… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
20 | #include <math.h> |
25 | #include <math.h> |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
|
|
30 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
31 | |
25 | #include <SDL.h> |
32 | #include <SDL.h> |
|
|
33 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
34 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
35 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
36 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
37 | #include <SDL_opengl.h> |
30 | |
38 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
64 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
65 | #else |
58 | # define PARACHUTE 0 |
66 | # define PARACHUTE 0 |
59 | #endif |
67 | #endif |
60 | |
68 | |
|
|
69 | static AV *texture_av; |
|
|
70 | |
61 | static struct |
71 | static struct |
62 | { |
72 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
73 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
74 | #include "glfunc.h" |
65 | #undef GL_FUNC |
75 | #undef GL_FUNC |
66 | } gl; |
76 | } gl; |
67 | |
77 | |
|
|
78 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
79 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
80 | { |
70 | if (gl.BlendFuncSeparate) |
81 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
82 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
83 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
84 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
85 | else |
75 | glBlendFunc (sa, da); |
86 | glBlendFunc (sa, da); |
76 | } |
87 | } |
77 | |
88 | |
|
|
89 | static GLuint |
|
|
90 | gen_texture () |
|
|
91 | { |
|
|
92 | GLuint name; |
|
|
93 | |
|
|
94 | if (AvFILL (texture_av) >= 0) |
|
|
95 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
96 | else |
|
|
97 | glGenTextures (1, &name); |
|
|
98 | |
|
|
99 | return name; |
|
|
100 | } |
|
|
101 | |
|
|
102 | static void |
|
|
103 | del_texture (GLuint name) |
|
|
104 | { |
|
|
105 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
106 | /* textures are frequently being reused by cfplus anyway */ |
|
|
107 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
108 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
109 | av_push (texture_av, (SV *)(size_t)name); |
|
|
110 | glDeleteTextures (1, &name); |
|
|
111 | } |
|
|
112 | |
78 | #include "texcache.c" |
113 | #include "texcache.c" |
79 | |
114 | |
80 | #include "pango-font.c" |
115 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
116 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
117 | #include "pango-render.c" |
83 | |
118 | |
|
|
119 | typedef IV CFPlus__Channel; |
|
|
120 | typedef SDL_RWops *CFPlus__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
121 | typedef Mix_Chunk *CFPlus__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
122 | typedef Mix_Music *CFPlus__MixMusic; |
86 | |
123 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
124 | typedef PangoFontDescription *CFPlus__Font; |
88 | |
125 | |
… | |
… | |
155 | |
192 | |
156 | *w = rect.width; |
193 | *w = rect.width; |
157 | *h = rect.height; |
194 | *h = rect.height; |
158 | } |
195 | } |
159 | |
196 | |
|
|
197 | typedef uint16_t tileid; |
160 | typedef uint16_t mapface; |
198 | typedef uint16_t faceid; |
161 | |
199 | |
162 | typedef struct { |
200 | typedef struct { |
163 | GLint name; |
201 | int name; |
164 | int w, h; |
202 | int w, h; |
165 | float s, t; |
203 | float s, t; |
166 | uint8_t r, g, b, a; |
204 | uint8_t r, g, b, a; |
|
|
205 | tileid smoothtile; |
|
|
206 | uint8_t smoothlevel; |
167 | } maptex; |
207 | } maptex; |
168 | |
208 | |
169 | typedef struct { |
209 | typedef struct { |
170 | uint32_t player; |
210 | uint32_t player; |
171 | mapface face[3]; |
211 | tileid tile[3]; |
172 | uint16_t darkness; |
212 | uint16_t darkness; |
173 | uint8_t stat_width, stat_hp, flags; |
213 | uint8_t stat_width, stat_hp, flags, smoothmax; |
174 | } mapcell; |
214 | } mapcell; |
175 | |
215 | |
176 | typedef struct { |
216 | typedef struct { |
177 | int32_t c0, c1; |
217 | int32_t c0, c1; |
178 | mapcell *col; |
218 | mapcell *col; |
179 | } maprow; |
219 | } maprow; |
180 | |
220 | |
181 | typedef struct map { |
221 | typedef struct map { |
182 | int x, y, w, h; |
222 | int x, y, w, h; |
183 | int ox, oy; /* offset to virtual global coordinate system */ |
223 | int ox, oy; /* offset to virtual global coordinate system */ |
184 | int faces; |
224 | int faces; tileid *face2tile; // [faceid] |
185 | mapface *face; |
225 | int texs; maptex *tex; // [tileid] |
186 | |
|
|
187 | int texs; |
|
|
188 | maptex *tex; |
|
|
189 | |
226 | |
190 | int32_t rows; |
227 | int32_t rows; |
191 | maprow *row; |
228 | maprow *row; |
192 | } *CFPlus__Map; |
229 | } *CFPlus__Map; |
193 | |
230 | |
… | |
… | |
213 | return ptr; |
250 | return ptr; |
214 | } |
251 | } |
215 | |
252 | |
216 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
253 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
217 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
254 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
|
|
255 | |
|
|
256 | static void |
|
|
257 | need_facenum (struct map *self, faceid face) |
|
|
258 | { |
|
|
259 | while (self->faces <= face) |
|
|
260 | { |
|
|
261 | Append (tileid, self->face2tile, self->faces, self->faces); |
|
|
262 | self->faces *= 2; |
|
|
263 | } |
|
|
264 | } |
|
|
265 | |
|
|
266 | static void |
|
|
267 | need_texid (struct map *self, int texid) |
|
|
268 | { |
|
|
269 | while (self->texs <= texid) |
|
|
270 | { |
|
|
271 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
272 | self->texs *= 2; |
|
|
273 | } |
|
|
274 | } |
218 | |
275 | |
219 | static maprow * |
276 | static maprow * |
220 | map_get_row (CFPlus__Map self, int y) |
277 | map_get_row (CFPlus__Map self, int y) |
221 | { |
278 | { |
222 | if (0 > y) |
279 | if (0 > y) |
… | |
… | |
317 | cell->player = 0; |
374 | cell->player = 0; |
318 | } |
375 | } |
319 | } |
376 | } |
320 | } |
377 | } |
321 | |
378 | |
|
|
379 | typedef struct { |
|
|
380 | tileid tile; |
|
|
381 | uint8_t x, y, level; |
|
|
382 | } smooth_key; |
|
|
383 | |
|
|
384 | static void |
|
|
385 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
386 | { |
|
|
387 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
388 | |
|
|
389 | if (SvIOK (*sv)) |
|
|
390 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
|
391 | else |
|
|
392 | sv_setiv (*sv, bits); |
|
|
393 | } |
|
|
394 | |
322 | static void |
395 | static void |
323 | music_finished (void) |
396 | music_finished (void) |
324 | { |
397 | { |
325 | SDL_UserEvent ev; |
398 | SDL_UserEvent ev; |
326 | |
399 | |
… | |
… | |
363 | } |
436 | } |
364 | |
437 | |
365 | /* SDL should provide this, really. */ |
438 | /* SDL should provide this, really. */ |
366 | #define SDLK_MODIFIER_MIN 300 |
439 | #define SDLK_MODIFIER_MIN 300 |
367 | #define SDLK_MODIFIER_MAX 314 |
440 | #define SDLK_MODIFIER_MAX 314 |
|
|
441 | |
|
|
442 | /******************************************************************************/ |
|
|
443 | |
|
|
444 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
445 | static GV *hover_gv; |
|
|
446 | |
|
|
447 | static int |
|
|
448 | within_widget (SV *widget, NV x, NV y) |
|
|
449 | { |
|
|
450 | HV *self; |
|
|
451 | SV **svp; |
|
|
452 | NV wx, ww, wy, wh; |
|
|
453 | |
|
|
454 | if (!SvROK (widget)) |
|
|
455 | return 0; |
|
|
456 | |
|
|
457 | self = (HV *)SvRV (widget); |
|
|
458 | |
|
|
459 | if (SvTYPE (self) != SVt_PVHV) |
|
|
460 | return 0; |
|
|
461 | |
|
|
462 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
463 | if (y < wy) |
|
|
464 | return 0; |
|
|
465 | |
|
|
466 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
467 | if (y >= wy + wh) |
|
|
468 | return 0; |
|
|
469 | |
|
|
470 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
471 | if (x < wx) |
|
|
472 | return 0; |
|
|
473 | |
|
|
474 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
475 | if (x >= wx + ww) |
|
|
476 | return 0; |
|
|
477 | |
|
|
478 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
479 | if (!svp || !SvTRUE (*svp)) |
|
|
480 | return 0; |
|
|
481 | |
|
|
482 | return 1; |
|
|
483 | } |
368 | |
484 | |
369 | MODULE = CFPlus PACKAGE = CFPlus |
485 | MODULE = CFPlus PACKAGE = CFPlus |
370 | |
486 | |
371 | PROTOTYPES: ENABLE |
487 | PROTOTYPES: ENABLE |
372 | |
488 | |
… | |
… | |
519 | opengl_fontmap = pango_opengl_font_map_new (); |
635 | opengl_fontmap = pango_opengl_font_map_new (); |
520 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
636 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
521 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
637 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
522 | } |
638 | } |
523 | |
639 | |
|
|
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
524 | int |
643 | int |
525 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
644 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
526 | |
