1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
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6 | # include <wininet.h> |
6 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
7 | #endif |
14 | #endif |
8 | |
15 | |
9 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
10 | #include "perl.h" |
17 | #include "perl.h" |
11 | #include "XSUB.h" |
18 | #include "XSUB.h" |
12 | |
19 | |
13 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
14 | # undef pipe |
21 | # undef pipe |
15 | #endif |
22 | #endif |
16 | |
23 | |
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24 | #include <assert.h> |
17 | #include <math.h> |
25 | #include <math.h> |
18 | #include <string.h> |
26 | #include <string.h> |
19 | #include <stdio.h> |
27 | #include <stdio.h> |
20 | #include <stdlib.h> |
28 | #include <stdlib.h> |
21 | |
29 | |
22 | #include <SDL.h> |
30 | #include <SDL.h> |
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31 | #include <SDL_thread.h> |
23 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
24 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
25 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
26 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
27 | |
36 | |
… | |
… | |
36 | # include <sys/types.h> |
45 | # include <sys/types.h> |
37 | # include <sys/socket.h> |
46 | # include <sys/socket.h> |
38 | # include <netinet/in.h> |
47 | # include <netinet/in.h> |
39 | # include <netinet/tcp.h> |
48 | # include <netinet/tcp.h> |
40 | # include <inttypes.h> |
49 | # include <inttypes.h> |
41 | #else |
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42 | typedef unsigned char uint8_t; |
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43 | typedef unsigned short uint16_t; |
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44 | typedef unsigned int uint32_t; |
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45 | typedef signed char int8_t; |
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46 | typedef signed short int16_t; |
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47 | typedef signed int int32_t; |
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48 | #endif |
50 | #endif |
49 | |
51 | |
50 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
52 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
51 | |
53 | |
52 | #define FOW_DARKNESS 32 |
54 | #define FOW_DARKNESS 32 |
53 | |
55 | |
54 | #define MAP_EXTEND_X 32 |
56 | #define MAP_EXTEND_X 32 |
55 | #define MAP_EXTEND_Y 512 |
57 | #define MAP_EXTEND_Y 512 |
… | |
… | |
60 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
61 | #else |
63 | #else |
62 | # define PARACHUTE 0 |
64 | # define PARACHUTE 0 |
63 | #endif |
65 | #endif |
64 | |
66 | |
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67 | static AV *texture_av; |
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68 | |
65 | static struct |
69 | static struct |
66 | { |
70 | { |
67 | #define GL_FUNC(ptr,name) ptr name; |
71 | #define GL_FUNC(ptr,name) ptr name; |
68 | #include "glfunc.h" |
72 | #include "glfunc.h" |
69 | #undef GL_FUNC |
73 | #undef GL_FUNC |
70 | } gl; |
74 | } gl; |
71 | |
75 | |
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76 | static void |
72 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
73 | { |
78 | { |
74 | if (gl.BlendFuncSeparate) |
79 | if (gl.BlendFuncSeparate) |
75 | gl.BlendFuncSeparate (sa, da, saa, daa); |
80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
76 | else if (gl.BlendFuncSeparateEXT) |
81 | else if (gl.BlendFuncSeparateEXT) |
77 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
78 | else |
83 | else |
79 | glBlendFunc (sa, da); |
84 | glBlendFunc (sa, da); |
80 | } |
85 | } |
81 | |
86 | |
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87 | static GLuint |
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88 | gen_texture () |
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89 | { |
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90 | GLuint name; |
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91 | |
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92 | if (AvFILL (texture_av) >= 0) |
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93 | name = (GLuint)(size_t)av_pop (texture_av); |
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94 | else |
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95 | glGenTextures (1, &name); |
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96 | |
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97 | return name; |
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98 | } |
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99 | |
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100 | static void |
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101 | del_texture (GLuint name) |
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102 | { |
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103 | /* make a half-assed attempt at returning the memory used by the texture */ |
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104 | /* textures are frequently being reused by cfplus anyway */ |
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105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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107 | av_push (texture_av, (SV *)(size_t)name); |
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108 | glDeleteTextures (1, &name); |
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109 | } |
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110 | |
82 | #include "texcache.c" |
111 | #include "texcache.c" |
83 | |
112 | |
84 | #include "pango-font.c" |
113 | #include "pango-font.c" |
85 | #include "pango-fontmap.c" |
114 | #include "pango-fontmap.c" |
86 | #include "pango-render.c" |
115 | #include "pango-render.c" |
… | |
… | |
159 | |
188 | |
160 | *w = rect.width; |
189 | *w = rect.width; |
161 | *h = rect.height; |
190 | *h = rect.height; |
162 | } |
191 | } |
163 | |
192 | |
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193 | typedef uint16_t tileid; |
164 | typedef uint16_t mapface; |
194 | typedef uint16_t faceid; |
165 | |
195 | |
166 | typedef struct { |
196 | typedef struct { |
167 | GLint name; |
197 | int name; |
168 | int w, h; |
198 | int w, h; |
169 | float s, t; |
199 | float s, t; |
170 | uint8_t r, g, b, a; |
200 | uint8_t r, g, b, a; |
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201 | tileid smoothtile; |
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202 | uint8_t smoothlevel; |
171 | } maptex; |
203 | } maptex; |
172 | |
204 | |
173 | typedef struct { |
205 | typedef struct { |
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206 | uint32_t player; |
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207 | tileid tile[3]; |
174 | int16_t darkness; |
208 | uint16_t darkness; |
175 | mapface face[3]; |
209 | uint8_t stat_width, stat_hp, flags, smoothmax; |
176 | } mapcell; |
210 | } mapcell; |
177 | |
211 | |
178 | typedef struct { |
212 | typedef struct { |
179 | int32_t c0, c1; |
213 | int32_t c0, c1; |
180 | mapcell *col; |
214 | mapcell *col; |
181 | } maprow; |
215 | } maprow; |
182 | |
216 | |
183 | typedef struct map { |
217 | typedef struct map { |
184 | int x, y, w, h; |
218 | int x, y, w, h; |
185 | int ox, oy; /* offset to virtual global coordinate system */ |
219 | int ox, oy; /* offset to virtual global coordinate system */ |
186 | int faces; |
220 | int faces; tileid *face2tile; // [faceid] |
187 | mapface *face; |
221 | int texs; maptex *tex; // [tileid] |
188 | |
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189 | int texs; |
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190 | maptex *tex; |
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191 | |
222 | |
192 | int32_t rows; |
223 | int32_t rows; |
193 | maprow *row; |
224 | maprow *row; |
194 | } *CFPlus__Map; |
225 | } *CFPlus__Map; |
195 | |
226 | |
… | |
… | |
215 | return ptr; |
246 | return ptr; |
216 | } |
247 | } |
217 | |
248 | |
218 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
249 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
219 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
250 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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251 | |
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252 | static void |
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253 | need_facenum (struct map *self, faceid face) |
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254 | { |
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255 | while (self->faces <= face) |
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256 | { |
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257 | Append (tileid, self->face2tile, self->faces, self->faces); |
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258 | self->faces *= 2; |
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259 | } |
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260 | } |
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261 | |
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262 | static void |
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263 | need_texid (struct map *self, int texid) |
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264 | { |
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265 | while (self->texs <= texid) |
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266 | { |
