… | |
… | |
6 | # include <wininet.h> |
6 | # include <wininet.h> |
7 | # pragma warning(disable:4244) |
7 | # pragma warning(disable:4244) |
8 | # pragma warning(disable:4761) |
8 | # pragma warning(disable:4761) |
9 | #endif |
9 | #endif |
10 | |
10 | |
|
|
11 | //#define DEBUG 1 |
|
|
12 | #if DEBUG |
|
|
13 | # include <valgrind/memcheck.h> |
|
|
14 | #endif |
|
|
15 | |
11 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
12 | #include "perl.h" |
17 | #include "perl.h" |
13 | #include "XSUB.h" |
18 | #include "XSUB.h" |
14 | |
19 | |
15 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
… | |
… | |
21 | #include <string.h> |
26 | #include <string.h> |
22 | #include <stdio.h> |
27 | #include <stdio.h> |
23 | #include <stdlib.h> |
28 | #include <stdlib.h> |
24 | |
29 | |
25 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
26 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
27 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
28 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
29 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
30 | |
36 | |
… | |
… | |
56 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
62 | # define PARACHUTE SDL_INIT_NOPARACHUTE |
57 | #else |
63 | #else |
58 | # define PARACHUTE 0 |
64 | # define PARACHUTE 0 |
59 | #endif |
65 | #endif |
60 | |
66 | |
|
|
67 | static AV *texture_av; |
|
|
68 | |
61 | static struct |
69 | static struct |
62 | { |
70 | { |
63 | #define GL_FUNC(ptr,name) ptr name; |
71 | #define GL_FUNC(ptr,name) ptr name; |
64 | #include "glfunc.h" |
72 | #include "glfunc.h" |
65 | #undef GL_FUNC |
73 | #undef GL_FUNC |
66 | } gl; |
74 | } gl; |
67 | |
75 | |
|
|
76 | static void |
68 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
77 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
69 | { |
78 | { |
70 | if (gl.BlendFuncSeparate) |
79 | if (gl.BlendFuncSeparate) |
71 | gl.BlendFuncSeparate (sa, da, saa, daa); |
80 | gl.BlendFuncSeparate (sa, da, saa, daa); |
72 | else if (gl.BlendFuncSeparateEXT) |
81 | else if (gl.BlendFuncSeparateEXT) |
73 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
82 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
74 | else |
83 | else |
75 | glBlendFunc (sa, da); |
84 | glBlendFunc (sa, da); |
|
|
85 | } |
|
|
86 | |
|
|
87 | static GLuint |
|
|
88 | gen_texture () |
|
|
89 | { |
|
|
90 | GLuint name; |
|
|
91 | |
|
|
92 | if (AvFILL (texture_av) >= 0) |
|
|
93 | name = (GLuint)(size_t)av_pop (texture_av); |
|
|
94 | else |
|
|
95 | glGenTextures (1, &name); |
|
|
96 | |
|
|
97 | return name; |
|
|
98 | } |
|
|
99 | |
|
|
100 | static void |
|
|
101 | del_texture (GLuint name) |
|
|
102 | { |
|
|
103 | /* make a half-assed attempt at returning the memory used by the texture */ |
|
|
104 | /* textures are frequently being reused by cfplus anyway */ |
|
|
105 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
|
|
106 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
|
|
107 | av_push (texture_av, (SV *)(size_t)name); |
|
|
108 | glDeleteTextures (1, &name); |
76 | } |
109 | } |
77 | |
110 | |
78 | #include "texcache.c" |
111 | #include "texcache.c" |
79 | |
112 | |
80 | #include "pango-font.c" |
113 | #include "pango-font.c" |
… | |
… | |
555 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
556 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
557 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
558 | } |
591 | } |
559 | |
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
|
|
595 | |
560 | int |
596 | int |
561 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
562 | |
598 | |
563 | void |
599 | void |
564 | SDL_Quit () |
600 | SDL_Quit () |
565 | |
601 | |
566 | void |
602 | void |
567 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
568 | PPCODE: |
604 | PPCODE: |
569 | { |
605 | { |
570 | SDL_Rect **m; |
606 | SDL_Rect **m; |
571 | |
607 | |
572 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
573 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
574 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
575 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
576 | |
612 | |
577 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
578 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
579 | |
615 | |
580 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
581 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
