… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
25 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
30 | |
36 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
63 | #else |
58 | # define PARACHUTE 0 |
64 | # define PARACHUTE 0 |
59 | #endif |
65 | #endif |
60 | |
66 | |
|
|
67 | static AV *texture_av; |
|
|
68 | |
61 | static struct |
69 | static struct |
62 | { |
70 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
71 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
72 | #include "glfunc.h" |
65 | #undef GL_FUNC |
73 | #undef GL_FUNC |
66 | } gl; |
74 | } gl; |
67 | |
75 | |
|
|
76 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
78 | { |
70 | if (gl.BlendFuncSeparate) |
79 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
81 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
83 | else |
75 | glBlendFunc (sa, da); |
84 | glBlendFunc (sa, da); |
76 | } |
85 | } |
77 | |
86 | |
|
|
87 | static GLuint |
|
|
88 | gen_texture () |
|
|
89 | { |
|
|
90 | GLuint name; |
|
|
91 | |
|
|
92 | if (AvFILL (texture_av) >= 0) |
|
|
93 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
94 | else |
|
|
95 | glGenTextures (1, &name); |
|
|
96 | |
|
|
97 | return name; |
|
|
98 | } |
|
|
99 | |
|
|
100 | static void |
|
|
101 | del_texture (GLuint name) |
|
|
102 | { |
|
|
103 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
104 | /* textures are frequently being reused by cfplus anyway */ |
|
|
105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
107 | av_push (texture_av, (SV *)(size_t)name); |
|
|
108 | glDeleteTextures (1, &name); |
|
|
109 | } |
|
|
110 | |
78 | #include "texcache.c" |
111 | #include "texcache.c" |
79 | |
112 | |
80 | #include "pango-font.c" |
113 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
114 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
115 | #include "pango-render.c" |
… | |
… | |
163 | typedef struct { |
196 | typedef struct { |
164 | int name; |
197 | int name; |
165 | int w, h; |
198 | int w, h; |
166 | float s, t; |
199 | float s, t; |
167 | uint8_t r, g, b, a; |
200 | uint8_t r, g, b, a; |
|
|
201 | tileid smoothtile; |
|
|
202 | uint8_t smoothlevel; |
168 | } maptex; |
203 | } maptex; |
169 | |
204 | |
170 | typedef struct { |
205 | typedef struct { |
171 | uint32_t player; |
206 | uint32_t player; |
172 | tileid tile[3]; |
207 | tileid tile[3]; |
173 | uint16_t darkness; |
208 | uint16_t darkness; |
174 | uint8_t stat_width, stat_hp, flags; |
209 | uint8_t stat_width, stat_hp, flags, smoothmax; |
175 | } mapcell; |
210 | } mapcell; |
176 | |
211 | |
177 | typedef struct { |
212 | typedef struct { |
178 | int32_t c0, c1; |
213 | int32_t c0, c1; |
179 | mapcell *col; |
214 | mapcell *col; |
… | |
… | |
335 | cell->player = 0; |
370 | cell->player = 0; |
336 | } |
371 | } |
337 | } |
372 | } |
338 | } |
373 | } |
339 | |
374 | |
|
|
375 | typedef struct { |
|
|
376 | tileid tile; |
|
|
377 | uint8_t x, y, level; |
|
|
378 | } smooth_key; |
|
|
379 | |
|
|
380 | static void |
|
|
381 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
382 | { |
|
|
383 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
384 | |
|
|
385 | if (SvIOK (*sv)) |
|
|
386 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
|
387 | else |
|
|
388 | sv_setiv (*sv, bits); |
|
|
389 | } |
|
|
390 | |
340 | static void |
391 | static void |
341 | music_finished (void) |
392 | music_finished (void) |
342 | { |
393 | { |
343 | SDL_UserEvent ev; |
394 | SDL_UserEvent ev; |
344 | |
395 | |
… | |
… | |
381 | } |
432 | } |
382 | |
433 | |
383 | /* SDL should provide this, really. */ |
434 | /* SDL should provide this, really. */ |
384 | #define SDLK_MODIFIER_MIN 300 |
435 | #define SDLK_MODIFIER_MIN 300 |
385 | #define SDLK_MODIFIER_MAX 314 |
436 | #define SDLK_MODIFIER_MAX 314 |
|
|
437 | |
|
|
438 | /******************************************************************************/ |
|
|
439 | |
|
|
440 | static int |
|
|
441 | within_widget (SV *widget, NV x, NV y) |
|
|
442 | { |
|
|
443 | HV *self; |
|
|
444 | SV **svp; |
|
|
445 | NV wx, ww, wy, wh; |
|
|
446 | |
|
|
447 | if (!SvROK (widget)) |
|
|
448 | return 0; |
|
|
449 | |
|
|
450 | self = (HV *)SvRV (widget); |
|
|
451 | |
|
|
452 | if (SvTYPE (self) != SVt_PVHV) |
|
|
453 | return 0; |
|
|
454 | |
|
|
455 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
456 | if (y < wy) |
|
|
457 | return 0; |
|
|
458 | |
|
|
459 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
460 | if (y >= wy + wh) |
|
|
461 | return 0; |
|
|
462 | |
|
|
463 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
464 | if (x < wx) |
|
|
465 | return 0; |
|
|
466 | |
|
|
467 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
468 | if (x >= wx + ww) |
|
|
469 | return 0; |
|
|
470 | |
|
|
471 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
472 | if (!svp || !SvTRUE (*svp)) |
|
|
473 | return 0; |
|
|
474 | |
|
|
475 | return 1; |
|
|
476 | } |
386 | |
477 | |
387 | MODULE = CFPlus PACKAGE = CFPlus |
478 | MODULE = CFPlus PACKAGE = CFPlus |
388 | |
479 | |
389 | PROTOTYPES: ENABLE |
480 | PROTOTYPES: ENABLE |
390 | |
481 | |
… | |
… | |
537 | opengl_fontmap = pango_opengl_font_map_new (); |
628 | opengl_fontmap = pango_opengl_font_map_new (); |
538 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
629 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
539 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
630 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
