… | |
… | |
42 | typedef signed int int32_t; |
42 | typedef signed int int32_t; |
43 | #endif |
43 | #endif |
44 | |
44 | |
45 | #include "glext.h" |
45 | #include "glext.h" |
46 | |
46 | |
|
|
47 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
|
|
48 | |
47 | #define FOW_DARKNESS 32 |
49 | #define FOW_DARKNESS 32 |
48 | |
50 | |
49 | #define MAP_EXTEND_X 32 |
51 | #define MAP_EXTEND_X 32 |
50 | #define MAP_EXTEND_Y 512 |
52 | #define MAP_EXTEND_Y 512 |
51 | |
53 | |
… | |
… | |
70 | |
72 | |
71 | typedef Mix_Chunk *CFClient__MixChunk; |
73 | typedef Mix_Chunk *CFClient__MixChunk; |
72 | typedef Mix_Music *CFClient__MixMusic; |
74 | typedef Mix_Music *CFClient__MixMusic; |
73 | |
75 | |
74 | typedef PangoFontDescription *CFClient__Font; |
76 | typedef PangoFontDescription *CFClient__Font; |
|
|
77 | |
|
|
78 | static int |
|
|
79 | shape_attr_p (PangoLayoutRun *run) |
|
|
80 | { |
|
|
81 | GSList *attrs = run->item->analysis.extra_attrs; |
|
|
82 | |
|
|
83 | while (attrs) |
|
|
84 | { |
|
|
85 | PangoAttribute *attr = attrs->data; |
|
|
86 | |
|
|
87 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
|
|
88 | return 1; |
|
|
89 | |
|
|
90 | attrs = attrs->next; |
|
|
91 | } |
|
|
92 | |
|
|
93 | return 0; |
|
|
94 | } |
75 | |
95 | |
76 | typedef struct cf_layout { |
96 | typedef struct cf_layout { |
77 | PangoLayout *pl; // either derived from a cairo or ft2 context |
97 | PangoLayout *pl; // either derived from a cairo or ft2 context |
78 | int rgba; // wether we use rgba (cairo) or grayscale (ft2) |
98 | int rgba; // wether we use rgba (cairo) or grayscale (ft2) |
79 | float r, g, b, a; // default color for rgba mode |
99 | float r, g, b, a; // default color for rgba mode |
… | |
… | |
436 | |
456 | |
437 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
457 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
438 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
458 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
439 | } |
459 | } |
440 | |
460 | |
|
|
461 | NV floor (NV x) |
|
|
462 | |
|
|
463 | NV ceil (NV x) |
|
|
464 | |
441 | void |
465 | void |
442 | pango_init () |
466 | pango_init () |
443 | CODE: |
467 | CODE: |
444 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
468 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
445 | { |
469 | { |
… | |
… | |
481 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
505 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
482 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
506 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
483 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
507 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
484 | |
508 | |
485 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
509 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
486 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
510 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
487 | |
511 | |
488 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
512 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
489 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
513 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
490 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
514 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
491 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
