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6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
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11 | //#define DEBUG 1 |
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|
12 | #if DEBUG |
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|
13 | # include <valgrind/memcheck.h> |
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|
14 | #endif |
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|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
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65 | #define GL_FUNC(ptr,name) ptr name; |
70 | #define GL_FUNC(ptr,name) ptr name; |
66 | #include "glfunc.h" |
71 | #include "glfunc.h" |
67 | #undef GL_FUNC |
72 | #undef GL_FUNC |
68 | } gl; |
73 | } gl; |
69 | |
74 | |
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|
75 | static void |
70 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
76 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
71 | { |
77 | { |
72 | if (gl.BlendFuncSeparate) |
78 | if (gl.BlendFuncSeparate) |
73 | gl.BlendFuncSeparate (sa, da, saa, daa); |
79 | gl.BlendFuncSeparate (sa, da, saa, daa); |
74 | else if (gl.BlendFuncSeparateEXT) |
80 | else if (gl.BlendFuncSeparateEXT) |
75 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
81 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
76 | else |
82 | else |
77 | glBlendFunc (sa, da); |
83 | glBlendFunc (sa, da); |
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|
84 | } |
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85 | |
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|
86 | static GLuint |
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87 | gen_texture () |
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88 | { |
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89 | GLuint name; |
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90 | |
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91 | if (AvFILL (texture_av) >= 0) |
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92 | name = (GLuint)(size_t)av_pop (texture_av); |
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93 | else |
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94 | glGenTextures (1, &name); |
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95 | |
|
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96 | return name; |
|
|
97 | } |
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98 | |
|
|
99 | static void |
|
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100 | del_texture (GLuint name) |
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|
101 | { |
|
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102 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
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103 | /* textures are frequently being reused by cfplus anyway */ |
|
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104 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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105 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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106 | av_push (texture_av, (SV *)(size_t)name); |
|
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107 | glDeleteTextures (1, &name); |
78 | } |
108 | } |
79 | |
109 | |
80 | #include "texcache.c" |
110 | #include "texcache.c" |
81 | |
111 | |
82 | #include "pango-font.c" |
112 | #include "pango-font.c" |
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856 | #ifdef WIN32 |
886 | #ifdef WIN32 |
857 | ExitThread (retval); // unclean, please beam me up |
887 | ExitThread (retval); // unclean, please beam me up |
858 | #else |
888 | #else |
859 | _exit (retval); |
889 | _exit (retval); |
860 | #endif |
890 | #endif |
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|
891 | |
|
|
892 | void |
|
|
893 | debug () |
|
|
894 | CODE: |
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|
895 | { |
|
|
896 | #if DEBUG |
|
|
897 | VALGRIND_DO_LEAK_CHECK; |
|
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898 | #endif |
|
|
899 | } |
861 | |
900 | |
862 | MODULE = CFPlus PACKAGE = CFPlus::Font |
901 | MODULE = CFPlus PACKAGE = CFPlus::Font |
863 | |
902 | |
864 | CFPlus::Font |
903 | CFPlus::Font |
865 | new_from_file (SV *class, char *path, int id = 0) |
904 | new_from_file (SV *class, char *path, int id = 0) |
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2376 | |
2415 | |
2377 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2416 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2378 | |
2417 | |
2379 | int glGenTexture () |
2418 | int glGenTexture () |
2380 | CODE: |
2419 | CODE: |
2381 | { |
2420 | RETVAL = gen_texture (); |
2382 | GLuint name; |
|
|
2383 | if (AvFILL (texture_av) >= 0) |
|
|
2384 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
2385 | else |
|
|
2386 | glGenTextures (1, &name); |
|
|
2387 | RETVAL = name; |
|
|
2388 | } |
|
|
2389 | OUTPUT: |
2421 | OUTPUT: |
2390 | RETVAL |
2422 | RETVAL |
2391 | |
2423 | |
2392 | void glDeleteTexture (int name) |
2424 | void glDeleteTexture (int name) |
2393 | CODE: |
2425 | CODE: |
2394 | { |
2426 | del_texture (name); |
2395 | /* make a half-assed attempt at returning the memory used by the texture */ |
2427 | |
2396 | /* textures are frequently being reused by cfplus anyway */ |
|
|
2397 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
2398 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
2399 | av_push (texture_av, (SV *)(size_t)name); |
|
|
2400 | { GLuint name_ = name; glDeleteTextures (1, &name_); } |
|
|
2401 | } |
|
|
2402 | |
|
|
2403 | int glGenList () |
2428 | int glGenList () |
2404 | CODE: |
2429 | CODE: |
2405 | RETVAL = glGenLists (1); |
2430 | RETVAL = glGenLists (1); |
2406 | OUTPUT: |
2431 | OUTPUT: |
2407 | RETVAL |
2432 | RETVAL |