1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | long _ftol (double); /* defined by VC6 C libs */ |
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3 | long _ftol2 (double dblSource) { return _ftol (dblSource); } |
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4 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
5 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
6 | # include <malloc.h> |
4 | # include <malloc.h> |
7 | # include <windows.h> |
5 | # include <windows.h> |
8 | # include <wininet.h> |
6 | # include <wininet.h> |
9 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
10 | #endif |
14 | #endif |
11 | |
15 | |
12 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
13 | #include "perl.h" |
17 | #include "perl.h" |
14 | #include "XSUB.h" |
18 | #include "XSUB.h" |
15 | |
19 | |
16 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
17 | # undef pipe |
21 | # undef pipe |
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22 | // microsoft vs. C |
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23 | # define sqrtf(x) sqrt(x) |
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24 | # define roundf(x) (int)(x) |
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25 | # define atan2f(x,y) atan2(x,y) |
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26 | # define M_PI 3.14159265f |
18 | #endif |
27 | #endif |
19 | |
28 | |
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29 | #include <assert.h> |
20 | #include <math.h> |
30 | #include <math.h> |
21 | #include <string.h> |
31 | #include <string.h> |
22 | #include <stdio.h> |
32 | #include <stdio.h> |
23 | #include <stdlib.h> |
33 | #include <stdlib.h> |
24 | |
34 | |
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35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
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36 | |
25 | #include <SDL.h> |
37 | #include <SDL.h> |
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38 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
30 | |
43 | |
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39 | # include <sys/types.h> |
52 | # include <sys/types.h> |
40 | # include <sys/socket.h> |
53 | # include <sys/socket.h> |
41 | # include <netinet/in.h> |
54 | # include <netinet/in.h> |
42 | # include <netinet/tcp.h> |
55 | # include <netinet/tcp.h> |
43 | # include <inttypes.h> |
56 | # include <inttypes.h> |
44 | #else |
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45 | typedef unsigned char uint8_t; |
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46 | typedef unsigned short uint16_t; |
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47 | typedef unsigned int uint32_t; |
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48 | typedef signed char int8_t; |
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49 | typedef signed short int16_t; |
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50 | typedef signed int int32_t; |
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51 | #endif |
57 | #endif |
52 | |
58 | |
53 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ |
59 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
54 | |
60 | |
55 | #define FOW_DARKNESS 32 |
61 | #define FOW_DARKNESS 32 |
56 | |
62 | |
57 | #define MAP_EXTEND_X 32 |
63 | #define MAP_EXTEND_X 32 |
58 | #define MAP_EXTEND_Y 512 |
64 | #define MAP_EXTEND_Y 512 |
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63 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
64 | #else |
70 | #else |
65 | # define PARACHUTE 0 |
71 | # define PARACHUTE 0 |
66 | #endif |
72 | #endif |
67 | |
73 | |
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74 | static AV *texture_av; |
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75 | |
68 | static struct |
76 | static struct |
69 | { |
77 | { |
70 | #define GL_FUNC(ptr,name) ptr name; |
78 | #define GL_FUNC(ptr,name) ptr name; |
71 | #include "glfunc.h" |
79 | #include "glfunc.h" |
72 | #undef GL_FUNC |
80 | #undef GL_FUNC |
73 | } gl; |
81 | } gl; |
74 | |
82 | |
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83 | static void |
75 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
84 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
76 | { |
85 | { |
77 | if (gl.BlendFuncSeparate) |
86 | if (gl.BlendFuncSeparate) |
78 | gl.BlendFuncSeparate (sa, da, saa, daa); |
87 | gl.BlendFuncSeparate (sa, da, saa, daa); |
79 | else if (gl.BlendFuncSeparateEXT) |
88 | else if (gl.BlendFuncSeparateEXT) |
80 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
89 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
81 | else |
90 | else |
82 | glBlendFunc (sa, da); |
91 | glBlendFunc (sa, da); |
83 | } |
92 | } |
84 | |
93 | |
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94 | static GLuint |
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95 | gen_texture () |
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96 | { |
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97 | GLuint name; |
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98 | |
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99 | if (AvFILL (texture_av) >= 0) |
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100 | name = (GLuint)(size_t)av_pop (texture_av); |
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101 | else |
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102 | glGenTextures (1, &name); |
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103 | |
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104 | return name; |
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105 | } |
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106 | |
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107 | static void |
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108 | del_texture (GLuint name) |
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109 | { |
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110 | /* make a half-assed attempt at returning the memory used by the texture */ |
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111 | /* textures are frequently being reused by cfplus anyway */ |
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112 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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113 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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114 | av_push (texture_av, (SV *)(size_t)name); |
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115 | glDeleteTextures (1, &name); |
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116 | } |
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117 | |
85 | #include "texcache.c" |
118 | #include "texcache.c" |
86 | |
119 | |
87 | #include "pango-font.c" |
120 | #include "pango-font.c" |
88 | #include "pango-fontmap.c" |
121 | #include "pango-fontmap.c" |
89 | #include "pango-render.c" |
122 | #include "pango-render.c" |
90 | |
123 | |
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124 | typedef IV CFPlus__Channel; |
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125 | typedef SDL_RWops *CFPlus__RW; |
91 | typedef Mix_Chunk *CFPlus__MixChunk; |
126 | typedef Mix_Chunk *CFPlus__MixChunk; |
92 | typedef Mix_Music *CFPlus__MixMusic; |
127 | typedef Mix_Music *CFPlus__MixMusic; |
93 | |
128 | |
94 | typedef PangoFontDescription *CFPlus__Font; |
129 | typedef PangoFontDescription *CFPlus__Font; |
95 | |
130 | |
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162 | |
197 | |
163 | *w = rect.width; |
198 | *w = rect.width; |
164 | *h = rect.height; |
199 | *h = rect.height; |
165 | } |
200 | } |
166 | |
201 | |
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202 | typedef uint16_t tileid; |
167 | typedef uint16_t mapface; |
203 | typedef uint16_t faceid; |
168 | |
204 | |
169 | typedef struct { |
205 | typedef struct { |
170 | GLint name; |
206 | int name; |
171 | int w, h; |
207 | int w, h; |
172 | float s, t; |
208 | float s, t; |
173 | uint8_t r, g, b, a; |
209 | uint8_t r, g, b, a; |
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210 | tileid smoothtile; |
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211 | uint8_t smoothlevel; |
174 | } maptex; |
212 | } maptex; |
175 | |
213 | |
176 | typedef struct { |
214 | typedef struct { |
177 | uint32_t player; |
215 | uint32_t player; |
178 | mapface face[3]; |
216 | tileid tile[3]; |
179 | uint16_t darkness; |
217 | uint16_t darkness; |
180 | uint8_t stat_width, stat_hp, flags; |
218 | uint8_t stat_width, stat_hp, flags, smoothmax; |
181 | } mapcell; |
219 | } mapcell; |
182 | |
220 | |
183 | typedef struct { |
221 | typedef struct { |
184 | int32_t c0, c1; |
222 | int32_t c0, c1; |
185 | mapcell *col; |
223 | mapcell *col; |
186 | } maprow; |
224 | } maprow; |
187 | |
225 | |
188 | typedef struct map { |
226 | typedef struct map { |
189 | int x, y, w, h; |
227 | int x, y, w, h; |
190 | int ox, oy; /* offset to virtual global coordinate system */ |
228 | int ox, oy; /* offset to virtual global coordinate system */ |
191 | int faces; |
229 | int faces; tileid *face2tile; // [faceid] |
192 | mapface *face; |
230 | int texs; maptex *tex; // [tileid] |
193 | |
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194 | int texs; |
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195 | maptex *tex; |
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196 | |
231 | |
197 | int32_t rows; |
232 | int32_t rows; |
198 | maprow *row; |
233 | maprow *row; |
199 | } *CFPlus__Map; |
234 | } *CFPlus__Map; |
200 | |
235 | |
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220 | return ptr; |
255 | return ptr; |
221 | } |
256 | } |
222 | |
257 | |
223 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
258 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
224 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
259 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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260 | |
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261 | static void |
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262 | need_facenum (struct map *self, faceid face) |
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263 | { |
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264 | while (self->faces <= face) |
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265 | { |
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266 | Append (tileid, self->face2tile, self->faces, self->faces); |
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267 | self->faces *= 2; |
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268 | } |
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269 | } |
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270 | |
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271 | static void |
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272 | need_texid (struct map *self, int texid) |
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273 | { |
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274 | while (self->texs <= texid) |
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275 | { |
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276 | Append (maptex, self->tex, self->texs, self->texs); |
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277 | self->texs *= 2; |
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278 | } |
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279 | } |
225 | |
280 | |
226 | static maprow * |
281 | static maprow * |
227 | map_get_row (CFPlus__Map self, int y) |
