1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
2 | # define WIN32_LEAN_AND_MEAN |
2 | # define WIN32_LEAN_AND_MEAN |
3 | # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls |
3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 | # include <malloc.h> |
4 | # include <malloc.h> |
5 | # include <windows.h> |
5 | # include <windows.h> |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
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14 | |
14 | |
15 | #ifdef _WIN32 |
15 | #ifdef _WIN32 |
16 | # undef pipe |
16 | # undef pipe |
17 | #endif |
17 | #endif |
18 | |
18 | |
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19 | #include <assert.h> |
19 | #include <math.h> |
20 | #include <math.h> |
20 | #include <string.h> |
21 | #include <string.h> |
21 | #include <stdio.h> |
22 | #include <stdio.h> |
22 | #include <stdlib.h> |
23 | #include <stdlib.h> |
23 | |
24 | |
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154 | |
155 | |
155 | *w = rect.width; |
156 | *w = rect.width; |
156 | *h = rect.height; |
157 | *h = rect.height; |
157 | } |
158 | } |
158 | |
159 | |
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160 | typedef uint16_t tileid; |
159 | typedef uint16_t mapface; |
161 | typedef uint16_t faceid; |
160 | |
162 | |
161 | typedef struct { |
163 | typedef struct { |
162 | GLint name; |
164 | int name; |
163 | int w, h; |
165 | int w, h; |
164 | float s, t; |
166 | float s, t; |
165 | uint8_t r, g, b, a; |
167 | uint8_t r, g, b, a; |
166 | } maptex; |
168 | } maptex; |
167 | |
169 | |
168 | typedef struct { |
170 | typedef struct { |
169 | uint32_t player; |
171 | uint32_t player; |
170 | mapface face[3]; |
172 | tileid tile[3]; |
171 | uint16_t darkness; |
173 | uint16_t darkness; |
172 | uint8_t stat_width, stat_hp, flags; |
174 | uint8_t stat_width, stat_hp, flags; |
173 | } mapcell; |
175 | } mapcell; |
174 | |
176 | |
175 | typedef struct { |
177 | typedef struct { |
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… | |
178 | } maprow; |
180 | } maprow; |
179 | |
181 | |
180 | typedef struct map { |
182 | typedef struct map { |
181 | int x, y, w, h; |
183 | int x, y, w, h; |
182 | int ox, oy; /* offset to virtual global coordinate system */ |
184 | int ox, oy; /* offset to virtual global coordinate system */ |
183 | int faces; |
185 | int faces; tileid *face2tile; // [faceid] |
184 | mapface *face; |
186 | int texs; maptex *tex; // [tileid] |
185 | |
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186 | int texs; |
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187 | maptex *tex; |
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188 | |
187 | |
189 | int32_t rows; |
188 | int32_t rows; |
190 | maprow *row; |
189 | maprow *row; |
191 | } *CFPlus__Map; |
190 | } *CFPlus__Map; |
192 | |
191 | |
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212 | return ptr; |
211 | return ptr; |
213 | } |
212 | } |
214 | |
213 | |
215 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
214 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
216 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
215 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
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216 | |
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217 | static void |
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218 | need_facenum (struct map *self, faceid face) |
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219 | { |
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220 | while (self->faces <= face) |
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221 | { |
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222 | Append (tileid, self->face2tile, self->faces, self->faces); |
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223 | self->faces *= 2; |
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224 | } |
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225 | } |
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226 | |
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227 | static void |
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228 | need_texid (struct map *self, int texid) |
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229 | { |
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230 | while (self->texs <= texid) |
