… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
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|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
16 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
17 | #endif |
27 | #endif |
18 | |
28 | |
19 | #include <assert.h> |
29 | #include <assert.h> |
20 | #include <math.h> |
30 | #include <math.h> |
21 | #include <string.h> |
31 | #include <string.h> |
22 | #include <stdio.h> |
32 | #include <stdio.h> |
23 | #include <stdlib.h> |
33 | #include <stdlib.h> |
24 | |
34 | |
|
|
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
36 | |
25 | #include <SDL.h> |
37 | #include <SDL.h> |
|
|
38 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
30 | |
43 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
70 | #else |
58 | # define PARACHUTE 0 |
71 | # define PARACHUTE 0 |
59 | #endif |
72 | #endif |
60 | |
73 | |
|
|
74 | static AV *texture_av; |
|
|
75 | |
61 | static struct |
76 | static struct |
62 | { |
77 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
78 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
79 | #include "glfunc.h" |
65 | #undef GL_FUNC |
80 | #undef GL_FUNC |
66 | } gl; |
81 | } gl; |
67 | |
82 | |
|
|
83 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
84 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
85 | { |
70 | if (gl.BlendFuncSeparate) |
86 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
87 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
88 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
89 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
90 | else |
75 | glBlendFunc (sa, da); |
91 | glBlendFunc (sa, da); |
76 | } |
92 | } |
77 | |
93 | |
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94 | static GLuint |
|
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95 | gen_texture () |
|
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96 | { |
|
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97 | GLuint name; |
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98 | |
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99 | if (AvFILL (texture_av) >= 0) |
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100 | name = (GLuint)(size_t)av_pop (texture_av); |
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101 | else |
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102 | glGenTextures (1, &name); |
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103 | |
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104 | return name; |
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105 | } |
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106 | |
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107 | static void |
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108 | del_texture (GLuint name) |
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109 | { |
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110 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
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111 | /* textures are frequently being reused by cfplus anyway */ |
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112 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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113 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
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114 | av_push (texture_av, (SV *)(size_t)name); |
|
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115 | glDeleteTextures (1, &name); |
|
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116 | } |
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117 | |
78 | #include "texcache.c" |
118 | #include "texcache.c" |
|
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119 | #include "rendercache.c" |
79 | |
120 | |
80 | #include "pango-font.c" |
121 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
123 | #include "pango-render.c" |
83 | |
124 | |
|
|
125 | typedef IV CFPlus__Channel; |
|
|
126 | typedef SDL_RWops *CFPlus__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
86 | |
129 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
88 | |
131 | |
… | |
… | |
107 | typedef struct cf_layout { |
150 | typedef struct cf_layout { |
108 | PangoLayout *pl; |
151 | PangoLayout *pl; |
109 | float r, g, b, a; // default color for rgba mode |
152 | float r, g, b, a; // default color for rgba mode |
110 | int base_height; |
153 | int base_height; |
111 | CFPlus__Font font; |
154 | CFPlus__Font font; |
|
|
155 | rc_t *rc; |
112 | } *CFPlus__Layout; |
156 | } *CFPlus__Layout; |
113 | |
157 | |
114 | static CFPlus__Font default_font; |
158 | static CFPlus__Font default_font; |
115 | static PangoContext *opengl_context; |
159 | static PangoContext *opengl_context; |
116 | static PangoFontMap *opengl_fontmap; |
160 | static PangoFontMap *opengl_fontmap; |
… | |
… | |
155 | |
199 | |
156 | *w = rect.width; |
200 | *w = rect.width; |
157 | *h = rect.height; |
201 | *h = rect.height; |
158 | } |
202 | } |
159 | |
203 | |
|
|
204 | typedef uint16_t tileid; |
160 | typedef uint16_t mapface; |
205 | typedef uint16_t faceid; |
161 | |
206 | |
162 | typedef struct { |
207 | typedef struct { |
163 | GLint name; |
208 | GLuint name; |
164 | int w, h; |
209 | int w, h; |
165 | float s, t; |
210 | float s, t; |
166 | uint8_t r, g, b, a; |
211 | uint8_t r, g, b, a; |
|
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212 | tileid smoothtile; |
|
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213 | uint8_t smoothlevel; |
167 | } maptex; |
214 | } maptex; |
168 | |
215 | |
169 | typedef struct { |
216 | typedef struct { |
170 | uint32_t player; |
217 | uint32_t player; |
171 | mapface face[3]; |
218 | tileid tile[3]; |
172 | uint16_t darkness; |
219 | uint16_t darkness; |
173 | uint8_t stat_width, stat_hp, flags; |
220 | uint8_t stat_width, stat_hp, flags, smoothmax; |
174 | } mapcell; |
221 | } mapcell; |
175 | |
222 | |
176 | typedef struct { |
223 | typedef struct { |
177 | int32_t c0, c1; |
224 | int32_t c0, c1; |
178 | mapcell *col; |
225 | mapcell *col; |
179 | } maprow; |
226 | } maprow; |
180 | |
227 | |
181 | typedef struct map { |
228 | typedef struct map { |
182 | int x, y, w, h; |
229 | int x, y, w, h; |
183 | int ox, oy; /* offset to virtual global coordinate system */ |
230 | int ox, oy; /* offset to virtual global coordinate system */ |
184 | int faces; |
231 | int faces; tileid *face2tile; // [faceid] |
185 | mapface *face; |
232 | int texs; maptex *tex; // [tileid] |
186 | |
|
|
187 | int texs; |
|
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188 | maptex *tex; |
|
|
189 | |
233 | |
190 | int32_t rows; |
234 | int32_t rows; |
191 | maprow *row; |
235 | maprow *row; |
192 | } *CFPlus__Map; |
236 | } *CFPlus__Map; |
193 | |
237 | |
… | |
… | |
213 | return ptr; |
257 | return ptr; |
214 | } |
258 | } |
215 | |
259 | |
216 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
260 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
217 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
261 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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262 | |
|
|
263 | static void |
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264 | need_facenum (struct map *self, faceid face) |
|
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265 | { |
|
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266 | while (self->faces <= face) |
|
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267 | { |
|
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268 | Append (tileid, self->face2tile, self->faces, self->faces); |
|
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269 | self->faces *= 2; |
|
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270 | } |
|
|
271 | } |
|
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272 | |
|
|
273 | static void |
|
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274 | need_texid (struct map *self, int texid) |
|
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275 | { |
|
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276 | while (self->texs <= texid) |
|
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277 | { |
|
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278 | Append (maptex, self->tex, self->texs, self->texs); |
|
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279 | self->texs *= 2; |
|
|
280 | } |
|
|
281 | } |
218 | |
282 | |
219 | static maprow * |
283 | static maprow * |
220 | map_get_row (CFPlus__Map self, int y) |
284 | map_get_row (CFPlus__Map self, int y) |
221 | { |
285 | { |
222 | if (0 > y) |
286 | if (0 > y) |
… | |
… | |
317 | cell->player = 0; |
381 | cell->player = 0; |
318 | } |
382 | } |
319 | } |
383 | } |
320 | } |
384 | } |
321 | |
385 | |
|
|
386 | typedef struct { |
|
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387 | tileid tile; |
|
|
388 | uint8_t x, y, level; |
|
|
389 | } smooth_key; |
|
|
390 | |
|
|
391 | static void |
|
|
392 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
393 | { |
|
|
394 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
395 | |
|
|
396 | if (SvIOK (*sv)) |
|
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397 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
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398 | else |
|
|
399 | sv_setiv (*sv, bits); |
|
|
400 | } |
|
|
401 | |
322 | static void |
402 | static void |
323 | music_finished (void) |
403 | music_finished (void) |
324 | { |
404 | { |
325 | SDL_UserEvent ev; |
405 | SDL_UserEvent ev; |
326 | |
406 | |
… | |
… | |
360 | n |= n >> 16; |
440 | n |= n >> 16; |
361 | |
441 | |
362 | return n + 1; |
442 | return n + 1; |
363 | } |
443 | } |
364 | |
444 | |
|
|
445 | static unsigned int |
|
|
446 | popcount (unsigned int n) |
|
|
447 | { |
|
|
448 | n -= (n >> 1) & 0x55555555U; |
|
|
449 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
450 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
451 | n *= 0x01010101U; |
|
|
452 | |
|
|
453 | return n >> 24; |
|
|
454 | } |
|
|
455 | |
365 | /* SDL should provide this, really. */ |
456 | /* SDL should provide this, really. */ |
366 | #define SDLK_MODIFIER_MIN 300 |
457 | #define SDLK_MODIFIER_MIN 300 |
367 | #define SDLK_MODIFIER_MAX 314 |
458 | #define SDLK_MODIFIER_MAX 314 |
|
|
459 | |
|
|
460 | /******************************************************************************/ |
|
|
461 | |
|
|
462 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
463 | static GV *hover_gv; |
|
|
464 | |
|
|
465 | static int |
|
|
466 | within_widget (SV *widget, NV x, NV y) |
|
|
467 | { |
|
|
468 | HV *self; |
|
|
469 | SV **svp; |
|
|
470 | NV wx, ww, wy, wh; |
|
|
