… | |
… | |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
443 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
444 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
445 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
446 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
447 | |
447 | |
|
|
448 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
449 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
|
|
450 | |
448 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
449 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
452 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
450 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
453 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
451 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
454 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
452 | |
455 | |
453 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
456 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
454 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
455 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
|
|
456 | |
457 | |
457 | SDL_EnableUNICODE (1); |
458 | SDL_EnableUNICODE (1); |
458 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
459 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
459 | |
460 | |
460 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
461 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
… | |
… | |
469 | |
470 | |
470 | ++m; |
471 | ++m; |
471 | } |
472 | } |
472 | } |
473 | } |
473 | |
474 | |
|
|
475 | char * |
|
|
476 | SDL_GetError () |
|
|
477 | |
474 | int |
478 | int |
475 | SDL_SetVideoMode (int w, int h, int fullscreen) |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
476 | CODE: |
480 | CODE: |
477 | RETVAL = !!SDL_SetVideoMode ( |
481 | RETVAL = !!SDL_SetVideoMode ( |
478 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
… | |
… | |
481 | OUTPUT: |
485 | OUTPUT: |
482 | RETVAL |
486 | RETVAL |
483 | |
487 | |
484 | void |
488 | void |
485 | SDL_GL_SwapBuffers () |
489 | SDL_GL_SwapBuffers () |
|
|
490 | |
|
|
491 | char * |
|
|
492 | SDL_GetKeyName (int sym) |
486 | |
493 | |
487 | void |
494 | void |
488 | SDL_PollEvent () |
495 | SDL_PollEvent () |
489 | PPCODE: |
496 | PPCODE: |
490 | { |
497 | { |
… | |
… | |
509 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
516 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
510 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
517 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
511 | break; |
518 | break; |
512 | |
519 | |
513 | case SDL_MOUSEMOTION: |
520 | case SDL_MOUSEMOTION: |
|
|
521 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
522 | |
514 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
523 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
515 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
524 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
516 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
525 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
517 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
526 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
518 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
527 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
519 | break; |
528 | break; |
520 | |
529 | |
521 | case SDL_MOUSEBUTTONDOWN: |
530 | case SDL_MOUSEBUTTONDOWN: |
522 | case SDL_MOUSEBUTTONUP: |
531 | case SDL_MOUSEBUTTONUP: |
|
|
532 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
|
|
533 | |
523 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
534 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
524 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
535 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