282 | map_get_row (CFPlus__Map self, int y) |
228 | { |
283 | { |
229 | if (0 > y) |
284 | if (0 > y) |
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324 | cell->player = 0; |
379 | cell->player = 0; |
325 | } |
380 | } |
326 | } |
381 | } |
327 | } |
382 | } |
328 | |
383 | |
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384 | typedef struct { |
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385 | tileid tile; |
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386 | uint8_t x, y, level; |
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387 | } smooth_key; |
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388 | |
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389 | static void |
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390 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
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391 | { |
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392 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
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393 | |
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394 | if (SvIOK (*sv)) |
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395 | SvIV_set (*sv, SvIVX (*sv) | bits); |
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396 | else |
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397 | sv_setiv (*sv, bits); |
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398 | } |
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399 | |
329 | static void |
400 | static void |
330 | music_finished (void) |
401 | music_finished (void) |
331 | { |
402 | { |
332 | SDL_UserEvent ev; |
403 | SDL_UserEvent ev; |
333 | |
404 | |
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365 | n |= n >> 4; |
436 | n |= n >> 4; |
366 | n |= n >> 8; |
437 | n |= n >> 8; |
367 | n |= n >> 16; |
438 | n |= n >> 16; |
368 | |
439 | |
369 | return n + 1; |
440 | return n + 1; |
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441 | } |
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442 | |
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443 | /* SDL should provide this, really. */ |
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444 | #define SDLK_MODIFIER_MIN 300 |
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445 | #define SDLK_MODIFIER_MAX 314 |
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446 | |
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447 | /******************************************************************************/ |
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448 | |
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449 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
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450 | static GV *hover_gv; |
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451 | |
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452 | static int |
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453 | within_widget (SV *widget, NV x, NV y) |
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454 | { |
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455 | HV *self; |
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456 | SV **svp; |
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457 | NV wx, ww, wy, wh; |
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458 | |
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459 | if (!SvROK (widget)) |
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460 | return 0; |
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461 | |
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462 | self = (HV *)SvRV (widget); |
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463 | |
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464 | if (SvTYPE (self) != SVt_PVHV) |
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465 | return 0; |
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466 | |
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467 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
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468 | if (y < wy) |
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469 | return 0; |
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470 | |
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471 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
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472 | if (y >= wy + wh) |
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473 | return 0; |
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474 | |
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475 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
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476 | if (x < wx) |
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477 | return 0; |
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478 | |
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479 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
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480 | if (x >= wx + ww) |
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481 | return 0; |
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482 | |
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483 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
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484 | if (!svp || !SvTRUE (*svp)) |
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485 | return 0; |
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486 | |
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487 | return 1; |
370 | } |
488 | } |
371 | |
489 | |
372 | MODULE = CFPlus PACKAGE = CFPlus |
490 | MODULE = CFPlus PACKAGE = CFPlus |
373 | |
491 | |
374 | PROTOTYPES: ENABLE |
492 | PROTOTYPES: ENABLE |
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379 | static const struct { |
497 | static const struct { |
380 | const char *name; |
498 | const char *name; |
381 | IV iv; |
499 | IV iv; |
382 | } *civ, const_iv[] = { |
500 | } *civ, const_iv[] = { |
383 | # define const_iv(name) { # name, (IV)name } |
501 | # define const_iv(name) { # name, (IV)name } |
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502 | const_iv (SDLK_MODIFIER_MIN), |
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503 | const_iv (SDLK_MODIFIER_MAX), |
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504 | |
384 | const_iv (SDL_ACTIVEEVENT), |
505 | const_iv (SDL_ACTIVEEVENT), |
385 | const_iv (SDL_KEYDOWN), |
506 | const_iv (SDL_KEYDOWN), |
386 | const_iv (SDL_KEYUP), |
507 | const_iv (SDL_KEYUP), |
387 | const_iv (SDL_MOUSEMOTION), |
508 | const_iv (SDL_MOUSEMOTION), |
388 | const_iv (SDL_MOUSEBUTTONDOWN), |
509 | const_iv (SDL_MOUSEBUTTONDOWN), |
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397 | const_iv (SDL_EVENT_RESERVEDA), |
518 | const_iv (SDL_EVENT_RESERVEDA), |
398 | const_iv (SDL_EVENT_RESERVEDB), |
519 | const_iv (SDL_EVENT_RESERVEDB), |
399 | const_iv (SDL_VIDEORESIZE), |
520 | const_iv (SDL_VIDEORESIZE), |
400 | const_iv (SDL_VIDEOEXPOSE), |
521 | const_iv (SDL_VIDEOEXPOSE), |
401 | const_iv (SDL_USEREVENT), |
522 | const_iv (SDL_USEREVENT), |
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523 | |
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524 | const_iv (SDL_APPINPUTFOCUS), |
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525 | const_iv (SDL_APPMOUSEFOCUS), |
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526 | const_iv (SDL_APPACTIVE), |
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527 | |
402 | const_iv (SDLK_KP0), |
528 | const_iv (SDLK_KP0), |
403 | const_iv (SDLK_KP1), |
529 | const_iv (SDLK_KP1), |
404 | const_iv (SDLK_KP2), |
530 | const_iv (SDLK_KP2), |
405 | const_iv (SDLK_KP3), |
531 | const_iv (SDLK_KP3), |
406 | const_iv (SDLK_KP4), |
532 | const_iv (SDLK_KP4), |
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461 | const_iv (SDLK_BREAK), |
587 | const_iv (SDLK_BREAK), |
462 | const_iv (SDLK_MENU), |
588 | const_iv (SDLK_MENU), |
463 | const_iv (SDLK_POWER), |
589 | const_iv (SDLK_POWER), |
464 | const_iv (SDLK_EURO), |
590 | const_iv (SDLK_EURO), |
465 | const_iv (SDLK_UNDO), |
591 | const_iv (SDLK_UNDO), |
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592 | |
466 | const_iv (KMOD_NONE), |
593 | const_iv (KMOD_NONE), |
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594 | const_iv (KMOD_SHIFT), |
467 | const_iv (KMOD_LSHIFT), |
595 | const_iv (KMOD_LSHIFT), |
468 | const_iv (KMOD_RSHIFT), |
596 | const_iv (KMOD_RSHIFT), |
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597 | const_iv (KMOD_CTRL), |
469 | const_iv (KMOD_LCTRL), |
598 | const_iv (KMOD_LCTRL), |
470 | const_iv (KMOD_RCTRL), |
599 | const_iv (KMOD_RCTRL), |
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600 | const_iv (KMOD_ALT), |
471 | const_iv (KMOD_LALT), |
601 | const_iv (KMOD_LALT), |
472 | const_iv (KMOD_RALT), |
602 | const_iv (KMOD_RALT), |
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603 | const_iv (KMOD_META), |
473 | const_iv (KMOD_LMETA), |
604 | const_iv (KMOD_LMETA), |
474 | const_iv (KMOD_RMETA), |
605 | const_iv (KMOD_RMETA), |
475 | const_iv (KMOD_NUM), |
606 | const_iv (KMOD_NUM), |
476 | const_iv (KMOD_CAPS), |
607 | const_iv (KMOD_CAPS), |
477 | const_iv (KMOD_MODE), |
608 | const_iv (KMOD_MODE), |
478 | const_iv (KMOD_CTRL), |
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479 | const_iv (KMOD_SHIFT), |
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480 | const_iv (KMOD_ALT), |
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481 | const_iv (KMOD_META) |
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482 | # undef const_iv |
609 | # undef const_iv |
483 | }; |
610 | }; |
484 | |
611 | |
485 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
612 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
486 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
613 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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614 | |
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615 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
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616 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
487 | } |
617 | } |
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618 | |
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619 | void |
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620 | weaken (SV *rv) |
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621 | PROTOTYPE: $ |
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622 | CODE: |
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623 | sv_rvweaken (rv); |
488 | |
624 | |
489 | int |
625 | int |
490 | in_destruct () |
626 | in_destruct () |
491 | CODE: |
627 | CODE: |
492 | RETVAL = PL_main_cv == Nullcv; |
628 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
504 | opengl_fontmap = pango_opengl_font_map_new (); |
640 | opengl_fontmap = pango_opengl_font_map_new (); |
505 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
641 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
506 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
642 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
507 | } |
643 | } |
508 | |
644 | |
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645 | char * |
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646 | SDL_GetError () |
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647 | |
509 | int |
648 | int |
