… | |
… | |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | } |
590 | } |
591 | |
591 | |
|
|
592 | char * |
|
|
593 | SDL_GetError () |
|
|
594 | |
592 | int |
595 | int |
593 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
596 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
594 | |
597 | |
595 | void |
598 | void |
596 | SDL_Quit () |
599 | SDL_Quit () |
597 | |
600 | |
598 | void |
601 | void |
599 | SDL_ListModes () |
602 | SDL_ListModes (int rgb, int alpha) |
600 | PPCODE: |
603 | PPCODE: |
601 | { |
604 | { |
602 | SDL_Rect **m; |
605 | SDL_Rect **m; |
603 | |
606 | |
604 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
607 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
605 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
606 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
607 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
610 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
608 | |
611 | |
609 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
612 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
610 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
613 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
611 | |
614 | |
612 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
613 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
616 | |
619 | |
617 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
618 | #if SDL_VERSION_ATLEAST(1,2,10) |
621 | #if SDL_VERSION_ATLEAST(1,2,10) |
619 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
622 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
621 | #endif |
624 | #endif |
622 | |
625 | |
623 | SDL_EnableUNICODE (1); |
|
|
624 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
625 | |
|
|
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | |
627 | |
628 | if (m && m != (SDL_Rect **)-1) |
628 | if (m && m != (SDL_Rect **)-1) |
629 | while (*m) |
629 | while (*m) |
630 | { |
630 | { |
|
|
631 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
632 | { |
631 | AV *av = newAV (); |
633 | AV *av = newAV (); |
632 | av_push (av, newSViv ((*m)->w)); |
634 | av_push (av, newSViv ((*m)->w)); |
633 | av_push (av, newSViv ((*m)->h)); |
635 | av_push (av, newSViv ((*m)->h)); |
|
|
636 | av_push (av, newSViv (rgb)); |
|
|
637 | av_push (av, newSViv (alpha)); |
634 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
638 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
639 | } |
635 | |
640 | |
636 | ++m; |
641 | ++m; |
637 | } |
642 | } |
638 | } |
643 | } |
639 | |
644 | |
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
|
|
643 | int |
645 | int |
644 | SDL_SetVideoMode (int w, int h, int fullscreen) |
646 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
645 | CODE: |
647 | CODE: |
|
|
648 | { |
|
|
649 | SDL_EnableUNICODE (1); |
|
|
650 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
651 | |
|
|
652 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
656 | |
646 | RETVAL = !!SDL_SetVideoMode ( |
657 | RETVAL = !!SDL_SetVideoMode ( |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
658 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
648 | ); |
659 | ); |
|
|
660 | |
649 | if (RETVAL) |
661 | if (RETVAL) |
650 | { |
662 | { |
651 | av_clear (texture_av); |
663 | av_clear (texture_av); |
652 | |
664 | |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
665 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
666 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
655 | # include "glfunc.h" |
667 | #include "glfunc.h" |
656 | # undef GL_FUNC |
668 | #undef GL_FUNC |
657 | |
|