525 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
536 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
526 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
537 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
527 | break; |
538 | break; |
… | |
… | |
553 | lowdelay (int fd, int val = 1) |
564 | lowdelay (int fd, int val = 1) |
554 | CODE: |
565 | CODE: |
555 | #ifndef _WIN32 |
566 | #ifndef _WIN32 |
556 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
567 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
557 | #endif |
568 | #endif |
558 | |
|
|
559 | char * |
|
|
560 | gl_version () |
|
|
561 | CODE: |
|
|
562 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
563 | OUTPUT: |
|
|
564 | RETVAL |
|
|
565 | |
|
|
566 | char * |
|
|
567 | gl_extensions () |
|
|
568 | CODE: |
|
|
569 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
570 | OUTPUT: |
|
|
571 | RETVAL |
|
|
572 | |
569 | |
573 | void |
570 | void |
574 | add_font (char *file) |
571 | add_font (char *file) |
575 | CODE: |
572 | CODE: |
576 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
573 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
669 | } |
666 | } |
670 | |
667 | |
671 | void |
668 | void |
672 | error (char *message) |
669 | error (char *message) |
673 | CODE: |
670 | CODE: |
|
|
671 | fprintf (stderr, "ERROR: %s\n", message); |
674 | #ifdef _WIN32 |
672 | #ifdef _WIN32 |
675 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
673 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
676 | #else |
|
|
677 | fprintf (stderr, "ERROR: %s\n", message); |
|
|
678 | #endif |
674 | #endif |
679 | |
675 | |
680 | void |
676 | void |
681 | fatal (char *message) |
677 | fatal (char *message) |
682 | CODE: |
678 | CODE: |
|
|
679 | fprintf (stderr, "FATAL: %s\n", message); |
683 | #ifdef _WIN32 |
680 | #ifdef _WIN32 |
684 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
681 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
685 | #else |
|
|
686 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
687 | #endif |
682 | #endif |
688 | exit (1); |
683 | exit (1); |
689 | |
684 | |
690 | MODULE = CFClient PACKAGE = CFClient::Font |
685 | MODULE = CFClient PACKAGE = CFClient::Font |
691 | |
686 | |
… | |
… | |
714 | MODULE = CFClient PACKAGE = CFClient::Layout |
709 | MODULE = CFClient PACKAGE = CFClient::Layout |
715 | |
710 | |
716 | CFClient::Layout |
711 | CFClient::Layout |
717 | new (SV *class, int rgba = 0) |
712 | new (SV *class, int rgba = 0) |
718 | CODE: |
713 | CODE: |
|
|
714 | #if _WIN32 |
|
|
715 | //rgba = 0;//D make stext nicer, breaks TextView |
|
|
716 | #endif |
719 | New (0, RETVAL, 1, struct cf_layout); |
717 | New (0, RETVAL, 1, struct cf_layout); |
720 | |
718 | |
721 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
719 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
722 | RETVAL->rgba = rgba; |
720 | RETVAL->rgba = rgba; |
723 | RETVAL->r = 1.; |
721 | RETVAL->r = 1.; |
… | |
… | |
803 | set_width (CFClient::Layout self, int max_width = -1) |
801 | set_width (CFClient::Layout self, int max_width = -1) |
804 | CODE: |
802 | CODE: |
805 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
803 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
806 | |
804 | |
807 | void |
805 | void |
|
|
806 | set_indent (CFClient::Layout self, int indent) |
|
|
807 | CODE: |
|
|
808 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
|
|
809 | |
|
|
810 | void |
|
|
811 | set_spacing (CFClient::Layout self, int spacing) |
|
|
812 | CODE: |
|
|
813 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
|
|
814 | |
|
|
815 | void |
|
|
816 | set_ellipsise (CFClient::Layout self, int ellipsise) |
|
|
817 | CODE: |
|
|
818 | pango_layout_set_ellipsize (self->pl, |
|
