… | |
… | |
144 | } |
144 | } |
145 | |
145 | |
146 | static void |
146 | static void |
147 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
147 | layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
148 | { |
148 | { |
|
|
149 | PangoRectangle rect; |
|
|
150 | |
|
|
151 | // get_pixel_* wrongly rounds down |
149 | pango_layout_get_pixel_size (self->pl, w, h); |
152 | pango_layout_get_extents (self->pl, 0, &rect); |
150 | |
153 | |
151 | if (!*w) *w = 1; |
154 | rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
152 | if (!*h) *h = 1; |
155 | rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
153 | |
156 | |
154 | *w = (*w + 3) & ~3; |
157 | if (!rect.width) rect.width = 1; |
|
|
158 | if (!rect.height) rect.height = 1; |
|
|
159 | |
|
|
160 | *w = rect.width; |
|
|
161 | *h = rect.height; |
155 | } |
162 | } |
156 | |
163 | |
157 | typedef uint16_t mapface; |
164 | typedef uint16_t mapface; |
158 | |
165 | |
159 | typedef struct { |
166 | typedef struct { |
… | |
… | |
162 | float s, t; |
169 | float s, t; |
163 | uint8_t r, g, b, a; |
170 | uint8_t r, g, b, a; |
164 | } maptex; |
171 | } maptex; |
165 | |
172 | |
166 | typedef struct { |
173 | typedef struct { |
167 | int16_t darkness; |
174 | uint32_t player; |
168 | mapface face[3]; |
175 | mapface face[3]; |
|
|
176 | uint16_t darkness; |
|
|
177 | uint8_t stat_width, stat_hp, flags; |
169 | } mapcell; |
178 | } mapcell; |
170 | |
179 | |
171 | typedef struct { |
180 | typedef struct { |
172 | int32_t c0, c1; |
181 | int32_t c0, c1; |
173 | mapcell *col; |
182 | mapcell *col; |
… | |
… | |
286 | static void |
295 | static void |
287 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
296 | map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
288 | { |
297 | { |
289 | int x, y; |
298 | int x, y; |
290 | maprow *row; |
299 | maprow *row; |
|
|
300 | mapcell *cell; |
291 | |
301 | |
292 | for (y = y0; y < y0 + h; y++) |
302 | for (y = y0; y < y0 + h; y++) |
293 | if (y >= 0) |
303 | if (y >= 0) |
294 | { |
304 | { |
295 | if (y >= self->rows) |
305 | if (y >= self->rows) |
… | |
… | |
301 | if (x >= row->c0) |
311 | if (x >= row->c0) |
302 | { |
312 | { |
303 | if (x >= row->c1) |
313 | if (x >= row->c1) |
304 | break; |
314 | break; |
305 | |
315 | |
306 | row->col[x - row->c0].darkness = -1; |
316 | cell = row->col + x - row->c0; |
|
|
317 | |
|
|
318 | cell->darkness = 0; |
|
|
319 | cell->stat_hp = 0; |
|
|
320 | cell->flags = 0; |
|
|
321 | cell->player = 0; |
307 | } |
322 | } |
308 | } |
323 | } |
309 | } |
324 | } |
310 | |
325 | |
311 | static void |
326 | static void |
… | |
… | |
1025 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1040 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1026 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1041 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1027 | } |
1042 | } |
1028 | |
1043 | |
1029 | void |
1044 | void |
1030 | render (CFPlus::Layout self, float x, float y) |
1045 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1031 | PPCODE: |
1046 | PPCODE: |
1032 | pango_opengl_render_layout_subpixel ( |
1047 | pango_opengl_render_layout_subpixel ( |
1033 | self->pl, |
1048 | self->pl, |
1034 | x * PANGO_SCALE, y * PANGO_SCALE, |
1049 | x * PANGO_SCALE, y * PANGO_SCALE, |
1035 | self->r, self->g, self->b, self->a |
1050 | self->r, self->g, self->b, self->a, |
|
|
1051 | flags |
1036 | ); |
1052 | ); |
1037 | |
1053 | |
1038 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1054 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1039 | |
1055 | |
1040 | void |
1056 | void |
… | |
… | |
1230 | void |
