… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
16 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
17 | #endif |
27 | #endif |
18 | |
28 | |
19 | #include <assert.h> |
29 | #include <assert.h> |
20 | #include <math.h> |
30 | #include <math.h> |
21 | #include <string.h> |
31 | #include <string.h> |
22 | #include <stdio.h> |
32 | #include <stdio.h> |
23 | #include <stdlib.h> |
33 | #include <stdlib.h> |
24 | |
34 | |
|
|
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
36 | |
25 | #include <SDL.h> |
37 | #include <SDL.h> |
|
|
38 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
30 | |
43 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
69 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
70 | #else |
58 | # define PARACHUTE 0 |
71 | # define PARACHUTE 0 |
59 | #endif |
72 | #endif |
60 | |
73 | |
|
|
74 | static AV *texture_av; |
|
|
75 | |
61 | static struct |
76 | static struct |
62 | { |
77 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
78 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
79 | #include "glfunc.h" |
65 | #undef GL_FUNC |
80 | #undef GL_FUNC |
66 | } gl; |
81 | } gl; |
67 | |
82 | |
|
|
83 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
84 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
85 | { |
70 | if (gl.BlendFuncSeparate) |
86 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
87 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
88 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
89 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
90 | else |
75 | glBlendFunc (sa, da); |
91 | glBlendFunc (sa, da); |
76 | } |
92 | } |
77 | |
93 | |
|
|
94 | static GLuint |
|
|
95 | gen_texture () |
|
|
96 | { |
|
|
97 | GLuint name; |
|
|
98 | |
|
|
99 | if (AvFILL (texture_av) >= 0) |
|
|
100 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
101 | else |
|
|
102 | glGenTextures (1, &name); |
|
|
103 | |
|
|
104 | return name; |
|
|
105 | } |
|
|
106 | |
|
|
107 | static void |
|
|
108 | del_texture (GLuint name) |
|
|
109 | { |
|
|
110 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
111 | /* textures are frequently being reused by cfplus anyway */ |
|
|
112 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
113 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
114 | av_push (texture_av, (SV *)(size_t)name); |
|
|
115 | glDeleteTextures (1, &name); |
|
|
116 | } |
|
|
117 | |
78 | #include "texcache.c" |
118 | #include "texcache.c" |
|
|
119 | #include "rendercache.c" |
79 | |
120 | |
80 | #include "pango-font.c" |
121 | #include "pango-font.c" |
81 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
82 | #include "pango-render.c" |
123 | #include "pango-render.c" |
83 | |
124 | |
|
|
125 | typedef IV CFPlus__Channel; |
|
|
126 | typedef SDL_RWops *CFPlus__RW; |
84 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
85 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
86 | |
129 | |
87 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
88 | |
131 | |
… | |
… | |
107 | typedef struct cf_layout { |
150 | typedef struct cf_layout { |
108 | PangoLayout *pl; |
151 | PangoLayout *pl; |
109 | float r, g, b, a; // default color for rgba mode |
152 | float r, g, b, a; // default color for rgba mode |
110 | int base_height; |
153 | int base_height; |
111 | CFPlus__Font font; |
154 | CFPlus__Font font; |
|
|
155 | rc_t *rc; |
112 | } *CFPlus__Layout; |
156 | } *CFPlus__Layout; |
113 | |
157 | |
114 | static CFPlus__Font default_font; |
158 | static CFPlus__Font default_font; |
115 | static PangoContext *opengl_context; |
159 | static PangoContext *opengl_context; |
116 | static PangoFontMap *opengl_fontmap; |
160 | static PangoFontMap *opengl_fontmap; |
… | |
… | |
159 | |
203 | |
160 | typedef uint16_t tileid; |
204 | typedef uint16_t tileid; |
161 | typedef uint16_t faceid; |
205 | typedef uint16_t faceid; |
162 | |
206 | |
163 | typedef struct { |
207 | typedef struct { |
164 | int name; |
208 | GLuint name; |
165 | int w, h; |
209 | int w, h; |
166 | float s, t; |
210 | float s, t; |
167 | uint8_t r, g, b, a; |
211 | uint8_t r, g, b, a; |
168 | tileid smoothtile; |
212 | tileid smoothtile; |
169 | uint8_t smoothlevel; |
213 | uint8_t smoothlevel; |
… | |
… | |
345 | } smooth_key; |
389 | } smooth_key; |
346 | |
390 | |
347 | static void |
391 | static void |
348 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
392 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
349 | { |
393 | { |
350 | SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1); |
394 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
351 | |
395 | |
352 | if (SvIOK (*sv)) |
396 | if (SvIOK (*sv)) |
353 | SvIV_set (*sv, SvIVX (*sv) | bits); |
397 | SvIV_set (*sv, SvIVX (*sv) | bits); |
354 | else |
398 | else |
355 | sv_setiv (*sv, bits); |
399 | sv_setiv (*sv, bits); |
… | |
… | |
396 | n |= n >> 16; |
440 | n |= n >> 16; |
397 | |
441 | |
398 | return n + 1; |
442 | return n + 1; |
399 | } |
443 | } |
400 | |
444 | |
|
|
445 | static unsigned int |
|
|
446 | popcount (unsigned int n) |
|
|
447 | { |
|
|
448 | n -= (n >> 1) & 0x55555555U; |
|
|
449 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
450 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
451 | n *= 0x01010101U; |
|
|
452 | |
|
|
453 | return n >> 24; |
|
|
454 | } |
|
|
455 | |
401 | /* SDL should provide this, really. */ |
456 | /* SDL should provide this, really. */ |
402 | #define SDLK_MODIFIER_MIN 300 |
457 | #define SDLK_MODIFIER_MIN 300 |
403 | #define SDLK_MODIFIER_MAX 314 |
458 | #define SDLK_MODIFIER_MAX 314 |
|
|
459 | |
|
|
460 | /******************************************************************************/ |
|
|
461 | |
|
|
462 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
463 | static GV *hover_gv; |
|
|
464 | |
|
|
465 | static int |
|
|
466 | within_widget (SV *widget, NV x, NV y) |
|
|
467 | { |
|
|
468 | HV *self; |
|
|
469 | SV **svp; |
|
|
470 | NV wx, ww, wy, wh; |
|
|
471 | |
|
|
472 | if (!SvROK (widget)) |
|
|
473 | return 0; |
|
|
474 | |
|
|
475 | self = (HV *)SvRV (widget); |
|
|
476 | |
|
|
477 | if (SvTYPE (self) != SVt_PVHV) |
|
|
478 | return 0; |
|
|
479 | |
|
|
480 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
481 | if (y < wy) |
|
|
482 | return 0; |
|
|
483 | |
|
|
484 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
485 | if (y >= wy + wh) |
|
|
486 | return 0; |
|
|
487 | |
|
|
488 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
489 | if (x < wx) |
|
|
490 | return 0; |
|
|
491 | |
|
|
492 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
493 | if (x >= wx + ww) |
|
|
494 | return 0; |
|
|
495 | |
|
|
496 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
497 | if (!svp || !SvTRUE (*svp)) |
|
|
498 | return 0; |
|
|
499 | |
|
|
500 | return 1; |
|
|
501 | } |
404 | |
502 | |
405 | MODULE = CFPlus PACKAGE = CFPlus |
503 | MODULE = CFPlus PACKAGE = CFPlus |
406 | |
504 | |
407 | PROTOTYPES: ENABLE |
505 | PROTOTYPES: ENABLE |
408 | |
506 | |
… | |
… | |
438 | |
536 | |
439 | const_iv (SDL_APPINPUTFOCUS), |
537 | const_iv (SDL_APPINPUTFOCUS), |
440 | const_iv (SDL_APPMOUSEFOCUS), |
538 | const_iv (SDL_APPMOUSEFOCUS), |
441 | const_iv (SDL_APPACTIVE), |
539 | const_iv (SDL_APPACTIVE), |
442 | |
540 | |
|
|
541 | const_iv (SDLK_FIRST), |
|
|
542 | const_iv (SDLK_LAST), |
443 | const_iv (SDLK_KP0), |
543 | const_iv (SDLK_KP0), |
444 | const_iv (SDLK_KP1), |
544 | const_iv (SDLK_KP1), |
445 | const_iv (SDLK_KP2), |
545 | const_iv (SDLK_KP2), |
446 | const_iv (SDLK_KP3), |
546 | const_iv (SDLK_KP3), |
447 | const_iv (SDLK_KP4), |
547 | const_iv (SDLK_KP4), |
… | |
… | |
519 | const_iv (KMOD_LMETA), |
619 | const_iv (KMOD_LMETA), |
520 | const_iv (KMOD_RMETA), |
620 | const_iv (KMOD_RMETA), |
521 | const_iv (KMOD_NUM), |
621 | const_iv (KMOD_NUM), |
522 | const_iv (KMOD_CAPS), |
622 | const_iv (KMOD_CAPS), |
523 | const_iv (KMOD_MODE), |
623 | const_iv (KMOD_MODE), |
|
|
624 | |
|
|
625 | const_iv (MIX_DEFAULT_FORMAT), |
524 | # undef const_iv |
626 | # undef const_iv |
525 | }; |
627 | }; |
526 | |
628 | |
527 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
629 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
528 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
630 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
546 | |
648 | |
547 | NV floor (NV x) |
649 | NV floor (NV x) |
548 | |
650 | |
549 | NV ceil (NV x) |
651 | NV ceil (NV x) |
550 | |
652 | |
|
|
653 | IV minpot (UV n) |
|
|
654 | |
|
|
655 | IV popcount (UV n) |
|
|
656 | |
551 | void |
657 | void |
552 | pango_init () |
658 | pango_init () |
553 | CODE: |
659 | CODE: |
554 | { |
660 | { |
555 | opengl_fontmap = pango_opengl_font_map_new (); |
661 | opengl_fontmap = pango_opengl_font_map_new (); |
556 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
662 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
663 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
558 | } |