645 | |
527 | void |
646 | void |
528 | SDL_Quit () |
647 | SDL_Quit () |
529 | |
648 | |
530 | void |
649 | void |
531 | SDL_ListModes () |
650 | SDL_ListModes (int rgb, int alpha) |
532 | PPCODE: |
651 | PPCODE: |
533 | { |
652 | { |
534 | SDL_Rect **m; |
653 | SDL_Rect **m; |
535 | |
654 | |
536 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
655 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
537 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
656 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
538 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
657 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
539 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
658 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
540 | |
659 | |
541 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
660 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
542 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
661 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
543 | |
662 | |
544 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
545 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
664 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
546 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
665 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
547 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
666 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
548 | |
667 | |
549 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
668 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
550 | #if SDL_VERSION_ATLEAST(1,2,10) |
669 | #if SDL_VERSION_ATLEAST(1,2,10) |
551 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
552 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
671 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
553 | #endif |
672 | #endif |
554 | |
673 | |
555 | SDL_EnableUNICODE (1); |
|
|
556 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
557 | |
|
|
558 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
674 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
559 | |
675 | |
560 | if (m && m != (SDL_Rect **)-1) |
676 | if (m && m != (SDL_Rect **)-1) |
561 | while (*m) |
677 | while (*m) |
562 | { |
678 | { |
|
|
679 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
680 | { |
563 | AV *av = newAV (); |
681 | AV *av = newAV (); |
564 | av_push (av, newSViv ((*m)->w)); |
682 | av_push (av, newSViv ((*m)->w)); |
565 | av_push (av, newSViv ((*m)->h)); |
683 | av_push (av, newSViv ((*m)->h)); |
|
|
684 | av_push (av, newSViv (rgb)); |
|
|
685 | av_push (av, newSViv (alpha)); |
566 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
686 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
687 | } |
567 | |
688 | |
568 | ++m; |
689 | ++m; |
569 | } |
690 | } |
570 | } |
691 | } |
571 | |
692 | |
572 | char * |
|
|
573 | SDL_GetError () |
|
|
574 | |
|
|
575 | int |
693 | int |
576 | SDL_SetVideoMode (int w, int h, int fullscreen) |
694 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
577 | CODE: |
695 | CODE: |
|
|
696 | { |
|
|
697 | SDL_EnableUNICODE (1); |
|
|
698 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
699 | |
|
|
700 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
701 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
702 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
703 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
704 | |
578 | RETVAL = !!SDL_SetVideoMode ( |
705 | RETVAL = !!SDL_SetVideoMode ( |
579 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
706 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
580 | ); |
707 | ); |
|
|
708 | |
581 | if (RETVAL) |
709 | if (RETVAL) |
582 | { |
710 | { |
|
|
711 | av_clear (texture_av); |
|
|
712 | |
583 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
713 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
584 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
714 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
585 | # include "glfunc.h" |
715 | #include "glfunc.h" |
586 | # undef GL_FUNC |
716 | #undef GL_FUNC |
587 | } |
717 | } |
|
|
718 | } |
588 | OUTPUT: |
719 | OUTPUT: |
589 | RETVAL |
720 | RETVAL |
590 | |
721 | |
591 | void |
722 | void |
592 | SDL_GL_SwapBuffers () |
723 | SDL_GL_SwapBuffers () |
593 | |
724 | |
594 | char * |
725 | char * |
595 | SDL_GetKeyName (int sym) |
726 | SDL_GetKeyName (int sym) |
596 | |
727 | |
|
|
728 | int |
|
|
729 | SDL_GetAppState () |
|
|
730 | |
597 | void |
731 | void |
598 | SDL_PollEvent () |
732 | poll_events () |
599 | PPCODE: |
733 | PPCODE: |
600 | { |
734 | { |
601 | SDL_Event ev; |
735 | SDL_Event ev; |
602 | |
736 | |
603 | while (SDL_PollEvent (&ev)) |
737 | SDL_PumpEvents (); |
|
|
738 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
604 | { |
739 | { |
605 | HV *hv = newHV (); |
740 | HV *hv = newHV (); |
606 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
741 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
607 | |
742 | |
608 | switch (ev.type) |
743 | switch (ev.type) |
… | |
… | |
620 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
755 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
621 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
756 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
622 | break; |
757 | break; |
623 | |
758 | |
624 | case SDL_MOUSEMOTION: |
759 | case SDL_MOUSEMOTION: |
|
|
760 | { |
|
|
761 | int state = ev.motion.state; |
|
|
762 | int x = ev.motion.x; |
|
|
763 | int y = ev.motion.y; |
|
|
764 | int xrel = ev.motion.xrel; |
|
|
765 | int yrel = ev.motion.yrel; |
|
|
766 | |
|
|
767 | /* do simplistic event compression */ |
|
|
768 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
769 | && state == ev.motion.state) |
|
|
770 | { |
|
|
771 | xrel += ev.motion.xrel; |
|
|
772 | yrel += ev.motion.yrel; |
|
|
773 | x = ev.motion.x; |
|
|
774 | y = ev.motion.y; |
|
|
775 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
776 | } |
|
|
777 | |
625 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
778 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
626 | |
|
|
627 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
779 | hv_store (hv, "state", 5, newSViv (state), 0); |
628 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
780 | hv_store (hv, "x", 1, newSViv (x), 0); |
629 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
781 | hv_store (hv, "y", 1, newSViv (y), 0); |
630 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
782 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
631 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
783 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
784 | } |
632 | break; |
785 | break; |
633 | |
786 | |
634 | case SDL_MOUSEBUTTONDOWN: |
787 | case SDL_MOUSEBUTTONDOWN: |
635 | case SDL_MOUSEBUTTONUP: |
788 | case SDL_MOUSEBUTTONUP: |
636 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
789 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
651 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
804 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
652 | } |
805 | } |
653 | } |
806 | } |
654 | |
807 | |
655 | int |
808 | int |
656 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
809 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
657 | POSTCALL: |
810 | POSTCALL: |
658 | Mix_HookMusicFinished (music_finished); |
811 | Mix_HookMusicFinished (music_finished); |
659 | Mix_ChannelFinished (channel_finished); |
812 | Mix_ChannelFinished (channel_finished); |
660 | |
813 | |
661 | void |
814 | void |
662 | Mix_CloseAudio () |
815 | Mix_CloseAudio () |
663 | |
816 | |
664 | int |
817 | int |
665 | Mix_AllocateChannels (int numchans = -1) |
818 | Mix_AllocateChannels (int numchans = -1) |
666 | |
819 | |
|
|
820 | const char * |
|
|
821 | Mix_GetError () |
|
|
822 | |
667 | void |
823 | void |
668 | lowdelay (int fd, int val = 1) |
824 | lowdelay (int fd, int val = 1) |
669 | CODE: |
825 | CODE: |
670 | #ifndef _WIN32 |
|
|
671 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
826 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
672 | #endif |
|
|
673 | |
827 | |
674 | void |
828 | void |
675 | win32_proxy_info () |
829 | win32_proxy_info () |
676 | PPCODE: |
830 | PPCODE: |
677 | { |
831 | { |
… | |
… | |
714 | STRLEN image_len; |
868 | STRLEN image_len; |
715 | char *image = (char *)SvPVbyte (image_, image_len); |
869 | char *image = (char *)SvPVbyte (image_, image_len); |
716 | SDL_Surface *surface, *surface2; |
870 | SDL_Surface *surface, *surface2; |
717 | SDL_PixelFormat fmt; |
871 | SDL_PixelFormat fmt; |
718 | SDL_RWops *rw = ix |
872 | SDL_RWops *rw = ix |
719 | ? SDL_RWFromFile (image, "r") |
873 | ? SDL_RWFromFile (image, "rb") |
720 | : SDL_RWFromConstMem (image, image_len); |
874 | : SDL_RWFromConstMem (image, image_len); |
721 | |
875 | |
722 | if (!rw) |
876 | if (!rw) |
723 | croak ("load_image: %s", SDL_GetError ()); |
877 | croak ("load_image: %s", SDL_GetError ()); |