471 | |
|
|
472 | if (!SvROK (widget)) |
|
|
473 | return 0; |
|
|
474 | |
|
|
475 | self = (HV *)SvRV (widget); |
|
|
476 | |
|
|
477 | if (SvTYPE (self) != SVt_PVHV) |
|
|
478 | return 0; |
|
|
479 | |
|
|
480 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
481 | if (y < wy) |
|
|
482 | return 0; |
|
|
483 | |
|
|
484 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
485 | if (y >= wy + wh) |
|
|
486 | return 0; |
|
|
487 | |
|
|
488 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
489 | if (x < wx) |
|
|
490 | return 0; |
|
|
491 | |
|
|
492 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
493 | if (x >= wx + ww) |
|
|
494 | return 0; |
|
|
495 | |
|
|
496 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
497 | if (!svp || !SvTRUE (*svp)) |
|
|
498 | return 0; |
|
|
499 | |
|
|
500 | return 1; |
|
|
501 | } |
368 | |
502 | |
369 | MODULE = CFPlus PACKAGE = CFPlus |
503 | MODULE = CFPlus PACKAGE = CFPlus |
370 | |
504 | |
371 | PROTOTYPES: ENABLE |
505 | PROTOTYPES: ENABLE |
372 | |
506 | |
… | |
… | |
402 | |
536 | |
403 | const_iv (SDL_APPINPUTFOCUS), |
537 | const_iv (SDL_APPINPUTFOCUS), |
404 | const_iv (SDL_APPMOUSEFOCUS), |
538 | const_iv (SDL_APPMOUSEFOCUS), |
405 | const_iv (SDL_APPACTIVE), |
539 | const_iv (SDL_APPACTIVE), |
406 | |
540 | |
|
|
541 | const_iv (SDLK_FIRST), |
|
|
542 | const_iv (SDLK_LAST), |
407 | const_iv (SDLK_KP0), |
543 | const_iv (SDLK_KP0), |
408 | const_iv (SDLK_KP1), |
544 | const_iv (SDLK_KP1), |
409 | const_iv (SDLK_KP2), |
545 | const_iv (SDLK_KP2), |
410 | const_iv (SDLK_KP3), |
546 | const_iv (SDLK_KP3), |
411 | const_iv (SDLK_KP4), |
547 | const_iv (SDLK_KP4), |
… | |
… | |
510 | |
646 | |
511 | NV floor (NV x) |
647 | NV floor (NV x) |
512 | |
648 | |
513 | NV ceil (NV x) |
649 | NV ceil (NV x) |
514 | |
650 | |
|
|
651 | IV minpot (UV n) |
|
|
652 | |
|
|
653 | IV popcount (UV n) |
|
|
654 | |
515 | void |
655 | void |
516 | pango_init () |
656 | pango_init () |
517 | CODE: |
657 | CODE: |
518 | { |
658 | { |
519 | opengl_fontmap = pango_opengl_font_map_new (); |
659 | opengl_fontmap = pango_opengl_font_map_new (); |
520 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
660 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
521 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
661 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
522 | } |
662 | } |
523 | |
663 | |
|
|
664 | char * |
|
|
665 | SDL_GetError () |
|
|
666 | |
524 | int |
667 | int |
525 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
668 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
526 | |
669 | |
527 | void |
670 | void |
528 | SDL_Quit () |
671 | SDL_Quit () |
529 | |
672 | |
530 | void |
673 | void |
531 | SDL_ListModes () |
674 | SDL_ListModes (int rgb, int alpha) |
532 | PPCODE: |
675 | PPCODE: |
533 | { |
676 | { |
534 | SDL_Rect **m; |
677 | SDL_Rect **m; |
535 | |
678 | |
536 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
679 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
537 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
680 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
538 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
681 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
539 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
682 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
540 | |
683 | |
541 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
684 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
542 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
685 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
543 | |
686 | |
544 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
687 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
545 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
688 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
546 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
689 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
547 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
690 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
548 | |
691 | |
549 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
692 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
550 | #if SDL_VERSION_ATLEAST(1,2,10) |
693 | #if SDL_VERSION_ATLEAST(1,2,10) |
551 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
694 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
552 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
695 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
553 | #endif |
696 | #endif |
554 | |
697 | |
555 | SDL_EnableUNICODE (1); |
|
|
556 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
557 | |
|
|
558 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
698 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
559 | |
699 | |
560 | if (m && m != (SDL_Rect **)-1) |
700 | if (m && m != (SDL_Rect **)-1) |
561 | while (*m) |
701 | while (*m) |
562 | { |
702 | { |
|
|
703 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
704 | { |
563 | AV *av = newAV (); |
705 | AV *av = newAV (); |
564 | av_push (av, newSViv ((*m)->w)); |
706 | av_push (av, newSViv ((*m)->w)); |
565 | av_push (av, newSViv ((*m)->h)); |
707 | av_push (av, newSViv ((*m)->h)); |
|
|
708 | av_push (av, newSViv (rgb)); |
|
|
709 | av_push (av, newSViv (alpha)); |
566 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
710 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
711 | } |
567 | |
712 | |
568 | ++m; |
713 | ++m; |
569 | } |
714 | } |
570 | } |
715 | } |
571 | |
716 | |
572 | char * |
|
|
573 | SDL_GetError () |
|
|
574 | |
|
|
575 | int |
717 | int |
576 | SDL_SetVideoMode (int w, int h, int fullscreen) |
718 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
577 | CODE: |
719 | CODE: |
|
|
720 | { |
|
|
721 | SDL_EnableUNICODE (1); |
|
|
722 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
723 | |
|
|
724 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
725 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
726 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
727 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
728 | |
578 | RETVAL = !!SDL_SetVideoMode ( |
729 | RETVAL = !!SDL_SetVideoMode ( |
579 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
730 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
580 | ); |
731 | ); |
|
|
732 | |
581 | if (RETVAL) |
733 | if (RETVAL) |
582 | { |
734 | { |
|
|
735 | av_clear (texture_av); |
|
|
736 | |
583 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
737 | SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); |
584 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
738 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
585 | # include "glfunc.h" |
739 | #include "glfunc.h" |
586 | # undef GL_FUNC |
740 | #undef GL_FUNC |
587 | } |
741 | } |
|
|
742 | } |
588 | OUTPUT: |
743 | OUTPUT: |
589 | RETVAL |
744 | RETVAL |
590 | |
745 | |
591 | void |
746 | void |
592 | SDL_GL_SwapBuffers () |
747 | SDL_GL_SwapBuffers () |
593 | |
748 | |
594 | char * |
749 | char * |
595 | SDL_GetKeyName (int sym) |
750 | SDL_GetKeyName (int sym) |
596 | |
751 | |
|
|
752 | int |
|
|
753 | SDL_GetAppState () |
|
|
754 | |
597 | void |
755 | void |
598 | SDL_PollEvent () |
756 | poll_events () |
599 | PPCODE: |
757 | PPCODE: |
600 | { |
758 | { |
601 | SDL_Event ev; |
759 | SDL_Event ev; |
602 | |
760 | |
603 | while (SDL_PollEvent (&ev)) |
761 | SDL_PumpEvents (); |
|
|
762 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
604 | { |
763 | { |
605 | HV *hv = newHV (); |
764 | HV *hv = newHV (); |
606 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
765 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
607 | |
766 | |
608 | switch (ev.type) |
767 | switch (ev.type) |
… | |
… | |
620 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
779 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
621 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
780 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
622 | break; |
781 | break; |
623 | |
782 | |
624 | case SDL_MOUSEMOTION: |
783 | case SDL_MOUSEMOTION: |
|
|
784 | { |
|
|
785 | int state = ev.motion.state; |
|
|
786 | int x = ev.motion.x; |
|
|
787 | int y = ev.motion.y; |
|
|
788 | int xrel = ev.motion.xrel; |
|
|
789 | int yrel = ev.motion.yrel; |
|
|
790 | |
|
|
791 | /* do simplistic event compression */ |
|
|
792 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
793 | && state == ev.motion.state) |
|
|
794 | { |
|
|
795 | xrel += ev.motion.xrel; |
|
|
796 | yrel += ev.motion.yrel; |
|
|
797 | x = ev.motion.x; |
|
|
798 | y = ev.motion.y; |
|
|
799 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
800 | } |
|
|
801 | |
625 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
802 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
626 | |
|
|
627 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
803 | hv_store (hv, "state", 5, newSViv (state), 0); |
628 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
804 | hv_store (hv, "x", 1, newSViv (x), 0); |
629 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
805 | hv_store (hv, "y", 1, newSViv (y), 0); |
630 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
806 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
631 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
807 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
808 | } |
632 | break; |
809 | break; |
633 | |
810 | |
634 | case SDL_MOUSEBUTTONDOWN: |
811 | case SDL_MOUSEBUTTONDOWN: |
635 | case SDL_MOUSEBUTTONUP: |
812 | case SDL_MOUSEBUTTONUP: |
636 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
813 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
651 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
828 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
652 | } |
829 | } |
653 | } |
830 | } |
654 | |
831 | |
655 | int |
832 | int |
656 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
833 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
657 | POSTCALL: |
834 | POSTCALL: |
658 | Mix_HookMusicFinished (music_finished); |
835 | Mix_HookMusicFinished (music_finished); |
659 | Mix_ChannelFinished (channel_finished); |
836 | Mix_ChannelFinished (channel_finished); |
660 | |
837 | |
661 | void |
838 | void |
662 | Mix_CloseAudio () |
839 | Mix_CloseAudio () |
663 | |
840 | |
664 | int |
841 | int |
665 | Mix_AllocateChannels (int numchans = -1) |
842 | Mix_AllocateChannels (int numchans = -1) |
666 | |
843 | |
|
|
844 | const char * |
|
|
845 | Mix_GetError () |
|
|
846 | |
667 | void |
847 | void |
668 | lowdelay (int fd, int val = 1) |
848 | lowdelay (int fd, int val = 1) |
669 | CODE: |
849 | CODE: |
670 | #ifndef _WIN32 |
|
|
671 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