|
819 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
|
|
820 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
|
|
821 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
|
|
822 | : PANGO_ELLIPSIZE_NONE |
|
|
823 | ); |
|
|
824 | |
|
|
825 | void |
|
|
826 | set_single_paragraph_mode (CFClient::Layout self, int spm) |
|
|
827 | CODE: |
|
|
828 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
|
|
829 | |
|
|
830 | void |
808 | size (CFClient::Layout self) |
831 | size (CFClient::Layout self) |
809 | PPCODE: |
832 | PPCODE: |
810 | { |
833 | { |
811 | int w, h; |
834 | int w, h; |
812 | |
835 | |
… | |
… | |
878 | |
901 | |
879 | while (p < e) |
902 | while (p < e) |
880 | { |
903 | { |
881 | uint32_t rgba = *p; |
904 | uint32_t rgba = *p; |
882 | rgba = (rgba >> 24) | (rgba << 8); |
905 | rgba = (rgba >> 24) | (rgba << 8); |
|
|
906 | #if 0 |
|
|
907 | #ifdef _WIN32 |
|
|
908 | {//D |
|
|
909 | uint8_t r = rgba >> 24; |
|
|
910 | uint8_t g = rgba >> 16; |
|
|
911 | uint8_t b = rgba >> 8; |
|
|
912 | uint8_t a = rgba >> 0; |
|
|
913 | |
|
|
914 | rgba = (rgba & 0xffffff00) | a; |
|
|
915 | } |
|
|
916 | #endif |
|
|
917 | #endif |
883 | rgba = SDL_SwapBE32 (rgba); |
918 | rgba = SDL_SwapBE32 (rgba); |
884 | *p++ = rgba; |
919 | *p++ = rgba; |
885 | } |
920 | } |
886 | } |
921 | } |
887 | |
922 | |
… | |
… | |
932 | { |
967 | { |
933 | HV *hv = (HV *)SvRV (self); |
968 | HV *hv = (HV *)SvRV (self); |
934 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
969 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
935 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
970 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
936 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
971 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
937 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
938 | |
972 | |
939 | if (items < 5) |
973 | if (items < 5) |
940 | { |
974 | { |
941 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
975 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
942 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
976 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
944 | |
978 | |
945 | if (ix) |
979 | if (ix) |
946 | { |
980 | { |
947 | glEnable (GL_BLEND); |
981 | glEnable (GL_BLEND); |
948 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
982 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
983 | glEnable (GL_ALPHA_TEST); |
|
|
984 | glAlphaFunc (GL_GREATER, 0.01f); |
949 | } |
985 | } |
950 | |
986 | |
951 | glBindTexture (GL_TEXTURE_2D, name); |
987 | glBindTexture (GL_TEXTURE_2D, name); |
952 | |
|
|
953 | if (wrap_mode) |
|
|
954 | { |
|
|
955 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
956 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
957 | } |
|
|
958 | |
988 | |
959 | glBegin (GL_QUADS); |
989 | glBegin (GL_QUADS); |
960 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
990 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
961 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
991 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
962 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
992 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
963 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
993 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
964 | glEnd (); |
994 | glEnd (); |
965 | |
995 | |
966 | if (ix) |
996 | if (ix) |
|
|
997 | { |
|
|
998 | glDisable (GL_ALPHA_TEST); |
967 | glDisable (GL_BLEND); |
999 | glDisable (GL_BLEND); |
|
|
1000 | } |
968 | } |
1001 | } |
969 | |
1002 | |
970 | MODULE = CFClient PACKAGE = CFClient::Map |
1003 | MODULE = CFClient PACKAGE = CFClient::Map |
971 | |
1004 | |
972 | CFClient::Map |
1005 | CFClient::Map |
… | |
… | |
1036 | tex->r = r; |