510 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
649 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
511 | |
650 | |
512 | void |
651 | void |
513 | SDL_Quit () |
652 | SDL_Quit () |
514 | |
653 | |
515 | void |
654 | void |
516 | SDL_ListModes () |
655 | SDL_ListModes (int rgb, int alpha) |
517 | PPCODE: |
656 | PPCODE: |
518 | { |
657 | { |
519 | SDL_Rect **m; |
658 | SDL_Rect **m; |
520 | |
659 | |
521 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
660 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
522 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
661 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
523 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
662 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
524 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
663 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
525 | |
664 | |
526 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
665 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
527 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
666 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
528 | |
667 | |
529 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
668 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
530 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
669 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
531 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
670 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
532 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
671 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
533 | |
672 | |
534 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
673 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
535 | #if SDL_VERSION_ATLEAST(1,2,10) |
674 | #if SDL_VERSION_ATLEAST(1,2,10) |
536 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
675 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
537 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
676 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
538 | #endif |
677 | #endif |
539 | |
678 | |
540 | SDL_EnableUNICODE (1); |
|
|
541 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
542 | |
|
|
543 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
679 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
544 | |
680 | |
545 | if (m && m != (SDL_Rect **)-1) |
681 | if (m && m != (SDL_Rect **)-1) |
546 | while (*m) |
682 | while (*m) |
547 | { |
683 | { |
|
|
684 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
685 | { |
548 | AV *av = newAV (); |
686 | AV *av = newAV (); |
549 | av_push (av, newSViv ((*m)->w)); |
687 | av_push (av, newSViv ((*m)->w)); |
550 | av_push (av, newSViv ((*m)->h)); |
688 | av_push (av, newSViv ((*m)->h)); |
|
|
689 | av_push (av, newSViv (rgb)); |
|
|
690 | av_push (av, newSViv (alpha)); |
551 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
691 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
692 | } |
552 | |
693 | |
553 | ++m; |
694 | ++m; |
554 | } |
695 | } |
555 | } |
696 | } |
556 | |
697 | |
557 | char * |
|
|
558 | SDL_GetError () |
|
|
559 | |
|
|
560 | int |
698 | int |
561 | SDL_SetVideoMode (int w, int h, int fullscreen) |
699 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
562 | CODE: |
700 | CODE: |
|
|
701 | { |
|
|
702 | SDL_EnableUNICODE (1); |
|
|
703 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
704 | |
|
|
705 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
706 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
707 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
708 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
709 | |
563 | RETVAL = !!SDL_SetVideoMode ( |
710 | RETVAL = !!SDL_SetVideoMode ( |
564 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
711 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
565 | ); |
712 | ); |
|
|
713 | |
566 | if (RETVAL) |
714 | if (RETVAL) |
567 | { |
715 | { |
|
|
716 | av_clear (texture_av); |
|
|
717 | |
568 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
718 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
569 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
719 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
570 | # include "glfunc.h" |
720 | #include "glfunc.h" |
571 | # undef GL_FUNC |
721 | #undef GL_FUNC |
572 | } |
722 | } |
|
|
723 | } |
573 | OUTPUT: |
724 | OUTPUT: |
574 | RETVAL |
725 | RETVAL |
575 | |
726 | |
576 | void |
727 | void |
577 | SDL_GL_SwapBuffers () |
728 | SDL_GL_SwapBuffers () |
578 | |
729 | |
579 | char * |
730 | char * |
580 | SDL_GetKeyName (int sym) |
731 | SDL_GetKeyName (int sym) |
581 | |
732 | |
|
|
733 | int |
|
|
734 | SDL_GetAppState () |
|
|
735 | |
582 | void |
736 | void |
583 | SDL_PollEvent () |
737 | poll_events () |
584 | PPCODE: |
738 | PPCODE: |
585 | { |
739 | { |
586 | SDL_Event ev; |
740 | SDL_Event ev; |
587 | |
741 | |
588 | while (SDL_PollEvent (&ev)) |
742 | SDL_PumpEvents (); |
|
|
743 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
589 | { |
744 | { |
590 | HV *hv = newHV (); |
745 | HV *hv = newHV (); |
591 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
746 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
592 | |
747 | |
593 | switch (ev.type) |
748 | switch (ev.type) |
… | |
… | |
595 | case SDL_KEYDOWN: |
750 | case SDL_KEYDOWN: |
596 | case SDL_KEYUP: |
751 | case SDL_KEYUP: |
597 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
752 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
598 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
753 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
599 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
754 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
|
|
755 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
600 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
756 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
601 | break; |
757 | break; |
602 | |
758 | |
603 | case SDL_ACTIVEEVENT: |
759 | case SDL_ACTIVEEVENT: |
604 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
760 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
605 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
761 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
606 | break; |
762 | break; |
607 | |
763 | |
608 | case SDL_MOUSEMOTION: |
764 | case SDL_MOUSEMOTION: |
|
|
765 | { |
|
|
766 | int state = ev.motion.state; |
|
|
767 | int x = ev.motion.x; |
|
|
768 | int y = ev.motion.y; |
|
|
769 | int xrel = ev.motion.xrel; |
|
|
770 | int yrel = ev.motion.yrel; |
|
|
771 | |
|
|
772 | /* do simplistic event compression */ |
|
|
773 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
774 | && state == ev.motion.state) |
|
|
775 | { |
|
|
776 | xrel += ev.motion.xrel; |
|
|
777 | yrel += ev.motion.yrel; |
|
|
778 | x = ev.motion.x; |
|
|
779 | y = ev.motion.y; |
|
|
780 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
781 | } |
|
|
782 | |
609 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
783 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
610 | |
|
|
611 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
784 | hv_store (hv, "state", 5, newSViv (state), 0); |
612 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
785 | hv_store (hv, "x", 1, newSViv (x), 0); |
613 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
786 | hv_store (hv, "y", 1, newSViv (y), 0); |
614 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
787 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
615 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
788 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
789 | } |
616 | break; |
790 | break; |
617 | |
791 | |
618 | case SDL_MOUSEBUTTONDOWN: |
792 | case SDL_MOUSEBUTTONDOWN: |
619 | case SDL_MOUSEBUTTONUP: |
793 | case SDL_MOUSEBUTTONUP: |
620 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
794 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
635 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
809 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
636 | } |
810 | } |
637 | } |
811 | } |
638 | |
812 | |
639 | int |
813 | int |
640 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
814 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) |
641 | POSTCALL: |
815 | POSTCALL: |
642 | Mix_HookMusicFinished (music_finished); |
816 | Mix_HookMusicFinished (music_finished); |
643 | Mix_ChannelFinished (channel_finished); |
817 | Mix_ChannelFinished (channel_finished); |
644 | |
818 | |
645 | void |
819 | void |
646 | Mix_CloseAudio () |
820 | Mix_CloseAudio () |
647 | |
821 | |
648 | int |
822 | int |
649 | Mix_AllocateChannels (int numchans = -1) |
823 | Mix_AllocateChannels (int numchans = -1) |
650 | |
824 | |
|
|
825 | const char * |
|
|
826 | Mix_GetError () |
|
|
827 | |
651 | void |
828 | void |
652 | lowdelay (int fd, int val = 1) |
829 | lowdelay (int fd, int val = 1) |
653 | CODE: |
830 | CODE: |
654 | #ifndef _WIN32 |
|
|
655 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
831 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
656 | #endif |
|
|
657 | |
832 | |
658 | void |
833 | void |
659 | win32_proxy_info () |
834 | win32_proxy_info () |
660 | PPCODE: |
835 | PPCODE: |
661 | { |
836 | { |
… | |
… | |
698 | STRLEN image_len; |
873 | STRLEN image_len; |
699 | char *image = (char *)SvPVbyte (image_, image_len); |
874 | char *image = (char *)SvPVbyte (image_, image_len); |
700 | SDL_Surface *surface, *surface2; |
875 | SDL_Surface *surface, *surface2; |
701 | SDL_PixelFormat fmt; |
876 | SDL_PixelFormat fmt; |
702 | SDL_RWops *rw = ix |
877 | SDL_RWops *rw = ix |
703 | ? SDL_RWFromFile (image, "r") |
878 | ? SDL_RWFromFile (image, "rb") |
704 | : SDL_RWFromConstMem (image, image_len); |
879 | : SDL_RWFromConstMem (image, image_len); |
705 | |
880 | |
706 | if (!rw) |
881 | if (!rw) |
707 | croak ("load_image: %s", SDL_GetError ()); |
882 | croak ("load_image: %s", SDL_GetError ()); |
708 | |
883 | |
… | |
… | |
796 | _exit (1); |
971 | _exit (1); |
797 | |
972 | |
798 | void |
973 | void |
799 | _exit (int retval = 0) |
974 | _exit (int retval = 0) |
800 | CODE: |
975 | CODE: |
|
|
976 | #ifdef WIN32 |
|
|
977 | ExitThread (retval); // unclean, please beam me up |
|
|
978 | #else |
801 | _exit (retval); |
979 | _exit (retval); |
|
|
980 | #endif |
|
|
981 | |
|
|
982 | void |
|
|
983 | debug () |
|
|
984 | CODE: |
|
|
985 | { |
|
|
986 | #if DEBUG |
|
|
987 | VALGRIND_DO_LEAK_CHECK; |
|
|
988 | #endif |
|
|
989 | } |
802 | |
990 | |
803 | MODULE = CFPlus PACKAGE = CFPlus::Font |
991 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
992 | |
|
|
993 | PROTOTYPES: DISABLE |
804 | |
994 | |
805 | CFPlus::Font |
995 | CFPlus::Font |
806 | new_from_file (SV *class, char *path, int id = 0) |
996 | new_from_file (SV *class, char *path, int id = 0) |
807 | CODE: |
997 | CODE: |
808 | { |
998 | { |
… | |
… | |
819 | CODE: |
1009 | CODE: |
820 | pango_font_description_free (self); |
1010 | pango_font_description_free (self); |
821 | |
1011 | |
822 | void |
1012 | void |
823 | make_default (CFPlus::Font self) |
1013 | make_default (CFPlus::Font self) |
|
|
1014 | PROTOTYPE: $ |
824 | CODE: |
1015 | CODE: |
825 | default_font = self; |
1016 | default_font = self; |
826 | |
1017 | |
827 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1018 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
828 | |
1019 | |
|
|
1020 | PROTOTYPES: DISABLE |
|
|
1021 | |
829 | void |
1022 | void |
830 | reset_glyph_cache () |
1023 | reset_glyph_cache () |
|
|
1024 | PROTOTYPE: |
831 | CODE: |
1025 | CODE: |
832 | tc_clear (); |
