1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
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2 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
2 | # include <malloc.h> |
3 | # include <malloc.h> |
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4 | # include <windows.h> |
3 | # pragma warning(disable:4244) |
5 | # pragma warning(disable:4244) |
4 | #endif |
6 | #endif |
5 | |
7 | |
6 | #include "EXTERN.h" |
8 | #include "EXTERN.h" |
7 | #include "perl.h" |
9 | #include "perl.h" |
8 | #include "XSUB.h" |
10 | #include "XSUB.h" |
9 | |
11 | |
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12 | #include <math.h> |
10 | #include <string.h> |
13 | #include <string.h> |
11 | #include <stdio.h> |
14 | #include <stdio.h> |
12 | |
15 | |
13 | #include <SDL.h> |
16 | #include <SDL.h> |
14 | #include <SDL_endian.h> |
17 | #include <SDL_endian.h> |
… | |
… | |
45 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
46 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
47 | |
50 | |
48 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
49 | |
52 | |
50 | #define GL_CALL(type,func,args) \ |
53 | static struct |
51 | { \ |
54 | { |
52 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
53 | static type fptr_; \ |
56 | #include "glfunc.h" |
54 | \ |
57 | #undef GL_FUNC |
55 | if (!init_) \ |
58 | } gl; |
56 | { \ |
59 | |
57 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
58 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
59 | } \ |
62 | if (gl.BlendFuncSeparate) |
60 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
61 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
62 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
63 | } |
66 | else |
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67 | glBlendFunc (sa, da); |
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68 | } |
64 | |
69 | |
65 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
66 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
67 | |
72 | |
68 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
81 | |
86 | |
82 | static void |
87 | static void |
83 | substitute_func (FcPattern *pattern, gpointer data) |
88 | substitute_func (FcPattern *pattern, gpointer data) |
84 | { |
89 | { |
85 | FcPatternAddBool (pattern, FC_HINTING , 1); |
90 | FcPatternAddBool (pattern, FC_HINTING , 1); |
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91 | #ifdef _WIN32 |
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92 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
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93 | #else |
86 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
94 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
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95 | #endif |
87 | } |
96 | } |
88 | |
97 | |
89 | static void |
98 | static void |
90 | layout_update_font (CFClient__Layout self) |
99 | layout_update_font (CFClient__Layout self) |
91 | { |
100 | { |
… | |
… | |
404 | # undef const_iv |
413 | # undef const_iv |
405 | }; |
414 | }; |
406 | |
415 | |
407 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
416 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
408 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
417 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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418 | } |
409 | |
419 | |
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420 | void |
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421 | pango_init () |
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422 | CODE: |
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423 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
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424 | { |
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425 | { |
410 | ft2_fontmap = pango_ft2_font_map_new (); |
426 | ft2_fontmap = pango_ft2_font_map_new (); |
411 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
427 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
412 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
428 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
413 | |
429 | } |
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430 | { |
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431 | cairo_font_options_t *fopt = cairo_font_options_create (); |
414 | cairo_fontmap = pango_cairo_font_map_get_default (); |
432 | cairo_fontmap = pango_cairo_font_map_get_default (); |
415 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
433 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
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434 | #ifdef _WIN32 |
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435 | // cairo looks like shit eaten twice on windows |
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436 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE); |
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437 | #else |