1069 | tex->r = r; |
1037 | tex->g = g; |
1070 | tex->g = g; |
1038 | tex->b = b; |
1071 | tex->b = b; |
1039 | tex->a = a; |
1072 | tex->a = a; |
1040 | } |
1073 | } |
|
|
1074 | |
|
|
1075 | // somewhat hackish, but for textures that require it, it really |
|
|
1076 | // improves the look, and most others don't suffer. |
|
|
1077 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1078 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1079 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1080 | // use uglier nearest interpolation because linear suffers |
|
|
1081 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1082 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1041 | } |
1083 | } |
1042 | |
1084 | |
1043 | int |
1085 | int |
1044 | ox (CFClient::Map self) |
1086 | ox (CFClient::Map self) |
1045 | ALIAS: |
1087 | ALIAS: |
1046 | oy = 1 |
1088 | oy = 1 |
|
|
1089 | x = 2 |
|
|
1090 | y = 3 |
|
|
1091 | w = 4 |
|
|
1092 | h = 5 |
1047 | CODE: |
1093 | CODE: |
1048 | switch (ix) |
1094 | switch (ix) |
1049 | { |
1095 | { |
1050 | case 0: RETVAL = self->ox; break; |
1096 | case 0: RETVAL = self->ox; break; |
1051 | case 1: RETVAL = self->oy; break; |
1097 | case 1: RETVAL = self->oy; break; |
|
|
1098 | case 2: RETVAL = self->x; break; |
|
|
1099 | case 3: RETVAL = self->y; break; |
|
|
1100 | case 4: RETVAL = self->w; break; |
|
|
1101 | case 5: RETVAL = self->h; break; |
1052 | } |
1102 | } |
1053 | OUTPUT: |
1103 | OUTPUT: |
1054 | RETVAL |
1104 | RETVAL |
1055 | |
1105 | |
1056 | void |
1106 | void |
… | |
… | |
1483 | const_iv (GL_COLOR_MATERIAL), |
1533 | const_iv (GL_COLOR_MATERIAL), |
1484 | const_iv (GL_SMOOTH), |
1534 | const_iv (GL_SMOOTH), |
1485 | const_iv (GL_FLAT), |
1535 | const_iv (GL_FLAT), |
1486 | const_iv (GL_DITHER), |
1536 | const_iv (GL_DITHER), |
1487 | const_iv (GL_BLEND), |
1537 | const_iv (GL_BLEND), |
|
|
1538 | const_iv (GL_CULL_FACE), |
1488 | const_iv (GL_SCISSOR_TEST), |
1539 | const_iv (GL_SCISSOR_TEST), |
|
|
1540 | const_iv (GL_DEPTH_TEST), |
|
|
1541 | const_iv (GL_ALPHA_TEST), |
|
|
1542 | const_iv (GL_NORMALIZE), |
|
|
1543 | const_iv (GL_RESCALE_NORMAL), |
1489 | const_iv (GL_AND), |
1544 | const_iv (GL_AND), |
1490 | const_iv (GL_ONE), |
1545 | const_iv (GL_ONE), |
1491 | const_iv (GL_ZERO), |
1546 | const_iv (GL_ZERO), |
1492 | const_iv (GL_SRC_ALPHA), |
1547 | const_iv (GL_SRC_ALPHA), |
1493 | const_iv (GL_SRC_ALPHA_SATURATE), |
1548 | const_iv (GL_SRC_ALPHA_SATURATE), |
1494 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1549 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1495 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1550 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1496 | const_iv (GL_RGB), |
1551 | const_iv (GL_RGB), |
1497 | const_iv (GL_RGBA), |
1552 | const_iv (GL_RGBA), |
1498 | const_iv (GL_UNSIGNED_BYTE), |
1553 | const_iv (GL_UNSIGNED_BYTE), |
|
|
1554 | const_iv (GL_UNSIGNED_SHORT), |
|
|
1555 | const_iv (GL_UNSIGNED_INT), |
1499 | const_iv (GL_ALPHA), |
1556 | const_iv (GL_ALPHA), |
|
|
1557 | const_iv (GL_INTENSITY), |
1500 | const_iv (GL_LUMINANCE), |
1558 | const_iv (GL_LUMINANCE), |
|
|
1559 | const_iv (GL_LUMINANCE_ALPHA), |
1501 | const_iv (GL_FLOAT), |
1560 | const_iv (GL_FLOAT), |
1502 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1561 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1503 | const_iv (GL_COMPILE), |
1562 | const_iv (GL_COMPILE), |
1504 | const_iv (GL_TEXTURE_1D), |
1563 | const_iv (GL_TEXTURE_1D), |
1505 | const_iv (GL_TEXTURE_2D), |
1564 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
1507 | const_iv (GL_TEXTURE_MAG_FILTER), |
1566 | const_iv (GL_TEXTURE_MAG_FILTER), |
1508 | const_iv (GL_TEXTURE_MIN_FILTER), |
1567 | const_iv (GL_TEXTURE_MIN_FILTER), |