1026 | tc_clear (); |
833 | |
1027 | |
834 | CFPlus::Layout |
1028 | CFPlus::Layout |
835 | new (SV *class) |
1029 | new (SV *class) |
… | |
… | |
1053 | xy_to_index (CFPlus::Layout self, int x, int y) |
1247 | xy_to_index (CFPlus::Layout self, int x, int y) |
1054 | CODE: |
1248 | CODE: |
1055 | { |
1249 | { |
1056 | int index, trailing; |
1250 | int index, trailing; |
1057 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1251 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1058 | RETVAL = index; |
1252 | RETVAL = index + trailing; |
1059 | } |
1253 | } |
1060 | OUTPUT: |
1254 | OUTPUT: |
1061 | RETVAL |
1255 | RETVAL |
1062 | |
1256 | |
1063 | void |
1257 | void |
… | |
… | |
1069 | |
1263 | |
1070 | EXTEND (SP, 3); |
1264 | EXTEND (SP, 3); |
1071 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1265 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1072 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1266 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1073 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1267 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
|
|
1268 | } |
|
|
1269 | |
|
|
1270 | void |
|
|
1271 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
|
|
1272 | PPCODE: |
|
|
1273 | { |
|
|
1274 | int line, x; |
|
|
1275 | |
|
|
1276 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
|
|
1277 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
|
|
1278 | |
|
|
1279 | EXTEND (SP, 2); |
|
|
1280 | PUSHs (sv_2mortal (newSViv (line - 1))); |
|
|
1281 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1282 | } |
|
|
1283 | |
|
|
1284 | void |
|
|
1285 | line_x_to_index (CFPlus::Layout self, int line, int x) |
|
|
1286 | PPCODE: |
|
|
1287 | { |
|
|
1288 | PangoLayoutLine *lp; |
|
|
1289 | int index, trailing; |
|
|
1290 | |
|
|
1291 | if (line < 0) |
|
|
1292 | XSRETURN_EMPTY; |
|
|
1293 | |
|
|
1294 | if (!(lp = pango_layout_get_line (self->pl, line))) |
|
|
1295 | XSRETURN_EMPTY; /* do better */ |
|
|
1296 | |
|
|
1297 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1298 | |
|
|
1299 | EXTEND (SP, 2); |
|
|
1300 | if (GIMME_V == G_SCALAR) |
|
|
1301 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1302 | else |
|
|
1303 | { |
|
|
1304 | PUSHs (sv_2mortal (newSViv (index))); |
|
|
1305 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1306 | } |
1074 | } |
1307 | } |
1075 | |
1308 | |
1076 | void |
1309 | void |
1077 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1310 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1078 | PPCODE: |
1311 | PPCODE: |
… | |
… | |
1083 | flags |
1316 | flags |
1084 | ); |
1317 | ); |
1085 | |
1318 | |
1086 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1319 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1087 | |
1320 | |
1088 | void |
1321 | PROTOTYPES: ENABLE |
1089 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1090 | CODE: |
|
|
1091 | { |
|
|
1092 | int ow = SvIV (w_); |
|
|
1093 | int oh = SvIV (h_); |
|
|
1094 | |
1322 | |
1095 | if (ow && oh) |
1323 | int minpot (int n) |
|
|
1324 | |
|
|
1325 | void |
|
|
1326 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1327 | CODE: |
|
|
1328 | { |
|
|
1329 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1096 | { |
1330 | { |
1097 | int nw = minpot (ow); |
|
|
1098 | int nh = minpot (oh); |
|
|
1099 | |
|
|
1100 | if (nw != ow || nh != oh) |
|
|
1101 | { |
|
|
1102 | if (SvOK (data_)) |
|
|
1103 | { |
|
|
1104 | STRLEN datalen; |
1331 | STRLEN datalen; |
1105 | char *data = SvPVbyte (data_, datalen); |
1332 | char *data = SvPVbyte (data_, datalen); |
1106 | int bpp = datalen / (ow * oh); |
1333 | int bpp = datalen / (ow * oh); |
1107 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1334 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1108 | |
1335 | |
1109 | SvPOK_only (result_); |
1336 | SvPOK_only (result_); |
1110 | SvCUR_set (result_, nw * nh * bpp); |
1337 | SvCUR_set (result_, nw * nh * bpp); |
1111 | |
1338 | |
1112 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1339 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1113 | while (oh--) |
1340 | while (oh--) |
1114 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1341 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1115 | |
1342 | |
1116 | sv_setsv (data_, result_); |
1343 | sv_setsv (data_, result_); |
1117 | } |
|
|
1118 | |
|
|
1119 | sv_setiv (w_, nw); |
|
|
1120 | sv_setiv (h_, nh); |
|
|
1121 | } |
|
|
1122 | } |
1344 | } |
1123 | } |
1345 | } |
1124 | |
1346 | |
1125 | void |
1347 | void |
1126 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1348 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1132 | { |
1354 | { |
1133 | HV *hv = (HV *)SvRV (self); |
1355 | HV *hv = (HV *)SvRV (self); |
1134 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1356 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1135 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1357 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1136 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1358 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1359 | |
|
|
1360 | if (name <= 0) |
|
|
1361 | XSRETURN_EMPTY; |
1137 | |
1362 | |
1138 | if (items < 5) |
1363 | if (items < 5) |
1139 | { |
1364 | { |
1140 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1365 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1141 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1366 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1169 | glDisable (GL_ALPHA_TEST); |
1394 | glDisable (GL_ALPHA_TEST); |
1170 | glDisable (GL_BLEND); |
1395 | glDisable (GL_BLEND); |
1171 | } |
1396 | } |
1172 | } |
1397 | } |
1173 | |
1398 | |
|
|
1399 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1400 | CODE: |
|
|
1401 | { |
|
|
1402 | GLint width; |
|
|
1403 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1404 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1405 | RETVAL = width > 0; |
|
|
1406 | } |
|
|
1407 | OUTPUT: |
|
|
1408 | RETVAL |
|
|
1409 | |
1174 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1410 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1175 | |
1411 | |
|
|
1412 | PROTOTYPES: DISABLE |
|
|
1413 | |
1176 | CFPlus::Map |
1414 | CFPlus::Map |
1177 | new (SV *class, int map_width, int map_height) |
1415 | new (SV *class) |
1178 | CODE: |
1416 | CODE: |
1179 | New (0, RETVAL, 1, struct map); |
1417 | New (0, RETVAL, 1, struct map); |
1180 | RETVAL->x = 0; |
1418 | RETVAL->x = 0; |
1181 | RETVAL->y = 0; |
1419 | RETVAL->y = 0; |
1182 | RETVAL->w = map_width; |
1420 | RETVAL->w = 0; |
1183 | RETVAL->h = map_height; |
1421 | RETVAL->h = 0; |
1184 | RETVAL->ox = 0; |
1422 | RETVAL->ox = 0; |
1185 | RETVAL->oy = 0; |
1423 | RETVAL->oy = 0; |
1186 | RETVAL->faces = 8192; |
1424 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1187 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1425 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1188 | RETVAL->texs = 8192; |
|
|
1189 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
1190 | RETVAL->rows = 0; |
1426 | RETVAL->rows = 0; |
1191 | RETVAL->row = 0; |
1427 | RETVAL->row = 0; |
1192 | OUTPUT: |
1428 | OUTPUT: |
1193 | RETVAL |
1429 | RETVAL |
1194 | |
1430 | |
1195 | void |
1431 | void |
1196 | DESTROY (CFPlus::Map self) |
1432 | DESTROY (CFPlus::Map self) |
1197 | CODE: |
1433 | CODE: |
1198 | { |
1434 | { |
1199 | map_clear (self); |
1435 | map_clear (self); |
1200 | Safefree (self->face); |
1436 | Safefree (self->face2tile); |
1201 | Safefree (self->tex); |
1437 | Safefree (self->tex); |
1202 | Safefree (self); |
1438 | Safefree (self); |
1203 | } |
1439 | } |
1204 | |
1440 | |
1205 | void |
1441 | void |
|
|
1442 | resize (CFPlus::Map self, int map_width, int map_height) |
|
|
1443 | CODE: |
|
|
1444 | self->w = map_width; |
|
|
1445 | self->h = map_height; |
|
|
1446 | |
|
|
1447 | void |
1206 | clear (CFPlus::Map self) |
1448 | clear (CFPlus::Map self) |
1207 | CODE: |
1449 | CODE: |
1208 | map_clear (self); |
1450 | map_clear (self); |
1209 | |
1451 | |
1210 | void |
1452 | void |
1211 | set_face (CFPlus::Map self, int face, int texid) |
1453 | set_tileid (CFPlus::Map self, int face, int tile) |
1212 | CODE: |
1454 | CODE: |
1213 | { |
1455 | { |
1214 | while (self->faces <= face) |
1456 | need_facenum (self, face); self->face2tile [face] = tile; |
1215 | { |
1457 | need_texid (self, tile); |
1216 | Append (mapface, self->face, self->faces, self->faces); |
1458 | } |
1217 | self->faces *= 2; |
|
|
1218 | } |
|
|
1219 | |
1459 | |
1220 | self->face [face] = texid; |
1460 | void |
|
|
1461 | set_smooth (CFPlus::Map self, int face, int smooth, int level) |
|
|
1462 | CODE: |
|
|
1463 | { |
|
|
1464 | tileid texid; |
|
|
1465 | maptex *tex; |
|
|
1466 | |
|
|
1467 | if (face < 0 || face >= self->faces) |
|
|
1468 | return; |
|
|
1469 | |
|
|
1470 | if (smooth < 0 || smooth >= self->faces) |
|
|
1471 | return; |
|
|
1472 | |
|
|
1473 | texid = self->face2tile [face]; |
|
|
1474 | |
|
|
1475 | if (!texid) |
|
|
1476 | return; |
|
|
1477 | |
|
|
1478 | tex = self->tex + texid; |
|
|
1479 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1480 | tex->smoothlevel = level; |
1221 | } |
1481 | } |
1222 | |
1482 | |
1223 | void |
1483 | void |
1224 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1484 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1225 | CODE: |
1485 | CODE: |
1226 | { |
1486 | { |
1227 | while (self->texs <= texid) |
1487 | need_texid (self, texid); |
1228 | { |
|
|
1229 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
1230 | self->texs *= 2; |
|
|
1231 | } |
|
|
1232 | |
1488 | |
1233 | { |
1489 | { |
1234 | maptex *tex = self->tex + texid; |
1490 | maptex *tex = self->tex + texid; |
1235 | |
1491 | |
1236 | tex->name = name; |
1492 | tex->name = name; |
… | |
… | |
1280 | CODE: |
1536 | CODE: |
1281 | { |
1537 | { |
1282 | if (dx > 0) |
1538 | if (dx > 0) |
1283 | map_blank (self, self->x, self->y, dx, self->h); |
1539 | map_blank (self, self->x, self->y, dx, self->h); |
1284 | else if (dx < 0) |
1540 | else if (dx < 0) |
1285 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1541 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1286 | |
1542 | |
1287 | if (dy > 0) |
1543 | if (dy > 0) |
1288 | map_blank (self, self->x, self->y, self->w, dy); |
1544 | map_blank (self, self->x, self->y, self->w, dy); |
1289 | else if (dy < 0) |
1545 | else if (dy < 0) |
1290 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1546 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1291 | |
1547 | |
1292 | self->ox += dx; self->x += dx; |
1548 | self->ox += dx; self->x += dx; |
1293 | self->oy += dy; self->y += dy; |
1549 | self->oy += dy; self->y += dy; |
1294 | |
1550 | |
1295 | while (self->y < 0) |
1551 | while (self->y < 0) |
… | |
… | |
1299 | self->rows += MAP_EXTEND_Y; |
1555 | self->rows += MAP_EXTEND_Y; |
1300 | self->y += MAP_EXTEND_Y; |
1556 | self->y += MAP_EXTEND_Y; |
1301 | } |
1557 | } |
1302 | } |
1558 | } |
1303 | |
1559 | |
1304 | void |
1560 | SV * |
1305 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1561 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1306 | CODE: |
1562 | CODE: |
1307 | { |
1563 | { |
1308 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1564 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1309 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1565 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1310 | mapcell *cell; |
1566 | mapcell *cell; |
1311 | int x, y, flags; |
1567 | int x, y, z, flags; |
|
|
1568 | AV *missing = newAV (); |
|
|
