… | |
… | |
26 | #include <string.h> |
26 | #include <string.h> |
27 | #include <stdio.h> |
27 | #include <stdio.h> |
28 | #include <stdlib.h> |
28 | #include <stdlib.h> |
29 | |
29 | |
30 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
31 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
32 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
33 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
34 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
35 | |
36 | |
… | |
… | |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | } |
591 | } |
591 | |
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
|
|
595 | |
592 | int |
596 | int |
593 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
594 | |
598 | |
595 | void |
599 | void |
596 | SDL_Quit () |
600 | SDL_Quit () |
597 | |
601 | |
598 | void |
602 | void |
599 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
600 | PPCODE: |
604 | PPCODE: |
601 | { |
605 | { |
602 | SDL_Rect **m; |
606 | SDL_Rect **m; |
603 | |
607 | |
604 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
605 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
606 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
607 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
608 | |
612 | |
609 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
610 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
611 | |
615 | |
612 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
613 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
616 | |
620 | |
617 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
618 | #if SDL_VERSION_ATLEAST(1,2,10) |
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
619 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
621 | #endif |
625 | #endif |
622 | |
626 | |
623 | SDL_EnableUNICODE (1); |
|
|
624 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
625 | |
|
|
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | |
628 | |
628 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
629 | while (*m) |
630 | while (*m) |
630 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
631 | AV *av = newAV (); |
634 | AV *av = newAV (); |
632 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
633 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
634 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
635 | |
641 | |
636 | ++m; |
642 | ++m; |
637 | } |
643 | } |
638 | } |
644 | } |
639 | |
645 | |
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
|
|
643 | int |
646 | int |
644 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
645 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
646 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
648 | ); |
660 | ); |
|
|
661 | |
649 | if (RETVAL) |
662 | if (RETVAL) |
650 | { |
663 | { |
651 | av_clear (texture_av); |
664 | av_clear (texture_av); |
652 | |
665 | |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
655 | # include "glfunc.h" |
668 | #include "glfunc.h" |
656 | # undef GL_FUNC |
669 | #undef GL_FUNC |
657 | |
|
|
658 | } |
670 | } |
|
|
671 | } |
659 | OUTPUT: |
672 | OUTPUT: |
660 | RETVAL |
673 | RETVAL |
661 | |
674 | |
662 | void |
675 | void |
663 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
664 | |
677 | |
665 | char * |
678 | char * |
666 | SDL_GetKeyName (int sym) |
679 | SDL_GetKeyName (int sym) |
667 | |
680 | |
|
|
681 | int |
|
|
682 | SDL_GetAppState () |
|
|
683 | |
668 | void |
684 | void |
669 | SDL_PollEvent () |
685 | poll_events () |
670 | PPCODE: |
686 | PPCODE: |
671 | { |
687 | { |
672 | SDL_Event ev; |
688 | SDL_Event ev; |
673 | |
689 | |
674 | while (SDL_PollEvent (&ev)) |
690 | SDL_PumpEvents (); |
|
|
691 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
675 | { |
692 | { |
676 | HV *hv = newHV (); |
693 | HV *hv = newHV (); |
677 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
694 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
678 | |
695 | |
679 | switch (ev.type) |
696 | switch (ev.type) |
… | |
… | |
691 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
708 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
692 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
709 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
693 | break; |
710 | break; |
694 | |
711 | |
695 | case SDL_MOUSEMOTION: |
712 | case SDL_MOUSEMOTION: |
|
|
713 | { |
|
|
714 | int state = ev.motion.state; |
|
|
715 | int x = ev.motion.x; |
|
|
716 | int y = ev.motion.y; |
|
|
717 | int xrel = ev.motion.xrel; |
|
|
718 | int yrel = ev.motion.yrel; |
|
|
719 | |
|
|
720 | /* do simplistic event compression */ |
|
|
721 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
