… | |
… | |
1350 | const_iv (GL_COLOR_MATERIAL), |
1350 | const_iv (GL_COLOR_MATERIAL), |
1351 | const_iv (GL_SMOOTH), |
1351 | const_iv (GL_SMOOTH), |
1352 | const_iv (GL_FLAT), |
1352 | const_iv (GL_FLAT), |
1353 | const_iv (GL_BLEND), |
1353 | const_iv (GL_BLEND), |
1354 | const_iv (GL_AND), |
1354 | const_iv (GL_AND), |
|
|
1355 | const_iv (GL_ONE), |
|
|
1356 | const_iv (GL_ZERO), |
1355 | const_iv (GL_SRC_ALPHA), |
1357 | const_iv (GL_SRC_ALPHA), |
|
|
1358 | const_iv (GL_SRC_ALPHA_SATURATE), |
1356 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1359 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
|
|
1360 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1357 | const_iv (GL_RGB), |
1361 | const_iv (GL_RGB), |
1358 | const_iv (GL_RGBA), |
1362 | const_iv (GL_RGBA), |
1359 | const_iv (GL_UNSIGNED_BYTE), |
1363 | const_iv (GL_UNSIGNED_BYTE), |
1360 | const_iv (GL_ALPHA), |
1364 | const_iv (GL_ALPHA), |
1361 | const_iv (GL_FLOAT), |
1365 | const_iv (GL_FLOAT), |
… | |
… | |
1376 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1380 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1377 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1381 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1378 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1382 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1379 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1383 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1380 | const_iv (GL_GENERATE_MIPMAP), |
1384 | const_iv (GL_GENERATE_MIPMAP), |
1381 | const_iv (GL_LINEAR), |
|
|
1382 | const_iv (GL_MODULATE), |
1385 | const_iv (GL_MODULATE), |
1383 | const_iv (GL_REPLACE), |
1386 | const_iv (GL_REPLACE), |
1384 | const_iv (GL_COLOR_BUFFER_BIT), |
1387 | const_iv (GL_COLOR_BUFFER_BIT), |
1385 | const_iv (GL_PROJECTION), |
1388 | const_iv (GL_PROJECTION), |
1386 | const_iv (GL_MODELVIEW), |
1389 | const_iv (GL_MODELVIEW), |
… | |
… | |
1417 | |
1420 | |
1418 | void glBlendFunc (int sfactor, int dfactor) |
1421 | void glBlendFunc (int sfactor, int dfactor) |
1419 | |
1422 | |
1420 | void glLogicOp (int opcode) |
1423 | void glLogicOp (int opcode) |
1421 | |
1424 | |
|
|
1425 | void glColorMask (int red, int green, int blue, int alpha) |
|
|
1426 | |
1422 | void glMatrixMode (int mode) |
1427 | void glMatrixMode (int mode) |
1423 | |
1428 | |
1424 | void glPushMatrix () |
1429 | void glPushMatrix () |
1425 | |
1430 | |
1426 | void glPopMatrix () |
1431 | void glPopMatrix () |
… | |
… | |
1482 | |
1487 | |
1483 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1488 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1484 | |
1489 | |
1485 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1490 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1486 | |
1491 | |
|
|
1492 | void glRasterPos (int x, int y) |
|
|
1493 | CODE: |
|
|
1494 | glRasterPos2i (x, y); |
|
|
1495 | |
|
|
1496 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
|
|
1497 | |
1487 | int glGenTexture () |
1498 | int glGenTexture () |
1488 | CODE: |
1499 | CODE: |
1489 | { |
1500 | { |
1490 | GLuint name; |
1501 | GLuint name; |
1491 | glGenTextures (1, &name); |
1502 | glGenTextures (1, &name); |