664 | } |
559 | |
665 | |
|
|
666 | char * |
|
|
667 | SDL_GetError () |
|
|
668 | |
560 | int |
669 | int |
561 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
670 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
562 | |
671 | |
563 | void |
672 | void |
564 | SDL_Quit () |
673 | SDL_Quit () |
565 | |
674 | |
566 | void |
675 | void |
567 | SDL_ListModes () |
676 | SDL_ListModes (int rgb, int alpha) |
568 | PPCODE: |
677 | PPCODE: |
569 | { |
678 | { |
570 | SDL_Rect **m; |
679 | SDL_Rect **m; |
571 | |
680 | |
572 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
681 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
573 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
682 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
574 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
683 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
684 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
576 | |
685 | |
577 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
686 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
687 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
579 | |
688 | |
580 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
689 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
581 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
690 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
691 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
692 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 | |
693 | |
585 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
694 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 | #if SDL_VERSION_ATLEAST(1,2,10) |
695 | #if SDL_VERSION_ATLEAST(1,2,10) |
587 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
696 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
588 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
697 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 | #endif |
698 | #endif |
590 | |
699 | |
591 | SDL_EnableUNICODE (1); |
|
|
592 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
593 | |
|
|
594 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
700 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 | |
701 | |
596 | if (m && m != (SDL_Rect **)-1) |
702 | if (m && m != (SDL_Rect **)-1) |
597 | while (*m) |
703 | while (*m) |
598 | { |
704 | { |
|
|
705 | if ((*m)->w >= 800 && (*m)->h >= 600) |
|
|
706 | { |
599 | AV *av = newAV (); |
707 | AV *av = newAV (); |
600 | av_push (av, newSViv ((*m)->w)); |
708 | av_push (av, newSViv ((*m)->w)); |
601 | av_push (av, newSViv ((*m)->h)); |
709 | av_push (av, newSViv ((*m)->h)); |
|
|
710 | av_push (av, newSViv (rgb)); |
|
|
711 | av_push (av, newSViv (alpha)); |
602 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
712 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
713 | } |
603 | |
714 | |
604 | ++m; |
715 | ++m; |
605 | } |
716 | } |
606 | } |
717 | } |
607 | |
718 | |
608 | char * |
|
|
609 | SDL_GetError () |
|
|
610 | |
|
|
611 | int |
719 | int |
612 | SDL_SetVideoMode (int w, int h, int fullscreen) |
720 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
613 | CODE: |
721 | CODE: |
|
|
722 | { |
|
|
723 | SDL_EnableUNICODE (1); |
|
|
724 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
725 | |
|
|
726 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
727 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
728 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
729 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
730 | |
614 | RETVAL = !!SDL_SetVideoMode ( |
731 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
732 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
733 | ); |
|
|
734 | |
617 | if (RETVAL) |
735 | if (RETVAL) |
618 | { |
736 | { |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
737 | av_clear (texture_av); |
|
|
738 | |
|
|
739 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
740 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
741 | #include "glfunc.h" |
622 | # undef GL_FUNC |
742 | #undef GL_FUNC |
623 | } |
743 | } |
|
|
744 | } |
624 | OUTPUT: |
745 | OUTPUT: |
625 | RETVAL |
746 | RETVAL |
626 | |
747 | |
627 | void |
748 | void |
628 | SDL_GL_SwapBuffers () |
749 | SDL_GL_SwapBuffers () |
629 | |
750 | |
630 | char * |
751 | char * |
631 | SDL_GetKeyName (int sym) |
752 | SDL_GetKeyName (int sym) |
632 | |
753 | |
|
|
754 | int |
|
|
755 | SDL_GetAppState () |
|
|
756 | |
633 | void |
757 | void |
634 | SDL_PollEvent () |
758 | poll_events () |
635 | PPCODE: |
759 | PPCODE: |
636 | { |
760 | { |
637 | SDL_Event ev; |
761 | SDL_Event ev; |
638 | |
762 | |
639 | while (SDL_PollEvent (&ev)) |
763 | SDL_PumpEvents (); |
|
|
764 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
640 | { |
765 | { |
641 | HV *hv = newHV (); |
766 | HV *hv = newHV (); |
642 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
767 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 | |
768 | |
644 | switch (ev.type) |
769 | switch (ev.type) |
… | |
… | |
656 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
781 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
782 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 | break; |
783 | break; |
659 | |
784 | |
660 | case SDL_MOUSEMOTION: |
785 | case SDL_MOUSEMOTION: |
|
|
786 | { |
|
|
787 | int state = ev.motion.state; |
|
|
788 | int x = ev.motion.x; |
|
|
789 | int y = ev.motion.y; |
|
|
790 | int xrel = ev.motion.xrel; |
|
|
791 | int yrel = ev.motion.yrel; |
|
|
792 | |
|
|
793 | /* do simplistic event compression */ |
|
|
794 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
795 | && state == ev.motion.state) |
|
|
796 | { |
|
|
797 | xrel += ev.motion.xrel; |
|
|
798 | yrel += ev.motion.yrel; |
|
|
799 | x = ev.motion.x; |
|
|
800 | y = ev.motion.y; |
|
|
801 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
802 | } |
|
|
803 | |
661 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
804 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
662 | |
|
|
663 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
805 | hv_store (hv, "state", 5, newSViv (state), 0); |
664 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
806 | hv_store (hv, "x", 1, newSViv (x), 0); |
665 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
807 | hv_store (hv, "y", 1, newSViv (y), 0); |
666 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
808 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
667 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
809 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
810 | } |
668 | break; |
811 | break; |
669 | |
812 | |
670 | case SDL_MOUSEBUTTONDOWN: |
813 | case SDL_MOUSEBUTTONDOWN: |
671 | case SDL_MOUSEBUTTONUP: |
814 | case SDL_MOUSEBUTTONUP: |
672 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
815 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
687 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
830 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
688 | } |
831 | } |
689 | } |
832 | } |
690 | |
833 | |
691 | int |
834 | int |
692 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
835 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
693 | POSTCALL: |
836 | POSTCALL: |
694 | Mix_HookMusicFinished (music_finished); |
837 | Mix_HookMusicFinished (music_finished); |
695 | Mix_ChannelFinished (channel_finished); |
838 | Mix_ChannelFinished (channel_finished); |
696 | |
839 | |
697 | void |
840 | void |
|
|
841 | Mix_QuerySpec () |
|
|
842 | PPCODE: |
|
|
843 | { |
|
|
844 | int freq, channels; |
|
|
845 | Uint16 format; |
|
|
846 | |
|
|
847 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
848 | { |
|
|
849 | EXTEND (SP, 3); |
|
|
850 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
851 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
852 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
853 | } |
|
|
854 | } |
|
|
855 | |
|
|
856 | void |
698 | Mix_CloseAudio () |
857 | Mix_CloseAudio () |
699 | |
858 | |
700 | int |
859 | int |
701 | Mix_AllocateChannels (int numchans = -1) |
860 | Mix_AllocateChannels (int numchans = -1) |
702 | |
861 | |
|
|
862 | const char * |
|
|
863 | Mix_GetError () |
|
|
864 | |
703 | void |
865 | void |
704 | lowdelay (int fd, int val = 1) |
866 | lowdelay (int fd, int val = 1) |
705 | CODE: |
867 | CODE: |
706 | #ifndef _WIN32 |
|
|
707 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
868 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
708 | #endif |
|
|
709 | |
869 | |
710 | void |
870 | void |
711 | win32_proxy_info () |
871 | win32_proxy_info () |
712 | PPCODE: |
872 | PPCODE: |
713 | { |
873 | { |
… | |
… | |
750 | STRLEN image_len; |
910 | STRLEN image_len; |
751 | char *image = (char *)SvPVbyte (image_, image_len); |
911 | char *image = (char *)SvPVbyte (image_, image_len); |
752 | SDL_Surface *surface, *surface2; |
912 | SDL_Surface *surface, *surface2; |
753 | SDL_PixelFormat fmt; |
913 | SDL_PixelFormat fmt; |
