… | |
… | |
664 | |
664 | |
665 | char * |
665 | char * |
666 | SDL_GetKeyName (int sym) |
666 | SDL_GetKeyName (int sym) |
667 | |
667 | |
668 | void |
668 | void |
669 | SDL_PollEvent () |
669 | poll_events () |
670 | PPCODE: |
670 | PPCODE: |
671 | { |
671 | { |
672 | SDL_Event ev; |
672 | SDL_Event ev; |
673 | |
673 | |
674 | while (SDL_PollEvent (&ev)) |
674 | SDL_PumpEvents (); |
|
|
675 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
675 | { |
676 | { |
676 | HV *hv = newHV (); |
677 | HV *hv = newHV (); |
677 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
678 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
678 | |
679 | |
679 | switch (ev.type) |
680 | switch (ev.type) |
… | |
… | |
691 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
692 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
692 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
693 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
693 | break; |
694 | break; |
694 | |
695 | |
695 | case SDL_MOUSEMOTION: |
696 | case SDL_MOUSEMOTION: |
|
|
697 | { |
|
|
698 | int state = ev.motion.state; |
|
|
699 | int x = ev.motion.x; |
|
|
700 | int y = ev.motion.y; |
|
|
701 | int xrel = ev.motion.xrel; |
|
|
702 | int yrel = ev.motion.yrel; |
|
|
703 | |
|
|
704 | /* do simplistic event compression */ |
|
|
705 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
706 | && state == ev.motion.state) |
|
|
707 | { |
|
|
708 | xrel += ev.motion.xrel; |
|
|
709 | yrel += ev.motion.yrel; |
|
|
710 | x = ev.motion.x; |
|
|
711 | y = ev.motion.y; |
|
|
712 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
713 | } |
|
|
714 | |
696 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
715 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
697 | |
|
|
698 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
716 | hv_store (hv, "state", 5, newSViv (state), 0); |
699 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
717 | hv_store (hv, "x", 1, newSViv (x), 0); |
700 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
718 | hv_store (hv, "y", 1, newSViv (y), 0); |
701 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
719 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
702 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
720 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
721 | } |
703 | break; |
722 | break; |
704 | |
723 | |
705 | case SDL_MOUSEBUTTONDOWN: |
724 | case SDL_MOUSEBUTTONDOWN: |
706 | case SDL_MOUSEBUTTONUP: |
725 | case SDL_MOUSEBUTTONUP: |
707 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
726 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
2163 | |
2182 | |
2164 | int |
2183 | int |
2165 | play (CFPlus::MixMusic self, int loops = -1) |
2184 | play (CFPlus::MixMusic self, int loops = -1) |
2166 | CODE: |
2185 | CODE: |
2167 | RETVAL = Mix_PlayMusic (self, loops); |
2186 | RETVAL = Mix_PlayMusic (self, loops); |
|
|
2187 | OUTPUT: |
|
|
2188 | RETVAL |
|
|
2189 | |
|
|
2190 | int |
|
|
2191 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2192 | CODE: |
|
|
2193 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2168 | OUTPUT: |
2194 | OUTPUT: |
2169 | RETVAL |
2195 | RETVAL |
2170 | |
2196 | |
2171 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2197 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2172 | |
2198 | |