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231 | { |
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232 | Append (maptex, self->tex, self->texs, self->texs); |
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233 | self->texs *= 2; |
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234 | } |
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235 | } |
217 | |
236 | |
218 | static maprow * |
237 | static maprow * |
219 | map_get_row (CFPlus__Map self, int y) |
238 | map_get_row (CFPlus__Map self, int y) |
220 | { |
239 | { |
221 | if (0 > y) |
240 | if (0 > y) |
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… | |
359 | n |= n >> 16; |
378 | n |= n >> 16; |
360 | |
379 | |
361 | return n + 1; |
380 | return n + 1; |
362 | } |
381 | } |
363 | |
382 | |
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383 | /* SDL should provide this, really. */ |
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384 | #define SDLK_MODIFIER_MIN 300 |
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385 | #define SDLK_MODIFIER_MAX 314 |
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386 | |
364 | MODULE = CFPlus PACKAGE = CFPlus |
387 | MODULE = CFPlus PACKAGE = CFPlus |
365 | |
388 | |
366 | PROTOTYPES: ENABLE |
389 | PROTOTYPES: ENABLE |
367 | |
390 | |
368 | BOOT: |
391 | BOOT: |
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371 | static const struct { |
394 | static const struct { |
372 | const char *name; |
395 | const char *name; |
373 | IV iv; |
396 | IV iv; |
374 | } *civ, const_iv[] = { |
397 | } *civ, const_iv[] = { |
375 | # define const_iv(name) { # name, (IV)name } |
398 | # define const_iv(name) { # name, (IV)name } |
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399 | const_iv (SDLK_MODIFIER_MIN), |
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400 | const_iv (SDLK_MODIFIER_MAX), |
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401 | |
376 | const_iv (SDL_ACTIVEEVENT), |
402 | const_iv (SDL_ACTIVEEVENT), |
377 | const_iv (SDL_KEYDOWN), |
403 | const_iv (SDL_KEYDOWN), |
378 | const_iv (SDL_KEYUP), |
404 | const_iv (SDL_KEYUP), |
379 | const_iv (SDL_MOUSEMOTION), |
405 | const_iv (SDL_MOUSEMOTION), |
380 | const_iv (SDL_MOUSEBUTTONDOWN), |
406 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
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389 | const_iv (SDL_EVENT_RESERVEDA), |
415 | const_iv (SDL_EVENT_RESERVEDA), |
390 | const_iv (SDL_EVENT_RESERVEDB), |
416 | const_iv (SDL_EVENT_RESERVEDB), |
391 | const_iv (SDL_VIDEORESIZE), |
417 | const_iv (SDL_VIDEORESIZE), |
392 | const_iv (SDL_VIDEOEXPOSE), |
418 | const_iv (SDL_VIDEOEXPOSE), |
393 | const_iv (SDL_USEREVENT), |
419 | const_iv (SDL_USEREVENT), |
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420 | |
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421 | const_iv (SDL_APPINPUTFOCUS), |
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422 | const_iv (SDL_APPMOUSEFOCUS), |
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423 | const_iv (SDL_APPACTIVE), |
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424 | |
394 | const_iv (SDLK_KP0), |
425 | const_iv (SDLK_KP0), |
395 | const_iv (SDLK_KP1), |
426 | const_iv (SDLK_KP1), |
396 | const_iv (SDLK_KP2), |
427 | const_iv (SDLK_KP2), |
397 | const_iv (SDLK_KP3), |
428 | const_iv (SDLK_KP3), |
398 | const_iv (SDLK_KP4), |
429 | const_iv (SDLK_KP4), |
… | |
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453 | const_iv (SDLK_BREAK), |
484 | const_iv (SDLK_BREAK), |
454 | const_iv (SDLK_MENU), |
485 | const_iv (SDLK_MENU), |
455 | const_iv (SDLK_POWER), |
486 | const_iv (SDLK_POWER), |
456 | const_iv (SDLK_EURO), |
487 | const_iv (SDLK_EURO), |
457 | const_iv (SDLK_UNDO), |
488 | const_iv (SDLK_UNDO), |
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489 | |
458 | const_iv (KMOD_NONE), |
490 | const_iv (KMOD_NONE), |
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491 | const_iv (KMOD_SHIFT), |
459 | const_iv (KMOD_LSHIFT), |
492 | const_iv (KMOD_LSHIFT), |
460 | const_iv (KMOD_RSHIFT), |
493 | const_iv (KMOD_RSHIFT), |
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494 | const_iv (KMOD_CTRL), |
461 | const_iv (KMOD_LCTRL), |
495 | const_iv (KMOD_LCTRL), |
462 | const_iv (KMOD_RCTRL), |
496 | const_iv (KMOD_RCTRL), |
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497 | const_iv (KMOD_ALT), |