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438 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
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439 | #endif |
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440 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
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441 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
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442 | pango_cairo_context_set_font_options (cairo_context, fopt); |
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443 | cairo_font_options_destroy (fopt); |
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444 | } |
416 | } |
445 | } |
417 | |
446 | |
418 | int |
447 | int |
419 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
448 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
420 | |
449 | |
… | |
… | |
430 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
459 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
431 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
460 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
432 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
461 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
433 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
462 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
434 | |
463 | |
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464 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
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465 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
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466 | |
435 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
467 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
436 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
468 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
437 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
469 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
438 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
470 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
439 | |
471 | |
440 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
472 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
441 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
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442 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
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443 | |
473 | |
444 | SDL_EnableUNICODE (1); |
474 | SDL_EnableUNICODE (1); |
445 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
475 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
446 | |
476 | |
447 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
477 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
… | |
… | |
456 | |
486 | |
457 | ++m; |
487 | ++m; |
458 | } |
488 | } |
459 | } |
489 | } |
460 | |
490 | |
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491 | char * |
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492 | SDL_GetError () |
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493 | |
461 | int |
494 | int |
462 | SDL_SetVideoMode (int w, int h, int fullscreen) |
495 | SDL_SetVideoMode (int w, int h, int fullscreen) |
463 | CODE: |
496 | CODE: |
464 | RETVAL = !!SDL_SetVideoMode ( |
497 | RETVAL = !!SDL_SetVideoMode ( |
465 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
498 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
466 | ); |
499 | ); |
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500 | if (RETVAL) |
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501 | { |
467 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
502 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
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503 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
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504 | # include "glfunc.h" |
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505 | # undef GL_FUNC |
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506 | } |
468 | OUTPUT: |
507 | OUTPUT: |
469 | RETVAL |
508 | RETVAL |
470 | |
509 | |
471 | void |
510 | void |
472 | SDL_GL_SwapBuffers () |
511 | SDL_GL_SwapBuffers () |
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512 | |
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513 | char * |
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|
514 | SDL_GetKeyName (int sym) |
473 | |
515 | |
474 | void |
516 | void |
475 | SDL_PollEvent () |
517 | SDL_PollEvent () |
476 | PPCODE: |
518 | PPCODE: |
477 | { |
519 | { |
… | |
… | |
496 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
538 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
497 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
539 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
498 | break; |
540 | break; |
499 | |
541 | |
500 | case SDL_MOUSEMOTION: |
542 | case SDL_MOUSEMOTION: |
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|
543 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