754 | SDL_RWops *rw = ix |
914 | SDL_RWops *rw = ix |
755 | ? SDL_RWFromFile (image, "r") |
915 | ? SDL_RWFromFile (image, "rb") |
756 | : SDL_RWFromConstMem (image, image_len); |
916 | : SDL_RWFromConstMem (image, image_len); |
757 | |
917 | |
758 | if (!rw) |
918 | if (!rw) |
759 | croak ("load_image: %s", SDL_GetError ()); |
919 | croak ("load_image: %s", SDL_GetError ()); |
760 | |
920 | |
… | |
… | |
854 | ExitThread (retval); // unclean, please beam me up |
1014 | ExitThread (retval); // unclean, please beam me up |
855 | #else |
1015 | #else |
856 | _exit (retval); |
1016 | _exit (retval); |
857 | #endif |
1017 | #endif |
858 | |
1018 | |
|
|
1019 | void |
|
|
1020 | debug () |
|
|
1021 | CODE: |
|
|
1022 | { |
|
|
1023 | #if DEBUG |
|
|
1024 | VALGRIND_DO_LEAK_CHECK; |
|
|
1025 | #endif |
|
|
1026 | } |
|
|
1027 | |
859 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1028 | MODULE = CFPlus PACKAGE = CFPlus::Font |
|
|
1029 | |
|
|
1030 | PROTOTYPES: DISABLE |
860 | |
1031 | |
861 | CFPlus::Font |
1032 | CFPlus::Font |
862 | new_from_file (SV *class, char *path, int id = 0) |
1033 | new_from_file (SV *class, char *path, int id = 0) |
863 | CODE: |
1034 | CODE: |
864 | { |
1035 | { |
… | |
… | |
875 | CODE: |
1046 | CODE: |
876 | pango_font_description_free (self); |
1047 | pango_font_description_free (self); |
877 | |
1048 | |
878 | void |
1049 | void |
879 | make_default (CFPlus::Font self) |
1050 | make_default (CFPlus::Font self) |
|
|
1051 | PROTOTYPE: $ |
880 | CODE: |
1052 | CODE: |
881 | default_font = self; |
1053 | default_font = self; |
882 | |
1054 | |
883 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1055 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
884 | |
1056 | |
|
|
1057 | PROTOTYPES: DISABLE |
|
|
1058 | |
885 | void |
1059 | void |
886 | reset_glyph_cache () |
1060 | glyph_cache_backup () |
|
|
1061 | PROTOTYPE: |
887 | CODE: |
1062 | CODE: |
|
|
1063 | tc_backup (); |
|
|
1064 | |
|
|
1065 | void |
|
|
1066 | glyph_cache_restore () |
|
|
1067 | PROTOTYPE: |
|
|
1068 | CODE: |
888 | tc_clear (); |
1069 | tc_restore (); |
889 | |
1070 | |
890 | CFPlus::Layout |
1071 | CFPlus::Layout |
891 | new (SV *class) |
1072 | new (SV *class) |
892 | CODE: |
1073 | CODE: |
893 | New (0, RETVAL, 1, struct cf_layout); |
1074 | New (0, RETVAL, 1, struct cf_layout); |
… | |
… | |
897 | RETVAL->g = 1.; |
1078 | RETVAL->g = 1.; |
898 | RETVAL->b = 1.; |
1079 | RETVAL->b = 1.; |
899 | RETVAL->a = 1.; |
1080 | RETVAL->a = 1.; |
900 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1081 | RETVAL->base_height = MIN_FONT_HEIGHT; |
901 | RETVAL->font = 0; |
1082 | RETVAL->font = 0; |
|
|
1083 | RETVAL->rc = rc_alloc (); |
902 | |
1084 | |
903 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1085 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
904 | layout_update_font (RETVAL); |
1086 | layout_update_font (RETVAL); |
905 | OUTPUT: |
1087 | OUTPUT: |
906 | RETVAL |
1088 | RETVAL |
907 | |
1089 | |
908 | void |
1090 | void |
909 | DESTROY (CFPlus::Layout self) |
1091 | DESTROY (CFPlus::Layout self) |
910 | CODE: |
1092 | CODE: |
911 | g_object_unref (self->pl); |
1093 | g_object_unref (self->pl); |
|
|
1094 | rc_free (self->rc); |
912 | Safefree (self); |
1095 | Safefree (self); |
913 | |
1096 | |
914 | void |
1097 | void |
915 | set_text (CFPlus::Layout self, SV *text_) |
1098 | set_text (CFPlus::Layout self, SV *text_) |
916 | CODE: |
1099 | CODE: |
… | |
… | |
1168 | } |
1351 | } |
1169 | } |
1352 | } |
1170 | |
1353 | |
1171 | void |
1354 | void |
1172 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1355 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1173 | PPCODE: |
1356 | CODE: |
|
|
1357 | rc_clear (self->rc); |
1174 | pango_opengl_render_layout_subpixel ( |
1358 | pango_opengl_render_layout_subpixel ( |
1175 | self->pl, |
1359 | self->pl, |
|
|
1360 | self->rc, |
1176 | x * PANGO_SCALE, y * PANGO_SCALE, |
1361 | x * PANGO_SCALE, y * PANGO_SCALE, |
1177 | self->r, self->g, self->b, self->a, |
1362 | self->r, self->g, self->b, self->a, |
1178 | flags |
1363 | flags |
1179 | ); |
1364 | ); |
|
|
1365 | // we assume that context_change actually clears/frees stuff |
|
|
1366 | // and does not do any recomputation... |
|
|
1367 | pango_layout_context_changed (self->pl); |
|
|
1368 | |
|
|
1369 | void |
|
|
1370 | draw (CFPlus::Layout self) |
|
|
1371 | CODE: |
|
|
1372 | { |
|
|
1373 | glEnable (GL_TEXTURE_2D); |
|
|
1374 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1375 | glEnable (GL_BLEND); |
|
|
1376 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1377 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1378 | glEnable (GL_ALPHA_TEST); |
|
|
1379 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1380 | |
|
|
1381 | rc_draw (self->rc); |
|
|
1382 | |
|
|
1383 | glDisable (GL_ALPHA_TEST); |
|
|
1384 | glDisable (GL_BLEND); |
|
|
1385 | glDisable (GL_TEXTURE_2D); |
|
|
1386 | } |
1180 | |
1387 | |
1181 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1388 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1182 | |
1389 | |
1183 | void |
1390 | PROTOTYPES: ENABLE |
1184 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1185 | CODE: |
|
|
1186 | { |
|
|
1187 | int ow = SvIV (w_); |
|
|
1188 | int oh = SvIV (h_); |
|
|
1189 | |
1391 | |
1190 | if (ow && oh) |
1392 | void |
|
|
1393 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1394 | CODE: |
|
|
1395 | { |
|
|
1396 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1191 | { |
1397 | { |
1192 | int nw = minpot (ow); |
|
|
1193 | int nh = minpot (oh); |
|
|
1194 | |
|
|
1195 | if (nw != ow || nh != oh) |
|
|
1196 | { |
|
|
1197 | if (SvOK (data_)) |
|
|
1198 | { |
|
|
1199 | STRLEN datalen; |
1398 | STRLEN datalen; |
1200 | char *data = SvPVbyte (data_, datalen); |
1399 | char *data = SvPVbyte (data_, datalen); |
1201 | int bpp = datalen / (ow * oh); |
1400 | int bpp = datalen / (ow * oh); |
1202 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1401 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1203 | |
1402 | |
1204 | SvPOK_only (result_); |
1403 | SvPOK_only (result_); |
1205 | SvCUR_set (result_, nw * nh * bpp); |
1404 | SvCUR_set (result_, nw * nh * bpp); |
1206 | |
1405 | |
1207 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1406 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1208 | while (oh--) |
1407 | while (oh--) |
1209 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1408 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1210 | |
1409 | |
1211 | sv_setsv (data_, result_); |
1410 | sv_setsv (data_, result_); |
1212 | } |
|
|
1213 | |
|
|
1214 | sv_setiv (w_, nw); |
|
|
1215 | sv_setiv (h_, nh); |
|
|
1216 | } |
|
|
1217 | } |
1411 | } |
1218 | } |
1412 | } |
1219 | |
1413 | |
1220 | void |
1414 | void |
1221 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1415 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1227 | { |
1421 | { |
1228 | HV *hv = (HV *)SvRV (self); |
1422 | HV *hv = (HV *)SvRV (self); |
1229 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1423 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1230 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1424 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1231 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1425 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1426 | |
|
|
1427 | if (name <= 0) |
|
|
1428 | XSRETURN_EMPTY; |
1232 | |
1429 | |
1233 | if (items < 5) |
1430 | if (items < 5) |
1234 | { |
1431 | { |
1235 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1432 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1236 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1433 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1264 | glDisable (GL_ALPHA_TEST); |
1461 | glDisable (GL_ALPHA_TEST); |
1265 | glDisable (GL_BLEND); |
1462 | glDisable (GL_BLEND); |
1266 | } |
1463 | } |
1267 | } |
1464 | } |
1268 | |
1465 | |
|
|
1466 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1467 | CODE: |
|
|
1468 | { |
|
|
1469 | GLint width; |
|
|
1470 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1471 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1472 | RETVAL = width > 0; |
|
|
1473 | } |
|
|
1474 | OUTPUT: |
|
|
1475 | RETVAL |
|
|
1476 | |
1269 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1477 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1478 | |
|
|
1479 | PROTOTYPES: DISABLE |
1270 | |
1480 | |
1271 | CFPlus::Map |
1481 | CFPlus::Map |
1272 | new (SV *class) |
1482 | new (SV *class) |
1273 | CODE: |
1483 | CODE: |
1274 | New (0, RETVAL, 1, struct map); |
1484 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1393 | CODE: |
1603 | CODE: |
1394 | { |
1604 | { |
1395 | if (dx > 0) |
1605 | if (dx > 0) |
1396 | map_blank (self, self->x, self->y, dx, self->h); |
1606 | map_blank (self, self->x, self->y, dx, self->h); |
1397 | else if (dx < 0) |
1607 | else if (dx < 0) |
