… | |
… | |
7 | |
7 | |
8 | #include "EXTERN.h" |
8 | #include "EXTERN.h" |
9 | #include "perl.h" |
9 | #include "perl.h" |
10 | #include "XSUB.h" |
10 | #include "XSUB.h" |
11 | |
11 | |
|
|
12 | #include <math.h> |
12 | #include <string.h> |
13 | #include <string.h> |
13 | #include <stdio.h> |
14 | #include <stdio.h> |
14 | |
15 | |
15 | #include <SDL.h> |
16 | #include <SDL.h> |
16 | #include <SDL_endian.h> |
17 | #include <SDL_endian.h> |
… | |
… | |
47 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
49 | |
50 | |
50 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
51 | |
52 | |
52 | #define GL_CALL(type,func,args) \ |
53 | static struct |
53 | { \ |
54 | { |
54 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
55 | static type fptr_; \ |
56 | #include "glfunc.h" |
56 | \ |
57 | #undef GL_FUNC |
57 | if (!init_) \ |
58 | } gl; |
58 | { \ |
59 | |
59 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
60 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
61 | } \ |
62 | if (gl.BlendFuncSeparate) |
62 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
63 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
64 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
65 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
66 | |
69 | |
67 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
68 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
69 | |
72 | |
70 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
83 | |
86 | |
84 | static void |
87 | static void |
85 | substitute_func (FcPattern *pattern, gpointer data) |
88 | substitute_func (FcPattern *pattern, gpointer data) |
86 | { |
89 | { |
87 | FcPatternAddBool (pattern, FC_HINTING , 1); |
90 | FcPatternAddBool (pattern, FC_HINTING , 1); |
|
|
91 | #ifdef _WIN32 |
88 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
|
|
93 | #else |
|
|
94 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
|
|
95 | #endif |
89 | } |
96 | } |
90 | |
97 | |
91 | static void |
98 | static void |
92 | layout_update_font (CFClient__Layout self) |
99 | layout_update_font (CFClient__Layout self) |
93 | { |
100 | { |
… | |
… | |
438 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
439 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
446 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
440 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
447 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
441 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
448 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
442 | |
449 | |
|
|
450 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
451 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
|
|
452 | |
443 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
444 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
445 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
455 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
446 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
456 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
447 | |
457 | |
448 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
458 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
449 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
450 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
|
|
451 | |
459 | |
452 | SDL_EnableUNICODE (1); |
460 | SDL_EnableUNICODE (1); |
453 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
461 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
454 | |
462 | |
455 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
463 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
… | |
… | |
464 | |
472 | |
465 | ++m; |
473 | ++m; |
466 | } |
474 | } |
467 | } |
475 | } |
468 | |
476 | |
|
|
477 | char * |
|
|
478 | SDL_GetError () |
|
|
479 | |
469 | int |
480 | int |
470 | SDL_SetVideoMode (int w, int h, int fullscreen) |
