… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
16 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
17 | #endif |
27 | #endif |
18 | |
28 | |
19 | #include <assert.h> |
29 | #include <assert.h> |
20 | #include <math.h> |
30 | #include <math.h> |
21 | #include <string.h> |
31 | #include <string.h> |
22 | #include <stdio.h> |
32 | #include <stdio.h> |
23 | #include <stdlib.h> |
33 | #include <stdlib.h> |
24 | |
34 | |
|
|
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
36 | |
25 | #include <SDL.h> |
37 | #include <SDL.h> |
|
|
38 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
30 | |
43 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
70 | #else |
58 | # define PARACHUTE 0 |
71 | # define PARACHUTE 0 |
59 | #endif |
72 | #endif |
60 | |
73 | |
|
|
74 | static AV *texture_av; |
|
|
75 | |
61 | static struct |
76 | static struct |
62 | { |
77 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
78 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
79 | #include "glfunc.h" |
65 | #undef GL_FUNC |
80 | #undef GL_FUNC |
66 | } gl; |
81 | } gl; |
67 | |
82 | |
|
|
83 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
84 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
85 | { |
70 | if (gl.BlendFuncSeparate) |
86 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
87 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
88 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
89 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
90 | else |
75 | glBlendFunc (sa, da); |
91 | glBlendFunc (sa, da); |
76 | } |
92 | } |
77 | |
93 | |
|
|
94 | static GLuint |
|
|
95 | gen_texture () |
|
|
96 | { |
|
|
97 | GLuint name; |
|
|
98 | |
|
|
99 | if (AvFILL (texture_av) >= 0) |
|
|
100 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
101 | else |
|
|
102 | glGenTextures (1, &name); |
|
|
103 | |
|
|
104 | return name; |
|
|
105 | } |
|
|
106 | |
|
|
107 | static void |
|
|
108 | del_texture (GLuint name) |
|
|
109 | { |
|
|
110 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
111 | /* textures are frequently being reused by cfplus anyway */ |
|
|
112 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
113 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
114 | av_push (texture_av, (SV *)(size_t)name); |
|
|
115 | glDeleteTextures (1, &name); |
|
|
116 | } |
|
|
117 | |
78 | #include "texcache.c" |
118 | #include "texcache.c" |
|
|
119 | #include "rendercache.c" |
79 | |
120 | |
80 | #include "pango-font.c" |
121 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
123 | #include "pango-render.c" |
83 | |
124 | |
|
|
125 | typedef IV CFPlus__Channel; |
|
|
126 | typedef SDL_RWops *CFPlus__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
86 | |
129 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
88 | |
131 | |
… | |
… | |
163 | typedef struct { |
206 | typedef struct { |
164 | int name; |
207 | int name; |
165 | int w, h; |
208 | int w, h; |
166 | float s, t; |
209 | float s, t; |
167 | uint8_t r, g, b, a; |
210 | uint8_t r, g, b, a; |
|
|
211 | tileid smoothtile; |
|
|
212 | uint8_t smoothlevel; |
168 | } maptex; |
213 | } maptex; |
169 | |
214 | |
170 | typedef struct { |
215 | typedef struct { |
171 | uint32_t player; |
216 | uint32_t player; |
172 | tileid tile[3]; |
217 | tileid tile[3]; |
173 | uint16_t darkness; |
218 | uint16_t darkness; |
174 | uint8_t stat_width, stat_hp, flags; |
219 | uint8_t stat_width, stat_hp, flags, smoothmax; |
175 | } mapcell; |
220 | } mapcell; |
176 | |
221 | |
177 | typedef struct { |
222 | typedef struct { |
178 | int32_t c0, c1; |
223 | int32_t c0, c1; |
179 | mapcell *col; |
224 | mapcell *col; |
… | |
… | |
335 | cell->player = 0; |
380 | cell->player = 0; |
336 | } |
381 | } |
337 | } |
382 | } |
338 | } |
383 | } |
339 | |
384 | |
|
|
385 | typedef struct { |
|
|
386 | tileid tile; |
|
|
387 | uint8_t x, y, level; |
|
|
388 | } smooth_key; |
|
|
389 | |
|
|
390 | static void |
|
|
391 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
392 | { |
|
|
393 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
394 | |
|
|
395 | if (SvIOK (*sv)) |
|
|
396 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
|
397 | else |
|
|
398 | sv_setiv (*sv, bits); |
|
|
399 | } |
|
|
400 | |
340 | static void |
401 | static void |
341 | music_finished (void) |
402 | music_finished (void) |
342 | { |
403 | { |
343 | SDL_UserEvent ev; |
404 | SDL_UserEvent ev; |
344 | |
405 | |
… | |
… | |
381 | } |
442 | } |
382 | |
443 | |
383 | /* SDL should provide this, really. */ |
444 | /* SDL should provide this, really. */ |
384 | #define SDLK_MODIFIER_MIN 300 |
445 | #define SDLK_MODIFIER_MIN 300 |
385 | #define SDLK_MODIFIER_MAX 314 |
446 | #define SDLK_MODIFIER_MAX 314 |
|
|
447 | |
|
|
448 | /******************************************************************************/ |
|
|
449 | |
|
|
450 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
451 | static GV *hover_gv; |
|
|
452 | |
|
|
453 | static int |
|
|
454 | within_widget (SV *widget, NV x, NV y) |
|
|
455 | { |
|
|
456 | HV *self; |
|
|
457 | SV **svp; |
|
|
458 | NV wx, ww, wy, wh; |
|
|
459 | |
|
|
460 | if (!SvROK (widget)) |
|
|
461 | return 0; |
|
|
462 | |
|
|
463 | self = (HV *)SvRV (widget); |
|
|
464 | |
|
|
465 | if (SvTYPE (self) != SVt_PVHV) |
|
|
466 | return 0; |
|
|
467 | |
|
|
468 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
469 | if (y < wy) |
|
|
470 | return 0; |
|
|
471 | |
|
|
472 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
473 | if (y >= wy + wh) |
|
|
474 | return 0; |
|
|
475 | |
|
|
476 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
477 | if (x < wx) |
|
|
478 | return 0; |
|
|
479 | |
|
|
480 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
481 | if (x >= wx + ww) |
|
|
482 | return 0; |
|
|
483 | |
|
|
484 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
485 | if (!svp || !SvTRUE (*svp)) |
|
|
486 | return 0; |
|
|
487 | |
|
|
488 | return 1; |
|
|
489 | } |
386 | |
490 | |
387 | MODULE = CFPlus PACKAGE = CFPlus |
491 | MODULE = CFPlus PACKAGE = CFPlus |
388 | |
492 | |
389 | PROTOTYPES: ENABLE |
493 | PROTOTYPES: ENABLE |
390 | |
494 | |
… | |
… | |
537 | opengl_fontmap = pango_opengl_font_map_new (); |
641 | opengl_fontmap = pango_opengl_font_map_new (); |
538 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
642 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
539 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
643 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
540 | } |
644 | } |
541 | |
645 | |
|
|
646 | char * |
|
|
647 | SDL_GetError () |
|
|
648 | |
542 | int |
649 | int |
543 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
650 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
544 | |
651 | |
545 | void |
652 | void |
546 | SDL_Quit () |
653 | SDL_Quit () |
547 | |
654 | |
548 | void |
655 | void |
549 | SDL_ListModes () |
656 | SDL_ListModes (int rgb, int alpha) |
550 | PPCODE: |
657 | PPCODE: |
551 | { |
658 | { |
552 | SDL_Rect **m; |
659 | SDL_Rect **m; |
553 | |
660 | |
554 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
661 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
555 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
662 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
556 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
663 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
557 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
664 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
558 | |
665 | |
559 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
666 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
560 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
667 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
561 | |
668 | |
562 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
669 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
563 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