1569 | RETVAL = newRV_noinc ((SV *)missing); |
1312 | |
1570 | |
1313 | while (data < data_end - 1) |
1571 | while (data < data_end - 1) |
1314 | { |
1572 | { |
1315 | flags = (data [0] << 8) + data [1]; data += 2; |
1573 | flags = (data [0] << 8) + data [1]; data += 2; |
1316 | |
1574 | |
… | |
… | |
1347 | cell->stat_width = 1; |
1605 | cell->stat_width = 1; |
1348 | cell->stat_hp = *data++; |
1606 | cell->stat_hp = *data++; |
1349 | } |
1607 | } |
1350 | else if (cmd == 6) // monster width |
1608 | else if (cmd == 6) // monster width |
1351 | cell->stat_width = *data++ + 1; |
1609 | cell->stat_width = *data++ + 1; |
1352 | else if (cmd == 0x47) // monster width |
1610 | else if (cmd == 0x47) |
1353 | { |
1611 | { |
1354 | if (*data == 4) |
1612 | if (*data == 4) |
1355 | ; // decode player tag |
1613 | ; // decode player count |
1356 | |
1614 | |
1357 | data += *data + 1; |
1615 | data += *data + 1; |
1358 | } |
1616 | } |
1359 | else if (cmd == 8) // cell flags |
1617 | else if (cmd == 8) // cell flags |
1360 | cell->flags = *data++; |
1618 | cell->flags = *data++; |
… | |
… | |
1367 | } |
1625 | } |
1368 | else |
1626 | else |
1369 | cell->darkness = *data++ + 1; |
1627 | cell->darkness = *data++ + 1; |
1370 | } |
1628 | } |
1371 | |
1629 | |
|
|
1630 | for (z = 0; z <= 2; ++z) |
1372 | if (flags & 4) |
1631 | if (flags & (4 >> z)) |
1373 | { |
1632 | { |
1374 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1633 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1634 | need_facenum (self, face); |
|
|
1635 | cell->tile [z] = self->face2tile [face]; |
|
|
1636 | |
|
|
1637 | if (cell->tile [z]) |
|
|
1638 | { |
|
|
1639 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1640 | if (!tex->name) |
|
|
1641 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1642 | |
|
|
1643 | if (tex->smoothtile) |
|
|
1644 | { |
|
|
1645 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1646 | if (!smooth->name) |
|
|
1647 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1648 | } |
|
|
1649 | } |
1375 | } |
1650 | } |
1376 | |
|
|
1377 | if (flags & 2) |
|
|
1378 | { |
|
|
1379 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1380 | } |
|
|
1381 | |
|
|
1382 | if (flags & 1) |
|
|
1383 | { |
|
|
1384 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1385 | } |
|
|
1386 | } |
1651 | } |
1387 | else |
1652 | else |
1388 | cell->darkness = 0; |
1653 | cell->darkness = 0; |
1389 | } |
1654 | } |
1390 | } |
1655 | } |
|
|
1656 | OUTPUT: |
|
|
1657 | RETVAL |
1391 | |
1658 | |
1392 | SV * |
1659 | SV * |
1393 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1660 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1394 | CODE: |
1661 | CODE: |
1395 | { |
1662 | { |
… | |
… | |
1419 | { |
1686 | { |
1420 | mapcell *cell = row->col + (x - row->c0); |
1687 | mapcell *cell = row->col + (x - row->c0); |
1421 | |
1688 | |
1422 | for (z = 0; z <= 0; z++) |
1689 | for (z = 0; z <= 0; z++) |
1423 | { |
1690 | { |
1424 | mapface face = cell->face [z]; |
|
|
1425 | |
|
|
1426 | if (face) |
|
|
1427 | { |
|
|
1428 | maptex tex = self->tex [face]; |
1691 | maptex tex = self->tex [cell->tile [z]]; |
1429 | int a0 = 255 - tex.a; |
1692 | int a0 = 255 - tex.a; |
1430 | int a1 = tex.a; |
1693 | int a1 = tex.a; |
1431 | |
1694 | |
1432 | r = (r * a0 + tex.r * a1) / 255; |
1695 | r = (r * a0 + tex.r * a1) / 255; |
1433 | g = (g * a0 + tex.g * a1) / 255; |
1696 | g = (g * a0 + tex.g * a1) / 255; |
1434 | b = (b * a0 + tex.b * a1) / 255; |
1697 | b = (b * a0 + tex.b * a1) / 255; |
1435 | a = (a * a0 + tex.a * a1) / 255; |
1698 | a = (a * a0 + tex.a * a1) / 255; |
1436 | } |
|
|
1437 | } |
1699 | } |
1438 | } |
1700 | } |
1439 | |
1701 | |
1440 | *map++ = (r ) |
1702 | *map++ = (r ) |
1441 | | (g << 8) |
1703 | | (g << 8) |
… | |
… | |
1448 | } |
1710 | } |
1449 | OUTPUT: |
1711 | OUTPUT: |
1450 | RETVAL |
1712 | RETVAL |
1451 | |
1713 | |
1452 | void |
1714 | void |
1453 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1715 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1454 | CODE: |
1716 | CODE: |
1455 | { |
1717 | { |
1456 | int vx, vy; |
1718 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
1719 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
1720 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
|
|
1721 | smooth_key skey; |
1457 | int x, y, z; |
1722 | int x, y, z; |
1458 | int last_name; |
1723 | int last_name; |
1459 | mapface face; |
|
|
1460 | |
1724 | |
1461 | vx = self->x + self->w / 2 - sw / 2 - shift_x; |
1725 | // thats current max. sorry. |
1462 | vy = self->y + self->h / 2 - sh / 2 - shift_y; |
1726 | if (sw > 255) sw = 255; |
|
|
1727 | if (sh > 255) sh = 255; |
1463 | |
1728 | |
1464 | /* |
1729 | // clear key, in case of extra padding |
1465 | int vx = self->vx = self->w >= sw |
1730 | memset (&skey, 0, sizeof (skey)); |
1466 | ? self->x + (self->w - sw) / 2 |
|
|
1467 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1468 | |
|
|
1469 | int vy = self->vy = self->h >= sh |
|
|
1470 | ? self->y + (self->h - sh) / 2 |
|
|
1471 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1472 | */ |
|
|
1473 | |
1731 | |
1474 | glColor4ub (255, 255, 255, 255); |
1732 | glColor4ub (255, 255, 255, 255); |
1475 | |
1733 | |
1476 | glEnable (GL_BLEND); |
1734 | glEnable (GL_BLEND); |
1477 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1735 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1478 | glEnable (GL_TEXTURE_2D); |
1736 | glEnable (GL_TEXTURE_2D); |
1479 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1737 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1480 | |
1738 | |
1481 | glBegin (GL_QUADS); |
1739 | glBegin (GL_QUADS); |
1482 | |
1740 | |
1483 | last_name = 0; |
1741 | last_name = -1; |
1484 | |
1742 | |
|
|
1743 | mx += self->x; |
|
|
1744 | my += self->y; |
|
|
1745 | |
|
|
1746 | // first pass: determine smooth_max |
|
|
1747 | // rather ugly, if you ask me |
|
|
1748 | // could also be stored inside mapcell and updated on change |
|
|
1749 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
1750 | |
|
|
1751 | for (y = 0; y < sh; y++) |
|
|
1752 | if (0 <= y + my && y + my < self->rows) |
|
|
1753 | { |
|
|
1754 | maprow *row = self->row + (y + my); |
|
|
1755 | |
|
|
1756 | for (x = 0; x < sw; x++) |
|
|
1757 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
1758 | { |
|
|
1759 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
1760 | |
|
|
1761 | smooth_max[x + 1][y + 1] = |
|
|
1762 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1763 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1764 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
1765 | } |
|
|
1766 | } |
|
|
1767 | |
1485 | for (z = 0; z < 3; z++) |
1768 | for (z = 0; z <= 2; z++) |
|
|
1769 | { |
|
|
1770 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
1771 | |
1486 | for (y = 0; y < sh; y++) |
1772 | for (y = 0; y < sh; y++) |
1487 | if (0 <= y + vy && y + vy < self->rows) |
1773 | if (0 <= y + my && y + my < self->rows) |
1488 | { |
1774 | { |
1489 | maprow *row = self->row + (y + vy); |
1775 | maprow *row = self->row + (y + my); |
1490 | |
1776 | |
1491 | for (x = 0; x < sw; x++) |
1777 | for (x = 0; x < sw; x++) |
1492 | if (row->c0 <= x + vx && x + vx < row->c1) |
1778 | if (row->c0 <= x + mx && x + mx < row->c1) |
1493 | { |
1779 | { |
1494 | mapcell *cell = row->col + (x + vx - row->c0); |
1780 | mapcell *cell = row->col + (x + mx - row->c0); |
1495 | |
|
|
1496 | face = cell->face [z]; |
1781 | tileid tile = cell->tile [z]; |
|
|
1782 | |
|
|
1783 | if (tile) |
|
|
1784 | { |
|
|
1785 | maptex tex = self->tex [tile]; |
|
|
1786 | int px, py; |
1497 | |
1787 | |
1498 | if (face && face < self->texs) |
1788 | // suppressing texture state switches here |
|
|
1789 | // is only moderately effective, but worth the extra effort |
|
|
1790 | if (last_name != tex.name) |
|
|
1791 | { |
|
|
1792 | if (!tex.name) |
|
|
1793 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1794 | |
|
|
1795 | glEnd (); |
|
|
1796 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1797 | glBegin (GL_QUADS); |
|
|
1798 | } |
|
|
1799 | |
|
|
1800 | px = (x + 1) * T - tex.w; |
|
|
1801 | py = (y + 1) * T - tex.h; |
|
|
1802 | |
|
|
1803 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1804 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1805 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1806 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1807 | |
|
|
1808 | if (cell->flags && z == 2) |
|
|
1809 | { |
|
|
1810 | if (cell->flags & 1) |
|
|
1811 | { |
|
|
1812 | maptex tex = self->tex [1]; |
|
|
1813 | int px = x * T + T * 2 / 32; |
|
|
1814 | int py = y * T - T * 6 / 32; |
|
|
1815 | |
|
|
1816 | glEnd (); |
|
|
1817 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1818 | glBegin (GL_QUADS); |
|
|
1819 | |
|
|
1820 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1821 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1822 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1823 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1824 | } |
|
|
1825 | } |
|
|
1826 | |
|
|
1827 | // update smooth hash |
|
|
1828 | if (tex.smoothtile) |
|
|
1829 | { |
|
|
1830 | skey.tile = tex.smoothtile; |
|
|
1831 | skey.level = tex.smoothlevel; |
|
|
1832 | |
|
|
1833 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
1834 | |
|
|
1835 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
1836 | // shifted +1|+1 so we always stay positive. |
|
|
1837 | |
|
|
1838 | // bits is ___n cccc CCCC bbbb |
|
|
1839 | // n do not draw borders&corners |
|
|
1840 | // c draw these corners, but... |
|
|
1841 | // C ... not these |
|
|
1842 | // b draw these borders |
|
|
1843 | |
|
|
1844 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1845 | // ┃· ·· ·┃ ━━ |
|
|
1846 | |
|
|
1847 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1848 | // ·· ·· ·┏ ┓· |
|
|
1849 | |
|
|
1850 | // full tile |
|
|
1851 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
1852 | |
|
|
1853 | // borders |
|
|
1854 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
1855 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
1856 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
1857 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
1858 | |
|
|
1859 | // corners |
|
|
1860 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
1861 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
1862 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
1863 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
1864 | } |
|
|
1865 | } |
|
|
1866 | } |
|
|
1867 | } |
|
|
1868 | |
|
|
1869 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
1870 | // this is basically counting sort |
|
|
1871 | { |
|
|
1872 | int w, b; |
|
|
1873 | |
|
|
1874 | for (w = 0; w < 256 / 32; ++w) |
|
|
1875 | { |
|
|
1876 | uint32_t smask = smooth_level [w]; |
|
|
1877 | if (smask) |
|
|
1878 | for (b = 0; b < 32; ++b) |
|
|
1879 | if (smask & (((uint32_t)1) << b)) |
1499 | { |
1880 | { |
1500 | maptex tex = self->tex [face]; |
1881 | int level = (w << 5) | b; |
1501 | int px = (x + 1) * 32 - tex.w; |
1882 | HE *he; |
1502 | int py = (y + 1) * 32 - tex.h; |
|
|
1503 | |
1883 | |
1504 | if (last_name != tex.name) |
1884 | hv_iterinit (smooth); |
|
|
1885 | while ((he = hv_iternext (smooth))) |
1505 | { |
1886 | { |
|
|
1887 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
1888 | IV bits = SvIVX (HeVAL (he)); |
|
|
1889 | |
|
|
1890 | if (!(bits & 0x1000) |
|
|
1891 | && skey->level == level |
|
|
1892 | && level > smooth_max [skey->x][skey->y]) |
|
|
1893 | { |
|
|