515 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
… | |
… | |
806 | char *text = SvPVutf8 (text_, textlen); |
830 | char *text = SvPVutf8 (text_, textlen); |
807 | |
831 | |
808 | pango_layout_set_markup (self->pl, text, textlen); |
832 | pango_layout_set_markup (self->pl, text, textlen); |
809 | } |
833 | } |
810 | |
834 | |
|
|
835 | void |
|
|
836 | set_shapes (CFClient::Layout self, ...) |
|
|
837 | CODE: |
|
|
838 | { |
|
|
839 | PangoAttrList *attrs = 0; |
|
|
840 | const char *text = pango_layout_get_text (self->pl); |
|
|
841 | const char *pos = text; |
|
|
842 | int arg = 2; |
|
|
843 | |
|
|
844 | while (arg < items && (pos = strstr (pos, OBJ_STR))) |
|
|
845 | { |
|
|
846 | PangoRectangle rect; |
|
|
847 | PangoAttribute *attr; |
|
|
848 | |
|
|
849 | int w = SvIV (ST (arg - 1)); |
|
|
850 | int h = SvIV (ST (arg)); |
|
|
851 | |
|
|
852 | arg += 2; |
|
|
853 | |
|
|
854 | rect.x = 0; |
|
|
855 | rect.y = -h * PANGO_SCALE; |
|
|
856 | rect.width = w * PANGO_SCALE; |
|
|
857 | rect.height = h * PANGO_SCALE; |
|
|
858 | |
|
|
859 | if (!attrs) |
|
|
860 | attrs = pango_layout_get_attributes (self->pl); |
|
|
861 | |
|
|
862 | attr = pango_attr_shape_new (&rect, &rect); |
|
|
863 | attr->start_index = pos - text; |
|
|
864 | attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
|
|
865 | pango_attr_list_insert (attrs, attr); |
|
|
866 | |
|
|
867 | pos += sizeof (OBJ_STR) - 1; |
|
|
868 | } |
|
|
869 | |
|
|
870 | if (attrs) |
|
|
871 | pango_layout_set_attributes (self->pl, attrs); |
|
|
872 | } |
|
|
873 | |
|
|
874 | void |
|
|
875 | get_shapes (CFClient::Layout self) |
|
|
876 | PPCODE: |
|
|
877 | { |
|
|
878 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
|
|
879 | |
|
|
880 | do |
|
|
881 | { |
|
|
882 | PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
|
|
883 | |
|
|
884 | if (run && shape_attr_p (run)) |
|
|
885 | { |
|
|
886 | PangoRectangle extents; |
|
|
887 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
|
|
888 | |
|
|
889 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
|
|
890 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
|
|
891 | } |
|
|
892 | } |
|
|
893 | while (pango_layout_iter_next_run (iter)); |
|
|
894 | |
|
|
895 | pango_layout_iter_free (iter); |
|
|
896 | } |
|
|
897 | |
|
|
898 | int |
|
|
899 | has_wrapped (CFClient::Layout self) |
|
|
900 | CODE: |
|
|
901 | { |
|
|
902 | int lines = 1; |
|
|
903 | const char *text = pango_layout_get_text (self->pl); |
|
|
904 | |
|
|
905 | while (*text) |
|
|
906 | lines += *text++ == '\n'; |
|
|
907 | |
|
|
908 | RETVAL = lines < pango_layout_get_line_count (self->pl); |
|
|
909 | } |
|
|
910 | OUTPUT: |
|
|
911 | RETVAL |
|
|
912 | |
811 | SV * |
913 | SV * |
812 | get_text (CFClient::Layout self) |
914 | get_text (CFClient::Layout self) |
813 | CODE: |
915 | CODE: |
814 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
916 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
815 | sv_utf8_decode (RETVAL); |
917 | sv_utf8_decode (RETVAL); |
… | |
… | |
1038 | } |
1140 | } |
1039 | } |
1141 | } |
1040 | } |
1142 | } |
1041 | |
1143 | |
1042 | void |
1144 | void |
1043 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1145 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1044 | PROTOTYPE: $$$;$$ |
1146 | PROTOTYPE: $$$;$$ |
1045 | ALIAS: |