463 | const_iv (KMOD_LALT), |
498 | const_iv (KMOD_LALT), |
464 | const_iv (KMOD_RALT), |
499 | const_iv (KMOD_RALT), |
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500 | const_iv (KMOD_META), |
465 | const_iv (KMOD_LMETA), |
501 | const_iv (KMOD_LMETA), |
466 | const_iv (KMOD_RMETA), |
502 | const_iv (KMOD_RMETA), |
467 | const_iv (KMOD_NUM), |
503 | const_iv (KMOD_NUM), |
468 | const_iv (KMOD_CAPS), |
504 | const_iv (KMOD_CAPS), |
469 | const_iv (KMOD_MODE), |
505 | const_iv (KMOD_MODE), |
470 | const_iv (KMOD_CTRL), |
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471 | const_iv (KMOD_SHIFT), |
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472 | const_iv (KMOD_ALT), |
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473 | const_iv (KMOD_META) |
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474 | # undef const_iv |
506 | # undef const_iv |
475 | }; |
507 | }; |
476 | |
508 | |
477 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
509 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
478 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
510 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
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511 | |
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512 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
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513 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
479 | } |
514 | } |
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515 | |
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516 | void |
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517 | weaken (SV *rv) |
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518 | PROTOTYPE: $ |
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519 | CODE: |
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520 | sv_rvweaken (rv); |
480 | |
521 | |
481 | int |
522 | int |
482 | in_destruct () |
523 | in_destruct () |
483 | CODE: |
524 | CODE: |
484 | RETVAL = PL_main_cv == Nullcv; |
525 | RETVAL = PL_main_cv == Nullcv; |
… | |
… | |
587 | case SDL_KEYDOWN: |
628 | case SDL_KEYDOWN: |
588 | case SDL_KEYUP: |
629 | case SDL_KEYUP: |
589 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
630 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
590 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
631 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
591 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
632 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
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633 | hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
592 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
634 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
593 | break; |
635 | break; |
594 | |
636 | |
595 | case SDL_ACTIVEEVENT: |
637 | case SDL_ACTIVEEVENT: |
596 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
638 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
… | |
… | |
1049 | xy_to_index (CFPlus::Layout self, int x, int y) |
1091 | xy_to_index (CFPlus::Layout self, int x, int y) |
1050 | CODE: |
1092 | CODE: |
1051 | { |
1093 | { |
1052 | int index, trailing; |
1094 | int index, trailing; |
1053 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1095 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1054 | RETVAL = index; |
1096 | RETVAL = index + trailing; |
1055 | } |
1097 | } |
1056 | OUTPUT: |
1098 | OUTPUT: |
1057 | RETVAL |
1099 | RETVAL |
1058 | |
1100 | |
1059 | void |
1101 | void |
… | |
… | |
1065 | |
1107 | |
1066 | EXTEND (SP, 3); |
1108 | EXTEND (SP, 3); |
1067 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1109 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1068 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1110 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1069 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1111 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
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1112 | } |
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1113 | |
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1114 | void |
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1115 | index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
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1116 | PPCODE: |
