… | |
… | |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | } |
590 | } |
591 | |
591 | |
|
|
592 | char * |
|
|
593 | SDL_GetError () |
|
|
594 | |
592 | int |
595 | int |
593 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
596 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
594 | |
597 | |
595 | void |
598 | void |
596 | SDL_Quit () |
599 | SDL_Quit () |
597 | |
600 | |
598 | void |
601 | void |
599 | SDL_ListModes () |
602 | SDL_ListModes (int rgb, int alpha) |
600 | PPCODE: |
603 | PPCODE: |
601 | { |
604 | { |
602 | SDL_Rect **m; |
605 | SDL_Rect **m; |
603 | |
606 | |
604 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
607 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
605 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
606 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
607 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
610 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
608 | |
611 | |
609 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
612 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
610 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
613 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
611 | |
614 | |
612 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
613 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
616 | |
619 | |
617 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
618 | #if SDL_VERSION_ATLEAST(1,2,10) |
621 | #if SDL_VERSION_ATLEAST(1,2,10) |
619 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
622 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
621 | #endif |
624 | #endif |
622 | |
625 | |
623 | SDL_EnableUNICODE (1); |
|
|
624 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
625 | |
|
|
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | |
627 | |
628 | if (m && m != (SDL_Rect **)-1) |
628 | if (m && m != (SDL_Rect **)-1) |
629 | while (*m) |
629 | while (*m) |
630 | { |
630 | { |
|
|
631 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
632 | { |
631 | AV *av = newAV (); |
633 | AV *av = newAV (); |
632 | av_push (av, newSViv ((*m)->w)); |
634 | av_push (av, newSViv ((*m)->w)); |
633 | av_push (av, newSViv ((*m)->h)); |
635 | av_push (av, newSViv ((*m)->h)); |
|
|
636 | av_push (av, newSViv (rgb)); |
|
|
637 | av_push (av, newSViv (alpha)); |
634 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
638 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
639 | } |
635 | |
640 | |
636 | ++m; |
641 | ++m; |
637 | } |
642 | } |
638 | } |
643 | } |
639 | |
644 | |
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
|
|
643 | int |
645 | int |
644 | SDL_SetVideoMode (int w, int h, int fullscreen) |
646 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
645 | CODE: |
647 | CODE: |
|
|
648 | { |
|
|
649 | SDL_EnableUNICODE (1); |
|
|
650 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
651 | |
|
|
652 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
656 | |
646 | RETVAL = !!SDL_SetVideoMode ( |
657 | RETVAL = !!SDL_SetVideoMode ( |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
658 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
648 | ); |
659 | ); |
|
|
660 | |
649 | if (RETVAL) |
661 | if (RETVAL) |
650 | { |
662 | { |
651 | av_clear (texture_av); |
663 | av_clear (texture_av); |
652 | |
664 | |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
665 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
666 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
655 | # include "glfunc.h" |
667 | #include "glfunc.h" |
656 | # undef GL_FUNC |
668 | #undef GL_FUNC |
657 | |
|
|
658 | } |
669 | } |
|
|
670 | } |
659 | OUTPUT: |
671 | OUTPUT: |
660 | RETVAL |
672 | RETVAL |
661 | |
673 | |
662 | void |
674 | void |
663 | SDL_GL_SwapBuffers () |
675 | SDL_GL_SwapBuffers () |
… | |
… | |
1242 | flags |
1254 | flags |
1243 | ); |
1255 | ); |
1244 | |
1256 | |
1245 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1257 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1246 | |
1258 | |
|
|
1259 | int minpot (int n) |
|
|
1260 | |
1247 | void |
1261 | void |