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267 | Append (maptex, self->tex, self->texs, self->texs); |
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268 | self->texs *= 2; |
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269 | } |
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270 | } |
220 | |
271 | |
221 | static maprow * |
272 | static maprow * |
222 | map_get_row (CFPlus__Map self, int y) |
273 | map_get_row (CFPlus__Map self, int y) |
223 | { |
274 | { |
224 | if (0 > y) |
275 | if (0 > y) |
… | |
… | |
293 | static void |
344 | static void |
294 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
345 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
295 | { |
346 | { |
296 | int x, y; |
347 | int x, y; |
297 | maprow *row; |
348 | maprow *row; |
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349 | mapcell *cell; |
298 | |
350 | |
299 | for (y = y0; y < y0 + h; y++) |
351 | for (y = y0; y < y0 + h; y++) |
300 | if (y >= 0) |
352 | if (y >= 0) |
301 | { |
353 | { |
302 | if (y >= self->rows) |
354 | if (y >= self->rows) |
… | |
… | |
308 | if (x >= row->c0) |
360 | if (x >= row->c0) |
309 | { |
361 | { |
310 | if (x >= row->c1) |
362 | if (x >= row->c1) |
311 | break; |
363 | break; |
312 | |
364 | |
313 | row->col[x - row->c0].darkness = -1; |
365 | cell = row->col + x - row->c0; |
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366 | |
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367 | cell->darkness = 0; |
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368 | cell->stat_hp = 0; |
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369 | cell->flags = 0; |
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370 | cell->player = 0; |
314 | } |
371 | } |
315 | } |
372 | } |
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373 | } |
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374 | |
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375 | typedef struct { |
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376 | tileid tile; |
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377 | uint8_t x, y, level; |
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378 | } smooth_key; |
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379 | |
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380 | static void |
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381 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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382 | { |
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383 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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384 | |
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385 | if (SvIOK (*sv)) |
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386 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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387 | else |
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388 | sv_setiv (*sv, bits); |
316 | } |
389 | } |
317 | |
390 | |
318 | static void |
391 | static void |
319 | music_finished (void) |
392 | music_finished (void) |
320 | { |
393 | { |
… | |
… | |
354 | n |= n >> 4; |
427 | n |= n >> 4; |
355 | n |= n >> 8; |
428 | n |= n >> 8; |
356 | n |= n >> 16; |
429 | n |= n >> 16; |
357 | |
430 | |
358 | return n + 1; |
431 | return n + 1; |
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432 | } |
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433 | |
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434 | /* SDL should provide this, really. */ |
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435 | #define SDLK_MODIFIER_MIN 300 |
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436 | #define SDLK_MODIFIER_MAX 314 |
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437 | |
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438 | /******************************************************************************/ |
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439 | |
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440 | static int |
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441 | within_widget (SV *widget, NV x, NV y) |
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442 | { |
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443 | HV *self; |
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444 | SV **svp; |
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445 | NV wx, ww, wy, wh; |
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446 | |
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447 | if (!SvROK (widget)) |
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448 | return 0; |
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449 | |
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450 | self = (HV *)SvRV (widget); |
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451 | |
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452 | if (SvTYPE (self) != SVt_PVHV) |
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453 | return 0; |
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454 | |
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455 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
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456 | if (y < wy) |
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457 | return 0; |
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458 | |
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459 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
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460 | if (y >= wy + wh) |
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461 | return 0; |
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462 | |
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463 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
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464 | if (x < wx) |
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465 | return 0; |
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466 | |
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467 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
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468 | if (x >= wx + ww) |
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469 | return 0; |
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470 | |
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471 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
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472 | if (!svp || !SvTRUE (*svp)) |
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473 | return 0; |
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474 | |
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475 | return 1; |
359 | } |
476 | } |
360 | |
477 | |
361 | MODULE = CFPlus PACKAGE = CFPlus |
478 | MODULE = CFPlus PACKAGE = CFPlus |
362 | |
479 | |
363 | PROTOTYPES: ENABLE |
480 | PROTOTYPES: ENABLE |
… | |
… | |
368 | static const struct { |
485 | static const struct { |
369 | const char *name; |
486 | const char *name; |
370 | IV iv; |
487 | IV iv; |
371 | } *civ, const_iv[] = { |
488 | } *civ, const_iv[] = { |
372 | # define const_iv(name) { # name, (IV)name } |
489 | # define const_iv(name) { # name, (IV)name } |
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490 | const_iv (SDLK_MODIFIER_MIN), |
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491 | const_iv (SDLK_MODIFIER_MAX), |
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492 | |
373 | const_iv (SDL_ACTIVEEVENT), |
493 | const_iv (SDL_ACTIVEEVENT), |
374 | const_iv (SDL_KEYDOWN), |
494 | const_iv (SDL_KEYDOWN), |
375 | const_iv (SDL_KEYUP), |
495 | const_iv (SDL_KEYUP), |
376 | const_iv (SDL_MOUSEMOTION), |
496 | const_iv (SDL_MOUSEMOTION), |
377 | const_iv (SDL_MOUSEBUTTONDOWN), |
497 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
386 | const_iv (SDL_EVENT_RESERVEDA), |
506 | const_iv (SDL_EVENT_RESERVEDA), |
387 | const_iv (SDL_EVENT_RESERVEDB), |
507 | const_iv (SDL_EVENT_RESERVEDB), |
388 | const_iv (SDL_VIDEORESIZE), |
508 | const_iv (SDL_VIDEORESIZE), |
389 | const_iv (SDL_VIDEOEXPOSE), |
509 | const_iv (SDL_VIDEOEXPOSE), |
390 | const_iv (SDL_USEREVENT), |
510 | const_iv (SDL_USEREVENT), |
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511 | |
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512 | const_iv (SDL_APPINPUTFOCUS), |
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513 | const_iv (SDL_APPMOUSEFOCUS), |
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514 | const_iv (SDL_APPACTIVE), |
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515 | |
391 | const_iv (SDLK_KP0), |
516 | const_iv (SDLK_KP0), |
392 | const_iv (SDLK_KP1), |
517 | const_iv (SDLK_KP1), |
393 | const_iv (SDLK_KP2), |
518 | const_iv (SDLK_KP2), |
394 | const_iv (SDLK_KP3), |
519 | const_iv (SDLK_KP3), |
395 | const_iv (SDLK_KP4), |
520 | const_iv (SDLK_KP4), |
… | |
… | |
450 | const_iv (SDLK_BREAK), |
575 | const_iv (SDLK_BREAK), |
451 | const_iv (SDLK_MENU), |
576 | const_iv (SDLK_MENU), |
452 | const_iv (SDLK_POWER), |
577 | const_iv (SDLK_POWER), |
453 | const_iv (SDLK_EURO), |
578 | const_iv (SDLK_EURO), |
454 | const_iv (SDLK_UNDO), |
579 | const_iv (SDLK_UNDO), |
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580 | |
455 | const_iv (KMOD_NONE), |
581 | const_iv (KMOD_NONE), |
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582 | const_iv (KMOD_SHIFT), |