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1117 | { |
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1118 | int line, x; |
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1119 | |
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1120 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
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1121 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
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1122 | |
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1123 | EXTEND (SP, 2); |
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1124 | PUSHs (sv_2mortal (newSViv (line - 1))); |
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1125 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
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1126 | } |
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1127 | |
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1128 | void |
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1129 | line_x_to_index (CFPlus::Layout self, int line, int x) |
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1130 | PPCODE: |
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1131 | { |
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1132 | PangoLayoutLine *lp; |
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1133 | int index, trailing; |
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1134 | |
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1135 | if (line < 0) |
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1136 | XSRETURN_EMPTY; |
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1137 | |
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1138 | if (!(lp = pango_layout_get_line (self->pl, line))) |
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1139 | XSRETURN_EMPTY; /* do better */ |
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1140 | |
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1141 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
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1142 | |
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1143 | EXTEND (SP, 2); |
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1144 | if (GIMME_V == G_SCALAR) |
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1145 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
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1146 | else |
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1147 | { |
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1148 | PUSHs (sv_2mortal (newSViv (index))); |
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1149 | PUSHs (sv_2mortal (newSViv (trailing))); |
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1150 | } |
1070 | } |
1151 | } |
1071 | |
1152 | |
1072 | void |
1153 | void |
1073 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1154 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1074 | PPCODE: |
1155 | PPCODE: |
… | |
… | |
1168 | } |
1249 | } |
1169 | |
1250 | |
1170 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1251 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1171 | |
1252 | |
1172 | CFPlus::Map |
1253 | CFPlus::Map |
1173 | new (SV *class, int map_width, int map_height) |
1254 | new (SV *class) |
1174 | CODE: |
1255 | CODE: |
1175 | New (0, RETVAL, 1, struct map); |
1256 | New (0, RETVAL, 1, struct map); |
1176 | RETVAL->x = 0; |
1257 | RETVAL->x = 0; |
1177 | RETVAL->y = 0; |
1258 | RETVAL->y = 0; |
1178 | RETVAL->w = map_width; |
1259 | RETVAL->w = 0; |
1179 | RETVAL->h = map_height; |
1260 | RETVAL->h = 0; |
1180 | RETVAL->ox = 0; |
1261 | RETVAL->ox = 0; |
1181 | RETVAL->oy = 0; |
1262 | RETVAL->oy = 0; |
1182 | RETVAL->faces = 8192; |
1263 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1183 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1264 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1184 | RETVAL->texs = 8192; |
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1185 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
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1186 | RETVAL->rows = 0; |
1265 | RETVAL->rows = 0; |
1187 | RETVAL->row = 0; |
1266 | RETVAL->row = 0; |
1188 | OUTPUT: |
1267 | OUTPUT: |
1189 | RETVAL |
1268 | RETVAL |
1190 | |
1269 | |
1191 | void |