850 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
672 | #endif |
|
|
673 | |
851 | |
674 | void |
852 | void |
675 | win32_proxy_info () |
853 | win32_proxy_info () |
676 | PPCODE: |
854 | PPCODE: |
677 | { |
855 | { |
… | |
… | |
714 | STRLEN image_len; |
892 | STRLEN image_len; |
715 | char *image = (char *)SvPVbyte (image_, image_len); |
893 | char *image = (char *)SvPVbyte (image_, image_len); |
716 | SDL_Surface *surface, *surface2; |
894 | SDL_Surface *surface, *surface2; |
717 | SDL_PixelFormat fmt; |
895 | SDL_PixelFormat fmt; |
718 | SDL_RWops *rw = ix |
896 | SDL_RWops *rw = ix |
719 | ? SDL_RWFromFile (image, "r") |
897 | ? SDL_RWFromFile (image, "rb") |
720 | : SDL_RWFromConstMem (image, image_len); |
898 | : SDL_RWFromConstMem (image, image_len); |
721 | |
899 | |
722 | if (!rw) |
900 | if (!rw) |
723 | croak ("load_image: %s", SDL_GetError ()); |
901 | croak ("load_image: %s", SDL_GetError ()); |
724 | |
902 | |
… | |
… | |
818 | ExitThread (retval); // unclean, please beam me up |
996 | ExitThread (retval); // unclean, please beam me up |
819 | #else |
997 | #else |
820 | _exit (retval); |
998 | _exit (retval); |
821 | #endif |
999 | #endif |
822 | |
1000 | |
|
|
1001 | void |
|
|
1002 | debug () |
|
|
1003 | CODE: |
|
|
1004 | { |
|
|
1005 | #if DEBUG |
|
|
1006 | VALGRIND_DO_LEAK_CHECK; |
|
|
1007 | #endif |
|
|
1008 | } |
|
|
1009 | |
823 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1010 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
1011 | |
|
|
1012 | PROTOTYPES: DISABLE |
824 | |
1013 | |
825 | CFPlus::Font |
1014 | CFPlus::Font |
826 | new_from_file (SV *class, char *path, int id = 0) |
1015 | new_from_file (SV *class, char *path, int id = 0) |
827 | CODE: |
1016 | CODE: |
828 | { |
1017 | { |
… | |
… | |
839 | CODE: |
1028 | CODE: |
840 | pango_font_description_free (self); |
1029 | pango_font_description_free (self); |
841 | |
1030 | |
842 | void |
1031 | void |
843 | make_default (CFPlus::Font self) |
1032 | make_default (CFPlus::Font self) |
|
|
1033 | PROTOTYPE: $ |
844 | CODE: |
1034 | CODE: |
845 | default_font = self; |
1035 | default_font = self; |
846 | |
1036 | |
847 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1037 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
848 | |
1038 | |
|
|
1039 | PROTOTYPES: DISABLE |
|
|
1040 | |
849 | void |
1041 | void |
850 | reset_glyph_cache () |
1042 | reset_glyph_cache () |
|
|
1043 | PROTOTYPE: |
851 | CODE: |
1044 | CODE: |
852 | tc_clear (); |
1045 | tc_clear (); |
853 | |
1046 | |
854 | CFPlus::Layout |
1047 | CFPlus::Layout |
855 | new (SV *class) |
1048 | new (SV *class) |
… | |
… | |
861 | RETVAL->g = 1.; |
1054 | RETVAL->g = 1.; |
862 | RETVAL->b = 1.; |
1055 | RETVAL->b = 1.; |
863 | RETVAL->a = 1.; |
1056 | RETVAL->a = 1.; |
864 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1057 | RETVAL->base_height = MIN_FONT_HEIGHT; |
865 | RETVAL->font = 0; |
1058 | RETVAL->font = 0; |
|
|
1059 | RETVAL->rc = rc_alloc (); |
866 | |
1060 | |
867 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1061 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
868 | layout_update_font (RETVAL); |
1062 | layout_update_font (RETVAL); |
869 | OUTPUT: |
1063 | OUTPUT: |
870 | RETVAL |
1064 | RETVAL |
871 | |
1065 | |
872 | void |
1066 | void |
873 | DESTROY (CFPlus::Layout self) |
1067 | DESTROY (CFPlus::Layout self) |
874 | CODE: |
1068 | CODE: |
875 | g_object_unref (self->pl); |
1069 | g_object_unref (self->pl); |
|
|
1070 | rc_free (self->rc); |
876 | Safefree (self); |
1071 | Safefree (self); |
877 | |
1072 | |
878 | void |
1073 | void |
879 | set_text (CFPlus::Layout self, SV *text_) |
1074 | set_text (CFPlus::Layout self, SV *text_) |
880 | CODE: |
1075 | CODE: |
… | |
… | |
1132 | } |
1327 | } |
1133 | } |
1328 | } |
1134 | |
1329 | |
1135 | void |
1330 | void |
1136 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1331 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1137 | PPCODE: |
1332 | CODE: |
|
|
1333 | rc_clear (self->rc); |
1138 | pango_opengl_render_layout_subpixel ( |
1334 | pango_opengl_render_layout_subpixel ( |
1139 | self->pl, |
1335 | self->pl, |
|
|
1336 | self->rc, |
1140 | x * PANGO_SCALE, y * PANGO_SCALE, |
1337 | x * PANGO_SCALE, y * PANGO_SCALE, |
1141 | self->r, self->g, self->b, self->a, |
1338 | self->r, self->g, self->b, self->a, |
1142 | flags |
1339 | flags |
1143 | ); |
1340 | ); |
|
|
1341 | // we assume that context_change actually clears/frees stuff |
|
|
1342 | // and does not do any recomputation... |
|
|
1343 | pango_layout_context_changed (self->pl); |
|
|
1344 | |
|
|
1345 | void |
|
|
1346 | draw (CFPlus::Layout self) |
|
|
1347 | CODE: |
|
|
1348 | { |
|
|
1349 | glEnable (GL_TEXTURE_2D); |
|
|
1350 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1351 | glEnable (GL_BLEND); |
|
|
1352 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1353 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1354 | glEnable (GL_ALPHA_TEST); |
|
|
1355 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1356 | |
|
|
1357 | rc_draw (self->rc); |
|
|
1358 | |
|
|
1359 | glDisable (GL_ALPHA_TEST); |
|
|
1360 | glDisable (GL_BLEND); |
|
|
1361 | glDisable (GL_TEXTURE_2D); |
|
|
1362 | } |
1144 | |
1363 | |
1145 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1364 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1146 | |
1365 | |
1147 | void |
1366 | PROTOTYPES: ENABLE |
1148 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1149 | CODE: |
|
|
1150 | { |
|
|
1151 | int ow = SvIV (w_); |
|
|
1152 | int oh = SvIV (h_); |
|
|
1153 | |
1367 | |
1154 | if (ow && oh) |
1368 | void |
|
|
1369 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1370 | CODE: |
|
|
1371 | { |
|
|
1372 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1155 | { |
1373 | { |
1156 | int nw = minpot (ow); |
|
|
1157 | int nh = minpot (oh); |
|
|
1158 | |
|
|
1159 | if (nw != ow || nh != oh) |
|
|
1160 | { |
|
|
1161 | if (SvOK (data_)) |
|
|
1162 | { |
|
|
1163 | STRLEN datalen; |
1374 | STRLEN datalen; |
1164 | char *data = SvPVbyte (data_, datalen); |
1375 | char *data = SvPVbyte (data_, datalen); |
1165 | int bpp = datalen / (ow * oh); |
1376 | int bpp = datalen / (ow * oh); |
1166 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1377 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1167 | |
1378 | |
1168 | SvPOK_only (result_); |
1379 | SvPOK_only (result_); |
1169 | SvCUR_set (result_, nw * nh * bpp); |
1380 | SvCUR_set (result_, nw * nh * bpp); |
1170 | |
1381 | |
1171 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1382 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1172 | while (oh--) |
1383 | while (oh--) |
1173 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1384 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1174 | |
1385 | |
1175 | sv_setsv (data_, result_); |
1386 | sv_setsv (data_, result_); |
1176 | } |
|
|
1177 | |
|
|
1178 | sv_setiv (w_, nw); |
|
|
1179 | sv_setiv (h_, nh); |
|
|
1180 | } |
|
|
1181 | } |
1387 | } |
1182 | } |
1388 | } |
1183 | |
1389 | |
1184 | void |
1390 | void |
1185 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1391 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1191 | { |
1397 | { |
1192 | HV *hv = (HV *)SvRV (self); |
1398 | HV *hv = (HV *)SvRV (self); |
1193 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1399 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1194 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1400 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1195 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1401 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1402 | |
|
|
1403 | if (name <= 0) |
|
|
1404 | XSRETURN_EMPTY; |
1196 | |
1405 | |
1197 | if (items < 5) |
1406 | if (items < 5) |
1198 | { |
1407 | { |
1199 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1408 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1200 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1409 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1228 | glDisable (GL_ALPHA_TEST); |
1437 | glDisable (GL_ALPHA_TEST); |
1229 | glDisable (GL_BLEND); |
1438 | glDisable (GL_BLEND); |
1230 | } |
1439 | } |
1231 | } |
1440 | } |
1232 | |
1441 | |
|
|
1442 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1443 | CODE: |
|
|
1444 | { |
|
|
1445 | GLint width; |
|
|
1446 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1447 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1448 | RETVAL = width > 0; |
|
|
1449 | } |
|
|
1450 | OUTPUT: |
|
|
1451 | RETVAL |
|
|
1452 | |
1233 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1453 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1454 | |
|
|
1455 | PROTOTYPES: DISABLE |
1234 | |
1456 | |
1235 | CFPlus::Map |
1457 | CFPlus::Map |
1236 | new (SV *class) |
1458 | new (SV *class) |
1237 | CODE: |
1459 | CODE: |
1238 | New (0, RETVAL, 1, struct map); |
1460 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1240 | RETVAL->y = 0; |
1462 | RETVAL->y = 0; |
1241 | RETVAL->w = 0; |
1463 | RETVAL->w = 0; |
1242 | RETVAL->h = 0; |
1464 | RETVAL->h = 0; |
1243 | RETVAL->ox = 0; |
1465 | RETVAL->ox = 0; |
1244 | RETVAL->oy = 0; |
1466 | RETVAL->oy = 0; |
1245 | RETVAL->faces = 8192; |
1467 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1246 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1468 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1247 | RETVAL->texs = 8192; |
|
|
1248 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1249 | RETVAL->rows = 0; |
1469 | RETVAL->rows = 0; |
1250 | RETVAL->row = 0; |
1470 | RETVAL->row = 0; |
1251 | OUTPUT: |
1471 | OUTPUT: |
1252 | RETVAL |
1472 | RETVAL |
1253 | |
1473 | |
1254 | void |
1474 | void |
1255 | DESTROY (CFPlus::Map self) |
1475 | DESTROY (CFPlus::Map self) |
1256 | CODE: |
1476 | CODE: |
1257 | { |
1477 | { |
1258 | map_clear (self); |
1478 | map_clear (self); |
1259 | Safefree (self->face); |
1479 | Safefree (self->face2tile); |
1260 | Safefree (self->tex); |
1480 | Safefree (self->tex); |
1261 | Safefree (self); |
1481 | Safefree (self); |
1262 | } |
1482 | } |
1263 | |
1483 | |
1264 | void |
1484 | void |
… | |
… | |
1271 | clear (CFPlus::Map self) |
1491 | clear (CFPlus::Map self) |
1272 | CODE: |
1492 | CODE: |
1273 | map_clear (self); |
1493 | map_clear (self); |
1274 | |
1494 | |
1275 | void |
1495 | void |
1276 | set_face (CFPlus::Map self, int face, int texid) |
1496 | set_tileid (CFPlus::Map self, int face, int tile) |
1277 | CODE: |
1497 | CODE: |
1278 | { |
1498 | { |
1279 | while (self->faces <= face) |
1499 | need_facenum (self, face); self->face2tile [face] = tile; |
1280 | { |
1500 | need_texid (self, tile); |