724 | |
878 | |
… | |
… | |
818 | ExitThread (retval); // unclean, please beam me up |
972 | ExitThread (retval); // unclean, please beam me up |
819 | #else |
973 | #else |
820 | _exit (retval); |
974 | _exit (retval); |
821 | #endif |
975 | #endif |
822 | |
976 | |
|
|
977 | void |
|
|
978 | debug () |
|
|
979 | CODE: |
|
|
980 | { |
|
|
981 | #if DEBUG |
|
|
982 | VALGRIND_DO_LEAK_CHECK; |
|
|
983 | #endif |
|
|
984 | } |
|
|
985 | |
823 | MODULE = CFPlus PACKAGE = CFPlus::Font |
986 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
987 | |
|
|
988 | PROTOTYPES: DISABLE |
824 | |
989 | |
825 | CFPlus::Font |
990 | CFPlus::Font |
826 | new_from_file (SV *class, char *path, int id = 0) |
991 | new_from_file (SV *class, char *path, int id = 0) |
827 | CODE: |
992 | CODE: |
828 | { |
993 | { |
… | |
… | |
839 | CODE: |
1004 | CODE: |
840 | pango_font_description_free (self); |
1005 | pango_font_description_free (self); |
841 | |
1006 | |
842 | void |
1007 | void |
843 | make_default (CFPlus::Font self) |
1008 | make_default (CFPlus::Font self) |
|
|
1009 | PROTOTYPE: $ |
844 | CODE: |
1010 | CODE: |
845 | default_font = self; |
1011 | default_font = self; |
846 | |
1012 | |
847 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1013 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
848 | |
1014 | |
|
|
1015 | PROTOTYPES: DISABLE |
|
|
1016 | |
849 | void |
1017 | void |
850 | reset_glyph_cache () |
1018 | reset_glyph_cache () |
|
|
1019 | PROTOTYPE: |
851 | CODE: |
1020 | CODE: |
852 | tc_clear (); |
1021 | tc_clear (); |
853 | |
1022 | |
854 | CFPlus::Layout |
1023 | CFPlus::Layout |
855 | new (SV *class) |
1024 | new (SV *class) |
… | |
… | |
1142 | flags |
1311 | flags |
1143 | ); |
1312 | ); |
1144 | |
1313 | |
1145 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1314 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1146 | |
1315 | |
1147 | void |
1316 | PROTOTYPES: ENABLE |
1148 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1149 | CODE: |
|
|
1150 | { |
|
|
1151 | int ow = SvIV (w_); |
|
|
1152 | int oh = SvIV (h_); |
|
|
1153 | |
1317 | |
1154 | if (ow && oh) |
1318 | int minpot (int n) |
|
|
1319 | |
|
|
1320 | void |
|
|
1321 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1322 | CODE: |
|
|
1323 | { |
|
|
1324 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1155 | { |
1325 | { |
1156 | int nw = minpot (ow); |
|
|
1157 | int nh = minpot (oh); |
|
|
1158 | |
|
|
1159 | if (nw != ow || nh != oh) |
|
|
1160 | { |
|
|
1161 | if (SvOK (data_)) |
|
|
1162 | { |
|
|
1163 | STRLEN datalen; |
1326 | STRLEN datalen; |
1164 | char *data = SvPVbyte (data_, datalen); |
1327 | char *data = SvPVbyte (data_, datalen); |
1165 | int bpp = datalen / (ow * oh); |
1328 | int bpp = datalen / (ow * oh); |
1166 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1329 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1167 | |
1330 | |
1168 | SvPOK_only (result_); |
1331 | SvPOK_only (result_); |
1169 | SvCUR_set (result_, nw * nh * bpp); |
1332 | SvCUR_set (result_, nw * nh * bpp); |
1170 | |
1333 | |
1171 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1334 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1172 | while (oh--) |
1335 | while (oh--) |
1173 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1336 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1174 | |
1337 | |
1175 | sv_setsv (data_, result_); |
1338 | sv_setsv (data_, result_); |
1176 | } |
|
|
1177 | |
|
|
1178 | sv_setiv (w_, nw); |
|
|
1179 | sv_setiv (h_, nh); |
|
|
1180 | } |
|
|
1181 | } |
1339 | } |
1182 | } |
1340 | } |
1183 | |
1341 | |
1184 | void |
1342 | void |
1185 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1343 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1228 | glDisable (GL_ALPHA_TEST); |
1386 | glDisable (GL_ALPHA_TEST); |
1229 | glDisable (GL_BLEND); |
1387 | glDisable (GL_BLEND); |
1230 | } |
1388 | } |
1231 | } |
1389 | } |
1232 | |
1390 | |
|
|
1391 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1392 | CODE: |
|
|
1393 | { |
|
|
1394 | GLint width; |
|
|
1395 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1396 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1397 | RETVAL = width > 0; |
|
|
1398 | } |
|
|
1399 | OUTPUT: |
|
|
1400 | RETVAL |
|
|
1401 | |
1233 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1402 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1403 | |
|
|
1404 | PROTOTYPES: DISABLE |
1234 | |
1405 | |
1235 | CFPlus::Map |
1406 | CFPlus::Map |
1236 | new (SV *class) |
1407 | new (SV *class) |
1237 | CODE: |
1408 | CODE: |
1238 | New (0, RETVAL, 1, struct map); |
1409 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1240 | RETVAL->y = 0; |
1411 | RETVAL->y = 0; |
1241 | RETVAL->w = 0; |
1412 | RETVAL->w = 0; |
1242 | RETVAL->h = 0; |
1413 | RETVAL->h = 0; |
1243 | RETVAL->ox = 0; |
1414 | RETVAL->ox = 0; |
1244 | RETVAL->oy = 0; |
1415 | RETVAL->oy = 0; |
1245 | RETVAL->faces = 8192; |
1416 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1246 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1417 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1247 | RETVAL->texs = 8192; |
|
|
1248 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1249 | RETVAL->rows = 0; |
1418 | RETVAL->rows = 0; |
1250 | RETVAL->row = 0; |
1419 | RETVAL->row = 0; |
1251 | OUTPUT: |
1420 | OUTPUT: |
1252 | RETVAL |
1421 | RETVAL |
1253 | |
1422 | |
1254 | void |
1423 | void |
1255 | DESTROY (CFPlus::Map self) |
1424 | DESTROY (CFPlus::Map self) |
1256 | CODE: |
1425 | CODE: |
1257 | { |
1426 | { |
1258 | map_clear (self); |
1427 | map_clear (self); |
1259 | Safefree (self->face); |
1428 | Safefree (self->face2tile); |
1260 | Safefree (self->tex); |
1429 | Safefree (self->tex); |
1261 | Safefree (self); |
1430 | Safefree (self); |
1262 | } |
1431 | } |
1263 | |
1432 | |
1264 | void |
1433 | void |
… | |
… | |
1271 | clear (CFPlus::Map self) |
1440 | clear (CFPlus::Map self) |
1272 | CODE: |
1441 | CODE: |
1273 | map_clear (self); |
1442 | map_clear (self); |
1274 | |
1443 | |
1275 | void |
1444 | void |
1276 | set_face (CFPlus::Map self, int face, int texid) |
1445 | set_tileid (CFPlus::Map self, int face, int tile) |
1277 | CODE: |
1446 | CODE: |
1278 | { |
1447 | { |
1279 | while (self->faces <= face) |
1448 | need_facenum (self, face); self->face2tile [face] = tile; |
1280 | { |
1449 | need_texid (self, tile); |
1281 | Append (mapface, self->face, self->faces, self->faces); |
1450 | } |
1282 | self->faces *= 2; |
|
|
1283 | } |
|
|
1284 | |
1451 | |
1285 | self->face [face] = texid; |
1452 | void |
|
|
1453 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1454 | CODE: |
|
|
1455 | { |
|
|
1456 | tileid texid; |
|
|
1457 | maptex *tex; |
|
|
1458 | |
|
|
1459 | if (face < 0 || face >= self->faces) |
|
|
1460 | return; |
|
|
1461 | |
|
|
1462 | if (smooth < 0 || smooth >= self->faces) |
|
|
1463 | return; |
|
|
1464 | |
|
|
1465 | texid = self->face2tile [face]; |
|
|
1466 | |
|
|
1467 | if (!texid) |
|
|
1468 | return; |
|
|
1469 | |
|
|
1470 | tex = self->tex + texid; |
|
|
1471 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1472 | tex->smoothlevel = level; |
1286 | } |
1473 | } |
1287 | |
1474 | |
1288 | void |
1475 | void |
1289 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1476 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1290 | CODE: |
1477 | CODE: |
1291 | { |
1478 | { |
1292 | while (self->texs <= texid) |
1479 | need_texid (self, texid); |
1293 | { |
|
|
1294 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1295 | self->texs *= 2; |
|
|
1296 | } |
|
|
1297 | |
1480 | |
1298 | { |
1481 | { |
1299 | maptex *tex = self->tex + texid; |
1482 | maptex *tex = self->tex + texid; |
1300 | |
1483 | |
1301 | tex->name = name; |
1484 | tex->name = name; |
… | |
… | |
1345 | CODE: |
1528 | CODE: |
1346 | { |
1529 | { |
1347 | if (dx > 0) |
1530 | if (dx > 0) |
1348 | map_blank (self, self->x, self->y, dx, self->h); |
1531 | map_blank (self, self->x, self->y, dx, self->h); |
1349 | else if (dx < 0) |
1532 | else if (dx < 0) |
1350 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1533 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1351 | |
1534 | |
1352 | if (dy > 0) |
1535 | if (dy > 0) |
1353 | map_blank (self, self->x, self->y, self->w, dy); |
1536 | map_blank (self, self->x, self->y, self->w, dy); |
1354 | else if (dy < 0) |
1537 | else if (dy < 0) |
1355 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1538 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1356 | |
1539 | |
1357 | self->ox += dx; self->x += dx; |
1540 | self->ox += dx; self->x += dx; |
1358 | self->oy += dy; self->y += dy; |
1541 | self->oy += dy; self->y += dy; |
1359 | |
1542 | |
1360 | while (self->y < 0) |
1543 | while (self->y < 0) |
… | |
… | |
1414 | } |
1597 | } |
1415 | else if (cmd == 6) // monster width |
1598 | else if (cmd == 6) // monster width |
1416 | cell->stat_width = *data++ + 1; |