1398 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1608 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1399 | |
1609 | |
1400 | if (dy > 0) |
1610 | if (dy > 0) |
1401 | map_blank (self, self->x, self->y, self->w, dy); |
1611 | map_blank (self, self->x, self->y, self->w, dy); |
1402 | else if (dy < 0) |
1612 | else if (dy < 0) |
1403 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1613 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1404 | |
1614 | |
1405 | self->ox += dx; self->x += dx; |
1615 | self->ox += dx; self->x += dx; |
1406 | self->oy += dy; self->y += dy; |
1616 | self->oy += dy; self->y += dy; |
1407 | |
1617 | |
1408 | while (self->y < 0) |
1618 | while (self->y < 0) |
… | |
… | |
1412 | self->rows += MAP_EXTEND_Y; |
1622 | self->rows += MAP_EXTEND_Y; |
1413 | self->y += MAP_EXTEND_Y; |
1623 | self->y += MAP_EXTEND_Y; |
1414 | } |
1624 | } |
1415 | } |
1625 | } |
1416 | |
1626 | |
1417 | void |
1627 | SV * |
1418 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1628 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1419 | CODE: |
1629 | CODE: |
1420 | { |
1630 | { |
1421 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1631 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1422 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1632 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1423 | mapcell *cell; |
1633 | mapcell *cell; |
1424 | int x, y, flags; |
1634 | int x, y, z, flags; |
|
|
1635 | AV *missing = newAV (); |
|
|
1636 | RETVAL = newRV_noinc ((SV *)missing); |
1425 | |
1637 | |
1426 | while (data < data_end - 1) |
1638 | while (data < data_end - 1) |
1427 | { |
1639 | { |
1428 | flags = (data [0] << 8) + data [1]; data += 2; |
1640 | flags = (data [0] << 8) + data [1]; data += 2; |
1429 | |
1641 | |
… | |
… | |
1462 | } |
1674 | } |
1463 | else if (cmd == 6) // monster width |
1675 | else if (cmd == 6) // monster width |
1464 | cell->stat_width = *data++ + 1; |
1676 | cell->stat_width = *data++ + 1; |
1465 | else if (cmd == 0x47) |
1677 | else if (cmd == 0x47) |
1466 | { |
1678 | { |
1467 | if (*data == 8) |
1679 | if (*data == 4) |
1468 | ; // decode player uuid |
1680 | ; // decode player count |
1469 | |
1681 | |
1470 | data += *data + 1; |
1682 | data += *data + 1; |
1471 | } |
1683 | } |
1472 | else if (cmd == 8) // cell flags |
1684 | else if (cmd == 8) // cell flags |
1473 | cell->flags = *data++; |
1685 | cell->flags = *data++; |
… | |
… | |
1480 | } |
1692 | } |
1481 | else |
1693 | else |
1482 | cell->darkness = *data++ + 1; |
1694 | cell->darkness = *data++ + 1; |
1483 | } |
1695 | } |
1484 | |
1696 | |
|
|
1697 | for (z = 0; z <= 2; ++z) |
1485 | if (flags & 4) |
1698 | if (flags & (4 >> z)) |
1486 | { |
1699 | { |
1487 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1700 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1488 | need_facenum (self, face); |
1701 | need_facenum (self, face); |
1489 | cell->tile [0] = self->face2tile [face]; |
1702 | cell->tile [z] = self->face2tile [face]; |
|
|
1703 | |
|
|
1704 | if (cell->tile [z]) |
|
|
1705 | { |
|
|
1706 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1707 | if (!tex->name) |
|
|
1708 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1709 | |
|
|
1710 | if (tex->smoothtile) |
|
|
1711 | { |
|
|
1712 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1713 | if (!smooth->name) |
|
|
1714 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1715 | } |
|
|
1716 | } |
1490 | } |
1717 | } |
1491 | |
|
|
1492 | if (flags & 2) |
|
|
1493 | { |
|
|
1494 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1495 | need_facenum (self, face); |
|
|
1496 | cell->tile [1] = self->face2tile [face]; |
|
|
1497 | } |
|
|
1498 | |
|
|
1499 | if (flags & 1) |
|
|
1500 | { |
|
|
1501 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1502 | need_facenum (self, face); |
|
|
1503 | cell->tile [2] = self->face2tile [face]; |
|
|
1504 | } |
|
|
1505 | } |
1718 | } |
1506 | else |
1719 | else |
1507 | cell->darkness = 0; |
1720 | cell->darkness = 0; |
1508 | } |
1721 | } |
1509 | } |
1722 | } |
|
|
1723 | OUTPUT: |
|
|
1724 | RETVAL |
1510 | |
1725 | |
1511 | SV * |
1726 | SV * |
1512 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1727 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1513 | CODE: |
1728 | CODE: |
1514 | { |
1729 | { |
… | |
… | |
1565 | |
1780 | |
1566 | void |
1781 | void |
1567 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1782 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1568 | CODE: |
1783 | CODE: |
1569 | { |
1784 | { |
|
|
1785 | int x, y, z; |
|
|
1786 | |
1570 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1787 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1571 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1788 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1572 | uint8_t smooth_max[256][256]; |
1789 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1573 | smooth_key skey; |
1790 | smooth_key skey; |
1574 | int x, y, z; |
1791 | |
1575 | int last_name; |
1792 | rc_t *rc = rc_alloc (); |
|
|
1793 | rc_key_t key; |
|
|
1794 | rc_array_t *arr; |
1576 | |
1795 | |
1577 | // thats current max. sorry. |
1796 | // thats current max. sorry. |
1578 | if (sw > 255) sw = 255; |
1797 | if (sw > 255) sw = 255; |
1579 | if (sh > 255) sh = 255; |
1798 | if (sh > 255) sh = 255; |
1580 | |
1799 | |
1581 | // clear key, in case of extra padding |
1800 | // clear key, in case of extra padding |
1582 | memset (&skey, 0, sizeof (skey)); |
1801 | memset (&skey, 0, sizeof (skey)); |
1583 | |
1802 | |
1584 | glColor4ub (255, 255, 255, 255); |
1803 | memset (&key, 0, sizeof (key)); |
1585 | |
1804 | key.r = 255; |
1586 | glEnable (GL_BLEND); |
1805 | key.g = 255; |
1587 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1806 | key.b = 255; |
1588 | glEnable (GL_TEXTURE_2D); |
1807 | key.a = 255; |
1589 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1808 | key.mode = GL_QUADS; |
1590 | |
1809 | key.format = GL_T2F_V3F; |
1591 | glBegin (GL_QUADS); |
1810 | key.texname = -1; |
1592 | |
|
|
1593 | last_name = 0; |
|
|
1594 | |
1811 | |
1595 | mx += self->x; |
1812 | mx += self->x; |
1596 | my += self->y; |
1813 | my += self->y; |
1597 | |
1814 | |
1598 | // first pass: determine smooth_max |
1815 | // first pass: determine smooth_max |
… | |
… | |
1608 | for (x = 0; x < sw; x++) |
1825 | for (x = 0; x < sw; x++) |
1609 | if (row->c0 <= x + mx && x + mx < row->c1) |
1826 | if (row->c0 <= x + mx && x + mx < row->c1) |
1610 | { |
1827 | { |
1611 | mapcell *cell = row->col + (x + mx - row->c0); |
1828 | mapcell *cell = row->col + (x + mx - row->c0); |
1612 | |
1829 | |
1613 | for (z = 0; z <= 2; z++) |
|
|
1614 | { |
|
|
1615 | uint8_t level = self->tex [cell->tile [z]].smoothlevel; |
|
|
1616 | if (level > smooth_max [x + 1][y + 1]) |
|
|
1617 | smooth_max [x + 1][y + 1] = level; |
1830 | smooth_max[x + 1][y + 1] = |
1618 | } |
1831 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
1832 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
1833 | self->tex [cell->tile [2]].smoothlevel)); |
1619 | } |
1834 | } |
1620 | } |
1835 | } |
|
|
1836 | |
|
|
1837 | glEnable (GL_BLEND); |
|
|
1838 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1839 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1621 | |
1840 | |
1622 | for (z = 0; z <= 2; z++) |
1841 | for (z = 0; z <= 2; z++) |
1623 | { |
1842 | { |
1624 | memset (smooth_level, 0, sizeof (smooth_level)); |
1843 | memset (smooth_level, 0, sizeof (smooth_level)); |
1625 | |
1844 | |
… | |
… | |
1635 | tileid tile = cell->tile [z]; |
1854 | tileid tile = cell->tile [z]; |
1636 | |
1855 | |
1637 | if (tile) |
1856 | if (tile) |
1638 | { |
1857 | { |
1639 | maptex tex = self->tex [tile]; |
1858 | maptex tex = self->tex [tile]; |
1640 | int px = (x + 1) * T - tex.w; |
1859 | int px, py; |
1641 | int py = (y + 1) * T - tex.h; |
|
|
1642 | |
1860 | |
1643 | // suppressing texture state switches here |
|
|
1644 | // is only moderately effective, but worth the extra effort |
|
|
1645 | if (last_name != tex.name) |
1861 | if (key.texname != tex.name) |
1646 | { |
1862 | { |
1647 | if (!tex.name) |
1863 | if (!tex.name) |
1648 | tex = self->tex [2]; /* missing, replace by noface */ |
1864 | tex = self->tex [2]; /* missing, replace by noface */ |
1649 | |
1865 | |
1650 | glEnd (); |
1866 | key.texname = tex.name; |
1651 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1867 | arr = rc_array (rc, &key); |
1652 | glBegin (GL_QUADS); |
|
|
1653 | } |
1868 | } |
1654 | |
1869 | |
1655 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1870 | px = (x + 1) * T - tex.w; |
|
|
1871 | py = (y + 1) * T - tex.h; |
|
|
1872 | |
|
|
1873 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1656 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1874 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1657 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1875 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1658 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1876 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1659 | |