540 | } |
631 | } |
541 | |
632 | |
|
|
633 | char * |
|
|
634 | SDL_GetError () |
|
|
635 | |
542 | int |
636 | int |
543 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
637 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
544 | |
638 | |
545 | void |
639 | void |
546 | SDL_Quit () |
640 | SDL_Quit () |
547 | |
641 | |
548 | void |
642 | void |
549 | SDL_ListModes () |
643 | SDL_ListModes (int rgb, int alpha) |
550 | PPCODE: |
644 | PPCODE: |
551 | { |
645 | { |
552 | SDL_Rect **m; |
646 | SDL_Rect **m; |
553 | |
647 | |
554 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
648 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
555 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
649 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
556 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
650 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
557 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
651 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
558 | |
652 | |
559 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
653 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
560 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
654 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
561 | |
655 | |
562 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
656 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
563 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
657 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
564 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
658 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
565 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
659 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
566 | |
660 | |
567 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
661 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
568 | #if SDL_VERSION_ATLEAST(1,2,10) |
662 | #if SDL_VERSION_ATLEAST(1,2,10) |
569 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
663 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
570 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
664 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
571 | #endif |
665 | #endif |
572 | |
666 | |
573 | SDL_EnableUNICODE (1); |
|
|
574 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
575 | |
|
|
576 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
667 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
577 | |
668 | |
578 | if (m && m != (SDL_Rect **)-1) |
669 | if (m && m != (SDL_Rect **)-1) |
579 | while (*m) |
670 | while (*m) |
580 | { |
671 | { |
|
|
672 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
673 | { |
581 | AV *av = newAV (); |
674 | AV *av = newAV (); |
582 | av_push (av, newSViv ((*m)->w)); |
675 | av_push (av, newSViv ((*m)->w)); |
583 | av_push (av, newSViv ((*m)->h)); |
676 | av_push (av, newSViv ((*m)->h)); |
|
|
677 | av_push (av, newSViv (rgb)); |
|
|
678 | av_push (av, newSViv (alpha)); |
584 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
679 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
680 | } |
585 | |
681 | |
586 | ++m; |
682 | ++m; |
587 | } |
683 | } |
588 | } |
684 | } |
589 | |
685 | |
590 | char * |
|
|
591 | SDL_GetError () |
|
|
592 | |
|
|
593 | int |
686 | int |
594 | SDL_SetVideoMode (int w, int h, int fullscreen) |
687 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
595 | CODE: |
688 | CODE: |
|
|
689 | { |
|
|
690 | SDL_EnableUNICODE (1); |
|
|
691 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
692 | |
|
|
693 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
694 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
695 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
696 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
697 | |
596 | RETVAL = !!SDL_SetVideoMode ( |
698 | RETVAL = !!SDL_SetVideoMode ( |
597 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
699 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
598 | ); |
700 | ); |
|
|
701 | |
599 | if (RETVAL) |
702 | if (RETVAL) |
600 | { |
703 | { |
|
|
704 | av_clear (texture_av); |
|
|
705 | |
601 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
706 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
602 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
707 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
603 | # include "glfunc.h" |
708 | #include "glfunc.h" |
604 | # undef GL_FUNC |
709 | #undef GL_FUNC |
605 | } |
710 | } |
|
|
711 | } |
606 | OUTPUT: |
712 | OUTPUT: |
607 | RETVAL |
713 | RETVAL |
608 | |
714 | |
609 | void |
715 | void |
610 | SDL_GL_SwapBuffers () |
716 | SDL_GL_SwapBuffers () |
611 | |
717 | |
612 | char * |
718 | char * |
613 | SDL_GetKeyName (int sym) |
719 | SDL_GetKeyName (int sym) |
614 | |
720 | |
|
|
721 | int |
|
|
722 | SDL_GetAppState () |
|
|
723 | |
615 | void |
724 | void |
616 | SDL_PollEvent () |
725 | poll_events () |
617 | PPCODE: |
726 | PPCODE: |
618 | { |
727 | { |
619 | SDL_Event ev; |
728 | SDL_Event ev; |
620 | |
729 | |
621 | while (SDL_PollEvent (&ev)) |
730 | SDL_PumpEvents (); |
|
|
731 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
622 | { |
732 | { |
623 | HV *hv = newHV (); |
733 | HV *hv = newHV (); |
624 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
734 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
625 | |
735 | |
626 | switch (ev.type) |
736 | switch (ev.type) |
… | |
… | |
638 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