456 | const_iv (KMOD_LSHIFT), |
583 | const_iv (KMOD_LSHIFT), |
457 | const_iv (KMOD_RSHIFT), |
584 | const_iv (KMOD_RSHIFT), |
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585 | const_iv (KMOD_CTRL), |
458 | const_iv (KMOD_LCTRL), |
586 | const_iv (KMOD_LCTRL), |
459 | const_iv (KMOD_RCTRL), |
587 | const_iv (KMOD_RCTRL), |
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588 | const_iv (KMOD_ALT), |
460 | const_iv (KMOD_LALT), |
589 | const_iv (KMOD_LALT), |
461 | const_iv (KMOD_RALT), |
590 | const_iv (KMOD_RALT), |
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591 | const_iv (KMOD_META), |
462 | const_iv (KMOD_LMETA), |
592 | const_iv (KMOD_LMETA), |
463 | const_iv (KMOD_RMETA), |
593 | const_iv (KMOD_RMETA), |
464 | const_iv (KMOD_NUM), |
594 | const_iv (KMOD_NUM), |
465 | const_iv (KMOD_CAPS), |
595 | const_iv (KMOD_CAPS), |
466 | const_iv (KMOD_MODE), |
596 | const_iv (KMOD_MODE), |
467 | const_iv (KMOD_CTRL), |
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468 | const_iv (KMOD_SHIFT), |
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469 | const_iv (KMOD_ALT), |
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470 | const_iv (KMOD_META) |
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471 | # undef const_iv |
597 | # undef const_iv |
472 | }; |
598 | }; |
473 | |
599 | |
474 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
600 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
475 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
601 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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602 | |
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603 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
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604 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
476 | } |
605 | } |
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606 | |
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607 | void |
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608 | weaken (SV *rv) |
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609 | PROTOTYPE: $ |
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610 | CODE: |
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611 | sv_rvweaken (rv); |
477 | |
612 | |
478 | int |
613 | int |
479 | in_destruct () |
614 | in_destruct () |
480 | CODE: |
615 | CODE: |
481 | RETVAL = PL_main_cv == Nullcv; |
616 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
493 | opengl_fontmap = pango_opengl_font_map_new (); |
628 | opengl_fontmap = pango_opengl_font_map_new (); |
494 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
629 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
495 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
630 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
496 | } |
631 | } |
497 | |
632 | |
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633 | char * |
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634 | SDL_GetError () |
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635 | |
498 | int |
636 | int |
499 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
637 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
500 | |
638 | |
501 | void |
639 | void |
502 | SDL_Quit () |
640 | SDL_Quit () |
503 | |
641 | |
504 | void |
642 | void |
505 | SDL_ListModes () |
643 | SDL_ListModes (int rgb, int alpha) |
506 | PPCODE: |
644 | PPCODE: |
507 | { |
645 | { |
508 | SDL_Rect **m; |
646 | SDL_Rect **m; |
509 | |
647 | |
510 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
648 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
511 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
649 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
512 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
650 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
513 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
651 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
514 | |
652 | |
515 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
653 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
516 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
654 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
517 | |
655 | |
518 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
656 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
519 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
657 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
520 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
658 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
521 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
659 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
522 | |
660 | |
523 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
661 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
524 | #if SDL_VERSION_ATLEAST(1,2,10) |
662 | #if SDL_VERSION_ATLEAST(1,2,10) |
525 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
526 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
664 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
527 | #endif |
665 | #endif |
528 | |
666 | |
529 | SDL_EnableUNICODE (1); |
|
|
530 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
531 | |
|
|
532 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
667 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
533 | |
668 | |
534 | if (m && m != (SDL_Rect **)-1) |
669 | if (m && m != (SDL_Rect **)-1) |
535 | while (*m) |
670 | while (*m) |
536 | { |
671 | { |
|
|
672 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
673 | { |
537 | AV *av = newAV (); |
674 | AV *av = newAV (); |
538 | av_push (av, newSViv ((*m)->w)); |
675 | av_push (av, newSViv ((*m)->w)); |
539 | av_push (av, newSViv ((*m)->h)); |
676 | av_push (av, newSViv ((*m)->h)); |
|
|
677 | av_push (av, newSViv (rgb)); |
|
|
678 | av_push (av, newSViv (alpha)); |
540 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
679 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
680 | } |
541 | |
681 | |
542 | ++m; |
682 | ++m; |
543 | } |
683 | } |
544 | } |
684 | } |
545 | |
685 | |
546 | char * |
|
|
547 | SDL_GetError () |
|
|
548 | |
|
|
549 | int |
686 | int |
550 | SDL_SetVideoMode (int w, int h, int fullscreen) |
687 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
551 | CODE: |
688 | CODE: |
|
|
689 | { |
|
|
690 | SDL_EnableUNICODE (1); |
|
|
691 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
692 | |
|
|
693 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
694 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
695 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
696 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
697 | |
552 | RETVAL = !!SDL_SetVideoMode ( |
698 | RETVAL = !!SDL_SetVideoMode ( |
553 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
699 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
554 | ); |
700 | ); |
|
|
701 | |
555 | if (RETVAL) |
702 | if (RETVAL) |
556 | { |
703 | { |
|
|
704 | av_clear (texture_av); |
|
|
705 | |
557 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
706 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
558 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
707 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
559 | # include "glfunc.h" |
708 | #include "glfunc.h" |
560 | # undef GL_FUNC |
709 | #undef GL_FUNC |
561 | } |
710 | } |
|
|
711 | } |
562 | OUTPUT: |
712 | OUTPUT: |
563 | RETVAL |
713 | RETVAL |
564 | |
714 | |
565 | void |
715 | void |
566 | SDL_GL_SwapBuffers () |
716 | SDL_GL_SwapBuffers () |
567 | |
717 | |
568 | char * |
718 | char * |
569 | SDL_GetKeyName (int sym) |
719 | SDL_GetKeyName (int sym) |
570 | |
720 | |
|
|
721 | int |
|
|
722 | SDL_GetAppState () |
|
|
723 | |
571 | void |
724 | void |
572 | SDL_PollEvent () |
725 | poll_events () |
573 | PPCODE: |
726 | PPCODE: |
574 | { |
727 | { |
575 | SDL_Event ev; |
728 | SDL_Event ev; |
576 | |
729 | |
577 | while (SDL_PollEvent (&ev)) |
730 | SDL_PumpEvents (); |
|
|
731 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
578 | { |
732 | { |
579 | HV *hv = newHV (); |
733 | HV *hv = newHV (); |
580 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
734 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
581 | |
735 | |
582 | switch (ev.type) |
736 | switch (ev.type) |
… | |
… | |
584 | case SDL_KEYDOWN: |
738 | case SDL_KEYDOWN: |
585 | case SDL_KEYUP: |
739 | case SDL_KEYUP: |
586 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
740 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
587 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
741 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
588 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
742 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
743 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
589 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
744 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
590 | break; |
745 | break; |
591 | |
746 | |
592 | case SDL_ACTIVEEVENT: |
747 | case SDL_ACTIVEEVENT: |
593 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
748 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
594 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
749 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
595 | break; |
750 | break; |
596 | |
751 | |
597 | case SDL_MOUSEMOTION: |
752 | case SDL_MOUSEMOTION: |
|
|
753 | { |
|
|
754 | int state = ev.motion.state; |
|
|
