… | |
… | |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
50 | |
50 | |
51 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
52 | |
52 | |
53 | #define GL_CALL(type,func,args) \ |
53 | static struct |
54 | { \ |
54 | { |
55 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
56 | #include "glfunc.h" |
57 | \ |
57 | #undef GL_FUNC |
58 | if (!init_) \ |
58 | } gl; |
59 | { \ |
59 | |
60 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
62 | } \ |
62 | if (gl.BlendFuncSeparate) |
63 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
67 | |
69 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
72 | |
71 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
416 | } |
418 | } |
417 | |
419 | |
418 | void |
420 | void |
419 | pango_init () |
421 | pango_init () |
420 | CODE: |
422 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
423 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
424 | { |
|
|
425 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
426 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
427 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
428 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
426 | |
429 | } |
|
|
430 | { |
|
|
431 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
432 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
433 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
434 | #ifdef _WIN32 |
|
|
435 | // cairo looks like shit eaten twice on windows |
|
|
436 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE); |
|
|
437 | #else |
|
|
438 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
439 | #endif |
|
|
440 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
441 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
442 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
443 | cairo_font_options_destroy (fopt); |
|
|
444 | } |
429 | } |
445 | } |
430 | |
446 | |
431 | int |
447 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
448 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
449 | |
… | |
… | |
441 | SDL_Rect **m; |
457 | SDL_Rect **m; |
442 | |
458 | |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
459 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
460 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
461 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); |
462 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
447 | |
463 | |
448 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); |
464 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
449 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
465 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
450 | |
466 | |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
467 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
452 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
468 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
469 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
470 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
… | |
… | |
470 | |
486 | |
471 | ++m; |
487 | ++m; |
472 | } |
488 | } |
473 | } |
489 | } |
474 | |
490 | |
|
|
491 | char * |
|
|
492 | SDL_GetError () |
|
|
493 | |
475 | int |
494 | int |
476 | SDL_SetVideoMode (int w, int h, int fullscreen) |
495 | SDL_SetVideoMode (int w, int h, int fullscreen) |
477 | CODE: |
496 | CODE: |
478 | RETVAL = !!SDL_SetVideoMode ( |
497 | RETVAL = !!SDL_SetVideoMode ( |
479 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
498 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
480 | ); |
499 | ); |
|
|
500 | if (RETVAL) |
|
|
501 | { |
481 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
502 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
503 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
504 | # include "glfunc.h" |
|
|
505 | # undef GL_FUNC |
|
|
506 | } |
482 | OUTPUT: |
507 | OUTPUT: |
483 | RETVAL |
508 | RETVAL |
484 | |
509 | |
485 | void |
510 | void |
486 | SDL_GL_SwapBuffers () |
511 | SDL_GL_SwapBuffers () |
|
|
512 | |
|
|
513 | char * |
|
|
514 | SDL_GetKeyName (int sym) |
487 | |
515 | |
488 | void |
516 | void |
489 | SDL_PollEvent () |
517 | SDL_PollEvent () |
490 | PPCODE: |
518 | PPCODE: |
491 | { |
519 | { |
… | |
… | |
510 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
538 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
511 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
539 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
512 | break; |
540 | break; |
513 | |
541 | |
514 | case SDL_MOUSEMOTION: |
542 | case SDL_MOUSEMOTION: |
|
|