1877 | |
1660 | if (cell->flags && z == 2) |
1878 | if (cell->flags && z == 2) |
1661 | { |
1879 | { |
|
|
1880 | // overlays such as the speech bubble, probably more to come |
1662 | if (cell->flags & 1) |
1881 | if (cell->flags & 1) |
1663 | { |
1882 | { |
1664 | maptex tex = self->tex [1]; |
1883 | maptex tex = self->tex [1]; |
1665 | int px = x * T + T * 2 / 32; |
1884 | int px = x * T + T * 2 / 32; |
1666 | int py = y * T - T * 6 / 32; |
1885 | int py = y * T - T * 6 / 32; |
1667 | |
1886 | |
|
|
1887 | if (tex.name) |
1668 | glEnd (); |
1888 | { |
1669 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1889 | if (key.texname != tex.name) |
|
|
1890 | { |
|
|
1891 | key.texname = tex.name; |
|
|
1892 | arr = rc_array (rc, &key); |
|
|
1893 | } |
|
|
1894 | |
|
|
1895 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1896 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1897 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1898 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
1670 | glBegin (GL_QUADS); |
1899 | } |
1671 | |
|
|
1672 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1673 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1674 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1675 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1676 | } |
1900 | } |
1677 | } |
1901 | } |
1678 | |
1902 | |
1679 | // update smooth hash |
1903 | // update smooth hash |
1680 | if (tex.smoothtile) |
1904 | if (tex.smoothtile) |
… | |
… | |
1685 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1909 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1686 | |
1910 | |
1687 | // add bits to current tile and all neighbours. skey.x|y is |
1911 | // add bits to current tile and all neighbours. skey.x|y is |
1688 | // shifted +1|+1 so we always stay positive. |
1912 | // shifted +1|+1 so we always stay positive. |
1689 | |
1913 | |
|
|
1914 | // bits is ___n cccc CCCC bbbb |
|
|
1915 | // n do not draw borders&corners |
|
|
1916 | // c draw these corners, but... |
|
|
1917 | // C ... not these |
|
|
1918 | // b draw these borders |
|
|
1919 | |
|
|
1920 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
1921 | // ┃· ·· ·┃ ━━ |
|
|
1922 | |
|
|
1923 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
1924 | // ·· ·· ·┏ ┓· |
|
|
1925 | |
1690 | // full tile |
1926 | // full tile |
1691 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1927 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1692 | |
1928 | |
1693 | // borders |
1929 | // borders |
1694 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031); |
1930 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1695 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092); |
1931 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1696 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1932 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1697 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1933 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1698 | |
1934 | |
1699 | // corners |
1935 | // corners |
1700 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1936 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
… | |
… | |
1704 | } |
1940 | } |
1705 | } |
1941 | } |
1706 | } |
1942 | } |
1707 | } |
1943 | } |
1708 | |
1944 | |
|
|
1945 | rc_draw (rc); |
|
|
1946 | rc_clear (rc); |
|
|
1947 | |
1709 | // go through all smoothlevels, lowest to highest, then draw |
1948 | // go through all smoothlevels, lowest to highest, then draw. |
1710 | // this is basically counting sort |
1949 | // this is basically counting sort |
1711 | { |
1950 | { |
1712 | int w, b; |
1951 | int w, b; |
1713 | |
1952 | |
|
|
1953 | glEnable (GL_TEXTURE_2D); |
|
|
1954 | glBegin (GL_QUADS); |
1714 | for (w = 0; w < 256 / 32; ++w) |
1955 | for (w = 0; w < 256 / 32; ++w) |
1715 | { |
1956 | { |
1716 | uint32_t smask = smooth_level [w]; |
1957 | uint32_t smask = smooth_level [w]; |
1717 | if (smask) |
1958 | if (smask) |
1718 | for (b = 0; b < 32; ++b) |
1959 | for (b = 0; b < 32; ++b) |
… | |
… | |
1725 | while ((he = hv_iternext (smooth))) |
1966 | while ((he = hv_iternext (smooth))) |
1726 | { |
1967 | { |
1727 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1968 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1728 | IV bits = SvIVX (HeVAL (he)); |
1969 | IV bits = SvIVX (HeVAL (he)); |
1729 | |
1970 | |
1730 | // bits is ___n cccc CCCC bbbb |
|
|
1731 | // n do not draw borders&corners |
|
|
1732 | // c draw these corners, but... |
|
|
1733 | // C ... not these |
|
|
1734 | // b draw these borders |
|
|
1735 | |
|
|
1736 | if (!(bits & 0x1000) |
1971 | if (!(bits & 0x1000) |
1737 | && skey->level == level |
1972 | && skey->level == level |
1738 | && level >= smooth_max [skey->x][skey->y]) |
1973 | && level > smooth_max [skey->x][skey->y]) |
1739 | { |
1974 | { |
1740 | maptex tex = self->tex [skey->tile]; |
1975 | maptex tex = self->tex [skey->tile]; |
1741 | int px = (((int)skey->x) - 1) * T; |
1976 | int px = (((int)skey->x) - 1) * T; |
1742 | int py = (((int)skey->y) - 1) * T; |
1977 | int py = (((int)skey->y) - 1) * T; |
1743 | int border = bits & 15; |
1978 | int border = bits & 15; |
1744 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1979 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1745 | float dx = tex.s * .0625f; // 16 images/row |
1980 | float dx = tex.s * .0625f; // 16 images/row |
1746 | float dy = tex.t * .5f ; // 2 images/column |
1981 | float dy = tex.t * .5f ; // 2 images/column |
1747 | |
1982 | |
1748 | // this time naively avoiding texture state changes |
|
|
1749 | // save gobs of state changes. |
|
|
1750 | if (last_name != tex.name) |
1983 | if (tex.name) |
1751 | { |
1984 | { |
|
|
1985 | // this time avoiding texture state changes |
|
|
1986 | // save gobs of state changes. |
1752 | if (!tex.name) |
1987 | if (key.texname != tex.name) |
1753 | continue; // smoothing not yet available |
1988 | { |
1754 | |
|
|
1755 | glEnd (); |
1989 | glEnd (); |
1756 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1990 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1757 | glBegin (GL_QUADS); |
1991 | glBegin (GL_QUADS); |
1758 | } |
1992 | } |
1759 | |
1993 | |
1760 | if (border) |
1994 | if (border) |
1761 | { |
1995 | { |
1762 | float ox = border * dx; |
1996 | float ox = border * dx; |
1763 | |
1997 | |
1764 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1998 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
1765 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1999 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
1766 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
2000 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
1767 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
2001 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
1768 | } |
2002 | } |
1769 | |
2003 | |
1770 | if (corner) |
2004 | if (corner) |
1771 | { |
2005 | { |
1772 | float ox = corner * dx; |
2006 | float ox = corner * dx; |
1773 | |
2007 | |
1774 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
2008 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1775 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
2009 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
1776 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
2010 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
1777 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
2011 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
2012 | } |
1778 | } |
2013 | } |
1779 | } |
2014 | } |
1780 | } |
2015 | } |
1781 | } |
2016 | } |
1782 | } |
2017 | } |
|
|
2018 | |
|
|
2019 | glEnd (); |
|
|
2020 | glDisable (GL_TEXTURE_2D); |
|
|
2021 | key.texname = -1; |
1783 | } |
2022 | } |
1784 | |
2023 | |
1785 | hv_clear (smooth); |
2024 | hv_clear (smooth); |
1786 | } |
2025 | } |
1787 | |
2026 | |
1788 | glEnd (); |
|
|
1789 | |
|
|
1790 | glDisable (GL_TEXTURE_2D); |
|
|
1791 | glDisable (GL_BLEND); |
2027 | glDisable (GL_BLEND); |
|
|
2028 | rc_free (rc); |
1792 | |
2029 | |
1793 | // top layer: overlays such as the health bar |
2030 | // top layer: overlays such as the health bar |
1794 | for (y = 0; y < sh; y++) |
2031 | for (y = 0; y < sh; y++) |
1795 | if (0 <= y + my && y + my < self->rows) |
2032 | if (0 <= y + my && y + my < self->rows) |
1796 | { |
2033 | { |
… | |
… | |
1885 | void |
2122 | void |
1886 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
2123 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1887 | PPCODE: |
2124 | PPCODE: |
1888 | { |
2125 | { |
1889 | int x, y; |
2126 | int x, y; |
|
|
2127 | int sw1 = sw + 2; |
|
|
2128 | int sh1 = sh + 2; |
|
|
2129 | int sh3 = sh * 3; |
1890 | int sw4 = (sw + 3) & ~3; |
