… | |
… | |
436 | |
436 | |
437 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
437 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
438 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
438 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
439 | } |
439 | } |
440 | |
440 | |
|
|
441 | NV floor (NV x) |
|
|
442 | |
|
|
443 | NV ceil (NV x) |
|
|
444 | |
441 | void |
445 | void |
442 | pango_init () |
446 | pango_init () |
443 | CODE: |
447 | CODE: |
444 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
448 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
445 | { |
449 | { |
… | |
… | |
673 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
677 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
674 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
678 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
675 | SDL_LockSurface (surface2); |
679 | SDL_LockSurface (surface2); |
676 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
680 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
677 | SDL_UnlockSurface (surface2); |
681 | SDL_UnlockSurface (surface2); |
678 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8))); |
682 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
679 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
683 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
680 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
684 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
681 | |
685 | |
682 | SDL_FreeSurface (surface); |
686 | SDL_FreeSurface (surface); |
683 | SDL_FreeSurface (surface2); |
687 | SDL_FreeSurface (surface2); |
… | |
… | |
967 | |
971 | |
968 | EXTEND (SP, 5); |
972 | EXTEND (SP, 5); |
969 | PUSHs (sv_2mortal (newSViv (w))); |
973 | PUSHs (sv_2mortal (newSViv (w))); |
970 | PUSHs (sv_2mortal (newSViv (h))); |
974 | PUSHs (sv_2mortal (newSViv (h))); |
971 | PUSHs (sv_2mortal (retval)); |
975 | PUSHs (sv_2mortal (retval)); |
972 | PUSHs (sv_2mortal (newSViv (GL_RGBA8))); |
976 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
973 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
977 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
974 | } |
978 | } |
975 | else |
979 | else |
976 | { |
980 | { |
977 | FT_Bitmap bitmap; |
981 | FT_Bitmap bitmap; |
… | |
… | |
1330 | OUTPUT: |
1334 | OUTPUT: |
1331 | RETVAL |
1335 | RETVAL |
1332 | |
1336 | |
1333 | void |
1337 | void |
1334 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1338 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1335 | PPCODE: |
1339 | CODE: |
1336 | { |
1340 | { |
1337 | int vx, vy; |
1341 | int vx, vy; |
1338 | int x, y, z; |
1342 | int x, y, z; |
1339 | int last_name; |
1343 | int last_name; |
1340 | mapface face; |
1344 | mapface face; |
1341 | int sw4 = (sw + 3) & ~3; |
|
|
1342 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1343 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1344 | |
1345 | |
1345 | memset (darkness, 255, sw4 * sh); |
|
|
1346 | SvPOK_only (darkness_sv); |
|
|
1347 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1348 | |
|
|
1349 | vx = self->x + (self->w - sw) / 2 - shift_x; |
1346 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
1350 | vy = self->y + (self->h - sh) / 2 - shift_y; |
1347 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
1351 | |
1348 | |
1352 | /* |
1349 | /* |
1353 | int vx = self->vx = self->w >= sw |
1350 | int vx = self->vx = self->w >= sw |
1354 | ? self->x + (self->w - sw) / 2 |
1351 | ? self->x + (self->w - sw) / 2 |
1355 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
1352 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
… | |
… | |
1378 | |
1375 | |
1379 | for (x = 0; x < sw; x++) |
1376 | for (x = 0; x < sw; x++) |
1380 | if (row->c0 <= x + vx && x + vx < row->c1) |
1377 | if (row->c0 <= x + vx && x + vx < row->c1) |
1381 | { |
1378 | { |
1382 | mapcell *cell = row->col + (x + vx - row->c0); |
1379 | mapcell *cell = row->col + (x + vx - row->c0); |
1383 | |
|
|
1384 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1385 | ? 255 - FOW_DARKNESS |
|
|
1386 | : 255 - cell->darkness; |
|
|
1387 | |
1380 | |
1388 | face = cell->face [z]; |
1381 | face = cell->face [z]; |
1389 | |
1382 | |
1390 | if (face) |
1383 | if (face) |
1391 | { |
1384 | { |
… | |
… | |
1412 | |
1405 | |
1413 | glEnd (); |
1406 | glEnd (); |
1414 | |
1407 | |
1415 | glDisable (GL_TEXTURE_2D); |
1408 | glDisable (GL_TEXTURE_2D); |
1416 | glDisable (GL_BLEND); |
1409 | glDisable (GL_BLEND); |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | void |
|
|
1413 | fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
|
|
1414 | PPCODE: |
|
|
1415 | { |
|
|
1416 | int vx, vy; |
|
|
1417 | int x, y; |
|
|
1418 | int sw4 = (sw + 3) & ~3; |
|
|
1419 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1420 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
|
|
1421 | |
|
|
1422 | memset (darkness, 255, sw4 * sh); |
|
|
1423 | SvPOK_only (darkness_sv); |
|
|
1424 | SvCUR_set (darkness_sv, sw4 * sh); |
|
|
1425 | |
|
|
1426 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
|
|
1427 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
|
|
1428 | |
|
|
1429 | for (y = 0; y < sh; y++) |
|
|
1430 | if (0 <= y + vy && y + vy < self->rows) |
|
|
1431 | { |
|
|
1432 | maprow *row = self->row + (y + vy); |
|
|
1433 | |
|
|
1434 | for (x = 0; x < sw; x++) |
|
|
1435 | if (row->c0 <= x + vx && x + vx < row->c1) |
|
|
1436 | { |
|
|
1437 | mapcell *cell = row->col + (x + vx - row->c0); |
|
|
1438 | |
|
|
1439 | darkness[y * sw4 + x] = cell->darkness < 0 |
|
|
1440 | ? 255 - FOW_DARKNESS |
|
|
1441 | : 255 - cell->darkness; |
|
|
1442 | } |
|
|
1443 | } |
1417 | |
1444 | |
1418 | EXTEND (SP, 3); |
1445 | EXTEND (SP, 3); |
1419 | PUSHs (sv_2mortal (newSViv (sw4))); |
1446 | PUSHs (sv_2mortal (newSViv (sw4))); |
1420 | PUSHs (sv_2mortal (newSViv (sh))); |
1447 | PUSHs (sv_2mortal (newSViv (sh))); |
1421 | PUSHs (darkness_sv); |
1448 | PUSHs (darkness_sv); |