543 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
544 | |
515 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
545 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
516 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
546 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
517 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
547 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
518 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
548 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
519 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
549 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
520 | break; |
550 | break; |
521 | |
551 | |
522 | case SDL_MOUSEBUTTONDOWN: |
552 | case SDL_MOUSEBUTTONDOWN: |
523 | case SDL_MOUSEBUTTONUP: |
553 | case SDL_MOUSEBUTTONUP: |
|
|
554 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
555 | |
524 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
556 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
525 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
557 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
526 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
558 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
527 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
559 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
528 | break; |
560 | break; |
… | |
… | |
554 | lowdelay (int fd, int val = 1) |
586 | lowdelay (int fd, int val = 1) |
555 | CODE: |
587 | CODE: |
556 | #ifndef _WIN32 |
588 | #ifndef _WIN32 |
557 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
589 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
558 | #endif |
590 | #endif |
559 | |
|
|
560 | char * |
|
|
561 | gl_version () |
|
|
562 | CODE: |
|
|
563 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
564 | OUTPUT: |
|
|
565 | RETVAL |
|
|
566 | |
|
|
567 | char * |
|
|
568 | gl_extensions () |
|
|
569 | CODE: |
|
|
570 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
571 | OUTPUT: |
|
|
572 | RETVAL |
|
|
573 | |
591 | |
574 | void |
592 | void |
575 | add_font (char *file) |
593 | add_font (char *file) |
576 | CODE: |
594 | CODE: |
577 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
595 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
713 | MODULE = CFClient PACKAGE = CFClient::Layout |
731 | MODULE = CFClient PACKAGE = CFClient::Layout |
714 | |
732 | |
715 | CFClient::Layout |
733 | CFClient::Layout |
716 | new (SV *class, int rgba = 0) |
734 | new (SV *class, int rgba = 0) |
717 | CODE: |
735 | CODE: |
718 | #if _WIN32 |
|
|
719 | rgba = 0;//D |
|
|
720 | #endif |
|
|
721 | New (0, RETVAL, 1, struct cf_layout); |
736 | New (0, RETVAL, 1, struct cf_layout); |
722 | |
737 | |
723 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
738 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
724 | RETVAL->rgba = rgba; |
739 | RETVAL->rgba = rgba; |
725 | RETVAL->r = 1.; |
740 | RETVAL->r = 1.; |
… | |
… | |
769 | |
784 | |
770 | SV * |
785 | SV * |
771 | get_text (CFClient::Layout self) |
786 | get_text (CFClient::Layout self) |
772 | CODE: |
787 | CODE: |
773 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
788 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
774 | SvUTF8_on (RETVAL); |
789 | sv_utf8_decode (RETVAL); |
775 | OUTPUT: |
790 | OUTPUT: |
776 | RETVAL |
791 | RETVAL |
777 | |
792 | |
778 | void |
793 | void |
779 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
794 | set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) |
… | |
… | |
971 | { |
986 | { |
972 | HV *hv = (HV *)SvRV (self); |
987 | HV *hv = (HV *)SvRV (self); |
973 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
988 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
974 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
989 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
975 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
990 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
976 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
977 | |
991 | |
978 | if (items < 5) |
992 | if (items < 5) |
979 | { |
993 | { |
980 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
994 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
981 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
995 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
982 | } |
996 | } |
983 | |
997 | |
984 | if (ix) |
998 | if (ix) |
985 | { |
999 | { |
986 | glEnable (GL_BLEND); |
1000 | glEnable (GL_BLEND); |
|
|
1001 | |
|
|
1002 | if (ix == 2) |
987 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1003 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1004 | else |