564 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
671 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
565 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
672 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
566 | |
673 | |
567 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
674 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
568 | #if SDL_VERSION_ATLEAST(1,2,10) |
675 | #if SDL_VERSION_ATLEAST(1,2,10) |
569 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
676 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
570 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
677 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
571 | #endif |
678 | #endif |
572 | |
679 | |
573 | SDL_EnableUNICODE (1); |
|
|
574 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
575 | |
|
|
576 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
680 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
577 | |
681 | |
578 | if (m && m != (SDL_Rect **)-1) |
682 | if (m && m != (SDL_Rect **)-1) |
579 | while (*m) |
683 | while (*m) |
580 | { |
684 | { |
|
|
685 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
686 | { |
581 | AV *av = newAV (); |
687 | AV *av = newAV (); |
582 | av_push (av, newSViv ((*m)->w)); |
688 | av_push (av, newSViv ((*m)->w)); |
583 | av_push (av, newSViv ((*m)->h)); |
689 | av_push (av, newSViv ((*m)->h)); |
|
|
690 | av_push (av, newSViv (rgb)); |
|
|
691 | av_push (av, newSViv (alpha)); |
584 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
692 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
693 | } |
585 | |
694 | |
586 | ++m; |
695 | ++m; |
587 | } |
696 | } |
588 | } |
697 | } |
589 | |
698 | |
590 | char * |
|
|
591 | SDL_GetError () |
|
|
592 | |
|
|
593 | int |
699 | int |
594 | SDL_SetVideoMode (int w, int h, int fullscreen) |
700 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
595 | CODE: |
701 | CODE: |
|
|
702 | { |
|
|
703 | SDL_EnableUNICODE (1); |
|
|
704 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
705 | |
|
|
706 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
707 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
708 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
709 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
710 | |
596 | RETVAL = !!SDL_SetVideoMode ( |
711 | RETVAL = !!SDL_SetVideoMode ( |
597 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
712 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
598 | ); |
713 | ); |
|
|
714 | |
599 | if (RETVAL) |
715 | if (RETVAL) |
600 | { |
716 | { |
|
|
717 | av_clear (texture_av); |
|
|
718 | |
601 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
719 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
602 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
720 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
603 | # include "glfunc.h" |
721 | #include "glfunc.h" |
604 | # undef GL_FUNC |
722 | #undef GL_FUNC |
605 | } |
723 | } |
|
|
724 | } |
606 | OUTPUT: |
725 | OUTPUT: |
607 | RETVAL |
726 | RETVAL |
608 | |
727 | |
609 | void |
728 | void |
610 | SDL_GL_SwapBuffers () |
729 | SDL_GL_SwapBuffers () |
611 | |
730 | |
612 | char * |
731 | char * |
613 | SDL_GetKeyName (int sym) |
732 | SDL_GetKeyName (int sym) |
614 | |
733 | |
|
|
734 | int |
|
|
735 | SDL_GetAppState () |
|
|
736 | |
615 | void |
737 | void |
616 | SDL_PollEvent () |
738 | poll_events () |
617 | PPCODE: |
739 | PPCODE: |
618 | { |
740 | { |
619 | SDL_Event ev; |
741 | SDL_Event ev; |
620 | |
742 | |
621 | while (SDL_PollEvent (&ev)) |
743 | SDL_PumpEvents (); |
|
|
744 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
622 | { |
745 | { |
623 | HV *hv = newHV (); |
746 | HV *hv = newHV (); |
624 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
747 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
625 | |
748 | |
626 | switch (ev.type) |
749 | switch (ev.type) |
… | |
… | |
638 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
761 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
639 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
762 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
640 | break; |
763 | break; |
641 | |
764 | |
642 | case SDL_MOUSEMOTION: |
765 | case SDL_MOUSEMOTION: |
|
|
766 | { |
|
|
767 | int state = ev.motion.state; |
|
|
768 | int x = ev.motion.x; |
|
|
769 | int y = ev.motion.y; |
|
|
770 | int xrel = ev.motion.xrel; |
|
|
771 | int yrel = ev.motion.yrel; |
|
|
772 | |
|
|
773 | /* do simplistic event compression */ |
|
|
774 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
775 | && state == ev.motion.state) |
|
|
776 | { |
|
|
777 | xrel += ev.motion.xrel; |
|
|
778 | yrel += ev.motion.yrel; |
|
|
779 | x = ev.motion.x; |
|
|
780 | y = ev.motion.y; |
|
|
781 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
782 | } |
|
|
783 | |
643 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
784 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
644 | |
|
|
645 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
785 | hv_store (hv, "state", 5, newSViv (state), 0); |
646 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
786 | hv_store (hv, "x", 1, newSViv (x), 0); |
647 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
787 | hv_store (hv, "y", 1, newSViv (y), 0); |
648 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
788 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
649 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
789 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
790 | } |
650 | break; |
791 | break; |
651 | |
792 | |
652 | case SDL_MOUSEBUTTONDOWN: |
793 | case SDL_MOUSEBUTTONDOWN: |
653 | case SDL_MOUSEBUTTONUP: |
794 | case SDL_MOUSEBUTTONUP: |
654 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
795 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
669 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
810 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
670 | } |
811 | } |
671 | } |
812 | } |
672 | |
813 | |
673 | int |
814 | int |
674 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
815 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
675 | POSTCALL: |
816 | POSTCALL: |
676 | Mix_HookMusicFinished (music_finished); |
817 | Mix_HookMusicFinished (music_finished); |
677 | Mix_ChannelFinished (channel_finished); |
818 | Mix_ChannelFinished (channel_finished); |
678 | |
819 | |
679 | void |
820 | void |
680 | Mix_CloseAudio () |
821 | Mix_CloseAudio () |
681 | |
822 | |
682 | int |
823 | int |
683 | Mix_AllocateChannels (int numchans = -1) |
824 | Mix_AllocateChannels (int numchans = -1) |
684 | |
825 | |
|
|
826 | const char * |
|
|
827 | Mix_GetError () |
|
|
828 | |
685 | void |
829 | void |
686 | lowdelay (int fd, int val = 1) |
830 | lowdelay (int fd, int val = 1) |
687 | CODE: |
831 | CODE: |
688 | #ifndef _WIN32 |
|
|
689 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
832 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
690 | #endif |
|
|
691 | |
833 | |
692 | void |
834 | void |
693 | win32_proxy_info () |
835 | win32_proxy_info () |
694 | PPCODE: |
836 | PPCODE: |
695 | { |
837 | { |
… | |
… | |
732 | STRLEN image_len; |
874 | STRLEN image_len; |
733 | char *image = (char *)SvPVbyte (image_, image_len); |
875 | char *image = (char *)SvPVbyte (image_, image_len); |
734 | SDL_Surface *surface, *surface2; |
876 | SDL_Surface *surface, *surface2; |
735 | SDL_PixelFormat fmt; |
877 | SDL_PixelFormat fmt; |
736 | SDL_RWops *rw = ix |
878 | SDL_RWops *rw = ix |
737 | ? SDL_RWFromFile (image, "r") |
879 | ? SDL_RWFromFile (image, "rb") |
738 | : SDL_RWFromConstMem (image, image_len); |
880 | : SDL_RWFromConstMem (image, image_len); |
739 | |
881 | |
740 | if (!rw) |
882 | if (!rw) |
741 | croak ("load_image: %s", SDL_GetError ()); |
883 | croak ("load_image: %s", SDL_GetError ()); |
742 | |
884 | |
… | |
… | |
836 | ExitThread (retval); // unclean, please beam me up |
978 | ExitThread (retval); // unclean, please beam me up |