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544 | |
501 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
545 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
502 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
546 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
503 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
547 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
504 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
548 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
505 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
549 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
506 | break; |
550 | break; |
507 | |
551 | |
508 | case SDL_MOUSEBUTTONDOWN: |
552 | case SDL_MOUSEBUTTONDOWN: |
509 | case SDL_MOUSEBUTTONUP: |
553 | case SDL_MOUSEBUTTONUP: |
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554 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
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555 | |
510 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
556 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
511 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
557 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
512 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
558 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
513 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
559 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
514 | break; |
560 | break; |
… | |
… | |
541 | CODE: |
587 | CODE: |
542 | #ifndef _WIN32 |
588 | #ifndef _WIN32 |
543 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
589 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
544 | #endif |
590 | #endif |
545 | |
591 | |
546 | char * |
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547 | gl_version () |
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548 | CODE: |
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549 | RETVAL = (char *)glGetString (GL_VERSION); |
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550 | OUTPUT: |
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551 | RETVAL |
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552 | |
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553 | char * |
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554 | gl_extensions () |
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555 | CODE: |
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556 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
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557 | OUTPUT: |
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558 | RETVAL |
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559 | |
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560 | void |
592 | void |
561 | add_font (char *file) |
593 | add_font (char *file) |
562 | CODE: |
594 | CODE: |
563 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
595 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
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596 | #ifdef _WIN32 |
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|
597 | // cairo... sigh... requires win2000 |
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|
598 | AddFontResourceEx (file, FR_PRIVATE, 0); |
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599 | #endif |
564 | |
600 | |
565 | void |
601 | void |
566 | load_image_inline (SV *image_) |
602 | load_image_inline (SV *image_) |
567 | ALIAS: |
603 | ALIAS: |
568 | load_image_file = 1 |
604 | load_image_file = 1 |
… | |
… | |
652 | } |
688 | } |
653 | |
689 | |
654 | void |
690 | void |
655 | error (char *message) |
691 | error (char *message) |
656 | CODE: |
692 | CODE: |
|
|
693 | fprintf (stderr, "ERROR: %s\n", message); |
657 | #ifdef _WIN32 |
694 | #ifdef _WIN32 |
658 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
695 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
659 | #else |
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|
660 | fprintf (stderr, "ERROR: %s\n", message); |
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|
661 | #endif |
696 | #endif |
662 | |
697 | |
663 | void |
698 | void |
664 | fatal (char *message) |
699 | fatal (char *message) |
665 | CODE: |
700 | CODE: |
|
|
701 | fprintf (stderr, "FATAL: %s\n", message); |
666 | #ifdef _WIN32 |
702 | #ifdef _WIN32 |
667 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
703 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
668 | #else |
|
|
669 | fprintf (stderr, "FATAL: %s\n", message); |
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|
670 | #endif |
704 | #endif |
671 | exit (1); |
705 | exit (1); |
672 | |
706 | |
673 | MODULE = CFClient PACKAGE = CFClient::Font |
707 | MODULE = CFClient PACKAGE = CFClient::Font |
674 | |
708 | |
… | |
… | |
786 | set_width (CFClient::Layout self, int max_width = -1) |
820 | set_width (CFClient::Layout self, int max_width = -1) |
787 | CODE: |
821 | CODE: |