|
|
1005 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1006 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1007 | |
988 | glEnable (GL_ALPHA_TEST); |
1008 | glEnable (GL_ALPHA_TEST); |
989 | glAlphaFunc (GL_GREATER, 0.01f); |
1009 | glAlphaFunc (GL_GREATER, 0.01f); |
990 | } |
1010 | } |
991 | |
1011 | |
992 | glBindTexture (GL_TEXTURE_2D, name); |
1012 | glBindTexture (GL_TEXTURE_2D, name); |
993 | |
|
|
994 | if (wrap_mode) |
|
|
995 | { |
|
|
996 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
997 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
998 | } |
|
|
999 | |
1013 | |
1000 | glBegin (GL_QUADS); |
1014 | glBegin (GL_QUADS); |
1001 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1015 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1002 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1016 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1003 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1017 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1080 | tex->r = r; |
1094 | tex->r = r; |
1081 | tex->g = g; |
1095 | tex->g = g; |
1082 | tex->b = b; |
1096 | tex->b = b; |
1083 | tex->a = a; |
1097 | tex->a = a; |
1084 | } |
1098 | } |
|
|
1099 | |
|
|
1100 | // somewhat hackish, but for textures that require it, it really |
|
|
1101 | // improves the look, and most others don't suffer. |
|
|
1102 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1103 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1104 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1105 | // use uglier nearest interpolation because linear suffers |
|
|
1106 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1107 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1085 | } |
1108 | } |
1086 | |
1109 | |
1087 | int |
1110 | int |
1088 | ox (CFClient::Map self) |
1111 | ox (CFClient::Map self) |
1089 | ALIAS: |
1112 | ALIAS: |
1090 | oy = 1 |
1113 | oy = 1 |
|
|
1114 | x = 2 |
|
|
1115 | y = 3 |
|
|
1116 | w = 4 |
|
|
1117 | h = 5 |
1091 | CODE: |
1118 | CODE: |
1092 | switch (ix) |
1119 | switch (ix) |
1093 | { |
1120 | { |
1094 | case 0: RETVAL = self->ox; break; |
1121 | case 0: RETVAL = self->ox; break; |
1095 | case 1: RETVAL = self->oy; break; |
1122 | case 1: RETVAL = self->oy; break; |
|
|
1123 | case 2: RETVAL = self->x; break; |
|
|
1124 | case 3: RETVAL = self->y; break; |
|
|
1125 | case 4: RETVAL = self->w; break; |
|
|
1126 | case 5: RETVAL = self->h; break; |
1096 | } |
1127 | } |
1097 | OUTPUT: |
1128 | OUTPUT: |
1098 | RETVAL |
1129 | RETVAL |
1099 | |
1130 | |
1100 | void |
1131 | void |
… | |
… | |
1527 | const_iv (GL_COLOR_MATERIAL), |
1558 | const_iv (GL_COLOR_MATERIAL), |
1528 | const_iv (GL_SMOOTH), |
1559 | const_iv (GL_SMOOTH), |
1529 | const_iv (GL_FLAT), |
1560 | const_iv (GL_FLAT), |
1530 | const_iv (GL_DITHER), |
1561 | const_iv (GL_DITHER), |
1531 | const_iv (GL_BLEND), |
1562 | const_iv (GL_BLEND), |
|
|
1563 | const_iv (GL_CULL_FACE), |
1532 | const_iv (GL_SCISSOR_TEST), |
1564 | const_iv (GL_SCISSOR_TEST), |
|
|
1565 | const_iv (GL_DEPTH_TEST), |
|
|
1566 | const_iv (GL_ALPHA_TEST), |
|
|
1567 | const_iv (GL_NORMALIZE), |
|
|
1568 | const_iv (GL_RESCALE_NORMAL), |
1533 | const_iv (GL_AND), |
1569 | const_iv (GL_AND), |
1534 | const_iv (GL_ONE), |
1570 | const_iv (GL_ONE), |
1535 | const_iv (GL_ZERO), |
1571 | const_iv (GL_ZERO), |
1536 | const_iv (GL_SRC_ALPHA), |
1572 | const_iv (GL_SRC_ALPHA), |
1537 | const_iv (GL_SRC_ALPHA_SATURATE), |
1573 | const_iv (GL_DST_ALPHA), |
1538 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1574 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1539 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1575 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1576 | const_iv (GL_SRC_ALPHA_SATURATE), |
1540 | const_iv (GL_RGB), |
1577 | const_iv (GL_RGB), |
1541 | const_iv (GL_RGBA), |
1578 | const_iv (GL_RGBA), |
1542 | const_iv (GL_UNSIGNED_BYTE), |
1579 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1580 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1581 | const_iv (GL_UNSIGNED_INT), |
1543 | const_iv (GL_ALPHA), |
1582 | const_iv (GL_ALPHA), |
1544 | const_iv (GL_INTENSITY), |
1583 | const_iv (GL_INTENSITY), |
1545 | const_iv (GL_LUMINANCE), |
1584 | const_iv (GL_LUMINANCE), |
1546 | const_iv (GL_LUMINANCE_ALPHA), |
1585 | const_iv (GL_LUMINANCE_ALPHA), |
1547 | const_iv (GL_FLOAT), |
1586 | const_iv (GL_FLOAT), |
… | |
… | |
1553 | const_iv (GL_TEXTURE_MAG_FILTER), |
1592 | const_iv (GL_TEXTURE_MAG_FILTER), |