|
658 | } |
669 | } |
|
|
670 | } |
659 | OUTPUT: |
671 | OUTPUT: |
660 | RETVAL |
672 | RETVAL |
661 | |
673 | |
662 | void |
674 | void |
663 | SDL_GL_SwapBuffers () |
675 | SDL_GL_SwapBuffers () |
664 | |
676 | |
665 | char * |
677 | char * |
666 | SDL_GetKeyName (int sym) |
678 | SDL_GetKeyName (int sym) |
667 | |
679 | |
|
|
680 | int |
|
|
681 | SDL_GetAppState () |
|
|
682 | |
668 | void |
683 | void |
669 | SDL_PollEvent () |
684 | poll_events () |
670 | PPCODE: |
685 | PPCODE: |
671 | { |
686 | { |
672 | SDL_Event ev; |
687 | SDL_Event ev; |
673 | |
688 | |
674 | while (SDL_PollEvent (&ev)) |
689 | SDL_PumpEvents (); |
|
|
690 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
675 | { |
691 | { |
676 | HV *hv = newHV (); |
692 | HV *hv = newHV (); |
677 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
693 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
678 | |
694 | |
679 | switch (ev.type) |
695 | switch (ev.type) |
… | |
… | |
691 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
707 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
692 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
708 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
693 | break; |
709 | break; |
694 | |
710 | |
695 | case SDL_MOUSEMOTION: |
711 | case SDL_MOUSEMOTION: |
|
|
712 | { |
|
|
713 | int state = ev.motion.state; |
|
|
714 | int x = ev.motion.x; |
|
|
715 | int y = ev.motion.y; |
|
|
716 | int xrel = ev.motion.xrel; |
|
|
717 | int yrel = ev.motion.yrel; |
|
|
718 | |
|
|
719 | /* do simplistic event compression */ |
|
|
720 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
721 | && state == ev.motion.state) |
|
|
722 | { |
|
|
723 | xrel += ev.motion.xrel; |
|
|
724 | yrel += ev.motion.yrel; |
|
|
725 | x = ev.motion.x; |
|
|
726 | y = ev.motion.y; |
|
|
727 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
728 | } |
|
|
729 | |
696 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
730 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
697 | |
|
|
698 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
731 | hv_store (hv, "state", 5, newSViv (state), 0); |
699 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
732 | hv_store (hv, "x", 1, newSViv (x), 0); |
700 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
733 | hv_store (hv, "y", 1, newSViv (y), 0); |
701 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
734 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
702 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
735 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
736 | } |
703 | break; |
737 | break; |
704 | |
738 | |
705 | case SDL_MOUSEBUTTONDOWN: |
739 | case SDL_MOUSEBUTTONDOWN: |
706 | case SDL_MOUSEBUTTONUP: |
740 | case SDL_MOUSEBUTTONUP: |
707 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
741 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
1220 | flags |
1254 | flags |
1221 | ); |
1255 | ); |
1222 | |
1256 | |
1223 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1257 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1224 | |
1258 | |
|
|
1259 | int minpot (int n) |
|
|
1260 | |
1225 | void |
1261 | void |
1226 | pad2pot (SV *data_, SV *w_, SV *h_) |
1262 | pad2pot (SV *data_, SV *w_, SV *h_) |
1227 | CODE: |
1263 | CODE: |
1228 | { |
1264 | { |
1229 | int ow = SvIV (w_); |
1265 | int ow = SvIV (w_); |
… | |
… | |
1305 | { |
1341 | { |
1306 | glDisable (GL_ALPHA_TEST); |
1342 | glDisable (GL_ALPHA_TEST); |
1307 | glDisable (GL_BLEND); |
1343 | glDisable (GL_BLEND); |
1308 | } |
1344 | } |
1309 | } |
1345 | } |
|
|
1346 | |
|
|