1270 | void |
1192 | DESTROY (CFPlus::Map self) |
1271 | DESTROY (CFPlus::Map self) |
1193 | CODE: |
1272 | CODE: |
1194 | { |
1273 | { |
1195 | map_clear (self); |
1274 | map_clear (self); |
1196 | Safefree (self->face); |
1275 | Safefree (self->face2tile); |
1197 | Safefree (self->tex); |
1276 | Safefree (self->tex); |
1198 | Safefree (self); |
1277 | Safefree (self); |
1199 | } |
1278 | } |
1200 | |
1279 | |
1201 | void |
1280 | void |
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1281 | resize (CFPlus::Map self, int map_width, int map_height) |
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1282 | CODE: |
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1283 | self->w = map_width; |
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1284 | self->h = map_height; |
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1285 | |
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1286 | void |
1202 | clear (CFPlus::Map self) |
1287 | clear (CFPlus::Map self) |
1203 | CODE: |
1288 | CODE: |
1204 | map_clear (self); |
1289 | map_clear (self); |
1205 | |
1290 | |
1206 | void |
1291 | void |
1207 | set_face (CFPlus::Map self, int face, int texid) |
1292 | set_tileid (CFPlus::Map self, int face, int tile) |
1208 | CODE: |
1293 | CODE: |
1209 | { |
1294 | { |
1210 | while (self->faces <= face) |
1295 | need_facenum (self, face); self->face2tile [face] = tile; |
1211 | { |
1296 | need_texid (self, tile); |
1212 | Append (mapface, self->face, self->faces, self->faces); |
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1213 | self->faces *= 2; |
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1214 | } |
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1215 | |
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1216 | self->face [face] = texid; |
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1217 | } |
1297 | } |
1218 | |
1298 | |
1219 | void |
1299 | void |
1220 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1300 | set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1221 | CODE: |
1301 | CODE: |
1222 | { |
1302 | { |
1223 | while (self->texs <= texid) |
1303 | need_texid (self, texid); |
1224 | { |
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1225 | Append (maptex, self->tex, self->texs, self->texs); |
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1226 | self->texs *= 2; |
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1227 | } |
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1228 | |
1304 | |
1229 | { |
1305 | { |
1230 | maptex *tex = self->tex + texid; |
1306 | maptex *tex = self->tex + texid; |
1231 | |
1307 | |
1232 | tex->name = name; |
1308 | tex->name = name; |
… | |
… | |
1343 | cell->stat_width = 1; |
1419 | cell->stat_width = 1; |
1344 | cell->stat_hp = *data++; |
1420 | cell->stat_hp = *data++; |
1345 | } |
1421 | } |
1346 | else if (cmd == 6) // monster width |
1422 | else if (cmd == 6) // monster width |
1347 | cell->stat_width = *data++ + 1; |
1423 | cell->stat_width = *data++ + 1; |
1348 | else if (cmd == 0x47) // monster width |
1424 | else if (cmd == 0x47) |
1349 | { |
1425 | { |
1350 | if (*data == 4) |
1426 | if (*data == 8) |
1351 | ; // decode player tag |
1427 | ; // decode player uuid |
1352 | |
1428 | |
1353 | data += *data + 1; |
1429 | data += *data + 1; |
1354 | } |
1430 | } |
1355 | else if (cmd == 8) // cell flags |
1431 | else if (cmd == 8) // cell flags |
1356 | cell->flags = *data++; |
1432 | cell->flags = *data++; |
… | |
… | |
1365 | cell->darkness = *data++ + 1; |
1441 | cell->darkness = *data++ + 1; |
1366 | } |
1442 | } |
1367 | |
1443 | |
1368 | if (flags & 4) |
1444 | if (flags & 4) |
1369 | { |
1445 | { |
1370 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1446 | faceid face = (data [0] << 8) + data [1]; data += 2; |
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1447 | need_facenum (self, face); |
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|
1448 | cell->tile [0] = self->face2tile [face]; |
1371 | } |
1449 | } |
1372 | |
1450 | |
1373 | if (flags & 2) |
1451 | if (flags & 2) |
1374 | { |
1452 | { |
1375 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1453 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1454 | need_facenum (self, face); |
|
|
1455 | cell->tile [1] = self->face2tile [face]; |
1376 | } |
1456 | } |
1377 | |
1457 | |