837 | #else |
979 | #else |
838 | _exit (retval); |
980 | _exit (retval); |
839 | #endif |
981 | #endif |
840 | |
982 | |
|
|
983 | void |
|
|
984 | debug () |
|
|
985 | CODE: |
|
|
986 | { |
|
|
987 | #if DEBUG |
|
|
988 | VALGRIND_DO_LEAK_CHECK; |
|
|
989 | #endif |
|
|
990 | } |
|
|
991 | |
841 | MODULE = CFPlus PACKAGE = CFPlus::Font |
992 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
993 | |
|
|
994 | PROTOTYPES: DISABLE |
842 | |
995 | |
843 | CFPlus::Font |
996 | CFPlus::Font |
844 | new_from_file (SV *class, char *path, int id = 0) |
997 | new_from_file (SV *class, char *path, int id = 0) |
845 | CODE: |
998 | CODE: |
846 | { |
999 | { |
… | |
… | |
857 | CODE: |
1010 | CODE: |
858 | pango_font_description_free (self); |
1011 | pango_font_description_free (self); |
859 | |
1012 | |
860 | void |
1013 | void |
861 | make_default (CFPlus::Font self) |
1014 | make_default (CFPlus::Font self) |
|
|
1015 | PROTOTYPE: $ |
862 | CODE: |
1016 | CODE: |
863 | default_font = self; |
1017 | default_font = self; |
864 | |
1018 | |
865 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1019 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
866 | |
1020 | |
|
|
1021 | PROTOTYPES: DISABLE |
|
|
1022 | |
867 | void |
1023 | void |
868 | reset_glyph_cache () |
1024 | reset_glyph_cache () |
|
|
1025 | PROTOTYPE: |
869 | CODE: |
1026 | CODE: |
870 | tc_clear (); |
1027 | tc_clear (); |
871 | |
1028 | |
872 | CFPlus::Layout |
1029 | CFPlus::Layout |
873 | new (SV *class) |
1030 | new (SV *class) |
… | |
… | |
1160 | flags |
1317 | flags |
1161 | ); |
1318 | ); |
1162 | |
1319 | |
1163 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1320 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1164 | |
1321 | |
1165 | void |
1322 | PROTOTYPES: ENABLE |
1166 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1167 | CODE: |
|
|
1168 | { |
|
|
1169 | int ow = SvIV (w_); |
|
|
1170 | int oh = SvIV (h_); |
|
|
1171 | |
1323 | |
1172 | if (ow && oh) |
1324 | int minpot (int n) |
|
|
1325 | |
|
|
1326 | void |
|
|
1327 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1328 | CODE: |
|
|
1329 | { |
|
|
1330 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1173 | { |
1331 | { |
1174 | int nw = minpot (ow); |
|
|
1175 | int nh = minpot (oh); |
|
|
1176 | |
|
|
1177 | if (nw != ow || nh != oh) |
|
|
1178 | { |
|
|
1179 | if (SvOK (data_)) |
|
|
1180 | { |
|
|
1181 | STRLEN datalen; |
1332 | STRLEN datalen; |
1182 | char *data = SvPVbyte (data_, datalen); |
1333 | char *data = SvPVbyte (data_, datalen); |
1183 | int bpp = datalen / (ow * oh); |
1334 | int bpp = datalen / (ow * oh); |
1184 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1335 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1185 | |
1336 | |
1186 | SvPOK_only (result_); |
1337 | SvPOK_only (result_); |
1187 | SvCUR_set (result_, nw * nh * bpp); |
1338 | SvCUR_set (result_, nw * nh * bpp); |
1188 | |
1339 | |
1189 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1340 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1190 | while (oh--) |
1341 | while (oh--) |
1191 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1342 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1192 | |
1343 | |
1193 | sv_setsv (data_, result_); |
1344 | sv_setsv (data_, result_); |
1194 | } |
|
|
1195 | |
|
|
1196 | sv_setiv (w_, nw); |
|
|
1197 | sv_setiv (h_, nh); |
|
|
1198 | } |
|
|
1199 | } |
1345 | } |
1200 | } |
1346 | } |
1201 | |
1347 | |
1202 | void |
1348 | void |
1203 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1349 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1209 | { |
1355 | { |
1210 | HV *hv = (HV *)SvRV (self); |
1356 | HV *hv = (HV *)SvRV (self); |
1211 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1357 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1212 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1358 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1213 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1359 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1360 | |
|
|
1361 | if (name <= 0) |
|
|
1362 | XSRETURN_EMPTY; |
1214 | |
1363 | |
1215 | if (items < 5) |
1364 | if (items < 5) |
1216 | { |
1365 | { |
1217 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1366 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1218 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1367 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1246 | glDisable (GL_ALPHA_TEST); |
1395 | glDisable (GL_ALPHA_TEST); |
1247 | glDisable (GL_BLEND); |
1396 | glDisable (GL_BLEND); |
1248 | } |
1397 | } |
1249 | } |
1398 | } |
1250 | |
1399 | |
|
|
1400 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1401 | CODE: |
|
|
1402 | { |
|
|
1403 | GLint width; |
|
|
1404 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1405 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1406 | RETVAL = width > 0; |
|
|
1407 | } |
|
|
1408 | OUTPUT: |
|
|
1409 | RETVAL |
|
|
1410 | |
1251 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1411 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1412 | |
|
|
1413 | PROTOTYPES: DISABLE |
1252 | |
1414 | |
1253 | CFPlus::Map |
1415 | CFPlus::Map |
1254 | new (SV *class) |
1416 | new (SV *class) |
1255 | CODE: |
1417 | CODE: |
1256 | New (0, RETVAL, 1, struct map); |
1418 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1292 | set_tileid (CFPlus::Map self, int face, int tile) |
1454 | set_tileid (CFPlus::Map self, int face, int tile) |
1293 | CODE: |
1455 | CODE: |
1294 | { |
1456 | { |
1295 | need_facenum (self, face); self->face2tile [face] = tile; |
1457 | need_facenum (self, face); self->face2tile [face] = tile; |
1296 | need_texid (self, tile); |
1458 | need_texid (self, tile); |
|
|
1459 | } |
|
|
1460 | |
|
|
1461 | void |
|
|
1462 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1463 | CODE: |
|
|
1464 | { |
|
|
1465 | tileid texid; |
|
|
1466 | maptex *tex; |
|
|
1467 | |
|
|
1468 | if (face < 0 || face >= self->faces) |
|
|
1469 | return; |
|
|
1470 | |
|
|
1471 | if (smooth < 0 || smooth >= self->faces) |
|
|
1472 | return; |
|
|
1473 | |
|
|
1474 | texid = self->face2tile [face]; |
|
|
1475 | |
|
|
1476 | if (!texid) |
|
|
1477 | return; |
|
|
1478 | |
|
|
1479 | tex = self->tex + texid; |
|
|
1480 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1481 | tex->smoothlevel = level; |
1297 | } |
1482 | } |
1298 | |
1483 | |
1299 | void |
1484 | void |
1300 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1485 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1301 | CODE: |
1486 | CODE: |
… | |
… | |
1352 | CODE: |
1537 | CODE: |
1353 | { |
1538 | { |
1354 | if (dx > 0) |
1539 | if (dx > 0) |
1355 | map_blank (self, self->x, self->y, dx, self->h); |
1540 | map_blank (self, self->x, self->y, dx, self->h); |
1356 | else if (dx < 0) |
1541 | else if (dx < 0) |
1357 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1542 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1358 | |
1543 | |
1359 | if (dy > 0) |
1544 | if (dy > 0) |
1360 | map_blank (self, self->x, self->y, self->w, dy); |
1545 | map_blank (self, self->x, self->y, self->w, dy); |
1361 | else if (dy < 0) |
1546 | else if (dy < 0) |
1362 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1547 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1363 | |
1548 | |
1364 | self->ox += dx; self->x += dx; |
1549 | self->ox += dx; self->x += dx; |
1365 | self->oy += dy; self->y += dy; |
1550 | self->oy += dy; self->y += dy; |
1366 | |
1551 | |
1367 | while (self->y < 0) |
1552 | while (self->y < 0) |
… | |
… | |
1371 | self->rows += MAP_EXTEND_Y; |
1556 | self->rows += MAP_EXTEND_Y; |
1372 | self->y += MAP_EXTEND_Y; |
1557 | self->y += MAP_EXTEND_Y; |
1373 | } |
1558 | } |
1374 | } |
1559 | } |
1375 | |
1560 | |
1376 | void |
1561 | SV * |
1377 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1562 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1378 | CODE: |
