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… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
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|
11 | //#define DEBUG 1 |
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|
12 | #if DEBUG |
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|
13 | # include <valgrind/memcheck.h> |
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|
14 | #endif |
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15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
61 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
62 | #else |
58 | # define PARACHUTE 0 |
63 | # define PARACHUTE 0 |
59 | #endif |
64 | #endif |
60 | |
65 | |
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|
66 | static AV *texture_av; |
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|
67 | |
61 | static struct |
68 | static struct |
62 | { |
69 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
70 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
71 | #include "glfunc.h" |
65 | #undef GL_FUNC |
72 | #undef GL_FUNC |
66 | } gl; |
73 | } gl; |
67 | |
74 | |
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|
75 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
76 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
77 | { |
70 | if (gl.BlendFuncSeparate) |
78 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
79 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
80 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
81 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
82 | else |
75 | glBlendFunc (sa, da); |
83 | glBlendFunc (sa, da); |
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|
84 | } |
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85 | |
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86 | static GLuint |
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87 | gen_texture () |
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88 | { |
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89 | GLuint name; |
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90 | |
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91 | if (AvFILL (texture_av) >= 0) |
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92 | name = (GLuint)(size_t)av_pop (texture_av); |
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93 | else |
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94 | glGenTextures (1, &name); |
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95 | |
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96 | return name; |
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97 | } |
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98 | |
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99 | static void |
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100 | del_texture (GLuint name) |
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101 | { |
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102 | /* make a half-assed attempt at returning the memory used by the texture */ |
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103 | /* textures are frequently being reused by cfplus anyway */ |
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104 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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105 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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106 | av_push (texture_av, (SV *)(size_t)name); |
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107 | glDeleteTextures (1, &name); |
76 | } |
108 | } |
77 | |
109 | |
78 | #include "texcache.c" |
110 | #include "texcache.c" |
79 | |
111 | |
80 | #include "pango-font.c" |
112 | #include "pango-font.c" |
… | |
… | |
614 | RETVAL = !!SDL_SetVideoMode ( |
646 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
648 | ); |
617 | if (RETVAL) |
649 | if (RETVAL) |
618 | { |
650 | { |
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|
651 | av_clear (texture_av); |
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|
652 | |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
655 | # include "glfunc.h" |
622 | # undef GL_FUNC |
656 | # undef GL_FUNC |
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|
657 | |
623 | } |
658 | } |
624 | OUTPUT: |
659 | OUTPUT: |
625 | RETVAL |
660 | RETVAL |
626 | |
661 | |
627 | void |
662 | void |
… | |
… | |
852 | ExitThread (retval); // unclean, please beam me up |
887 | ExitThread (retval); // unclean, please beam me up |
853 | #else |
888 | #else |