1378 | if (flags & 1) |
1458 | if (flags & 1) |
1379 | { |
1459 | { |
1380 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
1460 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1461 | need_facenum (self, face); |
|
|
1462 | cell->tile [2] = self->face2tile [face]; |
1381 | } |
1463 | } |
1382 | } |
1464 | } |
1383 | else |
1465 | else |
1384 | cell->darkness = 0; |
1466 | cell->darkness = 0; |
1385 | } |
1467 | } |
… | |
… | |
1415 | { |
1497 | { |
1416 | mapcell *cell = row->col + (x - row->c0); |
1498 | mapcell *cell = row->col + (x - row->c0); |
1417 | |
1499 | |
1418 | for (z = 0; z <= 0; z++) |
1500 | for (z = 0; z <= 0; z++) |
1419 | { |
1501 | { |
1420 | mapface face = cell->face [z]; |
|
|
1421 | |
|
|
1422 | if (face) |
|
|
1423 | { |
|
|
1424 | maptex tex = self->tex [face]; |
1502 | maptex tex = self->tex [cell->tile [z]]; |
1425 | int a0 = 255 - tex.a; |
1503 | int a0 = 255 - tex.a; |
1426 | int a1 = tex.a; |
1504 | int a1 = tex.a; |
1427 | |
1505 | |
1428 | r = (r * a0 + tex.r * a1) / 255; |
1506 | r = (r * a0 + tex.r * a1) / 255; |
1429 | g = (g * a0 + tex.g * a1) / 255; |
1507 | g = (g * a0 + tex.g * a1) / 255; |
1430 | b = (b * a0 + tex.b * a1) / 255; |
1508 | b = (b * a0 + tex.b * a1) / 255; |
1431 | a = (a * a0 + tex.a * a1) / 255; |
1509 | a = (a * a0 + tex.a * a1) / 255; |
1432 | } |
|
|
1433 | } |
1510 | } |
1434 | } |
1511 | } |
1435 | |
1512 | |
1436 | *map++ = (r ) |
1513 | *map++ = (r ) |
1437 | | (g << 8) |
1514 | | (g << 8) |
… | |
… | |
1444 | } |
1521 | } |
1445 | OUTPUT: |
1522 | OUTPUT: |
1446 | RETVAL |
1523 | RETVAL |
1447 | |
1524 | |
1448 | void |
1525 | void |
1449 | draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1526 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1450 | CODE: |
1527 | CODE: |
1451 | { |
1528 | { |
1452 | int vx, vy; |
|
|
1453 | int x, y, z; |
1529 | int x, y, z; |
1454 | int last_name; |
1530 | int last_name; |
1455 | mapface face; |
|
|
1456 | |
|
|
1457 | vx = self->x + ((self->w - sw) >> 1) - shift_x; |
|
|
1458 | vy = self->y + ((self->h - sh) >> 1) - shift_y; |
|
|
1459 | |
|
|
1460 | /* |
|
|
1461 | int vx = self->vx = self->w >= sw |
|
|
1462 | ? self->x + (self->w - sw) / 2 |
|
|
1463 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1464 | |
|
|
1465 | int vy = self->vy = self->h >= sh |
|
|
1466 | ? self->y + (self->h - sh) / 2 |
|
|
1467 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1468 | */ |
|
|
1469 | |
1531 | |
1470 | glColor4ub (255, 255, 255, 255); |
1532 | glColor4ub (255, 255, 255, 255); |
1471 | |
1533 | |
1472 | glEnable (GL_BLEND); |
1534 | glEnable (GL_BLEND); |
1473 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1535 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
… | |
… | |
1476 | |
1538 | |
1477 | glBegin (GL_QUADS); |
1539 | glBegin (GL_QUADS); |
1478 | |
1540 | |
1479 | last_name = 0; |
1541 | last_name = 0; |
1480 | |
1542 | |
|
|
1543 | mx += self->x; |
|
|
1544 | my += self->y; |
|
|
1545 | |
1481 | for (z = 0; z < 3; z++) |
1546 | for (z = 0; z < 3; z++) |
1482 | for (y = 0; y < sh; y++) |
1547 | for (y = 0; y < sh; y++) |
1483 | if (0 <= y + vy && y + vy < self->rows) |
1548 | if (0 <= y + my && y + my < self->rows) |
1484 | { |
1549 | { |
1485 | maprow *row = self->row + (y + vy); |
1550 | maprow *row = self->row + (y + my); |
1486 | |
1551 | |
1487 | for (x = 0; x < sw; x++) |
1552 | for (x = 0; x < sw; x++) |
1488 | if (row->c0 <= x + vx && x + vx < row->c1) |
1553 | if (row->c0 <= x + mx && x + mx < row->c1) |
1489 | { |
1554 | { |
1490 | mapcell *cell = row->col + (x + vx - row->c0); |
1555 | mapcell *cell = row->col + (x + mx - row->c0); |
1491 | |
|
|
1492 | face = cell->face [z]; |
1556 | tileid tile = cell->tile [z]; |
1493 | |
1557 | |
1494 | if (face && face < self->texs) |
1558 | if (tile) |
1495 | { |
1559 | { |
1496 | maptex tex = self->tex [face]; |
1560 | maptex tex = self->tex [tile]; |
1497 | int px = (x + 1) * 32 - tex.w; |
1561 | int px = (x + 1) * T - tex.w; |
1498 | int py = (y + 1) * 32 - tex.h; |
1562 | int py = (y + 1) * T - tex.h; |
1499 | |
1563 | |
1500 | if (last_name != tex.name) |
1564 | if (last_name != tex.name) |
1501 | { |
1565 | { |
|
|
1566 | if (!tex.name) |
|
|
1567 | tex = self->tex [2]; /* missing, replace by noface */ |
|
|
1568 | |
1502 | glEnd (); |
1569 | glEnd (); |