481 | SDL_SetVideoMode (int w, int h, int fullscreen) |
471 | CODE: |
482 | CODE: |
472 | RETVAL = !!SDL_SetVideoMode ( |
483 | RETVAL = !!SDL_SetVideoMode ( |
473 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
484 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
474 | ); |
485 | ); |
|
|
486 | if (RETVAL) |
|
|
487 | { |
475 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
488 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
489 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
490 | # include "glfunc.h" |
|
|
491 | # undef GL_FUNC |
|
|
492 | } |
476 | OUTPUT: |
493 | OUTPUT: |
477 | RETVAL |
494 | RETVAL |
478 | |
495 | |
479 | void |
496 | void |
480 | SDL_GL_SwapBuffers () |
497 | SDL_GL_SwapBuffers () |
|
|
498 | |
|
|
499 | char * |
|
|
500 | SDL_GetKeyName (int sym) |
481 | |
501 | |
482 | void |
502 | void |
483 | SDL_PollEvent () |
503 | SDL_PollEvent () |
484 | PPCODE: |
504 | PPCODE: |
485 | { |
505 | { |
… | |
… | |
504 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
524 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
505 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
525 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
506 | break; |
526 | break; |
507 | |
527 | |
508 | case SDL_MOUSEMOTION: |
528 | case SDL_MOUSEMOTION: |
|
|
529 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
530 | |
509 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
531 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
510 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
532 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
511 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
533 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
512 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
534 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
513 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
535 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
514 | break; |
536 | break; |
515 | |
537 | |
516 | case SDL_MOUSEBUTTONDOWN: |
538 | case SDL_MOUSEBUTTONDOWN: |
517 | case SDL_MOUSEBUTTONUP: |
539 | case SDL_MOUSEBUTTONUP: |
|
|
540 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
541 | |
518 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
542 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
519 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
543 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
520 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
544 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
521 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
545 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
522 | break; |
546 | break; |
… | |
… | |
548 | lowdelay (int fd, int val = 1) |
572 | lowdelay (int fd, int val = 1) |
549 | CODE: |
573 | CODE: |
550 | #ifndef _WIN32 |
574 | #ifndef _WIN32 |
551 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
575 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
552 | #endif |
576 | #endif |
553 | |
|
|
554 | char * |
|
|
555 | gl_version () |
|
|
556 | CODE: |
|
|
557 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
558 | OUTPUT: |
|
|
559 | RETVAL |
|
|
560 | |
|
|
561 | char * |
|
|
562 | gl_extensions () |
|
|
563 | CODE: |
|
|
564 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
565 | OUTPUT: |
|
|
566 | RETVAL |
|
|
567 | |
577 | |
568 | void |
578 | void |
569 | add_font (char *file) |
579 | add_font (char *file) |
570 | CODE: |
580 | CODE: |
571 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
581 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
664 | } |
674 | } |
665 | |
675 | |
666 | void |
676 | void |
667 | error (char *message) |
677 | error (char *message) |
668 | CODE: |
678 | CODE: |
|
|
679 | fprintf (stderr, "ERROR: %s\n", message); |
669 | #ifdef _WIN32 |
680 | #ifdef _WIN32 |
