… | |
… | |
2387 | RETVAL |
2387 | RETVAL |
2388 | |
2388 | |
2389 | void glDeleteTexture (int name) |
2389 | void glDeleteTexture (int name) |
2390 | CODE: |
2390 | CODE: |
2391 | { |
2391 | { |
|
|
2392 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
2393 | /* textures are frequently being reused by cfplus anyway */ |
2392 | glBindTexture (GL_TEXTURE_2D, name); |
2394 | glBindTexture (GL_TEXTURE_2D, name); |
2393 | glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0); |
2395 | glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0); |
2394 | av_push (texture_av, (SV *)name); |
2396 | av_push (texture_av, (SV *)name); |
2395 | /*glDeleteTextures (1, &name_);*/ |
2397 | /*glDeleteTextures (1, &name_);*/ |
2396 | } |
2398 | } |