755 | int x = ev.motion.x; |
|
|
756 | int y = ev.motion.y; |
|
|
757 | int xrel = ev.motion.xrel; |
|
|
758 | int yrel = ev.motion.yrel; |
|
|
759 | |
|
|
760 | /* do simplistic event compression */ |
|
|
761 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
762 | && state == ev.motion.state) |
|
|
763 | { |
|
|
764 | xrel += ev.motion.xrel; |
|
|
765 | yrel += ev.motion.yrel; |
|
|
766 | x = ev.motion.x; |
|
|
767 | y = ev.motion.y; |
|
|
768 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
769 | } |
|
|
770 | |
598 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
771 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
599 | |
|
|
600 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
772 | hv_store (hv, "state", 5, newSViv (state), 0); |
601 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
773 | hv_store (hv, "x", 1, newSViv (x), 0); |
602 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
774 | hv_store (hv, "y", 1, newSViv (y), 0); |
603 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
775 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
604 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
776 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
777 | } |
605 | break; |
778 | break; |
606 | |
779 | |
607 | case SDL_MOUSEBUTTONDOWN: |
780 | case SDL_MOUSEBUTTONDOWN: |
608 | case SDL_MOUSEBUTTONUP: |
781 | case SDL_MOUSEBUTTONUP: |
609 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
782 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
638 | Mix_AllocateChannels (int numchans = -1) |
811 | Mix_AllocateChannels (int numchans = -1) |
639 | |
812 | |
640 | void |
813 | void |
641 | lowdelay (int fd, int val = 1) |
814 | lowdelay (int fd, int val = 1) |
642 | CODE: |
815 | CODE: |
|
|
816 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
817 | |
|
|
818 | void |
|
|
819 | win32_proxy_info () |
|
|
820 | PPCODE: |
|
|
821 | { |
643 | #ifndef _WIN32 |
822 | #ifdef _WIN32 |
644 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
823 | char buffer[2048]; |
|
|
824 | DWORD buflen; |
|
|
825 | |
|
|
826 | EXTEND (SP, 3); |
|
|
827 | |
|
|
828 | buflen = sizeof (buffer); |
|
|
829 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
830 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
831 | { |
|
|
832 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
833 | |
|
|
834 | buflen = sizeof (buffer); |
|
|
835 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
836 | { |
|
|
837 | PUSHs (newSVpv (buffer, 0)); |
|
|
838 | |
|
|
839 | buflen = sizeof (buffer); |
|
|
840 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
841 | PUSHs (newSVpv (buffer, 0)); |
|
|
842 | } |
|
|
843 | } |
645 | #endif |
844 | #endif |
|
|
845 | } |
646 | |
846 | |
647 | void |
847 | void |
648 | add_font (char *file) |
848 | add_font (char *file) |
649 | CODE: |
849 | CODE: |
650 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
850 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
… | |
… | |
754 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
954 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
755 | #endif |
955 | #endif |
756 | _exit (1); |
956 | _exit (1); |
757 | |
957 | |
758 | void |
958 | void |
759 | _exit (int retval) |
959 | _exit (int retval = 0) |
760 | CODE: |
960 | CODE: |
|
|
961 | #ifdef WIN32 |
|
|
962 | ExitThread (retval); // unclean, please beam me up |
|
|
963 | #else |
761 | _exit (retval); |
964 | _exit (retval); |
|
|
965 | #endif |
|
|
966 | |
|
|
967 | void |
|
|
968 | debug () |
|
|
969 | CODE: |
|
|
970 | { |
|
|
971 | #if DEBUG |
|
|
972 | VALGRIND_DO_LEAK_CHECK; |
|
|
973 | #endif |
|
|
974 | } |
762 | |
975 | |
763 | MODULE = CFPlus PACKAGE = CFPlus::Font |
976 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
977 | |
|
|
978 | PROTOTYPES: DISABLE |
764 | |
979 | |
765 | CFPlus::Font |
980 | CFPlus::Font |
766 | new_from_file (SV *class, char *path, int id = 0) |
981 | new_from_file (SV *class, char *path, int id = 0) |
767 | CODE: |
982 | CODE: |
768 | { |
983 | { |
… | |
… | |
779 | CODE: |
994 | CODE: |
780 | pango_font_description_free (self); |
995 | pango_font_description_free (self); |
781 | |
996 | |
782 | void |
997 | void |
783 | make_default (CFPlus::Font self) |
998 | make_default (CFPlus::Font self) |
|
|
999 | PROTOTYPE: $ |
784 | CODE: |
1000 | CODE: |
785 | default_font = self; |
1001 | default_font = self; |
786 | |
1002 | |
787 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1003 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
788 | |
1004 | |
|
|
1005 | PROTOTYPES: DISABLE |
|
|
1006 | |
789 | void |
1007 | void |
790 | reset_glyph_cache () |
1008 | reset_glyph_cache () |
|
|
1009 | PROTOTYPE: |
791 | CODE: |
1010 | CODE: |
792 | tc_clear (); |
1011 | tc_clear (); |
793 | |
1012 | |
794 | CFPlus::Layout |
1013 | CFPlus::Layout |
795 | new (SV *class) |
1014 | new (SV *class) |
… | |
… | |
1013 | xy_to_index (CFPlus::Layout self, int x, int y) |
1232 | xy_to_index (CFPlus::Layout self, int x, int y) |
1014 | CODE: |
1233 | CODE: |
1015 | { |
1234 | { |
1016 | int index, trailing; |
1235 | int index, trailing; |
1017 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1236 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1018 | RETVAL = index; |
1237 | RETVAL = index + trailing; |
1019 | } |
1238 | } |
1020 | OUTPUT: |
1239 | OUTPUT: |
1021 | RETVAL |
1240 | RETVAL |
1022 | |
1241 | |
1023 | void |
1242 | void |
… | |
… | |
1029 | |
1248 | |
1030 | EXTEND (SP, 3); |
1249 | EXTEND (SP, 3); |
1031 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1250 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1032 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1251 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1033 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1252 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
|
|
1253 | } |
|
|
1254 | |
|
|
1255 | void |
|
|
1256 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
|
|
1257 | PPCODE: |
|
|
1258 | { |
|
|
1259 | int line, x; |
|
|
1260 | |
|
|
1261 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1262 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1263 | |
|
|
1264 | EXTEND (SP, 2); |
|
|
1265 | PUSHs (sv_2mortal (newSViv (line - 1))); |
|
|
1266 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1267 | } |
|
|
1268 | |
|
|
1269 | void |
|
|
1270 | line_x_to_index (CFPlus::Layout self, int line, int x) |
|
|
1271 | PPCODE: |
|
|
1272 | { |
|
|
1273 | PangoLayoutLine *lp; |
|
|
1274 | int index, trailing; |
|
|
1275 | |
|
|
1276 | if (line < 0) |
|
|
1277 | XSRETURN_EMPTY; |
|
|
1278 | |
|
|
1279 | if (!(lp = pango_layout_get_line (self->pl, line))) |
|
|
1280 | XSRETURN_EMPTY; /* do better */ |
|
|
1281 | |
|
|
1282 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1283 | |
|
|
1284 | EXTEND (SP, 2); |
|
|
1285 | if (GIMME_V == G_SCALAR) |
|
|
1286 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1287 | else |
|
|
1288 | { |
|
|
1289 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1290 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1291 | } |
1034 | } |
1292 | } |
1035 | |
1293 | |
1036 | void |
1294 | void |
1037 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1295 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1038 | PPCODE: |
1296 | PPCODE: |
… | |
… | |
1043 | flags |
1301 | flags |
1044 | ); |
1302 | ); |
1045 | |
1303 | |
1046 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1304 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1047 | |
1305 | |
1048 | void |
1306 | PROTOTYPES: ENABLE |
1049 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1050 | CODE: |
|
|
1051 | { |
|
|
1052 | int ow = SvIV (w_); |
|
|
1053 | int oh = SvIV (h_); |
|
|
1054 | |
1307 | |
1055 | if (ow && oh) |
1308 | int minpot (int n) |
|
|
1309 | |
|
|
1310 | void |
|
|
1311 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1312 | CODE: |
|
|
1313 | { |
|
|
1314 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1056 | { |
1315 | { |
1057 | int nw = minpot (ow); |
|
|
1058 | int nh = minpot (oh); |
|
|
1059 | |
|
|
1060 | if (nw != ow || nh != oh) |
|
|
1061 | { |
|
|
1062 | if (SvOK (data_)) |
|
|
1063 | { |
|
|
1064 | STRLEN datalen; |
1316 | STRLEN datalen; |
1065 | char *data = SvPVbyte (data_, datalen); |
1317 | char *data = SvPVbyte (data_, datalen); |
1066 | int bpp = datalen / (ow * oh); |
1318 | int bpp = datalen / (ow * oh); |
1067 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1319 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1068 | |
1320 | |
1069 | SvPOK_only (result_); |
1321 | SvPOK_only (result_); |
1070 | SvCUR_set (result_, nw * nh * bpp); |
1322 | SvCUR_set (result_, nw * nh * bpp); |
1071 | |
1323 | |
1072 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1324 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1073 | while (oh--) |
1325 | while (oh--) |
1074 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1326 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1075 | |
1327 | |
1076 | sv_setsv (data_, result_); |
1328 | sv_setsv (data_, result_); |
1077 | } |
|
|
1078 | |
|
|
1079 | sv_setiv (w_, nw); |
|
|
1080 | sv_setiv (h_, nh); |
|
|
1081 | } |
|
|
1082 | } |
1329 | } |
1083 | } |
1330 | } |
1084 | |
1331 | |
1085 | void |
1332 | void |
1086 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1333 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1129 | glDisable (GL_ALPHA_TEST); |
1376 | glDisable (GL_ALPHA_TEST); |
1130 | glDisable (GL_BLEND); |
