ev.data1 = (void *)(long)channel; |
301 | ev.data1 = (void *)(long)channel; |
302 | ev.data2 = 0; |
302 | ev.data2 = 0; |
303 | |
303 | |
304 | SDL_PushEvent ((SDL_Event *)&ev); |
304 | SDL_PushEvent ((SDL_Event *)&ev); |
|
|
305 | } |
|
|
306 | |
|
|
307 | static unsigned int |
|
|
308 | minpot (unsigned int n) |
|
|
309 | { |
|
|
310 | if (!n) |
|
|
311 | return 0; |
|
|
312 | |
|
|
313 | --n; |
|
|
314 | |
|
|
315 | n |= n >> 1; |
|
|
316 | n |= n >> 2; |
|
|
317 | n |= n >> 4; |
|
|
318 | n |= n >> 8; |
|
|
319 | n |= n >> 16; |
|
|
320 | |
|
|
321 | return n + 1; |
305 | } |
322 | } |
306 | |
323 | |
307 | MODULE = CFClient PACKAGE = CFClient |
324 | MODULE = CFClient PACKAGE = CFClient |
308 | |
325 | |
309 | PROTOTYPES: ENABLE |
326 | PROTOTYPES: ENABLE |
… | |
… | |
419 | |
436 | |
420 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
437 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
421 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
438 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
422 | } |
439 | } |
423 | |
440 | |
|
|
441 | NV floor (NV x) |
|
|
442 | |
|
|
443 | NV ceil (NV x) |
|
|
444 | |
424 | void |
445 | void |
425 | pango_init () |
446 | pango_init () |
426 | CODE: |
447 | CODE: |
427 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
448 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
428 | { |
449 | { |
… | |
… | |
464 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
485 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
465 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
486 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
466 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
487 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
467 | |
488 | |
468 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
489 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
469 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
490 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
470 | |
491 | |
471 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
492 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
472 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
493 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
473 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
494 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
474 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
495 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
… | |
… | |
704 | CODE: |
725 | CODE: |
705 | fprintf (stderr, "FATAL: %s\n", message); |
726 | fprintf (stderr, "FATAL: %s\n", message); |
706 | #ifdef _WIN32 |
727 | #ifdef _WIN32 |
707 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
728 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
708 | #endif |
729 | #endif |
709 | _Exit (1); |
730 | _exit (1); |
710 | |
731 | |
711 | void |
732 | void |
712 | _exit (int retval) |
733 | _exit (int retval) |
713 | CODE: |
734 | CODE: |
714 | _Exit (retval); |
735 | _exit (retval); |
715 | |
736 | |
716 | MODULE = CFClient PACKAGE = CFClient::Font |
737 | MODULE = CFClient PACKAGE = CFClient::Font |
717 | |
738 | |
718 | CFClient::Font |
739 | CFClient::Font |
719 | new_from_file (SV *class, char *path, int id = 0) |
740 | new_from_file (SV *class, char *path, int id = 0) |
… | |
… | |
984 | } |
1005 | } |
985 | |
1006 | |
986 | MODULE = CFClient PACKAGE = CFClient::Texture |
1007 | MODULE = CFClient PACKAGE = CFClient::Texture |
987 | |
1008 | |
988 | void |
1009 | void |
|
|
1010 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1011 | CODE: |
|
|
1012 | { |
|
|
1013 | int ow = SvIV (w_); |
|
|
1014 | int oh = SvIV (h_); |
|
|
1015 | |
|
|