1563 | CODE: |
1379 | { |
1564 | { |
1380 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1565 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1381 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1566 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1382 | mapcell *cell; |
1567 | mapcell *cell; |
1383 | int x, y, flags; |
1568 | int x, y, z, flags; |
|
|
1569 | AV *missing = newAV (); |
|
|
1570 | RETVAL = newRV_noinc ((SV *)missing); |
1384 | |
1571 | |
1385 | while (data < data_end - 1) |
1572 | while (data < data_end - 1) |
1386 | { |
1573 | { |
1387 | flags = (data [0] << 8) + data [1]; data += 2; |
1574 | flags = (data [0] << 8) + data [1]; data += 2; |
1388 | |
1575 | |
… | |
… | |
1421 | } |
1608 | } |
1422 | else if (cmd == 6) // monster width |
1609 | else if (cmd == 6) // monster width |
1423 | cell->stat_width = *data++ + 1; |
1610 | cell->stat_width = *data++ + 1; |
1424 | else if (cmd == 0x47) |
1611 | else if (cmd == 0x47) |
1425 | { |
1612 | { |
1426 | if (*data == 8) |
1613 | if (*data == 4) |
1427 | ; // decode player uuid |
1614 | ; // decode player count |
1428 | |
1615 | |
1429 | data += *data + 1; |
1616 | data += *data + 1; |
1430 | } |
1617 | } |
1431 | else if (cmd == 8) // cell flags |
1618 | else if (cmd == 8) // cell flags |
1432 | cell->flags = *data++; |
1619 | cell->flags = *data++; |
… | |
… | |
1439 | } |
1626 | } |
1440 | else |
1627 | else |
1441 | cell->darkness = *data++ + 1; |
1628 | cell->darkness = *data++ + 1; |
1442 | } |
1629 | } |
1443 | |
1630 | |
|
|
1631 | for (z = 0; z <= 2; ++z) |
1444 | if (flags & 4) |
1632 | if (flags & (4 >> z)) |
1445 | { |
1633 | { |
1446 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1634 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1447 | need_facenum (self, face); |
1635 | need_facenum (self, face); |
1448 | cell->tile [0] = self->face2tile [face]; |
1636 | cell->tile [z] = self->face2tile [face]; |
|
|
1637 | |
|
|
1638 | if (cell->tile [z]) |
|
|
1639 | { |
|
|
1640 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1641 | if (!tex->name) |
|
|
1642 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1643 | |
|
|
1644 | if (tex->smoothtile) |
|
|
1645 | { |
|
|
1646 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1647 | if (!smooth->name) |
|
|
1648 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1649 | } |
|
|
1650 | } |
1449 | } |
1651 | } |
1450 | |
|
|
1451 | if (flags & 2) |
|
|
1452 | { |
|
|
1453 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1454 | need_facenum (self, face); |
|
|
1455 | cell->tile [1] = self->face2tile [face]; |
|
|
1456 | } |
|
|
1457 | |
|
|
1458 | if (flags & 1) |
|
|
1459 | { |
|
|
1460 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1461 | need_facenum (self, face); |
|
|
1462 | cell->tile [2] = self->face2tile [face]; |
|
|
1463 | } |
|
|
1464 | } |
1652 | } |
1465 | else |
1653 | else |
1466 | cell->darkness = 0; |
1654 | cell->darkness = 0; |
1467 | } |
1655 | } |
1468 | } |
1656 | } |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
1469 | |
1659 | |
1470 | SV * |
1660 | SV * |
1471 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1661 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1472 | CODE: |
1662 | CODE: |
1473 | { |
1663 | { |
… | |
… | |
1525 | void |
1715 | void |
1526 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1716 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1527 | CODE: |
1717 | CODE: |
1528 | { |
1718 | { |
1529 | int x, y, z; |
1719 | int x, y, z; |
1530 | int last_name; |
|
|
1531 | |
1720 | |
1532 | glColor4ub (255, 255, 255, 255); |
1721 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1722 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1723 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1724 | smooth_key skey; |
|
|
1725 | |
|
|
1726 | rc_t *rc = rc_alloc (); |
|
|
1727 | rc_key_t key; |
|
|
1728 | rc_array_t *arr; |
|
|
1729 | |
|
|
1730 | // thats current max. sorry. |
|
|
1731 | if (sw > 255) sw = 255; |
|
|
1732 | if (sh > 255) sh = 255; |
|
|
1733 | |
|
|
1734 | // clear key, in case of extra padding |
|
|
1735 | memset (&skey, 0, sizeof (skey)); |
|
|
1736 | |
|
|
1737 | memset (&key, 0, sizeof (key)); |
|
|
1738 | key.r = 255; |
|
|
1739 | key.g = 255; |
|
|
1740 | key.b = 255; |
|
|
1741 | key.a = 255; |
|
|
1742 | key.mode = GL_QUADS; |
|
|
1743 | key.format = GL_T2F_V3F; |
|
|
1744 | key.texname = -1; |
|
|
1745 | |
|
|
1746 | mx += self->x; |
|
|
1747 | my += self->y; |
|
|
1748 | |
|
|
1749 | // first pass: determine smooth_max |
|
|
1750 | // rather ugly, if you ask me |
|
|
1751 | // could also be stored inside mapcell and updated on change |
|
|
1752 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1753 | |
|
|
1754 | for (y = 0; y < sh; y++) |
|
|
1755 | if (0 <= y + my && y + my < self->rows) |
|
|
1756 | { |
|
|
1757 | maprow *row = self->row + (y + my); |
|
|
1758 | |
|
|
1759 | for (x = 0; x < sw; x++) |
|
|
1760 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1761 | { |
|
|
1762 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1763 | |
|
|
1764 | smooth_max[x + 1][y + 1] = |
|
|
1765 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1766 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1767 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1768 | } |
|
|
1769 | } |
1533 | |
1770 | |
1534 | glEnable (GL_BLEND); |
1771 | glEnable (GL_BLEND); |
1535 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1772 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1536 | glEnable (GL_TEXTURE_2D); |
|
|
1537 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1773 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1538 | |
1774 | |
1539 | glBegin (GL_QUADS); |
|
|
1540 | |
|
|
1541 | last_name = 0; |
|
|
1542 | |
|
|
1543 | mx += self->x; |
|
|
1544 | my += self->y; |
|
|
1545 | |
|
|
1546 | for (z = 0; z < 3; z++) |
1775 | for (z = 0; z <= 2; z++) |
|
|
1776 | { |
|
|
1777 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1778 | |
1547 | for (y = 0; y < sh; y++) |
1779 | for (y = 0; y < sh; y++) |
1548 | if (0 <= y + my && y + my < self->rows) |
1780 | if (0 <= y + my && y + my < self->rows) |
1549 | { |
1781 | { |
1550 | maprow *row = self->row + (y + my); |
1782 | maprow *row = self->row + (y + my); |
1551 | |
1783 | |
1552 | for (x = 0; x < sw; x++) |
1784 | for (x = 0; x < sw; x++) |
1553 | if (row->c0 <= x + mx && x + mx < row->c1) |
1785 | if (row->c0 <= x + mx && x + mx < row->c1) |
1554 | { |
1786 | { |
1555 | mapcell *cell = row->col + (x + mx - row->c0); |
1787 | mapcell *cell = row->col + (x + mx - row->c0); |
1556 | tileid tile = cell->tile [z]; |
1788 | tileid tile = cell->tile [z]; |
|
|
1789 | |
|
|
1790 | if (tile) |
|
|
1791 | { |
|
|
1792 | maptex tex = self->tex [tile]; |
|
|
1793 | int px, py; |
|
|
1794 | |
|
|
1795 | // suppressing texture state switches here |
|
|
1796 | // is only moderately effective, but worth the extra effort |
|
|
1797 | if (key.texname != tex.name) |
|
|
1798 | { |
|
|
1799 | if (!tex.name) |
|
|
1800 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1801 | |
|
|
1802 | key.texname = tex.name; |
|
|
1803 | arr = rc_array (rc, &key); |
|
|
1804 | } |
|
|
1805 | |
|
|
1806 | px = (x + 1) * T - tex.w; |
|
|
1807 | py = (y + 1) * T - tex.h; |
|
|
1808 | |
|
|
1809 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1810 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
1811 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
1812 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
1813 | |
|
|
1814 | if (cell->flags && z == 2) |
|
|
1815 | { |
|
|
1816 | // overlays such as the speech bubble, probably more to come |
|
|
1817 | if (cell->flags & 1) |
|
|
1818 | { |
|
|
1819 | maptex tex = self->tex [1]; |
|
|
1820 | int px = x * T + T * 2 / 32; |
|
|
1821 | int py = y * T - T * 6 / 32; |
|
|
1822 | |
|
|
1823 | if (tex.name) |
|
|
1824 | { |
|
|
