… | |
… | |
169 | float s, t; |
169 | float s, t; |
170 | uint8_t r, g, b, a; |
170 | uint8_t r, g, b, a; |
171 | } maptex; |
171 | } maptex; |
172 | |
172 | |
173 | typedef struct { |
173 | typedef struct { |
174 | int16_t darkness; |
174 | uint16_t darkness; |
175 | mapface face[3]; |
175 | mapface face[3]; |
|
|
176 | uint8_t stat_hp; |
176 | } mapcell; |
177 | } mapcell; |
177 | |
178 | |
178 | typedef struct { |
179 | typedef struct { |
179 | int32_t c0, c1; |
180 | int32_t c0, c1; |
180 | mapcell *col; |
181 | mapcell *col; |
… | |
… | |
308 | if (x >= row->c0) |
309 | if (x >= row->c0) |
309 | { |
310 | { |
310 | if (x >= row->c1) |
311 | if (x >= row->c1) |
311 | break; |
312 | break; |
312 | |
313 | |
313 | row->col[x - row->c0].darkness = -1; |
314 | row->col[x - row->c0].darkness = 0; |
314 | } |
315 | } |
315 | } |
316 | } |
316 | } |
317 | } |
317 | |
318 | |
318 | static void |
319 | static void |
… | |
… | |
1279 | |
1280 | |
1280 | cell = map_get_cell (self, x, y); |
1281 | cell = map_get_cell (self, x, y); |
1281 | |
1282 | |
1282 | if (flags & 15) |
1283 | if (flags & 15) |
1283 | { |
1284 | { |
1284 | if (cell->darkness < 0) |
1285 | if (!cell->darkness) |
1285 | { |
1286 | { |
1286 | cell->darkness = 0; |
1287 | cell->darkness = 256; |
1287 | cell->face [0] = 0; |
1288 | cell->face [0] = 0; |
1288 | cell->face [1] = 0; |
1289 | cell->face [1] = 0; |
1289 | cell->face [2] = 0; |
1290 | cell->face [2] = 0; |
|
|
1291 | cell->stat_hp = 0; |
1290 | } |
1292 | } |
|
|
1293 | |
|
|
1294 | //TODO: don't trust server data to be in-range(!) |
1291 | |
1295 | |
1292 | if (flags & 8) |
1296 | if (flags & 8) |
1293 | { |
1297 | { |
1294 | fprintf (stderr, "oi\n");//D |
|
|
1295 | if (extmap) |
1298 | if (extmap) |
1296 | { |
1299 | { |
1297 | uint8_t ext, cmd; |
1300 | uint8_t ext, cmd; |
1298 | |
1301 | |
1299 | do |
1302 | do |
1300 | { |
1303 | { |
1301 | |
|
|
1302 | ext = *data++; |
1304 | ext = *data++; |
1303 | cmd = ext & 0x7f; |
1305 | cmd = ext & 0x3f; |
1304 | |
|
|
1305 | fprintf (stderr, "extcmd = %x\n", ext);//D |
|
|
1306 | |
1306 | |
1307 | if (ext < 4) |
1307 | if (ext < 4) |
1308 | cell->darkness = 255 - ext * 64; |
1308 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1309 | else if (ext == 5) // health |
|
|
1310 | cell->stat_hp = *data++; |
|
|
1311 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1312 | data += *data + 1; |
1309 | } |
1313 | } |
1310 | while (cmd & 0x80); |
1314 | while (cmd & 0x80); |
1311 | } |
1315 | } |
1312 | else |
1316 | else |
1313 | cell->darkness = flags & 8 ? *data++ : 255; |
1317 | cell->darkness = *data++ + 1; |
1314 | } |
1318 | } |
1315 | |
|
|
1316 | //TODO: don't trust server data to be in-range(!) |
|
|
1317 | |
1319 | |
1318 | if (flags & 4) |
1320 | if (flags & 4) |
1319 | { |
1321 | { |
1320 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1322 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1321 | } |
1323 | } |
… | |
… | |
1329 | { |
1331 | { |
1330 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1332 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1331 | } |
1333 | } |