670 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
681 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
671 | #else |
|
|
672 | fprintf (stderr, "ERROR: %s\n", message); |
|
|
673 | #endif |
682 | #endif |
674 | |
683 | |
675 | void |
684 | void |
676 | fatal (char *message) |
685 | fatal (char *message) |
677 | CODE: |
686 | CODE: |
|
|
687 | fprintf (stderr, "FATAL: %s\n", message); |
678 | #ifdef _WIN32 |
688 | #ifdef _WIN32 |
679 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
689 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
680 | #else |
|
|
681 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
682 | #endif |
690 | #endif |
683 | exit (1); |
691 | exit (1); |
684 | |
692 | |
685 | MODULE = CFClient PACKAGE = CFClient::Font |
693 | MODULE = CFClient PACKAGE = CFClient::Font |
686 | |
694 | |
… | |
… | |
709 | MODULE = CFClient PACKAGE = CFClient::Layout |
717 | MODULE = CFClient PACKAGE = CFClient::Layout |
710 | |
718 | |
711 | CFClient::Layout |
719 | CFClient::Layout |
712 | new (SV *class, int rgba = 0) |
720 | new (SV *class, int rgba = 0) |
713 | CODE: |
721 | CODE: |
|
|
722 | #if _WIN32 |
|
|
723 | //rgba = 0;//D makes text nicer, breaks TextView |
|
|
724 | #endif |
|
|
725 | rgba=1;//D |
714 | New (0, RETVAL, 1, struct cf_layout); |
726 | New (0, RETVAL, 1, struct cf_layout); |
715 | |
727 | |
716 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
728 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
717 | RETVAL->rgba = rgba; |
729 | RETVAL->rgba = rgba; |
718 | RETVAL->r = 1.; |
730 | RETVAL->r = 1.; |
… | |
… | |
798 | set_width (CFClient::Layout self, int max_width = -1) |
810 | set_width (CFClient::Layout self, int max_width = -1) |
799 | CODE: |
811 | CODE: |
800 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
812 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
801 | |
813 | |
802 | void |
814 | void |
|
|
815 | set_indent (CFClient::Layout self, int indent) |
|
|
816 | CODE: |
|
|
817 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
|
|
818 | |
|
|
819 | void |
|
|
820 | set_spacing (CFClient::Layout self, int spacing) |
|
|
821 | CODE: |
|
|
822 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
|
|
823 | |
|
|
824 | void |
|
|
825 | set_ellipsise (CFClient::Layout self, int ellipsise) |
|
|
826 | CODE: |
|
|
827 | pango_layout_set_ellipsize (self->pl, |
|
|
828 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
|
|
829 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
|
|
830 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
|
|
831 | : PANGO_ELLIPSIZE_NONE |
|
|
832 | ); |
|
|
833 | |
|
|
834 | void |
|
|
835 | set_single_paragraph_mode (CFClient::Layout self, int spm) |
|
|
836 | CODE: |
|
|
837 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
|
|
838 | |
|
|
839 | void |
803 | size (CFClient::Layout self) |
840 | size (CFClient::Layout self) |
804 | PPCODE: |
841 | PPCODE: |
805 | { |
842 | { |
806 | int w, h; |
843 | int w, h; |
807 | |
844 | |
… | |
… | |
873 | |
910 | |
874 | while (p < e) |
911 | while (p < e) |
875 | { |
912 | { |
876 | uint32_t rgba = *p; |
913 | uint32_t rgba = *p; |
877 | rgba = (rgba >> 24) | (rgba << 8); |
914 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
915 | #if 0 |
|
|
916 | #ifdef _WIN32 |
|
|
917 | {//D |
|
|
918 | uint8_t r = rgba >> 24; |
|
|
919 | uint8_t g = rgba >> 16; |
|
|
920 | uint8_t b = rgba >> 8; |
|
|
921 | uint8_t a = rgba >> 0; |
|
|
922 | |
|
|
923 | rgba = (rgba & 0xffffff00) | a; |
|
|
924 | } |
|
|
925 | #endif |
|
|
926 | #endif |
878 | rgba = SDL_SwapBE32 (rgba); |
927 | rgba = SDL_SwapBE32 (rgba); |
879 | *p++ = rgba; |
928 | *p++ = rgba; |
880 | } |
929 | } |
881 | } |
930 | } |
882 | |
931 | |
… | |
… | |
927 | { |
976 | { |
928 | HV *hv = (HV *)SvRV (self); |
977 | HV *hv = (HV *)SvRV (self); |