1825 | if (key.texname != tex.name) |
|
|
1826 | { |
|
|
1827 | key.texname = tex.name; |
|
|
1828 | arr = rc_array (rc, &key); |
|
|
1829 | } |
|
|
1830 | |
|
|
1831 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1832 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1833 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1834 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
|
|
1835 | } |
|
|
1836 | } |
|
|
1837 | } |
|
|
1838 | |
|
|
1839 | // update smooth hash |
|
|
1840 | if (tex.smoothtile) |
|
|
1841 | { |
|
|
1842 | skey.tile = tex.smoothtile; |
|
|
1843 | skey.level = tex.smoothlevel; |
|
|
1844 | |
|
|
1845 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1846 | |
|
|
1847 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1848 | // shifted +1|+1 so we always stay positive. |
|
|
1849 | |
|
|
1850 | // bits is ___n cccc CCCC bbbb |
|
|
1851 | // n do not draw borders&corners |
|
|
1852 | // c draw these corners, but... |
|
|
1853 | // C ... not these |
|
|
1854 | // b draw these borders |
|
|
1855 | |
|
|
1856 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1857 | // ┃· ·· ·┃ ━━ |
|
|
1858 | |
|
|
1859 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1860 | // ·· ·· ·┏ ┓· |
|
|
1861 | |
|
|
1862 | // full tile |
|
|
1863 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1864 | |
|
|
1865 | // borders |
|
|
1866 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1867 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1868 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1869 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1870 | |
|
|
1871 | // corners |
|
|
1872 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1873 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1874 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1875 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1876 | } |
|
|
1877 | } |
1557 | |
1878 | } |
|
|
1879 | } |
|
|
1880 | |
|
|
1881 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1882 | // this is basically counting sort |
|
|
1883 | { |
|
|
1884 | int w, b; |
|
|
1885 | |
|
|
1886 | for (w = 0; w < 256 / 32; ++w) |
|
|
1887 | { |
|
|
1888 | uint32_t smask = smooth_level [w]; |
1558 | if (tile) |
1889 | if (smask) |
|
|
1890 | for (b = 0; b < 32; ++b) |
|
|
1891 | if (smask & (((uint32_t)1) << b)) |
1559 | { |
1892 | { |
1560 | maptex tex = self->tex [tile]; |
1893 | int level = (w << 5) | b; |
1561 | int px = (x + 1) * T - tex.w; |
1894 | HE *he; |
1562 | int py = (y + 1) * T - tex.h; |
|
|
1563 | |
1895 | |
1564 | if (last_name != tex.name) |
1896 | hv_iterinit (smooth); |
|
|
1897 | while ((he = hv_iternext (smooth))) |
1565 | { |
1898 | { |
|
|
1899 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1900 | IV bits = SvIVX (HeVAL (he)); |
|
|
1901 | |
1566 | if (!tex.name) |
1902 | if (!(bits & 0x1000) |
1567 | tex = self->tex [2]; /* missing, replace by noface */ |
1903 | && skey->level == level |
1568 | |
1904 | && level > smooth_max [skey->x][skey->y]) |
1569 | glEnd (); |
|
|
1570 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1571 | glBegin (GL_QUADS); |
|
|
1572 | } |
|
|
1573 | |
|
|
1574 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1575 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1576 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1577 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1578 | |
|
|
1579 | if (cell->flags && z == 2) |
|
|
1580 | { |
|
|
1581 | if (cell->flags & 1) |
|
|
1582 | { |
1905 | { |
1583 | maptex tex = self->tex [1]; |
1906 | maptex tex = self->tex [skey->tile]; |
1584 | int px = x * T + T * 2 / 32; |
1907 | int px = (((int)skey->x) - 1) * T; |
1585 | int py = y * T - T * 6 / 32; |
1908 | int py = (((int)skey->y) - 1) * T; |
|
|
1909 | int border = bits & 15; |
|
|
1910 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1911 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1912 | float dy = tex.t * .5f ; // 2 images/column |
1586 | |
1913 | |
|
|
1914 | if (tex.name) |
1587 | glEnd (); |
1915 | { |
1588 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1916 | // this time avoiding texture state changes |
|
|
1917 | // save gobs of state changes. |
|
|
1918 | if (key.texname != tex.name) |
|
|
1919 | { |
|
|
1920 | key.texname = tex.name; |
|
|
1921 | arr = rc_array (rc, &key); |
|
|
1922 | } |
|
|
1923 | |
|
|
1924 | if (border) |
|
|
1925 | { |
|
|
1926 | float ox = border * dx; |
|
|
1927 | |
|
|
1928 | rc_t2f_v3f (arr, ox , 0.f , px , py , 0); |
|
|
1929 | rc_t2f_v3f (arr, ox , dy , px , py + T, 0); |
|
|
1930 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); |
|
|
1931 | rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); |
|
|
1932 | } |
|
|
1933 | |
|
|
1934 | if (corner) |
|
|
1935 | { |
|
|
1936 | float ox = corner * dx; |
|
|
1937 | |
|
|
1938 | rc_t2f_v3f (arr, ox , dy , px , py , 0); |
|
|
1939 | rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); |
|
|
1940 | rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); |
|
|
1941 | rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); |
|
|
1942 | } |
1589 | glBegin (GL_QUADS); |
1943 | } |
1590 | |
|
|
1591 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1592 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1593 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1594 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1595 | } |
1944 | } |
1596 | } |
1945 | } |
1597 | } |
1946 | } |
1598 | } |
|
|
1599 | } |
1947 | } |
|
|
1948 | } |
1600 | |
1949 | |
1601 | glEnd (); |
1950 | hv_clear (smooth); |
|
|
1951 | rc_draw (rc); |
|
|
1952 | rc_clear (rc); |
|
|
1953 | } |
1602 | |
1954 | |
1603 | glDisable (GL_TEXTURE_2D); |
|
|
1604 | glDisable (GL_BLEND); |
1955 | glDisable (GL_BLEND); |
|
|
1956 | rc_free (rc); |
1605 | |
1957 | |
1606 | // top layer: overlays such as the health bar |
1958 | // top layer: overlays such as the health bar |
1607 | for (y = 0; y < sh; y++) |
1959 | for (y = 0; y < sh; y++) |
1608 | if (0 <= y + my && y + my < self->rows) |
1960 | if (0 <= y + my && y + my < self->rows) |
1609 | { |
1961 | { |
… | |
… | |
1698 | void |
2050 | void |
1699 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2051 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1700 | PPCODE: |
2052 | PPCODE: |
1701 | { |
2053 | { |
1702 | int x, y; |
2054 | int x, y; |
|
|
2055 | int sw1 = sw + 2; |
|
|
2056 | int sh1 = sh + 2; |
|
|
2057 | int sh3 = sh * 3; |
1703 | int sw4 = (sw + 3) & ~3; |
2058 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2059 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1704 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2060 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1705 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2061 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1706 | |
2062 | |
1707 | memset (darkness, 255, sw4 * sh); |
|
|
1708 | SvPOK_only (darkness_sv); |
2063 | SvPOK_only (darkness3_sv); |
1709 | SvCUR_set (darkness_sv, sw4 * sh); |
2064 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1710 | |
2065 | |
1711 | mx += self->x; |
2066 | mx += self->x - 1; |
1712 | my += self->y; |
2067 | my += self->y - 1; |
1713 | |
2068 | |
|
|
2069 | memset (darkness1, 255, sw1 * sh1); |
|
|
2070 | |
1714 | for (y = 0; y < sh; y++) |
2071 | for (y = 0; y < sh1; y++) |
1715 | if (0 <= y + my && y + my < self->rows) |
2072 | if (0 <= y + my && y + my < self->rows) |
1716 | { |
2073 | { |
1717 | maprow *row = self->row + (y + my); |
2074 | maprow *row = self->row + (y + my); |
1718 | |
2075 | |
1719 | for (x = 0; x < sw; x++) |
2076 | for (x = 0; x < sw1; x++) |
1720 | if (row->c0 <= x + mx && x + mx < row->c1) |
2077 | if (row->c0 <= x + mx && x + mx < row->c1) |
1721 | { |
2078 | { |
1722 | mapcell *cell = row->col + (x + mx - row->c0); |
2079 | mapcell *cell = row->col + (x + mx - row->c0); |
1723 | |
2080 | |
1724 | darkness[y * sw4 + x] = cell->darkness |