1599 | cell->stat_width = *data++ + 1; |
1417 | else if (cmd == 0x47) |
1600 | else if (cmd == 0x47) |
1418 | { |
1601 | { |
1419 | if (*data == 8) |
1602 | if (*data == 4) |
1420 | ; // decode player uuid |
1603 | ; // decode player count |
1421 | |
1604 | |
1422 | data += *data + 1; |
1605 | data += *data + 1; |
1423 | } |
1606 | } |
1424 | else if (cmd == 8) // cell flags |
1607 | else if (cmd == 8) // cell flags |
1425 | cell->flags = *data++; |
1608 | cell->flags = *data++; |
… | |
… | |
1434 | cell->darkness = *data++ + 1; |
1617 | cell->darkness = *data++ + 1; |
1435 | } |
1618 | } |
1436 | |
1619 | |
1437 | if (flags & 4) |
1620 | if (flags & 4) |
1438 | { |
1621 | { |
1439 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1622 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1623 | need_facenum (self, face); |
|
|
1624 | cell->tile [0] = self->face2tile [face]; |
1440 | } |
1625 | } |
1441 | |
1626 | |
1442 | if (flags & 2) |
1627 | if (flags & 2) |
1443 | { |
1628 | { |
1444 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1629 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1630 | need_facenum (self, face); |
|
|
1631 | cell->tile [1] = self->face2tile [face]; |
1445 | } |
1632 | } |
1446 | |
1633 | |
1447 | if (flags & 1) |
1634 | if (flags & 1) |
1448 | { |
1635 | { |
1449 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1636 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1637 | need_facenum (self, face); |
|
|
1638 | cell->tile [2] = self->face2tile [face]; |
1450 | } |
1639 | } |
1451 | } |
1640 | } |
1452 | else |
1641 | else |
1453 | cell->darkness = 0; |
1642 | cell->darkness = 0; |
1454 | } |
1643 | } |
… | |
… | |
1484 | { |
1673 | { |
1485 | mapcell *cell = row->col + (x - row->c0); |
1674 | mapcell *cell = row->col + (x - row->c0); |
1486 | |
1675 | |
1487 | for (z = 0; z <= 0; z++) |
1676 | for (z = 0; z <= 0; z++) |
1488 | { |
1677 | { |
1489 | mapface face = cell->face [z]; |
|
|
1490 | |
|
|
1491 | if (face > 0 && face < self->texs) |
|
|
1492 | { |
|
|
1493 | maptex tex = self->tex [face]; |
1678 | maptex tex = self->tex [cell->tile [z]]; |
1494 | int a0 = 255 - tex.a; |
1679 | int a0 = 255 - tex.a; |
1495 | int a1 = tex.a; |
1680 | int a1 = tex.a; |
1496 | |
1681 | |
1497 | r = (r * a0 + tex.r * a1) / 255; |
1682 | r = (r * a0 + tex.r * a1) / 255; |
1498 | g = (g * a0 + tex.g * a1) / 255; |
1683 | g = (g * a0 + tex.g * a1) / 255; |
1499 | b = (b * a0 + tex.b * a1) / 255; |
1684 | b = (b * a0 + tex.b * a1) / 255; |
1500 | a = (a * a0 + tex.a * a1) / 255; |
1685 | a = (a * a0 + tex.a * a1) / 255; |
1501 | } |
|
|
1502 | } |
1686 | } |
1503 | } |
1687 | } |
1504 | |
1688 | |
1505 | *map++ = (r ) |
1689 | *map++ = (r ) |
1506 | | (g << 8) |
1690 | | (g << 8) |
… | |
… | |
1516 | |
1700 | |
1517 | void |
1701 | void |
1518 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1702 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1519 | CODE: |
1703 | CODE: |
1520 | { |
1704 | { |
|
|
1705 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1706 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1707 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1708 | smooth_key skey; |
1521 | int x, y, z; |
1709 | int x, y, z; |
1522 | int last_name; |
1710 | int last_name; |
1523 | mapface face; |
1711 | |
|
|
1712 | // thats current max. sorry. |
|
|
1713 | if (sw > 255) sw = 255; |
|
|
1714 | if (sh > 255) sh = 255; |
|
|
1715 | |
|
|
1716 | // clear key, in case of extra padding |
|
|
1717 | memset (&skey, 0, sizeof (skey)); |
1524 | |
1718 | |
1525 | glColor4ub (255, 255, 255, 255); |
1719 | glColor4ub (255, 255, 255, 255); |
1526 | |
1720 | |
1527 | glEnable (GL_BLEND); |
1721 | glEnable (GL_BLEND); |
1528 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1722 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
… | |
… | |
1534 | last_name = 0; |
1728 | last_name = 0; |
1535 | |
1729 | |
1536 | mx += self->x; |
1730 | mx += self->x; |
1537 | my += self->y; |
1731 | my += self->y; |
1538 | |
1732 | |
|
|
1733 | // first pass: determine smooth_max |
|
|
1734 | // rather ugly, if you ask me |
|
|
1735 | // could also be stored inside mapcell and updated on change |
|
|
1736 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1737 | |
|
|
1738 | for (y = 0; y < sh; y++) |
|
|
1739 | if (0 <= y + my && y + my < self->rows) |
|
|
1740 | { |
|
|
1741 | maprow *row = self->row + (y + my); |
|
|
1742 | |
|
|
1743 | for (x = 0; x < sw; x++) |
|
|
1744 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1745 | { |
|
|
1746 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1747 | |
|
|
1748 | smooth_max[x + 1][y + 1] = |
|
|
1749 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1750 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1751 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1752 | } |
|
|
1753 | } |
|
|
1754 | |
1539 | for (z = 0; z < 3; z++) |
1755 | for (z = 0; z <= 2; z++) |
|
|
1756 | { |
|
|
1757 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1758 | |
1540 | for (y = 0; y < sh; y++) |
1759 | for (y = 0; y < sh; y++) |
1541 | if (0 <= y + my && y + my < self->rows) |
1760 | if (0 <= y + my && y + my < self->rows) |
1542 | { |
1761 | { |
1543 | maprow *row = self->row + (y + my); |
1762 | maprow *row = self->row + (y + my); |
1544 | |
1763 | |
1545 | for (x = 0; x < sw; x++) |
1764 | for (x = 0; x < sw; x++) |
1546 | if (row->c0 <= x + mx && x + mx < row->c1) |
1765 | if (row->c0 <= x + mx && x + mx < row->c1) |
1547 | { |
1766 | { |
1548 | mapcell *cell = row->col + (x + mx - row->c0); |
1767 | mapcell *cell = row->col + (x + mx - row->c0); |
1549 | |
|
|
1550 | face = cell->face [z]; |
1768 | tileid tile = cell->tile [z]; |
|
|
1769 | |
|
|
1770 | if (tile) |
|
|
1771 | { |
|
|
1772 | maptex tex = self->tex [tile]; |
|
|
1773 | int px = (x + 1) * T - tex.w; |
|
|
1774 | int py = (y + 1) * T - tex.h; |
1551 | |
1775 | |
1552 | if (face > 0 && face < self->texs) |
1776 | // suppressing texture state switches here |
|
|
1777 | // is only moderately effective, but worth the extra effort |
|
|
1778 | if (last_name != tex.name) |
|
|
1779 | { |
|
|
1780 | if (!tex.name) |
|
|
1781 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1782 | |
|
|
1783 | glEnd (); |
|
|
1784 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1785 | glBegin (GL_QUADS); |
|
|
1786 | } |
|
|
1787 | |
|
|
1788 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1789 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1790 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1791 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1792 | |
|
|
1793 | if (cell->flags && z == 2) |
|
|
1794 | { |
|
|
1795 | if (cell->flags & 1) |
|
|
1796 | { |
|
|
1797 | maptex tex = self->tex [1]; |
|
|
1798 | int px = x * T + T * 2 / 32; |
|
|
1799 | int py = y * T - T * 6 / 32; |
|
|
1800 | |
|
|
1801 | glEnd (); |
|
|
1802 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1803 | glBegin (GL_QUADS); |
|
|
1804 | |
|
|
1805 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1806 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1807 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1808 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1809 | } |
|
|
1810 | } |
|
|
1811 | |
|
|
1812 | // update smooth hash |
|
|
1813 | if (tex.smoothtile) |
|
|
1814 | { |
|
|
1815 | skey.tile = tex.smoothtile; |
|
|
1816 | skey.level = tex.smoothlevel; |
|
|
1817 | |
|
|
1818 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1819 | |
|
|
1820 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1821 | // shifted +1|+1 so we always stay positive. |
|
|
1822 | |
|
|
1823 | // bits is ___n cccc CCCC bbbb |
|
|
1824 | // n do not draw borders&corners |
|
|
1825 | // c draw these corners, but... |
|
|
1826 | // C ... not these |
|
|
1827 | // b draw these borders |
|
|
1828 | |
|
|
1829 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1830 | // ┃· ·· ·┃ ━━ |
|
|
1831 | |
|
|
1832 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1833 | // ·· ·· ·┏ ┓· |
|
|
1834 | |
|
|
1835 | // full tile |
|
|
1836 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1837 | |
|
|
1838 | // borders |
|
|
1839 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1840 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1841 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1842 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1843 | |
|
|
1844 | // corners |
|
|
1845 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1846 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1847 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1848 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1849 | } |
|
|
1850 | } |
|
|
1851 | } |
|
|
1852 | } |
|
|
1853 | |
|
|
1854 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1855 | // this is basically counting sort |
|
|
1856 | { |
|
|
1857 | int w, b; |
|
|
1858 | |
|
|
1859 | for (w = 0; w < 256 / 32; ++w) |
|
|