788 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
822 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
789 | |
823 | |
790 | void |
824 | void |
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|
825 | set_indent (CFClient::Layout self, int indent) |
|
|
826 | CODE: |
|
|
827 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
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|
828 | |
|
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829 | void |
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|
830 | set_spacing (CFClient::Layout self, int spacing) |
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|
831 | CODE: |
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832 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
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833 | |
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834 | void |
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|
835 | set_ellipsise (CFClient::Layout self, int ellipsise) |
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836 | CODE: |
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|
837 | pango_layout_set_ellipsize (self->pl, |
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|
838 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
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839 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
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840 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
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841 | : PANGO_ELLIPSIZE_NONE |
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842 | ); |
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843 | |
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|
844 | void |
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|
845 | set_single_paragraph_mode (CFClient::Layout self, int spm) |
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846 | CODE: |
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847 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
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|
848 | |
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|
849 | void |
791 | size (CFClient::Layout self) |
850 | size (CFClient::Layout self) |
792 | PPCODE: |
851 | PPCODE: |
793 | { |
852 | { |
794 | int w, h; |
853 | int w, h; |
795 | |
854 | |
… | |
… | |
861 | |
920 | |
862 | while (p < e) |
921 | while (p < e) |
863 | { |
922 | { |
864 | uint32_t rgba = *p; |
923 | uint32_t rgba = *p; |
865 | rgba = (rgba >> 24) | (rgba << 8); |
924 | rgba = (rgba >> 24) | (rgba << 8); |
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|
925 | #if 0 |
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|
926 | #ifdef _WIN32 |
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|
927 | {//D |
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|
928 | uint8_t r = rgba >> 24; |
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|
929 | uint8_t g = rgba >> 16; |
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930 | uint8_t b = rgba >> 8; |
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|
931 | uint8_t a = rgba >> 0; |
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|
932 | |
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933 | rgba = (rgba & 0xffffff00) | a; |
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|
934 | } |
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|
935 | #endif |
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|
936 | #endif |
866 | rgba = SDL_SwapBE32 (rgba); |
937 | rgba = SDL_SwapBE32 (rgba); |
867 | *p++ = rgba; |
938 | *p++ = rgba; |
868 | } |
939 | } |
869 | } |
940 | } |
870 | |
941 | |
… | |
… | |
915 | { |
986 | { |
916 | HV *hv = (HV *)SvRV (self); |
987 | HV *hv = (HV *)SvRV (self); |
917 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
988 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
918 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
989 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
919 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
990 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
920 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
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|
921 | |
991 | |
922 | if (items < 5) |
992 | if (items < 5) |
923 | { |
993 | { |
924 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
994 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
925 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
995 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
926 | } |
996 | } |
927 | |
997 | |
928 | if (ix) |
998 | if (ix) |
929 | { |
999 | { |
930 | glEnable (GL_BLEND); |
1000 | glEnable (GL_BLEND); |
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|
1001 | |
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|
1002 | if (ix == 2) |
931 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1003 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