1147 | ALIAS: |
1046 | draw_quad_alpha = 1 |
1148 | draw_quad_alpha = 1 |
1047 | draw_quad_alpha_premultiplied = 2 |
1149 | draw_quad_alpha_premultiplied = 2 |
1048 | CODE: |
1150 | CODE: |
… | |
… | |
1229 | |
1331 | |
1230 | while (data < data_end) |
1332 | while (data < data_end) |
1231 | { |
1333 | { |
1232 | flags = (data [0] << 8) + data [1]; data += 2; |
1334 | flags = (data [0] << 8) + data [1]; data += 2; |
1233 | |
1335 | |
1234 | x = ((flags >> 10) & 63) + self->x; |
1336 | x = self->x + ((flags >> 10) & 63); |
1235 | y = ((flags >> 4) & 63) + self->y; |
1337 | y = self->y + ((flags >> 4) & 63); |
1236 | |
1338 | |
1237 | cell = map_get_cell (self, x, y); |
1339 | cell = map_get_cell (self, x, y); |
1238 | |
1340 | |
1239 | if (flags & 15) |
1341 | if (flags & 15) |
1240 | { |
1342 | { |
… | |
… | |
1330 | OUTPUT: |
1432 | OUTPUT: |
1331 | RETVAL |
1433 | RETVAL |
1332 | |
1434 | |
1333 | void |
1435 | void |
1334 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1436 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1335 | PPCODE: |
1437 | CODE: |
1336 | { |
1438 | { |
1337 | int vx, vy; |
1439 | int vx, vy; |
1338 | int x, y, z; |
1440 | int x, y, z; |
1339 | int last_name; |
1441 | int last_name; |
1340 | mapface face; |
1442 | mapface face; |
1341 | int sw4 = (sw + 3) & ~3; |
|
|
1342 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1343 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1344 | |
1443 | |
1345 | memset (darkness, 255, sw4 * sh); |
|
|
1346 | SvPOK_only (darkness_sv); |
|
|
1347 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1348 | |
|
|
1349 | vx = self->x + (self->w - sw) / 2 - shift_x; |
1444 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
1350 | vy = self->y + (self->h - sh) / 2 - shift_y; |
1445 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
1351 | |
1446 | |
1352 | /* |
1447 | /* |
1353 | int vx = self->vx = self->w >= sw |
1448 | int vx = self->vx = self->w >= sw |
1354 | ? self->x + (self->w - sw) / 2 |
1449 | ? self->x + (self->w - sw) / 2 |
1355 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
1450 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
… | |
… | |
1359 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
1454 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
1360 | */ |
1455 | */ |
1361 | |
1456 | |
1362 | glColor4ub (255, 255, 255, 255); |
1457 | glColor4ub (255, 255, 255, 255); |
1363 | |
1458 | |
|
|
1459 | glEnable (GL_BLEND); |
1364 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1460 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1365 | glEnable (GL_BLEND); |
|
|
1366 | glEnable (GL_TEXTURE_2D); |
1461 | glEnable (GL_TEXTURE_2D); |
1367 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1462 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1368 | |
1463 | |
1369 | glBegin (GL_QUADS); |
1464 | glBegin (GL_QUADS); |
1370 | |
1465 | |
… | |
… | |
1378 | |
1473 | |
1379 | for (x = 0; x < sw; x++) |
1474 | for (x = 0; x < sw; x++) |
1380 | if (row->c0 <= x + vx && x + vx < row->c1) |
1475 | if (row->c0 <= x + vx && x + vx < row->c1) |
1381 | { |
1476 | { |
1382 | mapcell *cell = row->col + (x + vx - row->c0); |
1477 | mapcell *cell = row->col + (x + vx - row->c0); |
1383 | |
|
|
1384 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1385 | ? 255 - FOW_DARKNESS |