722 | && state == ev.motion.state) |
|
|
723 | { |
|
|
724 | xrel += ev.motion.xrel; |
|
|
725 | yrel += ev.motion.yrel; |
|
|
726 | x = ev.motion.x; |
|
|
727 | y = ev.motion.y; |
|
|
728 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
729 | } |
|
|
730 | |
696 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
731 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
697 | |
|
|
698 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
732 | hv_store (hv, "state", 5, newSViv (state), 0); |
699 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
733 | hv_store (hv, "x", 1, newSViv (x), 0); |
700 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
734 | hv_store (hv, "y", 1, newSViv (y), 0); |
701 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
735 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
702 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
736 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
737 | } |
703 | break; |
738 | break; |
704 | |
739 | |
705 | case SDL_MOUSEBUTTONDOWN: |
740 | case SDL_MOUSEBUTTONDOWN: |
706 | case SDL_MOUSEBUTTONUP: |
741 | case SDL_MOUSEBUTTONUP: |
707 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
742 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
1220 | flags |
1255 | flags |
1221 | ); |
1256 | ); |
1222 | |
1257 | |
1223 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1224 | |
1259 | |
1225 | void |
1260 | int minpot (int n) |
1226 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1227 | CODE: |
|
|
1228 | { |
|
|
1229 | int ow = SvIV (w_); |
|
|
1230 | int oh = SvIV (h_); |
|
|
1231 | |
1261 | |
1232 | if (ow && oh) |
1262 | void |
|
|
1263 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1264 | CODE: |
|
|
1265 | { |
|
|
1266 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1233 | { |
1267 | { |
1234 | int nw = minpot (ow); |
|
|
1235 | int nh = minpot (oh); |
|
|
1236 | |
|
|
1237 | if (nw != ow || nh != oh) |
|
|
1238 | { |
|
|
1239 | if (SvOK (data_)) |
|
|
1240 | { |
|
|
1241 | STRLEN datalen; |
1268 | STRLEN datalen; |
1242 | char *data = SvPVbyte (data_, datalen); |
1269 | char *data = SvPVbyte (data_, datalen); |
1243 | int bpp = datalen / (ow * oh); |
1270 | int bpp = datalen / (ow * oh); |
1244 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1271 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1245 | |
1272 | |
1246 | SvPOK_only (result_); |
1273 | SvPOK_only (result_); |
1247 | SvCUR_set (result_, nw * nh * bpp); |
1274 | SvCUR_set (result_, nw * nh * bpp); |
1248 | |
1275 | |
1249 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1276 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1250 | while (oh--) |
1277 | while (oh--) |
1251 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1278 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1252 | |
1279 | |
1253 | sv_setsv (data_, result_); |
1280 | sv_setsv (data_, result_); |
1254 | } |
|
|
1255 | |
|
|
1256 | sv_setiv (w_, nw); |
|
|
1257 | sv_setiv (h_, nh); |
|
|
1258 | } |
|
|
1259 | } |
1281 | } |
1260 | } |
1282 | } |
1261 | |
1283 | |
1262 | void |
1284 | void |
1263 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1285 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1305 | { |
1327 | { |
1306 | glDisable (GL_ALPHA_TEST); |
1328 | glDisable (GL_ALPHA_TEST); |
1307 | glDisable (GL_BLEND); |
1329 | glDisable (GL_BLEND); |
1308 | } |
1330 | } |
1309 | } |
1331 | } |
|
|
1332 | |
|
|
1333 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1334 | CODE: |
|
|
1335 | { |
|
|
1336 | GLint width; |
|
|
1337 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1338 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1339 | RETVAL = width > 0; |
|
|
1340 | } |
|
|
1341 | OUTPUT: |
|
|
1342 | RETVAL |
1310 | |
1343 | |
1311 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1344 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1312 | |
1345 | |
1313 | CFPlus::Map |
1346 | CFPlus::Map |
1314 | new (SV *class) |
1347 | new (SV *class) |
… | |
… | |
1927 | glDisable (GL_BLEND); |
1960 | glDisable (GL_BLEND); |
1928 | glDisable (GL_TEXTURE_2D); |
1961 | glDisable (GL_TEXTURE_2D); |
1929 | } |
1962 | } |
1930 | |
1963 | |
1931 | void |
1964 | void |
1932 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1965 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1933 | PPCODE: |
1966 | PPCODE: |
1934 | { |
1967 | { |
1935 | int x, y; |
1968 | int x, y; |
1936 | int sw4 = (sw + 3) & ~3; |
1969 | int sw4 = (sw + 3) & ~3; |
1937 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1970 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
… | |
… | |