1509 | const_iv (GL_TEXTURE_ENV_MODE), |
1568 | const_iv (GL_TEXTURE_ENV_MODE), |
1510 | const_iv (GL_TEXTURE_WRAP_S), |
1569 | const_iv (GL_TEXTURE_WRAP_S), |
1511 | const_iv (GL_TEXTURE_WRAP_T), |
1570 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1571 | const_iv (GL_REPEAT), |
1512 | const_iv (GL_CLAMP), |
1572 | const_iv (GL_CLAMP), |
1513 | const_iv (GL_REPEAT), |
1573 | const_iv (GL_CLAMP_TO_EDGE), |
1514 | const_iv (GL_NEAREST), |
1574 | const_iv (GL_NEAREST), |
1515 | const_iv (GL_LINEAR), |
1575 | const_iv (GL_LINEAR), |
1516 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1576 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1517 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1577 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1518 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1578 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1519 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1579 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1520 | const_iv (GL_GENERATE_MIPMAP), |
1580 | const_iv (GL_GENERATE_MIPMAP), |
1521 | const_iv (GL_MODULATE), |
1581 | const_iv (GL_MODULATE), |
1522 | const_iv (GL_DECAL), |
1582 | const_iv (GL_DECAL), |
1523 | const_iv (GL_REPLACE), |
1583 | const_iv (GL_REPLACE), |
|
|
1584 | const_iv (GL_DEPTH_BUFFER_BIT), |
1524 | const_iv (GL_COLOR_BUFFER_BIT), |
1585 | const_iv (GL_COLOR_BUFFER_BIT), |
1525 | const_iv (GL_PROJECTION), |
1586 | const_iv (GL_PROJECTION), |
1526 | const_iv (GL_MODELVIEW), |
1587 | const_iv (GL_MODELVIEW), |
1527 | const_iv (GL_COLOR_LOGIC_OP), |
1588 | const_iv (GL_COLOR_LOGIC_OP), |
1528 | const_iv (GL_SEPARABLE_2D), |
1589 | const_iv (GL_SEPARABLE_2D), |
1529 | const_iv (GL_CONVOLUTION_2D), |
1590 | const_iv (GL_CONVOLUTION_2D), |
1530 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1591 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1531 | const_iv (GL_CONSTANT_BORDER), |
1592 | const_iv (GL_CONSTANT_BORDER), |
1532 | const_iv (GL_LINES), |
1593 | const_iv (GL_LINES), |
|
|
1594 | const_iv (GL_LINE_LOOP), |
1533 | const_iv (GL_QUADS), |
1595 | const_iv (GL_QUADS), |
1534 | const_iv (GL_LINE_LOOP), |
1596 | const_iv (GL_QUAD_STRIP), |
|
|
1597 | const_iv (GL_TRIANGLES), |
|
|
1598 | const_iv (GL_TRIANGLE_STRIP), |
|
|
1599 | const_iv (GL_TRIANGLE_FAN), |
1535 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1600 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
1536 | const_iv (GL_FASTEST), |
1601 | const_iv (GL_FASTEST), |
|
|
1602 | const_iv (GL_V2F), |
|
|
1603 | const_iv (GL_V3F), |
|
|
1604 | const_iv (GL_T2F_V3F), |
|
|
1605 | const_iv (GL_T2F_N3F_V3F), |
1537 | # undef const_iv |
1606 | # undef const_iv |
1538 | }; |
1607 | }; |
1539 | |
1608 | |
1540 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1609 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1541 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1610 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1542 | } |
1611 | } |
1543 | |
1612 | |
|
|
1613 | char * |
|
|
1614 | gl_vendor () |
|
|
1615 | CODE: |
|
|
1616 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1617 | OUTPUT: |
|
|
1618 | RETVAL |
|
|
1619 | |
|
|
1620 | char * |
|
|
1621 | gl_version () |
|
|
1622 | CODE: |
|
|
1623 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1624 | OUTPUT: |
|
|
1625 | RETVAL |
|
|
1626 | |
|
|
1627 | char * |
|
|
1628 | gl_extensions () |
|
|
1629 | CODE: |
|
|
1630 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1631 | OUTPUT: |
|
|
1632 | RETVAL |
|
|
1633 | |
1544 | int glGetError () |
1634 | int glGetError () |
1545 | |
1635 | |
1546 | void glClear (int mask) |
1636 | void glClear (int mask) |
1547 | |
1637 | |
1548 | void glClearColor (float r, float g, float b, float a = 1.0) |