1248 | pad2pot (SV *data_, SV *w_, SV *h_) |
1262 | pad2pot (SV *data_, SV *w_, SV *h_) |
1249 | CODE: |
1263 | CODE: |
1250 | { |
1264 | { |
1251 | int ow = SvIV (w_); |
1265 | int ow = SvIV (w_); |
… | |
… | |
1327 | { |
1341 | { |
1328 | glDisable (GL_ALPHA_TEST); |
1342 | glDisable (GL_ALPHA_TEST); |
1329 | glDisable (GL_BLEND); |
1343 | glDisable (GL_BLEND); |
1330 | } |
1344 | } |
1331 | } |
1345 | } |
|
|
1346 | |
|
|
1347 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1348 | CODE: |
|
|
1349 | { |
|
|
1350 | GLint width; |
|
|
1351 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1352 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1353 | RETVAL = width > 0; |
|
|
1354 | } |
|
|
1355 | OUTPUT: |
|
|
1356 | RETVAL |
1332 | |
1357 | |
1333 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1358 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1334 | |
1359 | |
1335 | CFPlus::Map |
1360 | CFPlus::Map |
1336 | new (SV *class) |
1361 | new (SV *class) |
… | |
… | |
2205 | static const struct { |
2230 | static const struct { |
2206 | const char *name; |
2231 | const char *name; |
2207 | IV iv; |
2232 | IV iv; |
2208 | } *civ, const_iv[] = { |
2233 | } *civ, const_iv[] = { |
2209 | # define const_iv(name) { # name, (IV)name } |
2234 | # define const_iv(name) { # name, (IV)name } |
|
|
2235 | const_iv (GL_VENDOR), |
|
|
2236 | const_iv (GL_VERSION), |
|
|
2237 | const_iv (GL_EXTENSIONS), |
2210 | const_iv (GL_COLOR_MATERIAL), |
2238 | const_iv (GL_COLOR_MATERIAL), |
2211 | const_iv (GL_SMOOTH), |
2239 | const_iv (GL_SMOOTH), |
2212 | const_iv (GL_FLAT), |
2240 | const_iv (GL_FLAT), |
2213 | const_iv (GL_DITHER), |
2241 | const_iv (GL_DITHER), |
2214 | const_iv (GL_BLEND), |
2242 | const_iv (GL_BLEND), |
… | |
… | |
2241 | const_iv (GL_LUMINANCE), |
2269 | const_iv (GL_LUMINANCE), |
2242 | const_iv (GL_LUMINANCE_ALPHA), |
2270 | const_iv (GL_LUMINANCE_ALPHA), |
2243 | const_iv (GL_FLOAT), |
2271 | const_iv (GL_FLOAT), |
2244 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2272 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2245 | const_iv (GL_COMPILE), |
2273 | const_iv (GL_COMPILE), |
|
|
2274 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2275 | const_iv (GL_PROXY_TEXTURE_2D), |
2246 | const_iv (GL_TEXTURE_1D), |
2276 | const_iv (GL_TEXTURE_1D), |
2247 | const_iv (GL_TEXTURE_2D), |
2277 | const_iv (GL_TEXTURE_2D), |
2248 | const_iv (GL_TEXTURE_ENV), |
2278 | const_iv (GL_TEXTURE_ENV), |
2249 | const_iv (GL_TEXTURE_MAG_FILTER), |
2279 | const_iv (GL_TEXTURE_MAG_FILTER), |
2250 | const_iv (GL_TEXTURE_MIN_FILTER), |
2280 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2316 | CODE: |
2346 | CODE: |
2317 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2347 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2318 | OUTPUT: |
2348 | OUTPUT: |
2319 | RETVAL |
2349 | RETVAL |
2320 | |
2350 | |
|
|
2351 | char *glGetString (GLenum pname) |
|
|
2352 | |
|
|
2353 | GLint glGetInteger (GLenum pname) |
|
|
2354 | CODE: |
|
|
2355 | glGetIntegerv (pname, &RETVAL); |
|
|
2356 | OUTPUT: |
|
|
2357 | RETVAL |
|
|
2358 | |
|
|
2359 | GLdouble glGetDouble (GLenum pname) |
|
|
2360 | CODE: |
|
|
2361 | glGetDoublev (pname, &RETVAL); |
|
|
2362 | OUTPUT: |
|
|
2363 | RETVAL |
|
|
2364 | |
2321 | int glGetError () |
2365 | int glGetError () |
2322 | |
2366 | |
2323 | void glFinish () |
2367 | void glFinish () |
2324 | |
2368 | |
2325 | void glClear (int mask) |
2369 | void glClear (int mask) |
… | |
… | |
2447 | |
2491 | |
2448 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2492 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2449 | |
2493 | |
2450 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2494 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2451 | |
2495 | |
|
|
2496 | void glPixelZoom (float x, float y) |
|
|
2497 | |
2452 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2498 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2453 | |
2499 | |
2454 | int glGenTexture () |
2500 | int glGenTexture () |
2455 | CODE: |
2501 | CODE: |
2456 | RETVAL = gen_texture (); |
2502 | RETVAL = gen_texture (); |