… | |
… | |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
20 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
21 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
22 | #endif |
27 | #endif |
23 | |
28 | |
24 | #include <assert.h> |
29 | #include <assert.h> |
25 | #include <math.h> |
30 | #include <math.h> |
26 | #include <string.h> |
31 | #include <string.h> |
… | |
… | |
109 | av_push (texture_av, (SV *)(size_t)name); |
114 | av_push (texture_av, (SV *)(size_t)name); |
110 | glDeleteTextures (1, &name); |
115 | glDeleteTextures (1, &name); |
111 | } |
116 | } |
112 | |
117 | |
113 | #include "texcache.c" |
118 | #include "texcache.c" |
|
|
119 | #include "rendercache.c" |
114 | |
120 | |
115 | #include "pango-font.c" |
121 | #include "pango-font.c" |
116 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
117 | #include "pango-render.c" |
123 | #include "pango-render.c" |
118 | |
124 | |
… | |
… | |
804 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
810 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
805 | } |
811 | } |
806 | } |
812 | } |
807 | |
813 | |
808 | int |
814 | int |
809 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
815 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
810 | POSTCALL: |
816 | POSTCALL: |
811 | Mix_HookMusicFinished (music_finished); |
817 | Mix_HookMusicFinished (music_finished); |
812 | Mix_ChannelFinished (channel_finished); |
818 | Mix_ChannelFinished (channel_finished); |
813 | |
819 | |
814 | void |
820 | void |
… | |
… | |
1350 | HV *hv = (HV *)SvRV (self); |
1356 | HV *hv = (HV *)SvRV (self); |
1351 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1357 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1352 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1358 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1353 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1359 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1354 | |
1360 | |
|
|
1361 | if (name <= 0) |
|
|
1362 | XSRETURN_EMPTY; |
|
|
1363 | |
1355 | if (items < 5) |
1364 | if (items < 5) |
1356 | { |
1365 | { |
1357 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1366 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1358 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1367 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1359 | } |
1368 | } |
… | |
… | |
1547 | self->rows += MAP_EXTEND_Y; |
1556 | self->rows += MAP_EXTEND_Y; |
1548 | self->y += MAP_EXTEND_Y; |
1557 | self->y += MAP_EXTEND_Y; |
1549 | } |
1558 | } |
1550 | } |
1559 | } |
1551 | |
1560 | |
1552 | void |
1561 | SV * |
1553 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1562 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1554 | CODE: |
1563 | CODE: |
1555 | { |
1564 | { |
1556 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1565 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1557 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1566 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1558 | mapcell *cell; |
1567 | mapcell *cell; |
1559 | int x, y, flags; |
1568 | int x, y, z, flags; |
|
|
1569 | AV *missing = newAV (); |
|
|
1570 | RETVAL = newRV_noinc ((SV *)missing); |
1560 | |
1571 | |
1561 | while (data < data_end - 1) |
1572 | while (data < data_end - 1) |
1562 | { |
1573 | { |
1563 | flags = (data [0] << 8) + data [1]; data += 2; |
1574 | flags = (data [0] << 8) + data [1]; data += 2; |
1564 | |
1575 | |
… | |
… | |
1615 | } |
1626 | } |
1616 | else |
1627 | else |
1617 | cell->darkness = *data++ + 1; |
1628 | cell->darkness = *data++ + 1; |
1618 | } |
1629 | } |
1619 | |
1630 | |
|
|
1631 | for (z = 0; z <= 2; ++z) |
1620 | if (flags & 4) |
1632 | if (flags & (4 >> z)) |
1621 | { |
1633 | { |
1622 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1634 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1623 | need_facenum (self, face); |
1635 | need_facenum (self, face); |
1624 | cell->tile [0] = self->face2tile [face]; |
1636 | cell->tile [z] = self->face2tile [face]; |
|
|
1637 | |
|
|
1638 | if (cell->tile [z]) |
|
|
1639 | { |
|
|
1640 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1641 | if (!tex->name) |
|
|
1642 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1643 | |
|
|
1644 | if (tex->smoothtile) |
|
|
1645 | { |
|
|
1646 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1647 | if (!smooth->name) |
|
|
1648 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1649 | } |
|
|
1650 | } |
1625 | } |
1651 | } |
1626 | |
|
|
1627 | if (flags & 2) |
|
|
1628 | { |
|
|