1347 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1348 | CODE: |
|
|
1349 | { |
|
|
1350 | GLint width; |
|
|
1351 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1352 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1353 | RETVAL = width > 0; |
|
|
1354 | } |
|
|
1355 | OUTPUT: |
|
|
1356 | RETVAL |
1310 | |
1357 | |
1311 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1358 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1312 | |
1359 | |
1313 | CFPlus::Map |
1360 | CFPlus::Map |
1314 | new (SV *class) |
1361 | new (SV *class) |
… | |
… | |
1927 | glDisable (GL_BLEND); |
1974 | glDisable (GL_BLEND); |
1928 | glDisable (GL_TEXTURE_2D); |
1975 | glDisable (GL_TEXTURE_2D); |
1929 | } |
1976 | } |
1930 | |
1977 | |
1931 | void |
1978 | void |
1932 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1979 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1933 | PPCODE: |
1980 | PPCODE: |
1934 | { |
1981 | { |
1935 | int x, y; |
1982 | int x, y; |
1936 | int sw4 = (sw + 3) & ~3; |
1983 | int sw4 = (sw + 3) & ~3; |
1937 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1984 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
… | |
… | |
1957 | darkness[y * sw4 + x] = cell->darkness |
2004 | darkness[y * sw4 + x] = cell->darkness |
1958 | ? 255 - (cell->darkness - 1) |
2005 | ? 255 - (cell->darkness - 1) |
1959 | : 255 - FOW_DARKNESS; |
2006 | : 255 - FOW_DARKNESS; |
1960 | } |
2007 | } |
1961 | } |
2008 | } |
|
|
2009 | |
|
|
2010 | if (smoothing) |
|
|
2011 | { |
|
|
2012 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
2013 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
|
|
2014 | |
|
|
2015 | SvPOK_only (darkness2_sv); |
|
|
2016 | SvCUR_set (darkness2_sv, sw4 * sh); |
|
|
2017 | |
|
|
2018 | for (y = 0; y < sh; ++y) |
|
|
2019 | for (x = 0; x < sw4; ++x) |
|
|
2020 | { |
|
|
2021 | float *f = (float *)matrix; |
|
|
2022 | int dx, dy; |
|
|
2023 | float sum = 0.f; |
|
|
2024 | |
|
|
2025 | for (dy = -1; dy <= 1; ++dy) |
|
|
2026 | for (dx = -1; dx <= 1; ++dx) |
|
|
2027 | { |
|
|
2028 | unsigned int x2 = x + dx; |
|
|
2029 | unsigned int y2 = y + dy; |
|
|
2030 | |
|
|
2031 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
|
|
2032 | } |
|
|
2033 | |
|
|
2034 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
|
|
2035 | } |
|
|
2036 | |
|
|
2037 | darkness_sv = darkness2_sv; |
|
|
2038 | } |
1962 | |
2039 | |
1963 | EXTEND (SP, 3); |
2040 | EXTEND (SP, 3); |
1964 | PUSHs (sv_2mortal (newSViv (sw4))); |
2041 | PUSHs (sv_2mortal (newSViv (sw4))); |
1965 | PUSHs (sv_2mortal (newSViv (sh))); |
2042 | PUSHs (sv_2mortal (newSViv (sh))); |
1966 | PUSHs (darkness_sv); |
2043 | PUSHs (darkness_sv); |
… | |
… | |
2140 | CODE: |
2217 | CODE: |
2141 | RETVAL = Mix_VolumeMusic (volume); |
2218 | RETVAL = Mix_VolumeMusic (volume); |
2142 | OUTPUT: |
2219 | OUTPUT: |
2143 | RETVAL |
2220 | RETVAL |
2144 | |
2221 | |
|
|
2222 | int |
|
|
2223 | fade_out (int ms) |
|
|
2224 | CODE: |
|
|
2225 | RETVAL = Mix_FadeOutMusic (ms); |
|
|
2226 | OUTPUT: |
|
|
2227 | RETVAL |
|
|
2228 | |
2145 | CFPlus::MixMusic |
2229 | CFPlus::MixMusic |
2146 | new_from_file (SV *class, char *path) |
2230 | new_from_file (SV *class, char *path) |
2147 | CODE: |
2231 | CODE: |
2148 | RETVAL = Mix_LoadMUS (path); |
2232 | RETVAL = Mix_LoadMUS (path); |
2149 | OUTPUT: |
2233 | OUTPUT: |
… | |
… | |
2156 | |
2240 | |
2157 | int |
2241 | int |
2158 | play (CFPlus::MixMusic self, int loops = -1) |
2242 | play (CFPlus::MixMusic self, int loops = -1) |
2159 | CODE: |
2243 | CODE: |
2160 | RETVAL = Mix_PlayMusic (self, loops); |
