… | |
… | |
10 | #include "XSUB.h" |
10 | #include "XSUB.h" |
11 | |
11 | |
12 | #include <math.h> |
12 | #include <math.h> |
13 | #include <string.h> |
13 | #include <string.h> |
14 | #include <stdio.h> |
14 | #include <stdio.h> |
|
|
15 | #include <stdlib.h> |
15 | |
16 | |
16 | #include <SDL.h> |
17 | #include <SDL.h> |
17 | #include <SDL_endian.h> |
18 | #include <SDL_endian.h> |
18 | #include <SDL_image.h> |
19 | #include <SDL_image.h> |
19 | #include <SDL_mixer.h> |
20 | #include <SDL_mixer.h> |
… | |
… | |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
50 | #define MAP_EXTEND_Y 512 |
50 | |
51 | |
51 | #define MIN_FONT_HEIGHT 10 |
52 | #define MIN_FONT_HEIGHT 10 |
52 | |
53 | |
53 | #define GL_CALL(type,func,args) \ |
54 | static struct |
54 | { \ |
55 | { |
55 | static int init_; \ |
56 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
57 | #include "glfunc.h" |
57 | \ |
58 | #undef GL_FUNC |
58 | if (!init_) \ |
59 | } gl; |
59 | { \ |
60 | |
60 | init_ = 1; \ |
61 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
62 | { |
62 | } \ |
63 | if (gl.BlendFuncSeparate) |
63 | \ |
64 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
65 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
66 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
67 | else |
|
|
68 | glBlendFunc (sa, da); |
|
|
69 | } |
67 | |
70 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
71 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
72 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
73 | |
71 | typedef PangoFontDescription *CFClient__Font; |
74 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
83 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
86 | static PangoFontMap *ft2_fontmap, *cairo_fontmap; |
84 | |
87 | |
85 | static void |
88 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
89 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
90 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
91 | FcPatternAddBool (pattern, FC_HINTING, 1); |
|
|
92 | #ifdef FC_HINT_STYLE |
|
|
93 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
|
|
94 | #endif |
89 | #ifdef _WIN32 |
95 | #ifdef _WIN32 |
90 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
96 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
91 | #else |
97 | #else |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
98 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
93 | #endif |
99 | #endif |
… | |
… | |
416 | } |
422 | } |
417 | |
423 | |
418 | void |
424 | void |
419 | pango_init () |
425 | pango_init () |
420 | CODE: |
426 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
427 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
428 | { |
|
|
429 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
430 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
431 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
432 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
426 | |
433 | } |
|
|
434 | { |
|
|
435 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
436 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
437 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
438 | #ifdef _WIN32 |
|
|
439 | // cairo looks like shit eaten twice on windows |
|
|
440 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE); |
|
|
441 | #else |
|
|
442 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
443 | #endif |
|
|
444 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
445 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
446 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
447 | cairo_font_options_destroy (fopt); |
|
|
448 | } |
429 | } |
449 | } |
430 | |
450 | |
431 | int |
451 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
452 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
453 | |
… | |
… | |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
464 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
465 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
466 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
447 | |
467 | |
448 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
468 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
449 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
469 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