582 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
583 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
584 | |
620 | |
585 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
586 | #if SDL_VERSION_ATLEAST(1,2,10) |
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
587 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
588 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
589 | #endif |
625 | #endif |
590 | |
626 | |
591 | SDL_EnableUNICODE (1); |
|
|
592 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
593 | |
|
|
594 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
595 | |
628 | |
596 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
597 | while (*m) |
630 | while (*m) |
598 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
599 | AV *av = newAV (); |
634 | AV *av = newAV (); |
600 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
601 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
602 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
603 | |
641 | |
604 | ++m; |
642 | ++m; |
605 | } |
643 | } |
606 | } |
644 | } |
607 | |
645 | |
608 | char * |
|
|
609 | SDL_GetError () |
|
|
610 | |
|
|
611 | int |
646 | int |
612 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
613 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
614 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
615 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
616 | ); |
660 | ); |
|
|
661 | |
617 | if (RETVAL) |
662 | if (RETVAL) |
618 | { |
663 | { |
|
|
664 | av_clear (texture_av); |
|
|
665 | |
619 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
620 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
621 | # include "glfunc.h" |
668 | #include "glfunc.h" |
622 | # undef GL_FUNC |
669 | #undef GL_FUNC |
623 | } |
670 | } |
|
|
671 | } |
624 | OUTPUT: |
672 | OUTPUT: |
625 | RETVAL |
673 | RETVAL |
626 | |
674 | |
627 | void |
675 | void |
628 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
629 | |
677 | |
630 | char * |
678 | char * |
631 | SDL_GetKeyName (int sym) |
679 | SDL_GetKeyName (int sym) |
632 | |
680 | |
|
|
681 | int |
|
|
682 | SDL_GetAppState () |
|
|
683 | |
633 | void |
684 | void |
634 | SDL_PollEvent () |
685 | poll_events () |
635 | PPCODE: |
686 | PPCODE: |
636 | { |
687 | { |
637 | SDL_Event ev; |
688 | SDL_Event ev; |
638 | |
689 | |
639 | while (SDL_PollEvent (&ev)) |
690 | SDL_PumpEvents (); |
|
|
691 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
640 | { |
692 | { |
641 | HV *hv = newHV (); |
693 | HV *hv = newHV (); |
642 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
694 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
643 | |
695 | |
644 | switch (ev.type) |
696 | switch (ev.type) |
… | |
… | |
656 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
708 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
657 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
709 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
658 | break; |
710 | break; |
659 | |
711 | |
660 | case SDL_MOUSEMOTION: |
712 | case SDL_MOUSEMOTION: |
|
|
713 | { |
|
|
714 | int state = ev.motion.state; |
|
|
715 | int x = ev.motion.x; |
|
|
716 | int y = ev.motion.y; |
|
|
717 | int xrel = ev.motion.xrel; |
|
|
718 | int yrel = ev.motion.yrel; |
|
|
719 | |
|
|
720 | /* do simplistic event compression */ |
|
|
721 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
722 | && state == ev.motion.state) |
|
|
723 | { |
|
|
724 | xrel += ev.motion.xrel; |
|
|
725 | yrel += ev.motion.yrel; |
|
|
726 | x = ev.motion.x; |
|
|
727 | y = ev.motion.y; |
|
|
728 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
729 | } |
|
|
730 | |
661 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
731 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
662 | |
|
|
663 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
732 | hv_store (hv, "state", 5, newSViv (state), 0); |
664 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
733 | hv_store (hv, "x", 1, newSViv (x), 0); |
665 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
734 | hv_store (hv, "y", 1, newSViv (y), 0); |
666 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
735 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
667 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
736 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
737 | } |
668 | break; |
738 | break; |