1377 | glDisable (GL_BLEND); |
1131 | } |
1378 | } |
1132 | } |
1379 | } |
1133 | |
1380 | |
|
|
1381 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1382 | CODE: |
|
|
1383 | { |
|
|
1384 | GLint width; |
|
|
1385 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1386 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1387 | RETVAL = width > 0; |
|
|
1388 | } |
|
|
1389 | OUTPUT: |
|
|
1390 | RETVAL |
|
|
1391 | |
1134 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1392 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1135 | |
1393 | |
|
|
1394 | PROTOTYPES: DISABLE |
|
|
1395 | |
1136 | CFPlus::Map |
1396 | CFPlus::Map |
1137 | new (SV *class, int map_width, int map_height) |
1397 | new (SV *class) |
1138 | CODE: |
1398 | CODE: |
1139 | New (0, RETVAL, 1, struct map); |
1399 | New (0, RETVAL, 1, struct map); |
1140 | RETVAL->x = 0; |
1400 | RETVAL->x = 0; |
1141 | RETVAL->y = 0; |
1401 | RETVAL->y = 0; |
1142 | RETVAL->w = map_width; |
1402 | RETVAL->w = 0; |
1143 | RETVAL->h = map_height; |
1403 | RETVAL->h = 0; |
1144 | RETVAL->ox = 0; |
1404 | RETVAL->ox = 0; |
1145 | RETVAL->oy = 0; |
1405 | RETVAL->oy = 0; |
1146 | RETVAL->faces = 8192; |
1406 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1147 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1407 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1148 | RETVAL->texs = 8192; |
|
|
1149 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1150 | RETVAL->rows = 0; |
1408 | RETVAL->rows = 0; |
1151 | RETVAL->row = 0; |
1409 | RETVAL->row = 0; |
1152 | OUTPUT: |
1410 | OUTPUT: |
1153 | RETVAL |
1411 | RETVAL |
1154 | |
1412 | |
1155 | void |
1413 | void |
1156 | DESTROY (CFPlus::Map self) |
1414 | DESTROY (CFPlus::Map self) |
1157 | CODE: |
1415 | CODE: |
1158 | { |
1416 | { |
1159 | map_clear (self); |
1417 | map_clear (self); |
1160 | Safefree (self->face); |
1418 | Safefree (self->face2tile); |
1161 | Safefree (self->tex); |
1419 | Safefree (self->tex); |
1162 | Safefree (self); |
1420 | Safefree (self); |
1163 | } |
1421 | } |
1164 | |
1422 | |
1165 | void |
1423 | void |
|
|
1424 | resize (CFPlus::Map self, int map_width, int map_height) |
|
|
1425 | CODE: |
|
|
1426 | self->w = map_width; |
|
|
1427 | self->h = map_height; |
|
|
1428 | |
|
|
1429 | void |
1166 | clear (CFPlus::Map self) |
1430 | clear (CFPlus::Map self) |
1167 | CODE: |
1431 | CODE: |
1168 | map_clear (self); |
1432 | map_clear (self); |
1169 | |
1433 | |
1170 | void |
1434 | void |
1171 | set_face (CFPlus::Map self, int face, int texid) |
1435 | set_tileid (CFPlus::Map self, int face, int tile) |
1172 | CODE: |
1436 | CODE: |
1173 | { |
1437 | { |
1174 | while (self->faces <= face) |
1438 | need_facenum (self, face); self->face2tile [face] = tile; |
1175 | { |
1439 | need_texid (self, tile); |
1176 | Append (mapface, self->face, self->faces, self->faces); |
1440 | } |
1177 | self->faces *= 2; |
|
|
1178 | } |
|
|
1179 | |
1441 | |
1180 | self->face [face] = texid; |
1442 | void |
|
|
1443 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1444 | CODE: |
|
|
1445 | { |
|
|
1446 | tileid texid; |
|
|
1447 | maptex *tex; |
|
|
1448 | |
|
|
1449 | if (face < 0 || face >= self->faces) |
|
|
1450 | return; |
|
|
1451 | |
|
|
1452 | if (smooth < 0 || smooth >= self->faces) |
|
|
1453 | return; |
|
|
1454 | |
|
|
1455 | texid = self->face2tile [face]; |
|
|
1456 | |
|
|
1457 | if (!texid) |
|
|
1458 | return; |
|
|
1459 | |
|
|
1460 | tex = self->tex + texid; |
|
|
1461 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1462 | tex->smoothlevel = level; |
1181 | } |
1463 | } |
1182 | |
1464 | |
1183 | void |
1465 | void |
1184 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1466 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1185 | CODE: |
1467 | CODE: |
1186 | { |
1468 | { |
1187 | while (self->texs <= texid) |
1469 | need_texid (self, texid); |
1188 | { |
|
|
1189 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1190 | self->texs *= 2; |
|
|
1191 | } |
|
|
1192 | |
1470 | |
1193 | { |
1471 | { |
1194 | maptex *tex = self->tex + texid; |
1472 | maptex *tex = self->tex + texid; |
1195 | |
1473 | |
1196 | tex->name = name; |
1474 | tex->name = name; |
… | |
… | |
1238 | void |
1516 | void |
1239 | scroll (CFPlus::Map self, int dx, int dy) |
1517 | scroll (CFPlus::Map self, int dx, int dy) |
1240 | CODE: |
1518 | CODE: |
1241 | { |
1519 | { |
1242 | if (dx > 0) |
1520 | if (dx > 0) |
1243 | map_blank (self, self->x, self->y, dx - 1, self->h); |
1521 | map_blank (self, self->x, self->y, dx, self->h); |
1244 | else if (dx < 0) |
1522 | else if (dx < 0) |
1245 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
1523 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1246 | |
1524 | |
1247 | if (dy > 0) |
1525 | if (dy > 0) |
1248 | map_blank (self, self->x, self->y, self->w, dy - 1); |
1526 | map_blank (self, self->x, self->y, self->w, dy); |
1249 | else if (dy < 0) |
1527 | else if (dy < 0) |
1250 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
1528 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1251 | |
1529 | |
1252 | self->ox += dx; self->x += dx; |
1530 | self->ox += dx; self->x += dx; |
1253 | self->oy += dy; self->y += dy; |
1531 | self->oy += dy; self->y += dy; |
1254 | |
1532 | |
1255 | while (self->y < 0) |
1533 | while (self->y < 0) |
… | |
… | |
1260 | self->y += MAP_EXTEND_Y; |
1538 | self->y += MAP_EXTEND_Y; |
1261 | } |
1539 | } |
1262 | } |
1540 | } |
1263 | |
1541 | |
1264 | void |
1542 | void |
1265 | map1a_update (CFPlus::Map self, SV *data_) |
1543 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1266 | CODE: |
1544 | CODE: |
1267 | { |
1545 | { |
1268 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1546 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1269 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1547 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1270 | mapcell *cell; |
1548 | mapcell *cell; |
1271 | int x, y, flags; |
1549 | int x, y, flags; |
1272 | |
1550 | |
1273 | while (data < data_end) |
1551 | while (data < data_end - 1) |
1274 | { |
1552 | { |
1275 | flags = (data [0] << 8) + data [1]; data += 2; |
1553 | flags = (data [0] << 8) + data [1]; data += 2; |
1276 | |
1554 | |
1277 | x = self->x + ((flags >> 10) & 63); |
1555 | x = self->x + ((flags >> 10) & 63); |
1278 | y = self->y + ((flags >> 4) & 63); |
1556 | y = self->y + ((flags >> 4) & 63); |
1279 | |
1557 | |
1280 | cell = map_get_cell (self, x, y); |
1558 | cell = map_get_cell (self, x, y); |
1281 | |
1559 | |
1282 | if (flags & 15) |
1560 | if (flags & 15) |
1283 | { |
1561 | { |
1284 | if (cell->darkness < 0) |
1562 | if (!cell->darkness) |
1285 | { |
1563 | { |
|
|
1564 | memset (cell, 0, sizeof (*cell)); |
1286 | cell->darkness = 0; |
1565 | cell->darkness = 256; |
1287 | cell->face [0] = 0; |
|
|
1288 | cell->face [1] = 0; |
|
|
1289 | cell->face [2] = 0; |
|
|
1290 | } |
1566 | } |
1291 | |
1567 | |
1292 | cell->darkness = flags & 8 ? *data++ : 255; |
|
|
1293 | |
|
|
1294 | //TODO: don't trust server data to be in-range(!) |
1568 | //TODO: don't trust server data to be in-range(!) |
|
|
1569 | |
|
|
1570 | if (flags & 8) |
|
|
1571 | { |
|
|
1572 | if (extmap) |
|
|
1573 | { |
|
|
1574 | uint8_t ext, cmd; |
|
|
1575 | |
|
|
1576 | do |
|
|
1577 | { |
|
|
1578 | ext = *data++; |
|
|
1579 | cmd = ext & 0x3f; |
|
|
1580 | |
|
|
1581 | if (cmd < 4) |
|
|
1582 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1583 | else if (cmd == 5) // health |
|
|
1584 | { |
|
|
1585 | cell->stat_width = 1; |
|
|
1586 | cell->stat_hp = *data++; |
|
|
1587 | } |
|
|
1588 | else if (cmd == 6) // monster width |
|
|
1589 | cell->stat_width = *data++ + 1; |
|
|
1590 | else if (cmd == 0x47) |
|
|
1591 | { |
|
|
1592 | if (*data == 4) |
|
|
1593 | ; // decode player count |
|
|
1594 | |
|
|
1595 | data += *data + 1; |
|
|
1596 | } |
|
|
1597 | else if (cmd == 8) // cell flags |
|
|
1598 | cell->flags = *data++; |
|
|
1599 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1600 | data += *data + 1; |
|
|
1601 | else |
|
|
1602 | data++; |
|
|
1603 | } |
|
|
1604 | while (ext & 0x80); |
|
|
1605 | } |
|
|
1606 | else |
|
|
1607 | cell->darkness = *data++ + 1; |
|
|
1608 | } |
1295 | |
1609 | |
1296 | if (flags & 4) |
1610 | if (flags & 4) |
1297 | { |
1611 | { |
1298 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1612 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1613 | need_facenum (self, face); |
|
|
1614 | cell->tile [0] = self->face2tile [face]; |
1299 | } |
1615 | } |
1300 | |
1616 | |
1301 | if (flags & 2) |
1617 | if (flags & 2) |
1302 | { |
1618 | { |
1303 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1619 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1620 | need_facenum (self, face); |
|
|
1621 | cell->tile [1] = self->face2tile [face]; |
1304 | } |
1622 | } |
1305 | |
1623 | |
1306 | if (flags & 1) |
1624 | if (flags & 1) |
1307 | { |
1625 | { |
1308 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1626 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1627 | need_facenum (self, face); |
|
|
1628 | cell->tile [2] = self->face2tile [face]; |
1309 | } |
1629 | } |
1310 | } |
1630 | } |
1311 | else |
1631 | else |
1312 | cell->darkness = -1; |
1632 | cell->darkness = 0; |
1313 | } |
1633 | } |
1314 | } |
1634 | } |
1315 | |
1635 | |
1316 | SV * |
1636 | SV * |
1317 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1637 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
… | |
… | |