748 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
639 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
749 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
640 | break; |
750 | break; |
641 | |
751 | |
642 | case SDL_MOUSEMOTION: |
752 | case SDL_MOUSEMOTION: |
|
|
753 | { |
|
|
754 | int state = ev.motion.state; |
|
|
755 | int x = ev.motion.x; |
|
|
756 | int y = ev.motion.y; |
|
|
757 | int xrel = ev.motion.xrel; |
|
|
758 | int yrel = ev.motion.yrel; |
|
|
759 | |
|
|
760 | /* do simplistic event compression */ |
|
|
761 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
762 | && state == ev.motion.state) |
|
|
763 | { |
|
|
764 | xrel += ev.motion.xrel; |
|
|
765 | yrel += ev.motion.yrel; |
|
|
766 | x = ev.motion.x; |
|
|
767 | y = ev.motion.y; |
|
|
768 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
769 | } |
|
|
770 | |
643 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
771 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
644 | |
|
|
645 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
772 | hv_store (hv, "state", 5, newSViv (state), 0); |
646 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
773 | hv_store (hv, "x", 1, newSViv (x), 0); |
647 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
774 | hv_store (hv, "y", 1, newSViv (y), 0); |
648 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
775 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
649 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
776 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
777 | } |
650 | break; |
778 | break; |
651 | |
779 | |
652 | case SDL_MOUSEBUTTONDOWN: |
780 | case SDL_MOUSEBUTTONDOWN: |
653 | case SDL_MOUSEBUTTONUP: |
781 | case SDL_MOUSEBUTTONUP: |
654 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
782 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
683 | Mix_AllocateChannels (int numchans = -1) |
811 | Mix_AllocateChannels (int numchans = -1) |
684 | |
812 | |
685 | void |
813 | void |
686 | lowdelay (int fd, int val = 1) |
814 | lowdelay (int fd, int val = 1) |
687 | CODE: |
815 | CODE: |
688 | #ifndef _WIN32 |
|
|
689 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
816 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
690 | #endif |
|
|
691 | |
817 | |
692 | void |
818 | void |
693 | win32_proxy_info () |
819 | win32_proxy_info () |
694 | PPCODE: |
820 | PPCODE: |
695 | { |
821 | { |
… | |
… | |
836 | ExitThread (retval); // unclean, please beam me up |
962 | ExitThread (retval); // unclean, please beam me up |
837 | #else |
963 | #else |
838 | _exit (retval); |
964 | _exit (retval); |
839 | #endif |
965 | #endif |
840 | |
966 | |
|
|
967 | void |
|
|
968 | debug () |
|
|
969 | CODE: |
|
|
970 | { |
|
|
971 | #if DEBUG |
|
|
972 | VALGRIND_DO_LEAK_CHECK; |
|
|
973 | #endif |
|
|
974 | } |
|
|
975 | |
841 | MODULE = CFPlus PACKAGE = CFPlus::Font |
976 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
977 | |
|
|
978 | PROTOTYPES: DISABLE |
842 | |
979 | |
843 | CFPlus::Font |
980 | CFPlus::Font |
844 | new_from_file (SV *class, char *path, int id = 0) |
981 | new_from_file (SV *class, char *path, int id = 0) |
845 | CODE: |
982 | CODE: |
846 | { |
983 | { |
… | |
… | |
857 | CODE: |
994 | CODE: |
858 | pango_font_description_free (self); |
995 | pango_font_description_free (self); |
859 | |
996 | |
860 | void |
997 | void |
861 | make_default (CFPlus::Font self) |
998 | make_default (CFPlus::Font self) |
|
|
999 | PROTOTYPE: $ |
862 | CODE: |
1000 | CODE: |
863 | default_font = self; |
1001 | default_font = self; |
864 | |
1002 | |
865 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1003 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
866 | |
1004 | |
|
|
1005 | PROTOTYPES: DISABLE |
|
|
1006 | |
867 | void |
1007 | void |
868 | reset_glyph_cache () |
1008 | reset_glyph_cache () |
|
|
1009 | PROTOTYPE: |
869 | CODE: |
1010 | CODE: |
870 | tc_clear (); |
1011 | tc_clear (); |
871 | |
1012 | |
872 | CFPlus::Layout |
1013 | CFPlus::Layout |
873 | new (SV *class) |
1014 | new (SV *class) |
… | |
… | |
1160 | flags |
1301 | flags |
1161 | ); |
1302 | ); |
1162 | |
1303 | |
1163 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1304 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1164 | |
1305 | |
1165 | void |
1306 | PROTOTYPES: ENABLE |
1166 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1167 | CODE: |
|
|
1168 | { |
|
|
1169 | int ow = SvIV (w_); |
|
|
1170 | int oh = SvIV (h_); |
|
|
1171 | |
1307 | |
1172 | if (ow && oh) |
1308 | int minpot (int n) |
|
|
1309 | |
|
|
1310 | void |
|
|
1311 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1312 | CODE: |
|
|
1313 | { |
|
|
1314 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1173 | { |
1315 | { |
1174 | int nw = minpot (ow); |
|
|
1175 | int nh = minpot (oh); |
|
|
1176 | |
|
|
1177 | if (nw != ow || nh != oh) |
|
|
1178 | { |
|
|
1179 | if (SvOK (data_)) |
|
|
1180 | { |
|
|
1181 | STRLEN datalen; |
1316 | STRLEN datalen; |
1182 | char *data = SvPVbyte (data_, datalen); |
1317 | char *data = SvPVbyte (data_, datalen); |
1183 | int bpp = datalen / (ow * oh); |
1318 | int bpp = datalen / (ow * oh); |
1184 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1319 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1185 | |
1320 | |
1186 | SvPOK_only (result_); |
1321 | SvPOK_only (result_); |
1187 | SvCUR_set (result_, nw * nh * bpp); |
1322 | SvCUR_set (result_, nw * nh * bpp); |