1629 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1630 | need_facenum (self, face); |
|
|
1631 | cell->tile [1] = self->face2tile [face]; |
|
|
1632 | } |
|
|
1633 | |
|
|
1634 | if (flags & 1) |
|
|
1635 | { |
|
|
1636 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1637 | need_facenum (self, face); |
|
|
1638 | cell->tile [2] = self->face2tile [face]; |
|
|
1639 | } |
|
|
1640 | } |
1652 | } |
1641 | else |
1653 | else |
1642 | cell->darkness = 0; |
1654 | cell->darkness = 0; |
1643 | } |
1655 | } |
1644 | } |
1656 | } |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
1645 | |
1659 | |
1646 | SV * |
1660 | SV * |
1647 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1661 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1648 | CODE: |
1662 | CODE: |
1649 | { |
1663 | { |
… | |
… | |
1700 | |
1714 | |
1701 | void |
1715 | void |
1702 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1716 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1703 | CODE: |
1717 | CODE: |
1704 | { |
1718 | { |
|
|
1719 | int x, y, z; |
|
|
1720 | |
1705 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1721 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1706 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1722 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1707 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1723 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1708 | smooth_key skey; |
1724 | smooth_key skey; |
1709 | int x, y, z; |
1725 | |
1710 | int last_name; |
1726 | rc_t *rc = rc_alloc (); |
|
|
1727 | rc_key_t key; |
|
|
1728 | rc_array_t *arr; |
1711 | |
1729 | |
1712 | // thats current max. sorry. |
1730 | // thats current max. sorry. |
1713 | if (sw > 255) sw = 255; |
1731 | if (sw > 255) sw = 255; |
1714 | if (sh > 255) sh = 255; |
1732 | if (sh > 255) sh = 255; |
1715 | |
1733 | |
1716 | // clear key, in case of extra padding |
1734 | // clear key, in case of extra padding |
1717 | memset (&skey, 0, sizeof (skey)); |
1735 | memset (&skey, 0, sizeof (skey)); |
1718 | |
1736 | |
1719 | glColor4ub (255, 255, 255, 255); |
1737 | memset (&key, 0, sizeof (key)); |
1720 | |
1738 | key.r = 255; |
1721 | glEnable (GL_BLEND); |
1739 | key.g = 255; |
1722 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1740 | key.b = 255; |
1723 | glEnable (GL_TEXTURE_2D); |
1741 | key.a = 255; |
1724 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1742 | key.mode = GL_QUADS; |
1725 | |
1743 | key.format = GL_T2F_V3F; |
1726 | glBegin (GL_QUADS); |
1744 | key.texname = -1; |
1727 | |
|
|
1728 | last_name = 0; |
|
|
1729 | |
1745 | |
1730 | mx += self->x; |
1746 | mx += self->x; |
1731 | my += self->y; |
1747 | my += self->y; |
1732 | |
1748 | |
1733 | // first pass: determine smooth_max |
1749 | // first pass: determine smooth_max |
… | |
… | |
1749 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1765 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1750 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1766 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1751 | self->tex [cell->tile [2]].smoothlevel)); |
1767 | self->tex [cell->tile [2]].smoothlevel)); |
1752 | } |
1768 | } |
1753 | } |
1769 | } |
|
|
1770 | |
|
|
1771 | glEnable (GL_BLEND); |
|
|
1772 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1754 | |
1774 | |
1755 | for (z = 0; z <= 2; z++) |
1775 | for (z = 0; z <= 2; z++) |
1756 | { |
1776 | { |
1757 | memset (smooth_level, 0, sizeof (smooth_level)); |
1777 | memset (smooth_level, 0, sizeof (smooth_level)); |
1758 | |
1778 | |
… | |
… | |
1768 | tileid tile = cell->tile [z]; |
1788 | tileid tile = cell->tile [z]; |
1769 | |
1789 | |
1770 | if (tile) |
1790 | if (tile) |
1771 | { |
1791 | { |
1772 | maptex tex = self->tex [tile]; |
1792 | maptex tex = self->tex [tile]; |
1773 | int px = (x + 1) * T - tex.w; |
1793 | int px, py; |
1774 | int py = (y + 1) * T - tex.h; |
|
|
1775 | |
1794 | |
1776 | // suppressing texture state switches here |
1795 | // suppressing texture state switches here |
1777 | // is only moderately effective, but worth the extra effort |
1796 | // is only moderately effective, but worth the extra effort |
1778 | if (last_name != tex.name) |
1797 | if (key.texname != tex.name) |
1779 | { |
1798 | { |
1780 | if (!tex.name) |
1799 | if (!tex.name) |
1781 | tex = self->tex [2]; /* missing, replace by noface */ |
1800 | tex = self->tex [2]; /* missing, replace by noface */ |
1782 | |
1801 | |
1783 | glEnd (); |
1802 | key.texname = tex.name; |