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1004 | else |
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1005 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
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1006 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
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1007 | |
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1008 | glEnable (GL_ALPHA_TEST); |
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1009 | glAlphaFunc (GL_GREATER, 0.01f); |
932 | } |
1010 | } |
933 | |
1011 | |
934 | glBindTexture (GL_TEXTURE_2D, name); |
1012 | glBindTexture (GL_TEXTURE_2D, name); |
935 | |
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936 | if (wrap_mode) |
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937 | { |
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938 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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|
939 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
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940 | } |
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|
941 | |
1013 | |
942 | glBegin (GL_QUADS); |
1014 | glBegin (GL_QUADS); |
943 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1015 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
944 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1016 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
945 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1017 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
946 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1018 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
947 | glEnd (); |
1019 | glEnd (); |
948 | |
1020 | |
949 | if (ix) |
1021 | if (ix) |
|
|
1022 | { |
|
|
1023 | glDisable (GL_ALPHA_TEST); |
950 | glDisable (GL_BLEND); |
1024 | glDisable (GL_BLEND); |
|
|
1025 | } |
951 | } |
1026 | } |
952 | |
1027 | |
953 | MODULE = CFClient PACKAGE = CFClient::Map |
1028 | MODULE = CFClient PACKAGE = CFClient::Map |
954 | |
1029 | |
955 | CFClient::Map |
1030 | CFClient::Map |
… | |
… | |
1019 | tex->r = r; |
1094 | tex->r = r; |
1020 | tex->g = g; |
1095 | tex->g = g; |
1021 | tex->b = b; |
1096 | tex->b = b; |
1022 | tex->a = a; |
1097 | tex->a = a; |
1023 | } |
1098 | } |
|
|
1099 | |
|
|
1100 | // somewhat hackish, but for textures that require it, it really |
|
|
1101 | // improves the look, and most others don't suffer. |
|
|
1102 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1103 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1104 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1105 | // use uglier nearest interpolation because linear suffers |
|
|
1106 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1107 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1024 | } |
1108 | } |
1025 | |
1109 | |
1026 | int |
1110 | int |
1027 | ox (CFClient::Map self) |
1111 | ox (CFClient::Map self) |
1028 | ALIAS: |
1112 | ALIAS: |
1029 | oy = 1 |
1113 | oy = 1 |
|
|
1114 | x = 2 |
|
|
1115 | y = 3 |
|
|
1116 | w = 4 |
|
|
1117 | h = 5 |
1030 | CODE: |
1118 | CODE: |
1031 | switch (ix) |
1119 | switch (ix) |
1032 | { |
1120 | { |
1033 | case 0: RETVAL = self->ox; break; |
1121 | case 0: RETVAL = self->ox; break; |
1034 | case 1: RETVAL = self->oy; break; |
1122 | case 1: RETVAL = self->oy; break; |
|
|
1123 | case 2: RETVAL = self->x; break; |
|
|
1124 | case 3: RETVAL = self->y; break; |
|
|
1125 | case 4: RETVAL = self->w; break; |
|
|
1126 | case 5: RETVAL = self->h; break; |
1035 | } |
1127 | } |
1036 | OUTPUT: |
1128 | OUTPUT: |
1037 | RETVAL |
1129 | RETVAL |
1038 | |
1130 | |
1039 | void |
1131 | void |
… | |
… | |
1466 | const_iv (GL_COLOR_MATERIAL), |
1558 | const_iv (GL_COLOR_MATERIAL), |
1467 | const_iv (GL_SMOOTH), |
1559 | const_iv (GL_SMOOTH), |
1468 | const_iv (GL_FLAT), |
1560 | const_iv (GL_FLAT), |
1469 | const_iv (GL_DITHER), |
1561 | const_iv (GL_DITHER), |
1470 | const_iv (GL_BLEND), |
1562 | const_iv (GL_BLEND), |
|
|
1563 | const_iv (GL_CULL_FACE), |
1471 | const_iv (GL_SCISSOR_TEST), |
1564 | const_iv (GL_SCISSOR_TEST), |
|
|
1565 | const_iv (GL_DEPTH_TEST), |
|
|
1566 | const_iv (GL_ALPHA_TEST), |
|
|
1567 | const_iv (GL_NORMALIZE), |
|
|
1568 | const_iv (GL_RESCALE_NORMAL), |
1472 | const_iv (GL_AND), |
1569 | const_iv (GL_AND), |
1473 | const_iv (GL_ONE), |
1570 | const_iv (GL_ONE), |
1474 | const_iv (GL_ZERO), |
1571 | const_iv (GL_ZERO), |
1475 | const_iv (GL_SRC_ALPHA), |
1572 | const_iv (GL_SRC_ALPHA), |
1476 | const_iv (GL_SRC_ALPHA_SATURATE), |
1573 | const_iv (GL_DST_ALPHA), |
1477 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1574 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1478 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1575 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1576 | const_iv (GL_SRC_ALPHA_SATURATE), |
1479 | const_iv (GL_RGB), |
1577 | const_iv (GL_RGB), |
1480 | const_iv (GL_RGBA), |
1578 | const_iv (GL_RGBA), |