1554 | const_iv (GL_TEXTURE_MIN_FILTER), |
1593 | const_iv (GL_TEXTURE_MIN_FILTER), |
1555 | const_iv (GL_TEXTURE_ENV_MODE), |
1594 | const_iv (GL_TEXTURE_ENV_MODE), |
1556 | const_iv (GL_TEXTURE_WRAP_S), |
1595 | const_iv (GL_TEXTURE_WRAP_S), |
1557 | const_iv (GL_TEXTURE_WRAP_T), |
1596 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1597 | const_iv (GL_REPEAT), |
1558 | const_iv (GL_CLAMP), |
1598 | const_iv (GL_CLAMP), |
1559 | const_iv (GL_REPEAT), |
1599 | const_iv (GL_CLAMP_TO_EDGE), |
1560 | const_iv (GL_NEAREST), |
1600 | const_iv (GL_NEAREST), |
1561 | const_iv (GL_LINEAR), |
1601 | const_iv (GL_LINEAR), |
1562 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1602 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1563 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1603 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1564 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1604 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1565 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1605 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1566 | const_iv (GL_GENERATE_MIPMAP), |
1606 | const_iv (GL_GENERATE_MIPMAP), |
1567 | const_iv (GL_MODULATE), |
1607 | const_iv (GL_MODULATE), |
1568 | const_iv (GL_DECAL), |
1608 | const_iv (GL_DECAL), |
1569 | const_iv (GL_REPLACE), |
1609 | const_iv (GL_REPLACE), |
|
|
1610 | const_iv (GL_DEPTH_BUFFER_BIT), |
1570 | const_iv (GL_COLOR_BUFFER_BIT), |
1611 | const_iv (GL_COLOR_BUFFER_BIT), |
1571 | const_iv (GL_PROJECTION), |
1612 | const_iv (GL_PROJECTION), |
1572 | const_iv (GL_MODELVIEW), |
1613 | const_iv (GL_MODELVIEW), |
1573 | const_iv (GL_COLOR_LOGIC_OP), |
1614 | const_iv (GL_COLOR_LOGIC_OP), |
1574 | const_iv (GL_SEPARABLE_2D), |
1615 | const_iv (GL_SEPARABLE_2D), |
1575 | const_iv (GL_CONVOLUTION_2D), |
1616 | const_iv (GL_CONVOLUTION_2D), |
1576 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1617 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1577 | const_iv (GL_CONSTANT_BORDER), |
1618 | const_iv (GL_CONSTANT_BORDER), |
1578 | const_iv (GL_LINES), |
1619 | const_iv (GL_LINES), |
|
|
1620 | const_iv (GL_LINE_LOOP), |
1579 | const_iv (GL_QUADS), |
1621 | const_iv (GL_QUADS), |
1580 | const_iv (GL_LINE_LOOP), |
1622 | const_iv (GL_QUAD_STRIP), |
|
|
1623 | const_iv (GL_TRIANGLES), |
|
|
1624 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1625 | const_iv (GL_TRIANGLE_FAN), |
1581 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1626 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1582 | const_iv (GL_FASTEST), |
1627 | const_iv (GL_FASTEST), |
|
|
1628 | const_iv (GL_V2F), |
|
|
1629 | const_iv (GL_V3F), |
|
|
1630 | const_iv (GL_T2F_V3F), |
|
|
1631 | const_iv (GL_T2F_N3F_V3F), |
1583 | # undef const_iv |
1632 | # undef const_iv |
1584 | }; |
1633 | }; |
1585 | |
1634 | |
1586 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1635 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1587 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1636 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1588 | } |
1637 | } |
1589 | |
1638 | |
|
|
1639 | char * |
|
|
1640 | gl_vendor () |
|
|
1641 | CODE: |
|
|
1642 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1643 | OUTPUT: |
|
|
1644 | RETVAL |
|
|
1645 | |
|
|
1646 | char * |
|
|
1647 | gl_version () |
|
|
1648 | CODE: |
|
|
1649 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1650 | OUTPUT: |
|
|
1651 | RETVAL |
|
|
1652 | |
|
|
1653 | char * |
|
|
1654 | gl_extensions () |
|
|
1655 | CODE: |
|
|
1656 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1657 | OUTPUT: |
|
|
1658 | RETVAL |
|
|
1659 | |
1590 | int glGetError () |
1660 | int glGetError () |
1591 | |
1661 | |
1592 | void glClear (int mask) |
1662 | void glClear (int mask) |
1593 | |
1663 | |
1594 | void glClearColor (float r, float g, float b, float a = 1.0) |
1664 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1602 | |
1672 | |
1603 | void glHint (int target, int mode) |
1673 | void glHint (int target, int mode) |
1604 | |
1674 | |
1605 | void glBlendFunc (int sfactor, int dfactor) |
1675 | void glBlendFunc (int sfactor, int dfactor) |
1606 | |
1676 | |
|
|
1677 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1678 | CODE: |
|
|
1679 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
1680 | |
|
|
1681 | void glDepthMask (int flag) |
|
|
1682 | |
1607 | void glLogicOp (int opcode) |
1683 | void glLogicOp (int opcode) |
1608 | |
1684 | |
1609 | void glColorMask (int red, int green, int blue, int alpha) |
1685 | void glColorMask (int red, int green, int blue, int alpha) |