669 | |
739 | |
670 | case SDL_MOUSEBUTTONDOWN: |
740 | case SDL_MOUSEBUTTONDOWN: |
671 | case SDL_MOUSEBUTTONUP: |
741 | case SDL_MOUSEBUTTONUP: |
672 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
742 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
… | |
… | |
852 | ExitThread (retval); // unclean, please beam me up |
922 | ExitThread (retval); // unclean, please beam me up |
853 | #else |
923 | #else |
854 | _exit (retval); |
924 | _exit (retval); |
855 | #endif |
925 | #endif |
856 | |
926 | |
|
|
927 | void |
|
|
928 | debug () |
|
|
929 | CODE: |
|
|
930 | { |
|
|
931 | #if DEBUG |
|
|
932 | VALGRIND_DO_LEAK_CHECK; |
|
|
933 | #endif |
|
|
934 | } |
|
|
935 | |
857 | MODULE = CFPlus PACKAGE = CFPlus::Font |
936 | MODULE = CFPlus PACKAGE = CFPlus::Font |
858 | |
937 | |
859 | CFPlus::Font |
938 | CFPlus::Font |
860 | new_from_file (SV *class, char *path, int id = 0) |
939 | new_from_file (SV *class, char *path, int id = 0) |
861 | CODE: |
940 | CODE: |
… | |
… | |
1176 | flags |
1255 | flags |
1177 | ); |
1256 | ); |
1178 | |
1257 | |
1179 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1180 | |
1259 | |
|
|
1260 | int minpot (int n) |
|
|
1261 | |
1181 | void |
1262 | void |
1182 | pad2pot (SV *data_, SV *w_, SV *h_) |
1263 | pad2pot (SV *data_, SV *w_, SV *h_) |
1183 | CODE: |
1264 | CODE: |
1184 | { |
1265 | { |
1185 | int ow = SvIV (w_); |
1266 | int ow = SvIV (w_); |
… | |
… | |
1261 | { |
1342 | { |
1262 | glDisable (GL_ALPHA_TEST); |
1343 | glDisable (GL_ALPHA_TEST); |
1263 | glDisable (GL_BLEND); |
1344 | glDisable (GL_BLEND); |
1264 | } |
1345 | } |
1265 | } |
1346 | } |
|
|
1347 | |
|
|
1348 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1349 | CODE: |
|
|
1350 | { |
|
|
1351 | GLint width; |
|
|
1352 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1353 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1354 | RETVAL = width > 0; |
|
|
1355 | } |
|
|
1356 | OUTPUT: |
|
|
1357 | RETVAL |
1266 | |
1358 | |
1267 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1359 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1268 | |
1360 | |
1269 | CFPlus::Map |
1361 | CFPlus::Map |
1270 | new (SV *class) |
1362 | new (SV *class) |
… | |
… | |
1391 | CODE: |
1483 | CODE: |
1392 | { |
1484 | { |
1393 | if (dx > 0) |
1485 | if (dx > 0) |
1394 | map_blank (self, self->x, self->y, dx, self->h); |
1486 | map_blank (self, self->x, self->y, dx, self->h); |
1395 | else if (dx < 0) |
1487 | else if (dx < 0) |
1396 | map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h); |
1488 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1397 | |
1489 | |
1398 | if (dy > 0) |
1490 | if (dy > 0) |
1399 | map_blank (self, self->x, self->y, self->w, dy); |
1491 | map_blank (self, self->x, self->y, self->w, dy); |
1400 | else if (dy < 0) |
1492 | else if (dy < 0) |
1401 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy); |
1493 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1402 | |
1494 | |
1403 | self->ox += dx; self->x += dx; |
1495 | self->ox += dx; self->x += dx; |
1404 | self->oy += dy; self->y += dy; |
1496 | self->oy += dy; self->y += dy; |
1405 | |
1497 | |
1406 | while (self->y < 0) |
1498 | while (self->y < 0) |
… | |
… | |
1735 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1827 | smooth_key *skey = (smooth_key *)HeKEY (he); |
1736 | IV bits = SvIVX (HeVAL (he)); |
1828 | IV bits = SvIVX (HeVAL (he)); |
1737 | |
1829 | |
1738 | if (!(bits & 0x1000) |
1830 | if (!(bits & 0x1000) |
1739 | && skey->level == level |
1831 | && skey->level == level |
1740 | && level >= smooth_max [skey->x][skey->y]) |
1832 | && level > smooth_max [skey->x][skey->y]) |
1741 | { |
1833 | { |
1742 | maptex tex = self->tex [skey->tile]; |
1834 | maptex tex = self->tex [skey->tile]; |
1743 | int px = (((int)skey->x) - 1) * T; |
1835 | int px = (((int)skey->x) - 1) * T; |
1744 | int py = (((int)skey->y) - 1) * T; |
1836 | int py = (((int)skey->y) - 1) * T; |
1745 | int border = bits & 15; |
1837 | int border = bits & 15; |
… | |
… | |
1883 | glDisable (GL_BLEND); |
1975 | glDisable (GL_BLEND); |
1884 | glDisable (GL_TEXTURE_2D); |
1976 | glDisable (GL_TEXTURE_2D); |
1885 | } |
1977 | } |
1886 | |
1978 | |
1887 | void |
1979 | void |
1888 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1980 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1889 | PPCODE: |