2130 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2131 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1891 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2132 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1892 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2133 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1893 | |
2134 | |
1894 | memset (darkness, 255, sw4 * sh); |
|
|
1895 | SvPOK_only (darkness_sv); |
2135 | SvPOK_only (darkness3_sv); |
1896 | SvCUR_set (darkness_sv, sw4 * sh); |
2136 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1897 | |
2137 | |
1898 | mx += self->x; |
2138 | mx += self->x - 1; |
1899 | my += self->y; |
2139 | my += self->y - 1; |
1900 | |
2140 | |
|
|
2141 | memset (darkness1, 255, sw1 * sh1); |
|
|
2142 | |
1901 | for (y = 0; y < sh; y++) |
2143 | for (y = 0; y < sh1; y++) |
1902 | if (0 <= y + my && y + my < self->rows) |
2144 | if (0 <= y + my && y + my < self->rows) |
1903 | { |
2145 | { |
1904 | maprow *row = self->row + (y + my); |
2146 | maprow *row = self->row + (y + my); |
1905 | |
2147 | |
1906 | for (x = 0; x < sw; x++) |
2148 | for (x = 0; x < sw1; x++) |
1907 | if (row->c0 <= x + mx && x + mx < row->c1) |
2149 | if (row->c0 <= x + mx && x + mx < row->c1) |
1908 | { |
2150 | { |
1909 | mapcell *cell = row->col + (x + mx - row->c0); |
2151 | mapcell *cell = row->col + (x + mx - row->c0); |
1910 | |
2152 | |
1911 | darkness[y * sw4 + x] = cell->darkness |
2153 | darkness1 [y * sw1 + x] = cell->darkness |
1912 | ? 255 - (cell->darkness - 1) |
2154 | ? 255 - (cell->darkness - 1) |
1913 | : 255 - FOW_DARKNESS; |
2155 | : 255 - FOW_DARKNESS; |
1914 | } |
2156 | } |
1915 | } |
2157 | } |
1916 | |
2158 | |
|
|
2159 | for (y = 0; y < sh; ++y) |
|
|
2160 | for (x = 0; x < sw; ++x) |
|
|
2161 | { |
|
|
2162 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2163 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2164 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2165 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2166 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2167 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2168 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2169 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2170 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
|
|
2171 | |
|
|
2172 | uint8_t r11 = (d11 + d21 + d12) / 3; |
|
|
2173 | uint8_t r21 = d21; |
|
|
2174 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2175 | |
|
|
2176 | uint8_t r12 = d12; |
|
|
2177 | uint8_t r22 = d22; |
|
|
2178 | uint8_t r32 = d32; |
|
|
2179 | |
|
|
2180 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2181 | uint8_t r23 = d23; |
|
|
2182 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2183 | |
|
|
2184 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2185 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2186 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2187 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2188 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2189 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2190 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2191 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2192 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2193 | } |
|
|
2194 | |
|
|
2195 | free (darkness1); |
|
|
2196 | |
1917 | EXTEND (SP, 3); |
2197 | EXTEND (SP, 3); |
1918 | PUSHs (sv_2mortal (newSViv (sw4))); |
2198 | PUSHs (sv_2mortal (newSViv (sw34))); |
1919 | PUSHs (sv_2mortal (newSViv (sh))); |
2199 | PUSHs (sv_2mortal (newSViv (sh3))); |
1920 | PUSHs (darkness_sv); |
2200 | PUSHs (darkness3_sv); |
1921 | } |
2201 | } |
1922 | |
2202 | |
1923 | SV * |
2203 | SV * |
1924 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2204 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1925 | CODE: |
2205 | CODE: |
… | |
… | |
2002 | int x, y, z; |
2282 | int x, y, z; |
2003 | int w, h; |
2283 | int w, h; |
2004 | int x1, y1; |
2284 | int x1, y1; |
2005 | |
2285 | |
2006 | if (*data++ != 0) |
2286 | if (*data++ != 0) |
2007 | return; /* version mismatch */ |
2287 | XSRETURN_EMPTY; /* version mismatch */ |
2008 | |
2288 | |
2009 | w = *data++ << 8; w |= *data++; |
2289 | w = *data++ << 8; w |= *data++; |
2010 | h = *data++ << 8; h |= *data++; |
2290 | h = *data++ << 8; h |= *data++; |
2011 | |
2291 | |
2012 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2292 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
2057 | } |
2337 | } |
2058 | } |
2338 | } |
2059 | } |
2339 | } |
2060 | } |
2340 | } |
2061 | |
2341 | |
|
|
2342 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2343 | |
|
|
2344 | CFPlus::RW |
|
|
2345 | new (SV *class, SV *data_sv) |
|
|
2346 | CODE: |
|
|
2347 | { |
|
|
2348 | STRLEN datalen; |
|
|
2349 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2350 | |
|
|
2351 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2352 | } |
|
|
2353 | OUTPUT: |
|
|
2354 | RETVAL |
|
|
2355 | |
|
|
2356 | CFPlus::RW |
|
|
2357 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2358 | CODE: |
|
|
2359 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2360 | OUTPUT: |
|
|
2361 | RETVAL |
|
|
2362 | |
|
|
2363 | # fails on win32: |
|
|
2364 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2365 | #void |
|
|
2366 | #close (CFPlus::RW self) |
|
|
2367 | # CODE: |
|
|
2368 | # (self->(close)) (self); |
|
|
2369 | |
|
|
2370 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2371 | |
|
|
2372 | PROTOTYPES: DISABLE |
|
|
2373 | |
|
|
2374 | CFPlus::Channel |
|
|
2375 | find () |
|
|
2376 | CODE: |
|
|
2377 | { |
|
|
2378 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2379 | |
|
|
2380 | if (RETVAL < 0) |
|
|
2381 | { |
|
|
2382 | RETVAL = Mix_GroupOldest (-1); |
|
|
2383 | |
|
|
2384 | if (RETVAL < 0) |
|
|
2385 | XSRETURN_UNDEF; |
|
|
2386 | |
|
|
2387 | Mix_HaltChannel (RETVAL); |
|
|
2388 | } |
|
|
2389 | |
|
|
2390 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2391 | Mix_Volume (RETVAL, 128); |
|
|
2392 | } |
|
|
2393 | OUTPUT: |
|
|
2394 | RETVAL |
|
|
2395 | |
|
|
2396 | void |
|
|
2397 | halt (CFPlus::Channel self) |
|
|
2398 | CODE: |
|
|
2399 | Mix_HaltChannel (self); |
|
|
2400 | |
|
|
2401 | void |
|
|
2402 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2403 | CODE: |
|
|
2404 | Mix_ExpireChannel (self, ticks); |
|
|
2405 | |
|
|
2406 | void |
|
|
2407 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2408 | CODE: |
|
|
2409 | Mix_FadeOutChannel (self, ticks); |
|
|
2410 | |
|
|
2411 | int |
|
|
2412 | volume (CFPlus::Channel self, int volume) |
|
|
2413 | CODE: |
|
|
2414 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2415 | OUTPUT: |
|
|
2416 | RETVAL |
|
|
2417 | |
|
|
2418 | void |
|
|
2419 | unregister_all_effects (CFPlus::Channel self) |
|
|
2420 | CODE: |
|
|
2421 | Mix_UnregisterAllEffects (self); |
|
|
2422 | |
|
|
2423 | void |
|
|
2424 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2425 | CODE: |
|
|
2426 | left = CLAMP (left , 0, 255); |
|
|
2427 | right = CLAMP (right, 0, 255); |
|
|
2428 | Mix_SetPanning (self, left, right); |
|
|
2429 | |
|
|
2430 | void |
|
|
2431 | set_distance (CFPlus::Channel self, int distance) |
|
|
2432 | CODE: |
|
|
2433 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2434 | |
|
|
2435 | void |
|
|
2436 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2437 | CODE: |
|
|
2438 | |
|
|
2439 | void |
|
|
2440 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2441 | CODE: |
|
|
2442 | { |
|
|
2443 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2444 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2445 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2446 | } |
|
|
2447 | |
|
|
2448 | void |
|
|
2449 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2450 | CODE: |
|
|
2451 | Mix_SetReverseStereo (self, flip); |
|
|
2452 | |
2062 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2453 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2063 | |
2454 | |
|
|
2455 | PROTOTYPES: DISABLE |
|
|
2456 | |
2064 | CFPlus::MixChunk |
2457 | CFPlus::MixChunk |
2065 | new_from_file (SV *class, char *path) |
2458 | new (SV *class, CFPlus::RW rwops) |
2066 | CODE: |
2459 | CODE: |
2067 | RETVAL = Mix_LoadWAV (path); |
2460 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2068 | OUTPUT: |
2461 | OUTPUT: |
2069 | RETVAL |
2462 | RETVAL |
2070 | |
2463 | |
2071 | void |
2464 | void |
2072 | DESTROY (CFPlus::MixChunk self) |
2465 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
2074 | Mix_FreeChunk (self); |
2467 | Mix_FreeChunk (self); |
2075 | |
2468 | |
2076 | int |
2469 | int |
2077 | volume (CFPlus::MixChunk self, int volume = -1) |
2470 | volume (CFPlus::MixChunk self, int volume = -1) |
2078 | CODE: |
2471 | CODE: |
|
|
2472 | if (items > 1) |
|
|
2473 | volume = CLAMP (volume, 0, 128); |
2079 | RETVAL = Mix_VolumeChunk (self, volume); |
2474 | RETVAL = Mix_VolumeChunk (self, volume); |