1784 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1803 | arr = rc_array (rc, &key); |
1785 | glBegin (GL_QUADS); |
|
|
1786 | } |
1804 | } |
1787 | |
1805 | |
1788 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1806 | px = (x + 1) * T - tex.w; |
|
|
1807 | py = (y + 1) * T - tex.h; |
|
|
1808 | |
|
|
1809 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1789 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1810 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1790 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1811 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1791 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1812 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1792 | |
1813 | |
1793 | if (cell->flags && z == 2) |
1814 | if (cell->flags && z == 2) |
1794 | { |
1815 | { |
|
|
1816 | // overlays such as the speech bubble, probably more to come |
1795 | if (cell->flags & 1) |
1817 | if (cell->flags & 1) |
1796 | { |
1818 | { |
1797 | maptex tex = self->tex [1]; |
1819 | maptex tex = self->tex [1]; |
1798 | int px = x * T + T * 2 / 32; |
1820 | int px = x * T + T * 2 / 32; |
1799 | int py = y * T - T * 6 / 32; |
1821 | int py = y * T - T * 6 / 32; |
1800 | |
1822 | |
|
|
1823 | if (tex.name) |
1801 | glEnd (); |
1824 | { |
1802 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1825 | if (key.texname != tex.name) |
|
|
1826 | { |
|
|
1827 | key.texname = tex.name; |
|
|
1828 | arr = rc_array (rc, &key); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1832 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1833 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1834 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
1803 | glBegin (GL_QUADS); |
1835 | } |
1804 | |
|
|
1805 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1806 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1807 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1808 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1809 | } |
1836 | } |
1810 | } |
1837 | } |
1811 | |
1838 | |
1812 | // update smooth hash |
1839 | // update smooth hash |
1813 | if (tex.smoothtile) |
1840 | if (tex.smoothtile) |
… | |
… | |
1848 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1875 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1849 | } |
1876 | } |
1850 | } |
1877 | } |
1851 | } |
1878 | } |
1852 | } |
1879 | } |
|
|
1880 | |
|
|
1881 | rc_draw (rc); |
|
|
1882 | rc_clear (rc); |
1853 | |
1883 | |
1854 | // go through all smoothlevels, lowest to highest, then draw. |
1884 | // go through all smoothlevels, lowest to highest, then draw. |
1855 | // this is basically counting sort |
1885 | // this is basically counting sort |
1856 | { |
1886 | { |
1857 | int w, b; |
1887 | int w, b; |
… | |
… | |
1882 | int border = bits & 15; |
1912 | int border = bits & 15; |
1883 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1913 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1884 | float dx = tex.s * .0625f; // 16 images/row |
1914 | float dx = tex.s * .0625f; // 16 images/row |
1885 | float dy = tex.t * .5f ; // 2 images/column |
1915 | float dy = tex.t * .5f ; // 2 images/column |
1886 | |
1916 | |
1887 | // this time naively avoiding texture state changes |
|
|
1888 | // save gobs of state changes. |
|
|
1889 | if (last_name != tex.name) |
1917 | if (tex.name) |
1890 | { |
1918 | { |
|
|
1919 | // this time avoiding texture state changes |
|
|
1920 | // save gobs of state changes. |
1891 | if (!tex.name) |
1921 | if (key.texname != tex.name) |
1892 | continue; // smoothing not yet available |
|
|
1893 | |
|
|
1894 | glEnd (); |
1922 | { |
1895 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1923 | key.texname = tex.name; |
1896 | glBegin (GL_QUADS); |
1924 | arr = rc_array (rc, &key); |
1897 | } |
1925 | } |
1898 | |
1926 | |
1899 | if (border) |
1927 | if (border) |
1900 | { |
1928 | { |
1901 | float ox = border * dx; |
1929 | float ox = border * dx; |
1902 | |
1930 | |
1903 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1931 | rc_t2f_v3f (arr, ox , 0.f , px , py , 0); |
1904 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1932 | rc_t2f_v3f (arr, ox , dy , px , py + T, 0); |
1905 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1933 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); |
1906 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1934 | rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); |
1907 | } |
1935 | } |
1908 | |
1936 | |
1909 | if (corner) |
1937 | if (corner) |
1910 | { |
1938 | { |
1911 | float ox = corner * dx; |