929 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
978 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
930 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
979 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
931 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
980 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
932 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
933 | |
981 | |
934 | if (items < 5) |
982 | if (items < 5) |
935 | { |
983 | { |
936 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
984 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
937 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
985 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
938 | } |
986 | } |
939 | |
987 | |
940 | if (ix) |
988 | if (ix) |
941 | { |
989 | { |
942 | glEnable (GL_BLEND); |
990 | glEnable (GL_BLEND); |
|
|
991 | |
|
|
992 | if (ix == 2) |
943 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
993 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
994 | else |
|
|
995 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
996 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
997 | |
|
|
998 | glEnable (GL_ALPHA_TEST); |
|
|
999 | glAlphaFunc (GL_GREATER, 0.01f); |
944 | } |
1000 | } |
945 | |
1001 | |
946 | glBindTexture (GL_TEXTURE_2D, name); |
1002 | glBindTexture (GL_TEXTURE_2D, name); |
947 | |
|
|
948 | if (wrap_mode) |
|
|
949 | { |
|
|
950 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
951 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
952 | } |
|
|
953 | |
1003 | |
954 | glBegin (GL_QUADS); |
1004 | glBegin (GL_QUADS); |
955 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1005 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
956 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1006 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
957 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1007 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
958 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1008 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
959 | glEnd (); |
1009 | glEnd (); |
960 | |
1010 | |
961 | if (ix) |
1011 | if (ix) |
|
|
1012 | { |
|
|
1013 | glDisable (GL_ALPHA_TEST); |
962 | glDisable (GL_BLEND); |
1014 | glDisable (GL_BLEND); |
|
|
1015 | } |
963 | } |
1016 | } |
964 | |
1017 | |
965 | MODULE = CFClient PACKAGE = CFClient::Map |
1018 | MODULE = CFClient PACKAGE = CFClient::Map |
966 | |
1019 | |
967 | CFClient::Map |
1020 | CFClient::Map |
… | |
… | |
1031 | tex->r = r; |
1084 | tex->r = r; |
1032 | tex->g = g; |
1085 | tex->g = g; |
1033 | tex->b = b; |
1086 | tex->b = b; |
1034 | tex->a = a; |
1087 | tex->a = a; |
1035 | } |
1088 | } |
|
|
1089 | |
|
|
1090 | // somewhat hackish, but for textures that require it, it really |
|
|
1091 | // improves the look, and most others don't suffer. |
|
|
1092 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1093 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1094 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1095 | // use uglier nearest interpolation because linear suffers |
|
|
1096 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1097 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1036 | } |
1098 | } |
1037 | |
1099 | |
1038 | int |
1100 | int |
1039 | ox (CFClient::Map self) |
1101 | ox (CFClient::Map self) |
1040 | ALIAS: |
1102 | ALIAS: |
1041 | oy = 1 |
1103 | oy = 1 |
|
|
1104 | x = 2 |
|
|
1105 | y = 3 |
|
|
1106 | w = 4 |
|
|
1107 | h = 5 |
1042 | CODE: |
1108 | CODE: |
1043 | switch (ix) |
1109 | switch (ix) |
1044 | { |
1110 | { |
1045 | case 0: RETVAL = self->ox; break; |
1111 | case 0: RETVAL = self->ox; break; |
1046 | case 1: RETVAL = self->oy; break; |
1112 | case 1: RETVAL = self->oy; break; |
|
|
1113 | case 2: RETVAL = self->x; break; |
|
|
1114 | case 3: RETVAL = self->y; break; |
|
|