1246 | void |
1231 | scroll (CFPlus::Map self, int dx, int dy) |
1247 | scroll (CFPlus::Map self, int dx, int dy) |
1232 | CODE: |
1248 | CODE: |
1233 | { |
1249 | { |
1234 | if (dx > 0) |
1250 | if (dx > 0) |
1235 | map_blank (self, self->x, self->y, dx - 1, self->h); |
1251 | map_blank (self, self->x, self->y, dx, self->h); |
1236 | else if (dx < 0) |
1252 | else if (dx < 0) |
1237 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
1253 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1238 | |
1254 | |
1239 | if (dy > 0) |
1255 | if (dy > 0) |
1240 | map_blank (self, self->x, self->y, self->w, dy - 1); |
1256 | map_blank (self, self->x, self->y, self->w, dy); |
1241 | else if (dy < 0) |
1257 | else if (dy < 0) |
1242 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
1258 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1243 | |
1259 | |
1244 | self->ox += dx; self->x += dx; |
1260 | self->ox += dx; self->x += dx; |
1245 | self->oy += dy; self->y += dy; |
1261 | self->oy += dy; self->y += dy; |
1246 | |
1262 | |
1247 | while (self->y < 0) |
1263 | while (self->y < 0) |
… | |
… | |
1252 | self->y += MAP_EXTEND_Y; |
1268 | self->y += MAP_EXTEND_Y; |
1253 | } |
1269 | } |
1254 | } |
1270 | } |
1255 | |
1271 | |
1256 | void |
1272 | void |
1257 | map1a_update (CFPlus::Map self, SV *data_) |
1273 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1258 | CODE: |
1274 | CODE: |
1259 | { |
1275 | { |
1260 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1276 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1261 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1277 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1262 | mapcell *cell; |
1278 | mapcell *cell; |
1263 | int x, y, flags; |
1279 | int x, y, flags; |
1264 | |
1280 | |
1265 | while (data < data_end) |
1281 | while (data < data_end - 1) |
1266 | { |
1282 | { |
1267 | flags = (data [0] << 8) + data [1]; data += 2; |
1283 | flags = (data [0] << 8) + data [1]; data += 2; |
1268 | |
1284 | |
1269 | x = self->x + ((flags >> 10) & 63); |
1285 | x = self->x + ((flags >> 10) & 63); |
1270 | y = self->y + ((flags >> 4) & 63); |
1286 | y = self->y + ((flags >> 4) & 63); |
1271 | |
1287 | |
1272 | cell = map_get_cell (self, x, y); |
1288 | cell = map_get_cell (self, x, y); |
1273 | |
1289 | |
1274 | if (flags & 15) |
1290 | if (flags & 15) |
1275 | { |
1291 | { |
1276 | if (cell->darkness < 0) |
1292 | if (!cell->darkness) |
1277 | { |
1293 | { |
|
|
1294 | memset (cell, 0, sizeof (*cell)); |
1278 | cell->darkness = 0; |
1295 | cell->darkness = 256; |
1279 | cell->face [0] = 0; |
|
|
1280 | cell->face [1] = 0; |
|
|
1281 | cell->face [2] = 0; |
|
|
1282 | } |
1296 | } |
1283 | |
1297 | |
1284 | cell->darkness = flags & 8 ? *data++ : 255; |
|
|
1285 | |
|
|
1286 | //TODO: don't trust server data to be in-range(!) |
1298 | //TODO: don't trust server data to be in-range(!) |
|
|
1299 | |
|
|
1300 | if (flags & 8) |
|
|
1301 | { |
|
|
1302 | if (extmap) |
|
|
1303 | { |
|
|
1304 | uint8_t ext, cmd; |
|
|
1305 | |
|
|
1306 | do |
|
|
1307 | { |
|
|
1308 | ext = *data++; |
|
|
1309 | cmd = ext & 0x3f; |
|
|
1310 | |
|
|
1311 | if (cmd < 4) |
|
|
1312 | cell->darkness = 255 - ext * 64 + 1; |
|
|
1313 | else if (cmd == 5) // health |
|
|
1314 | { |
|
|
1315 | cell->stat_width = 1; |
|
|
1316 | cell->stat_hp = *data++; |
|
|
1317 | } |
|
|
1318 | else if (cmd == 6) // monster width |
|
|
1319 | cell->stat_width = *data++ + 1; |
|
|
1320 | else if (cmd == 0x47) // monster width |
|
|
1321 | { |
|
|
1322 | if (*data == 4) |
|
|
1323 | ; // decode player tag |
|
|
1324 | |
|
|
1325 | data += *data + 1; |