1939 | float ox = corner * dx; |
1912 | |
1940 | |
1913 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1941 | rc_t2f_v3f (arr, ox , dy , px , py , 0); |
1914 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1942 | rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); |
1915 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1943 | rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); |
1916 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1944 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); |
|
|
1945 | } |
1917 | } |
1946 | } |
1918 | } |
1947 | } |
1919 | } |
1948 | } |
1920 | } |
1949 | } |
1921 | } |
1950 | } |
1922 | } |
1951 | } |
1923 | |
1952 | |
1924 | hv_clear (smooth); |
1953 | hv_clear (smooth); |
|
|
1954 | rc_draw (rc); |
|
|
1955 | rc_clear (rc); |
1925 | } |
1956 | } |
1926 | |
1957 | |
1927 | glEnd (); |
|
|
1928 | |
|
|
1929 | glDisable (GL_TEXTURE_2D); |
|
|
1930 | glDisable (GL_BLEND); |
1958 | glDisable (GL_BLEND); |
|
|
1959 | rc_free (rc); |
1931 | |
1960 | |
1932 | // top layer: overlays such as the health bar |
1961 | // top layer: overlays such as the health bar |
1933 | for (y = 0; y < sh; y++) |
1962 | for (y = 0; y < sh; y++) |
1934 | if (0 <= y + my && y + my < self->rows) |
1963 | if (0 <= y + my && y + my < self->rows) |
1935 | { |
1964 | { |
… | |
… | |
2260 | CODE: |
2289 | CODE: |
2261 | RETVAL = SDL_RWFromFile (path, mode); |
2290 | RETVAL = SDL_RWFromFile (path, mode); |
2262 | OUTPUT: |
2291 | OUTPUT: |
2263 | RETVAL |
2292 | RETVAL |
2264 | |
2293 | |
|
|
2294 | # fails on win32: |
|
|
2295 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
2265 | void |
2296 | #void |
2266 | close (CFPlus::RW self) |
2297 | #close (CFPlus::RW self) |
2267 | CODE: |
2298 | # CODE: |
2268 | SDL_RWclose (self); |
2299 | # (self->(close)) (self); |
2269 | |
2300 | |
2270 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
2301 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
2271 | |
2302 | |
2272 | PROTOTYPES: DISABLE |
2303 | PROTOTYPES: DISABLE |
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2304 | |
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2305 | CFPlus::Channel |
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2306 | find () |
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2307 | CODE: |
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2308 | { |
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2309 | RETVAL = Mix_GroupAvailable (-1); |
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2310 | |
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2311 | if (RETVAL < 0) |
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2312 | { |
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2313 | RETVAL = Mix_GroupOldest (-1); |
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2314 | |
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2315 | if (RETVAL < 0) |
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2316 | XSRETURN_UNDEF; |
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2317 | |
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2318 | Mix_HaltChannel (RETVAL); |
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2319 | } |
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2320 | |
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2321 | Mix_UnregisterAllEffects (RETVAL); |
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2322 | Mix_Volume (RETVAL, 128); |
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2323 | } |
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2324 | OUTPUT: |
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2325 | RETVAL |
2273 | |
2326 | |
2274 | void |
2327 | void |
2275 | halt (CFPlus::Channel self) |
2328 | halt (CFPlus::Channel self) |
2276 | CODE: |
2329 | CODE: |
2277 | Mix_HaltChannel (self); |
2330 | Mix_HaltChannel (self); |
… | |
… | |
2287 | Mix_FadeOutChannel (self, ticks); |
2340 | Mix_FadeOutChannel (self, ticks); |
2288 | |
2341 | |
2289 | int |
2342 | int |
2290 | volume (CFPlus::Channel self, int volume) |
2343 | volume (CFPlus::Channel self, int volume) |
2291 | CODE: |
2344 | CODE: |
2292 | RETVAL = Mix_Volume (self, volume); |
2345 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
2293 | OUTPUT: |
2346 | OUTPUT: |
2294 | RETVAL |
2347 | RETVAL |
2295 | |
2348 | |
2296 | void |
2349 | void |
2297 | unregister_all_effects (CFPlus::Channel self) |
2350 | unregister_all_effects (CFPlus::Channel self) |
… | |
… | |
2299 | Mix_UnregisterAllEffects (self); |
2352 | Mix_UnregisterAllEffects (self); |