1343 | { |
1663 | { |
1344 | mapcell *cell = row->col + (x - row->c0); |
1664 | mapcell *cell = row->col + (x - row->c0); |
1345 | |
1665 | |
1346 | for (z = 0; z <= 0; z++) |
1666 | for (z = 0; z <= 0; z++) |
1347 | { |
1667 | { |
1348 | mapface face = cell->face [z]; |
|
|
1349 | |
|
|
1350 | if (face) |
|
|
1351 | { |
|
|
1352 | maptex tex = self->tex [face]; |
1668 | maptex tex = self->tex [cell->tile [z]]; |
1353 | int a0 = 255 - tex.a; |
1669 | int a0 = 255 - tex.a; |
1354 | int a1 = tex.a; |
1670 | int a1 = tex.a; |
1355 | |
1671 | |
1356 | r = (r * a0 + tex.r * a1) / 255; |
1672 | r = (r * a0 + tex.r * a1) / 255; |
1357 | g = (g * a0 + tex.g * a1) / 255; |
1673 | g = (g * a0 + tex.g * a1) / 255; |
1358 | b = (b * a0 + tex.b * a1) / 255; |
1674 | b = (b * a0 + tex.b * a1) / 255; |
1359 | a = (a * a0 + tex.a * a1) / 255; |
1675 | a = (a * a0 + tex.a * a1) / 255; |
1360 | } |
|
|
1361 | } |
1676 | } |
1362 | } |
1677 | } |
1363 | |
1678 | |
1364 | *map++ = (r ) |
1679 | *map++ = (r ) |
1365 | | (g << 8) |
1680 | | (g << 8) |
… | |
… | |
1372 | } |
1687 | } |
1373 | OUTPUT: |
1688 | OUTPUT: |
1374 | RETVAL |
1689 | RETVAL |
1375 | |
1690 | |
1376 | void |
1691 | void |
1377 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1692 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1378 | CODE: |
1693 | CODE: |
1379 | { |
1694 | { |
1380 | int vx, vy; |
1695 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1696 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1697 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1698 | smooth_key skey; |
1381 | int x, y, z; |
1699 | int x, y, z; |
1382 | int last_name; |
1700 | int last_name; |
1383 | mapface face; |
|
|
1384 | |
1701 | |
1385 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
1702 | // thats current max. sorry. |
1386 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
1703 | if (sw > 255) sw = 255; |
|
|
1704 | if (sh > 255) sh = 255; |
1387 | |
1705 | |
1388 | /* |
1706 | // clear key, in case of extra padding |
1389 | int vx = self->vx = self->w >= sw |
1707 | memset (&skey, 0, sizeof (skey)); |
1390 | ? self->x + (self->w - sw) / 2 |
|
|
1391 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1392 | |
|
|
1393 | int vy = self->vy = self->h >= sh |
|
|
1394 | ? self->y + (self->h - sh) / 2 |
|
|
1395 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1396 | */ |
|
|
1397 | |
1708 | |
1398 | glColor4ub (255, 255, 255, 255); |
1709 | glColor4ub (255, 255, 255, 255); |
1399 | |
1710 | |
1400 | glEnable (GL_BLEND); |
1711 | glEnable (GL_BLEND); |
1401 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1712 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
… | |
… | |
1404 | |
1715 | |
1405 | glBegin (GL_QUADS); |
1716 | glBegin (GL_QUADS); |
1406 | |
1717 | |
1407 | last_name = 0; |
1718 | last_name = 0; |
1408 | |
1719 | |
|
|
1720 | mx += self->x; |
|
|
1721 | my += self->y; |
|
|
1722 | |
|
|
1723 | // first pass: determine smooth_max |
|
|
1724 | // rather ugly, if you ask me |
|
|
1725 | // could also be stored inside mapcell and updated on change |
|
|
1726 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1727 | |
|
|
1728 | for (y = 0; y < sh; y++) |
|
|
1729 | if (0 <= y + my && y + my < self->rows) |
|
|
1730 | { |
|
|
1731 | maprow *row = self->row + (y + my); |
|
|
1732 | |
|
|
1733 | for (x = 0; x < sw; x++) |
|
|
1734 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1735 | { |
|
|
1736 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1737 | |
|
|
1738 | smooth_max[x + 1][y + 1] = |
|
|
1739 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1740 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1741 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1742 | } |
|
|
1743 | } |
|
|
1744 | |
1409 | for (z = 0; z < 3; z++) |
1745 | for (z = 0; z <= 2; z++) |
|
|
1746 | { |
|
|
1747 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1748 | |
1410 | for (y = 0; y < sh; y++) |
1749 | for (y = 0; y < sh; y++) |
1411 | if (0 <= y + vy && y + vy < self->rows) |
1750 | if (0 <= y + my && y + my < self->rows) |
1412 | { |
1751 | { |
1413 | maprow *row = self->row + (y + vy); |
1752 | maprow *row = self->row + (y + my); |
1414 | |
1753 | |
1415 | for (x = 0; x < sw; x++) |
1754 | for (x = 0; x < sw; x++) |
1416 | if (row->c0 <= x + vx && x + vx < row->c1) |
1755 | if (row->c0 <= x + mx && x + mx < row->c1) |
1417 | { |
1756 | { |
1418 | mapcell *cell = row->col + (x + vx - row->c0); |
1757 | mapcell *cell = row->col + (x + mx - row->c0); |
1419 | |
|
|
1420 | face = cell->face [z]; |
1758 | tileid tile = cell->tile [z]; |
1421 | |
1759 | |
1422 | if (face) |
1760 | if (tile) |
|
|
1761 | { |
|
|
1762 | maptex tex = self->tex [tile]; |
|
|
1763 | int px = (x + 1) * T - tex.w; |
|
|
1764 | int py = (y + 1) * T - tex.h; |
|
|
1765 | |
|
|
1766 | // suppressing texture state switches here |
|
|
1767 | // is only moderately effective, but worth the extra effort |
|
|
1768 | if (last_name != tex.name) |
|
|
1769 | { |
|
|
1770 | if (!tex.name) |
|
|
1771 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1772 | |
|
|
1773 | glEnd (); |
|
|
1774 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1775 | glBegin (GL_QUADS); |
|
|
1776 | } |
|
|
1777 | |
|
|
1778 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1779 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1780 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1781 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1782 | |
|
|
1783 | if (cell->flags && z == 2) |
|
|
1784 | { |
|
|
1785 | if (cell->flags & 1) |
|
|
1786 | { |
|
|
1787 | maptex tex = self->tex [1]; |
|
|
1788 | int px = x * T + T * 2 / 32; |
|
|
1789 | int py = y * T - T * 6 / 32; |
|
|
1790 | |
|
|
1791 | glEnd (); |
|
|
1792 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1793 | glBegin (GL_QUADS); |
|
|
1794 | |
|
|
1795 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1796 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1797 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1798 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1799 | } |
|
|
1800 | } |
|
|
1801 | |
|
|
1802 | // update smooth hash |
|
|
1803 | if (tex.smoothtile) |
|
|
1804 | { |
|
|
1805 | skey.tile = tex.smoothtile; |
|
|
1806 | skey.level = tex.smoothlevel; |
|
|
1807 | |
|
|
1808 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1809 | |
|
|
1810 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1811 | // shifted +1|+1 so we always stay positive. |
|
|
1812 | |
|
|
1813 | // bits is ___n cccc CCCC bbbb |
|
|
1814 | // n do not draw borders&corners |
|
|
1815 | // c draw these corners, but... |
|
|
1816 | // C ... not these |
|
|
1817 | // b draw these borders |
|
|
1818 | |
|
|
1819 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1820 | // ┃· ·· ·┃ ━━ |
|
|
1821 | |
|
|
1822 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1823 | // ·· ·· ·┏ ┓· |
|
|
1824 | |
|
|
1825 | // full tile |
|
|
1826 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1827 | |
|
|
1828 | // borders |
|
|
1829 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1830 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1831 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1832 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1833 | |
|
|
1834 | // corners |
|
|
1835 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1836 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1837 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1838 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1839 | } |
|
|
1840 | } |
|
|
1841 | } |
|
|
1842 | } |
|
|
1843 | |
|
|
1844 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1845 | // this is basically counting sort |
|
|
1846 | { |
|
|
1847 | int w, b; |
|
|
1848 | |
|
|
1849 | for (w = 0; w < 256 / 32; ++w) |
|
|
1850 | { |
|
|
1851 | uint32_t smask = smooth_level [w]; |
|
|
1852 | if (smask) |
|
|
1853 | for (b = 0; b < 32; ++b) |
|
|
1854 | if (smask & (((uint32_t)1) << b)) |
1423 | { |
1855 | { |
1424 | maptex tex = self->tex [face]; |
1856 | int level = (w << 5) | b; |
|
|
1857 | HE *he; |
1425 | |
1858 | |
1426 | int px = (x + 1) * 32 - tex.w; |
1859 | hv_iterinit (smooth); |
1427 | int py = (y + 1) * 32 - tex.h; |
1860 | while ((he = hv_iternext (smooth))) |
1428 | |
|
|
1429 | if (last_name != tex.name) |
|
|
1430 | { |
1861 | { |
|
|
1862 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1863 | IV bits = SvIVX (HeVAL (he)); |
|
|
1864 | |
|
|
1865 | if (!(bits & 0x1000) |
|
|
1866 | && skey->level == level |
|
|
1867 | && level > smooth_max [skey->x][skey->y]) |
|
|
1868 | { |
|
|
1869 | maptex tex = self->tex [skey->tile]; |
|
|
1870 | int px = (((int)skey->x) - 1) * T; |
|
|
1871 | int py = (((int)skey->y) - 1) * T; |
|
|
1872 | int border = bits & 15; |
|
|
1873 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1874 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1875 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1876 | |
|
|
1877 | // this time naively avoiding texture state changes |
|
|
1878 | // save gobs of state changes. |
|
|
1879 | if (last_name != tex.name) |
|
|
1880 | { |
|
|
1881 | if (!tex.name) |
|
|
1882 | continue; // smoothing not yet available |
|
|
1883 | |
1431 | glEnd (); |
1884 | glEnd (); |
1432 | last_name = tex.name; |
|
|
1433 | glBindTexture (GL_TEXTURE_2D, last_name); |
1885 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1434 | glBegin (GL_QUADS); |
1886 | glBegin (GL_QUADS); |
|
|
1887 | } |