|
|
1386 | : 255 - cell->darkness; |
|
|
1387 | |
1478 | |
1388 | face = cell->face [z]; |
1479 | face = cell->face [z]; |
1389 | |
1480 | |
1390 | if (face) |
1481 | if (face) |
1391 | { |
1482 | { |
… | |
… | |
1412 | |
1503 | |
1413 | glEnd (); |
1504 | glEnd (); |
1414 | |
1505 | |
1415 | glDisable (GL_TEXTURE_2D); |
1506 | glDisable (GL_TEXTURE_2D); |
1416 | glDisable (GL_BLEND); |
1507 | glDisable (GL_BLEND); |
|
|
1508 | } |
|
|
1509 | |
|
|
1510 | void |
|
|
1511 | draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) |
|
|
1512 | CODE: |
|
|
1513 | { |
|
|
1514 | static float color[16][3] = { |
|
|
1515 | { 0.00, 0.00, 0.00 }, |
|
|
1516 | { 1.00, 1.00, 1.00 }, |
|
|
1517 | { 0.00, 0.00, 0.55 }, |
|
|
1518 | { 1.00, 0.00, 0.00 }, |
|
|
1519 | |
|
|
1520 | { 1.00, 0.54, 0.00 }, |
|
|
1521 | { 0.11, 0.56, 1.00 }, |
|
|
1522 | { 0.93, 0.46, 0.00 }, |
|
|
1523 | { 0.18, 0.54, 0.34 }, |
|
|
1524 | |
|
|
1525 | { 0.56, 0.73, 0.56 }, |
|
|
1526 | { 0.80, 0.80, 0.80 }, |
|
|
1527 | { 0.55, 0.41, 0.13 }, |
|
|
1528 | { 0.99, 0.77, 0.26 }, |
|
|
1529 | |
|
|
1530 | { 0.74, 0.65, 0.41 }, |
|
|
1531 | |
|
|
1532 | { 0.00, 1.00, 1.00 }, |
|
|
1533 | { 1.00, 0.00, 1.00 }, |
|
|
1534 | { 1.00, 1.00, 0.00 }, |
|
|
1535 | }; |
|
|
1536 | |
|
|
1537 | int x, y; |
|
|
1538 | |
|
|
1539 | glEnable (GL_TEXTURE_2D); |
|
|
1540 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1541 | glEnable (GL_BLEND); |
|
|
1542 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1543 | glBegin (GL_QUADS); |
|
|
1544 | |
|
|
1545 | for (y = 0; y < h; y++) |
|
|
1546 | for (x = 0; x < w; x++) |
|
|
1547 | { |
|
|
1548 | unsigned char m = data [x + y * w]; |
|
|
1549 | |
|
|
1550 | if (m) |
|
|
1551 | { |
|
|
1552 | float *c = color [m & 15]; |
|
|
1553 | |
|
|
1554 | float tx1 = m & 0x40 ? 0.5 : 0.; |
|
|
1555 | float tx2 = tx1 + 0.5; |
|
|
1556 | |
|
|
1557 | glColor4f (c[0], c[1], c[2], 0.75); |
|
|
1558 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
|
|
1559 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
|
|
1560 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
|
|
1561 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
|
|
1562 | } |
|
|
1563 | } |
|
|
1564 | |
|
|
1565 | glEnd (); |
|
|
1566 | glDisable (GL_BLEND); |
|
|
1567 | glDisable (GL_TEXTURE_2D); |
|
|
1568 | } |
|
|
1569 | |
|
|
1570 | void |
|
|
1571 | fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
|
|
1572 | PPCODE: |
|
|
1573 | { |
|
|
1574 | int vx, vy; |
|
|
1575 | int x, y; |
|
|
1576 | int sw4 = (sw + 3) & ~3; |
|
|
1577 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1578 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1579 | |
|
|
1580 | memset (darkness, 255, sw4 * sh); |
|
|
1581 | SvPOK_only (darkness_sv); |
|
|
1582 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1583 | |
|
|
1584 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
|
|
1585 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
|
|
1586 | |
|
|
1587 | for (y = 0; y < sh; y++) |
|
|
1588 | if (0 <= y + vy && y + vy < self->rows) |
|
|
1589 | { |
|
|
1590 | maprow *row = self->row + (y + vy); |
|
|
1591 | |
|
|
1592 | for (x = 0; x < sw; x++) |
|
|
1593 | if (row->c0 <= x + vx && x + vx < row->c1) |
|
|
1594 | { |
|
|
1595 | mapcell *cell = row->col + (x + vx - row->c0); |
|
|
1596 | |
|
|