2300 | |
2353 | |
2301 | void |
2354 | void |
2302 | set_panning (CFPlus::Channel self, int left, int right) |
2355 | set_panning (CFPlus::Channel self, int left, int right) |
2303 | CODE: |
2356 | CODE: |
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2357 | left = CLAMP (left , 0, 255); |
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2358 | right = CLAMP (right, 0, 255); |
2304 | Mix_SetPanning (self, left, right); |
2359 | Mix_SetPanning (self, left, right); |
2305 | |
2360 | |
2306 | void |
2361 | void |
2307 | set_distance (CFPlus::Channel self, int distance) |
2362 | set_distance (CFPlus::Channel self, int distance) |
2308 | CODE: |
2363 | CODE: |
2309 | Mix_SetDistance (self, distance); |
2364 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
2310 | |
2365 | |
2311 | void |
2366 | void |
2312 | set_position (CFPlus::Channel self, int angle, int distance) |
2367 | set_position (CFPlus::Channel self, int angle, int distance) |
2313 | CODE: |
2368 | CODE: |
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2369 | |
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2370 | void |
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2371 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
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2372 | CODE: |
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2373 | { |
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2374 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
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2375 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2314 | Mix_SetPosition (self, angle, distance); |
2376 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
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2377 | } |
2315 | |
2378 | |
2316 | void |
2379 | void |
2317 | set_reverse_stereo (CFPlus::Channel self, int flip) |
2380 | set_reverse_stereo (CFPlus::Channel self, int flip) |
2318 | CODE: |
2381 | CODE: |
2319 | Mix_SetReverseStereo (self, flip); |
2382 | Mix_SetReverseStereo (self, flip); |
… | |
… | |
2335 | Mix_FreeChunk (self); |
2398 | Mix_FreeChunk (self); |
2336 | |
2399 | |
2337 | int |
2400 | int |
2338 | volume (CFPlus::MixChunk self, int volume = -1) |
2401 | volume (CFPlus::MixChunk self, int volume = -1) |
2339 | CODE: |
2402 | CODE: |
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2403 | if (items > 1) |
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2404 | volume = CLAMP (volume, 0, 128); |
2340 | RETVAL = Mix_VolumeChunk (self, volume); |
2405 | RETVAL = Mix_VolumeChunk (self, volume); |
2341 | OUTPUT: |
2406 | OUTPUT: |
2342 | RETVAL |
2407 | RETVAL |
2343 | |
2408 | |
2344 | CFPlus::Channel |
2409 | CFPlus::Channel |
2345 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2410 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
2346 | CODE: |
2411 | CODE: |
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|
2412 | { |
2347 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2413 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
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2414 | |
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2415 | if (RETVAL < 0) |
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2416 | XSRETURN_UNDEF; |
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2417 | |
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2418 | if (channel < 0) |
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2419 | { |
2348 | Mix_UnregisterAllEffects (RETVAL); |
2420 | Mix_UnregisterAllEffects (RETVAL); |
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2421 | Mix_Volume (RETVAL, 128); |
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|
2422 | } |
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|
2423 | } |
2349 | OUTPUT: |
2424 | OUTPUT: |
2350 | RETVAL |
2425 | RETVAL |
2351 | |
2426 | |
2352 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2427 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2353 | |
2428 | |
2354 | int |
2429 | int |
2355 | volume (int volume = -1) |
2430 | volume (int volume = -1) |
2356 | PROTOTYPE: ;$ |
2431 | PROTOTYPE: ;$ |
2357 | CODE: |
2432 | CODE: |
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|
2433 | if (items > 0) |
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|
2434 | volume = CLAMP (volume, 0, 128); |
2358 | RETVAL = Mix_VolumeMusic (volume); |
2435 | RETVAL = Mix_VolumeMusic (volume); |
2359 | OUTPUT: |
2436 | OUTPUT: |
2360 | RETVAL |
2437 | RETVAL |
2361 | |
2438 | |
2362 | void |
2439 | void |