1894 | maptex tex = self->tex [skey->tile]; |
|
|
1895 | int px = (((int)skey->x) - 1) * T; |
|
|
1896 | int py = (((int)skey->y) - 1) * T; |
|
|
1897 | int border = bits & 15; |
|
|
1898 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
1899 | float dx = tex.s * .0625f; // 16 images/row |
|
|
1900 | float dy = tex.t * .5f ; // 2 images/column |
|
|
1901 | |
|
|
1902 | // this time naively avoiding texture state changes |
|
|
1903 | // save gobs of state changes. |
|
|
1904 | if (last_name != tex.name) |
|
|
1905 | { |
|
|
1906 | if (!tex.name) |
|
|
1907 | continue; // smoothing not yet available |
|
|
1908 | |
1506 | glEnd (); |
1909 | glEnd (); |
1507 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1910 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1508 | glBegin (GL_QUADS); |
1911 | glBegin (GL_QUADS); |
|
|
1912 | } |
|
|
1913 | |
|
|
1914 | if (border) |
|
|
1915 | { |
|
|
1916 | float ox = border * dx; |
|
|
1917 | |
|
|
1918 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
|
|
1919 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
|
|
1920 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
|
|
1921 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
|
|
1922 | } |
|
|
1923 | |
|
|
1924 | if (corner) |
|
|
1925 | { |
|
|
1926 | float ox = corner * dx; |
|
|
1927 | |
|
|
1928 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
|
|
1929 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
|
|
1930 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
|
|
1931 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
|
|
1932 | } |
1509 | } |
1933 | } |
1510 | |
|
|
1511 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1512 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1513 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1514 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1515 | } |
|
|
1516 | |
|
|
1517 | if (cell->flags && z == 2) |
|
|
1518 | { |
|
|
1519 | if (cell->flags & 1) |
|
|
1520 | { |
|
|
1521 | maptex tex = self->tex [1]; |
|
|
1522 | int px = (x + 1) * 32 - tex.w + 2; |
|
|
1523 | int py = (y + 1) * 32 - tex.h - 6; |
|
|
1524 | |
|
|
1525 | glEnd (); |
|
|
1526 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
|
|
1527 | glBegin (GL_QUADS); |
|
|
1528 | |
|
|
1529 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1530 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1531 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1532 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1533 | } |
1934 | } |
1534 | } |
1935 | } |
1535 | } |
|
|
1536 | } |
1936 | } |
|
|
1937 | } |
|
|
1938 | |
|
|
1939 | hv_clear (smooth); |
|
|
1940 | } |
1537 | |
1941 | |
1538 | glEnd (); |
1942 | glEnd (); |
1539 | |
1943 | |
1540 | glDisable (GL_TEXTURE_2D); |
1944 | glDisable (GL_TEXTURE_2D); |
1541 | glDisable (GL_BLEND); |
1945 | glDisable (GL_BLEND); |
1542 | |
1946 | |
1543 | // top layer: overlays such as the health bar |
1947 | // top layer: overlays such as the health bar |
1544 | for (y = 0; y < sh; y++) |
1948 | for (y = 0; y < sh; y++) |
1545 | if (0 <= y + vy && y + vy < self->rows) |
1949 | if (0 <= y + my && y + my < self->rows) |
1546 | { |
1950 | { |
1547 | maprow *row = self->row + (y + vy); |
1951 | maprow *row = self->row + (y + my); |
1548 | |
1952 | |
1549 | for (x = 0; x < sw; x++) |
1953 | for (x = 0; x < sw; x++) |
1550 | if (row->c0 <= x + vx && x + vx < row->c1) |
1954 | if (row->c0 <= x + mx && x + mx < row->c1) |
1551 | { |
1955 | { |
1552 | mapcell *cell = row->col + (x + vx - row->c0); |
1956 | mapcell *cell = row->col + (x + mx - row->c0); |
1553 | |
1957 | |
1554 | int px = x * 32; |
1958 | int px = x * T; |
1555 | int py = y * 32; |
1959 | int py = y * T; |
1556 | |
1960 | |
1557 | if (cell->stat_hp) |
1961 | if (cell->stat_hp) |
1558 | { |
1962 | { |
1559 | int width = cell->stat_width * 32; |
1963 | int width = cell->stat_width * T; |
1560 | int thick = sh / 28 + 1 + cell->stat_width; |
1964 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1561 | |
1965 | |
1562 | glColor3ub (0, 0, 0); |
1966 | glColor3ub (0, 0, 0); |
1563 | glRectf (px + 1, py - thick - 2, |
1967 | glRectf (px + 1, py - thick - 2, |
1564 | px + width - 1, py); |
1968 | px + width - 1, py); |
1565 | |
1969 | |
… | |
… | |
1631 | glDisable (GL_BLEND); |
2035 | glDisable (GL_BLEND); |
1632 | glDisable (GL_TEXTURE_2D); |
2036 | glDisable (GL_TEXTURE_2D); |
1633 | } |
2037 | } |
1634 | |
2038 | |
1635 | void |
2039 | void |
1636 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2040 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1637 | PPCODE: |
2041 | PPCODE: |
1638 | { |
2042 | { |
1639 | int vx, vy; |
|
|
1640 | int x, y; |
2043 | int x, y; |
|
|
2044 | int sw1 = sw + 2; |
|
|
2045 | int sh1 = sh + 2; |
|
|
2046 | int sh3 = sh * 3; |
1641 | int sw4 = (sw + 3) & ~3; |
2047 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2048 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1642 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2049 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1643 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2050 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1644 | |
2051 | |
1645 | memset (darkness, 255, sw4 * sh); |
|
|
1646 | SvPOK_only (darkness_sv); |
2052 | SvPOK_only (darkness3_sv); |
1647 | SvCUR_set (darkness_sv, sw4 * sh); |
2053 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1648 | |
2054 | |
1649 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
2055 | mx += self->x - 1; |
1650 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
2056 | my += self->y - 1; |
1651 | |
2057 | |
|
|
2058 | memset (darkness1, 255, sw1 * sh1); |
|
|
2059 | |
1652 | for (y = 0; y < sh; y++) |
2060 | for (y = 0; y < sh1; y++) |
1653 | if (0 <= y + vy && y + vy < self->rows) |
2061 | if (0 <= y + my && y + my < self->rows) |
1654 | { |
2062 | { |
1655 | maprow *row = self->row + (y + vy); |
2063 | maprow *row = self->row + (y + my); |
1656 | |
2064 | |
1657 | for (x = 0; x < sw; x++) |
2065 | for (x = 0; x < sw1; x++) |
1658 | if (row->c0 <= x + vx && x + vx < row->c1) |
2066 | if (row->c0 <= x + mx && x + mx < row->c1) |
1659 | { |
2067 | { |
1660 | mapcell *cell = row->col + (x + vx - row->c0); |
2068 | mapcell *cell = row->col + (x + mx - row->c0); |
1661 | |
2069 | |
1662 | darkness[y * sw4 + x] = cell->darkness |
2070 | darkness1 [y * sw1 + x] = cell->darkness |
1663 | ? 255 - (cell->darkness - 1) |
2071 | ? 255 - (cell->darkness - 1) |
1664 | : 255 - FOW_DARKNESS; |
2072 | : 255 - FOW_DARKNESS; |
1665 | } |
2073 | } |
1666 | } |
2074 | } |
1667 | |
2075 | |
|
|
2076 | for (y = 0; y < sh; ++y) |
|
|
2077 | for (x = 0; x < sw; ++x) |
|
|
2078 | { |
|
|
2079 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2080 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2081 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2082 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2083 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2084 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2085 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2086 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2087 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2088 | |
|
|
2089 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2090 | uint8_t r21 = d21; |
|
|
2091 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2092 | |
|
|
2093 | uint8_t r12 = d12; |
|
|
2094 | uint8_t r22 = d22; |
|
|
2095 | uint8_t r32 = d32; |
|
|
2096 | |
|
|
2097 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2098 | uint8_t r23 = d23; |
|
|
2099 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2100 | |
|
|
2101 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2102 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2103 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2104 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2105 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2106 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2107 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2108 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2109 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2110 | } |
|
|
2111 | |
|
|
2112 | free (darkness1); |
|
|
2113 | |
1668 | EXTEND (SP, 3); |
2114 | EXTEND (SP, 3); |
1669 | PUSHs (sv_2mortal (newSViv (sw4))); |
2115 | PUSHs (sv_2mortal (newSViv (sw34))); |
1670 | PUSHs (sv_2mortal (newSViv (sh))); |
2116 | PUSHs (sv_2mortal (newSViv (sh3))); |
1671 | PUSHs (darkness_sv); |
2117 | PUSHs (darkness3_sv); |
1672 | } |
2118 | } |
1673 | |
2119 | |
1674 | SV * |
2120 | SV * |
1675 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2121 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1676 | CODE: |
2122 | CODE: |
… | |
… | |
1705 | if (row && row->c0 <= x && x < row->c1) |
2151 | if (row && row->c0 <= x && x < row->c1) |
1706 | { |
2152 | { |
1707 | mapcell *cell = row->col + (x - row->c0); |
2153 | mapcell *cell = row->col + (x - row->c0); |
1708 | uint8_t flags = 0; |
2154 | uint8_t flags = 0; |
1709 | |
2155 | |
1710 | if (cell->face [0]) flags |= 1; |
2156 | if (cell->tile [0]) flags |= 1; |
1711 | if (cell->face [1]) flags |= 2; |
2157 | if (cell->tile [1]) flags |= 2; |
1712 | if (cell->face [2]) flags |= 4; |
2158 | if (cell->tile [2]) flags |= 4; |
1713 | |
2159 | |
1714 | *data++ = flags; |
2160 | *data++ = flags; |
1715 | |
2161 | |
1716 | if (flags & 1) |
2162 | if (flags & 1) |
1717 | { |
2163 | { |
|
|
2164 | tileid tile = cell->tile [0]; |
1718 | *data++ = cell->face [0] >> 8; |
2165 | *data++ = tile >> 8; |
1719 | *data++ = cell->face [0]; |
2166 | *data++ = tile; |
1720 | } |
2167 | } |
1721 | |
2168 | |
1722 | if (flags & 2) |
2169 | if (flags & 2) |
1723 | { |
2170 | { |
|
|
2171 | tileid tile = cell->tile [1]; |
1724 | *data++ = cell->face [1] >> 8; |
2172 | *data++ = tile >> 8; |
1725 | *data++ = cell->face [1]; |
2173 | *data++ = tile; |
1726 | } |
2174 | } |
1727 | |
2175 | |
1728 | if (flags & 4) |
2176 | if (flags & 4) |
1729 | { |
2177 | { |
|
|
2178 | tileid tile = cell->tile [2]; |
1730 | *data++ = cell->face [2] >> 8; |
2179 | *data++ = tile >> 8; |
1731 | *data++ = cell->face [2]; |
2180 | *data++ = tile; |
1732 | } |
2181 | } |
1733 | } |
2182 | } |
1734 | else |
2183 | else |
1735 | *data++ = 0; |
2184 | *data++ = 0; |
1736 | } |
2185 | } |
… | |
… | |
1776 | { |
2225 | { |
1777 | uint8_t flags = *data++; |
2226 | uint8_t flags = *data++; |
1778 | |
2227 | |
1779 | if (flags) |
2228 | if (flags) |
1780 | { |
2229 | { |
1781 | mapface face[3] = { 0, 0, 0 }; |
|
|
1782 | |
|
|
1783 | mapcell *cell = row_get_cell (row, x); |
2230 | mapcell *cell = row_get_cell (row, x); |
|
|
2231 | tileid tile[3] = { 0, 0, 0 }; |
1784 | |
2232 | |
1785 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2233 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1786 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2234 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1787 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2235 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1788 | |
2236 | |
1789 | if (cell->darkness == 0) |
2237 | if (cell->darkness == 0) |
1790 | { |
2238 | { |
1791 | cell->darkness = 0; |
2239 | cell->darkness = 0; |
1792 | |
2240 | |
1793 | for (z = 0; z <= 2; z++) |
2241 | for (z = 0; z <= 2; z++) |
1794 | { |
2242 | { |
1795 | cell->face[z] = face[z]; |
2243 | tileid t = tile [z]; |
1796 | |
2244 | |
1797 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2245 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2246 | { |