1597 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1598 | ? 255 - FOW_DARKNESS |
|
|
1599 | : 255 - cell->darkness; |
|
|
1600 | } |
|
|
1601 | } |
1417 | |
1602 | |
1418 | EXTEND (SP, 3); |
1603 | EXTEND (SP, 3); |
1419 | PUSHs (sv_2mortal (newSViv (sw4))); |
1604 | PUSHs (sv_2mortal (newSViv (sw4))); |
1420 | PUSHs (sv_2mortal (newSViv (sh))); |
1605 | PUSHs (sv_2mortal (newSViv (sh))); |
1421 | PUSHs (darkness_sv); |
1606 | PUSHs (darkness_sv); |
… | |
… | |
1628 | const_iv (GL_SCISSOR_TEST), |
1813 | const_iv (GL_SCISSOR_TEST), |
1629 | const_iv (GL_DEPTH_TEST), |
1814 | const_iv (GL_DEPTH_TEST), |
1630 | const_iv (GL_ALPHA_TEST), |
1815 | const_iv (GL_ALPHA_TEST), |
1631 | const_iv (GL_NORMALIZE), |
1816 | const_iv (GL_NORMALIZE), |
1632 | const_iv (GL_RESCALE_NORMAL), |
1817 | const_iv (GL_RESCALE_NORMAL), |
|
|
1818 | const_iv (GL_FRONT), |
|
|
1819 | const_iv (GL_BACK), |
1633 | const_iv (GL_AND), |
1820 | const_iv (GL_AND), |
1634 | const_iv (GL_ONE), |
1821 | const_iv (GL_ONE), |
1635 | const_iv (GL_ZERO), |
1822 | const_iv (GL_ZERO), |
1636 | const_iv (GL_SRC_ALPHA), |
1823 | const_iv (GL_SRC_ALPHA), |
1637 | const_iv (GL_DST_ALPHA), |
1824 | const_iv (GL_DST_ALPHA), |
1638 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1825 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1639 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1826 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1640 | const_iv (GL_SRC_ALPHA_SATURATE), |
1827 | const_iv (GL_SRC_ALPHA_SATURATE), |
1641 | const_iv (GL_RGB), |
1828 | const_iv (GL_RGB), |
1642 | const_iv (GL_RGBA), |
1829 | const_iv (GL_RGBA), |
|
|
1830 | const_iv (GL_RGBA4), |
|
|
1831 | const_iv (GL_RGBA8), |
|
|
1832 | const_iv (GL_RGB5_A1), |
1643 | const_iv (GL_UNSIGNED_BYTE), |
1833 | const_iv (GL_UNSIGNED_BYTE), |
1644 | const_iv (GL_UNSIGNED_SHORT), |
1834 | const_iv (GL_UNSIGNED_SHORT), |
1645 | const_iv (GL_UNSIGNED_INT), |
1835 | const_iv (GL_UNSIGNED_INT), |
1646 | const_iv (GL_ALPHA), |
1836 | const_iv (GL_ALPHA), |
1647 | const_iv (GL_INTENSITY), |
1837 | const_iv (GL_INTENSITY), |
… | |
… | |
1721 | OUTPUT: |
1911 | OUTPUT: |
1722 | RETVAL |
1912 | RETVAL |
1723 | |
1913 | |
1724 | int glGetError () |
1914 | int glGetError () |
1725 | |
1915 | |
|
|
1916 | void glFinish () |
|
|
1917 | |
1726 | void glClear (int mask) |
1918 | void glClear (int mask) |
1727 | |
1919 | |
1728 | void glClearColor (float r, float g, float b, float a = 1.0) |
1920 | void glClearColor (float r, float g, float b, float a = 1.0) |
1729 | PROTOTYPE: @ |
1921 | PROTOTYPE: @ |
1730 | |
1922 | |
… | |
… | |
1753 | void glPushMatrix () |
1945 | void glPushMatrix () |
1754 | |
1946 | |
1755 | void glPopMatrix () |
1947 | void glPopMatrix () |
1756 | |
1948 | |
1757 | void glLoadIdentity () |
1949 | void glLoadIdentity () |
|
|
1950 | |
|
|
1951 | void glDrawBuffer (int buffer) |
|
|
1952 | |
|
|
1953 | void glReadBuffer (int buffer) |
1758 | |
1954 | |
1759 | # near_ and far_ are due to microsofts buggy "c" compiler |
1955 | # near_ and far_ are due to microsofts buggy "c" compiler |
1760 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1956 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
1761 | |
1957 | |
1762 | # near_ and far_ are due to microsofts buggy "c" compiler |
1958 | # near_ and far_ are due to microsofts buggy "c" compiler |