1957 | darkness[y * sw4 + x] = cell->darkness |
1990 | darkness[y * sw4 + x] = cell->darkness |
1958 | ? 255 - (cell->darkness - 1) |
1991 | ? 255 - (cell->darkness - 1) |
1959 | : 255 - FOW_DARKNESS; |
1992 | : 255 - FOW_DARKNESS; |
1960 | } |
1993 | } |
1961 | } |
1994 | } |
|
|
1995 | |
|
|
1996 | if (smoothing) |
|
|
1997 | { |
|
|
1998 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1999 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
|
|
2000 | |
|
|
2001 | SvPOK_only (darkness2_sv); |
|
|
2002 | SvCUR_set (darkness2_sv, sw4 * sh); |
|
|
2003 | |
|
|
2004 | for (y = 0; y < sh; ++y) |
|
|
2005 | for (x = 0; x < sw4; ++x) |
|
|
2006 | { |
|
|
2007 | float *f = (float *)matrix; |
|
|
2008 | int dx, dy; |
|
|
2009 | float sum = 0.f; |
|
|
2010 | |
|
|
2011 | for (dy = -1; dy <= 1; ++dy) |
|
|
2012 | for (dx = -1; dx <= 1; ++dx) |
|
|
2013 | { |
|
|
2014 | unsigned int x2 = x + dx; |
|
|
2015 | unsigned int y2 = y + dy; |
|
|
2016 | |
|
|
2017 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
|
|
2018 | } |
|
|
2019 | |
|
|
2020 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
|
|
2021 | } |
|
|
2022 | |
|
|
2023 | darkness_sv = darkness2_sv; |
|
|
2024 | } |
1962 | |
2025 | |
1963 | EXTEND (SP, 3); |
2026 | EXTEND (SP, 3); |
1964 | PUSHs (sv_2mortal (newSViv (sw4))); |
2027 | PUSHs (sv_2mortal (newSViv (sw4))); |
1965 | PUSHs (sv_2mortal (newSViv (sh))); |
2028 | PUSHs (sv_2mortal (newSViv (sh))); |
1966 | PUSHs (darkness_sv); |
2029 | PUSHs (darkness_sv); |
… | |
… | |
2183 | static const struct { |
2246 | static const struct { |
2184 | const char *name; |
2247 | const char *name; |
2185 | IV iv; |
2248 | IV iv; |
2186 | } *civ, const_iv[] = { |
2249 | } *civ, const_iv[] = { |
2187 | # define const_iv(name) { # name, (IV)name } |
2250 | # define const_iv(name) { # name, (IV)name } |
|
|
2251 | const_iv (GL_VENDOR), |
|
|
2252 | const_iv (GL_VERSION), |
|
|
2253 | const_iv (GL_EXTENSIONS), |
2188 | const_iv (GL_COLOR_MATERIAL), |
2254 | const_iv (GL_COLOR_MATERIAL), |
2189 | const_iv (GL_SMOOTH), |
2255 | const_iv (GL_SMOOTH), |
2190 | const_iv (GL_FLAT), |
2256 | const_iv (GL_FLAT), |
2191 | const_iv (GL_DITHER), |
2257 | const_iv (GL_DITHER), |
2192 | const_iv (GL_BLEND), |
2258 | const_iv (GL_BLEND), |
… | |
… | |
2219 | const_iv (GL_LUMINANCE), |
2285 | const_iv (GL_LUMINANCE), |
2220 | const_iv (GL_LUMINANCE_ALPHA), |
2286 | const_iv (GL_LUMINANCE_ALPHA), |
2221 | const_iv (GL_FLOAT), |
2287 | const_iv (GL_FLOAT), |
2222 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2288 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2223 | const_iv (GL_COMPILE), |
2289 | const_iv (GL_COMPILE), |
|
|
2290 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2291 | const_iv (GL_PROXY_TEXTURE_2D), |
2224 | const_iv (GL_TEXTURE_1D), |
2292 | const_iv (GL_TEXTURE_1D), |
2225 | const_iv (GL_TEXTURE_2D), |
2293 | const_iv (GL_TEXTURE_2D), |
2226 | const_iv (GL_TEXTURE_ENV), |
2294 | const_iv (GL_TEXTURE_ENV), |
2227 | const_iv (GL_TEXTURE_MAG_FILTER), |
2295 | const_iv (GL_TEXTURE_MAG_FILTER), |
2228 | const_iv (GL_TEXTURE_MIN_FILTER), |
2296 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2294 | CODE: |
2362 | CODE: |
2295 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2363 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2296 | OUTPUT: |
2364 | OUTPUT: |
2297 | RETVAL |
2365 | RETVAL |
2298 | |
2366 | |
|
|
2367 | const char *glGetString (GLenum pname) |
|
|
2368 | |
|
|
2369 | GLint glGetInteger (GLenum pname) |
|
|
2370 | CODE: |
|
|
2371 | glGetIntegerv (pname, &RETVAL); |
|
|
2372 | OUTPUT: |
|
|
2373 | RETVAL |
|
|
2374 | |
|
|
2375 | GLdouble glGetDouble (GLenum pname) |
|
|
2376 | CODE: |
|
|
2377 | glGetDoublev (pname, &RETVAL); |
|
|
2378 | OUTPUT: |
|
|
2379 | RETVAL |
|
|
2380 | |
2299 | int glGetError () |
2381 | int glGetError () |
2300 | |
2382 | |
2301 | void glFinish () |
2383 | void glFinish () |
2302 | |
2384 | |
2303 | void glClear (int mask) |
2385 | void glClear (int mask) |
… | |
… | |
2425 | |
2507 | |
2426 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2508 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2427 | |
2509 | |
2428 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2510 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2429 | |
2511 | |
|
|
2512 | void glPixelZoom (float x, float y) |
|
|
2513 | |
2430 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2514 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2431 | |
2515 | |
2432 | int glGenTexture () |
2516 | int glGenTexture () |
2433 | CODE: |
2517 | CODE: |
2434 | RETVAL = gen_texture (); |
2518 | RETVAL = gen_texture (); |