1332 | } |
1334 | } |
1333 | else |
1335 | else |
1334 | cell->darkness = -1; |
1336 | cell->darkness = 0; |
1335 | } |
1337 | } |
1336 | } |
1338 | } |
1337 | |
1339 | |
1338 | SV * |
1340 | SV * |
1339 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1341 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
… | |
… | |
1466 | |
1468 | |
1467 | glEnd (); |
1469 | glEnd (); |
1468 | |
1470 | |
1469 | glDisable (GL_TEXTURE_2D); |
1471 | glDisable (GL_TEXTURE_2D); |
1470 | glDisable (GL_BLEND); |
1472 | glDisable (GL_BLEND); |
|
|
1473 | |
|
|
1474 | for (y = 0; y < sh; y++) |
|
|
1475 | if (0 <= y + vy && y + vy < self->rows) |
|
|
1476 | { |
|
|
1477 | maprow *row = self->row + (y + vy); |
|
|
1478 | |
|
|
1479 | for (x = 0; x < sw; x++) |
|
|
1480 | if (row->c0 <= x + vx && x + vx < row->c1) |
|
|
1481 | { |
|
|
1482 | mapcell *cell = row->col + (x + vx - row->c0); |
|
|
1483 | |
|
|
1484 | int px = x * 32; |
|
|
1485 | int py = y * 32; |
|
|
1486 | |
|
|
1487 | if (cell->stat_hp) |
|
|
1488 | { |
|
|
1489 | glColor3ub (0, 0, 0); |
|
|
1490 | glRectf (px + 1, py + 1, px + 31, py + 4); |
|
|
1491 | |
|
|
1492 | glColor3ub (0, 255, 0); |
|
|
1493 | glBegin (GL_LINES); |
|
|
1494 | glVertex2f (px + 2, py + 2.5f); |
|
|
1495 | glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f); |
|
|
1496 | glEnd (); |
|
|
1497 | } |
|
|
1498 | } |
|
|
1499 | } |
1471 | } |
1500 | } |
1472 | |
1501 | |
1473 | void |
1502 | void |
1474 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1503 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1475 | CODE: |
1504 | CODE: |
… | |
… | |
1555 | for (x = 0; x < sw; x++) |
1584 | for (x = 0; x < sw; x++) |
1556 | if (row->c0 <= x + vx && x + vx < row->c1) |
1585 | if (row->c0 <= x + vx && x + vx < row->c1) |
1557 | { |
1586 | { |
1558 | mapcell *cell = row->col + (x + vx - row->c0); |
1587 | mapcell *cell = row->col + (x + vx - row->c0); |
1559 | |
1588 | |
1560 | darkness[y * sw4 + x] = cell->darkness < 0 |
1589 | darkness[y * sw4 + x] = cell->darkness |
|
|
1590 | ? 255 - (cell->darkness - 1) |
1561 | ? 255 - FOW_DARKNESS |
1591 | : 255 - FOW_DARKNESS; |
1562 | : 255 - cell->darkness; |
|
|
1563 | } |
1592 | } |
1564 | } |
1593 | } |
1565 | |
1594 | |
1566 | EXTEND (SP, 3); |
1595 | EXTEND (SP, 3); |
1567 | PUSHs (sv_2mortal (newSViv (sw4))); |
1596 | PUSHs (sv_2mortal (newSViv (sw4))); |
… | |
… | |
1682 | |
1711 | |
1683 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
1712 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
1684 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
1713 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
1685 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
1714 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
1686 | |
1715 | |
1687 | if (cell->darkness <= 0) |
1716 | if (cell->darkness == 0) |
1688 | { |
1717 | { |
1689 | cell->darkness = -1; |
1718 | cell->darkness = 0; |
1690 | |
1719 | |
1691 | for (z = 0; z <= 2; z++) |
1720 | for (z = 0; z <= 2; z++) |
1692 | { |
1721 | { |
1693 | cell->face[z] = face[z]; |
1722 | cell->face[z] = face[z]; |
1694 | |
1723 | |