1860 | { |
|
|
1861 | uint32_t smask = smooth_level [w]; |
|
|
1862 | if (smask) |
|
|
1863 | for (b = 0; b < 32; ++b) |
|
|
1864 | if (smask & (((uint32_t)1) << b)) |
1553 | { |
1865 | { |
1554 | maptex tex = self->tex [face]; |
1866 | int level = (w << 5) | b; |
1555 | int px = (x + 1) * T - tex.w; |
1867 | HE *he; |
1556 | int py = (y + 1) * T - tex.h; |
|
|
1557 | |
1868 | |
1558 | if (last_name != tex.name) |
1869 | hv_iterinit (smooth); |
|
|
1870 | while ((he = hv_iternext (smooth))) |
1559 | { |
1871 | { |
|
|
1872 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1873 | IV bits = SvIVX (HeVAL (he)); |
|
|
1874 | |
|
|
1875 | if (!(bits & 0x1000) |
|
|
1876 | && skey->level == level |
|
|
1877 | && level > smooth_max [skey->x][skey->y]) |
|
|
1878 | { |
|
|
1879 | maptex tex = self->tex [skey->tile]; |
|
|
1880 | int px = (((int)skey->x) - 1) * T; |
|
|
1881 | int py = (((int)skey->y) - 1) * T; |
|
|
1882 | int border = bits & 15; |
|
|
1883 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1884 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1885 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1886 | |
|
|
1887 | // this time naively avoiding texture state changes |
|
|
1888 | // save gobs of state changes. |
|
|
1889 | if (last_name != tex.name) |
|
|
1890 | { |
|
|
1891 | if (!tex.name) |
|
|
1892 | continue; // smoothing not yet available |
|
|
1893 | |
1560 | glEnd (); |
1894 | glEnd (); |
1561 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1895 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1562 | glBegin (GL_QUADS); |
1896 | glBegin (GL_QUADS); |
|
|
1897 | } |
|
|
1898 | |
|
|
1899 | if (border) |
|
|
1900 | { |
|
|
1901 | float ox = border * dx; |
|
|
1902 | |
|
|
1903 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
|
|
1904 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
|
|
1905 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
|
|
1906 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
|
|
1907 | } |
|
|
1908 | |
|
|
1909 | if (corner) |
|
|
1910 | { |
|
|
1911 | float ox = corner * dx; |
|
|
1912 | |
|
|
1913 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
|
|
1914 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
|
|
1915 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
|
|
1916 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1917 | } |
1563 | } |
1918 | } |
1564 | |
|
|
1565 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1566 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1567 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1568 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1569 | } |
|
|
1570 | |
|
|
1571 | if (cell->flags && z == 2) |
|
|
1572 | { |
|
|
1573 | if (cell->flags & 1) |
|
|
1574 | { |
|
|
1575 | maptex tex = self->tex [1]; |
|
|
1576 | int px = (x + 1) * T - tex.w + 2; |
|
|
1577 | int py = (y + 1) * T - tex.h - 6; |
|
|
1578 | |
|
|
1579 | glEnd (); |
|
|
1580 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1581 | glBegin (GL_QUADS); |
|
|
1582 | |
|
|
1583 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1584 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1585 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1586 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1587 | } |
1919 | } |
1588 | } |
1920 | } |
1589 | } |
|
|
1590 | } |
1921 | } |
|
|
1922 | } |
|
|
1923 | |
|
|
1924 | hv_clear (smooth); |
|
|
1925 | } |
1591 | |
1926 | |
1592 | glEnd (); |
1927 | glEnd (); |
1593 | |
1928 | |
1594 | glDisable (GL_TEXTURE_2D); |
1929 | glDisable (GL_TEXTURE_2D); |
1595 | glDisable (GL_BLEND); |
1930 | glDisable (GL_BLEND); |
… | |
… | |
1609 | int py = y * T; |
1944 | int py = y * T; |
1610 | |
1945 | |
1611 | if (cell->stat_hp) |
1946 | if (cell->stat_hp) |
1612 | { |
1947 | { |
1613 | int width = cell->stat_width * T; |
1948 | int width = cell->stat_width * T; |
1614 | int thick = (sh * T / 32) / 28 + 1 + cell->stat_width; |
1949 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1615 | |
1950 | |
1616 | glColor3ub (0, 0, 0); |
1951 | glColor3ub (0, 0, 0); |
1617 | glRectf (px + 1, py - thick - 2, |
1952 | glRectf (px + 1, py - thick - 2, |
1618 | px + width - 1, py); |
1953 | px + width - 1, py); |
1619 | |
1954 | |
… | |
… | |
1689 | void |
2024 | void |
1690 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2025 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1691 | PPCODE: |
2026 | PPCODE: |
1692 | { |
2027 | { |
1693 | int x, y; |
2028 | int x, y; |
|
|
2029 | int sw1 = sw + 2; |
|
|
2030 | int sh1 = sh + 2; |
|
|
2031 | int sh3 = sh * 3; |
1694 | int sw4 = (sw + 3) & ~3; |
2032 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2033 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1695 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2034 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1696 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2035 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1697 | |
2036 | |
1698 | memset (darkness, 255, sw4 * sh); |
|
|
1699 | SvPOK_only (darkness_sv); |
2037 | SvPOK_only (darkness3_sv); |
1700 | SvCUR_set (darkness_sv, sw4 * sh); |
2038 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1701 | |
2039 | |
1702 | mx += self->x; |
2040 | mx += self->x - 1; |
1703 | my += self->y; |
2041 | my += self->y - 1; |
1704 | |
2042 | |
|
|
2043 | memset (darkness1, 255, sw1 * sh1); |
|
|
2044 | |
1705 | for (y = 0; y < sh; y++) |
2045 | for (y = 0; y < sh1; y++) |
1706 | if (0 <= y + my && y + my < self->rows) |
2046 | if (0 <= y + my && y + my < self->rows) |
1707 | { |
2047 | { |
1708 | maprow *row = self->row + (y + my); |
2048 | maprow *row = self->row + (y + my); |
1709 | |
2049 | |
1710 | for (x = 0; x < sw; x++) |
2050 | for (x = 0; x < sw1; x++) |
1711 | if (row->c0 <= x + mx && x + mx < row->c1) |
2051 | if (row->c0 <= x + mx && x + mx < row->c1) |
1712 | { |
2052 | { |
1713 | mapcell *cell = row->col + (x + mx - row->c0); |
2053 | mapcell *cell = row->col + (x + mx - row->c0); |
1714 | |
2054 | |
1715 | darkness[y * sw4 + x] = cell->darkness |
2055 | darkness1 [y * sw1 + x] = cell->darkness |
1716 | ? 255 - (cell->darkness - 1) |
2056 | ? 255 - (cell->darkness - 1) |
1717 | : 255 - FOW_DARKNESS; |
2057 | : 255 - FOW_DARKNESS; |
1718 | } |
2058 | } |
1719 | } |
2059 | } |
1720 | |
2060 | |
|
|
2061 | for (y = 0; y < sh; ++y) |
|
|
2062 | for (x = 0; x < sw; ++x) |
|
|
2063 | { |
|
|
2064 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2065 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2066 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2067 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2068 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2069 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2070 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2071 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2072 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2073 | |
|
|
2074 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2075 | uint8_t r21 = d21; |
|
|
2076 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2077 | |
|
|
2078 | uint8_t r12 = d12; |
|
|
2079 | uint8_t r22 = d22; |
|
|
2080 | uint8_t r32 = d32; |
|
|
2081 | |
|
|
2082 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2083 | uint8_t r23 = d23; |
|
|
2084 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2085 | |
|
|
2086 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2087 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2088 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2089 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2090 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2091 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2092 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2093 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2094 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2095 | } |
|
|
2096 | |
|
|
2097 | free (darkness1); |
|
|
2098 | |
1721 | EXTEND (SP, 3); |
2099 | EXTEND (SP, 3); |
1722 | PUSHs (sv_2mortal (newSViv (sw4))); |
2100 | PUSHs (sv_2mortal (newSViv (sw34))); |
1723 | PUSHs (sv_2mortal (newSViv (sh))); |
2101 | PUSHs (sv_2mortal (newSViv (sh3))); |
1724 | PUSHs (darkness_sv); |
2102 | PUSHs (darkness3_sv); |
1725 | } |
2103 | } |
1726 | |
2104 | |
1727 | SV * |
2105 | SV * |
1728 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2106 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1729 | CODE: |
2107 | CODE: |
… | |
… | |
1758 | if (row && row->c0 <= x && x < row->c1) |
2136 | if (row && row->c0 <= x && x < row->c1) |
1759 | { |
2137 | { |
1760 | mapcell *cell = row->col + (x - row->c0); |
2138 | mapcell *cell = row->col + (x - row->c0); |
1761 | uint8_t flags = 0; |
2139 | uint8_t flags = 0; |
1762 | |
2140 | |
1763 | if (cell->face [0]) flags |= 1; |
2141 | if (cell->tile [0]) flags |= 1; |
1764 | if (cell->face [1]) flags |= 2; |
2142 | if (cell->tile [1]) flags |= 2; |