|
|
1326 | } |
|
|
1327 | else if (cmd == 8) // cell flags |
|
|
1328 | cell->flags = *data++; |
|
|
1329 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
1330 | data += *data + 1; |
|
|
1331 | else |
|
|
1332 | data++; |
|
|
1333 | } |
|
|
1334 | while (ext & 0x80); |
|
|
1335 | } |
|
|
1336 | else |
|
|
1337 | cell->darkness = *data++ + 1; |
|
|
1338 | |
|
|
1339 | } |
1287 | |
1340 | |
1288 | if (flags & 4) |
1341 | if (flags & 4) |
1289 | { |
1342 | { |
1290 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1343 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1291 | } |
1344 | } |
… | |
… | |
1299 | { |
1352 | { |
1300 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1353 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1301 | } |
1354 | } |
1302 | } |
1355 | } |
1303 | else |
1356 | else |
1304 | cell->darkness = -1; |
1357 | cell->darkness = 0; |
1305 | } |
1358 | } |
1306 | } |
1359 | } |
1307 | |
1360 | |
1308 | SV * |
1361 | SV * |
1309 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1362 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
… | |
… | |
1409 | { |
1462 | { |
1410 | mapcell *cell = row->col + (x + vx - row->c0); |
1463 | mapcell *cell = row->col + (x + vx - row->c0); |
1411 | |
1464 | |
1412 | face = cell->face [z]; |
1465 | face = cell->face [z]; |
1413 | |
1466 | |
1414 | if (face) |
1467 | if (face && face < self->texs) |
1415 | { |
1468 | { |
1416 | maptex tex = self->tex [face]; |
1469 | maptex tex = self->tex [face]; |
1417 | |
|
|
1418 | int px = (x + 1) * 32 - tex.w; |
1470 | int px = (x + 1) * 32 - tex.w; |
1419 | int py = (y + 1) * 32 - tex.h; |
1471 | int py = (y + 1) * 32 - tex.h; |
1420 | |
1472 | |
1421 | if (last_name != tex.name) |
1473 | if (last_name != tex.name) |
1422 | { |
1474 | { |
1423 | glEnd (); |
1475 | glEnd (); |
1424 | last_name = tex.name; |
|
|
1425 | glBindTexture (GL_TEXTURE_2D, last_name); |
1476 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1426 | glBegin (GL_QUADS); |
1477 | glBegin (GL_QUADS); |
1427 | } |
1478 | } |
1428 | |
1479 | |
1429 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1480 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1430 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1481 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1431 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1482 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1432 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1483 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1433 | } |
1484 | } |
|
|
1485 | |
|
|
1486 | if (cell->flags && z == 2) |
|
|
1487 | { |
|
|
1488 | if (cell->flags & 1) |
|
|
1489 | { |
|
|
1490 | maptex tex = self->tex [1]; |
|
|
1491 | int px = (x + 1) * 32 - tex.w + 2; |
|
|
1492 | int py = (y + 1) * 32 - tex.h - 6; |
|
|
1493 | |
|
|
1494 | glEnd (); |
|
|
1495 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1496 | glBegin (GL_QUADS); |
|
|
1497 | |
|
|
1498 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1499 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1500 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1501 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1502 | } |
|
|
1503 | } |
1434 | } |
1504 | } |
1435 | } |
1505 | } |
1436 | |
1506 | |
1437 | glEnd (); |
1507 | glEnd (); |
1438 | |
1508 | |
1439 | glDisable (GL_TEXTURE_2D); |
1509 | glDisable (GL_TEXTURE_2D); |
1440 | glDisable (GL_BLEND); |
1510 | glDisable (GL_BLEND); |
|
|
1511 | |
|
|
1512 | // top layer: overlays such as the health bar |
|
|
1513 | for (y = 0; y < sh; y++) |
|
|
1514 | if (0 <= y + vy && y + vy < self->rows) |
