… | |
… | |
414 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
414 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
415 | OUTPUT: |
415 | OUTPUT: |
416 | RETVAL |
416 | RETVAL |
417 | |
417 | |
418 | void |
418 | void |
|
|
419 | SDL_GL_SwapBuffers () |
|
|
420 | |
|
|
421 | void |
419 | SDL_PollEvent () |
422 | SDL_PollEvent () |
420 | PPCODE: |
423 | PPCODE: |
421 | { |
424 | { |
422 | SDL_Event ev; |
425 | SDL_Event ev; |
423 | |
426 | |
… | |
… | |
930 | cell->darkness = -1; |
933 | cell->darkness = -1; |
931 | } |
934 | } |
932 | } |
935 | } |
933 | |
936 | |
934 | SV * |
937 | SV * |
935 | mapmap (CFClient::Map self, int w, int h) |
938 | mapmap (CFClient::Map self, int x0, int y0, int w, int h) |
936 | CODE: |
939 | CODE: |
937 | { |
940 | { |
938 | int x0, x1, x; |
941 | int x1, x; |
939 | int y0, y1, y; |
942 | int y1, y; |
940 | int z; |
943 | int z; |
941 | SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
944 | SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
942 | uint32_t *map = (uint32_t *)SvPVX (map_sv); |
945 | uint32_t *map = (uint32_t *)SvPVX (map_sv); |
943 | |
946 | |
944 | SvPOK_only (map_sv); |
947 | SvPOK_only (map_sv); |
945 | SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
948 | SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
946 | |
949 | |
947 | x0 = self->x - w / 2; x1 = x0 + w; |
950 | x0 += self->x; x1 = x0 + w; |
948 | y0 = self->y - h / 2; y1 = y0 + h; |
951 | y0 += self->y; y1 = y0 + h; |
949 | |
952 | |
950 | for (y = y0; y < y1; y++) |
953 | for (y = y0; y < y1; y++) |
951 | { |
954 | { |
952 | maprow *row = 0 <= y && y < self->rows |
955 | maprow *row = 0 <= y && y < self->rows |
953 | ? self->row + y |
956 | ? self->row + y |
… | |
… | |
1093 | *data++ = 0; /* version 0 format */ |
1096 | *data++ = 0; /* version 0 format */ |
1094 | *data++ = w >> 8; *data++ = w; |
1097 | *data++ = w >> 8; *data++ = w; |
1095 | *data++ = h >> 8; *data++ = h; |
1098 | *data++ = h >> 8; *data++ = h; |
1096 | |
1099 | |
1097 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1100 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1098 | // TODO: treat rows as we treat |
1101 | // TODO: treat rows as we treat columns |
1099 | map_get_row (self, y0 + self->y - self->oy);//D |
1102 | map_get_row (self, y0 + self->y - self->oy);//D |
1100 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1103 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1101 | |
1104 | |
1102 | x0 += self->x - self->ox; |
1105 | x0 += self->x - self->ox; |
1103 | y0 += self->y - self->oy; |
1106 | y0 += self->y - self->oy; |
… | |
… | |
1167 | |
1170 | |
1168 | w = *data++ << 8; w |= *data++; |
1171 | w = *data++ << 8; w |= *data++; |
1169 | h = *data++ << 8; h |= *data++; |
1172 | h = *data++ << 8; h |= *data++; |
1170 | |
1173 | |
1171 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1174 | // we need to do this 'cause we don't keep an absolute coord system for rows |
1172 | // TODO: treat rows as we treat |
1175 | // TODO: treat rows as we treat columns |
1173 | map_get_row (self, y0 + self->y - self->oy);//D |