2244 | RETVAL = Mix_PlayMusic (self, loops); |
|
|
2245 | OUTPUT: |
|
|
2246 | RETVAL |
|
|
2247 | |
|
|
2248 | int |
|
|
2249 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2250 | CODE: |
|
|
2251 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2161 | OUTPUT: |
2252 | OUTPUT: |
2162 | RETVAL |
2253 | RETVAL |
2163 | |
2254 | |
2164 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2255 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2165 | |
2256 | |
… | |
… | |
2169 | static const struct { |
2260 | static const struct { |
2170 | const char *name; |
2261 | const char *name; |
2171 | IV iv; |
2262 | IV iv; |
2172 | } *civ, const_iv[] = { |
2263 | } *civ, const_iv[] = { |
2173 | # define const_iv(name) { # name, (IV)name } |
2264 | # define const_iv(name) { # name, (IV)name } |
|
|
2265 | const_iv (GL_VENDOR), |
|
|
2266 | const_iv (GL_VERSION), |
|
|
2267 | const_iv (GL_EXTENSIONS), |
2174 | const_iv (GL_COLOR_MATERIAL), |
2268 | const_iv (GL_COLOR_MATERIAL), |
2175 | const_iv (GL_SMOOTH), |
2269 | const_iv (GL_SMOOTH), |
2176 | const_iv (GL_FLAT), |
2270 | const_iv (GL_FLAT), |
2177 | const_iv (GL_DITHER), |
2271 | const_iv (GL_DITHER), |
2178 | const_iv (GL_BLEND), |
2272 | const_iv (GL_BLEND), |
… | |
… | |
2205 | const_iv (GL_LUMINANCE), |
2299 | const_iv (GL_LUMINANCE), |
2206 | const_iv (GL_LUMINANCE_ALPHA), |
2300 | const_iv (GL_LUMINANCE_ALPHA), |
2207 | const_iv (GL_FLOAT), |
2301 | const_iv (GL_FLOAT), |
2208 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2302 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2209 | const_iv (GL_COMPILE), |
2303 | const_iv (GL_COMPILE), |
|
|
2304 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2305 | const_iv (GL_PROXY_TEXTURE_2D), |
2210 | const_iv (GL_TEXTURE_1D), |
2306 | const_iv (GL_TEXTURE_1D), |
2211 | const_iv (GL_TEXTURE_2D), |
2307 | const_iv (GL_TEXTURE_2D), |
2212 | const_iv (GL_TEXTURE_ENV), |
2308 | const_iv (GL_TEXTURE_ENV), |
2213 | const_iv (GL_TEXTURE_MAG_FILTER), |
2309 | const_iv (GL_TEXTURE_MAG_FILTER), |
2214 | const_iv (GL_TEXTURE_MIN_FILTER), |
2310 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2280 | CODE: |
2376 | CODE: |
2281 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2377 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2282 | OUTPUT: |
2378 | OUTPUT: |
2283 | RETVAL |
2379 | RETVAL |
2284 | |
2380 | |
|
|
2381 | const char *glGetString (GLenum pname) |
|
|
2382 | |
|
|
2383 | GLint glGetInteger (GLenum pname) |
|
|
2384 | CODE: |
|
|
2385 | glGetIntegerv (pname, &RETVAL); |
|
|
2386 | OUTPUT: |
|
|
2387 | RETVAL |
|
|
2388 | |
|
|
2389 | GLdouble glGetDouble (GLenum pname) |
|
|
2390 | CODE: |
|
|
2391 | glGetDoublev (pname, &RETVAL); |
|
|
2392 | OUTPUT: |
|
|
2393 | RETVAL |
|
|
2394 | |
2285 | int glGetError () |
2395 | int glGetError () |
2286 | |
2396 | |
2287 | void glFinish () |
2397 | void glFinish () |
2288 | |
2398 | |
2289 | void glClear (int mask) |
2399 | void glClear (int mask) |
… | |
… | |
2411 | |
2521 | |
2412 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2522 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2413 | |
2523 | |
2414 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2524 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2415 | |
2525 | |
|
|
2526 | void glPixelZoom (float x, float y) |
|
|
2527 | |
2416 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2528 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2417 | |
2529 | |
2418 | int glGenTexture () |
2530 | int glGenTexture () |
2419 | CODE: |
2531 | CODE: |
2420 | RETVAL = gen_texture (); |
2532 | RETVAL = gen_texture (); |