450 | |
470 | |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
471 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
452 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
472 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
473 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
474 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
… | |
… | |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
499 | SDL_SetVideoMode (int w, int h, int fullscreen) |
480 | CODE: |
500 | CODE: |
481 | RETVAL = !!SDL_SetVideoMode ( |
501 | RETVAL = !!SDL_SetVideoMode ( |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
502 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
483 | ); |
503 | ); |
|
|
504 | if (RETVAL) |
|
|
505 | { |
484 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
506 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
507 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
508 | # include "glfunc.h" |
|
|
509 | # undef GL_FUNC |
|
|
510 | } |
485 | OUTPUT: |
511 | OUTPUT: |
486 | RETVAL |
512 | RETVAL |
487 | |
513 | |
488 | void |
514 | void |
489 | SDL_GL_SwapBuffers () |
515 | SDL_GL_SwapBuffers () |
|
|
516 | |
|
|
517 | char * |
|
|
518 | SDL_GetKeyName (int sym) |
490 | |
519 | |
491 | void |
520 | void |
492 | SDL_PollEvent () |
521 | SDL_PollEvent () |
493 | PPCODE: |
522 | PPCODE: |
494 | { |
523 | { |
… | |
… | |
513 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
542 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
514 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
543 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
515 | break; |
544 | break; |
516 | |
545 | |
517 | case SDL_MOUSEMOTION: |
546 | case SDL_MOUSEMOTION: |
|
|
547 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
548 | |
518 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
549 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
519 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
550 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
520 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
551 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
521 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
552 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
522 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
553 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
523 | break; |
554 | break; |
524 | |
555 | |
525 | case SDL_MOUSEBUTTONDOWN: |
556 | case SDL_MOUSEBUTTONDOWN: |
526 | case SDL_MOUSEBUTTONUP: |
557 | case SDL_MOUSEBUTTONUP: |
|
|
558 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
559 | |
527 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
560 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
528 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
561 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
529 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
562 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
530 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
563 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
531 | break; |
564 | break; |
… | |
… | |
557 | lowdelay (int fd, int val = 1) |
590 | lowdelay (int fd, int val = 1) |
558 | CODE: |
591 | CODE: |
559 | #ifndef _WIN32 |
592 | #ifndef _WIN32 |
560 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
593 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
561 | #endif |
594 | #endif |
562 | |
|
|
563 | char * |
|
|
564 | gl_version () |
|
|
565 | CODE: |
|
|
566 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
567 | OUTPUT: |
|
|
568 | RETVAL |
|
|
569 | |
|
|
570 | char * |
|
|
571 | gl_extensions () |
|
|
572 | CODE: |
|
|
573 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
574 | OUTPUT: |
|
|
575 | RETVAL |
|
|
576 | |
595 | |
577 | void |
596 | void |
578 | add_font (char *file) |
597 | add_font (char *file) |
579 | CODE: |
598 | CODE: |
580 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
599 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
685 | CODE: |
704 | CODE: |
686 | fprintf (stderr, "FATAL: %s\n", message); |
705 | fprintf (stderr, "FATAL: %s\n", message); |
687 | #ifdef _WIN32 |
706 | #ifdef _WIN32 |
688 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