1176 | map_get_row (self, y0 + self->y - self->oy);//D |
1174 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1177 | map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1175 | |
1178 | |
1176 | x0 += self->x - self->ox; |
1179 | x0 += self->x - self->ox; |
1177 | y0 += self->y - self->oy; |
1180 | y0 += self->y - self->oy; |
… | |
… | |
1268 | CODE: |
1271 | CODE: |
1269 | RETVAL = Mix_PlayMusic (self, loops); |
1272 | RETVAL = Mix_PlayMusic (self, loops); |
1270 | OUTPUT: |
1273 | OUTPUT: |
1271 | RETVAL |
1274 | RETVAL |
1272 | |
1275 | |
|
|
1276 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
|
|
1277 | |
|
|
1278 | BOOT: |
|
|
1279 | { |
|
|
1280 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
|
|
1281 | static const struct { |
|
|
1282 | const char *name; |
|
|
1283 | IV iv; |
|
|
1284 | } *civ, const_iv[] = { |
|
|
1285 | # define const_iv(name) { # name, (IV)name } |
|
|
1286 | const_iv (GL_COLOR_MATERIAL), |
|
|
1287 | const_iv (GL_SMOOTH), |
|
|
1288 | const_iv (GL_FLAT), |
|
|
1289 | const_iv (GL_BLEND), |
|
|
1290 | const_iv (GL_AND), |
|
|
1291 | const_iv (GL_SRC_ALPHA), |
|
|
1292 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
|
|
1293 | const_iv (GL_RGB), |
|
|
1294 | const_iv (GL_RGBA), |
|
|
1295 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1296 | const_iv (GL_ALPHA4), |
|
|
1297 | const_iv (GL_ALPHA), |
|
|
1298 | const_iv (GL_FLOAT), |
|
|
1299 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
1300 | const_iv (GL_COMPILE), |
|
|
1301 | const_iv (GL_TEXTURE_1D), |
|
|
1302 | const_iv (GL_TEXTURE_2D), |
|
|
1303 | const_iv (GL_TEXTURE_ENV), |
|
|
1304 | const_iv (GL_TEXTURE_MAG_FILTER), |
|
|
1305 | const_iv (GL_TEXTURE_MIN_FILTER), |
|
|
1306 | const_iv (GL_TEXTURE_ENV_MODE), |
|
|
1307 | const_iv (GL_TEXTURE_WRAP_S), |
|
|
1308 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1309 | const_iv (GL_CLAMP), |
|
|
1310 | const_iv (GL_REPEAT), |
|
|
1311 | const_iv (GL_NEAREST), |
|
|
1312 | const_iv (GL_LINEAR), |
|
|
1313 | const_iv (GL_MODULATE), |
|
|
1314 | const_iv (GL_REPLACE), |
|
|
1315 | const_iv (GL_COLOR_BUFFER_BIT), |
|
|
1316 | const_iv (GL_PROJECTION), |
|
|
1317 | const_iv (GL_MODELVIEW), |
|
|
1318 | const_iv (GL_COLOR_LOGIC_OP), |
|
|
1319 | const_iv (GL_CONVOLUTION_2D), |
|
|
1320 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
|
|
1321 | const_iv (GL_CONSTANT_BORDER), |
|
|
1322 | const_iv (GL_LINES), |
|
|
1323 | const_iv (GL_QUADS), |
|
|
1324 | const_iv (GL_LINE_LOOP), |
|
|
1325 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
1326 | const_iv (GL_FASTEST), |
|
|
1327 | # undef const_iv |
|
|
1328 | }; |
|
|
1329 | |
|
|
1330 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
|
|
1331 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
1332 | } |
|
|
1333 | |
|
|
1334 | int glGetError () |
|
|
1335 | |
|
|
1336 | void glClear (int mask) |
|
|
1337 | |
|
|
1338 | void glClearColor (float r, float g, float b, float a = 1.0) |
|
|
1339 | PROTOTYPE: @ |
|
|
1340 | |
|
|
1341 | void glEnable (int cap) |
|
|
1342 | |
|
|
1343 | void glDisable (int cap) |
|
|
1344 | |
|
|