1115 | case 4: RETVAL = self->w; break; |
|
|
1116 | case 5: RETVAL = self->h; break; |
1047 | } |
1117 | } |
1048 | OUTPUT: |
1118 | OUTPUT: |
1049 | RETVAL |
1119 | RETVAL |
1050 | |
1120 | |
1051 | void |
1121 | void |
… | |
… | |
1478 | const_iv (GL_COLOR_MATERIAL), |
1548 | const_iv (GL_COLOR_MATERIAL), |
1479 | const_iv (GL_SMOOTH), |
1549 | const_iv (GL_SMOOTH), |
1480 | const_iv (GL_FLAT), |
1550 | const_iv (GL_FLAT), |
1481 | const_iv (GL_DITHER), |
1551 | const_iv (GL_DITHER), |
1482 | const_iv (GL_BLEND), |
1552 | const_iv (GL_BLEND), |
|
|
1553 | const_iv (GL_CULL_FACE), |
1483 | const_iv (GL_SCISSOR_TEST), |
1554 | const_iv (GL_SCISSOR_TEST), |
|
|
1555 | const_iv (GL_DEPTH_TEST), |
|
|
1556 | const_iv (GL_ALPHA_TEST), |
|
|
1557 | const_iv (GL_NORMALIZE), |
|
|
1558 | const_iv (GL_RESCALE_NORMAL), |
1484 | const_iv (GL_AND), |
1559 | const_iv (GL_AND), |
1485 | const_iv (GL_ONE), |
1560 | const_iv (GL_ONE), |
1486 | const_iv (GL_ZERO), |
1561 | const_iv (GL_ZERO), |
1487 | const_iv (GL_SRC_ALPHA), |
1562 | const_iv (GL_SRC_ALPHA), |
1488 | const_iv (GL_SRC_ALPHA_SATURATE), |
1563 | const_iv (GL_DST_ALPHA), |
1489 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1564 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1490 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1565 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1566 | const_iv (GL_SRC_ALPHA_SATURATE), |
1491 | const_iv (GL_RGB), |
1567 | const_iv (GL_RGB), |
1492 | const_iv (GL_RGBA), |
1568 | const_iv (GL_RGBA), |
1493 | const_iv (GL_UNSIGNED_BYTE), |
1569 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1570 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1571 | const_iv (GL_UNSIGNED_INT), |
1494 | const_iv (GL_ALPHA), |
1572 | const_iv (GL_ALPHA), |
|
|
1573 | const_iv (GL_INTENSITY), |
1495 | const_iv (GL_LUMINANCE), |
1574 | const_iv (GL_LUMINANCE), |
|
|
1575 | const_iv (GL_LUMINANCE_ALPHA), |
1496 | const_iv (GL_FLOAT), |
1576 | const_iv (GL_FLOAT), |
1497 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1577 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1498 | const_iv (GL_COMPILE), |
1578 | const_iv (GL_COMPILE), |
1499 | const_iv (GL_TEXTURE_1D), |
1579 | const_iv (GL_TEXTURE_1D), |
1500 | const_iv (GL_TEXTURE_2D), |
1580 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1502 | const_iv (GL_TEXTURE_MAG_FILTER), |
1582 | const_iv (GL_TEXTURE_MAG_FILTER), |
1503 | const_iv (GL_TEXTURE_MIN_FILTER), |
1583 | const_iv (GL_TEXTURE_MIN_FILTER), |
1504 | const_iv (GL_TEXTURE_ENV_MODE), |
1584 | const_iv (GL_TEXTURE_ENV_MODE), |
1505 | const_iv (GL_TEXTURE_WRAP_S), |
1585 | const_iv (GL_TEXTURE_WRAP_S), |
1506 | const_iv (GL_TEXTURE_WRAP_T), |
1586 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1587 | const_iv (GL_REPEAT), |
1507 | const_iv (GL_CLAMP), |
1588 | const_iv (GL_CLAMP), |
1508 | const_iv (GL_REPEAT), |
1589 | const_iv (GL_CLAMP_TO_EDGE), |
1509 | const_iv (GL_NEAREST), |
1590 | const_iv (GL_NEAREST), |
1510 | const_iv (GL_LINEAR), |
1591 | const_iv (GL_LINEAR), |
1511 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1592 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1512 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1593 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1513 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1594 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1514 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1595 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1515 | const_iv (GL_GENERATE_MIPMAP), |
1596 | const_iv (GL_GENERATE_MIPMAP), |
1516 | const_iv (GL_MODULATE), |
1597 | const_iv (GL_MODULATE), |
1517 | const_iv (GL_DECAL), |
1598 | const_iv (GL_DECAL), |
1518 | const_iv (GL_REPLACE), |
1599 | const_iv (GL_REPLACE), |
|
|
1600 | const_iv (GL_DEPTH_BUFFER_BIT), |
1519 | const_iv (GL_COLOR_BUFFER_BIT), |