1981 | PPCODE: |
1890 | { |
1982 | { |
1891 | int x, y; |
1983 | int x, y; |
1892 | int sw4 = (sw + 3) & ~3; |
1984 | int sw4 = (sw + 3) & ~3; |
1893 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1985 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
… | |
… | |
1913 | darkness[y * sw4 + x] = cell->darkness |
2005 | darkness[y * sw4 + x] = cell->darkness |
1914 | ? 255 - (cell->darkness - 1) |
2006 | ? 255 - (cell->darkness - 1) |
1915 | : 255 - FOW_DARKNESS; |
2007 | : 255 - FOW_DARKNESS; |
1916 | } |
2008 | } |
1917 | } |
2009 | } |
|
|
2010 | |
|
|
2011 | if (smoothing) |
|
|
2012 | { |
|
|
2013 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
2014 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
|
|
2015 | |
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|
2016 | SvPOK_only (darkness2_sv); |
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|
2017 | SvCUR_set (darkness2_sv, sw4 * sh); |
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|
2018 | |
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|
2019 | for (y = 0; y < sh; ++y) |
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2020 | for (x = 0; x < sw4; ++x) |
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|
2021 | { |
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|
2022 | float *f = (float *)matrix; |
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|
2023 | int dx, dy; |
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|
2024 | float sum = 0.f; |
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2025 | |
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|
2026 | for (dy = -1; dy <= 1; ++dy) |
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2027 | for (dx = -1; dx <= 1; ++dx) |
|
|
2028 | { |
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|
2029 | unsigned int x2 = x + dx; |
|
|
2030 | unsigned int y2 = y + dy; |
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2031 | |
|
|
2032 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
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|
2033 | } |
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2034 | |
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|
2035 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
|
|
2036 | } |
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2037 | |
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|
2038 | darkness_sv = darkness2_sv; |
|
|
2039 | } |
1918 | |
2040 | |
1919 | EXTEND (SP, 3); |
2041 | EXTEND (SP, 3); |
1920 | PUSHs (sv_2mortal (newSViv (sw4))); |
2042 | PUSHs (sv_2mortal (newSViv (sw4))); |
1921 | PUSHs (sv_2mortal (newSViv (sh))); |
2043 | PUSHs (sv_2mortal (newSViv (sh))); |
1922 | PUSHs (darkness_sv); |
2044 | PUSHs (darkness_sv); |
… | |
… | |
2096 | CODE: |
2218 | CODE: |
2097 | RETVAL = Mix_VolumeMusic (volume); |
2219 | RETVAL = Mix_VolumeMusic (volume); |
2098 | OUTPUT: |
2220 | OUTPUT: |
2099 | RETVAL |
2221 | RETVAL |
2100 | |
2222 | |
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|
2223 | int |
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|
2224 | fade_out (int ms) |
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|
2225 | CODE: |
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|
2226 | RETVAL = Mix_FadeOutMusic (ms); |
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|
2227 | OUTPUT: |
|
|
2228 | RETVAL |
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|
2229 | |
2101 | CFPlus::MixMusic |
2230 | CFPlus::MixMusic |
2102 | new_from_file (SV *class, char *path) |
2231 | new_from_file (SV *class, char *path) |
2103 | CODE: |
2232 | CODE: |
2104 | RETVAL = Mix_LoadMUS (path); |
2233 | RETVAL = Mix_LoadMUS (path); |
2105 | OUTPUT: |
2234 | OUTPUT: |
… | |
… | |
2112 | |
2241 | |
2113 | int |
2242 | int |
2114 | play (CFPlus::MixMusic self, int loops = -1) |
2243 | play (CFPlus::MixMusic self, int loops = -1) |
2115 | CODE: |
2244 | CODE: |
2116 | RETVAL = Mix_PlayMusic (self, loops); |
2245 | RETVAL = Mix_PlayMusic (self, loops); |
|
|
2246 | OUTPUT: |
|
|
2247 | RETVAL |
|
|
2248 | |
|
|
2249 | int |
|
|
2250 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
|
|
2251 | CODE: |
|
|
2252 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2117 | OUTPUT: |
2253 | OUTPUT: |
2118 | RETVAL |
2254 | RETVAL |
2119 | |
2255 | |
2120 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2256 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2121 | |