1016 | if (ow && oh) |
|
|
1017 | { |
|
|
1018 | int nw = minpot (ow); |
|
|
1019 | int nh = minpot (oh); |
|
|
1020 | |
|
|
1021 | if (nw != ow || nh != oh) |
|
|
1022 | { |
|
|
1023 | if (SvOK (data_)) |
|
|
1024 | { |
|
|
1025 | STRLEN datalen; |
|
|
1026 | char *data = SvPVbyte (data_, datalen); |
|
|
1027 | int bpp = datalen / (ow * oh); |
|
|
1028 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
|
|
1029 | |
|
|
1030 | SvPOK_only (result_); |
|
|
1031 | SvCUR_set (result_, nw * nh * bpp); |
|
|
1032 | |
|
|
1033 | memset (SvPVX (result_), 0, nw * nh * bpp); |
|
|
1034 | while (oh--) |
|
|
1035 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
|
|
1036 | |
|
|
1037 | sv_setsv (data_, result_); |
|
|
1038 | } |
|
|
1039 | |
|
|
1040 | sv_setiv (w_, nw); |
|
|
1041 | sv_setiv (h_, nh); |
|
|
1042 | } |
|
|
1043 | } |
|
|
1044 | } |
|
|
1045 | |
|
|
1046 | void |
989 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1047 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
990 | PROTOTYPE: $$$;$$ |
1048 | PROTOTYPE: $$$;$$ |
991 | ALIAS: |
1049 | ALIAS: |
992 | draw_quad_alpha = 1 |
1050 | draw_quad_alpha = 1 |
993 | draw_quad_alpha_premultiplied = 2 |
1051 | draw_quad_alpha_premultiplied = 2 |
994 | CODE: |
1052 | CODE: |
… | |
… | |
1175 | |
1233 | |
1176 | while (data < data_end) |
1234 | while (data < data_end) |
1177 | { |
1235 | { |
1178 | flags = (data [0] << 8) + data [1]; data += 2; |
1236 | flags = (data [0] << 8) + data [1]; data += 2; |
1179 | |
1237 | |
1180 | x = ((flags >> 10) & 63) + self->x; |
1238 | x = self->x + ((flags >> 10) & 63); |
1181 | y = ((flags >> 4) & 63) + self->y; |
1239 | y = self->y + ((flags >> 4) & 63); |
1182 | |
1240 | |
1183 | cell = map_get_cell (self, x, y); |
1241 | cell = map_get_cell (self, x, y); |
1184 | |
1242 | |
1185 | if (flags & 15) |
1243 | if (flags & 15) |
1186 | { |
1244 | { |
… | |
… | |
1276 | OUTPUT: |
1334 | OUTPUT: |
1277 | RETVAL |
1335 | RETVAL |
1278 | |
1336 | |
1279 | void |
1337 | void |
1280 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1338 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1281 | PPCODE: |
1339 | CODE: |
1282 | { |
1340 | { |
1283 | int vx, vy; |
1341 | int vx, vy; |
1284 | int x, y, z; |
1342 | int x, y, z; |
1285 | int last_name; |
1343 | int last_name; |
1286 | mapface face; |
1344 | mapface face; |
1287 | int sw4 = (sw + 3) & ~3; |
|
|
1288 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1289 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1290 | |
1345 | |
1291 | memset (darkness, 255, sw4 * sh); |
|
|
1292 | SvPOK_only (darkness_sv); |
|
|
1293 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1294 | |
|
|
1295 | vx = self->x + (self->w - sw) / 2 - shift_x; |
1346 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
1296 | vy = self->y + (self->h - sh) / 2 - shift_y; |
1347 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
1297 | |
1348 | |
1298 | /* |
1349 | /* |
1299 | int vx = self->vx = self->w >= sw |
1350 | int vx = self->vx = self->w >= sw |
1300 | ? self->x + (self->w - sw) / 2 |
1351 | ? self->x + (self->w - sw) / 2 |
1301 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
1352 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
… | |
… | |
1305 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
1356 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
1306 | */ |
1357 | */ |
1307 | |
1358 | |
1308 | glColor4ub (255, 255, 255, 255); |
1359 | glColor4ub (255, 255, 255, 255); |
1309 | |
1360 | |
|
|
1361 | glEnable (GL_BLEND); |
1310 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1362 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1311 | glEnable (GL_BLEND); |
|
|