1281 | Append (mapface, self->face, self->faces, self->faces); |
1501 | } |
1282 | self->faces *= 2; |
|
|
1283 | } |
|
|
1284 | |
1502 | |
1285 | self->face [face] = texid; |
1503 | void |
|
|
1504 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1505 | CODE: |
|
|
1506 | { |
|
|
1507 | tileid texid; |
|
|
1508 | maptex *tex; |
|
|
1509 | |
|
|
1510 | if (face < 0 || face >= self->faces) |
|
|
1511 | return; |
|
|
1512 | |
|
|
1513 | if (smooth < 0 || smooth >= self->faces) |
|
|
1514 | return; |
|
|
1515 | |
|
|
1516 | texid = self->face2tile [face]; |
|
|
1517 | |
|
|
1518 | if (!texid) |
|
|
1519 | return; |
|
|
1520 | |
|
|
1521 | tex = self->tex + texid; |
|
|
1522 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1523 | tex->smoothlevel = level; |
1286 | } |
1524 | } |
1287 | |
1525 | |
1288 | void |
1526 | void |
1289 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1527 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1290 | CODE: |
1528 | CODE: |
1291 | { |
1529 | { |
1292 | while (self->texs <= texid) |
1530 | need_texid (self, texid); |
1293 | { |
|
|
1294 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1295 | self->texs *= 2; |
|
|
1296 | } |
|
|
1297 | |
1531 | |
1298 | { |
1532 | { |
1299 | maptex *tex = self->tex + texid; |
1533 | maptex *tex = self->tex + texid; |
1300 | |
1534 | |
1301 | tex->name = name; |
1535 | tex->name = name; |
… | |
… | |
1345 | CODE: |
1579 | CODE: |
1346 | { |
1580 | { |
1347 | if (dx > 0) |
1581 | if (dx > 0) |
1348 | map_blank (self, self->x, self->y, dx, self->h); |
1582 | map_blank (self, self->x, self->y, dx, self->h); |
1349 | else if (dx < 0) |
1583 | else if (dx < 0) |
1350 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1584 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1351 | |
1585 | |
1352 | if (dy > 0) |
1586 | if (dy > 0) |
1353 | map_blank (self, self->x, self->y, self->w, dy); |
1587 | map_blank (self, self->x, self->y, self->w, dy); |
1354 | else if (dy < 0) |
1588 | else if (dy < 0) |
1355 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1589 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1356 | |
1590 | |
1357 | self->ox += dx; self->x += dx; |
1591 | self->ox += dx; self->x += dx; |
1358 | self->oy += dy; self->y += dy; |
1592 | self->oy += dy; self->y += dy; |
1359 | |
1593 | |
1360 | while (self->y < 0) |
1594 | while (self->y < 0) |
… | |
… | |
1364 | self->rows += MAP_EXTEND_Y; |
1598 | self->rows += MAP_EXTEND_Y; |
1365 | self->y += MAP_EXTEND_Y; |
1599 | self->y += MAP_EXTEND_Y; |
1366 | } |
1600 | } |
1367 | } |
1601 | } |
1368 | |
1602 | |
1369 | void |
1603 | SV * |
1370 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1604 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1371 | CODE: |
1605 | CODE: |
1372 | { |
1606 | { |
1373 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1607 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1374 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1608 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1375 | mapcell *cell; |
1609 | mapcell *cell; |
1376 | int x, y, flags; |
1610 | int x, y, z, flags; |
|
|
1611 | AV *missing = newAV (); |
|
|
1612 | RETVAL = newRV_noinc ((SV *)missing); |
1377 | |
1613 | |
1378 | while (data < data_end - 1) |
1614 | while (data < data_end - 1) |
1379 | { |
1615 | { |
1380 | flags = (data [0] << 8) + data [1]; data += 2; |
1616 | flags = (data [0] << 8) + data [1]; data += 2; |
1381 | |
1617 | |
… | |
… | |
1414 | } |
1650 | } |
1415 | else if (cmd == 6) // monster width |
1651 | else if (cmd == 6) // monster width |
1416 | cell->stat_width = *data++ + 1; |
1652 | cell->stat_width = *data++ + 1; |
1417 | else if (cmd == 0x47) |
1653 | else if (cmd == 0x47) |
1418 | { |
1654 | { |
1419 | if (*data == 8) |
1655 | if (*data == 4) |
1420 | ; // decode player uuid |
1656 | ; // decode player count |
1421 | |
1657 | |
1422 | data += *data + 1; |
1658 | data += *data + 1; |
1423 | } |
1659 | } |
1424 | else if (cmd == 8) // cell flags |
1660 | else if (cmd == 8) // cell flags |
1425 | cell->flags = *data++; |
1661 | cell->flags = *data++; |
… | |
… | |
1432 | } |
1668 | } |
1433 | else |
1669 | else |
1434 | cell->darkness = *data++ + 1; |
1670 | cell->darkness = *data++ + 1; |
1435 | } |
1671 | } |
1436 | |
1672 | |
|
|
1673 | for (z = 0; z <= 2; ++z) |
1437 | if (flags & 4) |
1674 | if (flags & (4 >> z)) |
1438 | { |
1675 | { |
1439 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1676 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1677 | need_facenum (self, face); |
|
|
1678 | cell->tile [z] = self->face2tile [face]; |
|
|
1679 | |
|
|
1680 | if (cell->tile [z]) |
|
|
1681 | { |
|
|
1682 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1683 | if (!tex->name) |
|
|
1684 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1685 | |
|
|
1686 | if (tex->smoothtile) |
|
|
1687 | { |
|
|
1688 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1689 | if (!smooth->name) |
|
|
1690 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1691 | } |
|
|
1692 | } |
1440 | } |
1693 | } |
1441 | |
|
|
1442 | if (flags & 2) |
|
|
1443 | { |
|
|
1444 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1445 | } |
|
|
1446 | |
|
|
1447 | if (flags & 1) |
|
|
1448 | { |
|
|
1449 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1450 | } |
|
|
1451 | } |
1694 | } |
1452 | else |
1695 | else |
1453 | cell->darkness = 0; |
1696 | cell->darkness = 0; |
1454 | } |
1697 | } |
1455 | } |
1698 | } |
|
|
1699 | OUTPUT: |
|
|
1700 | RETVAL |
1456 | |
1701 | |
1457 | SV * |
1702 | SV * |
1458 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1703 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1459 | CODE: |
1704 | CODE: |
1460 | { |
1705 | { |
… | |
… | |
1484 | { |
1729 | { |
1485 | mapcell *cell = row->col + (x - row->c0); |
1730 | mapcell *cell = row->col + (x - row->c0); |
1486 | |
1731 | |
1487 | for (z = 0; z <= 0; z++) |
1732 | for (z = 0; z <= 0; z++) |
1488 | { |
1733 | { |
1489 | mapface face = cell->face [z]; |
|
|
1490 | |
|
|
1491 | if (face > 0 && face < self->texs) |
|
|
1492 | { |
|
|
1493 | maptex tex = self->tex [face]; |
1734 | maptex tex = self->tex [cell->tile [z]]; |
1494 | int a0 = 255 - tex.a; |
1735 | int a0 = 255 - tex.a; |
1495 | int a1 = tex.a; |
1736 | int a1 = tex.a; |
1496 | |
1737 | |
1497 | r = (r * a0 + tex.r * a1) / 255; |
1738 | r = (r * a0 + tex.r * a1) / 255; |
1498 | g = (g * a0 + tex.g * a1) / 255; |
1739 | g = (g * a0 + tex.g * a1) / 255; |
1499 | b = (b * a0 + tex.b * a1) / 255; |
1740 | b = (b * a0 + tex.b * a1) / 255; |
1500 | a = (a * a0 + tex.a * a1) / 255; |
1741 | a = (a * a0 + tex.a * a1) / 255; |
1501 | } |
|
|
1502 | } |
1742 | } |
1503 | } |
1743 | } |
1504 | |
1744 | |
1505 | *map++ = (r ) |
1745 | *map++ = (r ) |
1506 | | (g << 8) |
1746 | | (g << 8) |
… | |
… | |
1517 | void |
1757 | void |
1518 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1758 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1519 | CODE: |
1759 | CODE: |
1520 | { |
1760 | { |
1521 | int x, y, z; |
1761 | int x, y, z; |
1522 | int last_name; |
|
|
1523 | mapface face; |
|
|
1524 | |
1762 | |
1525 | glColor4ub (255, 255, 255, 255); |
1763 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1764 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1765 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
1766 | smooth_key skey; |
|
|
1767 | |
|
|
1768 | rc_t *rc = rc_alloc (); |
|
|
1769 | rc_key_t key; |
|
|
1770 | rc_array_t *arr; |
|
|
1771 | |
|
|
1772 | // thats current max. sorry. |
|
|
1773 | if (sw > 255) sw = 255; |
|
|
1774 | if (sh > 255) sh = 255; |
|
|
1775 | |
|
|
1776 | // clear key, in case of extra padding |
|
|
1777 | memset (&skey, 0, sizeof (skey)); |
|
|
1778 | |
|
|
1779 | memset (&key, 0, sizeof (key)); |
|
|
1780 | key.r = 255; |
|
|
1781 | key.g = 255; |
|
|
1782 | key.b = 255; |
|
|
1783 | key.a = 255; |
|
|
1784 | key.mode = GL_QUADS; |
|
|
1785 | key.format = GL_T2F_V3F; |
|
|
1786 | key.texname = -1; |
|
|
1787 | |
|
|
1788 | mx += self->x; |
|
|
1789 | my += self->y; |
|
|
1790 | |
|
|
1791 | // first pass: determine smooth_max |
|
|
1792 | // rather ugly, if you ask me |
|
|
1793 | // could also be stored inside mapcell and updated on change |
|
|
1794 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1795 | |
|
|
1796 | for (y = 0; y < sh; y++) |
|
|
1797 | if (0 <= y + my && y + my < self->rows) |
|
|
1798 | { |
|
|
1799 | maprow *row = self->row + (y + my); |
|
|
1800 | |
|
|
1801 | for (x = 0; x < sw; x++) |
|
|
1802 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1803 | { |
|
|
1804 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1805 | |
|
|
1806 | smooth_max[x + 1][y + 1] = |
|
|
1807 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1808 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1809 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1810 | } |
|
|
1811 | } |
1526 | |
1812 | |
1527 | glEnable (GL_BLEND); |
1813 | glEnable (GL_BLEND); |
1528 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1814 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1529 | glEnable (GL_TEXTURE_2D); |
|
|
1530 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1815 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1531 | |
1816 | |
1532 | glBegin (GL_QUADS); |
|
|
1533 | |
|
|
1534 | last_name = 0; |
|
|
1535 | |
|
|
1536 | mx += self->x; |
|
|
1537 | my += self->y; |
|
|
1538 | |
|
|
1539 | for (z = 0; z < 3; z++) |
1817 | for (z = 0; z <= 2; z++) |
|
|
1818 | { |
|
|
1819 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1820 | |
1540 | for (y = 0; y < sh; y++) |
1821 | for (y = 0; y < sh; y++) |
1541 | if (0 <= y + my && y + my < self->rows) |
1822 | if (0 <= y + my && y + my < self->rows) |
1542 | { |
1823 | { |
1543 | maprow *row = self->row + (y + my); |
1824 | maprow *row = self->row + (y + my); |
1544 | |
1825 | |
1545 | for (x = 0; x < sw; x++) |
1826 | for (x = 0; x < sw; x++) |
1546 | if (row->c0 <= x + mx && x + mx < row->c1) |
1827 | if (row->c0 <= x + mx && x + mx < row->c1) |
1547 | { |
1828 | { |
1548 | mapcell *cell = row->col + (x + mx - row->c0); |
1829 | mapcell *cell = row->col + (x + mx - row->c0); |
1549 | |
|
|
1550 | face = cell->face [z]; |
1830 | tileid tile = cell->tile [z]; |
|
|
1831 | |
|
|
1832 | if (tile) |
|
|
1833 | { |
|
|
1834 | maptex tex = self->tex [tile]; |
|
|
1835 | int px, py; |
1551 | |
1836 | |
1552 | if (face > 0 && face < self->texs) |
1837 | if (key.texname != tex.name) |
|
|
1838 | { |
|
|
1839 | if (!tex.name) |
|
|
1840 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1841 | |
|
|
1842 | key.texname = tex.name; |
|
|
1843 | arr = rc_array (rc, &key); |
|
|
1844 | } |
|
|
1845 | |
|
|
1846 | px = (x + 1) * T - tex.w; |