2081 | darkness1 [y * sw1 + x] = cell->darkness |
1725 | ? 255 - (cell->darkness - 1) |
2082 | ? 255 - (cell->darkness - 1) |
1726 | : 255 - FOW_DARKNESS; |
2083 | : 255 - FOW_DARKNESS; |
1727 | } |
2084 | } |
1728 | } |
2085 | } |
1729 | |
2086 | |
|
|
2087 | for (y = 0; y < sh; ++y) |
|
|
2088 | for (x = 0; x < sw; ++x) |
|
|
2089 | { |
|
|
2090 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2091 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2092 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2093 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2094 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2095 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2096 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2097 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2098 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2099 | |
|
|
2100 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2101 | uint8_t r21 = d21; |
|
|
2102 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2103 | |
|
|
2104 | uint8_t r12 = d12; |
|
|
2105 | uint8_t r22 = d22; |
|
|
2106 | uint8_t r32 = d32; |
|
|
2107 | |
|
|
2108 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2109 | uint8_t r23 = d23; |
|
|
2110 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2111 | |
|
|
2112 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2113 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2114 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2115 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2116 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2117 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2118 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2119 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2120 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2121 | } |
|
|
2122 | |
|
|
2123 | free (darkness1); |
|
|
2124 | |
1730 | EXTEND (SP, 3); |
2125 | EXTEND (SP, 3); |
1731 | PUSHs (sv_2mortal (newSViv (sw4))); |
2126 | PUSHs (sv_2mortal (newSViv (sw34))); |
1732 | PUSHs (sv_2mortal (newSViv (sh))); |
2127 | PUSHs (sv_2mortal (newSViv (sh3))); |
1733 | PUSHs (darkness_sv); |
2128 | PUSHs (darkness3_sv); |
1734 | } |
2129 | } |
1735 | |
2130 | |
1736 | SV * |
2131 | SV * |
1737 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2132 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1738 | CODE: |
2133 | CODE: |
… | |
… | |
1870 | } |
2265 | } |
1871 | } |
2266 | } |
1872 | } |
2267 | } |
1873 | } |
2268 | } |
1874 | |
2269 | |
|
|
2270 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2271 | |
|
|
2272 | CFPlus::RW |
|
|
2273 | new (SV *class, SV *data_sv) |
|
|
2274 | CODE: |
|
|
2275 | { |
|
|
2276 | STRLEN datalen; |
|
|
2277 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2278 | |
|
|
2279 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2280 | } |
|
|
2281 | OUTPUT: |
|
|
2282 | RETVAL |
|
|
2283 | |
|
|
2284 | CFPlus::RW |
|
|
2285 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2286 | CODE: |
|
|
2287 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2288 | OUTPUT: |
|
|
2289 | RETVAL |
|
|
2290 | |
|
|
2291 | # fails on win32: |
|
|
2292 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2293 | #void |
|
|
2294 | #close (CFPlus::RW self) |
|
|
2295 | # CODE: |
|
|
2296 | # (self->(close)) (self); |
|
|
2297 | |
|
|
2298 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2299 | |
|
|
2300 | PROTOTYPES: DISABLE |
|
|
2301 | |
|
|
2302 | CFPlus::Channel |
|
|
2303 | find () |
|
|
2304 | CODE: |
|
|
2305 | { |
|
|
2306 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2307 | |
|
|
2308 | if (RETVAL < 0) |
|
|
2309 | { |
|
|
2310 | RETVAL = Mix_GroupOldest (-1); |
|
|
2311 | |
|
|
2312 | if (RETVAL < 0) |
|
|
2313 | XSRETURN_UNDEF; |
|
|
2314 | |
|
|
2315 | Mix_HaltChannel (RETVAL); |
|
|
2316 | } |
|
|
2317 | |
|
|
2318 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2319 | Mix_Volume (RETVAL, 128); |
|
|
2320 | } |
|
|
2321 | OUTPUT: |
|
|
2322 | RETVAL |
|
|
2323 | |
|
|
2324 | void |
|
|
2325 | halt (CFPlus::Channel self) |
|
|
2326 | CODE: |
|
|
2327 | Mix_HaltChannel (self); |
|
|
2328 | |
|
|
2329 | void |
|
|
2330 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2331 | CODE: |
|
|
2332 | Mix_ExpireChannel (self, ticks); |
|
|
2333 | |
|
|
2334 | void |
|
|
2335 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2336 | CODE: |
|
|
2337 | Mix_FadeOutChannel (self, ticks); |
|
|
2338 | |
|
|
2339 | int |
|
|
2340 | volume (CFPlus::Channel self, int volume) |
|
|
2341 | CODE: |
|
|
2342 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2343 | OUTPUT: |
|
|
2344 | RETVAL |
|
|
2345 | |
|
|
2346 | void |
|
|
2347 | unregister_all_effects (CFPlus::Channel self) |
|
|
2348 | CODE: |
|
|
2349 | Mix_UnregisterAllEffects (self); |
|
|
2350 | |
|
|
2351 | void |
|
|
2352 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2353 | CODE: |
|
|
2354 | left = CLAMP (left , 0, 255); |
|
|
2355 | right = CLAMP (right, 0, 255); |
|
|
2356 | Mix_SetPanning (self, left, right); |
|
|
2357 | |
|
|
2358 | void |
|
|
2359 | set_distance (CFPlus::Channel self, int distance) |
|
|
2360 | CODE: |
|
|
2361 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2362 | |
|
|
2363 | void |
|
|
2364 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2365 | CODE: |
|
|
2366 | |
|
|
2367 | void |
|
|
2368 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2369 | CODE: |
|
|
2370 | { |
|
|
2371 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2372 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2373 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2374 | } |
|
|
2375 | |
|
|
2376 | void |
|
|
2377 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2378 | CODE: |
|
|
2379 | Mix_SetReverseStereo (self, flip); |
|
|
2380 | |
1875 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2381 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1876 | |
2382 | |
|
|
2383 | PROTOTYPES: DISABLE |
|
|
2384 | |
1877 | CFPlus::MixChunk |
2385 | CFPlus::MixChunk |
1878 | new_from_file (SV *class, char *path) |
2386 | new (SV *class, CFPlus::RW rwops) |
1879 | CODE: |
2387 | CODE: |
1880 | RETVAL = Mix_LoadWAV (path); |
2388 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1881 | OUTPUT: |
2389 | OUTPUT: |
1882 | RETVAL |
2390 | RETVAL |
1883 | |
2391 | |
1884 | void |
2392 | void |
1885 | DESTROY (CFPlus::MixChunk self) |
2393 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1887 | Mix_FreeChunk (self); |
2395 | Mix_FreeChunk (self); |
1888 | |
2396 | |
1889 | int |
2397 | int |
1890 | volume (CFPlus::MixChunk self, int volume = -1) |
2398 | volume (CFPlus::MixChunk self, int volume = -1) |
1891 | CODE: |
2399 | CODE: |
|
|
2400 | if (items > 1) |
|
|
2401 | volume = CLAMP (volume, 0, 128); |
1892 | RETVAL = Mix_VolumeChunk (self, volume); |
2402 | RETVAL = Mix_VolumeChunk (self, volume); |
1893 | OUTPUT: |
2403 | OUTPUT: |
1894 | RETVAL |
2404 | RETVAL |
1895 | |
2405 | |
1896 | int |
2406 | CFPlus::Channel |
1897 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2407 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1898 | CODE: |
2408 | CODE: |
|
|
2409 | { |
1899 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2410 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2411 | |
|
|
2412 | if (RETVAL < 0) |
|
|
2413 | XSRETURN_UNDEF; |
|
|
2414 | |
|
|
2415 | if (channel < 0) |
|
|
2416 | { |
|
|
2417 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2418 | Mix_Volume (RETVAL, 128); |
|
|
2419 | } |
|
|
2420 | } |
1900 | OUTPUT: |
2421 | OUTPUT: |
1901 | RETVAL |
2422 | RETVAL |
1902 | |
2423 | |
1903 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2424 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1904 | |
2425 | |
1905 | int |
2426 | int |
1906 | volume (int volume = -1) |
2427 | volume (int volume = -1) |
|
|
2428 | PROTOTYPE: ;$ |
1907 | CODE: |
2429 | CODE: |
|
|
2430 | if (items > 0) |
|
|