854 | _exit (retval); |
889 | _exit (retval); |
855 | #endif |
890 | #endif |
856 | |
891 | |
|
|
892 | void |
|
|
893 | debug () |
|
|
894 | CODE: |
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|
895 | { |
|
|
896 | #if DEBUG |
|
|
897 | VALGRIND_DO_LEAK_CHECK; |
|
|
898 | #endif |
|
|
899 | } |
|
|
900 | |
857 | MODULE = CFPlus PACKAGE = CFPlus::Font |
901 | MODULE = CFPlus PACKAGE = CFPlus::Font |
858 | |
902 | |
859 | CFPlus::Font |
903 | CFPlus::Font |
860 | new_from_file (SV *class, char *path, int id = 0) |
904 | new_from_file (SV *class, char *path, int id = 0) |
861 | CODE: |
905 | CODE: |
… | |
… | |
1391 | CODE: |
1435 | CODE: |
1392 | { |
1436 | { |
1393 | if (dx > 0) |
1437 | if (dx > 0) |
1394 | map_blank (self, self->x, self->y, dx, self->h); |
1438 | map_blank (self, self->x, self->y, dx, self->h); |
1395 | else if (dx < 0) |
1439 | else if (dx < 0) |
1396 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1440 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1397 | |
1441 | |
1398 | if (dy > 0) |
1442 | if (dy > 0) |
1399 | map_blank (self, self->x, self->y, self->w, dy); |
1443 | map_blank (self, self->x, self->y, self->w, dy); |
1400 | else if (dy < 0) |
1444 | else if (dy < 0) |
1401 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1445 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1402 | |
1446 | |
1403 | self->ox += dx; self->x += dx; |
1447 | self->ox += dx; self->x += dx; |
1404 | self->oy += dy; self->y += dy; |
1448 | self->oy += dy; self->y += dy; |
1405 | |
1449 | |
1406 | while (self->y < 0) |
1450 | while (self->y < 0) |
… | |
… | |
1735 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1779 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1736 | IV bits = SvIVX (HeVAL (he)); |
1780 | IV bits = SvIVX (HeVAL (he)); |
1737 | |
1781 | |
1738 | if (!(bits & 0x1000) |
1782 | if (!(bits & 0x1000) |
1739 | && skey->level == level |
1783 | && skey->level == level |
1740 | && level >= smooth_max [skey->x][skey->y]) |
1784 | && level > smooth_max [skey->x][skey->y]) |
1741 | { |
1785 | { |
1742 | maptex tex = self->tex [skey->tile]; |
1786 | maptex tex = self->tex [skey->tile]; |
1743 | int px = (((int)skey->x) - 1) * T; |
1787 | int px = (((int)skey->x) - 1) * T; |
1744 | int py = (((int)skey->y) - 1) * T; |
1788 | int py = (((int)skey->y) - 1) * T; |
1745 | int border = bits & 15; |
1789 | int border = bits & 15; |
… | |
… | |
2093 | |
2137 | |
2094 | int |
2138 | int |
2095 | volume (int volume = -1) |
2139 | volume (int volume = -1) |
2096 | CODE: |
2140 | CODE: |
2097 | RETVAL = Mix_VolumeMusic (volume); |
2141 | RETVAL = Mix_VolumeMusic (volume); |
|
|
2142 | OUTPUT: |
|
|
2143 | RETVAL |
|
|
2144 | |
|
|
2145 | int |
|
|
2146 | fade_out (int ms) |
|
|
2147 | CODE: |
|
|
2148 | RETVAL = Mix_FadeOutMusic (ms); |
2098 | OUTPUT: |
2149 | OUTPUT: |
2099 | RETVAL |
2150 | RETVAL |
2100 | |
2151 | |
2101 | CFPlus::MixMusic |
2152 | CFPlus::MixMusic |
2102 | new_from_file (SV *class, char *path) |
2153 | new_from_file (SV *class, char *path) |
… | |
… | |
2210 | # undef const_iv |
2261 | # undef const_iv |
2211 | }; |
2262 | }; |
2212 | |
2263 | |
2213 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2264 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2214 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2265 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2266 | |
|
|
2267 | texture_av = newAV (); |
|
|
2268 | AvREAL_off (texture_av); |
2215 | } |
2269 | } |
2216 | |
2270 | |
2217 | char * |
2271 | char * |
2218 | gl_vendor () |
2272 | gl_vendor () |
2219 | CODE: |
2273 | CODE: |
… | |
… | |
2368 | |
2422 | |
2369 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2423 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2370 | |
2424 | |
2371 | int glGenTexture () |
2425 | int glGenTexture () |
2372 | CODE: |
2426 | CODE: |
2373 | { |
2427 | RETVAL = gen_texture (); |
2374 | GLuint name; |
|
|
2375 | glGenTextures (1, &name); |
|
|
2376 | RETVAL = name; |
|
|
2377 | } |
|
|
2378 | OUTPUT: |
2428 | OUTPUT: |
2379 | RETVAL |
2429 | RETVAL |
2380 | |
2430 | |
2381 | void glDeleteTexture (int name) |
2431 | void glDeleteTexture (int name) |
2382 | CODE: |
2432 | CODE: |
2383 | { |
|
|
2384 | GLuint name_ = name; |
|
|
2385 | glDeleteTextures (1, &name_); |
2433 | del_texture (name); |
2386 | } |
2434 | |
2387 | |
|
|
2388 | int glGenList () |
2435 | int glGenList () |
2389 | CODE: |
2436 | CODE: |
2390 | RETVAL = glGenLists (1); |
2437 | RETVAL = glGenLists (1); |
2391 | OUTPUT: |
2438 | OUTPUT: |
2392 | RETVAL |
2439 | RETVAL |