1503 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1570 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1504 | glBegin (GL_QUADS); |
1571 | glBegin (GL_QUADS); |
1505 | } |
1572 | } |
1506 | |
1573 | |
1507 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1574 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1508 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1575 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1509 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1576 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1510 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1577 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1511 | } |
|
|
1512 | |
1578 | |
1513 | if (cell->flags && z == 2) |
1579 | if (cell->flags && z == 2) |
1514 | { |
|
|
1515 | if (cell->flags & 1) |
|
|
1516 | { |
1580 | { |
|
|
1581 | if (cell->flags & 1) |
|
|
1582 | { |
1517 | maptex tex = self->tex [1]; |
1583 | maptex tex = self->tex [1]; |
1518 | int px = (x + 1) * 32 - tex.w + 2; |
1584 | int px = x * T + T * 2 / 32; |
1519 | int py = (y + 1) * 32 - tex.h - 6; |
1585 | int py = y * T - T * 6 / 32; |
1520 | |
1586 | |
1521 | glEnd (); |
1587 | glEnd (); |
1522 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1588 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1523 | glBegin (GL_QUADS); |
1589 | glBegin (GL_QUADS); |
1524 | |
1590 | |
1525 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1591 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1526 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1592 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
1527 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1593 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
1528 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1594 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1595 | } |
1529 | } |
1596 | } |
1530 | } |
1597 | } |
1531 | } |
1598 | } |
1532 | } |
1599 | } |
1533 | |
1600 | |
… | |
… | |
1536 | glDisable (GL_TEXTURE_2D); |
1603 | glDisable (GL_TEXTURE_2D); |
1537 | glDisable (GL_BLEND); |
1604 | glDisable (GL_BLEND); |
1538 | |
1605 | |
1539 | // top layer: overlays such as the health bar |
1606 | // top layer: overlays such as the health bar |
1540 | for (y = 0; y < sh; y++) |
1607 | for (y = 0; y < sh; y++) |
1541 | if (0 <= y + vy && y + vy < self->rows) |
1608 | if (0 <= y + my && y + my < self->rows) |
1542 | { |
1609 | { |
1543 | maprow *row = self->row + (y + vy); |
1610 | maprow *row = self->row + (y + my); |
1544 | |
1611 | |
1545 | for (x = 0; x < sw; x++) |
1612 | for (x = 0; x < sw; x++) |
1546 | if (row->c0 <= x + vx && x + vx < row->c1) |
1613 | if (row->c0 <= x + mx && x + mx < row->c1) |
1547 | { |
1614 | { |
1548 | mapcell *cell = row->col + (x + vx - row->c0); |
1615 | mapcell *cell = row->col + (x + mx - row->c0); |
1549 | |
1616 | |
1550 | int px = x * 32; |
1617 | int px = x * T; |
1551 | int py = y * 32; |
1618 | int py = y * T; |
1552 | |
1619 | |
1553 | if (cell->stat_hp) |
1620 | if (cell->stat_hp) |
1554 | { |
1621 | { |
1555 | int width = cell->stat_width * 32; |
1622 | int width = cell->stat_width * T; |
1556 | int thick = sh / 28 + 1 + cell->stat_width; |
1623 | int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1557 | |
1624 | |
1558 | glColor3ub (0, 0, 0); |
1625 | glColor3ub (0, 0, 0); |
1559 | glRectf (px + 1, py - thick - 2, |
1626 | glRectf (px + 1, py - thick - 2, |
1560 | px + width - 1, py); |
1627 | px + width - 1, py); |
1561 | |
1628 | |
… | |
… | |
1627 | glDisable (GL_BLEND); |
1694 | glDisable (GL_BLEND); |
1628 | glDisable (GL_TEXTURE_2D); |
1695 | glDisable (GL_TEXTURE_2D); |
1629 | } |
1696 | } |
1630 | |
1697 | |
1631 | void |
1698 | void |
1632 | fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
1699 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1633 | PPCODE: |
1700 | PPCODE: |
1634 | { |
1701 | { |
1635 | int vx, vy; |
|
|
1636 | int x, y; |
1702 | int x, y; |
1637 | int sw4 = (sw + 3) & ~3; |
1703 | int sw4 = (sw + 3) & ~3; |
1638 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1704 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1639 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1705 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1640 | |
1706 | |
1641 | memset (darkness, 255, sw4 * sh); |
1707 | memset (darkness, 255, sw4 * sh); |