2080 | OUTPUT: |
2475 | OUTPUT: |
2081 | RETVAL |
2476 | RETVAL |
2082 | |
2477 | |
2083 | int |
2478 | CFPlus::Channel |
2084 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2479 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
2085 | CODE: |
2480 | CODE: |
|
|
2481 | { |
2086 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2482 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2483 | |
|
|
2484 | if (RETVAL < 0) |
|
|
2485 | XSRETURN_UNDEF; |
|
|
2486 | |
|
|
2487 | if (channel < 0) |
|
|
2488 | { |
|
|
2489 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2490 | Mix_Volume (RETVAL, 128); |
|
|
2491 | } |
|
|
2492 | } |
2087 | OUTPUT: |
2493 | OUTPUT: |
2088 | RETVAL |
2494 | RETVAL |
2089 | |
2495 | |
2090 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2496 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2091 | |
2497 | |
2092 | int |
2498 | int |
2093 | volume (int volume = -1) |
2499 | volume (int volume = -1) |
|
|
2500 | PROTOTYPE: ;$ |
2094 | CODE: |
2501 | CODE: |
|
|
2502 | if (items > 0) |
|
|
2503 | volume = CLAMP (volume, 0, 128); |
2095 | RETVAL = Mix_VolumeMusic (volume); |
2504 | RETVAL = Mix_VolumeMusic (volume); |
2096 | OUTPUT: |
2505 | OUTPUT: |
2097 | RETVAL |
2506 | RETVAL |
2098 | |
2507 | |
|
|
2508 | void |
|
|
2509 | fade_out (int ms) |
|
|
2510 | CODE: |
|
|
2511 | Mix_FadeOutMusic (ms); |
|
|
2512 | |
|
|
2513 | void |
|
|
2514 | halt () |
|
|
2515 | CODE: |
|
|
2516 | Mix_HaltMusic (); |
|
|
2517 | |
2099 | CFPlus::MixMusic |
2518 | CFPlus::MixMusic |
2100 | new_from_file (SV *class, char *path) |
2519 | new (SV *class, CFPlus::RW rwops) |
2101 | CODE: |
2520 | CODE: |
2102 | RETVAL = Mix_LoadMUS (path); |
2521 | RETVAL = Mix_LoadMUS_RW (rwops); |
2103 | OUTPUT: |
2522 | OUTPUT: |
2104 | RETVAL |
2523 | RETVAL |
2105 | |
2524 | |
2106 | void |
2525 | void |
2107 | DESTROY (CFPlus::MixMusic self) |
2526 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
2113 | CODE: |
2532 | CODE: |
2114 | RETVAL = Mix_PlayMusic (self, loops); |
2533 | RETVAL = Mix_PlayMusic (self, loops); |
2115 | OUTPUT: |
2534 | OUTPUT: |
2116 | RETVAL |
2535 | RETVAL |
2117 | |
2536 | |
|
|
2537 | void |
|
|
2538 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2539 | CODE: |
|
|
2540 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
2541 | |
2118 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2542 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2543 | |
|
|
2544 | PROTOTYPES: ENABLE |
2119 | |
2545 | |
2120 | BOOT: |
2546 | BOOT: |
2121 | { |
2547 | { |
2122 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2548 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2123 | static const struct { |
2549 | static const struct { |
2124 | const char *name; |
2550 | const char *name; |
2125 | IV iv; |
2551 | IV iv; |
2126 | } *civ, const_iv[] = { |
2552 | } *civ, const_iv[] = { |
2127 | # define const_iv(name) { # name, (IV)name } |
2553 | # define const_iv(name) { # name, (IV)name } |
|
|
2554 | const_iv (GL_VENDOR), |
|
|
2555 | const_iv (GL_VERSION), |
|
|
2556 | const_iv (GL_EXTENSIONS), |
2128 | const_iv (GL_COLOR_MATERIAL), |
2557 | const_iv (GL_COLOR_MATERIAL), |
2129 | const_iv (GL_SMOOTH), |
2558 | const_iv (GL_SMOOTH), |
2130 | const_iv (GL_FLAT), |
2559 | const_iv (GL_FLAT), |
2131 | const_iv (GL_DITHER), |
2560 | const_iv (GL_DITHER), |
2132 | const_iv (GL_BLEND), |
2561 | const_iv (GL_BLEND), |
… | |
… | |
2136 | const_iv (GL_ALPHA_TEST), |
2565 | const_iv (GL_ALPHA_TEST), |
2137 | const_iv (GL_NORMALIZE), |
2566 | const_iv (GL_NORMALIZE), |
2138 | const_iv (GL_RESCALE_NORMAL), |
2567 | const_iv (GL_RESCALE_NORMAL), |
2139 | const_iv (GL_FRONT), |
2568 | const_iv (GL_FRONT), |
2140 | const_iv (GL_BACK), |
2569 | const_iv (GL_BACK), |
|
|
2570 | const_iv (GL_AUX0), |
2141 | const_iv (GL_AND), |
2571 | const_iv (GL_AND), |
2142 | const_iv (GL_ONE), |
2572 | const_iv (GL_ONE), |
2143 | const_iv (GL_ZERO), |
2573 | const_iv (GL_ZERO), |
2144 | const_iv (GL_SRC_ALPHA), |
2574 | const_iv (GL_SRC_ALPHA), |
2145 | const_iv (GL_DST_ALPHA), |
2575 | const_iv (GL_DST_ALPHA), |
… | |
… | |
2158 | const_iv (GL_INTENSITY), |
2588 | const_iv (GL_INTENSITY), |
2159 | const_iv (GL_LUMINANCE), |
2589 | const_iv (GL_LUMINANCE), |
2160 | const_iv (GL_LUMINANCE_ALPHA), |
2590 | const_iv (GL_LUMINANCE_ALPHA), |
2161 | const_iv (GL_FLOAT), |
2591 | const_iv (GL_FLOAT), |
2162 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2592 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
2593 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
2594 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
2595 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
2596 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
2597 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
2598 | const_iv (GL_COMPRESSED_RGBA_ARB), |
2163 | const_iv (GL_COMPILE), |
2599 | const_iv (GL_COMPILE), |
|
|
2600 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2601 | const_iv (GL_PROXY_TEXTURE_2D), |
2164 | const_iv (GL_TEXTURE_1D), |
2602 | const_iv (GL_TEXTURE_1D), |
2165 | const_iv (GL_TEXTURE_2D), |
2603 | const_iv (GL_TEXTURE_2D), |
2166 | const_iv (GL_TEXTURE_ENV), |
2604 | const_iv (GL_TEXTURE_ENV), |
2167 | const_iv (GL_TEXTURE_MAG_FILTER), |
2605 | const_iv (GL_TEXTURE_MAG_FILTER), |
2168 | const_iv (GL_TEXTURE_MIN_FILTER), |
2606 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2189 | const_iv (GL_COLOR_LOGIC_OP), |
2627 | const_iv (GL_COLOR_LOGIC_OP), |
2190 | const_iv (GL_SEPARABLE_2D), |
2628 | const_iv (GL_SEPARABLE_2D), |
2191 | const_iv (GL_CONVOLUTION_2D), |
2629 | const_iv (GL_CONVOLUTION_2D), |
2192 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2630 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2193 | const_iv (GL_CONSTANT_BORDER), |
2631 | const_iv (GL_CONSTANT_BORDER), |
|
|
2632 | const_iv (GL_POINTS), |
2194 | const_iv (GL_LINES), |
2633 | const_iv (GL_LINES), |
2195 | const_iv (GL_LINE_STRIP), |
2634 | const_iv (GL_LINE_STRIP), |
2196 | const_iv (GL_LINE_LOOP), |
2635 | const_iv (GL_LINE_LOOP), |
2197 | const_iv (GL_QUADS), |
2636 | const_iv (GL_QUADS), |
2198 | const_iv (GL_QUAD_STRIP), |
2637 | const_iv (GL_QUAD_STRIP), |
2199 | const_iv (GL_TRIANGLES), |
2638 | const_iv (GL_TRIANGLES), |
2200 | const_iv (GL_TRIANGLE_STRIP), |
2639 | const_iv (GL_TRIANGLE_STRIP), |
2201 | const_iv (GL_TRIANGLE_FAN), |
2640 | const_iv (GL_TRIANGLE_FAN), |
|
|
2641 | const_iv (GL_POLYGON), |
2202 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2642 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2643 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2644 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2645 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2646 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
2647 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2203 | const_iv (GL_FASTEST), |
2648 | const_iv (GL_FASTEST), |
|
|
2649 | const_iv (GL_DONT_CARE), |
|
|
2650 | const_iv (GL_NICEST), |
2204 | const_iv (GL_V2F), |
2651 | const_iv (GL_V2F), |
2205 | const_iv (GL_V3F), |
2652 | const_iv (GL_V3F), |
2206 | const_iv (GL_T2F_V3F), |
2653 | const_iv (GL_T2F_V3F), |
2207 | const_iv (GL_T2F_N3F_V3F), |
2654 | const_iv (GL_T2F_N3F_V3F), |
2208 | # undef const_iv |
2655 | # undef const_iv |
2209 | }; |
2656 | }; |
2210 | |
2657 | |
2211 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2658 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2212 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2659 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2660 | |
|
|
2661 | texture_av = newAV (); |
|
|
2662 | AvREAL_off (texture_av); |
2213 | } |
2663 | } |
|
|
2664 | |
|
|
2665 | void |
|
|
2666 | disable_GL_EXT_blend_func_separate () |
|
|
2667 | CODE: |
|
|
2668 | gl.BlendFuncSeparate = 0; |
|
|
2669 | gl.BlendFuncSeparateEXT = 0; |
2214 | |
2670 | |
2215 | char * |
2671 | char * |
2216 | gl_vendor () |
2672 | gl_vendor () |
2217 | CODE: |
2673 | CODE: |
2218 | RETVAL = (char *)glGetString (GL_VENDOR); |
2674 | RETVAL = (char *)glGetString (GL_VENDOR); |
… | |
… | |
2231 | CODE: |
2687 | CODE: |
2232 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2688 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2233 | OUTPUT: |
2689 | OUTPUT: |
2234 | RETVAL |
2690 | RETVAL |
2235 | |
2691 | |
|
|
2692 | const char *glGetString (GLenum pname) |
|
|
2693 | |
|
|
2694 | GLint glGetInteger (GLenum pname) |
|
|
2695 | CODE: |
|
|
2696 | glGetIntegerv (pname, &RETVAL); |
|
|
2697 | OUTPUT: |
|
|
2698 | RETVAL |
|
|
2699 | |
|
|
2700 | GLdouble glGetDouble (GLenum pname) |
|
|
2701 | CODE: |
|
|
2702 | glGetDoublev (pname, &RETVAL); |
|
|
2703 | OUTPUT: |
|
|
2704 | RETVAL |
|
|
2705 | |
2236 | int glGetError () |
2706 | int glGetError () |
2237 | |
2707 | |
2238 | void glFinish () |
2708 | void glFinish () |
2239 | |
2709 | |
2240 | void glClear (int mask) |
2710 | void glClear (int mask) |