1481 | const_iv (GL_UNSIGNED_BYTE), |
1579 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1580 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1581 | const_iv (GL_UNSIGNED_INT), |
1482 | const_iv (GL_ALPHA), |
1582 | const_iv (GL_ALPHA), |
|
|
1583 | const_iv (GL_INTENSITY), |
1483 | const_iv (GL_LUMINANCE), |
1584 | const_iv (GL_LUMINANCE), |
|
|
1585 | const_iv (GL_LUMINANCE_ALPHA), |
1484 | const_iv (GL_FLOAT), |
1586 | const_iv (GL_FLOAT), |
1485 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1587 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1486 | const_iv (GL_COMPILE), |
1588 | const_iv (GL_COMPILE), |
1487 | const_iv (GL_TEXTURE_1D), |
1589 | const_iv (GL_TEXTURE_1D), |
1488 | const_iv (GL_TEXTURE_2D), |
1590 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1490 | const_iv (GL_TEXTURE_MAG_FILTER), |
1592 | const_iv (GL_TEXTURE_MAG_FILTER), |
1491 | const_iv (GL_TEXTURE_MIN_FILTER), |
1593 | const_iv (GL_TEXTURE_MIN_FILTER), |
1492 | const_iv (GL_TEXTURE_ENV_MODE), |
1594 | const_iv (GL_TEXTURE_ENV_MODE), |
1493 | const_iv (GL_TEXTURE_WRAP_S), |
1595 | const_iv (GL_TEXTURE_WRAP_S), |
1494 | const_iv (GL_TEXTURE_WRAP_T), |
1596 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1597 | const_iv (GL_REPEAT), |
1495 | const_iv (GL_CLAMP), |
1598 | const_iv (GL_CLAMP), |
1496 | const_iv (GL_REPEAT), |
1599 | const_iv (GL_CLAMP_TO_EDGE), |
1497 | const_iv (GL_NEAREST), |
1600 | const_iv (GL_NEAREST), |
1498 | const_iv (GL_LINEAR), |
1601 | const_iv (GL_LINEAR), |
1499 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1602 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1500 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1603 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1501 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1604 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1502 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1605 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1503 | const_iv (GL_GENERATE_MIPMAP), |
1606 | const_iv (GL_GENERATE_MIPMAP), |
1504 | const_iv (GL_MODULATE), |
1607 | const_iv (GL_MODULATE), |
1505 | const_iv (GL_DECAL), |
1608 | const_iv (GL_DECAL), |
1506 | const_iv (GL_REPLACE), |
1609 | const_iv (GL_REPLACE), |
|
|
1610 | const_iv (GL_DEPTH_BUFFER_BIT), |
1507 | const_iv (GL_COLOR_BUFFER_BIT), |
1611 | const_iv (GL_COLOR_BUFFER_BIT), |
1508 | const_iv (GL_PROJECTION), |
1612 | const_iv (GL_PROJECTION), |
1509 | const_iv (GL_MODELVIEW), |
1613 | const_iv (GL_MODELVIEW), |
1510 | const_iv (GL_COLOR_LOGIC_OP), |
1614 | const_iv (GL_COLOR_LOGIC_OP), |
1511 | const_iv (GL_SEPARABLE_2D), |
1615 | const_iv (GL_SEPARABLE_2D), |
1512 | const_iv (GL_CONVOLUTION_2D), |
1616 | const_iv (GL_CONVOLUTION_2D), |
1513 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1617 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1514 | const_iv (GL_CONSTANT_BORDER), |
1618 | const_iv (GL_CONSTANT_BORDER), |
1515 | const_iv (GL_LINES), |
1619 | const_iv (GL_LINES), |
|
|
1620 | const_iv (GL_LINE_LOOP), |
1516 | const_iv (GL_QUADS), |
1621 | const_iv (GL_QUADS), |
1517 | const_iv (GL_LINE_LOOP), |
1622 | const_iv (GL_QUAD_STRIP), |
|
|
1623 | const_iv (GL_TRIANGLES), |
|
|
1624 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1625 | const_iv (GL_TRIANGLE_FAN), |
1518 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1626 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1519 | const_iv (GL_FASTEST), |
1627 | const_iv (GL_FASTEST), |
|
|
1628 | const_iv (GL_V2F), |
|
|
1629 | const_iv (GL_V3F), |
|
|
1630 | const_iv (GL_T2F_V3F), |
|
|
1631 | const_iv (GL_T2F_N3F_V3F), |
1520 | # undef const_iv |
1632 | # undef const_iv |
1521 | }; |
1633 | }; |
1522 | |
1634 | |
1523 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1635 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1524 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1636 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1525 | } |
1637 | } |
1526 | |
1638 | |
|
|
1639 | char * |
|
|
1640 | gl_vendor () |
|
|
1641 | CODE: |
|
|
1642 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1643 | OUTPUT: |
|
|
1644 | RETVAL |
|
|
1645 | |
|
|
1646 | char * |
|
|
1647 | gl_version () |
|
|
1648 | CODE: |
|
|
1649 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1650 | OUTPUT: |
|
|
1651 | RETVAL |
|
|
1652 | |
|
|
1653 | char * |
|
|
1654 | gl_extensions () |
|
|
1655 | CODE: |
|
|
1656 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
|
|
1659 | |
1527 | int glGetError () |
1660 | int glGetError () |
1528 | |
1661 | |
1529 | void glClear (int mask) |
1662 | void glClear (int mask) |
1530 | |
1663 | |
1531 | void glClearColor (float r, float g, float b, float a = 1.0) |
1664 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1539 | |
1672 | |
1540 | void glHint (int target, int mode) |
1673 | void glHint (int target, int mode) |
1541 | |
1674 | |
1542 | void glBlendFunc (int sfactor, int dfactor) |
1675 | void glBlendFunc (int sfactor, int dfactor) |