707 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
689 | #endif |
708 | #endif |
690 | exit (1); |
709 | _Exit (1); |
|
|
710 | |
|
|
711 | void |
|
|
712 | _exit (int retval) |
|
|
713 | CODE: |
|
|
714 | _Exit (retval); |
691 | |
715 | |
692 | MODULE = CFClient PACKAGE = CFClient::Font |
716 | MODULE = CFClient PACKAGE = CFClient::Font |
693 | |
717 | |
694 | CFClient::Font |
718 | CFClient::Font |
695 | new_from_file (SV *class, char *path, int id = 0) |
719 | new_from_file (SV *class, char *path, int id = 0) |
… | |
… | |
716 | MODULE = CFClient PACKAGE = CFClient::Layout |
740 | MODULE = CFClient PACKAGE = CFClient::Layout |
717 | |
741 | |
718 | CFClient::Layout |
742 | CFClient::Layout |
719 | new (SV *class, int rgba = 0) |
743 | new (SV *class, int rgba = 0) |
720 | CODE: |
744 | CODE: |
721 | #if _WIN32 |
|
|
722 | rgba = 0;//D |
|
|
723 | #endif |
|
|
724 | New (0, RETVAL, 1, struct cf_layout); |
745 | New (0, RETVAL, 1, struct cf_layout); |
725 | |
746 | |
726 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
747 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
727 | RETVAL->rgba = rgba; |
748 | RETVAL->rgba = rgba; |
728 | RETVAL->r = 1.; |
749 | RETVAL->r = 1.; |
… | |
… | |
772 | |
793 | |
773 | SV * |
794 | SV * |
774 | get_text (CFClient::Layout self) |
795 | get_text (CFClient::Layout self) |
775 | CODE: |
796 | CODE: |
776 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
797 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
777 | SvUTF8_on (RETVAL); |
798 | sv_utf8_decode (RETVAL); |
778 | OUTPUT: |
799 | OUTPUT: |
779 | RETVAL |
800 | RETVAL |
780 | |
801 | |
781 | void |
802 | void |
782 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
803 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
… | |
… | |
974 | { |
995 | { |
975 | HV *hv = (HV *)SvRV (self); |
996 | HV *hv = (HV *)SvRV (self); |
976 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
997 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
977 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
998 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
978 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
999 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
979 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
980 | |
1000 | |
981 | if (items < 5) |
1001 | if (items < 5) |
982 | { |
1002 | { |
983 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1003 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
984 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1004 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
985 | } |
1005 | } |
986 | |
1006 | |
987 | if (ix) |
1007 | if (ix) |
988 | { |
1008 | { |
989 | glEnable (GL_BLEND); |
1009 | glEnable (GL_BLEND); |
|
|
1010 | |
|
|
1011 | if (ix == 2) |
990 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1012 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1013 | else |
|
|
1014 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1015 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1016 | |
991 | glEnable (GL_ALPHA_TEST); |
1017 | glEnable (GL_ALPHA_TEST); |
992 | glAlphaFunc (GL_GREATER, 0.01f); |
1018 | glAlphaFunc (GL_GREATER, 0.01f); |
993 | } |
1019 | } |
994 | |
1020 | |
995 | glBindTexture (GL_TEXTURE_2D, name); |
1021 | glBindTexture (GL_TEXTURE_2D, name); |
996 | |
|
|
997 | if (wrap_mode) |
|
|
998 | { |
|
|
999 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
1000 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
1001 | } |
|
|
1002 | |
1022 | |
1003 | glBegin (GL_QUADS); |
1023 | glBegin (GL_QUADS); |
1004 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1024 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1005 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1025 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1006 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1026 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1039 | DESTROY (CFClient::Map self) |
1059 | DESTROY (CFClient::Map self) |
1040 | CODE: |
1060 | CODE: |
1041 | { |
1061 | { |
1042 | map_clear (self); |
1062 | map_clear (self); |
1043 | Safefree (self->face); |
1063 | Safefree (self->face); |
|
|
1064 | Safefree (self->tex); |
1044 | Safefree (self); |
1065 | Safefree (self); |
1045 | } |
1066 | } |