1798 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2247 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
2248 | need_texid (self, t); |
|
|
2249 | } |
|
|
2250 | |
|
|
2251 | cell->tile [z] = t; |
1799 | } |
2252 | } |
1800 | } |
2253 | } |
1801 | } |
2254 | } |
1802 | } |
2255 | } |
1803 | } |
2256 | } |
1804 | } |
2257 | } |
1805 | |
2258 | |
|
|
2259 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2260 | |
|
|
2261 | CFPlus::RW |
|
|
2262 | new (SV *class, SV *data_sv) |
|
|
2263 | CODE: |
|
|
2264 | { |
|
|
2265 | STRLEN datalen; |
|
|
2266 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2267 | |
|
|
2268 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2269 | } |
|
|
2270 | OUTPUT: |
|
|
2271 | RETVAL |
|
|
2272 | |
|
|
2273 | CFPlus::RW |
|
|
2274 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2275 | CODE: |
|
|
2276 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2277 | OUTPUT: |
|
|
2278 | RETVAL |
|
|
2279 | |
|
|
2280 | # fails on win32: |
|
|
2281 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2282 | #void |
|
|
2283 | #close (CFPlus::RW self) |
|
|
2284 | # CODE: |
|
|
2285 | # (self->(close)) (self); |
|
|
2286 | |
|
|
2287 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2288 | |
|
|
2289 | PROTOTYPES: DISABLE |
|
|
2290 | |
|
|
2291 | CFPlus::Channel |
|
|
2292 | find () |
|
|
2293 | CODE: |
|
|
2294 | { |
|
|
2295 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2296 | |
|
|
2297 | if (RETVAL < 0) |
|
|
2298 | { |
|
|
2299 | RETVAL = Mix_GroupOldest (-1); |
|
|
2300 | |
|
|
2301 | if (RETVAL < 0) |
|
|
2302 | XSRETURN_UNDEF; |
|
|
2303 | |
|
|
2304 | Mix_HaltChannel (RETVAL); |
|
|
2305 | } |
|
|
2306 | |
|
|
2307 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2308 | Mix_Volume (RETVAL, 128); |
|
|
2309 | } |
|
|
2310 | OUTPUT: |
|
|
2311 | RETVAL |
|
|
2312 | |
|
|
2313 | void |
|
|
2314 | halt (CFPlus::Channel self) |
|
|
2315 | CODE: |
|
|
2316 | Mix_HaltChannel (self); |
|
|
2317 | |
|
|
2318 | void |
|
|
2319 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2320 | CODE: |
|
|
2321 | Mix_ExpireChannel (self, ticks); |
|
|
2322 | |
|
|
2323 | void |
|
|
2324 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2325 | CODE: |
|
|
2326 | Mix_FadeOutChannel (self, ticks); |
|
|
2327 | |
|
|
2328 | int |
|
|
2329 | volume (CFPlus::Channel self, int volume) |
|
|
2330 | CODE: |
|
|
2331 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2332 | OUTPUT: |
|
|
2333 | RETVAL |
|
|
2334 | |
|
|
2335 | void |
|
|
2336 | unregister_all_effects (CFPlus::Channel self) |
|
|
2337 | CODE: |
|
|
2338 | Mix_UnregisterAllEffects (self); |
|
|
2339 | |
|
|
2340 | void |
|
|
2341 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2342 | CODE: |
|
|
2343 | left = CLAMP (left , 0, 255); |
|
|
2344 | right = CLAMP (right, 0, 255); |
|
|
2345 | Mix_SetPanning (self, left, right); |
|
|
2346 | |
|
|
2347 | void |
|
|
2348 | set_distance (CFPlus::Channel self, int distance) |
|
|
2349 | CODE: |
|
|
2350 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2351 | |
|
|
2352 | void |
|
|
2353 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2354 | CODE: |
|
|
2355 | |
|
|
2356 | void |
|
|
2357 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2358 | CODE: |
|
|
2359 | { |
|
|
2360 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2361 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2362 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2363 | } |
|
|
2364 | |
|
|
2365 | void |
|
|
2366 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2367 | CODE: |
|
|
2368 | Mix_SetReverseStereo (self, flip); |
|
|
2369 | |
1806 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2370 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
1807 | |
2371 | |
|
|
2372 | PROTOTYPES: DISABLE |
|
|
2373 | |
1808 | CFPlus::MixChunk |
2374 | CFPlus::MixChunk |
1809 | new_from_file (SV *class, char *path) |
2375 | new (SV *class, CFPlus::RW rwops) |
1810 | CODE: |
2376 | CODE: |
1811 | RETVAL = Mix_LoadWAV (path); |
2377 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
1812 | OUTPUT: |
2378 | OUTPUT: |
1813 | RETVAL |
2379 | RETVAL |
1814 | |
2380 | |
1815 | void |
2381 | void |
1816 | DESTROY (CFPlus::MixChunk self) |
2382 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
1818 | Mix_FreeChunk (self); |
2384 | Mix_FreeChunk (self); |
1819 | |
2385 | |
1820 | int |
2386 | int |
1821 | volume (CFPlus::MixChunk self, int volume = -1) |
2387 | volume (CFPlus::MixChunk self, int volume = -1) |
1822 | CODE: |
2388 | CODE: |
|
|
2389 | if (items > 1) |
|
|
2390 | volume = CLAMP (volume, 0, 128); |
1823 | RETVAL = Mix_VolumeChunk (self, volume); |
2391 | RETVAL = Mix_VolumeChunk (self, volume); |
1824 | OUTPUT: |
2392 | OUTPUT: |
1825 | RETVAL |
2393 | RETVAL |
1826 | |
2394 | |
1827 | int |
2395 | CFPlus::Channel |
1828 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2396 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
1829 | CODE: |
2397 | CODE: |
|
|
2398 | { |
1830 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2399 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2400 | |
|
|
2401 | if (RETVAL < 0) |
|
|
2402 | XSRETURN_UNDEF; |
|
|
2403 | |
|
|
2404 | if (channel < 0) |
|
|
2405 | { |
|
|
2406 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2407 | Mix_Volume (RETVAL, 128); |
|
|
2408 | } |
|
|
2409 | } |
1831 | OUTPUT: |
2410 | OUTPUT: |
1832 | RETVAL |
2411 | RETVAL |
1833 | |
2412 | |
1834 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2413 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
1835 | |
2414 | |
1836 | int |
2415 | int |
1837 | volume (int volume = -1) |
2416 | volume (int volume = -1) |
|
|
2417 | PROTOTYPE: ;$ |
1838 | CODE: |
2418 | CODE: |
|
|
2419 | if (items > 0) |
|
|
2420 | volume = CLAMP (volume, 0, 128); |
1839 | RETVAL = Mix_VolumeMusic (volume); |
2421 | RETVAL = Mix_VolumeMusic (volume); |
1840 | OUTPUT: |
2422 | OUTPUT: |
1841 | RETVAL |
2423 | RETVAL |
1842 | |
2424 | |
|
|
2425 | void |
|
|
2426 | fade_out (int ms) |
|
|
2427 | CODE: |
|
|
2428 | Mix_FadeOutMusic (ms); |
|
|
2429 | |
|
|
2430 | void |
|
|
2431 | halt () |
|
|
2432 | CODE: |
|
|
2433 | Mix_HaltMusic (); |
|
|
2434 | |
1843 | CFPlus::MixMusic |
2435 | CFPlus::MixMusic |
1844 | new_from_file (SV *class, char *path) |
2436 | new (SV *class, CFPlus::RW rwops) |
1845 | CODE: |
2437 | CODE: |
1846 | RETVAL = Mix_LoadMUS (path); |
2438 | RETVAL = Mix_LoadMUS_RW (rwops); |
1847 | OUTPUT: |
2439 | OUTPUT: |
1848 | RETVAL |
2440 | RETVAL |
1849 | |
2441 | |
1850 | void |
2442 | void |
1851 | DESTROY (CFPlus::MixMusic self) |
2443 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
1857 | CODE: |
2449 | CODE: |
1858 | RETVAL = Mix_PlayMusic (self, loops); |
2450 | RETVAL = Mix_PlayMusic (self, loops); |
1859 | OUTPUT: |
2451 | OUTPUT: |
1860 | RETVAL |
2452 | RETVAL |
1861 | |
2453 | |
|
|
2454 | void |
|
|
2455 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2456 | CODE: |
|
|
2457 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2458 | |
1862 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2459 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2460 | |
|
|
2461 | PROTOTYPES: ENABLE |
1863 | |
2462 | |
1864 | BOOT: |
2463 | BOOT: |
1865 | { |
2464 | { |
1866 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2465 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
1867 | static const struct { |
2466 | static const struct { |
1868 | const char *name; |
2467 | const char *name; |
1869 | IV iv; |
2468 | IV iv; |
1870 | } *civ, const_iv[] = { |
2469 | } *civ, const_iv[] = { |
1871 | # define const_iv(name) { # name, (IV)name } |
2470 | # define const_iv(name) { # name, (IV)name } |
|
|
2471 | const_iv (GL_VENDOR), |
|
|
2472 | const_iv (GL_VERSION), |
|
|
2473 | const_iv (GL_EXTENSIONS), |
1872 | const_iv (GL_COLOR_MATERIAL), |
2474 | const_iv (GL_COLOR_MATERIAL), |
1873 | const_iv (GL_SMOOTH), |
2475 | const_iv (GL_SMOOTH), |
1874 | const_iv (GL_FLAT), |
2476 | const_iv (GL_FLAT), |
1875 | const_iv (GL_DITHER), |
2477 | const_iv (GL_DITHER), |
1876 | const_iv (GL_BLEND), |
2478 | const_iv (GL_BLEND), |
… | |
… | |
1880 | const_iv (GL_ALPHA_TEST), |
2482 | const_iv (GL_ALPHA_TEST), |
1881 | const_iv (GL_NORMALIZE), |
2483 | const_iv (GL_NORMALIZE), |
1882 | const_iv (GL_RESCALE_NORMAL), |
2484 | const_iv (GL_RESCALE_NORMAL), |
1883 | const_iv (GL_FRONT), |
2485 | const_iv (GL_FRONT), |
1884 | const_iv (GL_BACK), |
2486 | const_iv (GL_BACK), |
|
|
2487 | const_iv (GL_AUX0), |
1885 | const_iv (GL_AND), |
2488 | const_iv (GL_AND), |
1886 | const_iv (GL_ONE), |
2489 | const_iv (GL_ONE), |
1887 | const_iv (GL_ZERO), |
2490 | const_iv (GL_ZERO), |
1888 | const_iv (GL_SRC_ALPHA), |
2491 | const_iv (GL_SRC_ALPHA), |
1889 | const_iv (GL_DST_ALPHA), |
2492 | const_iv (GL_DST_ALPHA), |
… | |
… | |
1903 | const_iv (GL_LUMINANCE), |
2506 | const_iv (GL_LUMINANCE), |
1904 | const_iv (GL_LUMINANCE_ALPHA), |
2507 | const_iv (GL_LUMINANCE_ALPHA), |
1905 | const_iv (GL_FLOAT), |
2508 | const_iv (GL_FLOAT), |
1906 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2509 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
1907 | const_iv (GL_COMPILE), |
2510 | const_iv (GL_COMPILE), |
|
|
2511 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2512 | const_iv (GL_PROXY_TEXTURE_2D), |
1908 | const_iv (GL_TEXTURE_1D), |
2513 | const_iv (GL_TEXTURE_1D), |
1909 | const_iv (GL_TEXTURE_2D), |
2514 | const_iv (GL_TEXTURE_2D), |
1910 | const_iv (GL_TEXTURE_ENV), |
2515 | const_iv (GL_TEXTURE_ENV), |
1911 | const_iv (GL_TEXTURE_MAG_FILTER), |
2516 | const_iv (GL_TEXTURE_MAG_FILTER), |
1912 | const_iv (GL_TEXTURE_MIN_FILTER), |
2517 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
1933 | const_iv (GL_COLOR_LOGIC_OP), |
2538 | const_iv (GL_COLOR_LOGIC_OP), |
1934 | const_iv (GL_SEPARABLE_2D), |
2539 | const_iv (GL_SEPARABLE_2D), |
1935 | const_iv (GL_CONVOLUTION_2D), |
2540 | const_iv (GL_CONVOLUTION_2D), |
1936 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2541 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1937 | const_iv (GL_CONSTANT_BORDER), |
2542 | const_iv (GL_CONSTANT_BORDER), |
|
|
2543 | const_iv (GL_POINTS), |
1938 | const_iv (GL_LINES), |
2544 | const_iv (GL_LINES), |
1939 | const_iv (GL_LINE_STRIP), |
2545 | const_iv (GL_LINE_STRIP), |
1940 | const_iv (GL_LINE_LOOP), |
2546 | const_iv (GL_LINE_LOOP), |
1941 | const_iv (GL_QUADS), |
2547 | const_iv (GL_QUADS), |
1942 | const_iv (GL_QUAD_STRIP), |
2548 | const_iv (GL_QUAD_STRIP), |
1943 | const_iv (GL_TRIANGLES), |
2549 | const_iv (GL_TRIANGLES), |
1944 | const_iv (GL_TRIANGLE_STRIP), |
2550 | const_iv (GL_TRIANGLE_STRIP), |
1945 | const_iv (GL_TRIANGLE_FAN), |
2551 | const_iv (GL_TRIANGLE_FAN), |
|
|
2552 | const_iv (GL_POLYGON), |
1946 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2553 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2554 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2555 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2556 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2557 | const_iv (GL_GENERATE_MIPMAP_HINT), |
1947 | const_iv (GL_FASTEST), |
2558 | const_iv (GL_FASTEST), |
|
|
2559 | const_iv (GL_DONT_CARE), |
|
|
2560 | const_iv (GL_NICEST), |
1948 | const_iv (GL_V2F), |
2561 | const_iv (GL_V2F), |
1949 | const_iv (GL_V3F), |
2562 | const_iv (GL_V3F), |
1950 | const_iv (GL_T2F_V3F), |
2563 | const_iv (GL_T2F_V3F), |
1951 | const_iv (GL_T2F_N3F_V3F), |
2564 | const_iv (GL_T2F_N3F_V3F), |
1952 | # undef const_iv |
2565 | # undef const_iv |
1953 | }; |
2566 | }; |
1954 | |
2567 | |