1638 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1556 | |
1646 | |
1557 | void glHint (int target, int mode) |
1647 | void glHint (int target, int mode) |
1558 | |
1648 | |
1559 | void glBlendFunc (int sfactor, int dfactor) |
1649 | void glBlendFunc (int sfactor, int dfactor) |
1560 | |
1650 | |
|
|
1651 | void glDepthMask (int flag) |
|
|
1652 | |
1561 | void glLogicOp (int opcode) |
1653 | void glLogicOp (int opcode) |
1562 | |
1654 | |
1563 | void glColorMask (int red, int green, int blue, int alpha) |
1655 | void glColorMask (int red, int green, int blue, int alpha) |
1564 | |
1656 | |
1565 | void glMatrixMode (int mode) |
1657 | void glMatrixMode (int mode) |
… | |
… | |
1568 | |
1660 | |
1569 | void glPopMatrix () |
1661 | void glPopMatrix () |
1570 | |
1662 | |
1571 | void glLoadIdentity () |
1663 | void glLoadIdentity () |
1572 | |
1664 | |
1573 | # near and far are due to microsofts buggy c compiler |
1665 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
1666 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
1667 | |
|
|
1668 | # near_ and far_ are due to microsofts buggy "c" compiler |
1574 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1669 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
1575 | |
1670 | |
1576 | void glViewport (int x, int y, int width, int height) |
1671 | void glViewport (int x, int y, int width, int height) |
1577 | |
1672 | |
1578 | void glScissor (int x, int y, int width, int height) |
1673 | void glScissor (int x, int y, int width, int height) |
… | |
… | |
1594 | void glEnd () |
1689 | void glEnd () |
1595 | |
1690 | |
1596 | void glColor (float r, float g, float b, float a = 1.0) |
1691 | void glColor (float r, float g, float b, float a = 1.0) |
1597 | PROTOTYPE: @ |
1692 | PROTOTYPE: @ |
1598 | CODE: |
1693 | CODE: |
|
|
1694 | // microsoft visual "c" rounds instead of truncating... |
1599 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1695 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1600 | MIN ((int)(g * 255.f), 255), |
1696 | MIN ((int)(g * 256.f), 255), |
1601 | MIN ((int)(b * 255.f), 255), |
1697 | MIN ((int)(b * 256.f), 255), |
1602 | MIN ((int)(a * 255.f), 255)); |
1698 | MIN ((int)(a * 256.f), 255)); |
|
|
1699 | |
|
|
1700 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
1701 | |
|
|
1702 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
1703 | |
|
|
1704 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
1705 | |
|
|
1706 | void glRasterPos (float x, float y, float z = 0.) |
|
|
1707 | CODE: |
|
|
1708 | glRasterPos3f (0, 0, z); |
|
|
1709 | glBitmap (0, 0, 0, 0, x, y, 0); |
1603 | |
1710 | |
1604 | void glVertex (float x, float y, float z = 0.) |
1711 | void glVertex (float x, float y, float z = 0.) |
1605 | CODE: |
1712 | CODE: |
1606 | glVertex3f (x, y, z); |
1713 | glVertex3f (x, y, z); |
1607 | |
1714 | |
… | |
… | |
1635 | |
1742 | |
1636 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1743 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1637 | |
1744 | |
1638 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1745 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1639 | |
1746 | |
1640 | void glRasterPos (int x, int y) |
1747 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1641 | CODE: |
|
|
1642 | glRasterPos2i (x, y); |
|
|
1643 | |
1748 | |
1644 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1749 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1645 | |
1750 | |
1646 | int glGenTexture () |
1751 | int glGenTexture () |
1647 | CODE: |
1752 | CODE: |
… | |
… | |
1674 | |
1779 | |
1675 | void glEndList () |
1780 | void glEndList () |
1676 | |
1781 | |
1677 | void glCallList (int list) |
1782 | void glCallList (int list) |
1678 | |
1783 | |
|
|
1784 | |