|
|
1888 | |
|
|
1889 | if (border) |
|
|
1890 | { |
|
|
1891 | float ox = border * dx; |
|
|
1892 | |
|
|
1893 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
|
|
1894 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
|
|
1895 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
|
|
1896 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
|
|
1897 | } |
|
|
1898 | |
|
|
1899 | if (corner) |
|
|
1900 | { |
|
|
1901 | float ox = corner * dx; |
|
|
1902 | |
|
|
1903 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
|
|
1904 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
|
|
1905 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
|
|
1906 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1907 | } |
|
|
1908 | } |
1435 | } |
1909 | } |
1436 | |
|
|
1437 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1438 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1439 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1440 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1441 | } |
1910 | } |
1442 | } |
|
|
1443 | } |
1911 | } |
|
|
1912 | } |
|
|
1913 | |
|
|
1914 | hv_clear (smooth); |
|
|
1915 | } |
1444 | |
1916 | |
1445 | glEnd (); |
1917 | glEnd (); |
1446 | |
1918 | |
1447 | glDisable (GL_TEXTURE_2D); |
1919 | glDisable (GL_TEXTURE_2D); |
1448 | glDisable (GL_BLEND); |
1920 | glDisable (GL_BLEND); |
|
|
1921 | |
|
|
1922 | // top layer: overlays such as the health bar |
|
|
1923 | for (y = 0; y < sh; y++) |
|
|
1924 | if (0 <= y + my && y + my < self->rows) |
|
|
1925 | { |
|
|
1926 | maprow *row = self->row + (y + my); |
|
|
1927 | |
|
|
1928 | for (x = 0; x < sw; x++) |
|
|
1929 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1930 | { |
|
|
1931 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1932 | |
|
|
1933 | int px = x * T; |
|
|
1934 | int py = y * T; |
|
|
1935 | |
|
|
1936 | if (cell->stat_hp) |
|
|
1937 | { |
|
|
1938 | int width = cell->stat_width * T; |
|
|
1939 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
|
|
1940 | |
|
|
1941 | glColor3ub (0, 0, 0); |
|
|
1942 | glRectf (px + 1, py - thick - 2, |
|
|
1943 | px + width - 1, py); |
|
|
1944 | |
|
|
1945 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
|
|
1946 | glRectf (px + 2, |
|
|
1947 | py - thick - 1, |
|
|
1948 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
|
|
1949 | } |
|
|
1950 | } |
|
|
1951 | } |
1449 | } |
1952 | } |
1450 | |
1953 | |
1451 | void |
1954 | void |
1452 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1955 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1453 | CODE: |
1956 | CODE: |
… | |
… | |
1507 | glDisable (GL_BLEND); |
2010 | glDisable (GL_BLEND); |
1508 | glDisable (GL_TEXTURE_2D); |
2011 | glDisable (GL_TEXTURE_2D); |
1509 | } |
2012 | } |
1510 | |
2013 | |
1511 | void |
2014 | void |
1512 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2015 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1513 | PPCODE: |
2016 | PPCODE: |
1514 | { |
2017 | { |
1515 | int vx, vy; |
|
|
1516 | int x, y; |
2018 | int x, y; |
|
|
2019 | int sw1 = sw + 2; |
|
|
2020 | int sh1 = sh + 2; |
|
|
2021 | int sh3 = sh * 3; |
1517 | int sw4 = (sw + 3) & ~3; |
2022 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2023 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1518 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2024 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1519 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2025 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1520 | |
2026 | |
1521 | memset (darkness, 255, sw4 * sh); |
|
|
1522 | SvPOK_only (darkness_sv); |
2027 | SvPOK_only (darkness3_sv); |
1523 | SvCUR_set (darkness_sv, sw4 * sh); |
2028 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1524 | |
2029 | |
1525 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2030 | mx += self->x - 1; |
1526 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2031 | my += self->y - 1; |
1527 | |
2032 | |
|
|
2033 | memset (darkness1, 255, sw1 * sh1); |
|
|
2034 | |
1528 | for (y = 0; y < sh; y++) |
2035 | for (y = 0; y < sh1; y++) |
1529 | if (0 <= y + vy && y + vy < self->rows) |
2036 | if (0 <= y + my && y + my < self->rows) |
1530 | { |
2037 | { |
1531 | maprow *row = self->row + (y + vy); |
2038 | maprow *row = self->row + (y + my); |
1532 | |
2039 | |
1533 | for (x = 0; x < sw; x++) |
2040 | for (x = 0; x < sw1; x++) |
1534 | if (row->c0 <= x + vx && x + vx < row->c1) |
2041 | if (row->c0 <= x + mx && x + mx < row->c1) |
1535 | { |
2042 | { |
1536 | mapcell *cell = row->col + (x + vx - row->c0); |
2043 | mapcell *cell = row->col + (x + mx - row->c0); |
1537 | |
2044 | |
1538 | darkness[y * sw4 + x] = cell->darkness < 0 |
2045 | darkness1 [y * sw1 + x] = cell->darkness |
|
|
2046 | ? 255 - (cell->darkness - 1) |
1539 | ? 255 - FOW_DARKNESS |
2047 | : 255 - FOW_DARKNESS; |
1540 | : 255 - cell->darkness; |
|
|
1541 | } |
2048 | } |
1542 | } |
2049 | } |
1543 | |
2050 | |
|
|
2051 | for (y = 0; y < sh; ++y) |
|
|
2052 | for (x = 0; x < sw; ++x) |
|
|
2053 | { |
|
|
2054 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2055 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2056 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2057 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2058 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2059 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2060 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2061 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2062 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2063 | |
|
|
2064 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2065 | uint8_t r21 = d21; |
|
|
2066 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2067 | |
|
|
2068 | uint8_t r12 = d12; |
|
|
2069 | uint8_t r22 = d22; |
|
|
2070 | uint8_t r32 = d32; |
|
|
2071 | |
|
|
2072 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2073 | uint8_t r23 = d23; |
|
|
2074 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2075 | |
|
|
2076 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2077 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2078 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2079 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2080 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2081 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2082 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2083 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2084 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2085 | } |
|
|
2086 | |
|
|
2087 | free (darkness1); |
|
|
2088 | |
1544 | EXTEND (SP, 3); |
2089 | EXTEND (SP, 3); |
1545 | PUSHs (sv_2mortal (newSViv (sw4))); |
2090 | PUSHs (sv_2mortal (newSViv (sw34))); |
1546 | PUSHs (sv_2mortal (newSViv (sh))); |
2091 | PUSHs (sv_2mortal (newSViv (sh3))); |
1547 | PUSHs (darkness_sv); |
2092 | PUSHs (darkness3_sv); |
1548 | } |
2093 | } |
1549 | |
2094 | |
1550 | SV * |
2095 | SV * |
1551 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2096 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1552 | CODE: |
2097 | CODE: |
… | |
… | |
1581 | if (row && row->c0 <= x && x < row->c1) |
2126 | if (row && row->c0 <= x && x < row->c1) |
1582 | { |
2127 | { |
1583 | mapcell *cell = row->col + (x - row->c0); |
2128 | mapcell *cell = row->col + (x - row->c0); |
1584 | uint8_t flags = 0; |
2129 | uint8_t flags = 0; |
1585 | |
2130 | |
1586 | if (cell->face [0]) flags |= 1; |
2131 | if (cell->tile [0]) flags |= 1; |
1587 | if (cell->face [1]) flags |= 2; |
2132 | if (cell->tile [1]) flags |= 2; |
1588 | if (cell->face [2]) flags |= 4; |
2133 | if (cell->tile [2]) flags |= 4; |
1589 | |
2134 | |
1590 | *data++ = flags; |
2135 | *data++ = flags; |
1591 | |
2136 | |
1592 | if (flags & 1) |
2137 | if (flags & 1) |
1593 | { |
2138 | { |
|
|
2139 | tileid tile = cell->tile [0]; |
1594 | *data++ = cell->face [0] >> 8; |
2140 | *data++ = tile >> 8; |
1595 | *data++ = cell->face [0]; |
2141 | *data++ = tile; |
1596 | } |
2142 | } |
1597 | |
2143 | |
1598 | if (flags & 2) |
2144 | if (flags & 2) |
1599 | { |
2145 | { |
|
|
2146 | tileid tile = cell->tile [1]; |
1600 | *data++ = cell->face [1] >> 8; |
2147 | *data++ = tile >> 8; |
1601 | *data++ = cell->face [1]; |
2148 | *data++ = tile; |
1602 | } |
2149 | } |
1603 | |
2150 | |
1604 | if (flags & 4) |
2151 | if (flags & 4) |
1605 | { |
2152 | { |
|
|
2153 | tileid tile = cell->tile [2]; |
1606 | *data++ = cell->face [2] >> 8; |
2154 | *data++ = tile >> 8; |
1607 | *data++ = cell->face [2]; |
2155 | *data++ = tile; |
1608 | } |
2156 | } |
1609 | } |
2157 | } |
1610 | else |
2158 | else |
1611 | *data++ = 0; |
2159 | *data++ = 0; |
1612 | } |
2160 | } |
… | |
… | |
1652 | { |
2200 | { |
1653 | uint8_t flags = *data++; |
2201 | uint8_t flags = *data++; |
1654 | |
2202 | |
1655 | if (flags) |
2203 | if (flags) |
1656 | { |
2204 | { |
1657 | mapface face[3] = { 0, 0, 0 }; |
|
|
1658 | |
|
|
1659 | mapcell *cell = row_get_cell (row, x); |
2205 | mapcell *cell = row_get_cell (row, x); |
|
|
2206 | tileid tile[3] = { 0, 0, 0 }; |
1660 | |
2207 | |
1661 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2208 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1662 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2209 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1663 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2210 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1664 | |
2211 | |
1665 | if (cell->darkness <= 0) |