1765 | if (cell->face [2]) flags |= 4; |
2143 | if (cell->tile [2]) flags |= 4; |
1766 | |
2144 | |
1767 | *data++ = flags; |
2145 | *data++ = flags; |
1768 | |
2146 | |
1769 | if (flags & 1) |
2147 | if (flags & 1) |
1770 | { |
2148 | { |
|
|
2149 | tileid tile = cell->tile [0]; |
1771 | *data++ = cell->face [0] >> 8; |
2150 | *data++ = tile >> 8; |
1772 | *data++ = cell->face [0]; |
2151 | *data++ = tile; |
1773 | } |
2152 | } |
1774 | |
2153 | |
1775 | if (flags & 2) |
2154 | if (flags & 2) |
1776 | { |
2155 | { |
|
|
2156 | tileid tile = cell->tile [1]; |
1777 | *data++ = cell->face [1] >> 8; |
2157 | *data++ = tile >> 8; |
1778 | *data++ = cell->face [1]; |
2158 | *data++ = tile; |
1779 | } |
2159 | } |
1780 | |
2160 | |
1781 | if (flags & 4) |
2161 | if (flags & 4) |
1782 | { |
2162 | { |
|
|
2163 | tileid tile = cell->tile [2]; |
1783 | *data++ = cell->face [2] >> 8; |
2164 | *data++ = tile >> 8; |
1784 | *data++ = cell->face [2]; |
2165 | *data++ = tile; |
1785 | } |
2166 | } |
1786 | } |
2167 | } |
1787 | else |
2168 | else |
1788 | *data++ = 0; |
2169 | *data++ = 0; |
1789 | } |
2170 | } |
… | |
… | |
1829 | { |
2210 | { |
1830 | uint8_t flags = *data++; |
2211 | uint8_t flags = *data++; |
1831 | |
2212 | |
1832 | if (flags) |
2213 | if (flags) |
1833 | { |
2214 | { |
1834 | mapface face[3] = { 0, 0, 0 }; |
|
|
1835 | |
|
|
1836 | mapcell *cell = row_get_cell (row, x); |
2215 | mapcell *cell = row_get_cell (row, x); |
|
|
2216 | tileid tile[3] = { 0, 0, 0 }; |
1837 | |
2217 | |
1838 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2218 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1839 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2219 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1840 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2220 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1841 | |
2221 | |
1842 | if (cell->darkness == 0) |
2222 | if (cell->darkness == 0) |
1843 | { |
2223 | { |
1844 | cell->darkness = 0; |
2224 | cell->darkness = 0; |
1845 | |
2225 | |
1846 | for (z = 0; z <= 2; z++) |
2226 | for (z = 0; z <= 2; z++) |
1847 | { |
2227 | { |
1848 | cell->face[z] = face[z]; |
2228 | tileid t = tile [z]; |
1849 | |
2229 | |
1850 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2230 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2231 | { |
1851 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2232 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2233 | need_texid (self, t); |
|
|
2234 | } |
|
|
2235 | |
|
|
2236 | cell->tile [z] = t; |
1852 | } |
2237 | } |
1853 | } |
2238 | } |
1854 | } |
2239 | } |
1855 | } |
2240 | } |
1856 | } |
2241 | } |
1857 | } |
2242 | } |
1858 | |
2243 | |
|
|
2244 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2245 | |
|
|
2246 | CFPlus::RW |
|
|
2247 | new (SV *class, SV *data_sv) |
|
|
2248 | CODE: |
|
|
2249 | { |
|
|
2250 | STRLEN datalen; |
|
|
2251 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2252 | |
|
|
2253 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2254 | } |
|
|
2255 | OUTPUT: |
|
|
2256 | RETVAL |
|
|
2257 | |
|
|
2258 | CFPlus::RW |
|
|
2259 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2260 | CODE: |
|
|
2261 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2262 | OUTPUT: |
|
|
2263 | RETVAL |
|
|
2264 | |
|
|
2265 | void |
|
|
2266 | close (CFPlus::RW self) |
|
|
2267 | CODE: |
|
|
2268 | SDL_RWclose (self); |
|
|
2269 | |
|
|
2270 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2271 | |
|
|
2272 | PROTOTYPES: DISABLE |
|
|
2273 | |
|
|
2274 | CFPlus::Channel |
|
|
2275 | find () |
|
|
2276 | CODE: |
|
|
2277 | { |
|
|
2278 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2279 | |
|
|
2280 | if (RETVAL < 0) |
|
|
2281 | { |
|
|
2282 | RETVAL = Mix_GroupOldest (-1); |
|
|
2283 | |
|
|
2284 | if (RETVAL < 0) |
|
|
2285 | XSRETURN_UNDEF; |
|
|
2286 | |
|
|
2287 | Mix_HaltChannel (RETVAL); |
|
|
2288 | } |
|
|
2289 | |
|
|
2290 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2291 | Mix_Volume (RETVAL, 128); |
|
|
2292 | } |
|
|
2293 | OUTPUT: |
|
|
2294 | RETVAL |
|
|
2295 | |
|
|
2296 | void |
|
|
2297 | halt (CFPlus::Channel self) |
|
|
2298 | CODE: |
|
|
2299 | Mix_HaltChannel (self); |
|
|
2300 | |
|
|
2301 | void |
|
|
2302 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2303 | CODE: |
|
|
2304 | Mix_ExpireChannel (self, ticks); |
|
|
2305 | |
|
|
2306 | void |
|
|
2307 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2308 | CODE: |
|
|
2309 | Mix_FadeOutChannel (self, ticks); |
|
|
2310 | |
|
|
2311 | int |
|
|
2312 | volume (CFPlus::Channel self, int volume) |
|
|
2313 | CODE: |
|
|
2314 | RETVAL = Mix_Volume (self, volume); |
|
|
2315 | OUTPUT: |
|
|
2316 | RETVAL |
|
|
2317 | |
|
|
2318 | void |
|
|
2319 | unregister_all_effects (CFPlus::Channel self) |
|
|
2320 | CODE: |
|
|
2321 | Mix_UnregisterAllEffects (self); |
|
|
2322 | |
|
|
2323 | void |
|
|
2324 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2325 | CODE: |
|
|
2326 | Mix_SetPanning (self, left, right); |
|
|
2327 | |
|
|
2328 | void |
|
|
2329 | set_distance (CFPlus::Channel self, int distance) |
|
|
2330 | CODE: |
|
|
2331 | Mix_SetDistance (self, distance); |
|
|
2332 | |
|
|
2333 | void |
|
|
2334 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2335 | CODE: |
|
|
2336 | Mix_SetPosition (self, angle, distance); |
|
|
2337 | |
|
|
2338 | void |
|
|
2339 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2340 | CODE: |
|
|
2341 | Mix_SetReverseStereo (self, flip); |
|
|
2342 | |
1859 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2343 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1860 | |
2344 | |
|
|
2345 | PROTOTYPES: DISABLE |
|
|
2346 | |
1861 | CFPlus::MixChunk |
2347 | CFPlus::MixChunk |
1862 | new_from_file (SV *class, char *path) |
2348 | new (SV *class, CFPlus::RW rwops) |
1863 | CODE: |
2349 | CODE: |
1864 | RETVAL = Mix_LoadWAV (path); |
2350 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1865 | OUTPUT: |
2351 | OUTPUT: |
1866 | RETVAL |
2352 | RETVAL |
1867 | |
2353 | |
1868 | void |
2354 | void |
1869 | DESTROY (CFPlus::MixChunk self) |
2355 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1875 | CODE: |
2361 | CODE: |
1876 | RETVAL = Mix_VolumeChunk (self, volume); |
2362 | RETVAL = Mix_VolumeChunk (self, volume); |
1877 | OUTPUT: |
2363 | OUTPUT: |
1878 | RETVAL |
2364 | RETVAL |
1879 | |
2365 | |
1880 | int |
2366 | CFPlus::Channel |
1881 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2367 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1882 | CODE: |
2368 | CODE: |
|
|
2369 | { |
1883 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2370 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2371 | |
|
|
2372 | if (RETVAL < 0) |
|
|
2373 | XSRETURN_UNDEF; |
|
|
2374 | |
|
|
2375 | if (channel < 0) |
|
|
2376 | { |
|
|
2377 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2378 | Mix_Volume (RETVAL, 128); |
|
|
2379 | } |
|
|
2380 | } |
1884 | OUTPUT: |
2381 | OUTPUT: |
1885 | RETVAL |
2382 | RETVAL |
1886 | |
2383 | |
1887 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2384 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1888 | |
2385 | |
1889 | int |
2386 | int |
1890 | volume (int volume = -1) |
2387 | volume (int volume = -1) |
|
|
2388 | PROTOTYPE: ;$ |
1891 | CODE: |
2389 | CODE: |
1892 | RETVAL = Mix_VolumeMusic (volume); |
2390 | RETVAL = Mix_VolumeMusic (volume); |
1893 | OUTPUT: |
2391 | OUTPUT: |
1894 | RETVAL |
2392 | RETVAL |
1895 | |
2393 | |
|
|
2394 | void |
|
|
2395 | fade_out (int ms) |
|
|
2396 | CODE: |
|
|
2397 | Mix_FadeOutMusic (ms); |
|
|
2398 | |
|
|
2399 | void |
|
|
2400 | halt () |
|
|
2401 | CODE: |
|
|
2402 | Mix_HaltMusic (); |
|
|
2403 | |
1896 | CFPlus::MixMusic |
2404 | CFPlus::MixMusic |
1897 | new_from_file (SV *class, char *path) |
2405 | new (SV *class, CFPlus::RW rwops) |
1898 | CODE: |
2406 | CODE: |
1899 | RETVAL = Mix_LoadMUS (path); |
2407 | RETVAL = Mix_LoadMUS_RW (rwops); |
1900 | OUTPUT: |
2408 | OUTPUT: |
1901 | RETVAL |
2409 | RETVAL |
1902 | |
2410 | |
1903 | void |
2411 | void |
1904 | DESTROY (CFPlus::MixMusic self) |
2412 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1910 | CODE: |
2418 | CODE: |
1911 | RETVAL = Mix_PlayMusic (self, loops); |
2419 | RETVAL = Mix_PlayMusic (self, loops); |
1912 | OUTPUT: |
2420 | OUTPUT: |
1913 | RETVAL |
2421 | RETVAL |
1914 | |
2422 | |
|
|
2423 | void |
|
|
2424 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2425 | CODE: |
|
|
2426 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2427 | |
1915 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2428 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2429 | |
|
|
2430 | PROTOTYPES: ENABLE |
1916 | |
2431 | |
1917 | BOOT: |
2432 | BOOT: |
1918 | { |
2433 | { |
1919 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2434 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1920 | static const struct { |
2435 | static const struct { |