1610 | |
1686 | |
1611 | void glMatrixMode (int mode) |
1687 | void glMatrixMode (int mode) |
… | |
… | |
1614 | |
1690 | |
1615 | void glPopMatrix () |
1691 | void glPopMatrix () |
1616 | |
1692 | |
1617 | void glLoadIdentity () |
1693 | void glLoadIdentity () |
1618 | |
1694 | |
1619 | # near and far are due to microsofts buggy c compiler |
1695 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1696 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1697 | |
|
|
1698 | # near_ and far_ are due to microsofts buggy "c" compiler |
1620 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1699 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1621 | |
1700 | |
1622 | void glViewport (int x, int y, int width, int height) |
1701 | void glViewport (int x, int y, int width, int height) |
1623 | |
1702 | |
1624 | void glScissor (int x, int y, int width, int height) |
1703 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1639 | |
1718 | |
1640 | void glEnd () |
1719 | void glEnd () |
1641 | |
1720 | |
1642 | void glColor (float r, float g, float b, float a = 1.0) |
1721 | void glColor (float r, float g, float b, float a = 1.0) |
1643 | PROTOTYPE: @ |
1722 | PROTOTYPE: @ |
|
|
1723 | ALIAS: |
|
|
1724 | glColor_premultiply = 1 |
1644 | CODE: |
1725 | CODE: |
|
|
1726 | if (ix) |
|
|
1727 | { |
|
|
1728 | r *= a; |
|
|
1729 | g *= a; |
|
|
1730 | b *= a; |
|
|
1731 | } |
|
|
1732 | // microsoft visual "c" rounds instead of truncating... |
1645 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1733 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1646 | MIN ((int)(g * 255.f), 255), |
1734 | MIN ((int)(g * 256.f), 255), |
1647 | MIN ((int)(b * 255.f), 255), |
1735 | MIN ((int)(b * 256.f), 255), |
1648 | MIN ((int)(a * 255.f), 255)); |
1736 | MIN ((int)(a * 256.f), 255)); |
|
|
1737 | |
|
|
1738 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1739 | |
|
|
1740 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1741 | |
|
|
1742 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1743 | |
|
|
1744 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1745 | CODE: |
|
|
1746 | glRasterPos3f (0, 0, z); |
|
|
1747 | glBitmap (0, 0, 0, 0, x, y, 0); |
1649 | |
1748 | |
1650 | void glVertex (float x, float y, float z = 0.) |
1749 | void glVertex (float x, float y, float z = 0.) |
1651 | CODE: |
1750 | CODE: |
1652 | glVertex3f (x, y, z); |
1751 | glVertex3f (x, y, z); |
1653 | |
1752 | |
… | |
… | |
1665 | |
1764 | |
1666 | void glBindTexture (int target, int name) |
1765 | void glBindTexture (int target, int name) |
1667 | |
1766 | |
1668 | void glConvolutionParameter (int target, int pname, float params) |
1767 | void glConvolutionParameter (int target, int pname, float params) |
1669 | CODE: |
1768 | CODE: |
1670 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1769 | if (gl.ConvolutionParameterf) |
|
|
1770 | gl.ConvolutionParameterf (target, pname, params); |
1671 | |
1771 | |
1672 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1772 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1673 | CODE: |
1773 | CODE: |
1674 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1774 | if (gl.ConvolutionFilter2D) |
1675 | (target, internalformat, width, height, format, type, data)); |
1775 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1676 | |
1776 | |
1677 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1777 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1678 | CODE: |
1778 | CODE: |
1679 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1779 | if (gl.SeparableFilter2D) |
1680 | (target, internalformat, width, height, format, type, row, column)); |
1780 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1681 | |
1781 | |
1682 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1782 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1683 | |
1783 | |
1684 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1784 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1685 | |
1785 | |
1686 | void glRasterPos (int x, int y) |
1786 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1687 | CODE: |
|
|
1688 | glRasterPos2i (x, y); |
|
|
1689 | |
1787 | |
1690 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1788 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1691 | |
1789 | |
1692 | int glGenTexture () |
1790 | int glGenTexture () |
1693 | CODE: |
1791 | CODE: |
… | |
… | |
1720 | |
1818 | |
1721 | void glEndList () |
1819 | void glEndList () |
1722 | |
1820 | |
1723 | void glCallList (int list) |
1821 | void glCallList (int list) |
1724 | |
1822 | |
|
|
1823 | |