|
|
1847 | py = (y + 1) * T - tex.h; |
|
|
1848 | |
|
|
1849 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1850 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
1851 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
1852 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
1853 | |
|
|
1854 | if (cell->flags && z == 2) |
|
|
1855 | { |
|
|
1856 | // overlays such as the speech bubble, probably more to come |
|
|
1857 | if (cell->flags & 1) |
|
|
1858 | { |
|
|
1859 | maptex tex = self->tex [1]; |
|
|
1860 | int px = x * T + T * 2 / 32; |
|
|
1861 | int py = y * T - T * 6 / 32; |
|
|
1862 | |
|
|
1863 | if (tex.name) |
|
|
1864 | { |
|
|
1865 | if (key.texname != tex.name) |
|
|
1866 | { |
|
|
1867 | key.texname = tex.name; |
|
|
1868 | arr = rc_array (rc, &key); |
|
|
1869 | } |
|
|
1870 | |
|
|
1871 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1872 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1873 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1874 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1875 | } |
|
|
1876 | } |
|
|
1877 | } |
|
|
1878 | |
|
|
1879 | // update smooth hash |
|
|
1880 | if (tex.smoothtile) |
|
|
1881 | { |
|
|
1882 | skey.tile = tex.smoothtile; |
|
|
1883 | skey.level = tex.smoothlevel; |
|
|
1884 | |
|
|
1885 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1886 | |
|
|
1887 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1888 | // shifted +1|+1 so we always stay positive. |
|
|
1889 | |
|
|
1890 | // bits is ___n cccc CCCC bbbb |
|
|
1891 | // n do not draw borders&corners |
|
|
1892 | // c draw these corners, but... |
|
|
1893 | // C ... not these |
|
|
1894 | // b draw these borders |
|
|
1895 | |
|
|
1896 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1897 | // ┃· ·· ·┃ ━━ |
|
|
1898 | |
|
|
1899 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1900 | // ·· ·· ·┏ ┓· |
|
|
1901 | |
|
|
1902 | // full tile |
|
|
1903 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1904 | |
|
|
1905 | // borders |
|
|
1906 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1907 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1908 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1909 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1910 | |
|
|
1911 | // corners |
|
|
1912 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1913 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1914 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1915 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1916 | } |
|
|
1917 | } |
|
|
1918 | } |
|
|
1919 | } |
|
|
1920 | |
|
|
1921 | rc_draw (rc); |
|
|
1922 | rc_clear (rc); |
|
|
1923 | |
|
|
1924 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1925 | // this is basically counting sort |
|
|
1926 | { |
|
|
1927 | int w, b; |
|
|
1928 | |
|
|
1929 | glEnable (GL_TEXTURE_2D); |
|
|
1930 | glBegin (GL_QUADS); |
|
|
1931 | for (w = 0; w < 256 / 32; ++w) |
|
|
1932 | { |
|
|
1933 | uint32_t smask = smooth_level [w]; |
|
|
1934 | if (smask) |
|
|
1935 | for (b = 0; b < 32; ++b) |
|
|
1936 | if (smask & (((uint32_t)1) << b)) |
1553 | { |
1937 | { |
1554 | maptex tex = self->tex [face]; |
1938 | int level = (w << 5) | b; |
1555 | int px = (x + 1) * T - tex.w; |
1939 | HE *he; |
1556 | int py = (y + 1) * T - tex.h; |
|
|
1557 | |
1940 | |
1558 | if (last_name != tex.name) |
1941 | hv_iterinit (smooth); |
|
|
1942 | while ((he = hv_iternext (smooth))) |
1559 | { |
1943 | { |
1560 | glEnd (); |
1944 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1561 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1945 | IV bits = SvIVX (HeVAL (he)); |
1562 | glBegin (GL_QUADS); |
|
|
1563 | } |
|
|
1564 | |
1946 | |
1565 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1566 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1567 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1568 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1569 | } |
|
|
1570 | |
|
|
1571 | if (cell->flags && z == 2) |
|
|
1572 | { |
|
|
1573 | if (cell->flags & 1) |
1947 | if (!(bits & 0x1000) |
|
|
1948 | && skey->level == level |
|
|
1949 | && level > smooth_max [skey->x][skey->y]) |
1574 | { |
1950 | { |
1575 | maptex tex = self->tex [1]; |
1951 | maptex tex = self->tex [skey->tile]; |
1576 | int px = (x + 1) * T - tex.w + 2; |
1952 | int px = (((int)skey->x) - 1) * T; |
1577 | int py = (y + 1) * T - tex.h - 6; |
1953 | int py = (((int)skey->y) - 1) * T; |
|
|
1954 | int border = bits & 15; |
|
|
1955 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1956 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1957 | float dy = tex.t * .5f ; // 2 images/column |
1578 | |
1958 | |
|
|
1959 | if (tex.name) |
|
|
1960 | { |
|
|
1961 | // this time avoiding texture state changes |
|
|
1962 | // save gobs of state changes. |
|
|
1963 | if (key.texname != tex.name) |
|
|
1964 | { |
1579 | glEnd (); |
1965 | glEnd (); |
1580 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1966 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1581 | glBegin (GL_QUADS); |
1967 | glBegin (GL_QUADS); |
|
|
1968 | } |
1582 | |
1969 | |
|
|
1970 | if (border) |
|
|
1971 | { |
|
|
1972 | float ox = border * dx; |
|
|
1973 | |
|
|
1974 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
1975 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
|
|
1976 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
|
|
1977 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
|
|
1978 | } |
|
|
1979 | |
|
|
1980 | if (corner) |
|
|
1981 | { |
|
|
1982 | float ox = corner * dx; |
|
|
1983 | |
1583 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1984 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1584 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1985 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
1585 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1986 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
1586 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1987 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
1988 | } |
|
|
1989 | } |
|
|
1990 | } |
1587 | } |
1991 | } |
1588 | } |
1992 | } |
1589 | } |
|
|
1590 | } |
1993 | } |
1591 | |
1994 | |
1592 | glEnd (); |
1995 | glEnd (); |
1593 | |
|
|
1594 | glDisable (GL_TEXTURE_2D); |
1996 | glDisable (GL_TEXTURE_2D); |
|
|
1997 | key.texname = -1; |
|
|
1998 | } |
|
|
1999 | |
|
|
2000 | hv_clear (smooth); |
|
|
2001 | } |
|
|
2002 | |
1595 | glDisable (GL_BLEND); |
2003 | glDisable (GL_BLEND); |
|
|
2004 | rc_free (rc); |
1596 | |
2005 | |
1597 | // top layer: overlays such as the health bar |
2006 | // top layer: overlays such as the health bar |
1598 | for (y = 0; y < sh; y++) |
2007 | for (y = 0; y < sh; y++) |
1599 | if (0 <= y + my && y + my < self->rows) |
2008 | if (0 <= y + my && y + my < self->rows) |
1600 | { |
2009 | { |
… | |
… | |
1609 | int py = y * T; |
2018 | int py = y * T; |
1610 | |
2019 | |
1611 | if (cell->stat_hp) |
2020 | if (cell->stat_hp) |
1612 | { |
2021 | { |
1613 | int width = cell->stat_width * T; |
2022 | int width = cell->stat_width * T; |
1614 | int thick = sh / 28 + 1 + cell->stat_width; |
2023 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1615 | |
2024 | |
1616 | glColor3ub (0, 0, 0); |
2025 | glColor3ub (0, 0, 0); |
1617 | glRectf (px + 1, py - thick - 2, |
2026 | glRectf (px + 1, py - thick - 2, |
1618 | px + width - 1, py); |
2027 | px + width - 1, py); |
1619 | |
2028 | |
… | |
… | |
1689 | void |
2098 | void |
1690 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2099 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1691 | PPCODE: |
2100 | PPCODE: |
1692 | { |
2101 | { |
1693 | int x, y; |
2102 | int x, y; |
|
|
2103 | int sw1 = sw + 2; |
|
|
2104 | int sh1 = sh + 2; |
|
|
2105 | int sh3 = sh * 3; |
1694 | int sw4 = (sw + 3) & ~3; |
2106 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2107 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1695 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2108 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1696 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2109 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1697 | |
2110 | |
1698 | memset (darkness, 255, sw4 * sh); |
|
|
1699 | SvPOK_only (darkness_sv); |
2111 | SvPOK_only (darkness3_sv); |
1700 | SvCUR_set (darkness_sv, sw4 * sh); |
2112 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1701 | |
2113 | |
1702 | mx += self->x; |
2114 | mx += self->x - 1; |
1703 | my += self->y; |
2115 | my += self->y - 1; |
1704 | |
2116 | |
|
|
2117 | memset (darkness1, 255, sw1 * sh1); |
|
|
2118 | |
1705 | for (y = 0; y < sh; y++) |
2119 | for (y = 0; y < sh1; y++) |
1706 | if (0 <= y + my && y + my < self->rows) |
2120 | if (0 <= y + my && y + my < self->rows) |
1707 | { |
2121 | { |
1708 | maprow *row = self->row + (y + my); |
2122 | maprow *row = self->row + (y + my); |
1709 | |
2123 | |
1710 | for (x = 0; x < sw; x++) |
2124 | for (x = 0; x < sw1; x++) |
1711 | if (row->c0 <= x + mx && x + mx < row->c1) |
2125 | if (row->c0 <= x + mx && x + mx < row->c1) |
1712 | { |
2126 | { |
1713 | mapcell *cell = row->col + (x + mx - row->c0); |
2127 | mapcell *cell = row->col + (x + mx - row->c0); |
1714 | |
2128 | |
1715 | darkness[y * sw4 + x] = cell->darkness |
2129 | darkness1 [y * sw1 + x] = cell->darkness |
1716 | ? 255 - (cell->darkness - 1) |
2130 | ? 255 - (cell->darkness - 1) |
1717 | : 255 - FOW_DARKNESS; |
2131 | : 255 - FOW_DARKNESS; |
1718 | } |
2132 | } |
1719 | } |
2133 | } |
1720 | |
2134 | |
|
|
2135 | for (y = 0; y < sh; ++y) |
|
|
2136 | for (x = 0; x < sw; ++x) |
|
|
2137 | { |
|
|
2138 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2139 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2140 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2141 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2142 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2143 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2144 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2145 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2146 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2147 | |
|
|
2148 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2149 | uint8_t r21 = d21; |
|
|
2150 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2151 | |
|
|
2152 | uint8_t r12 = d12; |
|
|
2153 | uint8_t r22 = d22; |
|
|
2154 | uint8_t r32 = d32; |
|
|
2155 | |
|
|
2156 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2157 | uint8_t r23 = d23; |
|
|
2158 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2159 | |
|
|