2431 | volume = CLAMP (volume, 0, 128); |
1908 | RETVAL = Mix_VolumeMusic (volume); |
2432 | RETVAL = Mix_VolumeMusic (volume); |
1909 | OUTPUT: |
2433 | OUTPUT: |
1910 | RETVAL |
2434 | RETVAL |
1911 | |
2435 | |
|
|
2436 | void |
|
|
2437 | fade_out (int ms) |
|
|
2438 | CODE: |
|
|
2439 | Mix_FadeOutMusic (ms); |
|
|
2440 | |
|
|
2441 | void |
|
|
2442 | halt () |
|
|
2443 | CODE: |
|
|
2444 | Mix_HaltMusic (); |
|
|
2445 | |
1912 | CFPlus::MixMusic |
2446 | CFPlus::MixMusic |
1913 | new_from_file (SV *class, char *path) |
2447 | new (SV *class, CFPlus::RW rwops) |
1914 | CODE: |
2448 | CODE: |
1915 | RETVAL = Mix_LoadMUS (path); |
2449 | RETVAL = Mix_LoadMUS_RW (rwops); |
1916 | OUTPUT: |
2450 | OUTPUT: |
1917 | RETVAL |
2451 | RETVAL |
1918 | |
2452 | |
1919 | void |
2453 | void |
1920 | DESTROY (CFPlus::MixMusic self) |
2454 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1926 | CODE: |
2460 | CODE: |
1927 | RETVAL = Mix_PlayMusic (self, loops); |
2461 | RETVAL = Mix_PlayMusic (self, loops); |
1928 | OUTPUT: |
2462 | OUTPUT: |
1929 | RETVAL |
2463 | RETVAL |
1930 | |
2464 | |
|
|
2465 | void |
|
|
2466 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2467 | CODE: |
|
|
2468 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2469 | |
1931 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2470 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2471 | |
|
|
2472 | PROTOTYPES: ENABLE |
1932 | |
2473 | |
1933 | BOOT: |
2474 | BOOT: |
1934 | { |
2475 | { |
1935 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2476 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1936 | static const struct { |
2477 | static const struct { |
1937 | const char *name; |
2478 | const char *name; |
1938 | IV iv; |
2479 | IV iv; |
1939 | } *civ, const_iv[] = { |
2480 | } *civ, const_iv[] = { |
1940 | # define const_iv(name) { # name, (IV)name } |
2481 | # define const_iv(name) { # name, (IV)name } |
|
|
2482 | const_iv (GL_VENDOR), |
|
|
2483 | const_iv (GL_VERSION), |
|
|
2484 | const_iv (GL_EXTENSIONS), |
1941 | const_iv (GL_COLOR_MATERIAL), |
2485 | const_iv (GL_COLOR_MATERIAL), |
1942 | const_iv (GL_SMOOTH), |
2486 | const_iv (GL_SMOOTH), |
1943 | const_iv (GL_FLAT), |
2487 | const_iv (GL_FLAT), |
1944 | const_iv (GL_DITHER), |
2488 | const_iv (GL_DITHER), |
1945 | const_iv (GL_BLEND), |
2489 | const_iv (GL_BLEND), |
… | |
… | |
1949 | const_iv (GL_ALPHA_TEST), |
2493 | const_iv (GL_ALPHA_TEST), |
1950 | const_iv (GL_NORMALIZE), |
2494 | const_iv (GL_NORMALIZE), |
1951 | const_iv (GL_RESCALE_NORMAL), |
2495 | const_iv (GL_RESCALE_NORMAL), |
1952 | const_iv (GL_FRONT), |
2496 | const_iv (GL_FRONT), |
1953 | const_iv (GL_BACK), |
2497 | const_iv (GL_BACK), |
|
|
2498 | const_iv (GL_AUX0), |
1954 | const_iv (GL_AND), |
2499 | const_iv (GL_AND), |
1955 | const_iv (GL_ONE), |
2500 | const_iv (GL_ONE), |
1956 | const_iv (GL_ZERO), |
2501 | const_iv (GL_ZERO), |
1957 | const_iv (GL_SRC_ALPHA), |
2502 | const_iv (GL_SRC_ALPHA), |
1958 | const_iv (GL_DST_ALPHA), |
2503 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1972 | const_iv (GL_LUMINANCE), |
2517 | const_iv (GL_LUMINANCE), |
1973 | const_iv (GL_LUMINANCE_ALPHA), |
2518 | const_iv (GL_LUMINANCE_ALPHA), |
1974 | const_iv (GL_FLOAT), |
2519 | const_iv (GL_FLOAT), |
1975 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2520 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1976 | const_iv (GL_COMPILE), |
2521 | const_iv (GL_COMPILE), |
|
|
2522 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2523 | const_iv (GL_PROXY_TEXTURE_2D), |
1977 | const_iv (GL_TEXTURE_1D), |
2524 | const_iv (GL_TEXTURE_1D), |
1978 | const_iv (GL_TEXTURE_2D), |
2525 | const_iv (GL_TEXTURE_2D), |
1979 | const_iv (GL_TEXTURE_ENV), |
2526 | const_iv (GL_TEXTURE_ENV), |
1980 | const_iv (GL_TEXTURE_MAG_FILTER), |
2527 | const_iv (GL_TEXTURE_MAG_FILTER), |
1981 | const_iv (GL_TEXTURE_MIN_FILTER), |
2528 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2002 | const_iv (GL_COLOR_LOGIC_OP), |
2549 | const_iv (GL_COLOR_LOGIC_OP), |
2003 | const_iv (GL_SEPARABLE_2D), |
2550 | const_iv (GL_SEPARABLE_2D), |
2004 | const_iv (GL_CONVOLUTION_2D), |
2551 | const_iv (GL_CONVOLUTION_2D), |
2005 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2552 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2006 | const_iv (GL_CONSTANT_BORDER), |
2553 | const_iv (GL_CONSTANT_BORDER), |
|
|
2554 | const_iv (GL_POINTS), |
2007 | const_iv (GL_LINES), |
2555 | const_iv (GL_LINES), |
2008 | const_iv (GL_LINE_STRIP), |
2556 | const_iv (GL_LINE_STRIP), |
2009 | const_iv (GL_LINE_LOOP), |
2557 | const_iv (GL_LINE_LOOP), |
2010 | const_iv (GL_QUADS), |
2558 | const_iv (GL_QUADS), |
2011 | const_iv (GL_QUAD_STRIP), |
2559 | const_iv (GL_QUAD_STRIP), |
2012 | const_iv (GL_TRIANGLES), |
2560 | const_iv (GL_TRIANGLES), |
2013 | const_iv (GL_TRIANGLE_STRIP), |
2561 | const_iv (GL_TRIANGLE_STRIP), |
2014 | const_iv (GL_TRIANGLE_FAN), |
2562 | const_iv (GL_TRIANGLE_FAN), |
|
|
2563 | const_iv (GL_POLYGON), |
2015 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2564 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2565 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2566 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2567 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2568 | const_iv (GL_GENERATE_MIPMAP_HINT), |
2016 | const_iv (GL_FASTEST), |
2569 | const_iv (GL_FASTEST), |
|
|
2570 | const_iv (GL_DONT_CARE), |
|
|
2571 | const_iv (GL_NICEST), |
2017 | const_iv (GL_V2F), |
2572 | const_iv (GL_V2F), |
2018 | const_iv (GL_V3F), |
2573 | const_iv (GL_V3F), |
2019 | const_iv (GL_T2F_V3F), |
2574 | const_iv (GL_T2F_V3F), |
2020 | const_iv (GL_T2F_N3F_V3F), |
2575 | const_iv (GL_T2F_N3F_V3F), |
2021 | # undef const_iv |
2576 | # undef const_iv |
2022 | }; |
2577 | }; |
2023 | |
2578 | |
2024 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2579 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2025 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2580 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2581 | |
|
|
2582 | texture_av = newAV (); |
|
|
2583 | AvREAL_off (texture_av); |
2026 | } |
2584 | } |
2027 | |
2585 | |
2028 | char * |
2586 | char * |
2029 | gl_vendor () |
2587 | gl_vendor () |
2030 | CODE: |
2588 | CODE: |
… | |
… | |
2044 | CODE: |
2602 | CODE: |
2045 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2603 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2046 | OUTPUT: |
2604 | OUTPUT: |
2047 | RETVAL |
2605 | RETVAL |
2048 | |
2606 | |
|
|
2607 | const char *glGetString (GLenum pname) |
|
|
2608 | |
|
|
2609 | GLint glGetInteger (GLenum pname) |
|
|
2610 | CODE: |
|
|
2611 | glGetIntegerv (pname, &RETVAL); |
|
|
2612 | OUTPUT: |
|
|
2613 | RETVAL |
|
|
2614 | |
|
|
2615 | GLdouble glGetDouble (GLenum pname) |
|
|
2616 | CODE: |
|
|
2617 | glGetDoublev (pname, &RETVAL); |
|
|
2618 | OUTPUT: |
|
|
2619 | RETVAL |
|
|
2620 | |
2049 | int glGetError () |
2621 | int glGetError () |
2050 | |
2622 | |
2051 | void glFinish () |
2623 | void glFinish () |
2052 | |
2624 | |
2053 | void glClear (int mask) |
2625 | void glClear (int mask) |
… | |
… | |
2090 | # near_ and far_ are due to microsofts buggy "c" compiler |
2662 | # near_ and far_ are due to microsofts buggy "c" compiler |
2091 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2663 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2092 | |
2664 | |
2093 | # near_ and far_ are due to microsofts buggy "c" compiler |
2665 | # near_ and far_ are due to microsofts buggy "c" compiler |
2094 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2666 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2667 | |
|
|
2668 | PROTOTYPES: DISABLE |
2095 | |
2669 | |
2096 | void glViewport (int x, int y, int width, int height) |
2670 | void glViewport (int x, int y, int width, int height) |
2097 | |
2671 | |
2098 | void glScissor (int x, int y, int width, int height) |
2672 | void glScissor (int x, int y, int width, int height) |