1046 | |
1067 | |
1047 | void |
1068 | void |
1048 | clear (CFClient::Map self) |
1069 | clear (CFClient::Map self) |
… | |
… | |
1083 | tex->r = r; |
1104 | tex->r = r; |
1084 | tex->g = g; |
1105 | tex->g = g; |
1085 | tex->b = b; |
1106 | tex->b = b; |
1086 | tex->a = a; |
1107 | tex->a = a; |
1087 | } |
1108 | } |
|
|
1109 | |
|
|
1110 | // somewhat hackish, but for textures that require it, it really |
|
|
1111 | // improves the look, and most others don't suffer. |
|
|
1112 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1113 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1114 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1115 | // use uglier nearest interpolation because linear suffers |
|
|
1116 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1117 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1088 | } |
1118 | } |
1089 | |
1119 | |
1090 | int |
1120 | int |
1091 | ox (CFClient::Map self) |
1121 | ox (CFClient::Map self) |
1092 | ALIAS: |
1122 | ALIAS: |
1093 | oy = 1 |
1123 | oy = 1 |
|
|
1124 | x = 2 |
|
|
1125 | y = 3 |
|
|
1126 | w = 4 |
|
|
1127 | h = 5 |
1094 | CODE: |
1128 | CODE: |
1095 | switch (ix) |
1129 | switch (ix) |
1096 | { |
1130 | { |
1097 | case 0: RETVAL = self->ox; break; |
1131 | case 0: RETVAL = self->ox; break; |
1098 | case 1: RETVAL = self->oy; break; |
1132 | case 1: RETVAL = self->oy; break; |
|
|
1133 | case 2: RETVAL = self->x; break; |
|
|
1134 | case 3: RETVAL = self->y; break; |
|
|
1135 | case 4: RETVAL = self->w; break; |
|
|
1136 | case 5: RETVAL = self->h; break; |
1099 | } |
1137 | } |
1100 | OUTPUT: |
1138 | OUTPUT: |
1101 | RETVAL |
1139 | RETVAL |
1102 | |
1140 | |
1103 | void |
1141 | void |
… | |
… | |
1530 | const_iv (GL_COLOR_MATERIAL), |
1568 | const_iv (GL_COLOR_MATERIAL), |
1531 | const_iv (GL_SMOOTH), |
1569 | const_iv (GL_SMOOTH), |
1532 | const_iv (GL_FLAT), |
1570 | const_iv (GL_FLAT), |
1533 | const_iv (GL_DITHER), |
1571 | const_iv (GL_DITHER), |
1534 | const_iv (GL_BLEND), |
1572 | const_iv (GL_BLEND), |
|
|
1573 | const_iv (GL_CULL_FACE), |
1535 | const_iv (GL_SCISSOR_TEST), |
1574 | const_iv (GL_SCISSOR_TEST), |
|
|
1575 | const_iv (GL_DEPTH_TEST), |
|
|
1576 | const_iv (GL_ALPHA_TEST), |
|
|
1577 | const_iv (GL_NORMALIZE), |
|
|
1578 | const_iv (GL_RESCALE_NORMAL), |
1536 | const_iv (GL_AND), |
1579 | const_iv (GL_AND), |
1537 | const_iv (GL_ONE), |
1580 | const_iv (GL_ONE), |
1538 | const_iv (GL_ZERO), |
1581 | const_iv (GL_ZERO), |
1539 | const_iv (GL_SRC_ALPHA), |
1582 | const_iv (GL_SRC_ALPHA), |
1540 | const_iv (GL_SRC_ALPHA_SATURATE), |
1583 | const_iv (GL_DST_ALPHA), |
1541 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1584 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1542 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1585 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1586 | const_iv (GL_SRC_ALPHA_SATURATE), |
1543 | const_iv (GL_RGB), |
1587 | const_iv (GL_RGB), |
1544 | const_iv (GL_RGBA), |
1588 | const_iv (GL_RGBA), |
1545 | const_iv (GL_UNSIGNED_BYTE), |
1589 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1590 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1591 | const_iv (GL_UNSIGNED_INT), |
1546 | const_iv (GL_ALPHA), |
1592 | const_iv (GL_ALPHA), |
1547 | const_iv (GL_INTENSITY), |
1593 | const_iv (GL_INTENSITY), |
1548 | const_iv (GL_LUMINANCE), |
1594 | const_iv (GL_LUMINANCE), |
1549 | const_iv (GL_LUMINANCE_ALPHA), |
1595 | const_iv (GL_LUMINANCE_ALPHA), |
1550 | const_iv (GL_FLOAT), |
1596 | const_iv (GL_FLOAT), |
… | |
… | |
1556 | const_iv (GL_TEXTURE_MAG_FILTER), |
1602 | const_iv (GL_TEXTURE_MAG_FILTER), |
1557 | const_iv (GL_TEXTURE_MIN_FILTER), |
1603 | const_iv (GL_TEXTURE_MIN_FILTER), |
1558 | const_iv (GL_TEXTURE_ENV_MODE), |
1604 | const_iv (GL_TEXTURE_ENV_MODE), |
1559 | const_iv (GL_TEXTURE_WRAP_S), |
1605 | const_iv (GL_TEXTURE_WRAP_S), |
1560 | const_iv (GL_TEXTURE_WRAP_T), |
1606 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1607 | const_iv (GL_REPEAT), |
1561 | const_iv (GL_CLAMP), |
1608 | const_iv (GL_CLAMP), |
1562 | const_iv (GL_REPEAT), |
1609 | const_iv (GL_CLAMP_TO_EDGE), |
1563 | const_iv (GL_NEAREST), |
1610 | const_iv (GL_NEAREST), |
1564 | const_iv (GL_LINEAR), |
1611 | const_iv (GL_LINEAR), |