1188 | |
1323 | |
1189 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1324 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1190 | while (oh--) |
1325 | while (oh--) |
1191 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1326 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1192 | |
1327 | |
1193 | sv_setsv (data_, result_); |
1328 | sv_setsv (data_, result_); |
1194 | } |
|
|
1195 | |
|
|
1196 | sv_setiv (w_, nw); |
|
|
1197 | sv_setiv (h_, nh); |
|
|
1198 | } |
|
|
1199 | } |
1329 | } |
1200 | } |
1330 | } |
1201 | |
1331 | |
1202 | void |
1332 | void |
1203 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1333 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1246 | glDisable (GL_ALPHA_TEST); |
1376 | glDisable (GL_ALPHA_TEST); |
1247 | glDisable (GL_BLEND); |
1377 | glDisable (GL_BLEND); |
1248 | } |
1378 | } |
1249 | } |
1379 | } |
1250 | |
1380 | |
|
|
1381 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1382 | CODE: |
|
|
1383 | { |
|
|
1384 | GLint width; |
|
|
1385 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1386 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1387 | RETVAL = width > 0; |
|
|
1388 | } |
|
|
1389 | OUTPUT: |
|
|
1390 | RETVAL |
|
|
1391 | |
1251 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1392 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1393 | |
|
|
1394 | PROTOTYPES: DISABLE |
1252 | |
1395 | |
1253 | CFPlus::Map |
1396 | CFPlus::Map |
1254 | new (SV *class) |
1397 | new (SV *class) |
1255 | CODE: |
1398 | CODE: |
1256 | New (0, RETVAL, 1, struct map); |
1399 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1292 | set_tileid (CFPlus::Map self, int face, int tile) |
1435 | set_tileid (CFPlus::Map self, int face, int tile) |
1293 | CODE: |
1436 | CODE: |
1294 | { |
1437 | { |
1295 | need_facenum (self, face); self->face2tile [face] = tile; |
1438 | need_facenum (self, face); self->face2tile [face] = tile; |
1296 | need_texid (self, tile); |
1439 | need_texid (self, tile); |
|
|
1440 | } |
|
|
1441 | |
|
|
1442 | void |
|
|
1443 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1444 | CODE: |
|
|
1445 | { |
|
|
1446 | tileid texid; |
|
|
1447 | maptex *tex; |
|
|
1448 | |
|
|
1449 | if (face < 0 || face >= self->faces) |
|
|
1450 | return; |
|
|
1451 | |
|
|
1452 | if (smooth < 0 || smooth >= self->faces) |
|
|
1453 | return; |
|
|
1454 | |
|
|
1455 | texid = self->face2tile [face]; |
|
|
1456 | |
|
|
1457 | if (!texid) |
|
|
1458 | return; |
|
|
1459 | |
|
|
1460 | tex = self->tex + texid; |
|
|
1461 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1462 | tex->smoothlevel = level; |
1297 | } |
1463 | } |
1298 | |
1464 | |
1299 | void |
1465 | void |
1300 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1466 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1301 | CODE: |
1467 | CODE: |
… | |
… | |
1352 | CODE: |
1518 | CODE: |
1353 | { |
1519 | { |
1354 | if (dx > 0) |
1520 | if (dx > 0) |
1355 | map_blank (self, self->x, self->y, dx, self->h); |
1521 | map_blank (self, self->x, self->y, dx, self->h); |
1356 | else if (dx < 0) |
1522 | else if (dx < 0) |
1357 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1523 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1358 | |
1524 | |
1359 | if (dy > 0) |
1525 | if (dy > 0) |
1360 | map_blank (self, self->x, self->y, self->w, dy); |
1526 | map_blank (self, self->x, self->y, self->w, dy); |
1361 | else if (dy < 0) |
1527 | else if (dy < 0) |
1362 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1528 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1363 | |
1529 | |
1364 | self->ox += dx; self->x += dx; |
1530 | self->ox += dx; self->x += dx; |
1365 | self->oy += dy; self->y += dy; |
1531 | self->oy += dy; self->y += dy; |
1366 | |
1532 | |
1367 | while (self->y < 0) |
1533 | while (self->y < 0) |
… | |
… | |
1421 | } |
1587 | } |
1422 | else if (cmd == 6) // monster width |
1588 | else if (cmd == 6) // monster width |
1423 | cell->stat_width = *data++ + 1; |
1589 | cell->stat_width = *data++ + 1; |
1424 | else if (cmd == 0x47) |
1590 | else if (cmd == 0x47) |
1425 | { |
1591 | { |
1426 | if (*data == 8) |
1592 | if (*data == 4) |
1427 | ; // decode player uuid |
1593 | ; // decode player count |
1428 | |
1594 | |
1429 | data += *data + 1; |
1595 | data += *data + 1; |
1430 | } |
1596 | } |
1431 | else if (cmd == 8) // cell flags |
1597 | else if (cmd == 8) // cell flags |
1432 | cell->flags = *data++; |
1598 | cell->flags = *data++; |
… | |
… | |
1524 | |
1690 | |
1525 | void |
1691 | void |
1526 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1692 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1527 | CODE: |
1693 | CODE: |
1528 | { |
1694 | { |
|
|
1695 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1696 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1697 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1698 | smooth_key skey; |
1529 | int x, y, z; |
1699 | int x, y, z; |
1530 | int last_name; |
1700 | int last_name; |
|
|
1701 | |
|
|
1702 | // thats current max. sorry. |
|
|
1703 | if (sw > 255) sw = 255; |
|
|
1704 | if (sh > 255) sh = 255; |
|
|
1705 | |
|
|
1706 | // clear key, in case of extra padding |
|
|
1707 | memset (&skey, 0, sizeof (skey)); |
1531 | |
1708 | |
1532 | glColor4ub (255, 255, 255, 255); |
1709 | glColor4ub (255, 255, 255, 255); |
1533 | |
1710 | |
1534 | glEnable (GL_BLEND); |
1711 | glEnable (GL_BLEND); |