1312 | glEnable (GL_TEXTURE_2D); |
1363 | glEnable (GL_TEXTURE_2D); |
1313 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1364 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1314 | |
1365 | |
1315 | glBegin (GL_QUADS); |
1366 | glBegin (GL_QUADS); |
1316 | |
1367 | |
… | |
… | |
1324 | |
1375 | |
1325 | for (x = 0; x < sw; x++) |
1376 | for (x = 0; x < sw; x++) |
1326 | if (row->c0 <= x + vx && x + vx < row->c1) |
1377 | if (row->c0 <= x + vx && x + vx < row->c1) |
1327 | { |
1378 | { |
1328 | mapcell *cell = row->col + (x + vx - row->c0); |
1379 | mapcell *cell = row->col + (x + vx - row->c0); |
1329 | |
|
|
1330 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1331 | ? 255 - FOW_DARKNESS |
|
|
1332 | : 255 - cell->darkness; |
|
|
1333 | |
1380 | |
1334 | face = cell->face [z]; |
1381 | face = cell->face [z]; |
1335 | |
1382 | |
1336 | if (face) |
1383 | if (face) |
1337 | { |
1384 | { |
… | |
… | |
1358 | |
1405 | |
1359 | glEnd (); |
1406 | glEnd (); |
1360 | |
1407 | |
1361 | glDisable (GL_TEXTURE_2D); |
1408 | glDisable (GL_TEXTURE_2D); |
1362 | glDisable (GL_BLEND); |
1409 | glDisable (GL_BLEND); |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | void |
|
|
1413 | draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) |
|
|
1414 | CODE: |
|
|
1415 | { |
|
|
1416 | static float color[16][3] = { |
|
|
1417 | { 0.00, 0.00, 0.00 }, |
|
|
1418 | { 1.00, 1.00, 1.00 }, |
|
|
1419 | { 0.00, 0.00, 0.55 }, |
|
|
1420 | { 1.00, 0.00, 0.00 }, |
|
|
1421 | |
|
|
1422 | { 1.00, 0.54, 0.00 }, |
|
|
1423 | { 0.11, 0.56, 1.00 }, |
|
|
1424 | { 0.93, 0.46, 0.00 }, |
|
|
1425 | { 0.18, 0.54, 0.34 }, |
|
|
1426 | |
|
|
1427 | { 0.56, 0.73, 0.56 }, |
|
|
1428 | { 0.80, 0.80, 0.80 }, |
|
|
1429 | { 0.55, 0.41, 0.13 }, |
|
|
1430 | { 0.99, 0.77, 0.26 }, |
|
|
1431 | |
|
|
1432 | { 0.74, 0.65, 0.41 }, |
|
|
1433 | |
|
|
1434 | { 0.00, 1.00, 1.00 }, |
|
|
1435 | { 1.00, 0.00, 1.00 }, |
|
|
1436 | { 1.00, 1.00, 0.00 }, |
|
|
1437 | }; |
|
|
1438 | |
|
|
1439 | int x, y; |
|
|
1440 | |
|
|
1441 | glEnable (GL_TEXTURE_2D); |
|
|
1442 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1443 | glEnable (GL_BLEND); |
|
|
1444 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1445 | glBegin (GL_QUADS); |
|
|
1446 | |
|
|
1447 | for (y = 0; y < h; y++) |
|
|
1448 | for (x = 0; x < w; x++) |
|
|
1449 | { |
|
|
1450 | unsigned char m = data [x + y * w]; |
|
|
1451 | |
|
|
1452 | if (m) |
|
|
1453 | { |
|
|
1454 | float *c = color [m & 15]; |
|
|
1455 | |
|
|
1456 | float tx1 = m & 0x40 ? 0.5 : 0.; |
|
|
1457 | float tx2 = tx1 + 0.5; |
|
|
1458 | |
|
|
1459 | glColor4f (c[0], c[1], c[2], 0.75); |
|
|
1460 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
|
|
1461 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
|
|
1462 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
|
|
1463 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
|
|
1464 | } |
|
|
1465 | } |
|
|
1466 | |
|
|
1467 | glEnd (); |
|
|
1468 | glDisable (GL_BLEND); |
|
|
1469 | glDisable (GL_TEXTURE_2D); |
|
|
1470 | } |
|
|
1471 | |
|
|
1472 | void |
|
|
1473 | fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
|
|
1474 | PPCODE: |
|
|
1475 | { |
|
|
1476 | int vx, vy; |
|
|
1477 | int x, y; |
|
|
1478 | int sw4 = (sw + 3) & ~3; |
|
|
1479 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1480 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1481 | |
|
|
1482 | memset (darkness, 255, sw4 * sh); |
|
|
1483 | SvPOK_only (darkness_sv); |
|
|
1484 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1485 | |
|
|
1486 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
|
|
1487 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
|
|
1488 | |
|
|