1921 | const char *name; |
2436 | const char *name; |
1922 | IV iv; |
2437 | IV iv; |
1923 | } *civ, const_iv[] = { |
2438 | } *civ, const_iv[] = { |
1924 | # define const_iv(name) { # name, (IV)name } |
2439 | # define const_iv(name) { # name, (IV)name } |
|
|
2440 | const_iv (GL_VENDOR), |
|
|
2441 | const_iv (GL_VERSION), |
|
|
2442 | const_iv (GL_EXTENSIONS), |
1925 | const_iv (GL_COLOR_MATERIAL), |
2443 | const_iv (GL_COLOR_MATERIAL), |
1926 | const_iv (GL_SMOOTH), |
2444 | const_iv (GL_SMOOTH), |
1927 | const_iv (GL_FLAT), |
2445 | const_iv (GL_FLAT), |
1928 | const_iv (GL_DITHER), |
2446 | const_iv (GL_DITHER), |
1929 | const_iv (GL_BLEND), |
2447 | const_iv (GL_BLEND), |
… | |
… | |
1933 | const_iv (GL_ALPHA_TEST), |
2451 | const_iv (GL_ALPHA_TEST), |
1934 | const_iv (GL_NORMALIZE), |
2452 | const_iv (GL_NORMALIZE), |
1935 | const_iv (GL_RESCALE_NORMAL), |
2453 | const_iv (GL_RESCALE_NORMAL), |
1936 | const_iv (GL_FRONT), |
2454 | const_iv (GL_FRONT), |
1937 | const_iv (GL_BACK), |
2455 | const_iv (GL_BACK), |
|
|
2456 | const_iv (GL_AUX0), |
1938 | const_iv (GL_AND), |
2457 | const_iv (GL_AND), |
1939 | const_iv (GL_ONE), |
2458 | const_iv (GL_ONE), |
1940 | const_iv (GL_ZERO), |
2459 | const_iv (GL_ZERO), |
1941 | const_iv (GL_SRC_ALPHA), |
2460 | const_iv (GL_SRC_ALPHA), |
1942 | const_iv (GL_DST_ALPHA), |
2461 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1956 | const_iv (GL_LUMINANCE), |
2475 | const_iv (GL_LUMINANCE), |
1957 | const_iv (GL_LUMINANCE_ALPHA), |
2476 | const_iv (GL_LUMINANCE_ALPHA), |
1958 | const_iv (GL_FLOAT), |
2477 | const_iv (GL_FLOAT), |
1959 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2478 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1960 | const_iv (GL_COMPILE), |
2479 | const_iv (GL_COMPILE), |
|
|
2480 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2481 | const_iv (GL_PROXY_TEXTURE_2D), |
1961 | const_iv (GL_TEXTURE_1D), |
2482 | const_iv (GL_TEXTURE_1D), |
1962 | const_iv (GL_TEXTURE_2D), |
2483 | const_iv (GL_TEXTURE_2D), |
1963 | const_iv (GL_TEXTURE_ENV), |
2484 | const_iv (GL_TEXTURE_ENV), |
1964 | const_iv (GL_TEXTURE_MAG_FILTER), |
2485 | const_iv (GL_TEXTURE_MAG_FILTER), |
1965 | const_iv (GL_TEXTURE_MIN_FILTER), |
2486 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1986 | const_iv (GL_COLOR_LOGIC_OP), |
2507 | const_iv (GL_COLOR_LOGIC_OP), |
1987 | const_iv (GL_SEPARABLE_2D), |
2508 | const_iv (GL_SEPARABLE_2D), |
1988 | const_iv (GL_CONVOLUTION_2D), |
2509 | const_iv (GL_CONVOLUTION_2D), |
1989 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2510 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1990 | const_iv (GL_CONSTANT_BORDER), |
2511 | const_iv (GL_CONSTANT_BORDER), |
|
|
2512 | const_iv (GL_POINTS), |
1991 | const_iv (GL_LINES), |
2513 | const_iv (GL_LINES), |
1992 | const_iv (GL_LINE_STRIP), |
2514 | const_iv (GL_LINE_STRIP), |
1993 | const_iv (GL_LINE_LOOP), |
2515 | const_iv (GL_LINE_LOOP), |
1994 | const_iv (GL_QUADS), |
2516 | const_iv (GL_QUADS), |
1995 | const_iv (GL_QUAD_STRIP), |
2517 | const_iv (GL_QUAD_STRIP), |
1996 | const_iv (GL_TRIANGLES), |
2518 | const_iv (GL_TRIANGLES), |
1997 | const_iv (GL_TRIANGLE_STRIP), |
2519 | const_iv (GL_TRIANGLE_STRIP), |
1998 | const_iv (GL_TRIANGLE_FAN), |
2520 | const_iv (GL_TRIANGLE_FAN), |
|
|
2521 | const_iv (GL_POLYGON), |
1999 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2522 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2523 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2524 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2525 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2526 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2000 | const_iv (GL_FASTEST), |
2527 | const_iv (GL_FASTEST), |
|
|
2528 | const_iv (GL_DONT_CARE), |
|
|
2529 | const_iv (GL_NICEST), |
2001 | const_iv (GL_V2F), |
2530 | const_iv (GL_V2F), |
2002 | const_iv (GL_V3F), |
2531 | const_iv (GL_V3F), |
2003 | const_iv (GL_T2F_V3F), |
2532 | const_iv (GL_T2F_V3F), |
2004 | const_iv (GL_T2F_N3F_V3F), |
2533 | const_iv (GL_T2F_N3F_V3F), |
2005 | # undef const_iv |
2534 | # undef const_iv |
2006 | }; |
2535 | }; |
2007 | |
2536 | |
2008 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2537 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2009 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2538 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2539 | |
|
|
2540 | texture_av = newAV (); |
|
|
2541 | AvREAL_off (texture_av); |
2010 | } |
2542 | } |
2011 | |
2543 | |
2012 | char * |
2544 | char * |
2013 | gl_vendor () |
2545 | gl_vendor () |
2014 | CODE: |
2546 | CODE: |
… | |
… | |
2028 | CODE: |
2560 | CODE: |
2029 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2561 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2030 | OUTPUT: |
2562 | OUTPUT: |
2031 | RETVAL |
2563 | RETVAL |
2032 | |
2564 | |
|
|
2565 | const char *glGetString (GLenum pname) |
|
|
2566 | |
|
|
2567 | GLint glGetInteger (GLenum pname) |
|
|
2568 | CODE: |
|
|
2569 | glGetIntegerv (pname, &RETVAL); |
|
|
2570 | OUTPUT: |
|
|
2571 | RETVAL |
|
|
2572 | |
|
|
2573 | GLdouble glGetDouble (GLenum pname) |
|
|
2574 | CODE: |
|
|
2575 | glGetDoublev (pname, &RETVAL); |
|
|
2576 | OUTPUT: |
|
|
2577 | RETVAL |
|
|
2578 | |
2033 | int glGetError () |
2579 | int glGetError () |
2034 | |
2580 | |
2035 | void glFinish () |
2581 | void glFinish () |
2036 | |
2582 | |
2037 | void glClear (int mask) |
2583 | void glClear (int mask) |
… | |
… | |
2074 | # near_ and far_ are due to microsofts buggy "c" compiler |
2620 | # near_ and far_ are due to microsofts buggy "c" compiler |
2075 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2621 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2076 | |
2622 | |
2077 | # near_ and far_ are due to microsofts buggy "c" compiler |
2623 | # near_ and far_ are due to microsofts buggy "c" compiler |
2078 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2624 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
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2625 | |
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|
2626 | PROTOTYPES: DISABLE |
2079 | |
2627 | |
2080 | void glViewport (int x, int y, int width, int height) |
2628 | void glViewport (int x, int y, int width, int height) |
2081 | |
2629 | |
2082 | void glScissor (int x, int y, int width, int height) |
2630 | void glScissor (int x, int y, int width, int height) |
2083 | |
2631 | |
… | |
… | |
2091 | |
2639 | |
2092 | void glRotate (float angle, float x, float y, float z) |
2640 | void glRotate (float angle, float x, float y, float z) |
2093 | CODE: |
2641 | CODE: |
2094 | glRotatef (angle, x, y, z); |
2642 | glRotatef (angle, x, y, z); |
2095 | |
2643 | |
2096 | void glBegin (int mode) |
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2097 | |
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2098 | void glEnd () |
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2099 | |
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|
2100 | void glColor (float r, float g, float b, float a = 1.0) |
2644 | void glColor (float r, float g, float b, float a = 1.0) |
2101 | PROTOTYPE: @ |
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|
2102 | ALIAS: |
2645 | ALIAS: |
2103 | glColor_premultiply = 1 |
2646 | glColor_premultiply = 1 |
2104 | CODE: |
2647 | CODE: |
2105 | if (ix) |
2648 | if (ix) |
2106 | { |
2649 | { |
… | |
… | |
2109 | b *= a; |
2652 | b *= a; |
2110 | } |
2653 | } |
2111 | // microsoft visual "c" rounds instead of truncating... |
2654 | // microsoft visual "c" rounds instead of truncating... |
2112 | glColor4f (r, g, b, a); |
2655 | glColor4f (r, g, b, a); |
2113 | |
2656 | |
2114 | void glInterleavedArrays (int format, int stride, char *data) |
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2115 | |
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2116 | void glDrawElements (int mode, int count, int type, char *indices) |
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2117 | |
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|
2118 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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2119 | |
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2120 | void glRasterPos (float x, float y, float z = 0.) |
2657 | void glRasterPos (float x, float y, float z = 0.) |
2121 | CODE: |
2658 | CODE: |
2122 | glRasterPos3f (0, 0, z); |
2659 | glRasterPos3f (0, 0, z); |
2123 | glBitmap (0, 0, 0, 0, x, y, 0); |
2660 | glBitmap (0, 0, 0, 0, x, y, 0); |
2124 | |
2661 | |
… | |
… | |
2128 | |
2665 | |
2129 | void glTexCoord (float s, float t) |
2666 | void glTexCoord (float s, float t) |
2130 | CODE: |
2667 | CODE: |
2131 | glTexCoord2f (s, t); |
2668 | glTexCoord2f (s, t); |
2132 | |
2669 | |
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2670 | void glRect (float x1, float y1, float x2, float y2) |
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2671 | CODE: |