… | |
… | |
2277 | # near_ and far_ are due to microsofts buggy "c" compiler |
2747 | # near_ and far_ are due to microsofts buggy "c" compiler |
2278 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2748 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2279 | |
2749 | |
2280 | # near_ and far_ are due to microsofts buggy "c" compiler |
2750 | # near_ and far_ are due to microsofts buggy "c" compiler |
2281 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2751 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2752 | |
|
|
2753 | PROTOTYPES: DISABLE |
2282 | |
2754 | |
2283 | void glViewport (int x, int y, int width, int height) |
2755 | void glViewport (int x, int y, int width, int height) |
2284 | |
2756 | |
2285 | void glScissor (int x, int y, int width, int height) |
2757 | void glScissor (int x, int y, int width, int height) |
2286 | |
2758 | |
… | |
… | |
2294 | |
2766 | |
2295 | void glRotate (float angle, float x, float y, float z) |
2767 | void glRotate (float angle, float x, float y, float z) |
2296 | CODE: |
2768 | CODE: |
2297 | glRotatef (angle, x, y, z); |
2769 | glRotatef (angle, x, y, z); |
2298 | |
2770 | |
2299 | void glBegin (int mode) |
|
|
2300 | |
|
|
2301 | void glEnd () |
|
|
2302 | |
|
|
2303 | void glColor (float r, float g, float b, float a = 1.0) |
2771 | void glColor (float r, float g, float b, float a = 1.0) |
2304 | PROTOTYPE: @ |
|
|
2305 | ALIAS: |
2772 | ALIAS: |
2306 | glColor_premultiply = 1 |
2773 | glColor_premultiply = 1 |
2307 | CODE: |
2774 | CODE: |
2308 | if (ix) |
2775 | if (ix) |
2309 | { |
2776 | { |
… | |
… | |
2312 | b *= a; |
2779 | b *= a; |
2313 | } |
2780 | } |
2314 | // microsoft visual "c" rounds instead of truncating... |
2781 | // microsoft visual "c" rounds instead of truncating... |
2315 | glColor4f (r, g, b, a); |
2782 | glColor4f (r, g, b, a); |
2316 | |
2783 | |
2317 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2318 | |
|
|
2319 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2320 | |
|
|
2321 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2322 | |
|
|
2323 | void glRasterPos (float x, float y, float z = 0.) |
2784 | void glRasterPos (float x, float y, float z = 0.) |
2324 | CODE: |
2785 | CODE: |
2325 | glRasterPos3f (0, 0, z); |
2786 | glRasterPos3f (0, 0, z); |
2326 | glBitmap (0, 0, 0, 0, x, y, 0); |
2787 | glBitmap (0, 0, 0, 0, x, y, 0); |
2327 | |
2788 | |
… | |
… | |
2331 | |
2792 | |
2332 | void glTexCoord (float s, float t) |
2793 | void glTexCoord (float s, float t) |
2333 | CODE: |
2794 | CODE: |
2334 | glTexCoord2f (s, t); |
2795 | glTexCoord2f (s, t); |
2335 | |
2796 | |
|
|
2797 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2798 | CODE: |
|
|
2799 | glRectf (x1, y1, x2, y2); |
|
|
2800 | |
|
|
2801 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
2802 | CODE: |
|
|
2803 | glBegin (GL_LINE_LOOP); |
|
|
2804 | glVertex2f (x1, y1); |
|
|
2805 | glVertex2f (x2, y1); |
|
|
2806 | glVertex2f (x2, y2); |
|
|
2807 | glVertex2f (x1, y2); |
|
|
2808 | glEnd (); |
|
|
2809 | |
|
|
2810 | PROTOTYPES: ENABLE |
|
|
2811 | |
|
|
2812 | void glBegin (int mode) |
|
|
2813 | |
|
|
2814 | void glEnd () |
|
|
2815 | |
|
|
2816 | void glPointSize (GLfloat size) |
|
|
2817 | |
|
|
2818 | void glLineWidth (GLfloat width) |
|
|
2819 | |
|
|
2820 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2821 | |
|
|
2822 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2823 | |
|
|
2824 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2825 | |
2336 | void glTexEnv (int target, int pname, float param) |
2826 | void glTexEnv (int target, int pname, float param) |
2337 | CODE: |
2827 | CODE: |
2338 | glTexEnvf (target, pname, param); |
2828 | glTexEnvf (target, pname, param); |
2339 | |
2829 | |
2340 | void glTexParameter (int target, int pname, float param) |
2830 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2362 | |
2852 | |
2363 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2853 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2364 | |
2854 | |
2365 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2855 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2366 | |
2856 | |
|
|
2857 | void glPixelZoom (float x, float y) |
|
|
2858 | |
2367 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2859 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2368 | |
2860 | |
2369 | int glGenTexture () |
2861 | int glGenTexture () |
2370 | CODE: |
2862 | CODE: |
2371 | { |
2863 | RETVAL = gen_texture (); |
2372 | GLuint name; |
|
|
2373 | glGenTextures (1, &name); |
|
|
2374 | RETVAL = name; |
|
|
2375 | } |
|
|
2376 | OUTPUT: |
2864 | OUTPUT: |
2377 | RETVAL |
2865 | RETVAL |
2378 | |
2866 | |
2379 | void glDeleteTexture (int name) |
2867 | void glDeleteTexture (int name) |
2380 | CODE: |
2868 | CODE: |
2381 | { |
|
|
2382 | GLuint name_ = name; |
|
|
2383 | glDeleteTextures (1, &name_); |
2869 | del_texture (name); |
2384 | } |
2870 | |
2385 | |
|
|
2386 | int glGenList () |
2871 | int glGenList () |
2387 | CODE: |
2872 | CODE: |
2388 | RETVAL = glGenLists (1); |
2873 | RETVAL = glGenLists (1); |
2389 | OUTPUT: |
2874 | OUTPUT: |
2390 | RETVAL |
2875 | RETVAL |
… | |
… | |
2397 | |
2882 | |
2398 | void glEndList () |
2883 | void glEndList () |
2399 | |
2884 | |
2400 | void glCallList (int list) |
2885 | void glCallList (int list) |
2401 | |
2886 | |
|
|
2887 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2888 | |
|
|
2889 | PROTOTYPES: DISABLE |
|
|
2890 | |
|
|
2891 | void |
|
|
2892 | find_widget (SV *self, NV x, NV y) |
|
|
2893 | PPCODE: |
|
|
2894 | { |
|
|
2895 | if (within_widget (self, x, y)) |
|
|
2896 | XPUSHs (self); |
|
|
2897 | } |
|
|
2898 | |
|
|
2899 | BOOT: |
|
|
2900 | { |
|
|
2901 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2902 | |
|
|
2903 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2904 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2905 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2906 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2907 | } |
|
|
2908 | |
|
|
2909 | void |
|
|
2910 | draw (SV *self) |
|
|
2911 | CODE: |
|
|
2912 | { |
|
|
2913 | HV *hv; |
|
|
2914 | SV **svp; |
|
|
2915 | NV x, y, w, h; |
|
|
2916 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2917 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2918 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2919 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2920 | double draw_x, draw_y; |
|
|
2921 | |
|
|
2922 | if (!SvROK (self)) |
|
|
2923 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2924 | |
|
|
2925 | hv = (HV *)SvRV (self); |
|
|
2926 | |
|
|
2927 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2928 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2929 | |
|
|
2930 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2931 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2932 | |
|
|
2933 | if (!h || !w) |
|
|
2934 | XSRETURN_EMPTY; |
|
|
2935 | |
|
|
2936 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2937 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2938 | |
|
|
2939 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2940 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2941 | |
|
|
2942 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2943 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2944 | XSRETURN_EMPTY; |
|
|
2945 | |
|
|
2946 | sv_setnv (draw_x_sv, draw_x); |
|
|
2947 | sv_setnv (draw_y_sv, draw_y); |
|
|
2948 | |
|
|
2949 | glPushMatrix (); |
|
|
2950 | glTranslated (x, y, 0); |
|
|
2951 | |
|
|
2952 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2953 | { |
|
|
2954 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2955 | |
|
|
2956 | if (svp && SvTRUE (*svp)) |
|
|
2957 | { |
|
|
2958 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
2959 | glEnable (GL_BLEND); |
|
|
2960 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2961 | glBegin (GL_QUADS); |
|
|
2962 | glVertex2f (0, 0); |
|
|
2963 | glVertex2f (w, 0); |
|
|
2964 | glVertex2f (w, h); |
|
|
2965 | glVertex2f (0, h); |
|
|
2966 | glEnd (); |
|
|
2967 | glDisable (GL_BLEND); |
|
|
2968 | } |
|
|
2969 | } |
|
|
2970 | #if 0 |
|
|
2971 | // draw borders, for debugging |
|
|
2972 | glPushMatrix (); |
|
|
2973 | glColor4f (1., 1., 0., 1.); |
|
|
2974 | glTranslatef (.5, .5, 0.); |
|
|
2975 | glBegin (GL_LINE_LOOP); |
|
|
2976 | glVertex2f (0 , 0); |
|
|
2977 | glVertex2f (w - 1, 0); |
|
|
2978 | glVertex2f (w - 1, h - 1); |
|
|
2979 | glVertex2f (0 , h - 1); |
|
|
2980 | glEnd (); |
|
|
2981 | glPopMatrix (); |
|
|
2982 | #endif |
|
|
2983 | PUSHMARK (SP); |
|
|
2984 | XPUSHs (self); |
|
|
2985 | PUTBACK; |
|
|
2986 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2987 | SPAGAIN; |
|
|
2988 | |
|
|
2989 | glPopMatrix (); |
|
|
2990 | |
|
|
2991 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2992 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2993 | } |
|
|
2994 | |