2257 | |
… | |
… | |
2125 | static const struct { |
2261 | static const struct { |
2126 | const char *name; |
2262 | const char *name; |
2127 | IV iv; |
2263 | IV iv; |
2128 | } *civ, const_iv[] = { |
2264 | } *civ, const_iv[] = { |
2129 | # define const_iv(name) { # name, (IV)name } |
2265 | # define const_iv(name) { # name, (IV)name } |
|
|
2266 | const_iv (GL_VENDOR), |
|
|
2267 | const_iv (GL_VERSION), |
|
|
2268 | const_iv (GL_EXTENSIONS), |
2130 | const_iv (GL_COLOR_MATERIAL), |
2269 | const_iv (GL_COLOR_MATERIAL), |
2131 | const_iv (GL_SMOOTH), |
2270 | const_iv (GL_SMOOTH), |
2132 | const_iv (GL_FLAT), |
2271 | const_iv (GL_FLAT), |
2133 | const_iv (GL_DITHER), |
2272 | const_iv (GL_DITHER), |
2134 | const_iv (GL_BLEND), |
2273 | const_iv (GL_BLEND), |
… | |
… | |
2161 | const_iv (GL_LUMINANCE), |
2300 | const_iv (GL_LUMINANCE), |
2162 | const_iv (GL_LUMINANCE_ALPHA), |
2301 | const_iv (GL_LUMINANCE_ALPHA), |
2163 | const_iv (GL_FLOAT), |
2302 | const_iv (GL_FLOAT), |
2164 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2303 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2165 | const_iv (GL_COMPILE), |
2304 | const_iv (GL_COMPILE), |
|
|
2305 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2306 | const_iv (GL_PROXY_TEXTURE_2D), |
2166 | const_iv (GL_TEXTURE_1D), |
2307 | const_iv (GL_TEXTURE_1D), |
2167 | const_iv (GL_TEXTURE_2D), |
2308 | const_iv (GL_TEXTURE_2D), |
2168 | const_iv (GL_TEXTURE_ENV), |
2309 | const_iv (GL_TEXTURE_ENV), |
2169 | const_iv (GL_TEXTURE_MAG_FILTER), |
2310 | const_iv (GL_TEXTURE_MAG_FILTER), |
2170 | const_iv (GL_TEXTURE_MIN_FILTER), |
2311 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2210 | # undef const_iv |
2351 | # undef const_iv |
2211 | }; |
2352 | }; |
2212 | |
2353 | |
2213 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2354 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2214 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2355 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
2356 | |
|
|
2357 | texture_av = newAV (); |
|
|
2358 | AvREAL_off (texture_av); |
2215 | } |
2359 | } |
2216 | |
2360 | |
2217 | char * |
2361 | char * |
2218 | gl_vendor () |
2362 | gl_vendor () |
2219 | CODE: |
2363 | CODE: |
… | |
… | |
2230 | |
2374 | |
2231 | char * |
2375 | char * |
2232 | gl_extensions () |
2376 | gl_extensions () |
2233 | CODE: |
2377 | CODE: |
2234 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2378 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
2379 | OUTPUT: |
|
|
2380 | RETVAL |
|
|
2381 | |
|
|
2382 | const char *glGetString (GLenum pname) |
|
|
2383 | |
|
|
2384 | GLint glGetInteger (GLenum pname) |
|
|
2385 | CODE: |
|
|
2386 | glGetIntegerv (pname, &RETVAL); |
|
|
2387 | OUTPUT: |
|
|
2388 | RETVAL |
|
|
2389 | |
|
|
2390 | GLdouble glGetDouble (GLenum pname) |
|
|
2391 | CODE: |
|
|
2392 | glGetDoublev (pname, &RETVAL); |
2235 | OUTPUT: |
2393 | OUTPUT: |
2236 | RETVAL |
2394 | RETVAL |
2237 | |
2395 | |
2238 | int glGetError () |
2396 | int glGetError () |
2239 | |
2397 | |
… | |
… | |
2364 | |
2522 | |
2365 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2523 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2366 | |
2524 | |
2367 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2525 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2368 | |
2526 | |
|
|
2527 | void glPixelZoom (float x, float y) |
|
|
2528 | |
2369 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2529 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2370 | |
2530 | |
2371 | int glGenTexture () |
2531 | int glGenTexture () |
2372 | CODE: |
2532 | CODE: |
2373 | { |
2533 | RETVAL = gen_texture (); |
2374 | GLuint name; |
|
|
2375 | glGenTextures (1, &name); |
|
|
2376 | RETVAL = name; |
|
|
2377 | } |
|
|
2378 | OUTPUT: |
2534 | OUTPUT: |
2379 | RETVAL |
2535 | RETVAL |
2380 | |
2536 | |
2381 | void glDeleteTexture (int name) |
2537 | void glDeleteTexture (int name) |
2382 | CODE: |
2538 | CODE: |
2383 | { |
|
|
2384 | GLuint name_ = name; |
|
|
2385 | glDeleteTextures (1, &name_); |
2539 | del_texture (name); |
2386 | } |
2540 | |
2387 | |
|
|
2388 | int glGenList () |
2541 | int glGenList () |
2389 | CODE: |
2542 | CODE: |
2390 | RETVAL = glGenLists (1); |
2543 | RETVAL = glGenLists (1); |
2391 | OUTPUT: |
2544 | OUTPUT: |
2392 | RETVAL |
2545 | RETVAL |