1955 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2568 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1956 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2569 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2570 | |
|
|
2571 | texture_av = newAV (); |
|
|
2572 | AvREAL_off (texture_av); |
1957 | } |
2573 | } |
1958 | |
2574 | |
1959 | char * |
2575 | char * |
1960 | gl_vendor () |
2576 | gl_vendor () |
1961 | CODE: |
2577 | CODE: |
… | |
… | |
1975 | CODE: |
2591 | CODE: |
1976 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2592 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
1977 | OUTPUT: |
2593 | OUTPUT: |
1978 | RETVAL |
2594 | RETVAL |
1979 | |
2595 | |
|
|
2596 | const char *glGetString (GLenum pname) |
|
|
2597 | |
|
|
2598 | GLint glGetInteger (GLenum pname) |
|
|
2599 | CODE: |
|
|
2600 | glGetIntegerv (pname, &RETVAL); |
|
|
2601 | OUTPUT: |
|
|
2602 | RETVAL |
|
|
2603 | |
|
|
2604 | GLdouble glGetDouble (GLenum pname) |
|
|
2605 | CODE: |
|
|
2606 | glGetDoublev (pname, &RETVAL); |
|
|
2607 | OUTPUT: |
|
|
2608 | RETVAL |
|
|
2609 | |
1980 | int glGetError () |
2610 | int glGetError () |
1981 | |
2611 | |
1982 | void glFinish () |
2612 | void glFinish () |
1983 | |
2613 | |
1984 | void glClear (int mask) |
2614 | void glClear (int mask) |
… | |
… | |
2021 | # near_ and far_ are due to microsofts buggy "c" compiler |
2651 | # near_ and far_ are due to microsofts buggy "c" compiler |
2022 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2652 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2023 | |
2653 | |
2024 | # near_ and far_ are due to microsofts buggy "c" compiler |
2654 | # near_ and far_ are due to microsofts buggy "c" compiler |
2025 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2655 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2656 | |
|
|
2657 | PROTOTYPES: DISABLE |
2026 | |
2658 | |
2027 | void glViewport (int x, int y, int width, int height) |
2659 | void glViewport (int x, int y, int width, int height) |
2028 | |
2660 | |
2029 | void glScissor (int x, int y, int width, int height) |
2661 | void glScissor (int x, int y, int width, int height) |
2030 | |
2662 | |
… | |
… | |
2038 | |
2670 | |
2039 | void glRotate (float angle, float x, float y, float z) |
2671 | void glRotate (float angle, float x, float y, float z) |
2040 | CODE: |
2672 | CODE: |
2041 | glRotatef (angle, x, y, z); |
2673 | glRotatef (angle, x, y, z); |
2042 | |
2674 | |
2043 | void glBegin (int mode) |
|
|
2044 | |
|
|
2045 | void glEnd () |
|
|
2046 | |
|
|
2047 | void glColor (float r, float g, float b, float a = 1.0) |
2675 | void glColor (float r, float g, float b, float a = 1.0) |
2048 | PROTOTYPE: @ |
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|
2049 | ALIAS: |
2676 | ALIAS: |
2050 | glColor_premultiply = 1 |
2677 | glColor_premultiply = 1 |
2051 | CODE: |
2678 | CODE: |
2052 | if (ix) |
2679 | if (ix) |
2053 | { |
2680 | { |
… | |
… | |
2056 | b *= a; |
2683 | b *= a; |
2057 | } |
2684 | } |
2058 | // microsoft visual "c" rounds instead of truncating... |
2685 | // microsoft visual "c" rounds instead of truncating... |
2059 | glColor4f (r, g, b, a); |
2686 | glColor4f (r, g, b, a); |
2060 | |
2687 | |
2061 | void glInterleavedArrays (int format, int stride, char *data) |
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2062 | |
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2063 | void glDrawElements (int mode, int count, int type, char *indices) |
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2064 | |
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|
2065 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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2066 | |
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|
2067 | void glRasterPos (float x, float y, float z = 0.) |
2688 | void glRasterPos (float x, float y, float z = 0.) |
2068 | CODE: |
2689 | CODE: |
2069 | glRasterPos3f (0, 0, z); |
2690 | glRasterPos3f (0, 0, z); |
2070 | glBitmap (0, 0, 0, 0, x, y, 0); |
2691 | glBitmap (0, 0, 0, 0, x, y, 0); |
2071 | |
2692 | |
… | |
… | |
2075 | |
2696 | |
2076 | void glTexCoord (float s, float t) |
2697 | void glTexCoord (float s, float t) |
2077 | CODE: |
2698 | CODE: |
2078 | glTexCoord2f (s, t); |
2699 | glTexCoord2f (s, t); |
2079 | |
2700 | |
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|
2701 | void glRect (float x1, float y1, float x2, float y2) |
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2702 | CODE: |
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2703 | glRectf (x1, y1, x2, y2); |
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2704 | |
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|
2705 | PROTOTYPES: ENABLE |
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2706 | |
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2707 | void glBegin (int mode) |
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2708 | |
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2709 | void glEnd () |
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2710 | |
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2711 | void glPointSize (GLfloat size) |
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2712 | |
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2713 | void glLineWidth (GLfloat width) |
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2714 | |
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2715 | void glInterleavedArrays (int format, int stride, char *data) |
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2716 | |
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2717 | void glDrawElements (int mode, int count, int type, char *indices) |
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2718 | |
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|
2719 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
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|
2720 | |
2080 | void glTexEnv (int target, int pname, float param) |
2721 | void glTexEnv (int target, int pname, float param) |
2081 | CODE: |
2722 | CODE: |
2082 | glTexEnvf (target, pname, param); |
2723 | glTexEnvf (target, pname, param); |
2083 | |
2724 | |
2084 | void glTexParameter (int target, int pname, float param) |
2725 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2106 | |
2747 | |
2107 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2748 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2108 | |
2749 | |
2109 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2750 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2110 | |
2751 | |
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|
2752 | void glPixelZoom (float x, float y) |
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|
2753 | |
2111 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2754 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2112 | |
2755 | |
2113 | int glGenTexture () |
2756 | int glGenTexture () |
2114 | CODE: |
2757 | CODE: |
2115 | { |
2758 | RETVAL = gen_texture (); |
2116 | GLuint name; |
|
|
2117 | glGenTextures (1, &name); |
|
|
2118 | RETVAL = name; |
|
|
2119 | } |
|
|
2120 | OUTPUT: |
2759 | OUTPUT: |
2121 | RETVAL |
2760 | RETVAL |
2122 | |
2761 | |
2123 | void glDeleteTexture (int name) |
2762 | void glDeleteTexture (int name) |
2124 | CODE: |
2763 | CODE: |
2125 | { |
|
|
2126 | GLuint name_ = name; |
|
|
2127 | glDeleteTextures (1, &name_); |
2764 | del_texture (name); |
2128 | } |
2765 | |
2129 | |
|
|
2130 | int glGenList () |
2766 | int glGenList () |
2131 | CODE: |
2767 | CODE: |
2132 | RETVAL = glGenLists (1); |
2768 | RETVAL = glGenLists (1); |
2133 | OUTPUT: |
2769 | OUTPUT: |
2134 | RETVAL |
2770 | RETVAL |
… | |
… | |
2141 | |
2777 | |
2142 | void glEndList () |
2778 | void glEndList () |
2143 | |
2779 | |
2144 | void glCallList (int list) |
2780 | void glCallList (int list) |
2145 | |
2781 | |
|
|
2782 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2783 | |
|
|
2784 | PROTOTYPES: DISABLE |
|
|
2785 | |
|
|
2786 | void |
|
|
2787 | find_widget (SV *self, NV x, NV y) |
|
|
2788 | PPCODE: |
|
|
2789 | { |
|
|
2790 | if (within_widget (self, x, y)) |
|
|
2791 | XPUSHs (self); |
|
|
2792 | } |
|
|
2793 | |
|
|
2794 | BOOT: |
|
|
2795 | { |
|
|
2796 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2797 | |
|
|
2798 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2799 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2800 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2801 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2802 | } |
|
|
2803 | |
|
|
2804 | void |
|
|
2805 | draw (SV *self) |
|
|
2806 | CODE: |
|
|
2807 | { |
|
|
2808 | HV *hv; |
|
|
2809 | SV **svp; |
|
|
2810 | NV x, y, w, h; |
|
|
2811 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2812 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2813 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2814 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2815 | SV *hover; |
|
|
2816 | double draw_x, draw_y, draw_w, draw_h; |
|
|
2817 | |
|
|
2818 | if (!SvROK (self)) |
|
|
2819 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2820 | |
|
|
2821 | hv = (HV *)SvRV (self); |
|
|
2822 | |
|
|
2823 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2824 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2825 | |
|
|
2826 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2827 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2828 | |
|
|
2829 | if (!h || !w) |
|
|
2830 | XSRETURN_EMPTY; |
|
|
2831 | |
|
|
2832 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2833 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2834 | |
|
|
2835 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2836 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2837 | |
|
|
2838 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2839 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2840 | XSRETURN_EMPTY; |
|
|
2841 | |
|
|
2842 | sv_setnv (draw_x_sv, draw_x); |
|
|
2843 | sv_setnv (draw_y_sv, draw_y); |
|
|
2844 | |
|
|
2845 | glPushMatrix (); |
|
|
2846 | glTranslated (x, y, 0); |
|
|
2847 | |
|
|
2848 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2849 | { |
|
|
2850 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2851 | |
|
|
2852 | if (svp && SvTRUE (*svp)) |
|
|
2853 | { |
|
|
2854 | glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); |
|
|
2855 | glEnable (GL_BLEND); |
|
|
2856 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2857 | glBegin (GL_QUADS); |
|
|
2858 | glVertex2f (0, 0); |
|
|
2859 | glVertex2f (w, 0); |
|
|
2860 | glVertex2f (w, h); |
|
|
2861 | glVertex2f (0, h); |
|
|
2862 | glEnd (); |
|
|
2863 | glDisable (GL_BLEND); |
|
|
2864 | } |
|
|
2865 | } |
|
|
2866 | #if 0 |
|
|
2867 | if ($ENV{CFPLUS_DEBUG} & 1) { |
|
|
2868 | glPushMatrix; |
|
|
2869 | glColor 1, 1, 0, 1; |
|
|
2870 | glTranslate 0.375, 0.375; |
|
|
2871 | glBegin GL_LINE_LOOP; |
|
|
2872 | glVertex 0 , 0; |
|
|
2873 | glVertex $self->{w} - 1, 0; |
|
|
2874 | glVertex $self->{w} - 1, $self->{h} - 1; |
|
|
2875 | glVertex 0 , $self->{h} - 1; |
|
|
2876 | glEnd; |
|
|
2877 | glPopMatrix; |
|
|
2878 | #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; |
|
|
2879 | } |
|
|
2880 | #endif |
|
|
2881 | PUSHMARK (SP); |
|
|
2882 | XPUSHs (self); |
|
|
2883 | PUTBACK; |
|
|
2884 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2885 | SPAGAIN; |
|
|
2886 | |
|
|
2887 | glPopMatrix (); |
|
|
2888 | |
|
|
2889 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2890 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2891 | } |
|
|
2892 | |