1535 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1712 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
… | |
… | |
1541 | last_name = 0; |
1718 | last_name = 0; |
1542 | |
1719 | |
1543 | mx += self->x; |
1720 | mx += self->x; |
1544 | my += self->y; |
1721 | my += self->y; |
1545 | |
1722 | |
|
|
1723 | // first pass: determine smooth_max |
|
|
1724 | // rather ugly, if you ask me |
|
|
1725 | // could also be stored inside mapcell and updated on change |
|
|
1726 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1727 | |
|
|
1728 | for (y = 0; y < sh; y++) |
|
|
1729 | if (0 <= y + my && y + my < self->rows) |
|
|
1730 | { |
|
|
1731 | maprow *row = self->row + (y + my); |
|
|
1732 | |
|
|
1733 | for (x = 0; x < sw; x++) |
|
|
1734 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1735 | { |
|
|
1736 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1737 | |
|
|
1738 | smooth_max[x + 1][y + 1] = |
|
|
1739 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1740 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1741 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1742 | } |
|
|
1743 | } |
|
|
1744 | |
1546 | for (z = 0; z < 3; z++) |
1745 | for (z = 0; z <= 2; z++) |
|
|
1746 | { |
|
|
1747 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1748 | |
1547 | for (y = 0; y < sh; y++) |
1749 | for (y = 0; y < sh; y++) |
1548 | if (0 <= y + my && y + my < self->rows) |
1750 | if (0 <= y + my && y + my < self->rows) |
1549 | { |
1751 | { |
1550 | maprow *row = self->row + (y + my); |
1752 | maprow *row = self->row + (y + my); |
1551 | |
1753 | |
1552 | for (x = 0; x < sw; x++) |
1754 | for (x = 0; x < sw; x++) |
1553 | if (row->c0 <= x + mx && x + mx < row->c1) |
1755 | if (row->c0 <= x + mx && x + mx < row->c1) |
1554 | { |
1756 | { |
1555 | mapcell *cell = row->col + (x + mx - row->c0); |
1757 | mapcell *cell = row->col + (x + mx - row->c0); |
1556 | tileid tile = cell->tile [z]; |
1758 | tileid tile = cell->tile [z]; |
|
|
1759 | |
|
|
1760 | if (tile) |
|
|
1761 | { |
|
|
1762 | maptex tex = self->tex [tile]; |
|
|
1763 | int px = (x + 1) * T - tex.w; |
|
|
1764 | int py = (y + 1) * T - tex.h; |
|
|
1765 | |
|
|
1766 | // suppressing texture state switches here |
|
|
1767 | // is only moderately effective, but worth the extra effort |
|
|
1768 | if (last_name != tex.name) |
|
|
1769 | { |
|
|
1770 | if (!tex.name) |
|
|
1771 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1772 | |
|
|
1773 | glEnd (); |
|
|
1774 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1775 | glBegin (GL_QUADS); |
|
|
1776 | } |
|
|
1777 | |
|
|
1778 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1779 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1780 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1781 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1782 | |
|
|
1783 | if (cell->flags && z == 2) |
|
|
1784 | { |
|
|
1785 | if (cell->flags & 1) |
|
|
1786 | { |
|
|
1787 | maptex tex = self->tex [1]; |
|
|
1788 | int px = x * T + T * 2 / 32; |
|
|
1789 | int py = y * T - T * 6 / 32; |
|
|
1790 | |
|
|
1791 | glEnd (); |
|
|
1792 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1793 | glBegin (GL_QUADS); |
|
|
1794 | |
|
|
1795 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1796 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1797 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1798 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1799 | } |
|
|
1800 | } |
|
|
1801 | |
|
|
1802 | // update smooth hash |
|
|
1803 | if (tex.smoothtile) |
|
|
1804 | { |
|
|
1805 | skey.tile = tex.smoothtile; |
|
|
1806 | skey.level = tex.smoothlevel; |
|
|
1807 | |
|
|
1808 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1809 | |
|
|
1810 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1811 | // shifted +1|+1 so we always stay positive. |
|
|
1812 | |
|
|
1813 | // bits is ___n cccc CCCC bbbb |
|
|
1814 | // n do not draw borders&corners |
|
|
1815 | // c draw these corners, but... |
|
|
1816 | // C ... not these |
|
|
1817 | // b draw these borders |
|
|
1818 | |
|
|
1819 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1820 | // ┃· ·· ·┃ ━━ |
|
|
1821 | |
|
|
1822 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1823 | // ·· ·· ·┏ ┓· |
|
|
1824 | |
|
|
1825 | // full tile |
|
|
1826 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1827 | |
|
|
1828 | // borders |
|
|
1829 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1830 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1831 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1832 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1833 | |
|
|
1834 | // corners |
|
|
1835 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1836 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1837 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1838 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1839 | } |
|
|
1840 | } |
1557 | |
1841 | } |
|
|
1842 | } |
|
|
1843 | |
|
|
1844 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1845 | // this is basically counting sort |
|
|
1846 | { |
|
|
1847 | int w, b; |
|
|
1848 | |
|
|
1849 | for (w = 0; w < 256 / 32; ++w) |
|
|
1850 | { |
|
|
1851 | uint32_t smask = smooth_level [w]; |
1558 | if (tile) |
1852 | if (smask) |
|
|
1853 | for (b = 0; b < 32; ++b) |
|
|
1854 | if (smask & (((uint32_t)1) << b)) |
1559 | { |
1855 | { |
1560 | maptex tex = self->tex [tile]; |
1856 | int level = (w << 5) | b; |
1561 | int px = (x + 1) * T - tex.w; |