1642 | SvPOK_only (darkness_sv); |
1708 | SvPOK_only (darkness_sv); |
1643 | SvCUR_set (darkness_sv, sw4 * sh); |
1709 | SvCUR_set (darkness_sv, sw4 * sh); |
1644 | |
1710 | |
1645 | vx = self->x + (self->w - sw + 1) / 2 - shift_x; |
1711 | mx += self->x; |
1646 | vy = self->y + (self->h - sh + 1) / 2 - shift_y; |
1712 | my += self->y; |
1647 | |
1713 | |
1648 | for (y = 0; y < sh; y++) |
1714 | for (y = 0; y < sh; y++) |
1649 | if (0 <= y + vy && y + vy < self->rows) |
1715 | if (0 <= y + my && y + my < self->rows) |
1650 | { |
1716 | { |
1651 | maprow *row = self->row + (y + vy); |
1717 | maprow *row = self->row + (y + my); |
1652 | |
1718 | |
1653 | for (x = 0; x < sw; x++) |
1719 | for (x = 0; x < sw; x++) |
1654 | if (row->c0 <= x + vx && x + vx < row->c1) |
1720 | if (row->c0 <= x + mx && x + mx < row->c1) |
1655 | { |
1721 | { |
1656 | mapcell *cell = row->col + (x + vx - row->c0); |
1722 | mapcell *cell = row->col + (x + mx - row->c0); |
1657 | |
1723 | |
1658 | darkness[y * sw4 + x] = cell->darkness |
1724 | darkness[y * sw4 + x] = cell->darkness |
1659 | ? 255 - (cell->darkness - 1) |
1725 | ? 255 - (cell->darkness - 1) |
1660 | : 255 - FOW_DARKNESS; |
1726 | : 255 - FOW_DARKNESS; |
1661 | } |
1727 | } |
… | |
… | |
1701 | if (row && row->c0 <= x && x < row->c1) |
1767 | if (row && row->c0 <= x && x < row->c1) |
1702 | { |
1768 | { |
1703 | mapcell *cell = row->col + (x - row->c0); |
1769 | mapcell *cell = row->col + (x - row->c0); |
1704 | uint8_t flags = 0; |
1770 | uint8_t flags = 0; |
1705 | |
1771 | |
1706 | if (cell->face [0]) flags |= 1; |
1772 | if (cell->tile [0]) flags |= 1; |
1707 | if (cell->face [1]) flags |= 2; |
1773 | if (cell->tile [1]) flags |= 2; |
1708 | if (cell->face [2]) flags |= 4; |
1774 | if (cell->tile [2]) flags |= 4; |
1709 | |
1775 | |
1710 | *data++ = flags; |
1776 | *data++ = flags; |
1711 | |
1777 | |
1712 | if (flags & 1) |
1778 | if (flags & 1) |
1713 | { |
1779 | { |
|
|
1780 | tileid tile = cell->tile [0]; |
1714 | *data++ = cell->face [0] >> 8; |
1781 | *data++ = tile >> 8; |
1715 | *data++ = cell->face [0]; |
1782 | *data++ = tile; |
1716 | } |
1783 | } |
1717 | |
1784 | |
1718 | if (flags & 2) |
1785 | if (flags & 2) |
1719 | { |
1786 | { |
|
|
1787 | tileid tile = cell->tile [1]; |
1720 | *data++ = cell->face [1] >> 8; |
1788 | *data++ = tile >> 8; |
1721 | *data++ = cell->face [1]; |
1789 | *data++ = tile; |
1722 | } |
1790 | } |
1723 | |
1791 | |
1724 | if (flags & 4) |
1792 | if (flags & 4) |
1725 | { |
1793 | { |
|
|
1794 | tileid tile = cell->tile [2]; |
1726 | *data++ = cell->face [2] >> 8; |
1795 | *data++ = tile >> 8; |
1727 | *data++ = cell->face [2]; |
1796 | *data++ = tile; |
1728 | } |
1797 | } |
1729 | } |
1798 | } |
1730 | else |
1799 | else |
1731 | *data++ = 0; |
1800 | *data++ = 0; |
1732 | } |
1801 | } |
… | |
… | |
1772 | { |
1841 | { |
1773 | uint8_t flags = *data++; |
1842 | uint8_t flags = *data++; |
1774 | |
1843 | |
1775 | if (flags) |
1844 | if (flags) |
1776 | { |
1845 | { |
1777 | mapface face[3] = { 0, 0, 0 }; |
|
|
1778 | |
|
|
1779 | mapcell *cell = row_get_cell (row, x); |
1846 | mapcell *cell = row_get_cell (row, x); |
|
|
1847 | tileid tile[3] = { 0, 0, 0 }; |
1780 | |
1848 | |
1781 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
1849 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1782 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
1850 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1783 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
1851 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1784 | |
1852 | |
1785 | if (cell->darkness == 0) |
1853 | if (cell->darkness == 0) |
1786 | { |
1854 | { |
1787 | cell->darkness = 0; |
1855 | cell->darkness = 0; |
1788 | |
1856 | |
1789 | for (z = 0; z <= 2; z++) |
1857 | for (z = 0; z <= 2; z++) |
1790 | { |
1858 | { |
1791 | cell->face[z] = face[z]; |
1859 | tileid t = tile [z]; |
1792 | |
1860 | |
1793 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
1861 | if (t >= self->texs || !self->tex [t].name) |
|
|
1862 | { |
1794 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
1863 | XPUSHs (sv_2mortal (newSViv (t))); |
|
|
1864 | need_texid (self, t); |
|
|
1865 | } |
|
|
1866 | |
|
|
1867 | cell->tile [z] = t; |
1795 | } |
1868 | } |
1796 | } |
1869 | } |
1797 | } |
1870 | } |
1798 | } |
1871 | } |
1799 | } |
1872 | } |