1345 | void glShadeModel (int mode) |
|
|
1346 | |
|
|
1347 | void glHint (int target, int mode) |
|
|
1348 | |
|
|
1349 | void glBlendFunc (int sfactor, int dfactor) |
|
|
1350 | |
|
|
1351 | void glLogicOp (int opcode) |
|
|
1352 | |
|
|
1353 | void glMatrixMode (int mode) |
|
|
1354 | |
|
|
1355 | void glPushMatrix () |
|
|
1356 | |
|
|
1357 | void glPopMatrix () |
|
|
1358 | |
|
|
1359 | void glLoadIdentity () |
|
|
1360 | |
|
|
1361 | void glOrtho (double left, double right, double bottom, double top, double near, double far) |
|
|
1362 | |
|
|
1363 | void glViewport (int x, int y, int width, int height) |
|
|
1364 | |
|
|
1365 | void glTranslate (float x, float y, float z = 0.) |
|
|
1366 | CODE: |
|
|
1367 | glTranslatef (x, y, z); |
|
|
1368 | |
|
|
1369 | void glScale (float x, float y, float z) |
|
|
1370 | CODE: |
|
|
1371 | glScalef (x, y, z); |
|
|
1372 | |
|
|
1373 | void glRotate (float angle, float x, float y, float z) |
|
|
1374 | CODE: |
|
|
1375 | glRotatef (angle, x, y, z); |
|
|
1376 | |
|
|
1377 | void glBegin (int mode) |
|
|
1378 | |
|
|
1379 | void glEnd () |
|
|
1380 | |
|
|
1381 | void glColor (float r, float g, float b, float a = 1.0) |
|
|
1382 | PROTOTYPE: @ |
|
|
1383 | CODE: |
|
|
1384 | glColor4f (r, g, b, a); |
|
|
1385 | |
|
|
1386 | void glVertex (float x, float y, float z = 0.) |
|
|
1387 | CODE: |
|
|
1388 | glVertex3f (x, y, z); |
|
|
1389 | |
|
|
1390 | void glTexCoord (float s, float t) |
|
|
1391 | CODE: |
|
|
1392 | glTexCoord2f (s, t); |
|
|
1393 | |
|
|
1394 | void glTexEnv (int target, int pname, float param) |
|
|
1395 | CODE: |
|
|
1396 | glTexEnvf (target, pname, param); |
|
|
1397 | |
|
|
1398 | void glTexParameter (int target, int pname, float param) |
|
|
1399 | CODE: |
|
|
1400 | glTexParameterf (target, pname, param); |
|
|
1401 | |
|
|
1402 | void glBindTexture (int target, int name) |
|
|
1403 | |
|
|
1404 | void glConvolutionParameter (int target, int pname, float params) |
|
|
1405 | CODE: |
|
|
1406 | glConvolutionParameterf (target, pname, params); |
|
|
1407 | |
|
|
1408 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
|
|
1409 | |
|
|
1410 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
|
|
1411 | |
|
|
1412 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
|
|
1413 | |
|
|
1414 | int glGenTexture () |
|
|
1415 | CODE: |
|
|
1416 | { |
|
|
1417 | GLuint name; |
|
|
1418 | glGenTextures (1, &name); |
|
|
1419 | RETVAL = name; |
|
|
1420 | } |
|
|
1421 | OUTPUT: |
|
|
1422 | RETVAL |
|
|
1423 | |
|
|
1424 | void glDeleteTexture (int name) |
|
|
1425 | CODE: |
|
|
1426 | { |
|
|
1427 | GLuint name_ = name; |
|
|
1428 | glDeleteTextures (1, &name_); |
|
|
1429 | } |
|
|
1430 | |
|
|
1431 | int glGenList () |
|
|
1432 | CODE: |
|
|
1433 | RETVAL = glGenLists (1); |
|
|
1434 | OUTPUT: |
|
|
1435 | RETVAL |
|
|
1436 | |
|
|
1437 | void glDeleteList (int list) |
|
|
1438 | CODE: |
|
|
1439 | glDeleteLists (list, 1); |
|
|
1440 | |
|
|
1441 | void glNewList (int list, int mode = GL_COMPILE) |
|
|
1442 | |
|
|
1443 | void glEndList () |
|
|
1444 | |
|
|
1445 | void glCallList (int list) |
|
|
1446 | |