2160 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2161 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2162 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2163 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2164 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2165 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2166 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2167 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2168 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2169 | } |
|
|
2170 | |
|
|
2171 | free (darkness1); |
|
|
2172 | |
1721 | EXTEND (SP, 3); |
2173 | EXTEND (SP, 3); |
1722 | PUSHs (sv_2mortal (newSViv (sw4))); |
2174 | PUSHs (sv_2mortal (newSViv (sw34))); |
1723 | PUSHs (sv_2mortal (newSViv (sh))); |
2175 | PUSHs (sv_2mortal (newSViv (sh3))); |
1724 | PUSHs (darkness_sv); |
2176 | PUSHs (darkness3_sv); |
1725 | } |
2177 | } |
1726 | |
2178 | |
1727 | SV * |
2179 | SV * |
1728 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2180 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1729 | CODE: |
2181 | CODE: |
… | |
… | |
1758 | if (row && row->c0 <= x && x < row->c1) |
2210 | if (row && row->c0 <= x && x < row->c1) |
1759 | { |
2211 | { |
1760 | mapcell *cell = row->col + (x - row->c0); |
2212 | mapcell *cell = row->col + (x - row->c0); |
1761 | uint8_t flags = 0; |
2213 | uint8_t flags = 0; |
1762 | |
2214 | |
1763 | if (cell->face [0]) flags |= 1; |
2215 | if (cell->tile [0]) flags |= 1; |
1764 | if (cell->face [1]) flags |= 2; |
2216 | if (cell->tile [1]) flags |= 2; |
1765 | if (cell->face [2]) flags |= 4; |
2217 | if (cell->tile [2]) flags |= 4; |
1766 | |
2218 | |
1767 | *data++ = flags; |
2219 | *data++ = flags; |
1768 | |
2220 | |
1769 | if (flags & 1) |
2221 | if (flags & 1) |
1770 | { |
2222 | { |
|
|
2223 | tileid tile = cell->tile [0]; |
1771 | *data++ = cell->face [0] >> 8; |
2224 | *data++ = tile >> 8; |
1772 | *data++ = cell->face [0]; |
2225 | *data++ = tile; |
1773 | } |
2226 | } |
1774 | |
2227 | |
1775 | if (flags & 2) |
2228 | if (flags & 2) |
1776 | { |
2229 | { |
|
|
2230 | tileid tile = cell->tile [1]; |
1777 | *data++ = cell->face [1] >> 8; |
2231 | *data++ = tile >> 8; |
1778 | *data++ = cell->face [1]; |
2232 | *data++ = tile; |
1779 | } |
2233 | } |
1780 | |
2234 | |
1781 | if (flags & 4) |
2235 | if (flags & 4) |
1782 | { |
2236 | { |
|
|
2237 | tileid tile = cell->tile [2]; |
1783 | *data++ = cell->face [2] >> 8; |
2238 | *data++ = tile >> 8; |
1784 | *data++ = cell->face [2]; |
2239 | *data++ = tile; |
1785 | } |
2240 | } |
1786 | } |
2241 | } |
1787 | else |
2242 | else |
1788 | *data++ = 0; |
2243 | *data++ = 0; |
1789 | } |
2244 | } |
… | |
… | |
1803 | int x, y, z; |
2258 | int x, y, z; |
1804 | int w, h; |
2259 | int w, h; |
1805 | int x1, y1; |
2260 | int x1, y1; |
1806 | |
2261 | |
1807 | if (*data++ != 0) |
2262 | if (*data++ != 0) |
1808 | return; /* version mismatch */ |
2263 | XSRETURN_EMPTY; /* version mismatch */ |
1809 | |
2264 | |
1810 | w = *data++ << 8; w |= *data++; |
2265 | w = *data++ << 8; w |= *data++; |
1811 | h = *data++ << 8; h |= *data++; |
2266 | h = *data++ << 8; h |= *data++; |
1812 | |
2267 | |
1813 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2268 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1829 | { |
2284 | { |
1830 | uint8_t flags = *data++; |
2285 | uint8_t flags = *data++; |
1831 | |
2286 | |
1832 | if (flags) |
2287 | if (flags) |
1833 | { |
2288 | { |
1834 | mapface face[3] = { 0, 0, 0 }; |
|
|
1835 | |
|
|
1836 | mapcell *cell = row_get_cell (row, x); |
2289 | mapcell *cell = row_get_cell (row, x); |
|
|
2290 | tileid tile[3] = { 0, 0, 0 }; |
1837 | |
2291 | |
1838 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2292 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1839 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2293 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1840 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2294 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1841 | |
2295 | |
1842 | if (cell->darkness == 0) |
2296 | if (cell->darkness == 0) |
1843 | { |
2297 | { |
1844 | cell->darkness = 0; |
2298 | cell->darkness = 0; |
1845 | |
2299 | |
1846 | for (z = 0; z <= 2; z++) |
2300 | for (z = 0; z <= 2; z++) |
1847 | { |
2301 | { |
1848 | cell->face[z] = face[z]; |
2302 | tileid t = tile [z]; |
1849 | |
2303 | |
1850 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2304 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2305 | { |
1851 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2306 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2307 | need_texid (self, t); |
|
|
2308 | } |
|
|
2309 | |
|
|
2310 | cell->tile [z] = t; |
1852 | } |
2311 | } |
1853 | } |
2312 | } |
1854 | } |
2313 | } |
1855 | } |
2314 | } |
1856 | } |
2315 | } |
1857 | } |
2316 | } |
1858 | |
2317 | |
|
|
2318 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2319 | |
|
|
2320 | CFPlus::RW |
|
|
2321 | new (SV *class, SV *data_sv) |
|
|
2322 | CODE: |
|
|
2323 | { |
|
|
2324 | STRLEN datalen; |
|
|
2325 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2326 | |
|
|
2327 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2328 | } |
|
|
2329 | OUTPUT: |
|
|
2330 | RETVAL |
|
|
2331 | |
|
|
2332 | CFPlus::RW |
|
|
2333 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2334 | CODE: |
|
|
2335 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2336 | OUTPUT: |
|
|
2337 | RETVAL |
|
|
2338 | |
|
|
2339 | # fails on win32: |
|
|
2340 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2341 | #void |
|
|
2342 | #close (CFPlus::RW self) |
|
|
2343 | # CODE: |
|
|
2344 | # (self->(close)) (self); |
|
|
2345 | |
|
|
2346 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2347 | |
|
|
2348 | PROTOTYPES: DISABLE |
|
|
2349 | |
|
|
2350 | CFPlus::Channel |
|
|
2351 | find () |
|
|
2352 | CODE: |
|
|
2353 | { |
|
|
2354 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2355 | |
|
|
2356 | if (RETVAL < 0) |
|
|
2357 | { |
|
|
2358 | RETVAL = Mix_GroupOldest (-1); |
|
|
2359 | |
|
|
2360 | if (RETVAL < 0) |
|
|
2361 | XSRETURN_UNDEF; |
|
|
2362 | |
|
|
2363 | Mix_HaltChannel (RETVAL); |
|
|
2364 | } |
|
|
2365 | |
|
|
2366 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2367 | Mix_Volume (RETVAL, 128); |
|
|
2368 | } |
|
|
2369 | OUTPUT: |
|
|
2370 | RETVAL |
|
|
2371 | |
|
|
2372 | void |
|
|
2373 | halt (CFPlus::Channel self) |
|
|
2374 | CODE: |
|
|
2375 | Mix_HaltChannel (self); |
|
|
2376 | |
|
|
2377 | void |
|
|
2378 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2379 | CODE: |
|
|
2380 | Mix_ExpireChannel (self, ticks); |
|
|
2381 | |
|
|
2382 | void |
|
|
2383 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2384 | CODE: |
|
|
2385 | Mix_FadeOutChannel (self, ticks); |
|
|
2386 | |
|
|
2387 | int |
|
|
2388 | volume (CFPlus::Channel self, int volume) |
|
|
2389 | CODE: |
|
|
2390 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2391 | OUTPUT: |
|
|
2392 | RETVAL |
|
|
2393 | |
|
|
2394 | void |
|
|
2395 | unregister_all_effects (CFPlus::Channel self) |
|
|
2396 | CODE: |
|
|
2397 | Mix_UnregisterAllEffects (self); |
|
|
2398 | |
|
|
2399 | void |
|
|
2400 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2401 | CODE: |
|
|
2402 | left = CLAMP (left , 0, 255); |
|
|
2403 | right = CLAMP (right, 0, 255); |
|
|
2404 | Mix_SetPanning (self, left, right); |
|
|
2405 | |
|
|
2406 | void |
|
|
2407 | set_distance (CFPlus::Channel self, int distance) |
|
|
2408 | CODE: |
|
|
2409 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2410 | |
|
|
2411 | void |
|
|
2412 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2413 | CODE: |
|
|
2414 | |
|
|
2415 | void |
|
|
2416 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2417 | CODE: |
|
|
2418 | { |
|
|
2419 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2420 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2421 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2422 | } |
|
|
2423 | |
|
|
2424 | void |
|
|
2425 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2426 | CODE: |
|
|
2427 | Mix_SetReverseStereo (self, flip); |
|
|
2428 | |
1859 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2429 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1860 | |
2430 | |
|
|
2431 | PROTOTYPES: DISABLE |
|
|
2432 | |
1861 | CFPlus::MixChunk |
2433 | CFPlus::MixChunk |
1862 | new_from_file (SV *class, char *path) |
2434 | new (SV *class, CFPlus::RW rwops) |
1863 | CODE: |
2435 | CODE: |
1864 | RETVAL = Mix_LoadWAV (path); |
2436 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1865 | OUTPUT: |
2437 | OUTPUT: |
1866 | RETVAL |
2438 | RETVAL |
1867 | |
2439 | |
1868 | void |
2440 | void |
1869 | DESTROY (CFPlus::MixChunk self) |
2441 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1871 | Mix_FreeChunk (self); |
2443 | Mix_FreeChunk (self); |
1872 | |
2444 | |
1873 | int |
2445 | int |
1874 | volume (CFPlus::MixChunk self, int volume = -1) |
2446 | volume (CFPlus::MixChunk self, int volume = -1) |
1875 | CODE: |
2447 | CODE: |
|
|
2448 | if (items > 1) |
|
|
2449 | volume = CLAMP (volume, 0, 128); |
1876 | RETVAL = Mix_VolumeChunk (self, volume); |
2450 | RETVAL = Mix_VolumeChunk (self, volume); |
1877 | OUTPUT: |
2451 | OUTPUT: |
1878 | RETVAL |
2452 | RETVAL |
1879 | |
2453 | |
1880 | int |
2454 | CFPlus::Channel |
1881 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2455 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1882 | CODE: |
2456 | CODE: |
|
|
2457 | { |
1883 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2458 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2459 | |
|
|
2460 | if (RETVAL < 0) |
|
|
2461 | XSRETURN_UNDEF; |
|
|
2462 | |
|
|
2463 | if (channel < 0) |
|
|
2464 | { |
|
|
2465 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2466 | Mix_Volume (RETVAL, 128); |
|
|
2467 | } |
|
|
2468 | } |
1884 | OUTPUT: |
2469 | OUTPUT: |
1885 | RETVAL |
2470 | RETVAL |
1886 | |
2471 | |
1887 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2472 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1888 | |
2473 | |
1889 | int |
2474 | int |
1890 | volume (int volume = -1) |
2475 | volume (int volume = -1) |
|
|
2476 | PROTOTYPE: ;$ |
1891 | CODE: |
2477 | CODE: |
|
|
2478 | if (items > 0) |
|
|
2479 | volume = CLAMP (volume, 0, 128); |
1892 | RETVAL = Mix_VolumeMusic (volume); |
2480 | RETVAL = Mix_VolumeMusic (volume); |
1893 | OUTPUT: |
2481 | OUTPUT: |
1894 | RETVAL |
2482 | RETVAL |
1895 | |
2483 | |
|
|
2484 | void |
|
|
2485 | fade_out (int ms) |
|
|
2486 | CODE: |
|
|
2487 | Mix_FadeOutMusic (ms); |
|
|
2488 | |
|
|
2489 | void |
|
|
2490 | halt () |
|
|
2491 | CODE: |
|
|
2492 | Mix_HaltMusic (); |
|
|
2493 | |
1896 | CFPlus::MixMusic |
2494 | CFPlus::MixMusic |
1897 | new_from_file (SV *class, char *path) |
2495 | new (SV *class, CFPlus::RW rwops) |