1601 | const_iv (GL_COLOR_BUFFER_BIT), |
1520 | const_iv (GL_PROJECTION), |
1602 | const_iv (GL_PROJECTION), |
1521 | const_iv (GL_MODELVIEW), |
1603 | const_iv (GL_MODELVIEW), |
1522 | const_iv (GL_COLOR_LOGIC_OP), |
1604 | const_iv (GL_COLOR_LOGIC_OP), |
1523 | const_iv (GL_SEPARABLE_2D), |
1605 | const_iv (GL_SEPARABLE_2D), |
1524 | const_iv (GL_CONVOLUTION_2D), |
1606 | const_iv (GL_CONVOLUTION_2D), |
1525 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1607 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1526 | const_iv (GL_CONSTANT_BORDER), |
1608 | const_iv (GL_CONSTANT_BORDER), |
1527 | const_iv (GL_LINES), |
1609 | const_iv (GL_LINES), |
|
|
1610 | const_iv (GL_LINE_LOOP), |
1528 | const_iv (GL_QUADS), |
1611 | const_iv (GL_QUADS), |
1529 | const_iv (GL_LINE_LOOP), |
1612 | const_iv (GL_QUAD_STRIP), |
|
|
1613 | const_iv (GL_TRIANGLES), |
|
|
1614 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1615 | const_iv (GL_TRIANGLE_FAN), |
1530 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1616 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1531 | const_iv (GL_FASTEST), |
1617 | const_iv (GL_FASTEST), |
|
|
1618 | const_iv (GL_V2F), |
|
|
1619 | const_iv (GL_V3F), |
|
|
1620 | const_iv (GL_T2F_V3F), |
|
|
1621 | const_iv (GL_T2F_N3F_V3F), |
1532 | # undef const_iv |
1622 | # undef const_iv |
1533 | }; |
1623 | }; |
1534 | |
1624 | |
1535 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1625 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1536 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1626 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1537 | } |
1627 | } |
1538 | |
1628 | |
|
|
1629 | char * |
|
|
1630 | gl_vendor () |
|
|
1631 | CODE: |
|
|
1632 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1633 | OUTPUT: |
|
|
1634 | RETVAL |
|
|
1635 | |
|
|
1636 | char * |
|
|
1637 | gl_version () |
|
|
1638 | CODE: |
|
|
1639 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1640 | OUTPUT: |
|
|
1641 | RETVAL |
|
|
1642 | |
|
|
1643 | char * |
|
|
1644 | gl_extensions () |
|
|
1645 | CODE: |
|
|
1646 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1647 | OUTPUT: |
|
|
1648 | RETVAL |
|
|
1649 | |
1539 | int glGetError () |
1650 | int glGetError () |
1540 | |
1651 | |
1541 | void glClear (int mask) |
1652 | void glClear (int mask) |
1542 | |
1653 | |
1543 | void glClearColor (float r, float g, float b, float a = 1.0) |
1654 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1551 | |
1662 | |
1552 | void glHint (int target, int mode) |
1663 | void glHint (int target, int mode) |
1553 | |
1664 | |
1554 | void glBlendFunc (int sfactor, int dfactor) |
1665 | void glBlendFunc (int sfactor, int dfactor) |
1555 | |
1666 | |
|
|
1667 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1668 | CODE: |
|
|
1669 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1670 | |
|
|
1671 | void glDepthMask (int flag) |
|
|
1672 | |
1556 | void glLogicOp (int opcode) |
1673 | void glLogicOp (int opcode) |
1557 | |
1674 | |
1558 | void glColorMask (int red, int green, int blue, int alpha) |
1675 | void glColorMask (int red, int green, int blue, int alpha) |
1559 | |
1676 | |
1560 | void glMatrixMode (int mode) |
1677 | void glMatrixMode (int mode) |
… | |
… | |
1563 | |
1680 | |
1564 | void glPopMatrix () |
1681 | void glPopMatrix () |
1565 | |
1682 | |
1566 | void glLoadIdentity () |
1683 | void glLoadIdentity () |
1567 | |
1684 | |
1568 | # near and far are due to microsofts buggy c compiler |
1685 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1686 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1687 | |
|
|
1688 | # near_ and far_ are due to microsofts buggy "c" compiler |
1569 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1689 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1570 | |
1690 | |