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2672 | glRectf (x1, y1, x2, y2); |
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2673 | |
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2674 | PROTOTYPES: ENABLE |
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2675 | |
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2676 | void glBegin (int mode) |
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2677 | |
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2678 | void glEnd () |
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2679 | |
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2680 | void glPointSize (GLfloat size) |
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2681 | |
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2682 | void glLineWidth (GLfloat width) |
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2683 | |
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2684 | void glInterleavedArrays (int format, int stride, char *data) |
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2685 | |
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2686 | void glDrawElements (int mode, int count, int type, char *indices) |
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2687 | |
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|
2688 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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2689 | |
2133 | void glTexEnv (int target, int pname, float param) |
2690 | void glTexEnv (int target, int pname, float param) |
2134 | CODE: |
2691 | CODE: |
2135 | glTexEnvf (target, pname, param); |
2692 | glTexEnvf (target, pname, param); |
2136 | |
2693 | |
2137 | void glTexParameter (int target, int pname, float param) |
2694 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2159 | |
2716 | |
2160 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2717 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2161 | |
2718 | |
2162 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2719 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2163 | |
2720 | |
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|
2721 | void glPixelZoom (float x, float y) |
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2722 | |
2164 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2723 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2165 | |
2724 | |
2166 | int glGenTexture () |
2725 | int glGenTexture () |
2167 | CODE: |
2726 | CODE: |
2168 | { |
2727 | RETVAL = gen_texture (); |
2169 | GLuint name; |
|
|
2170 | glGenTextures (1, &name); |
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|
2171 | RETVAL = name; |
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|
2172 | } |
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|
2173 | OUTPUT: |
2728 | OUTPUT: |
2174 | RETVAL |
2729 | RETVAL |
2175 | |
2730 | |
2176 | void glDeleteTexture (int name) |
2731 | void glDeleteTexture (int name) |
2177 | CODE: |
2732 | CODE: |
2178 | { |
|
|
2179 | GLuint name_ = name; |
|
|
2180 | glDeleteTextures (1, &name_); |
2733 | del_texture (name); |
2181 | } |
2734 | |
2182 | |
|
|
2183 | int glGenList () |
2735 | int glGenList () |
2184 | CODE: |
2736 | CODE: |
2185 | RETVAL = glGenLists (1); |
2737 | RETVAL = glGenLists (1); |
2186 | OUTPUT: |
2738 | OUTPUT: |
2187 | RETVAL |
2739 | RETVAL |
… | |
… | |
2194 | |
2746 | |
2195 | void glEndList () |
2747 | void glEndList () |
2196 | |
2748 | |
2197 | void glCallList (int list) |
2749 | void glCallList (int list) |
2198 | |
2750 | |
|
|
2751 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
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2752 | |
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|
2753 | PROTOTYPES: DISABLE |
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2754 | |
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|
2755 | void |
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2756 | find_widget (SV *self, NV x, NV y) |
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2757 | PPCODE: |
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|
2758 | { |
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2759 | if (within_widget (self, x, y)) |
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|
2760 | XPUSHs (self); |
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|
2761 | } |
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2762 | |
|
|
2763 | BOOT: |
|
|
2764 | { |
|
|
2765 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
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2766 | |
|
|
2767 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
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|
2768 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2769 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
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|
2770 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
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|
2771 | } |
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2772 | |
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|
2773 | void |
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|
2774 | draw (SV *self) |
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|
2775 | CODE: |
|
|
2776 | { |
|
|
2777 | HV *hv; |
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|
2778 | SV **svp; |
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|
2779 | NV x, y, w, h; |
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|
2780 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2781 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2782 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2783 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2784 | SV *hover; |
|
|
2785 | double draw_x, draw_y, draw_w, draw_h; |
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2786 | |
|
|
2787 | if (!SvROK (self)) |
|
|
2788 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
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2789 | |
|
|
2790 | hv = (HV *)SvRV (self); |
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|
2791 | |
|
|
2792 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2793 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
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|
2794 | |
|
|
2795 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
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|
2796 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
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2797 | |
|
|
2798 | if (!h || !w) |
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|
2799 | XSRETURN_EMPTY; |
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|
2800 | |
|
|
2801 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2802 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
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|
2803 | |
|
|
2804 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2805 | draw_y = SvNV (draw_y_sv) + y; |
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|
2806 | |
|
|
2807 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
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|
2808 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2809 | XSRETURN_EMPTY; |
|
|
2810 | |
|
|
2811 | sv_setnv (draw_x_sv, draw_x); |
|
|
2812 | sv_setnv (draw_y_sv, draw_y); |
|
|
2813 | |
|
|
2814 | glPushMatrix (); |
|
|
2815 | glTranslated (x, y, 0); |
|
|
2816 | |
|
|
2817 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2818 | { |
|
|
2819 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2820 | |
|
|
2821 | if (svp && SvTRUE (*svp)) |
|
|
2822 | { |
|
|
2823 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2824 | glEnable (GL_BLEND); |
|
|
2825 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2826 | glBegin (GL_QUADS); |
|
|
2827 | glVertex2f (0, 0); |
|
|
2828 | glVertex2f (w, 0); |
|
|
2829 | glVertex2f (w, h); |
|
|
2830 | glVertex2f (0, h); |
|
|
2831 | glEnd (); |
|
|
2832 | glDisable (GL_BLEND); |
|
|
2833 | } |
|
|
2834 | } |
|
|
2835 | #if 0 |
|
|
2836 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2837 | glPushMatrix; |
|
|
2838 | glColor 1, 1, 0, 1; |
|
|
2839 | glTranslate 0.375, 0.375; |
|
|
2840 | glBegin GL_LINE_LOOP; |
|
|
2841 | glVertex 0 , 0; |
|
|
2842 | glVertex $self->{w} - 1, 0; |
|
|
2843 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2844 | glVertex 0 , $self->{h} - 1; |
|
|
2845 | glEnd; |
|
|
2846 | glPopMatrix; |
|
|
2847 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2848 | } |
|
|
2849 | #endif |
|
|
2850 | PUSHMARK (SP); |
|
|
2851 | XPUSHs (self); |
|
|
2852 | PUTBACK; |
|
|
2853 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2854 | SPAGAIN; |
|
|
2855 | |
|
|
2856 | glPopMatrix (); |
|
|
2857 | |
|
|
2858 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2859 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2860 | } |
|
|
2861 | |