1898 | CODE: |
2496 | CODE: |
1899 | RETVAL = Mix_LoadMUS (path); |
2497 | RETVAL = Mix_LoadMUS_RW (rwops); |
1900 | OUTPUT: |
2498 | OUTPUT: |
1901 | RETVAL |
2499 | RETVAL |
1902 | |
2500 | |
1903 | void |
2501 | void |
1904 | DESTROY (CFPlus::MixMusic self) |
2502 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1910 | CODE: |
2508 | CODE: |
1911 | RETVAL = Mix_PlayMusic (self, loops); |
2509 | RETVAL = Mix_PlayMusic (self, loops); |
1912 | OUTPUT: |
2510 | OUTPUT: |
1913 | RETVAL |
2511 | RETVAL |
1914 | |
2512 | |
|
|
2513 | void |
|
|
2514 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2515 | CODE: |
|
|
2516 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2517 | |
1915 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2518 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2519 | |
|
|
2520 | PROTOTYPES: ENABLE |
1916 | |
2521 | |
1917 | BOOT: |
2522 | BOOT: |
1918 | { |
2523 | { |
1919 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2524 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1920 | static const struct { |
2525 | static const struct { |
1921 | const char *name; |
2526 | const char *name; |
1922 | IV iv; |
2527 | IV iv; |
1923 | } *civ, const_iv[] = { |
2528 | } *civ, const_iv[] = { |
1924 | # define const_iv(name) { # name, (IV)name } |
2529 | # define const_iv(name) { # name, (IV)name } |
|
|
2530 | const_iv (GL_VENDOR), |
|
|
2531 | const_iv (GL_VERSION), |
|
|
2532 | const_iv (GL_EXTENSIONS), |
1925 | const_iv (GL_COLOR_MATERIAL), |
2533 | const_iv (GL_COLOR_MATERIAL), |
1926 | const_iv (GL_SMOOTH), |
2534 | const_iv (GL_SMOOTH), |
1927 | const_iv (GL_FLAT), |
2535 | const_iv (GL_FLAT), |
1928 | const_iv (GL_DITHER), |
2536 | const_iv (GL_DITHER), |
1929 | const_iv (GL_BLEND), |
2537 | const_iv (GL_BLEND), |
… | |
… | |
1933 | const_iv (GL_ALPHA_TEST), |
2541 | const_iv (GL_ALPHA_TEST), |
1934 | const_iv (GL_NORMALIZE), |
2542 | const_iv (GL_NORMALIZE), |
1935 | const_iv (GL_RESCALE_NORMAL), |
2543 | const_iv (GL_RESCALE_NORMAL), |
1936 | const_iv (GL_FRONT), |
2544 | const_iv (GL_FRONT), |
1937 | const_iv (GL_BACK), |
2545 | const_iv (GL_BACK), |
|
|
2546 | const_iv (GL_AUX0), |
1938 | const_iv (GL_AND), |
2547 | const_iv (GL_AND), |
1939 | const_iv (GL_ONE), |
2548 | const_iv (GL_ONE), |
1940 | const_iv (GL_ZERO), |
2549 | const_iv (GL_ZERO), |
1941 | const_iv (GL_SRC_ALPHA), |
2550 | const_iv (GL_SRC_ALPHA), |
1942 | const_iv (GL_DST_ALPHA), |
2551 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1955 | const_iv (GL_INTENSITY), |
2564 | const_iv (GL_INTENSITY), |
1956 | const_iv (GL_LUMINANCE), |
2565 | const_iv (GL_LUMINANCE), |
1957 | const_iv (GL_LUMINANCE_ALPHA), |
2566 | const_iv (GL_LUMINANCE_ALPHA), |
1958 | const_iv (GL_FLOAT), |
2567 | const_iv (GL_FLOAT), |
1959 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2568 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
2569 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
2570 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
2571 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
2572 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
2573 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
2574 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1960 | const_iv (GL_COMPILE), |
2575 | const_iv (GL_COMPILE), |
|
|
2576 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2577 | const_iv (GL_PROXY_TEXTURE_2D), |
1961 | const_iv (GL_TEXTURE_1D), |
2578 | const_iv (GL_TEXTURE_1D), |
1962 | const_iv (GL_TEXTURE_2D), |
2579 | const_iv (GL_TEXTURE_2D), |
1963 | const_iv (GL_TEXTURE_ENV), |
2580 | const_iv (GL_TEXTURE_ENV), |
1964 | const_iv (GL_TEXTURE_MAG_FILTER), |
2581 | const_iv (GL_TEXTURE_MAG_FILTER), |
1965 | const_iv (GL_TEXTURE_MIN_FILTER), |
2582 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1986 | const_iv (GL_COLOR_LOGIC_OP), |
2603 | const_iv (GL_COLOR_LOGIC_OP), |
1987 | const_iv (GL_SEPARABLE_2D), |
2604 | const_iv (GL_SEPARABLE_2D), |
1988 | const_iv (GL_CONVOLUTION_2D), |
2605 | const_iv (GL_CONVOLUTION_2D), |
1989 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2606 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1990 | const_iv (GL_CONSTANT_BORDER), |
2607 | const_iv (GL_CONSTANT_BORDER), |
|
|
2608 | const_iv (GL_POINTS), |
1991 | const_iv (GL_LINES), |
2609 | const_iv (GL_LINES), |
1992 | const_iv (GL_LINE_STRIP), |
2610 | const_iv (GL_LINE_STRIP), |
1993 | const_iv (GL_LINE_LOOP), |
2611 | const_iv (GL_LINE_LOOP), |
1994 | const_iv (GL_QUADS), |
2612 | const_iv (GL_QUADS), |
1995 | const_iv (GL_QUAD_STRIP), |
2613 | const_iv (GL_QUAD_STRIP), |
1996 | const_iv (GL_TRIANGLES), |
2614 | const_iv (GL_TRIANGLES), |
1997 | const_iv (GL_TRIANGLE_STRIP), |
2615 | const_iv (GL_TRIANGLE_STRIP), |
1998 | const_iv (GL_TRIANGLE_FAN), |
2616 | const_iv (GL_TRIANGLE_FAN), |
|
|
2617 | const_iv (GL_POLYGON), |
1999 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2618 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2619 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2620 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2621 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2622 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
2623 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2000 | const_iv (GL_FASTEST), |
2624 | const_iv (GL_FASTEST), |
|
|
2625 | const_iv (GL_DONT_CARE), |
|
|
2626 | const_iv (GL_NICEST), |
2001 | const_iv (GL_V2F), |
2627 | const_iv (GL_V2F), |
2002 | const_iv (GL_V3F), |
2628 | const_iv (GL_V3F), |
2003 | const_iv (GL_T2F_V3F), |
2629 | const_iv (GL_T2F_V3F), |
2004 | const_iv (GL_T2F_N3F_V3F), |
2630 | const_iv (GL_T2F_N3F_V3F), |
2005 | # undef const_iv |
2631 | # undef const_iv |
2006 | }; |
2632 | }; |
2007 | |
2633 | |
2008 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2634 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2009 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2635 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2636 | |
|
|
2637 | texture_av = newAV (); |
|
|
2638 | AvREAL_off (texture_av); |
2010 | } |
2639 | } |
|
|
2640 | |
|
|
2641 | void |
|
|
2642 | disable_GL_EXT_blend_func_separate () |
|
|
2643 | CODE: |
|
|
2644 | gl.BlendFuncSeparate = 0; |
|
|
2645 | gl.BlendFuncSeparateEXT = 0; |
2011 | |
2646 | |
2012 | char * |
2647 | char * |
2013 | gl_vendor () |
2648 | gl_vendor () |
2014 | CODE: |
2649 | CODE: |
2015 | RETVAL = (char *)glGetString (GL_VENDOR); |
2650 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
2028 | CODE: |
2663 | CODE: |
2029 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2664 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2030 | OUTPUT: |
2665 | OUTPUT: |
2031 | RETVAL |
2666 | RETVAL |
2032 | |
2667 | |
|
|
2668 | const char *glGetString (GLenum pname) |
|
|
2669 | |
|
|
2670 | GLint glGetInteger (GLenum pname) |
|
|
2671 | CODE: |
|
|
2672 | glGetIntegerv (pname, &RETVAL); |
|
|
2673 | OUTPUT: |
|
|
2674 | RETVAL |
|
|
2675 | |
|
|
2676 | GLdouble glGetDouble (GLenum pname) |
|
|
2677 | CODE: |
|
|
2678 | glGetDoublev (pname, &RETVAL); |
|
|
2679 | OUTPUT: |
|
|
2680 | RETVAL |
|
|
2681 | |
2033 | int glGetError () |
2682 | int glGetError () |
2034 | |
2683 | |
2035 | void glFinish () |
2684 | void glFinish () |
2036 | |
2685 | |
2037 | void glClear (int mask) |
2686 | void glClear (int mask) |
… | |
… | |
2074 | # near_ and far_ are due to microsofts buggy "c" compiler |
2723 | # near_ and far_ are due to microsofts buggy "c" compiler |
2075 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2724 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2076 | |
2725 | |
2077 | # near_ and far_ are due to microsofts buggy "c" compiler |
2726 | # near_ and far_ are due to microsofts buggy "c" compiler |
2078 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2727 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2728 | |
|
|
2729 | PROTOTYPES: DISABLE |
2079 | |
2730 | |
2080 | void glViewport (int x, int y, int width, int height) |
2731 | void glViewport (int x, int y, int width, int height) |
2081 | |
2732 | |
2082 | void glScissor (int x, int y, int width, int height) |
2733 | void glScissor (int x, int y, int width, int height) |
2083 | |
2734 | |
… | |
… | |
2091 | |
2742 | |
2092 | void glRotate (float angle, float x, float y, float z) |
2743 | void glRotate (float angle, float x, float y, float z) |
2093 | CODE: |
2744 | CODE: |
2094 | glRotatef (angle, x, y, z); |
2745 | glRotatef (angle, x, y, z); |
2095 | |
2746 | |
2096 | void glBegin (int mode) |
|
|
2097 | |
|
|
2098 | void glEnd () |
|
|
2099 | |
|
|
2100 | void glColor (float r, float g, float b, float a = 1.0) |
2747 | void glColor (float r, float g, float b, float a = 1.0) |
2101 | PROTOTYPE: @ |
|
|
2102 | ALIAS: |
2748 | ALIAS: |
2103 | glColor_premultiply = 1 |
2749 | glColor_premultiply = 1 |
2104 | CODE: |
2750 | CODE: |
2105 | if (ix) |
2751 | if (ix) |
2106 | { |
2752 | { |
… | |
… | |
2109 | b *= a; |
2755 | b *= a; |
2110 | } |
2756 | } |
2111 | // microsoft visual "c" rounds instead of truncating... |
2757 | // microsoft visual "c" rounds instead of truncating... |
2112 | glColor4f (r, g, b, a); |
2758 | glColor4f (r, g, b, a); |
2113 | |
2759 | |
2114 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2115 | |
|
|
2116 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2117 | |
|
|
2118 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2119 | |
|
|
2120 | void glRasterPos (float x, float y, float z = 0.) |
2760 | void glRasterPos (float x, float y, float z = 0.) |
2121 | CODE: |
2761 | CODE: |
2122 | glRasterPos3f (0, 0, z); |
2762 | glRasterPos3f (0, 0, z); |
2123 | glBitmap (0, 0, 0, 0, x, y, 0); |
2763 | glBitmap (0, 0, 0, 0, x, y, 0); |
2124 | |
2764 | |
… | |
… | |
2128 | |
2768 | |
2129 | void glTexCoord (float s, float t) |
2769 | void glTexCoord (float s, float t) |
2130 | CODE: |
2770 | CODE: |
2131 | glTexCoord2f (s, t); |
2771 | glTexCoord2f (s, t); |
2132 | |
2772 | |
|
|
2773 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2774 | CODE: |
|
|
2775 | glRectf (x1, y1, x2, y2); |
|
|
2776 | |
|
|
2777 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
2778 | CODE: |
|
|
2779 | glBegin (GL_LINE_LOOP); |
|
|
2780 | glVertex2f (x1, y1); |
|
|
2781 | glVertex2f (x2, y1); |
|
|
2782 | glVertex2f (x2, y2); |
|
|
2783 | glVertex2f (x1, y2); |
|
|
2784 | glEnd (); |
|
|
2785 | |
|
|
2786 | PROTOTYPES: ENABLE |
|
|
2787 | |
|
|
2788 | void glBegin (int mode) |
|
|
2789 | |
|
|
2790 | void glEnd () |
|
|
2791 | |
|
|
2792 | void glPointSize (GLfloat size) |
|
|
2793 | |
|
|
2794 | void glLineWidth (GLfloat width) |
|
|
2795 | |
|
|
2796 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2797 | |
|
|
2798 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2799 | |