2212 | if (cell->darkness == 0) |
1666 | { |
2213 | { |
1667 | cell->darkness = -1; |
2214 | cell->darkness = 0; |
1668 | |
2215 | |
1669 | for (z = 0; z <= 2; z++) |
2216 | for (z = 0; z <= 2; z++) |
1670 | { |
2217 | { |
1671 | cell->face[z] = face[z]; |
2218 | tileid t = tile [z]; |
1672 | |
2219 | |
1673 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2220 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2221 | { |
1674 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2222 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2223 | need_texid (self, t); |
|
|
2224 | } |
|
|
2225 | |
|
|
2226 | cell->tile [z] = t; |
1675 | } |
2227 | } |
1676 | } |
2228 | } |
1677 | } |
2229 | } |
1678 | } |
2230 | } |
1679 | } |
2231 | } |
1680 | } |
2232 | } |
1681 | |
2233 | |
1682 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2234 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1683 | |
2235 | |
|
|
2236 | PROTOTYPES: DISABLE |
|
|
2237 | |
1684 | CFPlus::MixChunk |
2238 | CFPlus::MixChunk |
1685 | new_from_file (SV *class, char *path) |
2239 | new_from_file (SV *class, char *path) |
1686 | CODE: |
2240 | CODE: |
1687 | RETVAL = Mix_LoadWAV (path); |
2241 | RETVAL = Mix_LoadWAV (path); |
1688 | OUTPUT: |
2242 | OUTPUT: |
… | |
… | |
1709 | |
2263 | |
1710 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2264 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1711 | |
2265 | |
1712 | int |
2266 | int |
1713 | volume (int volume = -1) |
2267 | volume (int volume = -1) |
|
|
2268 | PROTOTYPE: ;$ |
1714 | CODE: |
2269 | CODE: |
1715 | RETVAL = Mix_VolumeMusic (volume); |
2270 | RETVAL = Mix_VolumeMusic (volume); |
1716 | OUTPUT: |
2271 | OUTPUT: |
1717 | RETVAL |
2272 | RETVAL |
1718 | |
2273 | |
|
|
2274 | int |
|
|
2275 | fade_out (int ms) |
|
|
2276 | CODE: |
|
|
2277 | RETVAL = Mix_FadeOutMusic (ms); |
|
|
2278 | OUTPUT: |
|
|
2279 | RETVAL |
|
|
2280 | |
1719 | CFPlus::MixMusic |
2281 | CFPlus::MixMusic |
1720 | new_from_file (SV *class, char *path) |
2282 | new_from_file (SV *class, char *path) |
1721 | CODE: |
2283 | CODE: |
1722 | RETVAL = Mix_LoadMUS (path); |
2284 | RETVAL = Mix_LoadMUS (path); |
1723 | OUTPUT: |
2285 | OUTPUT: |
… | |
… | |
1733 | CODE: |
2295 | CODE: |
1734 | RETVAL = Mix_PlayMusic (self, loops); |
2296 | RETVAL = Mix_PlayMusic (self, loops); |
1735 | OUTPUT: |
2297 | OUTPUT: |
1736 | RETVAL |
2298 | RETVAL |
1737 | |
2299 | |
|
|
2300 | int |
|
|
2301 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2302 | CODE: |
|
|
2303 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2304 | OUTPUT: |
|
|
2305 | RETVAL |
|
|
2306 | |
1738 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2307 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2308 | |
|
|
2309 | PROTOTYPES: ENABLE |
1739 | |
2310 | |
1740 | BOOT: |
2311 | BOOT: |
1741 | { |
2312 | { |
1742 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2313 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1743 | static const struct { |
2314 | static const struct { |
1744 | const char *name; |
2315 | const char *name; |
1745 | IV iv; |
2316 | IV iv; |
1746 | } *civ, const_iv[] = { |
2317 | } *civ, const_iv[] = { |
1747 | # define const_iv(name) { # name, (IV)name } |
2318 | # define const_iv(name) { # name, (IV)name } |
|
|
2319 | const_iv (GL_VENDOR), |
|
|
2320 | const_iv (GL_VERSION), |
|
|
2321 | const_iv (GL_EXTENSIONS), |
1748 | const_iv (GL_COLOR_MATERIAL), |
2322 | const_iv (GL_COLOR_MATERIAL), |
1749 | const_iv (GL_SMOOTH), |
2323 | const_iv (GL_SMOOTH), |
1750 | const_iv (GL_FLAT), |
2324 | const_iv (GL_FLAT), |
1751 | const_iv (GL_DITHER), |
2325 | const_iv (GL_DITHER), |
1752 | const_iv (GL_BLEND), |
2326 | const_iv (GL_BLEND), |
… | |
… | |
1756 | const_iv (GL_ALPHA_TEST), |
2330 | const_iv (GL_ALPHA_TEST), |
1757 | const_iv (GL_NORMALIZE), |
2331 | const_iv (GL_NORMALIZE), |
1758 | const_iv (GL_RESCALE_NORMAL), |
2332 | const_iv (GL_RESCALE_NORMAL), |
1759 | const_iv (GL_FRONT), |
2333 | const_iv (GL_FRONT), |
1760 | const_iv (GL_BACK), |
2334 | const_iv (GL_BACK), |
|
|
2335 | const_iv (GL_AUX0), |
1761 | const_iv (GL_AND), |
2336 | const_iv (GL_AND), |
1762 | const_iv (GL_ONE), |
2337 | const_iv (GL_ONE), |
1763 | const_iv (GL_ZERO), |
2338 | const_iv (GL_ZERO), |
1764 | const_iv (GL_SRC_ALPHA), |
2339 | const_iv (GL_SRC_ALPHA), |
1765 | const_iv (GL_DST_ALPHA), |
2340 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1779 | const_iv (GL_LUMINANCE), |
2354 | const_iv (GL_LUMINANCE), |
1780 | const_iv (GL_LUMINANCE_ALPHA), |
2355 | const_iv (GL_LUMINANCE_ALPHA), |
1781 | const_iv (GL_FLOAT), |
2356 | const_iv (GL_FLOAT), |
1782 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2357 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1783 | const_iv (GL_COMPILE), |
2358 | const_iv (GL_COMPILE), |
|
|
2359 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2360 | const_iv (GL_PROXY_TEXTURE_2D), |
1784 | const_iv (GL_TEXTURE_1D), |
2361 | const_iv (GL_TEXTURE_1D), |
1785 | const_iv (GL_TEXTURE_2D), |
2362 | const_iv (GL_TEXTURE_2D), |
1786 | const_iv (GL_TEXTURE_ENV), |
2363 | const_iv (GL_TEXTURE_ENV), |
1787 | const_iv (GL_TEXTURE_MAG_FILTER), |
2364 | const_iv (GL_TEXTURE_MAG_FILTER), |
1788 | const_iv (GL_TEXTURE_MIN_FILTER), |
2365 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1818 | const_iv (GL_QUAD_STRIP), |
2395 | const_iv (GL_QUAD_STRIP), |
1819 | const_iv (GL_TRIANGLES), |
2396 | const_iv (GL_TRIANGLES), |
1820 | const_iv (GL_TRIANGLE_STRIP), |
2397 | const_iv (GL_TRIANGLE_STRIP), |
1821 | const_iv (GL_TRIANGLE_FAN), |
2398 | const_iv (GL_TRIANGLE_FAN), |
1822 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2399 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2400 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2401 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2402 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2403 | const_iv (GL_GENERATE_MIPMAP_HINT), |
1823 | const_iv (GL_FASTEST), |
2404 | const_iv (GL_FASTEST), |
|
|
2405 | const_iv (GL_DONT_CARE), |
|
|
2406 | const_iv (GL_NICEST), |
1824 | const_iv (GL_V2F), |
2407 | const_iv (GL_V2F), |
1825 | const_iv (GL_V3F), |
2408 | const_iv (GL_V3F), |
1826 | const_iv (GL_T2F_V3F), |
2409 | const_iv (GL_T2F_V3F), |
1827 | const_iv (GL_T2F_N3F_V3F), |
2410 | const_iv (GL_T2F_N3F_V3F), |
1828 | # undef const_iv |
2411 | # undef const_iv |
1829 | }; |
2412 | }; |
1830 | |
2413 | |
1831 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2414 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1832 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2415 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2416 | |
|
|
2417 | texture_av = newAV (); |
|
|
2418 | AvREAL_off (texture_av); |
1833 | } |
2419 | } |
1834 | |
2420 | |
1835 | char * |
2421 | char * |
1836 | gl_vendor () |
2422 | gl_vendor () |
1837 | CODE: |
2423 | CODE: |
… | |
… | |
1848 | |
2434 | |
1849 | char * |
2435 | char * |
1850 | gl_extensions () |
2436 | gl_extensions () |
1851 | CODE: |
2437 | CODE: |
1852 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2438 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
2439 | OUTPUT: |
|
|
2440 | RETVAL |
|
|
2441 | |
|
|
2442 | const char *glGetString (GLenum pname) |
|
|
2443 | |
|
|
2444 | GLint glGetInteger (GLenum pname) |
|
|
2445 | CODE: |
|
|
2446 | glGetIntegerv (pname, &RETVAL); |
|
|
2447 | OUTPUT: |
|
|
2448 | RETVAL |
|
|
2449 | |
|
|
2450 | GLdouble glGetDouble (GLenum pname) |
|
|
2451 | CODE: |
|
|
2452 | glGetDoublev (pname, &RETVAL); |
1853 | OUTPUT: |
2453 | OUTPUT: |
1854 | RETVAL |
2454 | RETVAL |
1855 | |
2455 | |
1856 | int glGetError () |
2456 | int glGetError () |
1857 | |
2457 | |
… | |
… | |
1982 | |
2582 | |
1983 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2583 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1984 | |
2584 | |
1985 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2585 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1986 | |
2586 | |
|
|
2587 | void glPixelZoom (float x, float y) |
|
|
2588 | |
1987 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2589 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1988 | |
2590 | |
1989 | int glGenTexture () |
2591 | int glGenTexture () |
1990 | CODE: |
2592 | CODE: |
1991 | { |
2593 | RETVAL = gen_texture (); |
1992 | GLuint name; |
|
|
1993 | glGenTextures (1, &name); |
|
|
1994 | RETVAL = name; |
|
|
1995 | } |
|
|
1996 | OUTPUT: |
2594 | OUTPUT: |
1997 | RETVAL |
2595 | RETVAL |
1998 | |
2596 | |
1999 | void glDeleteTexture (int name) |
2597 | void glDeleteTexture (int name) |
2000 | CODE: |
2598 | CODE: |
2001 | { |
|
|
2002 | GLuint name_ = name; |
|
|
2003 | glDeleteTextures (1, &name_); |
2599 | del_texture (name); |
2004 | } |
2600 | |
2005 | |
|
|
2006 | int glGenList () |
2601 | int glGenList () |
2007 | CODE: |
2602 | CODE: |
2008 | RETVAL = glGenLists (1); |
2603 | RETVAL = glGenLists (1); |
2009 | OUTPUT: |
2604 | OUTPUT: |
2010 | RETVAL |
2605 | RETVAL |
… | |
… | |
2017 | |
2612 | |
2018 | void glEndList () |
2613 | void glEndList () |
2019 | |
2614 | |
2020 | void glCallList (int list) |
2615 | void glCallList (int list) |
2021 | |
2616 | |
|
|
2617 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2618 | |
|
|
2619 | PROTOTYPES: DISABLE |
|
|
2620 | |
|
|
2621 | void |
|
|
2622 | find_widget (SV *widget, NV x, NV y) |
|
|
2623 | PPCODE: |
|
|
2624 | { |
|
|
2625 | if (within_widget (widget, x, y)) |
|
|
2626 | XPUSHs (widget); |
|
|
2627 | } |
|
|
2628 | |