1565 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1612 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1566 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1613 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1567 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1614 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1568 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1615 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1569 | const_iv (GL_GENERATE_MIPMAP), |
1616 | const_iv (GL_GENERATE_MIPMAP), |
1570 | const_iv (GL_MODULATE), |
1617 | const_iv (GL_MODULATE), |
1571 | const_iv (GL_DECAL), |
1618 | const_iv (GL_DECAL), |
1572 | const_iv (GL_REPLACE), |
1619 | const_iv (GL_REPLACE), |
|
|
1620 | const_iv (GL_DEPTH_BUFFER_BIT), |
1573 | const_iv (GL_COLOR_BUFFER_BIT), |
1621 | const_iv (GL_COLOR_BUFFER_BIT), |
1574 | const_iv (GL_PROJECTION), |
1622 | const_iv (GL_PROJECTION), |
1575 | const_iv (GL_MODELVIEW), |
1623 | const_iv (GL_MODELVIEW), |
1576 | const_iv (GL_COLOR_LOGIC_OP), |
1624 | const_iv (GL_COLOR_LOGIC_OP), |
1577 | const_iv (GL_SEPARABLE_2D), |
1625 | const_iv (GL_SEPARABLE_2D), |
1578 | const_iv (GL_CONVOLUTION_2D), |
1626 | const_iv (GL_CONVOLUTION_2D), |
1579 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1627 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1580 | const_iv (GL_CONSTANT_BORDER), |
1628 | const_iv (GL_CONSTANT_BORDER), |
1581 | const_iv (GL_LINES), |
1629 | const_iv (GL_LINES), |
|
|
1630 | const_iv (GL_LINE_LOOP), |
1582 | const_iv (GL_QUADS), |
1631 | const_iv (GL_QUADS), |
1583 | const_iv (GL_LINE_LOOP), |
1632 | const_iv (GL_QUAD_STRIP), |
|
|
1633 | const_iv (GL_TRIANGLES), |
|
|
1634 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1635 | const_iv (GL_TRIANGLE_FAN), |
1584 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1636 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1585 | const_iv (GL_FASTEST), |
1637 | const_iv (GL_FASTEST), |
|
|
1638 | const_iv (GL_V2F), |
|
|
1639 | const_iv (GL_V3F), |
|
|
1640 | const_iv (GL_T2F_V3F), |
|
|
1641 | const_iv (GL_T2F_N3F_V3F), |
1586 | # undef const_iv |
1642 | # undef const_iv |
1587 | }; |
1643 | }; |
1588 | |
1644 | |
1589 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1645 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1590 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1646 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1591 | } |
1647 | } |
1592 | |
1648 | |
|
|
1649 | char * |
|
|
1650 | gl_vendor () |
|
|
1651 | CODE: |
|
|
1652 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1653 | OUTPUT: |
|
|
1654 | RETVAL |
|
|
1655 | |
|
|
1656 | char * |
|
|
1657 | gl_version () |
|
|
1658 | CODE: |
|
|
1659 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1660 | OUTPUT: |
|
|
1661 | RETVAL |
|
|
1662 | |
|
|
1663 | char * |
|
|
1664 | gl_extensions () |
|
|
1665 | CODE: |
|
|
1666 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1667 | OUTPUT: |
|
|
1668 | RETVAL |
|
|
1669 | |
1593 | int glGetError () |
1670 | int glGetError () |
1594 | |
1671 | |
1595 | void glClear (int mask) |
1672 | void glClear (int mask) |
1596 | |
1673 | |
1597 | void glClearColor (float r, float g, float b, float a = 1.0) |
1674 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1605 | |
1682 | |
1606 | void glHint (int target, int mode) |
1683 | void glHint (int target, int mode) |
1607 | |
1684 | |
1608 | void glBlendFunc (int sfactor, int dfactor) |
1685 | void glBlendFunc (int sfactor, int dfactor) |
1609 | |
1686 | |
|
|
1687 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1688 | CODE: |
|
|
1689 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1690 | |
|
|
1691 | void glDepthMask (int flag) |
|
|
1692 | |
1610 | void glLogicOp (int opcode) |
1693 | void glLogicOp (int opcode) |
1611 | |
1694 | |
1612 | void glColorMask (int red, int green, int blue, int alpha) |
1695 | void glColorMask (int red, int green, int blue, int alpha) |
1613 | |
1696 | |
1614 | void glMatrixMode (int mode) |
1697 | void glMatrixMode (int mode) |
… | |
… | |
1617 | |
1700 | |
1618 | void glPopMatrix () |
1701 | void glPopMatrix () |
1619 | |
1702 | |
1620 | void glLoadIdentity () |
1703 | void glLoadIdentity () |
1621 | |
1704 | |
1622 | # near and far are due to microsofts buggy c compiler |