1857 | HE *he; |
1562 | int py = (y + 1) * T - tex.h; |
|
|
1563 | |
1858 | |
1564 | if (last_name != tex.name) |
1859 | hv_iterinit (smooth); |
|
|
1860 | while ((he = hv_iternext (smooth))) |
1565 | { |
1861 | { |
|
|
1862 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1863 | IV bits = SvIVX (HeVAL (he)); |
|
|
1864 | |
1566 | if (!tex.name) |
1865 | if (!(bits & 0x1000) |
1567 | tex = self->tex [2]; /* missing, replace by noface */ |
1866 | && skey->level == level |
1568 | |
1867 | && level > smooth_max [skey->x][skey->y]) |
1569 | glEnd (); |
|
|
1570 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1571 | glBegin (GL_QUADS); |
|
|
1572 | } |
|
|
1573 | |
|
|
1574 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1575 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1576 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1577 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1578 | |
|
|
1579 | if (cell->flags && z == 2) |
|
|
1580 | { |
|
|
1581 | if (cell->flags & 1) |
|
|
1582 | { |
1868 | { |
1583 | maptex tex = self->tex [1]; |
1869 | maptex tex = self->tex [skey->tile]; |
1584 | int px = x * T + T * 2 / 32; |
1870 | int px = (((int)skey->x) - 1) * T; |
1585 | int py = y * T - T * 6 / 32; |
1871 | int py = (((int)skey->y) - 1) * T; |
|
|
1872 | int border = bits & 15; |
|
|
1873 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1874 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1875 | float dy = tex.t * .5f ; // 2 images/column |
1586 | |
1876 | |
|
|
1877 | // this time naively avoiding texture state changes |
|
|
1878 | // save gobs of state changes. |
|
|
1879 | if (last_name != tex.name) |
|
|
1880 | { |
|
|
1881 | if (!tex.name) |
|
|
1882 | continue; // smoothing not yet available |
|
|
1883 | |
1587 | glEnd (); |
1884 | glEnd (); |
1588 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1885 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1589 | glBegin (GL_QUADS); |
1886 | glBegin (GL_QUADS); |
|
|
1887 | } |
1590 | |
1888 | |
|
|
1889 | if (border) |
|
|
1890 | { |
|
|
1891 | float ox = border * dx; |
|
|
1892 | |
|
|
1893 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
|
|
1894 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
|
|
1895 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
|
|
1896 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
|
|
1897 | } |
|
|
1898 | |
|
|
1899 | if (corner) |
|
|
1900 | { |
|
|
1901 | float ox = corner * dx; |
|
|
1902 | |
1591 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1903 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1592 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
1904 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1593 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
1905 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1594 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
1906 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1907 | } |
1595 | } |
1908 | } |
1596 | } |
1909 | } |
1597 | } |
1910 | } |
1598 | } |
|
|
1599 | } |
1911 | } |
|
|
1912 | } |
|
|
1913 | |
|
|
1914 | hv_clear (smooth); |
|
|
1915 | } |
1600 | |
1916 | |
1601 | glEnd (); |
1917 | glEnd (); |
1602 | |
1918 | |
1603 | glDisable (GL_TEXTURE_2D); |
1919 | glDisable (GL_TEXTURE_2D); |
1604 | glDisable (GL_BLEND); |
1920 | glDisable (GL_BLEND); |
… | |
… | |
1698 | void |
2014 | void |
1699 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2015 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1700 | PPCODE: |
2016 | PPCODE: |
1701 | { |
2017 | { |
1702 | int x, y; |
2018 | int x, y; |
|
|
2019 | int sw1 = sw + 2; |
|
|
2020 | int sh1 = sh + 2; |
|
|
2021 | int sh3 = sh * 3; |
1703 | int sw4 = (sw + 3) & ~3; |
2022 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2023 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1704 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2024 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1705 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2025 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1706 | |
2026 | |
1707 | memset (darkness, 255, sw4 * sh); |
|
|
1708 | SvPOK_only (darkness_sv); |
2027 | SvPOK_only (darkness3_sv); |
1709 | SvCUR_set (darkness_sv, sw4 * sh); |
2028 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1710 | |
2029 | |
1711 | mx += self->x; |
2030 | mx += self->x - 1; |
1712 | my += self->y; |
2031 | my += self->y - 1; |
1713 | |
2032 | |
|
|
2033 | memset (darkness1, 255, sw1 * sh1); |
|
|
2034 | |
1714 | for (y = 0; y < sh; y++) |
2035 | for (y = 0; y < sh1; y++) |
1715 | if (0 <= y + my && y + my < self->rows) |
2036 | if (0 <= y + my && y + my < self->rows) |
1716 | { |
2037 | { |
1717 | maprow *row = self->row + (y + my); |
2038 | maprow *row = self->row + (y + my); |
1718 | |
2039 | |
1719 | for (x = 0; x < sw; x++) |
2040 | for (x = 0; x < sw1; x++) |
1720 | if (row->c0 <= x + mx && x + mx < row->c1) |
2041 | if (row->c0 <= x + mx && x + mx < row->c1) |
1721 | { |
2042 | { |
1722 | mapcell *cell = row->col + (x + mx - row->c0); |
2043 | mapcell *cell = row->col + (x + mx - row->c0); |
1723 | |
2044 | |
1724 | darkness[y * sw4 + x] = cell->darkness |
2045 | darkness1 [y * sw1 + x] = cell->darkness |
1725 | ? 255 - (cell->darkness - 1) |
2046 | ? 255 - (cell->darkness - 1) |
1726 | : 255 - FOW_DARKNESS; |
2047 | : 255 - FOW_DARKNESS; |
1727 | } |
2048 | } |
1728 | } |
2049 | } |
1729 | |
2050 | |
|
|
2051 | for (y = 0; y < sh; ++y) |