|
|
1515 | { |
|
|
1516 | maprow *row = self->row + (y + vy); |
|
|
1517 | |
|
|
1518 | for (x = 0; x < sw; x++) |
|
|
1519 | if (row->c0 <= x + vx && x + vx < row->c1) |
|
|
1520 | { |
|
|
1521 | mapcell *cell = row->col + (x + vx - row->c0); |
|
|
1522 | |
|
|
1523 | int px = x * 32; |
|
|
1524 | int py = y * 32; |
|
|
1525 | |
|
|
1526 | if (cell->stat_hp) |
|
|
1527 | { |
|
|
1528 | int width = cell->stat_width * 32; |
|
|
1529 | int thick = sh / 28 + 1 + cell->stat_width; |
|
|
1530 | |
|
|
1531 | glColor3ub (0, 0, 0); |
|
|
1532 | glRectf (px + 1, py - thick - 2, |
|
|
1533 | px + width - 1, py); |
|
|
1534 | |
|
|
1535 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
|
|
1536 | glRectf (px + 2, |
|
|
1537 | py - thick - 1, |
|
|
1538 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
|
|
1539 | } |
|
|
1540 | } |
|
|
1541 | } |
1441 | } |
1542 | } |
1442 | |
1543 | |
1443 | void |
1544 | void |
1444 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1545 | draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1445 | CODE: |
1546 | CODE: |
… | |
… | |
1525 | for (x = 0; x < sw; x++) |
1626 | for (x = 0; x < sw; x++) |
1526 | if (row->c0 <= x + vx && x + vx < row->c1) |
1627 | if (row->c0 <= x + vx && x + vx < row->c1) |
1527 | { |
1628 | { |
1528 | mapcell *cell = row->col + (x + vx - row->c0); |
1629 | mapcell *cell = row->col + (x + vx - row->c0); |
1529 | |
1630 | |
1530 | darkness[y * sw4 + x] = cell->darkness < 0 |
1631 | darkness[y * sw4 + x] = cell->darkness |
|
|
1632 | ? 255 - (cell->darkness - 1) |
1531 | ? 255 - FOW_DARKNESS |
1633 | : 255 - FOW_DARKNESS; |
1532 | : 255 - cell->darkness; |
|
|
1533 | } |
1634 | } |
1534 | } |
1635 | } |
1535 | |
1636 | |
1536 | EXTEND (SP, 3); |
1637 | EXTEND (SP, 3); |
1537 | PUSHs (sv_2mortal (newSViv (sw4))); |
1638 | PUSHs (sv_2mortal (newSViv (sw4))); |
… | |
… | |
1652 | |
1753 | |
1653 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
1754 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
1654 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
1755 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
1655 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
1756 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
1656 | |
1757 | |
1657 | if (cell->darkness <= 0) |
1758 | if (cell->darkness == 0) |
1658 | { |
1759 | { |
1659 | cell->darkness = -1; |
1760 | cell->darkness = 0; |
1660 | |
1761 | |
1661 | for (z = 0; z <= 2; z++) |
1762 | for (z = 0; z <= 2; z++) |
1662 | { |
1763 | { |
1663 | cell->face[z] = face[z]; |
1764 | cell->face[z] = face[z]; |
1664 | |
1765 | |
… | |
… | |
1802 | const_iv (GL_SEPARABLE_2D), |
1903 | const_iv (GL_SEPARABLE_2D), |
1803 | const_iv (GL_CONVOLUTION_2D), |
1904 | const_iv (GL_CONVOLUTION_2D), |
1804 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1905 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1805 | const_iv (GL_CONSTANT_BORDER), |
1906 | const_iv (GL_CONSTANT_BORDER), |
1806 | const_iv (GL_LINES), |
1907 | const_iv (GL_LINES), |
|
|
1908 | const_iv (GL_LINE_STRIP), |
1807 | const_iv (GL_LINE_LOOP), |
1909 | const_iv (GL_LINE_LOOP), |
1808 | const_iv (GL_QUADS), |
1910 | const_iv (GL_QUADS), |
1809 | const_iv (GL_QUAD_STRIP), |
1911 | const_iv (GL_QUAD_STRIP), |
1810 | const_iv (GL_TRIANGLES), |
1912 | const_iv (GL_TRIANGLES), |
1811 | const_iv (GL_TRIANGLE_STRIP), |
1913 | const_iv (GL_TRIANGLE_STRIP), |
… | |
… | |
2008 | |
2110 | |
2009 | void glEndList () |
2111 | void glEndList () |
2010 | |
2112 | |
2011 | void glCallList (int list) |
2113 | void glCallList (int list) |
2012 | |
2114 | |
2013 | |
|
|