1705 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1706 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1707 | |
|
|
1708 | # near_ and far_ are due to microsofts buggy "c" compiler |
1623 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1709 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1624 | |
1710 | |
1625 | void glViewport (int x, int y, int width, int height) |
1711 | void glViewport (int x, int y, int width, int height) |
1626 | |
1712 | |
1627 | void glScissor (int x, int y, int width, int height) |
1713 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1642 | |
1728 | |
1643 | void glEnd () |
1729 | void glEnd () |
1644 | |
1730 | |
1645 | void glColor (float r, float g, float b, float a = 1.0) |
1731 | void glColor (float r, float g, float b, float a = 1.0) |
1646 | PROTOTYPE: @ |
1732 | PROTOTYPE: @ |
|
|
1733 | ALIAS: |
|
|
1734 | glColor_premultiply = 1 |
1647 | CODE: |
1735 | CODE: |
|
|
1736 | if (ix) |
|
|
1737 | { |
|
|
1738 | r *= a; |
|
|
1739 | g *= a; |
|
|
1740 | b *= a; |
|
|
1741 | } |
|
|
1742 | // microsoft visual "c" rounds instead of truncating... |
1648 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1743 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1649 | MIN ((int)(g * 255.f), 255), |
1744 | MIN ((int)(g * 256.f), 255), |
1650 | MIN ((int)(b * 255.f), 255), |
1745 | MIN ((int)(b * 256.f), 255), |
1651 | MIN ((int)(a * 255.f), 255)); |
1746 | MIN ((int)(a * 256.f), 255)); |
|
|
1747 | |
|
|
1748 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1749 | |
|
|
1750 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1751 | |
|
|
1752 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1753 | |
|
|
1754 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1755 | CODE: |
|
|
1756 | glRasterPos3f (0, 0, z); |
|
|
1757 | glBitmap (0, 0, 0, 0, x, y, 0); |
1652 | |
1758 | |
1653 | void glVertex (float x, float y, float z = 0.) |
1759 | void glVertex (float x, float y, float z = 0.) |
1654 | CODE: |
1760 | CODE: |
1655 | glVertex3f (x, y, z); |
1761 | glVertex3f (x, y, z); |
1656 | |
1762 | |
… | |
… | |
1668 | |
1774 | |
1669 | void glBindTexture (int target, int name) |
1775 | void glBindTexture (int target, int name) |
1670 | |
1776 | |
1671 | void glConvolutionParameter (int target, int pname, float params) |
1777 | void glConvolutionParameter (int target, int pname, float params) |
1672 | CODE: |
1778 | CODE: |
1673 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1779 | if (gl.ConvolutionParameterf) |
|
|
1780 | gl.ConvolutionParameterf (target, pname, params); |
1674 | |
1781 | |
1675 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1782 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1676 | CODE: |
1783 | CODE: |
1677 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1784 | if (gl.ConvolutionFilter2D) |
1678 | (target, internalformat, width, height, format, type, data)); |
1785 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1679 | |
1786 | |
1680 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1787 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1681 | CODE: |
1788 | CODE: |
1682 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1789 | if (gl.SeparableFilter2D) |
1683 | (target, internalformat, width, height, format, type, row, column)); |
1790 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1684 | |
1791 | |
1685 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1792 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1686 | |
1793 | |
1687 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1794 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1688 | |
1795 | |
1689 | void glRasterPos (int x, int y) |
1796 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1690 | CODE: |
|
|
1691 | glRasterPos2i (x, y); |
|
|
1692 | |
1797 | |
1693 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1798 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1694 | |
1799 | |
1695 | int glGenTexture () |
1800 | int glGenTexture () |
1696 | CODE: |
1801 | CODE: |
… | |
… | |
1723 | |
1828 | |
1724 | void glEndList () |
1829 | void glEndList () |
1725 | |
1830 | |
1726 | void glCallList (int list) |
1831 | void glCallList (int list) |
1727 | |
1832 | |
|
|
1833 | |