|
|
2052 | for (x = 0; x < sw; ++x) |
|
|
2053 | { |
|
|
2054 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2055 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2056 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2057 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2058 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2059 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2060 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2061 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2062 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2063 | |
|
|
2064 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2065 | uint8_t r21 = d21; |
|
|
2066 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2067 | |
|
|
2068 | uint8_t r12 = d12; |
|
|
2069 | uint8_t r22 = d22; |
|
|
2070 | uint8_t r32 = d32; |
|
|
2071 | |
|
|
2072 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2073 | uint8_t r23 = d23; |
|
|
2074 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2075 | |
|
|
2076 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2077 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2078 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2079 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2080 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2081 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2082 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2083 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2084 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2085 | } |
|
|
2086 | |
|
|
2087 | free (darkness1); |
|
|
2088 | |
1730 | EXTEND (SP, 3); |
2089 | EXTEND (SP, 3); |
1731 | PUSHs (sv_2mortal (newSViv (sw4))); |
2090 | PUSHs (sv_2mortal (newSViv (sw34))); |
1732 | PUSHs (sv_2mortal (newSViv (sh))); |
2091 | PUSHs (sv_2mortal (newSViv (sh3))); |
1733 | PUSHs (darkness_sv); |
2092 | PUSHs (darkness3_sv); |
1734 | } |
2093 | } |
1735 | |
2094 | |
1736 | SV * |
2095 | SV * |
1737 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2096 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1738 | CODE: |
2097 | CODE: |
… | |
… | |
1872 | } |
2231 | } |
1873 | } |
2232 | } |
1874 | |
2233 | |
1875 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2234 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1876 | |
2235 | |
|
|
2236 | PROTOTYPES: DISABLE |
|
|
2237 | |
1877 | CFPlus::MixChunk |
2238 | CFPlus::MixChunk |
1878 | new_from_file (SV *class, char *path) |
2239 | new_from_file (SV *class, char *path) |
1879 | CODE: |
2240 | CODE: |
1880 | RETVAL = Mix_LoadWAV (path); |
2241 | RETVAL = Mix_LoadWAV (path); |
1881 | OUTPUT: |
2242 | OUTPUT: |
… | |
… | |
1902 | |
2263 | |
1903 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2264 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1904 | |
2265 | |
1905 | int |
2266 | int |
1906 | volume (int volume = -1) |
2267 | volume (int volume = -1) |
|
|
2268 | PROTOTYPE: ;$ |
1907 | CODE: |
2269 | CODE: |
1908 | RETVAL = Mix_VolumeMusic (volume); |
2270 | RETVAL = Mix_VolumeMusic (volume); |
1909 | OUTPUT: |
2271 | OUTPUT: |
1910 | RETVAL |
2272 | RETVAL |
1911 | |
2273 | |
|
|
2274 | int |
|
|
2275 | fade_out (int ms) |
|
|
2276 | CODE: |
|
|
2277 | RETVAL = Mix_FadeOutMusic (ms); |
|
|
2278 | OUTPUT: |
|
|
2279 | RETVAL |
|
|
2280 | |
1912 | CFPlus::MixMusic |
2281 | CFPlus::MixMusic |
1913 | new_from_file (SV *class, char *path) |
2282 | new_from_file (SV *class, char *path) |
1914 | CODE: |
2283 | CODE: |
1915 | RETVAL = Mix_LoadMUS (path); |
2284 | RETVAL = Mix_LoadMUS (path); |
1916 | OUTPUT: |
2285 | OUTPUT: |
… | |
… | |
1926 | CODE: |
2295 | CODE: |
1927 | RETVAL = Mix_PlayMusic (self, loops); |
2296 | RETVAL = Mix_PlayMusic (self, loops); |
1928 | OUTPUT: |
2297 | OUTPUT: |
1929 | RETVAL |
2298 | RETVAL |
1930 | |
2299 | |
|
|
2300 | int |
|
|
2301 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2302 | CODE: |
|
|
2303 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2304 | OUTPUT: |
|
|
2305 | RETVAL |
|
|
2306 | |
1931 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2307 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2308 | |
|
|
2309 | PROTOTYPES: ENABLE |
1932 | |
2310 | |
1933 | BOOT: |
2311 | BOOT: |
1934 | { |
2312 | { |
1935 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2313 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1936 | static const struct { |
2314 | static const struct { |
1937 | const char *name; |
2315 | const char *name; |
1938 | IV iv; |
2316 | IV iv; |
1939 | } *civ, const_iv[] = { |
2317 | } *civ, const_iv[] = { |
1940 | # define const_iv(name) { # name, (IV)name } |
2318 | # define const_iv(name) { # name, (IV)name } |
|
|
2319 | const_iv (GL_VENDOR), |
|
|
2320 | const_iv (GL_VERSION), |
|
|
2321 | const_iv (GL_EXTENSIONS), |
1941 | const_iv (GL_COLOR_MATERIAL), |
2322 | const_iv (GL_COLOR_MATERIAL), |
1942 | const_iv (GL_SMOOTH), |
2323 | const_iv (GL_SMOOTH), |
1943 | const_iv (GL_FLAT), |
2324 | const_iv (GL_FLAT), |
1944 | const_iv (GL_DITHER), |
2325 | const_iv (GL_DITHER), |
1945 | const_iv (GL_BLEND), |
2326 | const_iv (GL_BLEND), |
… | |
… | |
1949 | const_iv (GL_ALPHA_TEST), |
2330 | const_iv (GL_ALPHA_TEST), |
1950 | const_iv (GL_NORMALIZE), |
2331 | const_iv (GL_NORMALIZE), |
1951 | const_iv (GL_RESCALE_NORMAL), |
2332 | const_iv (GL_RESCALE_NORMAL), |
1952 | const_iv (GL_FRONT), |
2333 | const_iv (GL_FRONT), |
1953 | const_iv (GL_BACK), |
2334 | const_iv (GL_BACK), |