1571 | void glViewport (int x, int y, int width, int height) |
1691 | void glViewport (int x, int y, int width, int height) |
1572 | |
1692 | |
1573 | void glScissor (int x, int y, int width, int height) |
1693 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1588 | |
1708 | |
1589 | void glEnd () |
1709 | void glEnd () |
1590 | |
1710 | |
1591 | void glColor (float r, float g, float b, float a = 1.0) |
1711 | void glColor (float r, float g, float b, float a = 1.0) |
1592 | PROTOTYPE: @ |
1712 | PROTOTYPE: @ |
|
|
1713 | ALIAS: |
|
|
1714 | glColor_premultiply = 1 |
1593 | CODE: |
1715 | CODE: |
1594 | // 255.999 is close enough to correctness (256 and clamp) |
1716 | if (ix) |
1595 | glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); |
1717 | { |
|
|
1718 | r *= a; |
|
|
1719 | g *= a; |
|
|
1720 | b *= a; |
|
|
1721 | } |
|
|
1722 | // microsoft visual "c" rounds instead of truncating... |
|
|
1723 | glColor4ub (MIN ((int)(r * 256.f), 255), |
|
|
1724 | MIN ((int)(g * 256.f), 255), |
|
|
1725 | MIN ((int)(b * 256.f), 255), |
|
|
1726 | MIN ((int)(a * 256.f), 255)); |
|
|
1727 | |
|
|
1728 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1729 | |
|
|
1730 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1731 | |
|
|
1732 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1733 | |
|
|
1734 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1735 | CODE: |
|
|
1736 | glRasterPos3f (0, 0, z); |
|
|
1737 | glBitmap (0, 0, 0, 0, x, y, 0); |
1596 | |
1738 | |
1597 | void glVertex (float x, float y, float z = 0.) |
1739 | void glVertex (float x, float y, float z = 0.) |
1598 | CODE: |
1740 | CODE: |
1599 | glVertex3f (x, y, z); |
1741 | glVertex3f (x, y, z); |
1600 | |
1742 | |
… | |
… | |
1612 | |
1754 | |
1613 | void glBindTexture (int target, int name) |
1755 | void glBindTexture (int target, int name) |
1614 | |
1756 | |
1615 | void glConvolutionParameter (int target, int pname, float params) |
1757 | void glConvolutionParameter (int target, int pname, float params) |
1616 | CODE: |
1758 | CODE: |
1617 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1759 | if (gl.ConvolutionParameterf) |
|
|
1760 | gl.ConvolutionParameterf (target, pname, params); |
1618 | |
1761 | |
1619 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1762 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1620 | CODE: |
1763 | CODE: |
1621 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1764 | if (gl.ConvolutionFilter2D) |
1622 | (target, internalformat, width, height, format, type, data)); |
1765 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1623 | |
1766 | |
1624 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1767 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1625 | CODE: |
1768 | CODE: |
1626 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1769 | if (gl.SeparableFilter2D) |
1627 | (target, internalformat, width, height, format, type, row, column)); |
1770 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1628 | |
1771 | |
1629 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1772 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1630 | |
1773 | |
1631 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1774 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1632 | |
1775 | |
1633 | void glRasterPos (int x, int y) |
1776 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1634 | CODE: |
|
|
1635 | glRasterPos2i (x, y); |
|
|
1636 | |
1777 | |
1637 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1778 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1638 | |
1779 | |
1639 | int glGenTexture () |
1780 | int glGenTexture () |
1640 | CODE: |
1781 | CODE: |
… | |
… | |
1667 | |
1808 | |
1668 | void glEndList () |
1809 | void glEndList () |
1669 | |
1810 | |
1670 | void glCallList (int list) |
1811 | void glCallList (int list) |
1671 | |
1812 | |
|
|
1813 | |