1489 | for (y = 0; y < sh; y++) |
|
|
1490 | if (0 <= y + vy && y + vy < self->rows) |
|
|
1491 | { |
|
|
1492 | maprow *row = self->row + (y + vy); |
|
|
1493 | |
|
|
1494 | for (x = 0; x < sw; x++) |
|
|
1495 | if (row->c0 <= x + vx && x + vx < row->c1) |
|
|
1496 | { |
|
|
1497 | mapcell *cell = row->col + (x + vx - row->c0); |
|
|
1498 | |
|
|
1499 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1500 | ? 255 - FOW_DARKNESS |
|
|
1501 | : 255 - cell->darkness; |
|
|
1502 | } |
|
|
1503 | } |
1363 | |
1504 | |
1364 | EXTEND (SP, 3); |
1505 | EXTEND (SP, 3); |
1365 | PUSHs (sv_2mortal (newSViv (sw4))); |
1506 | PUSHs (sv_2mortal (newSViv (sw4))); |
1366 | PUSHs (sv_2mortal (newSViv (sh))); |
1507 | PUSHs (sv_2mortal (newSViv (sh))); |
1367 | PUSHs (darkness_sv); |
1508 | PUSHs (darkness_sv); |
… | |
… | |
1574 | const_iv (GL_SCISSOR_TEST), |
1715 | const_iv (GL_SCISSOR_TEST), |
1575 | const_iv (GL_DEPTH_TEST), |
1716 | const_iv (GL_DEPTH_TEST), |
1576 | const_iv (GL_ALPHA_TEST), |
1717 | const_iv (GL_ALPHA_TEST), |
1577 | const_iv (GL_NORMALIZE), |
1718 | const_iv (GL_NORMALIZE), |
1578 | const_iv (GL_RESCALE_NORMAL), |
1719 | const_iv (GL_RESCALE_NORMAL), |
|
|
1720 | const_iv (GL_FRONT), |
|
|
1721 | const_iv (GL_BACK), |
1579 | const_iv (GL_AND), |
1722 | const_iv (GL_AND), |
1580 | const_iv (GL_ONE), |
1723 | const_iv (GL_ONE), |
1581 | const_iv (GL_ZERO), |
1724 | const_iv (GL_ZERO), |
1582 | const_iv (GL_SRC_ALPHA), |
1725 | const_iv (GL_SRC_ALPHA), |
1583 | const_iv (GL_DST_ALPHA), |
1726 | const_iv (GL_DST_ALPHA), |
1584 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1727 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1585 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1728 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1586 | const_iv (GL_SRC_ALPHA_SATURATE), |
1729 | const_iv (GL_SRC_ALPHA_SATURATE), |
1587 | const_iv (GL_RGB), |
1730 | const_iv (GL_RGB), |
1588 | const_iv (GL_RGBA), |
1731 | const_iv (GL_RGBA), |
|
|
1732 | const_iv (GL_RGBA4), |
|
|
1733 | const_iv (GL_RGBA8), |
|
|
1734 | const_iv (GL_RGB5_A1), |
1589 | const_iv (GL_UNSIGNED_BYTE), |
1735 | const_iv (GL_UNSIGNED_BYTE), |
1590 | const_iv (GL_UNSIGNED_SHORT), |
1736 | const_iv (GL_UNSIGNED_SHORT), |
1591 | const_iv (GL_UNSIGNED_INT), |
1737 | const_iv (GL_UNSIGNED_INT), |
1592 | const_iv (GL_ALPHA), |
1738 | const_iv (GL_ALPHA), |
1593 | const_iv (GL_INTENSITY), |
1739 | const_iv (GL_INTENSITY), |
… | |
… | |
1667 | OUTPUT: |
1813 | OUTPUT: |
1668 | RETVAL |
1814 | RETVAL |
1669 | |
1815 | |
1670 | int glGetError () |
1816 | int glGetError () |
1671 | |
1817 | |
|
|
1818 | void glFinish () |
|
|
1819 | |
1672 | void glClear (int mask) |
1820 | void glClear (int mask) |
1673 | |
1821 | |
1674 | void glClearColor (float r, float g, float b, float a = 1.0) |
1822 | void glClearColor (float r, float g, float b, float a = 1.0) |
1675 | PROTOTYPE: @ |
1823 | PROTOTYPE: @ |
1676 | |
1824 | |
… | |
… | |
1699 | void glPushMatrix () |
1847 | void glPushMatrix () |
1700 | |
1848 | |
1701 | void glPopMatrix () |
1849 | void glPopMatrix () |
1702 | |
1850 | |
1703 | void glLoadIdentity () |
1851 | void glLoadIdentity () |
|
|
1852 | |
|
|
1853 | void glDrawBuffer (int buffer) |
|
|
1854 | |
|
|
1855 | void glReadBuffer (int buffer) |
1704 | |
1856 | |
1705 | # near_ and far_ are due to microsofts buggy "c" compiler |
1857 | # near_ and far_ are due to microsofts buggy "c" compiler |
1706 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1858 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1707 | |
1859 | |
1708 | # near_ and far_ are due to microsofts buggy "c" compiler |
1860 | # near_ and far_ are due to microsofts buggy "c" compiler |