|
|
2335 | const_iv (GL_AUX0), |
1954 | const_iv (GL_AND), |
2336 | const_iv (GL_AND), |
1955 | const_iv (GL_ONE), |
2337 | const_iv (GL_ONE), |
1956 | const_iv (GL_ZERO), |
2338 | const_iv (GL_ZERO), |
1957 | const_iv (GL_SRC_ALPHA), |
2339 | const_iv (GL_SRC_ALPHA), |
1958 | const_iv (GL_DST_ALPHA), |
2340 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1972 | const_iv (GL_LUMINANCE), |
2354 | const_iv (GL_LUMINANCE), |
1973 | const_iv (GL_LUMINANCE_ALPHA), |
2355 | const_iv (GL_LUMINANCE_ALPHA), |
1974 | const_iv (GL_FLOAT), |
2356 | const_iv (GL_FLOAT), |
1975 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2357 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1976 | const_iv (GL_COMPILE), |
2358 | const_iv (GL_COMPILE), |
|
|
2359 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2360 | const_iv (GL_PROXY_TEXTURE_2D), |
1977 | const_iv (GL_TEXTURE_1D), |
2361 | const_iv (GL_TEXTURE_1D), |
1978 | const_iv (GL_TEXTURE_2D), |
2362 | const_iv (GL_TEXTURE_2D), |
1979 | const_iv (GL_TEXTURE_ENV), |
2363 | const_iv (GL_TEXTURE_ENV), |
1980 | const_iv (GL_TEXTURE_MAG_FILTER), |
2364 | const_iv (GL_TEXTURE_MAG_FILTER), |
1981 | const_iv (GL_TEXTURE_MIN_FILTER), |
2365 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2011 | const_iv (GL_QUAD_STRIP), |
2395 | const_iv (GL_QUAD_STRIP), |
2012 | const_iv (GL_TRIANGLES), |
2396 | const_iv (GL_TRIANGLES), |
2013 | const_iv (GL_TRIANGLE_STRIP), |
2397 | const_iv (GL_TRIANGLE_STRIP), |
2014 | const_iv (GL_TRIANGLE_FAN), |
2398 | const_iv (GL_TRIANGLE_FAN), |
2015 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2399 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2400 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2401 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2402 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2403 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2016 | const_iv (GL_FASTEST), |
2404 | const_iv (GL_FASTEST), |
|
|
2405 | const_iv (GL_DONT_CARE), |
|
|
2406 | const_iv (GL_NICEST), |
2017 | const_iv (GL_V2F), |
2407 | const_iv (GL_V2F), |
2018 | const_iv (GL_V3F), |
2408 | const_iv (GL_V3F), |
2019 | const_iv (GL_T2F_V3F), |
2409 | const_iv (GL_T2F_V3F), |
2020 | const_iv (GL_T2F_N3F_V3F), |
2410 | const_iv (GL_T2F_N3F_V3F), |
2021 | # undef const_iv |
2411 | # undef const_iv |
2022 | }; |
2412 | }; |
2023 | |
2413 | |
2024 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2414 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2025 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2415 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2416 | |
|
|
2417 | texture_av = newAV (); |
|
|
2418 | AvREAL_off (texture_av); |
2026 | } |
2419 | } |
2027 | |
2420 | |
2028 | char * |
2421 | char * |
2029 | gl_vendor () |
2422 | gl_vendor () |
2030 | CODE: |
2423 | CODE: |
… | |
… | |
2041 | |
2434 | |
2042 | char * |
2435 | char * |
2043 | gl_extensions () |
2436 | gl_extensions () |
2044 | CODE: |
2437 | CODE: |
2045 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2438 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
2439 | OUTPUT: |
|
|
2440 | RETVAL |
|
|
2441 | |
|
|
2442 | const char *glGetString (GLenum pname) |
|
|
2443 | |
|
|
2444 | GLint glGetInteger (GLenum pname) |
|
|
2445 | CODE: |
|
|
2446 | glGetIntegerv (pname, &RETVAL); |
|
|
2447 | OUTPUT: |
|
|
2448 | RETVAL |
|
|
2449 | |
|
|
2450 | GLdouble glGetDouble (GLenum pname) |
|
|
2451 | CODE: |
|
|
2452 | glGetDoublev (pname, &RETVAL); |
2046 | OUTPUT: |
2453 | OUTPUT: |
2047 | RETVAL |
2454 | RETVAL |
2048 | |
2455 | |
2049 | int glGetError () |
2456 | int glGetError () |
2050 | |
2457 | |
… | |
… | |
2175 | |
2582 | |
2176 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2583 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2177 | |
2584 | |
2178 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2585 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2179 | |
2586 | |
|
|
2587 | void glPixelZoom (float x, float y) |
|
|
2588 | |
2180 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2589 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2181 | |
2590 | |
2182 | int glGenTexture () |
2591 | int glGenTexture () |
2183 | CODE: |
2592 | CODE: |
2184 | { |
2593 | RETVAL = gen_texture (); |
2185 | GLuint name; |
|
|
2186 | glGenTextures (1, &name); |
|
|
2187 | RETVAL = name; |
|
|
2188 | } |
|
|
2189 | OUTPUT: |
2594 | OUTPUT: |
2190 | RETVAL |
2595 | RETVAL |
2191 | |
2596 | |
2192 | void glDeleteTexture (int name) |
2597 | void glDeleteTexture (int name) |
2193 | CODE: |
2598 | CODE: |
2194 | { |
|
|
2195 | GLuint name_ = name; |
|
|
2196 | glDeleteTextures (1, &name_); |
2599 | del_texture (name); |
2197 | } |
2600 | |
2198 | |
|
|
2199 | int glGenList () |
2601 | int glGenList () |
2200 | CODE: |
2602 | CODE: |
2201 | RETVAL = glGenLists (1); |
2603 | RETVAL = glGenLists (1); |
2202 | OUTPUT: |
2604 | OUTPUT: |
2203 | RETVAL |
2605 | RETVAL |
… | |
… | |
2210 | |
2612 | |
2211 | void glEndList () |
2613 | void glEndList () |
2212 | |
2614 | |
2213 | void glCallList (int list) |
2615 | void glCallList (int list) |
2214 | |
2616 | |
|
|
2617 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2618 | |
|
|
2619 | PROTOTYPES: DISABLE |
|
|
2620 | |
|
|
2621 | void |
|
|
2622 | find_widget (SV *widget, NV x, NV y) |
|
|
2623 | PPCODE: |
|
|
2624 | { |
|
|
2625 | if (within_widget (widget, x, y)) |
|
|
2626 | XPUSHs (widget); |
|
|
2627 | } |
|
|
2628 | |