1543 | |
1676 | |
|
|
1677 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1678 | CODE: |
|
|
1679 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1680 | |
|
|
1681 | void glDepthMask (int flag) |
|
|
1682 | |
1544 | void glLogicOp (int opcode) |
1683 | void glLogicOp (int opcode) |
1545 | |
1684 | |
1546 | void glColorMask (int red, int green, int blue, int alpha) |
1685 | void glColorMask (int red, int green, int blue, int alpha) |
1547 | |
1686 | |
1548 | void glMatrixMode (int mode) |
1687 | void glMatrixMode (int mode) |
… | |
… | |
1551 | |
1690 | |
1552 | void glPopMatrix () |
1691 | void glPopMatrix () |
1553 | |
1692 | |
1554 | void glLoadIdentity () |
1693 | void glLoadIdentity () |
1555 | |
1694 | |
1556 | # near and far are due to microsofts buggy c compiler |
1695 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1696 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1697 | |
|
|
1698 | # near_ and far_ are due to microsofts buggy "c" compiler |
1557 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1699 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1558 | |
1700 | |
1559 | void glViewport (int x, int y, int width, int height) |
1701 | void glViewport (int x, int y, int width, int height) |
1560 | |
1702 | |
1561 | void glScissor (int x, int y, int width, int height) |
1703 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1576 | |
1718 | |
1577 | void glEnd () |
1719 | void glEnd () |
1578 | |
1720 | |
1579 | void glColor (float r, float g, float b, float a = 1.0) |
1721 | void glColor (float r, float g, float b, float a = 1.0) |
1580 | PROTOTYPE: @ |
1722 | PROTOTYPE: @ |
|
|
1723 | ALIAS: |
|
|
1724 | glColor_premultiply = 1 |
1581 | CODE: |
1725 | CODE: |
1582 | // 255.999 is close enough to correctness (256 and clamp) |
1726 | if (ix) |
1583 | glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); |
1727 | { |
|
|
1728 | r *= a; |
|
|
1729 | g *= a; |
|
|
1730 | b *= a; |
|
|
1731 | } |
|
|
1732 | // microsoft visual "c" rounds instead of truncating... |
|
|
1733 | glColor4ub (MIN ((int)(r * 256.f), 255), |
|
|
1734 | MIN ((int)(g * 256.f), 255), |
|
|
1735 | MIN ((int)(b * 256.f), 255), |
|
|
1736 | MIN ((int)(a * 256.f), 255)); |
|
|
1737 | |
|
|
1738 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1739 | |
|
|
1740 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1741 | |
|
|
1742 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1743 | |
|
|
1744 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1745 | CODE: |
|
|
1746 | glRasterPos3f (0, 0, z); |
|
|
1747 | glBitmap (0, 0, 0, 0, x, y, 0); |
1584 | |
1748 | |
1585 | void glVertex (float x, float y, float z = 0.) |
1749 | void glVertex (float x, float y, float z = 0.) |
1586 | CODE: |
1750 | CODE: |
1587 | glVertex3f (x, y, z); |
1751 | glVertex3f (x, y, z); |
1588 | |
1752 | |
… | |
… | |
1600 | |
1764 | |
1601 | void glBindTexture (int target, int name) |
1765 | void glBindTexture (int target, int name) |
1602 | |
1766 | |
1603 | void glConvolutionParameter (int target, int pname, float params) |
1767 | void glConvolutionParameter (int target, int pname, float params) |
1604 | CODE: |
1768 | CODE: |
1605 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1769 | if (gl.ConvolutionParameterf) |
|
|
1770 | gl.ConvolutionParameterf (target, pname, params); |
1606 | |
1771 | |
1607 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1772 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1608 | CODE: |
1773 | CODE: |
1609 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1774 | if (gl.ConvolutionFilter2D) |
1610 | (target, internalformat, width, height, format, type, data)); |
1775 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1611 | |
1776 | |
1612 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1777 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1613 | CODE: |
1778 | CODE: |
1614 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1779 | if (gl.SeparableFilter2D) |
1615 | (target, internalformat, width, height, format, type, row, column)); |
1780 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1616 | |
1781 | |
1617 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1782 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1618 | |
1783 | |
1619 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1784 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1620 | |
1785 | |
1621 | void glRasterPos (int x, int y) |
1786 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1622 | CODE: |
|
|
1623 | glRasterPos2i (x, y); |
|
|
1624 | |
1787 | |
1625 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1788 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1626 | |
1789 | |
1627 | int glGenTexture () |
1790 | int glGenTexture () |
1628 | CODE: |
1791 | CODE: |
… | |
… | |
1655 | |
1818 | |
1656 | void glEndList () |
1819 | void glEndList () |
1657 | |
1820 | |
1658 | void glCallList (int list) |
1821 | void glCallList (int list) |
1659 | |
1822 | |
|
|
1823 | |