2099 | |
2673 | |
… | |
… | |
2107 | |
2681 | |
2108 | void glRotate (float angle, float x, float y, float z) |
2682 | void glRotate (float angle, float x, float y, float z) |
2109 | CODE: |
2683 | CODE: |
2110 | glRotatef (angle, x, y, z); |
2684 | glRotatef (angle, x, y, z); |
2111 | |
2685 | |
2112 | void glBegin (int mode) |
|
|
2113 | |
|
|
2114 | void glEnd () |
|
|
2115 | |
|
|
2116 | void glColor (float r, float g, float b, float a = 1.0) |
2686 | void glColor (float r, float g, float b, float a = 1.0) |
2117 | PROTOTYPE: @ |
|
|
2118 | ALIAS: |
2687 | ALIAS: |
2119 | glColor_premultiply = 1 |
2688 | glColor_premultiply = 1 |
2120 | CODE: |
2689 | CODE: |
2121 | if (ix) |
2690 | if (ix) |
2122 | { |
2691 | { |
… | |
… | |
2125 | b *= a; |
2694 | b *= a; |
2126 | } |
2695 | } |
2127 | // microsoft visual "c" rounds instead of truncating... |
2696 | // microsoft visual "c" rounds instead of truncating... |
2128 | glColor4f (r, g, b, a); |
2697 | glColor4f (r, g, b, a); |
2129 | |
2698 | |
2130 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2131 | |
|
|
2132 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2133 | |
|
|
2134 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2135 | |
|
|
2136 | void glRasterPos (float x, float y, float z = 0.) |
2699 | void glRasterPos (float x, float y, float z = 0.) |
2137 | CODE: |
2700 | CODE: |
2138 | glRasterPos3f (0, 0, z); |
2701 | glRasterPos3f (0, 0, z); |
2139 | glBitmap (0, 0, 0, 0, x, y, 0); |
2702 | glBitmap (0, 0, 0, 0, x, y, 0); |
2140 | |
2703 | |
… | |
… | |
2144 | |
2707 | |
2145 | void glTexCoord (float s, float t) |
2708 | void glTexCoord (float s, float t) |
2146 | CODE: |
2709 | CODE: |
2147 | glTexCoord2f (s, t); |
2710 | glTexCoord2f (s, t); |
2148 | |
2711 | |
|
|
2712 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2713 | CODE: |
|
|
2714 | glRectf (x1, y1, x2, y2); |
|
|
2715 | |
|
|
2716 | PROTOTYPES: ENABLE |
|
|
2717 | |
|
|
2718 | void glBegin (int mode) |
|
|
2719 | |
|
|
2720 | void glEnd () |
|
|
2721 | |
|
|
2722 | void glPointSize (GLfloat size) |
|
|
2723 | |
|
|
2724 | void glLineWidth (GLfloat width) |
|
|
2725 | |
|
|
2726 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2727 | |
|
|
2728 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2729 | |
|
|
2730 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2731 | |
2149 | void glTexEnv (int target, int pname, float param) |
2732 | void glTexEnv (int target, int pname, float param) |
2150 | CODE: |
2733 | CODE: |
2151 | glTexEnvf (target, pname, param); |
2734 | glTexEnvf (target, pname, param); |
2152 | |
2735 | |
2153 | void glTexParameter (int target, int pname, float param) |
2736 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2175 | |
2758 | |
2176 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2759 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2177 | |
2760 | |
2178 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2761 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2179 | |
2762 | |
|
|
2763 | void glPixelZoom (float x, float y) |
|
|
2764 | |
2180 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2765 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2181 | |
2766 | |
2182 | int glGenTexture () |
2767 | int glGenTexture () |
2183 | CODE: |
2768 | CODE: |
2184 | { |
2769 | RETVAL = gen_texture (); |
2185 | GLuint name; |
|
|
2186 | glGenTextures (1, &name); |
|
|
2187 | RETVAL = name; |
|
|
2188 | } |
|
|
2189 | OUTPUT: |
2770 | OUTPUT: |
2190 | RETVAL |
2771 | RETVAL |
2191 | |
2772 | |
2192 | void glDeleteTexture (int name) |
2773 | void glDeleteTexture (int name) |
2193 | CODE: |
2774 | CODE: |
2194 | { |
|
|
2195 | GLuint name_ = name; |
|
|
2196 | glDeleteTextures (1, &name_); |
2775 | del_texture (name); |
2197 | } |
2776 | |
2198 | |
|
|
2199 | int glGenList () |
2777 | int glGenList () |
2200 | CODE: |
2778 | CODE: |
2201 | RETVAL = glGenLists (1); |
2779 | RETVAL = glGenLists (1); |
2202 | OUTPUT: |
2780 | OUTPUT: |
2203 | RETVAL |
2781 | RETVAL |
… | |
… | |
2210 | |
2788 | |
2211 | void glEndList () |
2789 | void glEndList () |
2212 | |
2790 | |
2213 | void glCallList (int list) |
2791 | void glCallList (int list) |
2214 | |
2792 | |
|
|
2793 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2794 | |
|
|
2795 | PROTOTYPES: DISABLE |
|
|
2796 | |
|
|
2797 | void |
|
|
2798 | find_widget (SV *self, NV x, NV y) |
|
|
2799 | PPCODE: |
|
|
2800 | { |
|
|
2801 | if (within_widget (self, x, y)) |
|
|
2802 | XPUSHs (self); |
|
|
2803 | } |
|
|
2804 | |
|
|
2805 | BOOT: |
|
|
2806 | { |
|
|
2807 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2808 | |
|
|
2809 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2810 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2811 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2812 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2813 | } |
|
|
2814 | |
|
|
2815 | void |
|
|
2816 | draw (SV *self) |
|
|
2817 | CODE: |
|
|
2818 | { |
|
|
2819 | HV *hv; |
|
|
2820 | SV **svp; |
|
|
2821 | NV x, y, w, h; |
|
|
2822 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2823 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2824 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2825 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2826 | SV *hover; |
|
|
2827 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2828 | |
|
|
2829 | if (!SvROK (self)) |
|
|
2830 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2831 | |
|
|
2832 | hv = (HV *)SvRV (self); |
|
|
2833 | |
|
|
2834 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2835 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2836 | |
|
|
2837 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2838 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2839 | |
|
|
2840 | if (!h || !w) |
|
|
2841 | XSRETURN_EMPTY; |
|
|
2842 | |
|
|
2843 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2844 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2845 | |
|
|
2846 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2847 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2848 | |
|
|
2849 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2850 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2851 | XSRETURN_EMPTY; |
|
|
2852 | |
|
|
2853 | sv_setnv (draw_x_sv, draw_x); |
|
|
2854 | sv_setnv (draw_y_sv, draw_y); |
|
|
2855 | |
|
|
2856 | glPushMatrix (); |
|
|
2857 | glTranslated (x, y, 0); |
|
|
2858 | |
|
|
2859 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2860 | { |
|
|
2861 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2862 | |
|
|
2863 | if (svp && SvTRUE (*svp)) |
|
|
2864 | { |
|
|
2865 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2866 | glEnable (GL_BLEND); |
|
|
2867 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2868 | glBegin (GL_QUADS); |
|
|
2869 | glVertex2f (0, 0); |
|
|
2870 | glVertex2f (w, 0); |
|
|
2871 | glVertex2f (w, h); |
|
|
2872 | glVertex2f (0, h); |
|
|
2873 | glEnd (); |
|
|
2874 | glDisable (GL_BLEND); |
|
|
2875 | } |
|
|
2876 | } |
|
|
2877 | #if 0 |
|
|
2878 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2879 | glPushMatrix; |
|
|
2880 | glColor 1, 1, 0, 1; |
|
|
2881 | glTranslate 0.375, 0.375; |
|
|
2882 | glBegin GL_LINE_LOOP; |
|
|
2883 | glVertex 0 , 0; |
|
|
2884 | glVertex $self->{w} - 1, 0; |
|
|
2885 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2886 | glVertex 0 , $self->{h} - 1; |
|
|
2887 | glEnd; |
|
|
2888 | glPopMatrix; |
|
|
2889 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2890 | } |
|
|
2891 | #endif |
|
|
2892 | PUSHMARK (SP); |
|
|
2893 | XPUSHs (self); |
|
|
2894 | PUTBACK; |
|
|
2895 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2896 | SPAGAIN; |
|
|
2897 | |
|
|
2898 | glPopMatrix (); |
|
|
2899 | |
|
|
2900 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2901 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2902 | } |
|
|
2903 | |