|
|
2800 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2801 | |
2133 | void glTexEnv (int target, int pname, float param) |
2802 | void glTexEnv (int target, int pname, float param) |
2134 | CODE: |
2803 | CODE: |
2135 | glTexEnvf (target, pname, param); |
2804 | glTexEnvf (target, pname, param); |
2136 | |
2805 | |
2137 | void glTexParameter (int target, int pname, float param) |
2806 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2159 | |
2828 | |
2160 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2829 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2161 | |
2830 | |
2162 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2831 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2163 | |
2832 | |
|
|
2833 | void glPixelZoom (float x, float y) |
|
|
2834 | |
2164 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2835 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2165 | |
2836 | |
2166 | int glGenTexture () |
2837 | int glGenTexture () |
2167 | CODE: |
2838 | CODE: |
2168 | { |
2839 | RETVAL = gen_texture (); |
2169 | GLuint name; |
|
|
2170 | glGenTextures (1, &name); |
|
|
2171 | RETVAL = name; |
|
|
2172 | } |
|
|
2173 | OUTPUT: |
2840 | OUTPUT: |
2174 | RETVAL |
2841 | RETVAL |
2175 | |
2842 | |
2176 | void glDeleteTexture (int name) |
2843 | void glDeleteTexture (int name) |
2177 | CODE: |
2844 | CODE: |
2178 | { |
|
|
2179 | GLuint name_ = name; |
|
|
2180 | glDeleteTextures (1, &name_); |
2845 | del_texture (name); |
2181 | } |
2846 | |
2182 | |
|
|
2183 | int glGenList () |
2847 | int glGenList () |
2184 | CODE: |
2848 | CODE: |
2185 | RETVAL = glGenLists (1); |
2849 | RETVAL = glGenLists (1); |
2186 | OUTPUT: |
2850 | OUTPUT: |
2187 | RETVAL |
2851 | RETVAL |
… | |
… | |
2194 | |
2858 | |
2195 | void glEndList () |
2859 | void glEndList () |
2196 | |
2860 | |
2197 | void glCallList (int list) |
2861 | void glCallList (int list) |
2198 | |
2862 | |
|
|
2863 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2864 | |
|
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2865 | PROTOTYPES: DISABLE |
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2866 | |
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2867 | void |
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2868 | find_widget (SV *self, NV x, NV y) |
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2869 | PPCODE: |
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2870 | { |
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2871 | if (within_widget (self, x, y)) |
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2872 | XPUSHs (self); |
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2873 | } |
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2874 | |
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2875 | BOOT: |
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2876 | { |
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2877 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
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2878 | |
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2879 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
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2880 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
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2881 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
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2882 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
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2883 | } |
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2884 | |
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2885 | void |
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2886 | draw (SV *self) |
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2887 | CODE: |
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2888 | { |
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2889 | HV *hv; |
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2890 | SV **svp; |
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2891 | NV x, y, w, h; |
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2892 | SV *draw_x_sv = GvSV (draw_x_gv); |
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2893 | SV *draw_y_sv = GvSV (draw_y_gv); |
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2894 | SV *draw_w_sv = GvSV (draw_w_gv); |
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2895 | SV *draw_h_sv = GvSV (draw_h_gv); |
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2896 | double draw_x, draw_y; |
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2897 | |
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2898 | if (!SvROK (self)) |
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2899 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
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2900 | |
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2901 | hv = (HV *)SvRV (self); |
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2902 | |
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2903 | if (SvTYPE (hv) != SVt_PVHV) |
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2904 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
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2905 | |
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2906 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
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2907 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
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2908 | |
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2909 | if (!h || !w) |
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2910 | XSRETURN_EMPTY; |
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2911 | |
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2912 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
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2913 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
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2914 | |
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2915 | draw_x = SvNV (draw_x_sv) + x; |
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2916 | draw_y = SvNV (draw_y_sv) + y; |
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2917 | |
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2918 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
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2919 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
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2920 | XSRETURN_EMPTY; |
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2921 | |
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2922 | sv_setnv (draw_x_sv, draw_x); |
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2923 | sv_setnv (draw_y_sv, draw_y); |
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2924 | |
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2925 | glPushMatrix (); |
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2926 | glTranslated (x, y, 0); |
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2927 | |
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2928 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
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2929 | { |
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2930 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
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2931 | |
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2932 | if (svp && SvTRUE (*svp)) |
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2933 | { |
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2934 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
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2935 | glEnable (GL_BLEND); |
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2936 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
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2937 | glBegin (GL_QUADS); |
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2938 | glVertex2f (0, 0); |
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2939 | glVertex2f (w, 0); |
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2940 | glVertex2f (w, h); |
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2941 | glVertex2f (0, h); |
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2942 | glEnd (); |
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2943 | glDisable (GL_BLEND); |
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2944 | } |
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2945 | } |
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2946 | #if 0 |
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2947 | // draw borders, for debugging |
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2948 | glPushMatrix (); |
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2949 | glColor4f (1., 1., 0., 1.); |
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2950 | glTranslatef (.5, .5, 0.); |
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2951 | glBegin (GL_LINE_LOOP); |
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2952 | glVertex2f (0 , 0); |
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2953 | glVertex2f (w - 1, 0); |
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2954 | glVertex2f (w - 1, h - 1); |
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2955 | glVertex2f (0 , h - 1); |
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2956 | glEnd (); |
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2957 | glPopMatrix (); |
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2958 | #endif |
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2959 | PUSHMARK (SP); |
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2960 | XPUSHs (self); |
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2961 | PUTBACK; |
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2962 | call_method ("_draw", G_VOID | G_DISCARD); |
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2963 | SPAGAIN; |
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2964 | |
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2965 | glPopMatrix (); |
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2966 | |
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2967 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
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2968 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
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2969 | } |
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2970 | |